I almost finished this series 1-2 years ago. Honestly, it’s good. The voice acting is also good for non-English speakers like me. Now this new season might be even better. I’m not a beginner anymore but I still left this comment here for anyone who is passionate.
not skipping any second of this. been onto this video for the last 2 days just learning all these knowledge while making my own model back to back. never had a background in 3d modelling, and have only been using blender recently, it takes a lot patience and nothing was ever easy everytime you do something new. but if you really love what youre doing the result will speak for itself i believe currently at 5 minutes before the video ends. planned to upload my result here on yt after finishing all of your beginner series to show my appreciation for this tutorial , so thanks for this video guiding me into this industry i never i knew i love so much
incredible work! I'm quite tired of these 5min tutorials which you forget about after another 5 mins. 4 hours with NO RUSH and calm voice is sooo cool, I've been working on my own model following this video for 3 days and it's very helpful, I remember a lot. thank you!!
Excellent tutorial with easy to follow pace, speaking voice, instruction, and no obnoxious distracting loud music. Resource files are provide so learners can follow along. Keep up the excellent work!
hes so good at showing how to do things that i (an intermediate user) was able to learn from this video with the audio off so great display of teaching!
awesome tutorial! Working through it now - the first time I was a bit too new to blender, but this run-through is going a lot better. Appreciate you putting the time into making a series like this.
49:01 A side note for this part: after extruding and then right clicking or pressing esc to cancel, it doesn’t cancel the extrude, it only cancels the movement of how far the extrude goes. So here, there was a face that was extruded but the extruded face was exactly like the original face because only the extrude movement was cancelled and not the extrude action itself. I’m not that experienced with Blender, but that’s something I picked up while learning. I’m following this right now and I got to this point and thought I’d make that note. I’m sure I’ll have more to say later about this tutorial, but that’s a side note I thought I’d make. This tutorial seems really helpful and I’m happy that I came across it :-)
extremely helpful, managed to apply everything to an anthro character (with a lot of tweaking) which shows the quality of this, since I was able to apply the concepts to a very not-human face because you explained why everything was needed I always like to dive straight into new mediums so while a donut is helpful for learning the tools, I much prefer to learn the tools while making something I care about
Really appreciate this video - and the way you talk through the various modeling techniques you use. I'm looking forward to seeing more of your full character technique, and am slowly learning to apply it to my own projects as well. Thank you.
This tutorial is a blessing. I learned so much. There are things I would like to see in future tutorials: Show the statistics and use the menu commands more often instead of the shortcuts. For me it is important to see in what menu or context a command is placed.
Thank you man! Sincerely I started out of respect the head modelling part 4 times already, you make me feel that I need to be good, I need to get this, so many paths opened
I'm starting my blender journey again after 11yrs or so . Very rusty and I forgot so much. Thank you so very much for all these tutorials. It seems like a lot was hard to find back when the interface was changed, back when I started Lucy.
You were so satisfying to listen to! I especially enjoyed when you laughed at the subdivision surface modifier when it messed the look of the initial model. XD Thank you for providing with such useful information for free!
Thank you so much for this - I have always been passionate about animating but I didn't know how to work my way around blender and making a character - I am not finished with the video yet but I am really pleased with my progress!
Only watched half way through so far but I have to say this tutorial is excellent. Exactly what I was hoping for when starting with character modelling. Extra thanks for pointing out some weird behaviour when doing insets and such that how to fix and avoid them, these little setbacks can be quite infuriating for a beginner. Thank you!
Thank you so much for this!!!❤ This is extremely helpful. To be honest, this part took me a few days to get it right, but I did it! Moving to the next one.
Just for clarification, iunno if he explains it later, cmiiw, Eevee render engine uses synthetic lighting, which projects an object's shape onto another face or object to simulate shadow. While Cycles render engine uses raytracing, which shoots gajillions of light rays from all light sources and calculates the ones that bounces onto the camera. If it's not available to you, it maybe because your GPU doesn't support raytracing.
Not sure if anyone else had a loop cut issue where it doesn't go through one of your quads that follows the sequence but I had an issue around 1:29:10 where adding a face from vertex mode was really wonky. The issue is that the quad just needed to be merged and wouldn't cut properly before so I just selected the faces and hit m to merge by distance and it worked.
I saw something you posted on Instagram about this new and updated tutorial, but I forgot. I remembered today, because I wanted to start a new character in blender... AND I DON'T REGRET IT! When I saw the duration of more than 4 hours, I just didn't react dramatically because I'm still in the office: because if it came from you, it must have a thousand and one essential pieces of information. Thank you, Tom! And congratulations. Thanks to your videos I'm a Blender lover! Keep up this incredible work!
I tried to make the video shorter than the original but failed big time! The un-edited video was 7hrs+ !! Thanks for remembering, and good luck. If you have questions, let me know.
Thank god, I hate tutorials of things i want to learn under 30 min, an hour and 30 min and above and I know I'm actually getting most if not all the information I need. I found what I am doing for my weekend off.
wow this brings back memories of my first full character modeling attempt in Lightwave 3D many years ago. seems like little has changed. point by point mesh manipulation is apparently still the best. i've been trying to make some speaking characters using AI but the tools aren't there yet. not even close imo. half the time what you get looks like something from a horror movie. plus it's questionable if you even own the end result. i finally gave up and fired up blender. in the amount of time it would take me to create something 'acceptable' with AI, i can make something perfect in Blender that can also be repurposed endlessly
thank you so much for being kind to share what you know :) this is such big help! and i want to share to those who haven't tried yet, using a macropad also helps a lot with the shortcuts :) i have the 30 keys macropad
1:58:23 "The next time you're with somebody you love, take a good look at their nostril-" - WOAH THERE, that took me off guard XD Anyway, great tutorial, I started it maybe a day or two ago and I'm already learning so much. I'm having some trouble, but considering the fact I'm using a drawing in an artstyle that is SO much different from yours, I'm doing pretty well. You explain everything in a way that's pretty easy to understand (I mean, english is my second language and I understand majority of it) and even if something is unclear, I can rewind the video and look at the way you're doing it on the screen. So far my only complaint is the fact the volume of this vid is pretty low, so everytime an ad starts I get a minor heart attack since I had to turn the volume up. Otherwise, everything is cool, we'll se how I do later on.
Can you please make videos like how to create a short animation fully from start to end? I am searching for these type of tutorials using blender but till I dont got any tutorial which can teach full animation from start to end. Or if any refernce is present please give that reference to me so I can watch the tutorial
Just came across this, going to use your images and follow along. I figure a 45 minute video will take me about a week to complete. I figure on redoing a single action at least 10 times. Should be fun...
Cycles may crash your system if you set it to Cycles and try to render. If so, go to Edit > Preferences > System and set a Render Device (at the very top). You'll need to google which is which but I believe CUDA is generally preferred for Nvidia cards while HIP is exclusively for AMD gpus.
good tuto, really a good method, I succeeded on the first try this time, as I'm stuck for the moment on the rig of the tuto from the first series you did, I did this one and you're on 3.5, I hope you'll do the sequel with version 4.1, it would also be nice if you did with real hair this time to see.
I draw my own, but if you google "character sheet" you'll find a bunch. I've made some of them free here: drive.google.com/drive/folders/1RNK8XtSLLxbNhANT9V2pTpXco7muW_E1?usp=sharing
I'm working through Part 1, and I've inadvertently created an issue for myself that I'm not sure how to fix. I set up the Vertex Group to hide / unhide the back of the head. I accidentally deleted the Vertex Group from the list, and I'm now unable to unhide the back of the head while in Edit Mode. It reappears when I go back into Object Mode, but I've not figured out how to make the hidden portion of the mesh visible again. I'm pretty new to Blender, so it's probably something extremely obvious, right under my nose, and I just haven't discovered it, yet. Any advice or tips you can offer would be most appreciated. Thanks!
Bonjour Tom! Pour moi, lorsque j'arrive à 43 minutes, 27 secondes, je peux réduire la sphère sur l'axe des x, mais pour la suite des manoeuvres, si je prends un point, avec le G; cela ne s'étire pas, toute la sphère garde sa forme, et aussi elle se déplace complètement, donc tout s'étire en même temps, non pas juste dans un sens, pour modeler mon visage... Pouvez-vous m'aider? Merci! Votre cours est SUPER!!! vous ne parlez pas trop vite, donc, il est facile de vous suivre. Merci beaucoup!!
@@TomCAT_Character_Art Thank you, already cheked and worked with that great tutorials. But i thought there is some on that =) your models hair is so awesome +) i think i should practice more with hair
@@TomCAT_Character_Art the best male character tutorial I have seen thus far is Building a Digital Human by Ken Brilliant but something that's catered to Blender would be helpful.
I'm a beginner in Blender, and at the very start I'm already stuck. Assigning the shortcut Shift-Z does not work the same in my environment as yours. I'm on Blender 4.1 on PC, and when I press Shift-Z, the wireframe does show, but also the SOLID view switches off (so you only see the wireframe and not the solid faces)... weird...
I have a question, i saw someone did a head, they sculpted the head first (in detail) then after that they repotologize, is this method much faster with less problems?
Sculpting is the industry standard way of working and is much more artistic. When the sculpt is done, you retopologize and create a normal map from the sculpt. If you are doing simple characters like the one in this tutorial, it's arguably faster by skipping a sculpt.
I almost finished this series 1-2 years ago. Honestly, it’s good. The voice acting is also good for non-English speakers like me. Now this new season might be even better. I’m not a beginner anymore but I still left this comment here for anyone who is passionate.
Thanks, glad i could be part of your learning process!
2:32:49 what a difference it makes when you know exactly how to do what you want to do. This is masterful, and I'm loving every minute of it.
not skipping any second of this. been onto this video for the last 2 days just learning all these knowledge while making my own model back to back. never had a background in 3d modelling, and have only been using blender recently, it takes a lot patience and nothing was ever easy everytime you do something new. but if you really love what youre doing the result will speak for itself i believe
currently at 5 minutes before the video ends. planned to upload my result here on yt after finishing all of your beginner series to show my appreciation for this tutorial , so thanks for this video guiding me into this industry i never i knew i love so much
incredible work! I'm quite tired of these 5min tutorials which you forget about after another 5 mins. 4 hours with NO RUSH and calm voice is sooo cool, I've been working on my own model following this video for 3 days and it's very helpful, I remember a lot. thank you!!
it's hard to model with one hand
What
@@AIDIN213you heard me ;)
Bruh💀
bro hold on💀💀
💀bro
Fantastic! When I was beginning my journey with blender, your tutorial series was luckily one of the first I stumbled upon and taught me so much.
That first one had such bad audio!
4 hours is crazy man thanks for giving it FREE
Excellent tutorial with easy to follow pace, speaking voice, instruction, and no obnoxious distracting loud music. Resource files are provide so learners can follow along. Keep up the excellent work!
holy crap. Just the cube projecting the reference images is a game changer for me.... can't wait to continue this tutorial.
hes so good at showing how to do things that i (an intermediate user) was able to learn from this video with the audio off so great display of teaching!
awesome tutorial! Working through it now - the first time I was a bit too new to blender, but this run-through is going a lot better. Appreciate you putting the time into making a series like this.
49:01 A side note for this part: after extruding and then right clicking or pressing esc to cancel, it doesn’t cancel the extrude, it only cancels the movement of how far the extrude goes. So here, there was a face that was extruded but the extruded face was exactly like the original face because only the extrude movement was cancelled and not the extrude action itself. I’m not that experienced with Blender, but that’s something I picked up while learning. I’m following this right now and I got to this point and thought I’d make that note. I’m sure I’ll have more to say later about this tutorial, but that’s a side note I thought I’d make. This tutorial seems really helpful and I’m happy that I came across it :-)
This was a great tutorial. Surprisingly easy as well. The hardest part for me was navigating Blender's interface.
Rough Modeling:
23:04 Place Front-Side Templates
29:59 Topology
33:15 Head
47:00 Jaw
55:38 Eyes Area
59:00 Eyeballs
1:02:30 Eyes
1:14:45 Face
1:19:30 Nose and Mouth Loop
1:25:14 Mouth
1:32:54 Nose
1:37:58 Teeth
1:44:54 Neck
1:58:36 Nostrils
2:03:28 Ears
Detailed:
2:19:05 Eyes
2:38:39 Mouth
2:55:04 Tearduct
3:00:37 Eyebrows
3:03:32 Eyeballs
extremely helpful, managed to apply everything to an anthro character (with a lot of tweaking) which shows the quality of this, since I was able to apply the concepts to a very not-human face because you explained why everything was needed
I always like to dive straight into new mediums so while a donut is helpful for learning the tools, I much prefer to learn the tools while making something I care about
Please leave the original videos up as well. They have been super helpful in my progress in blender.
Great, and I will keep it available.
@@TomCAT_Character_Art thank you very much! Keep up the great work.
Really appreciate this video - and the way you talk through the various modeling techniques you use. I'm looking forward to seeing more of your full character technique, and am slowly learning to apply it to my own projects as well. Thank you.
Huge thanks for your tutorials, they are so calm, everything explained perfectly understandable, no rush. Great job!
This tutorial is a blessing. I learned so much. There are things I would like to see in future tutorials: Show the statistics and use the menu commands more often instead of the shortcuts. For me it is important to see in what menu or context a command is placed.
Thanks for the input. It's actually a really good point!
Thank you man! Sincerely I started out of respect the head modelling part 4 times already, you make me feel that I need to be good, I need to get this, so many paths opened
That feeling that you need to be good is the single most important thing to make yourself good. The rest is a matter of time. 💯
I'm starting my blender journey again after 11yrs or so . Very rusty and I forgot so much. Thank you so very much for all these tutorials. It seems like a lot was hard to find back when the interface was changed, back when I started Lucy.
Good luck and if you have questions, lmk.
Thanks really love the way you are doing this much better than most tutorials easy to understand and follow don’t need to be a pro
Probably the best series so far
Thank you!
You were so satisfying to listen to! I especially enjoyed when you laughed at the subdivision surface modifier when it messed the look of the initial model. XD Thank you for providing with such useful information for free!
Thank you so much for this - I have always been passionate about animating but I didn't know how to work my way around blender and making a character - I am not finished with the video yet but I am really pleased with my progress!
Only watched half way through so far but I have to say this tutorial is excellent. Exactly what I was hoping for when starting with character modelling. Extra thanks for pointing out some weird behaviour when doing insets and such that how to fix and avoid them, these little setbacks can be quite infuriating for a beginner. Thank you!
A brand new series. Awesome!
It's A jaw dropping Tutor u made , so help full and understandable , Thank u man.
Thanks! I tried to take time to explain everything.
블렌더를 1년전에 만나 지금껏 공부하고 있습니다. 다만 캐릭터 모델링에 대한 방향을 잡지 못하겠더군요. 이런 좋은 방법을 알려 주셔서 너무 감사합니다. 정말 너무 감사합니다. 그림도 같이 올려주셔서 감사드립니다. 얼굴 만드는 법을 외워 버리겠습니다.
Thank you so much for this!!!❤ This is extremely helpful. To be honest, this part took me a few days to get it right, but I did it! Moving to the next one.
You're going fast! Keep it up.
Just for clarification, iunno if he explains it later, cmiiw, Eevee render engine uses synthetic lighting, which projects an object's shape onto another face or object to simulate shadow. While Cycles render engine uses raytracing, which shoots gajillions of light rays from all light sources and calculates the ones that bounces onto the camera. If it's not available to you, it maybe because your GPU doesn't support raytracing.
Not sure if anyone else had a loop cut issue where it doesn't go through one of your quads that follows the sequence but I had an issue around 1:29:10 where adding a face from vertex mode was really wonky. The issue is that the quad just needed to be merged and wouldn't cut properly before so I just selected the faces and hit m to merge by distance and it worked.
This character looks cute. I really like avatar characters or just any type of character that has a nice appearance the characters cute
Thank you❤ long but worth every secound so many tutorials don't do explain key points!
A new series!! I love the videos in this channel. So fun
Oh my gosh this is extremely exciting.
Yay! If you have questions, let me know!
I saw something you posted on Instagram about this new and updated tutorial, but I forgot. I remembered today, because I wanted to start a new character in blender... AND I DON'T REGRET IT!
When I saw the duration of more than 4 hours, I just didn't react dramatically because I'm still in the office: because if it came from you, it must have a thousand and one essential pieces of information. Thank you, Tom! And congratulations. Thanks to your videos I'm a Blender lover!
Keep up this incredible work!
I tried to make the video shorter than the original but failed big time! The un-edited video was 7hrs+ !! Thanks for remembering, and good luck. If you have questions, let me know.
excellent. Great. Awesome. Well explained, calm and clear. Thanks a lot, friend
Very helpful! all tutorials in one place is also very cool. I was tired with useless 5minute tutorials that not helping.
I have yet to start this part officially but I'm looking forward to part 2 already!
Thank god, I hate tutorials of things i want to learn under 30 min, an hour and 30 min and above and I know I'm actually getting most if not all the information I need. I found what I am doing for my weekend off.
The best tutorial I ever seen. Thank you so much !!!!!!
I hope that you continue this amazing tutorial ❤
I know making those long parts take time, I just hope that they are still in the work
wow this brings back memories of my first full character modeling attempt in Lightwave 3D many years ago. seems like little has changed. point by point mesh manipulation is apparently still the best. i've been trying to make some speaking characters using AI but the tools aren't there yet. not even close imo. half the time what you get looks like something from a horror movie. plus it's questionable if you even own the end result. i finally gave up and fired up blender. in the amount of time it would take me to create something 'acceptable' with AI, i can make something perfect in Blender that can also be repurposed endlessly
thank you so much for being kind to share what you know :) this is such big help!
and i want to share to those who haven't tried yet, using a macropad also helps a lot with the shortcuts :) i have the 30 keys macropad
1:58:23 "The next time you're with somebody you love, take a good look at their nostril-" - WOAH THERE, that took me off guard XD Anyway, great tutorial, I started it maybe a day or two ago and I'm already learning so much. I'm having some trouble, but considering the fact I'm using a drawing in an artstyle that is SO much different from yours, I'm doing pretty well. You explain everything in a way that's pretty easy to understand (I mean, english is my second language and I understand majority of it) and even if something is unclear, I can rewind the video and look at the way you're doing it on the screen. So far my only complaint is the fact the volume of this vid is pretty low, so everytime an ad starts I get a minor heart attack since I had to turn the volume up. Otherwise, everything is cool, we'll se how I do later on.
Thanks 4 your time and dedication for putting this out 4 new Artist, Just want 2 let u know ur greatly appreciated.
you answered yourself saying GRAB the cube, hence G to move it lol. Cant wait to start this series!
I can confirm. I distinctly remember from the 2.x days tutorial: press 'g' to grab..
Tried to kms earlier but after seeing this video i think im gonna go back to doing that
Thankyou for character tutorial Its so hard to find Character tutorial on RUclips 😅
Can you please make videos like how to create a short animation fully from start to end?
I am searching for these type of tutorials using blender but till I dont got any tutorial which can teach full animation from start to end.
Or if any refernce is present please give that reference to me so I can watch the tutorial
огромное спасибо за тутор. На данный момент - это топ среди всего что я видел без использования скульптинга.
Рад был помочь. Спасибо!
I have an assignment due in a few days and this has really helped me T-T
So happy it helped!
Excellent. I look forward to Part 2. 👍
Just came across this, going to use your images and follow along. I figure a 45 minute video will take me about a week to complete. I figure on redoing a single action at least 10 times. Should be fun...
It helps so much to expect doing it at least once or twice if not more. At least that's what it takes for me.
Well done
Hey Uh Where is Paper Blender
I'm curious how to 3D higher poly characters in Blender. It's awkward searching "Blender human tutorial" though
Yeaaaaaaaah 💯💯🔥back at it again💪
Cycles may crash your system if you set it to Cycles and try to render. If so, go to Edit > Preferences > System and set a Render Device (at the very top). You'll need to google which is which but I believe CUDA is generally preferred for Nvidia cards while HIP is exclusively for AMD gpus.
you are the great teacher, this video is the best in ther world.
i realy like blender basic part.
( sorry i'm not good in english)
nice updated version, i look forward too tryng.
If you have questions, let me know.
Amazing Tutorials, thanks my Friend!! Wishing you your Best Year Yet. 👍🏾👍🏾💟
This video is really helpful for beginners like me
Thank you so much for such high-quality and interesting material.
Currently at 1:44:54. So far, so good. But I'll admit this sometimes feels like a "draw the rest of the owl" tutorial. lol
good tuto, really a good method, I succeeded on the first try this time, as I'm stuck for the moment on the rig of the tuto from the first series you did, I did this one and you're on 3.5, I hope you'll do the sequel with version 4.1, it would also be nice if you did with real hair this time to see.
Thanks so much, So easy for a beginner. I'm gonna stick with this series for days!
This course cover my whole university class.
a very well explained tutorial; i am wanting to move from zbrush so this will be a real help.
this is a full course, thanks
3:26:00
What does CTRL + SHIFT + E do? I understand what SHIFT + E does but can't understand second one
Very informative tutorial bro thanks for upload 🔥🔥🔥
Cheers 😎😎😎
thks your the best tutorial
tanks :)
Thanks for the tutorial 😍😍❤❤👌👌
Hello, im new here, from where you taking blueprint sheets for 3D characters and monsters ?
I draw my own, but if you google "character sheet" you'll find a bunch. I've made some of them free here: drive.google.com/drive/folders/1RNK8XtSLLxbNhANT9V2pTpXco7muW_E1?usp=sharing
How can I make the objects to appear transparent link at 40:12 ?
4+ hrs? I quit. Whoever completed this, congrats.
❤Thank you so much sir. Highly appreciate your effort.
I'm working through Part 1, and I've inadvertently created an issue for myself that I'm not sure how to fix. I set up the Vertex Group to hide / unhide the back of the head. I accidentally deleted the Vertex Group from the list, and I'm now unable to unhide the back of the head while in Edit Mode. It reappears when I go back into Object Mode, but I've not figured out how to make the hidden portion of the mesh visible again. I'm pretty new to Blender, so it's probably something extremely obvious, right under my nose, and I just haven't discovered it, yet. Any advice or tips you can offer would be most appreciated. Thanks!
Hmm, when in edit mode can you try alt+h?
That was awesome, thank you so much.
this was really great, i failed 46mins in on just smoothing loli love your work, but i just cant keep up.
wow! ❤
Love this tutorial
Bonjour Tom!
Pour moi, lorsque j'arrive à 43 minutes, 27 secondes, je peux réduire la sphère sur l'axe des x, mais pour la suite des manoeuvres, si je prends un point, avec le G; cela ne s'étire pas, toute la sphère garde sa forme, et aussi elle se déplace complètement, donc tout s'étire en même temps, non pas juste dans un sens, pour modeler mon visage... Pouvez-vous m'aider? Merci!
Votre cours est SUPER!!! vous ne parlez pas trop vite, donc, il est facile de vous suivre. Merci beaucoup!!
why my proportional editing doesn't work as in the tutorial? when i click g to give a shape, the whole face starts to move as well
I just startet with blender today...and I am very confused! xD Thanks for the video!
Soooooooo great tutorial! Thank you for sharing your skills with us 🙏. Can we expect new tutorial about hair?
There are a couple so far. Here are links. ruclips.net/video/UaKyNHO2azM/видео.html ruclips.net/video/NhczQYLkCkg/видео.html
@@TomCAT_Character_Art Thank you, already cheked and worked with that great tutorials. But i thought there is some on that =) your models hair is so awesome +) i think i should practice more with hair
TomCat, thank you so much for these. Is it too much to request a series for a Male character in the same style?
Thanks for the suggestion. I've been thinkin of that one too.
@@TomCAT_Character_Art That would be awesome!
@@TomCAT_Character_Art the best male character tutorial I have seen thus far is Building a Digital Human by Ken Brilliant but something that's catered to Blender would be helpful.
I would like to know if you could do this for Maya as well, pls. If you're free, of course. 🙏
I'm a beginner in Blender, and at the very start I'm already stuck. Assigning the shortcut Shift-Z does not work the same in my environment as yours. I'm on Blender 4.1 on PC, and when I press Shift-Z, the wireframe does show, but also the SOLID view switches off (so you only see the wireframe and not the solid faces)... weird...
Welp after completing this project after a month, I completely forgot how to create this from the start....
Don't tell anyone, but sometimes i go back to my own videos to remember stuff...
I think, by mistakely I have seen your comment!!🤣🤣🤣🤣🤣@@TomCAT_Character_Art
none the topology on my face is working when I try to select a loop around the mouth and other portions, does.anyone know how can I fix it?
THANK UUUUUUUUUUUUU ❤❤❤❤❤❤❤
you're very welcome!
Teşekürler. Çok faydalı bir içerik oldu.
Where do you get the template for body, ears and all the rest?
Lots of turns to make an ear. I imagine that once you have one you don't do it anymore, you recycle it for all possible models, right?
Yep. Hands & feet too.😁
I have a question, i saw someone did a head, they sculpted the head first (in detail) then after that they repotologize, is this method much faster with less problems?
Sculpting is the industry standard way of working and is much more artistic. When the sculpt is done, you retopologize and create a normal map from the sculpt. If you are doing simple characters like the one in this tutorial, it's arguably faster by skipping a sculpt.
My mouse and keyboard is all sticky from trying to model