UE5.3 Tessellation Showcase | DX12 | Windows 11

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  • Опубликовано: 15 ноя 2024

Комментарии • 9

  • @krinodagamer6313
    @krinodagamer6313 Год назад +1

    THIS IS HUGE!!!!!!! AND BIGGER THAN PEOPLE THINK IT IS, THIS IS THE NUMBER 2 REASON I WOULD SAY THAT HAS A LOT OF IMPACT ON BOTH PC AND CONSOLES

    • @JohnLogostini
      @JohnLogostini  Год назад +1

      It allows a crazy amount of detail without needing crazy workflows like mesh discs

    • @krinodagamer6313
      @krinodagamer6313 Год назад

      @@JohnLogostini letssss GOOOOOOO!!!!!

  • @TheeScienceExplained
    @TheeScienceExplained Год назад

    Are the ground materials from Quixel or the Jungle pack?

    • @JohnLogostini
      @JohnLogostini  Год назад +2

      Thy are from the Jungle pack but any material will work all you need is a height map

    • @TheeScienceExplained
      @TheeScienceExplained Год назад

      @@JohnLogostini Yup i tried using Quixel materials and it works, but as a landscape material not quite..
      Also has a noticeable performance hit

    • @JohnLogostini
      @JohnLogostini  Год назад

      @@TheeScienceExplained Yeah it slows things and what i showed in the video is a landscape also the rocks on the side are tessellated as well