Sculpting a portrait in Blender

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  • Опубликовано: 20 авг 2024
  • I've been learning Blender for some time and wanted to do a full portrait sculpt in it, so I found a photograph that I liked and sculpted it while recording the whole process. Hope you like it! 😀
    Please visit my website to view more of my work: www.anandpg.com/
    Follow me on instagram: / anandpg_art

Комментарии • 215

  • @Simsim6ix9ine
    @Simsim6ix9ine 10 месяцев назад +52

    The secret he didn’t delete the box 😅

  • @therealkarannn
    @therealkarannn 10 месяцев назад +20

    This is one of the few channels that show high end sculpting in India. Respect and thank you for posting this, I thought no one in India is doing this on YT. Amazing precison work. Keep it coming

  • @HolyGhostGuide
    @HolyGhostGuide 10 месяцев назад +18

    I would love so much to get tutorials off of this here, I mean this is amazing, and you really captured the woman very well!

  • @908Dannyboy
    @908Dannyboy 10 месяцев назад +2

    Started off with a cube.... lol. Amazing.

  • @jisinthomas4574
    @jisinthomas4574 11 месяцев назад +5

    U can hit Ctrl+Shift and left click to visualize any node if u have the Node Wrangler addon enabled.
    Amazing work as always. Thanks for uploading.❤

    • @anandpg_art
      @anandpg_art  11 месяцев назад +5

      Oh! I'll try that next time. Thank you! 😊

  • @Vishonu
    @Vishonu 6 месяцев назад +1

    Bro you are God

  • @mathieu499
    @mathieu499 11 месяцев назад +12

    definitely wanna see more of this blender process, amazing piece !

    • @anandpg_art
      @anandpg_art  11 месяцев назад +1

      Thank you!

    • @ramm4sky
      @ramm4sky 9 месяцев назад +1

      @@anandpg_art why do you render with CPU? With RTX 3060 12GB it takes 45 seconds to render 2.5B+ polygon car in FHD 16bit with 8K BG 4096 samples + preparation time. Even with cheaper GPU it will be still much faster. At least for NV. Also Optix is supported for old GPUs. If you use AMD or M1 etc, there are another acceleration options.

  • @leonteoh2823
    @leonteoh2823 Месяц назад

    You are a very good teacher. I've had learnt Blender for sculpting recently as Zbrush user.

  • @mtgsculptor
    @mtgsculptor 2 месяца назад

    I think you just unlocked a whole new way of sculpting for me! Thank you!

  • @Krishna-nf5ss
    @Krishna-nf5ss 10 месяцев назад +5

    One of the best sculpting I ever seen in recent times. U are amazing sir.... lots of respect for u.

  • @huliam3916
    @huliam3916 11 месяцев назад +20

    To remind you that for grayscale roughness images, the color space in Blender should be set to non-color or RAW. By the way, great work! (google translate)

    • @anandpg_art
      @anandpg_art  11 месяцев назад +6

      I omitted to mention that! Thank you!

    • @focusedstudent464
      @focusedstudent464 10 месяцев назад

      [bhai apne itna acha sculpting skill kaha se sikha ] (where did you learn sculpting skill )@@anandpg_art

  • @user-dw9rq8mv7u
    @user-dw9rq8mv7u 11 месяцев назад +3

    Do not be tired . You really did a unique job, I really enjoyed it. How well you did all the work. I hope that one day I will be able to master like you

  • @Alex-pq1sj
    @Alex-pq1sj 10 месяцев назад +1

    this workflow have me stunned. never thought of doing it that way

    • @anandpg_art
      @anandpg_art  10 месяцев назад +2

      Glad you found it interesting. Thanks! 🙂

  • @3HR3NGR4B
    @3HR3NGR4B 9 месяцев назад +2

    *Very good Tutorial, BIG Thanks!* 😁👍

  • @ustakasap0
    @ustakasap0 11 месяцев назад +3

    Really effective technique, love it! I'll try, probably in detailing part i'll move to zbrush. Thanks for sharing

  • @crimsonorc
    @crimsonorc 10 месяцев назад +2

    Thanks for this. Inspired me to start looking at Blender as a scuplting tool more.

    • @anandpg_art
      @anandpg_art  10 месяцев назад +1

      Glad you liked it. Thank you! 🙂

  • @sudharsan7202
    @sudharsan7202 10 месяцев назад +4

    Wow, this is amazing😮😮. Please post more blender sculpting videos ❤

  • @John-du5zn
    @John-du5zn 11 месяцев назад +19

    very impressive work, if you ever do this again, could you turn on display keys so we can see what keys you are pressing? i am really looking forward to learning how to match camera pictures with models

    • @anandpg_art
      @anandpg_art  10 месяцев назад +2

      Thank you! Sure, will do that!

  • @dreamzdziner8484
    @dreamzdziner8484 6 месяцев назад

    Still don't know how to sculpt but always love watching experts do sculpting. Really terrific work bro. That's pure talent.😍🧡🔥

    • @VisitBeforeHumanPollute
      @VisitBeforeHumanPollute 6 месяцев назад

      Secret : Good Topology need to be minded with respective anotomy knowledge. And also collect organic brush bundles. 😅

  • @romanograsnick
    @romanograsnick 10 месяцев назад +1

    Wow, for your first portrait you are doing very well! Thanks for sharing!

  • @Esqueleto.tattoos
    @Esqueleto.tattoos 8 месяцев назад +3

    excelente trabajo

  • @Sadamitsu
    @Sadamitsu 10 месяцев назад

    subsurface scattering map is very important for photorealism, all the rest is amazing, cannot believe you did it from a single photo

  • @giansbatta
    @giansbatta 6 месяцев назад

    Spectacular! You are truly a magician! Bravo bravo bravo!

  • @johnkabwe830
    @johnkabwe830 10 месяцев назад

    The best videos I have watched so far

  • @billyjjackson
    @billyjjackson 7 месяцев назад

    No retopology needed 😍 amazing work!

  • @nicholasdouby1270
    @nicholasdouby1270 7 месяцев назад

    Mater piece!Pleeeeease make more videos like this!The final render is more like oil painting than photo,maybe because of the less detail ,though SSS shader was also necessary to improve the skin texture

  • @kilutica3D
    @kilutica3D 8 месяцев назад +1

    Awesome work, your mastery in blender is superb and that likeness of model is Amazing. Looking forward to other modeling videos.

  • @loup1485
    @loup1485 2 дня назад

    Man, do you know the starting of the video looks like the music "Giorgio by Moroder" from the Daft Punk? :') great video and amazing talent here!

  • @shanester1832
    @shanester1832 10 месяцев назад +2

    Does anybody know of a video that focuses on the concepts in 1st 30 seconds of this video? -Setting up an off center reference image, choosing focal length. Setting up front/side/back reference videos are standard & numerous, what's done here may be the 1st I've seen.
    Directly the main questions I have are how was this focal length settled on? And what should it be set to on a drawing where there's no camera to recreate.
    This is one of the more in depth sculpting videos I've seen, very well done. Starting with the poly modeling to set core structure is a new take for someone like me that dives right into modeling a UV sphere.

  • @vegasgaming4452
    @vegasgaming4452 16 дней назад

    Love from Kerala bro. It would be great if we get link to the reference image. Real talent exist. You earned new subscriber. Expecting more videos ♥️

  • @user-pl7km9po3w
    @user-pl7km9po3w 10 месяцев назад

    Wow Wow wow...🤯

  • @marcapouli7805
    @marcapouli7805 8 месяцев назад

    For me who still can't use the simpliest sculpt brush after years of practice, it seems very good

  • @Islamicworld016
    @Islamicworld016 10 месяцев назад +1

    I LIKE IT VERY MUCH

  • @ayomideadejumo2068
    @ayomideadejumo2068 5 месяцев назад

    Bruhhhh you're amazing

  • @alirezayazdanpanah2519
    @alirezayazdanpanah2519 9 месяцев назад

    wow . wonderful , you are amazing

  • @RaviK-sg7zd
    @RaviK-sg7zd 7 месяцев назад

    Ultimate work!

  • @maximgames5694
    @maximgames5694 9 месяцев назад

    Very amazing and professional done. So many different little aspects are taken into account. The chosen object is quite authentic, and not just another typical mainstream pop crap. The only thing I would like to mention is that today's artists are very inclined to copy everything from a photo as a reference, instead of being able to create characters directly from their imagination. They need to have knowledge of human anatomy or at least be an painter. I wonder what the final number of polygons was. This is probably a crazy number. You probably need to have a very powerful computer to do this.

  • @worldof3drezaee275
    @worldof3drezaee275 7 месяцев назад

    Amazing ! Perfect !

  • @ptrusferreira
    @ptrusferreira 7 месяцев назад

    Wow, that's incredible.
    Great work. I love it ❤!

  • @narathipthisso4969
    @narathipthisso4969 10 месяцев назад

    So real!!😊

  • @shekharpandey8459
    @shekharpandey8459 6 месяцев назад

    This is incredible... youre very talented.

  • @pheenk
    @pheenk 3 месяца назад

    u r so real 4 this

  • @giovannigiorgio2262
    @giovannigiorgio2262 6 месяцев назад

    damn , that is alot of hard work

  • @selvabfa
    @selvabfa 11 месяцев назад +1

    Nice and inspirational video Anand !!

  • @lilybit_invr
    @lilybit_invr 5 месяцев назад

    W O W !!💞

  • @Arshhhe
    @Arshhhe 10 месяцев назад

    stunning!!!!

  • @noorvfx
    @noorvfx 10 месяцев назад

    amazing.woow.keep going

  • @digitalvirtues7069
    @digitalvirtues7069 10 месяцев назад

    Creative man'👌👌

  • @edgeeken530
    @edgeeken530 10 месяцев назад +2

    Hi man, try node wrangler assets so you can check textures much easier.

  • @rajagurugandhi2233
    @rajagurugandhi2233 11 месяцев назад

    Thankyou Anand,Very good stuff for sculpting coming excellent.

    • @anandpg_art
      @anandpg_art  11 месяцев назад

      Thanks for watching! 🙂

  • @davindersinghwahla
    @davindersinghwahla 8 месяцев назад

    awesome work, keep it up

  • @ggja2024
    @ggja2024 3 месяца назад

    u r genious sir

  • @EridanusYT
    @EridanusYT 10 месяцев назад

    Simply amazing

  • @mwa5704
    @mwa5704 8 месяцев назад

    crazy good

  • @LambVisionStudios
    @LambVisionStudios 10 месяцев назад

    beautiful stuff!

  • @ll.ll0717
    @ll.ll0717 10 месяцев назад

    beautiful work

  • @rafi030303
    @rafi030303 10 месяцев назад

    coo kurwa? I mean amazing work dude...I am learning blender for some time and creating stuff by myself, but this.. this is another level. Great work, you are amazing

  • @RefractArt
    @RefractArt 11 месяцев назад

    This is legendary work!

    • @anandpg_art
      @anandpg_art  11 месяцев назад

      Thanks for the kind words! 🙏🏽

  • @rafaelbichir5455
    @rafaelbichir5455 10 месяцев назад

    amazing!

  • @vicsaizo
    @vicsaizo 10 месяцев назад

    great work!

  • @mohmepk4578
    @mohmepk4578 11 месяцев назад

    You are a genius. I hope you make more videos for the Blender program because it is open source. Muhammad is from Egypt

    • @anandpg_art
      @anandpg_art  10 месяцев назад +1

      You are too kind! ☺🙏 Yes, I plan to make more videos on Blender. 🙂

  • @AriKsaysFuckYeah
    @AriKsaysFuckYeah 10 месяцев назад

    this is sooo goood!!! 🤤🤤

  • @trasam1194
    @trasam1194 9 месяцев назад

    Great for work i'm appreciate

  • @viktornikolaev365
    @viktornikolaev365 9 месяцев назад

    відмінна робота!!!👍

  • @sureshnarayanan429
    @sureshnarayanan429 9 месяцев назад

    Hi Anand amazing....🙏🙏🙏🙏

  • @TruthSurge
    @TruthSurge 10 месяцев назад

    44:53 magically, the head mesh goes from 1.5 million polygons to over 6 million. Why was this part cut out? Did you remesh inside sculpt mode? nice results.

    • @anandpg_art
      @anandpg_art  10 месяцев назад +2

      Looks like I just clicked the "subdivide" button once under the multi-resolution modifier. I tend to cut out some slow parts of the video while editing, to reduce time. I must have cut that part out by mistake.

    • @TruthSurge
      @TruthSurge 10 месяцев назад

      @@anandpg_art oh, I had no idea you were using multires. I am still trying to get my brain around all these different things Blender can do and what is best and it's so hard to remember that you can do things 10 different ways. Dynatopo, remesh, multires... subdivision.... I'm not yet to a place where I feel satisfaction using Blender. I still feel that frustrated feeling of knowing WHAT I want to do but not knowing how to tell Blender how to do it. grrrr

  • @ramm4sky
    @ramm4sky 9 месяцев назад +2

    Why do you render with CPU? With RTX 3060 12GB it takes 45 seconds to render 2.5B+ polygon car in FHD 16bit with 8K BG 4096 samples + preparation time. Even with cheaper GPU it will be still much faster. At least for NV. Also Optix is supported for old GPUs. If you use AMD or M1 etc, there are another acceleration options.

  • @fahdtotti
    @fahdtotti 10 месяцев назад

    wow wow wow

  • @maxamoses
    @maxamoses 4 месяца назад

    Great ❤

  • @hc_tit
    @hc_tit 11 месяцев назад

    Perfect ❤🎉 you're an artist sir 🥇

  • @fredrik3685
    @fredrik3685 10 месяцев назад

    Amazing

  • @praphulpa1
    @praphulpa1 11 месяцев назад

    Amazing Thank you so much for sharing and inspiring .....

    • @anandpg_art
      @anandpg_art  11 месяцев назад

      Thanks for watching, Praphul!

  • @gsathya01
    @gsathya01 11 месяцев назад +1

    Thanks for the wonderful lesson. Personally I always feel that you always make it look simple and easy.. but hands-on it's a different take! Looking for more from you with @BlenderOfficial #blender

  • @doctorhani
    @doctorhani 8 месяцев назад

    You are amazing

  • @user-lg4ch6nd5f
    @user-lg4ch6nd5f 10 месяцев назад

    ❤❤❤❤❤

  • @ernoir6833
    @ernoir6833 9 месяцев назад

    wah gila keren sih

  • @osilvinista584
    @osilvinista584 10 месяцев назад

    amei o vídeo, me permitiu visualizar as possibilidades do blender e pensar em deixar o zbrush

  • @ricardoreyes6231
    @ricardoreyes6231 10 месяцев назад

    pasado de lanza¡¡

  • @PopSculpts
    @PopSculpts 21 день назад

    Loved this! How did you go about learning Blender? Did you follow any courses? If so, could you tell us about them? Thanks and warm regards! Great work!

  • @happyhappy-uz3mh
    @happyhappy-uz3mh 10 месяцев назад

    great work brother

  • @18th_angelo
    @18th_angelo 9 месяцев назад

    Also mext of this type of video ..itll be helpful to show us the type of brush you used in each type cases

  • @focusedstudent464
    @focusedstudent464 10 месяцев назад +1

    [bhai apne itna acha sculpting skill kaha se sikha ] (where did you learn sculpting skill )

  • @MKULTRAVIOLENCE
    @MKULTRAVIOLENCE 11 месяцев назад

    Great job!

  • @portofoliosofianimasi
    @portofoliosofianimasi 9 месяцев назад +1

    thank you so much

  • @thatsme6793
    @thatsme6793 10 месяцев назад

    Master

  • @purushothamann5902
    @purushothamann5902 10 месяцев назад

    Super.....

  • @studio3797
    @studio3797 10 месяцев назад

    You did a great job, I decided to subscribe and hope to get your help.😍😍😍

  • @utkugogus268
    @utkugogus268 7 месяцев назад

    Amazing work!! How can I learn much more thanks!!

  • @azzedinemahboub2690
    @azzedinemahboub2690 11 месяцев назад

    Continue your creativity and do not skimp on us as beginners of basic information to gain skill in this beautiful field and thank you. New subscriber👍

    • @anandpg_art
      @anandpg_art  11 месяцев назад +1

      Thanks for the support! 🙏

  • @gurkankaraali9608
    @gurkankaraali9608 11 месяцев назад

    this is real digital art.

  • @xanzuls
    @xanzuls 11 месяцев назад +3

    This is amazing. Great job. How was the sculpting experience in Blender so far? I've been seeing some other lifelong zbrush (maya) artists switching to Blender completely as well.

    • @anandpg_art
      @anandpg_art  11 месяцев назад +3

      Thanks! It takes a little while to get used to, if you are a ZBrush user, but It is pretty smooth once you have customised the brushes to your liking. You really start missing ZBrush when you get up to about 6 million polygons though, depending on your hardware. I haven't seen anything beat ZBrush at handling high polygon count! 🙂

    • @aegisgfx
      @aegisgfx 11 месяцев назад

      @@anandpg_art outside of movies and AAA games, who on earth would ever need to go to 6 million? especially if they are hobbyists and not pros?

    • @xanzuls
      @xanzuls 9 месяцев назад +2

      @@anandpg_art Amazing. I'd say instead if just using the multires modifier going much high with it, if you add a Subsurf Modifier before, subdivide it 5 (or more) times with the "Simple" method, then apply it, you can add the Multires Modifier, with 6 subdivisions, again 25 million faces, and a smooth sculpting performance. And I've seen people go as high as 60-70 million polygons without much lag. Hope that helps.
      Would love to see more sculpting videos in Blender from you. And my only critic would be the skin shader, it looked a bit plasticky with maybe lack of enough SSS and less specular. Goodluck.

  • @user-rz4po4ru8i
    @user-rz4po4ru8i 10 месяцев назад

    Скульптинг в Blender просто прекрасен, фактура, морщины, впадины, всё на высшем уровне. Взгляд и настроение переданы очень реально. Текстура кожи в Substance выполнена потрясающе. Но! По изображению видно, что текстура кожи в Blender выглядит отвратительной, резиновой и неестественной. Я думаю, что тебе не хватает практики и хочу, чтобы ты мне скинул исходник, для правильного подключения к нодам Blender. Потом я отправлю исправленную версию обратно, чтобы ты знал, как лучше можно работать с нодами blender).

  • @amjadagha
    @amjadagha 9 месяцев назад

    Good

  • @itsalgore
    @itsalgore 9 месяцев назад +1

    at 01:04:15 you say you hope to get better😂😂😂am like if this is not better.... what have I been doing in my sculpting journey😂😂😂😂😂😂

  • @saidyousuf493
    @saidyousuf493 Месяц назад

    Where are you we waiting you for new and your thoughts and new ideas you are pro

  • @donnysmith8459
    @donnysmith8459 7 месяцев назад +10

    I just don't understand why anyone would use Blender's TERRIBLE Sculpting when you could just use Nomad Sculpt, 3D Coat, or just you know. Pirate Zbrush! its INCREDIBLY EASY!

    • @jeanclaudethedarklord6205
      @jeanclaudethedarklord6205 3 месяца назад

      It's actually not terrible, you can check out speedchar, he's a zbrush artist who switched to blender. There's a reason why people still uses it, I'm one of them

    • @sk.mahdeemahbubsamy2857
      @sk.mahdeemahbubsamy2857 2 месяца назад +6

      It gets the job done very well👍
      Most of the time its the artist and not the tool that makes art what it is but...
      Yes you are right the right tool can make life a lot easier👍

  • @NikoNiko-ed6lg
    @NikoNiko-ed6lg 7 месяцев назад

    真羡慕你们这些雕刻大师

  • @gaming_techtv6630
    @gaming_techtv6630 9 месяцев назад

    you teached me how to make mesh base head thanks

  • @starman7906
    @starman7906 10 месяцев назад

    that flute seems like recorded form bangladesh. distinct melody.

    • @anandpg_art
      @anandpg_art  10 месяцев назад +1

      It was recorded in India. In my living room, to be precise! 😄

  • @sergeykizin6101
    @sergeykizin6101 10 месяцев назад

    Thank you man!