⚔️ Bellwright Biggest Update So Far ⚔️

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  • Опубликовано: 1 окт 2024
  • ⚔️ Belwright has released its biggest update to date, a new building and items as well as some great fixes for the game!
    Steam Announcement - steamcommunity...
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    ⚔️ Hope you enjoy this video!
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    ⚔️ Farming Renown - • ⚔️ Getting Renown the ...
    ⚔️ Every Resource Location - • 🪶 Every resource and w...
    ⚔️ Advanced Tips - • ⚔️ Bellwright tips tha...
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    ⚔️ Build your first outpost - • Bellwright 2nd Settlem...
    ⚔️ Liberate your first town - • ⚔️ Bellwright the Upri...
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Комментарии • 96

  • @alankatsiyev3249
    @alankatsiyev3249 4 месяца назад +22

    balance is horrid. no one is planting trees that take a year to grow, building facility for it, dedicating workers, all that to get 3 logs after an eternity of prep from 1 tree.
    what they need to do is let forests grow back on their own, and increase the amount of logs farmed from each tree. if they want people to play the game that is.
    and they have to adjust a lot of things in same manner.

    • @c0ur5ge4
      @c0ur5ge4 4 месяца назад +6

      Agree. Some of the mechanics are too real to be in a game. Its not efficient.

    • @karlschafer1715
      @karlschafer1715 4 месяца назад +1

      agree some mechanics are not even logical

    • @WombatGaming
      @WombatGaming  4 месяца назад +2

      They are going to have to adjust the rates for sure, 30 gold for a seed is crazy for one and then the time needed to regrown seems way to long and hard.

    • @c0ur5ge4
      @c0ur5ge4 4 месяца назад

      @@karlschafer1715 like the raised platforms on all t3 buildings... Like, "dude i know ur house is fancy but can i just do things immediately without climbing over" lol. I just built my town hall about to build inn and warehouse when i get to the game.

    • @c0ur5ge4
      @c0ur5ge4 4 месяца назад +3

      Yeah let those tree stumps grow back into trees and have new saplings spawn on those "forest" locations in the map. This is a game were playing not some VR simulation lol. Some of them are just too real to be in a game. We cant waste too much time for that. Hence the word "grindy".

  • @mountainmover777
    @mountainmover777 4 месяца назад +7

    The tree seeds aren't about the availability of wood.. It's about the aesthetics. People like trees. An easier solution would have been to just let us mark certain trees we want to keep standing as un-harvestable, like an actual forester does. But whatever...
    If you're worried about your wood, then don't worry. Wood is practically unlimited once you can start trading with Padstow. In fact all you have to do is craft torches out of single pieces of wood(worth 1 gold in trade), and you can use the torches to trade for the logs at a trade value of 18 gold per torch. Each log will give you 5 pieced of wood, so you can take one log(worth 4 gold in trade) and turn it into the equivalent of 90 gold for trading. Not only is the accumulation of wood essentially free from Padstow, it's profitable. I can take a few logs from the dozen or so I trade for every day, convert them to torches, and pay for all my trades in every other city as well. I don't even make my settlers cut wood anymore, all my trees are sacred!
    Padstow has your wood, new trades every morning!

    • @orszagmihaly7752
      @orszagmihaly7752 4 месяца назад +1

      yes, Im buy it from there, but they're still right... they messed up the lvl3 inn again, it's better than it was, now don't burn the meat :) and mushroom but 2 cauldron -1 buged yeah....
      foraginghut I don't know if it was repaired before? It had to be dismantled because everything was dried

    • @SidDTheSimschannel
      @SidDTheSimschannel 4 месяца назад +1

      In reality why didn't they make it so the sampling would turn into young trees and then into old trees, you chop down an old tree they drop seedlings into the ground.

    • @WombatGaming
      @WombatGaming  4 месяца назад +1

      I'm using way more wood than Padstow can sell me atm so trees around the already built camps would be great as I dont have to move them or build a new one.

    • @mountainmover777
      @mountainmover777 4 месяца назад

      @@WombatGaming Yeah, I admit this I wrote from a standpoint of end game maintenance.. Early/mid game, Padstow trading definitely can't sustain the building needs for logs, but it definitely does help.
      On a side note, I have also noticed that after starting a new game, I can't command my companions to eat from storage. I don't know if this has anything to do with the food bags or staging area, but I definitely have yet to successfully command any companion to select food and eat on command from a storage area. I love EA!
      EDIT: Never mind, it seems to be working now. Not sure what my earlier problem was. They do seem to access storage units for food at stage intervals now though, so maybe I was just being impatient before in hammering the command key.. Anyway, it's working for me again.

  • @jaxom1919
    @jaxom1919 4 месяца назад +8

    Thank you for testing the update. Good to know what is working and not.

  • @PatParslow
    @PatParslow 4 месяца назад +4

    It also fixes some of the blocks, no longer need apprentices for cabin and hide drier, for instance

    • @WombatGaming
      @WombatGaming  4 месяца назад +1

      Thanks I knew I forgot something

    • @PatParslow
      @PatParslow 4 месяца назад

      @@WombatGaming ooh just got a tree seed from cutting down a young tree for wood (patch notes read to me as though you got them when harvesting saplings instead)

    • @PatParslow
      @PatParslow 4 месяца назад

      Also, just found that my peops gather tree seeds at the Lumberjack

  • @blackhawksfan2525
    @blackhawksfan2525 4 месяца назад +2

    Maybe they changed the seed drop rate since this video, but I'm not having any problems getting them. I have a couple logging outposts, and I'm swimming in seeds that my NPCs have picked up while logging. Seems to be about the same rate as flax or hemp, for instance. Also, 4-5 in game days for tree regrowth seems to make sense, since entire seasons are only a couple game days as well. The balance seems pretty decent, considering its a brand new mechanic.

    • @WombatGaming
      @WombatGaming  4 месяца назад

      Yes they updated the drop rate after testing and feedback

  • @misha6699
    @misha6699 4 месяца назад +9

    30 gold for a tree seed that'll give you a log or two? Ouch!

    • @decado7
      @decado7 4 месяца назад +2

      Pretty sure they drop from harvesting trees now

    • @WombatGaming
      @WombatGaming  4 месяца назад +4

      They only drop from saplings. It's in the patch notes. I am guessing they will change this thou. Yes 30 gold per seed is crazy lol

    • @bermie282
      @bermie282 4 месяца назад +1

      It's also a really bad drop rate

    • @newman8068
      @newman8068 4 месяца назад

      Why do all developers hate trees so much?

    • @decado7
      @decado7 4 месяца назад

      @@WombatGaming yeah reckon they will they’re proving attentive which is good.

  • @SidDTheSimschannel
    @SidDTheSimschannel 4 месяца назад +3

    They said you must start the game from the beginning for all the stuff to work with the testing branch update, they said failure to do so will break the game.

    • @WombatGaming
      @WombatGaming  4 месяца назад

      I just made sure I did a backup of my save files. All worked fine!

  • @c0ur5ge4
    @c0ur5ge4 4 месяца назад +3

    Oof the purpose why we want trees to grow back is to avoid relocating our lumbermills over and over. Also personally kinda feels sad to see a once lush forest turn into a barren wasteland lol. Forester takes unnecessary long time to grow trees kinda not worth doing it tbh. We'll see what happens.
    I assumed the food bag was a default slot like the recent tools bag. Except its a new craftable pouch. No biggie.

    • @WombatGaming
      @WombatGaming  4 месяца назад

      Yes I am hoping they reword the Forester seems to be to slow IMO

  • @spoon2827
    @spoon2827 4 месяца назад +1

    I have found that the mods corrupt my save game with this update. I had to remove them

  • @hrd4mud
    @hrd4mud 4 месяца назад +4

    Pretty sure the harvesting hut collects wood which would be saplings.

    • @c0ur5ge4
      @c0ur5ge4 4 месяца назад +1

      True

    • @WombatGaming
      @WombatGaming  4 месяца назад

      Could be right, thou I dont really want my harvesting hut to focus in wood just to get seeds, I have other building for wood so seems like a waste of man power, plus a 3% drop chance for the seeds

    • @c0ur5ge4
      @c0ur5ge4 4 месяца назад

      @@WombatGaming i mean we gotta start somewhere and the tier 1 hut have wood orders too. But as a not new player, id probably just go cut down more trees instead of waiting for that sapling to grow. Ofc ill build the forester but im not waiting for that to get more logs.

  • @faw2080
    @faw2080 4 месяца назад +4

    Nice Work, dude. Best regards

  • @gtonn
    @gtonn 4 месяца назад +1

    Since this patch has gone mainstream I'm having issues with broken items. I have a delivery setup to bring broken items back to my main base but they are not getting repaired. I put them in the tool maker's storage under manage and they either just sit there or workers move them to weapon racks. Is anyone else having this issue?
    I also noticed in deliveries when you search for broken items, the list returns armors. I hope they are not planning on our armor degrading over time like weapons. That will become a management nightmare to deal with that as well.

    • @WombatGaming
      @WombatGaming  4 месяца назад

      Yes hoping Armor doesn't degrade as well

  • @orszagmihaly7752
    @orszagmihaly7752 4 месяца назад +1

    do you know if they still dry the fruits in the foaring lodge lvl3? not put it down,they were all dried on lvl2 lodge, i destrojed.....

  • @orszagmihaly7752
    @orszagmihaly7752 4 месяца назад +1

    there is a good side and a bad side to these half games today :)

  • @timdaveyconstructionsdavey639
    @timdaveyconstructionsdavey639 3 месяца назад +1

    Awesome legend. Love the updates mate. Very clear and enjoy the watch. Cheers .

  • @Bnryzombie
    @Bnryzombie 3 месяца назад +1

    chop young trees. The best way to get seeds.

  • @houdalbalushi8633
    @houdalbalushi8633 4 месяца назад +1

    Mod not working. Can someone tell me where I can find a mod that works with a new update?

    • @WombatGaming
      @WombatGaming  4 месяца назад

      Go to the Discord channel in the description, lots of help there.

  • @klipk7296
    @klipk7296 4 месяца назад +3

    nice channel mascot, almost lost it at the end when the music started and the knight showed up

  • @kruxi_cro
    @kruxi_cro 4 месяца назад +1

    update should be part of the steam, not some 3rd party app

    • @WombatGaming
      @WombatGaming  4 месяца назад

      It is a Steam update, the instructions are on Discord in more detail.

  • @orszagmihaly7752
    @orszagmihaly7752 4 месяца назад +1

    salt and cloudberry has anyone found where it can be? :)

    • @WombatGaming
      @WombatGaming  4 месяца назад +1

      You can only buy it atm from Crasmere I think

  • @orszagmihaly7752
    @orszagmihaly7752 3 месяца назад +1

    how do I transfer the trade to another city?
    my main base has changed

  • @ChristopherFryeWA
    @ChristopherFryeWA 4 месяца назад +1

    How does your Quiver have six slots. Is that a mod?

    • @WombatGaming
      @WombatGaming  4 месяца назад

      Yes, using a mod atm, check out my mod video

  • @markprobert2372
    @markprobert2372 4 месяца назад +1

    Very happy to see the Forester, branching out you could say, But forester make a big asset change

  • @oDMACo
    @oDMACo 4 месяца назад +1

    I've been having seeds show up in my stockpile from my workers. I don't have a logging camp yet so I presume they're getting it from either breaking logs down into wood or cutting down young trees

  • @David-nk3kq
    @David-nk3kq 4 месяца назад +2

    Will be glad if the get the resin issue sorted. That’s what’s stopping me as can’t make cured rope to build the charcoal maker

    • @k2led2
      @k2led2 4 месяца назад

      You can buy resin from farnsmoth

    • @David-nk3kq
      @David-nk3kq 4 месяца назад

      @@k2led2 we haven’t got to the stage yet to liberate Farnworth.

    • @k2led2
      @k2led2 4 месяца назад

      @@David-nk3kq I liberated it as the second one you will suffice in food aswell and leather and hide I think it’s the best city to have. You can feed the entire village meat to be strong

    • @David-nk3kq
      @David-nk3kq 4 месяца назад

      @@k2led2 Nice. We are working on liberating this town now.

  • @xtr33msk1ll
    @xtr33msk1ll 4 месяца назад +2

    cloth quiver with 100+ arrows?

  • @kellyrayx119
    @kellyrayx119 4 месяца назад +1

    I'm on the test branch. No tree seeds at venders.. I did load a save though.

    • @WombatGaming
      @WombatGaming  4 месяца назад

      The new update has fix the drop rate for seeds you shouldn't have to buy them now

  • @stanco3500
    @stanco3500 4 месяца назад +1

    Seems like tree seeds are also dropping from cutting young trees

    • @WombatGaming
      @WombatGaming  4 месяца назад

      The newest patch has increased the drop rate of seeds thank god!

  • @guilhermepitol7148
    @guilhermepitol7148 4 месяца назад +1

    Noticed your Quiver has 6 slots. Is it because you have Archery 10/10, is it an tier 3 item or what so?
    Ty for your nice videos

  • @matrixinterface
    @matrixinterface 4 месяца назад +1

    I'm not a math teacher but either the notes at 10:55 are incorrect or I'm not understanding them. 30 grains should make 25 flour at a 6:5 ratio

    • @TheBod76
      @TheBod76 4 месяца назад +1

      It says 6 grain PER flour and the output at the windmill PER CRAFT is 5 flour. So you need 30 grains per craft.
      It doesn't say anywhere that the ratio is 6:5.
      30 grains will give you 5 flour which is 6:1 ratio.

    • @matrixinterface
      @matrixinterface 4 месяца назад +1

      @@TheBod76 okay, I think I understand it now. Them listing one number per item and the other number per craft confused me.

  • @stephenfisher-c2c
    @stephenfisher-c2c 4 месяца назад +1

    let me no when the update is full fix

  • @Mongie021183
    @Mongie021183 4 месяца назад +1

    What do we need to Research the forestry?

    • @WombatGaming
      @WombatGaming  4 месяца назад +1

      Its in Tier 2 of the Lumber Camp line

  • @jivadaya6439
    @jivadaya6439 4 месяца назад +1

    Video settings? Looking crisp!

    • @WombatGaming
      @WombatGaming  4 месяца назад +1

      Running at upscale with AMD Adrenalin Software and a good GPU, GPU - AMD Radeon RX 7900 XTX

  • @pieterp2071
    @pieterp2071 4 месяца назад +1

    still waiting untill you can change you're main base.
    that would be awsome

    • @WombatGaming
      @WombatGaming  4 месяца назад +1

      Going to try and move my base in one of my next videos 😳

    • @zachwhittiemore1112
      @zachwhittiemore1112 4 месяца назад

      ​@@WombatGamingI moved my base as I hit tier 2 by building my town hall in a different location, took 30 in game days.

    • @pieterp2071
      @pieterp2071 4 месяца назад

      @@WombatGaming i did the same when i hit T3, but now al my trade's are going to my starter base.
      setting up an army takes some time to as you have to go true al the menu's
      they need the add the funtion where you can change maine bases

  • @stephenfisher-c2c
    @stephenfisher-c2c 4 месяца назад +1

    thanks man