A little tip, after you slice your model in half, save the project. After you make more changes, save again with a descriptive name or add a number or something to the name. That way you can go back to certain stages without doing it all over again.
Thank you. I tried following the steps on a different video and they had me using the wrong tool to do this task. Your video on the other hand was clear, concise, and informative. Thank you.
I realize this video is about a year old, but I wanted to let you know how much it helped me. I have these HUGE models that I have to print on my Phenom printer and I still have to cut them up. The pegs are great because it will remove a lot of the guess work. I just wish that I can figure out how to cut certain parts of a model without using a plane. Thanks again! P.S. MAKE SURE you have "Create New Object" selected when creating the peg =. Also when you are changing the size of the peg, you have to change all 3. for me it doesnt change them all. cheers!
Holy shit this is the most useful thing ever. The pegs are the best in my opinion, because they already serve as a registry point, just rotate to align.
Hi, and thanks for the video, helped me a lot :) I have a question: why did you use "combine" instead of "boolean union"? is there any difference? thanks in advance :)
Is there a way to adjust the depth/length of the pin? What I am actually looking to do is to make a longer channel in both halves to add a reinforcing rod instead of just an alignment pin.
Note... Never use cylinders for pins.. always use square. easier to line up and not rotate around trying to get the shells to line up. Another note... Just leave a pin in one side. No need for 3 objects. Just 2. Combine a pin and one part of the model.
You didnt watch the whole video or listen to the details. The first part he wanted to make the model have the ability to rotate at the waist, which is why the pin is separate and a cylinder. The nest part of the video he covers stationary pins and that you should use a square for these.
Any tips for me ? ...Instead of using "Aligning Pins", i want to create "Magnet holes"...And just to make it a bit more complex...I need to place 2 for the Original position...and another 2 on another position, so now the model has 2 positions to be placed...
@@SANTUBE Not sure what you mean. I can kinda rotate it but i cant get the cube to stay flat in the middle of my object. I can only get the corner if you know what i mean.
Clear, concise, to the point, and super helpful. Can't thank you enough for this video.
YOU ARE THE MAN!!! I've been looking for this for a long time and I could not find it. You save the day!! Thanks!
This is the most helpful video I’ve seen on this, thanks
A little tip, after you slice your model in half, save the project. After you make more changes, save again with a descriptive name or add a number or something to the name. That way you can go back to certain stages without doing it all over again.
Agreed!
Thank you. I tried following the steps on a different video and they had me using the wrong tool to do this task. Your video on the other hand was clear, concise, and informative. Thank you.
Same here!
This video helped me massively - thank you. Simple, clear and to the point. Amazing stuff.
I realize this video is about a year old, but I wanted to let you know how much it helped me. I have these HUGE models that I have to print on my Phenom printer and I still have to cut them up. The pegs are great because it will remove a lot of the guess work. I just wish that I can figure out how to cut certain parts of a model without using a plane. Thanks again! P.S. MAKE SURE you have "Create New Object" selected when creating the peg =. Also when you are changing the size of the peg, you have to change all 3. for me it doesnt change them all. cheers!
Happy to help
You have the best tutorial videos on youtube for this.
Can not thank you enough you made it so much easier to comprehend
Nice video, simple and very straightforward. Keep up the good work.
Holy shit this is the most useful thing ever. The pegs are the best in my opinion, because they already serve as a registry point, just rotate to align.
Thanks and good luck!
Thank you for sharing this it was very helpfull, great guide. I'm going to use this on my next project.
Great video, thanks mate
This is exactly what I needed to know. Thank you!
Glad it was helpful!
Thanks for the video
best video i found about this THANKS!!!
I try!
Hi, and thanks for the video, helped me a lot :) I have a question: why did you use "combine" instead of "boolean union"? is there any difference? thanks in advance :)
Thanks for this video...totally helpful with this print project I'm working on.
Glad it was helpful!
THANK YOU THANK YOU THANK YOU
Happy to help.
am i the only one who thinks you sound like Joaquin Phoenix like, so much!! :D
Ha ha ha, I don't hear it but maybe since i am sued to my voice.
Thanks for making this video! It helped me a lot!
awsome, thanks bro!
The best explanation ever. Great instructions. Subscibing to your channel. Thank you
Darryl Smith thanks man, happy it helped
Really helpful! Awesome.
Great video, thanks!
Damn !!! thats one big ass print that mustve taken days to print each part :O
ha ha weeks
@@SANTUBE 😮 only weeks.. That'll take me months... How many printers do you have 😉
Is there a way to adjust the depth/length of the pin?
What I am actually looking to do is to make a longer channel in both halves to add a reinforcing rod instead of just an alignment pin.
I am no expert but i have seen that you can select the pin, then "edit", "transform" and you will see/change the pin dimensions.. hope it helps :)
Thanks for tips n trick, usefull
Perfect! Exactly what I needed.
Happy to Help man.
SANTUBE 3D do you think it’s better to make two holes and print the pin separately for strength? That way I could print the pins @ 100% fill.
Fix'n Things two would be better but don’t print at 100 infill, it’s a waste of material. 20 percent is more then enough
Really nice and very interesting video
Thank you.
Note... Never use cylinders for pins.. always use square. easier to line up and not rotate around trying to get the shells to line up. Another note... Just leave a pin in one side. No need for 3 objects. Just 2. Combine a pin and one part of the model.
You didnt watch the whole video or listen to the details. The first part he wanted to make the model have the ability to rotate at the waist, which is why the pin is separate and a cylinder. The nest part of the video he covers stationary pins and that you should use a square for these.
Any tips for me ? ...Instead of using "Aligning Pins", i want to create "Magnet holes"...And just to make it a bit more complex...I need to place 2 for the Original position...and another 2 on another position, so now the model has 2 positions to be placed...
muchas gracias!!!!
Happy to help!
Can i ask one more thing ? When i throw on the model the cube or cylinder, its not centered and flat on my cut! hwo to align it ? ;/ Thanks
just epic.
thanks.
What is the difference between "Combing" 2 models and doing "Boolean Union" of 2 models?
okay so how is this the second aligning pin meshmixer tutorial that used a goku model?
I'm using this to make pockets for magnets. So the round peg tool you use has the corners rounded. Is there some way to make it more squared off?
super
Thank you
Good luck.
nice vid
thanks!
My aligning pin just sits on the round side and not the flat one. I cant get it to rotate the correct way :/
You have to select it in the items box then you can rotate them.
@@SANTUBE Not sure what you mean. I can kinda rotate it but i cant get the cube to stay flat in the middle of my object. I can only get the corner if you know what i mean.
When i drag that pin to add, its not sit on the eight place.. what to do?
Click on the model then click edit then transform then it should let you move the pin.
there is any way to split a model in 2 or more parts without a straight cut? ex: cutting in goku`s hair line
No, as far as i know it only straight cuts.
would a square pin be better
Yes, but in the beginning I wanted the model to move but change my mind during print.
@JP Bellen they have STL,s on thingiverse of cubes
Random irrelevant question. Is this the same Goku that took a fall lol?
Ha ha ha, Yes it is. I got it fixed and almost done.
Haha saw it in one of the fb groups. It looks awesome congrats on the work!