Unreal Engine 5.2 - Next-Gen Graphics Tech Demo | State of Unreal 2023

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  • Опубликовано: 26 ноя 2024

Комментарии • 6 тыс.

  • @HoudiniProductions
    @HoudiniProductions Год назад +18251

    My brain cannot get over that this is all rendered in REAL TIME like that’s insane

    • @ABrokenTV
      @ABrokenTV Год назад +773

      To be fair, they're also using a powerful rig. Now, if all of that were optimized to run on low end hardware, I'd be surprised.

    • @lucasRem-ku6eb
      @lucasRem-ku6eb Год назад +51

      Try to do Nurbs Models in Real Time, Ray Tracing them in game !

    • @ivaerz4977
      @ivaerz4977 Год назад +39

      They are using an AI nothing fancy tbh

    • @nowymail
      @nowymail Год назад +228

      We grew up in the world where such things took ages to generate, so we expect it, and we are stunned when confronted with cutting edge tech.

    • @fordgtguy
      @fordgtguy Год назад +29

      With an extremely powerful rig.

  • @KIRAnovantaquattro
    @KIRAnovantaquattro Год назад +3183

    how the enviroment responds to real time editing, adapting the scene to the movements made by the artist, it's an INSANE step up.

    • @serhafiye7046
      @serhafiye7046 Год назад +12

      ...Can make all the UE5 jungles same in the games 😂

    • @SnarkyComments
      @SnarkyComments Год назад +2

      Dungen Architect 2.0

    • @Diamoondust
      @Diamoondust Год назад +2

      imagine a roguelike in this

    • @salimsawandi9829
      @salimsawandi9829 Год назад +3

      You will need a nuclear computer anyway xD

    • @matjsz
      @matjsz Год назад +3

      It shows how human art and AI art can walk side by side, one implements the other.

  • @r6scrubs126
    @r6scrubs126 Год назад +8226

    damn the way that procedural stuff works with the existing environment is pretty crazy

    • @niveshnayan6648
      @niveshnayan6648 Год назад +80

      It’s like magic

    • @kewa_design
      @kewa_design Год назад +41

      Its what houdini does since 20 years but yeah its great to have These inbuild into the Engine

    • @dancep
      @dancep Год назад +26

      But you would have to create the procedural "package" first.

    • @millirabbit4331
      @millirabbit4331 Год назад +148

      ​@@JohnJohn-pm9wq yes we will see it. The bigger question is whether the game will be fun or just a pc wallpaper slideshow.

    • @x1expert1x
      @x1expert1x Год назад

      @@niveshnayan6648 look up geometry nodes in blender. Highly inspired off of that :P

  • @SparlsOfficial
    @SparlsOfficial Год назад +670

    That procedural thing when he moves the formation and how the formation fits to wherever you place it is incredible

    • @sidekickstreams
      @sidekickstreams Год назад +8

      I'm wondering how much effort that tool is to use for the developer. Is there a bunch of tailoring and preprocessing that needs to be done on assets make them work with the system as seen?

    • @jendabekCZ
      @jendabekCZ Год назад +6

      @@sidekickstreams Sure there is a lot of work of preparing the assets to behave like that. Like always everything is prepared and optimized just to make a demo impressive, but things get much more tricky in real projects.

    • @StrikeNoir105E
      @StrikeNoir105E Год назад +4

      @@sidekickstreams Sure the base assets need work, but once you have those assets down you can then let your procedural system do the majority of the work for you. In the past, in order to make an environment this detailed you'd need to make and put each and every minor asset by hand, which would be quite tedious especially if you need to reiterate. Now you can make the base asset library, procedurally generate the environment, then just clean up the environment for final polishing. This also means you can even reuse the same assets in another work and let the procedural generation randomize the output in a way that allows you to make completely different environments even though you're working off the same asset library.

  • @TheBlackItalianGamer
    @TheBlackItalianGamer Год назад +15158

    We will never see a peak of Graphical improvement. Just when you thought it can't better than what we have now, they bring out even better improvements

    • @Wr41thgu4rd
      @Wr41thgu4rd Год назад +1050

      We are almost at the level of true photo realism, that will be the peak.

    • @alondite215
      @alondite215 Год назад +722

      We're already well beyond the point of diminishing returns, where the visual gains aren't noticeable enough to justify the increased performance cost to render them.

    • @11393
      @11393 Год назад +264

      We wont be able to tell the difference between real life and virtual at some point

    • @BeanerMoney
      @BeanerMoney Год назад +209

      @@alondite215 exactly, thats why engines like the source engine stand the test of time. Decent looking world building for its period, but great performance

    • @thepresentmoment1994
      @thepresentmoment1994 Год назад +4

      Hahaha

  • @nothajzl
    @nothajzl Год назад +5103

    Tech demo’s are always impressive and different from actual games, but man, this one was on another level

    • @TheGnarlyGnome89
      @TheGnarlyGnome89 Год назад +103

      Well the point of the demo is showing what it’s capable of. Now telling the spec of the pc they are doing this on

    • @lindenxr
      @lindenxr Год назад +236

      @@TheGnarlyGnome89 They literally say the specs of the system at the end of the video. 13900K, 4090.

    • @nothajzl
      @nothajzl Год назад +67

      @@TheGnarlyGnome89 true. But we, the public, (either knowingly or subconsciously) expect all the games to look exactly like this right after watching the demo 😁. Guilty as charged.

    • @noobscoopsies1100
      @noobscoopsies1100 Год назад +21

      Maybe because demo were made specially for one specific strong device and push it into an absolute limit.
      While an actual game were made for tons of different device and reach as much more audience as possible soo they need to optimize it and not pising their device to the absolute limit

    • @tapashmajumder2377
      @tapashmajumder2377 Год назад +4

      "Another level" ... pun intended? :)

  • @wutangx7197
    @wutangx7197 Год назад +3568

    This is actually unreal how far this tech has gotten

  • @13illyxmaze
    @13illyxmaze Год назад +139

    Shout out to anyone involved in making this stuff possible. Just everyone throughout game making history. It’s honestly unbelievably insane.

    • @Nicolewhite743
      @Nicolewhite743 Год назад

      they wont read your comment. no need for shout outs

    • @13illyxmaze
      @13illyxmaze Год назад

      @@Nicolewhite743 Put yourself in the bin and put the lid on your head.

    • @tezzla6358
      @tezzla6358 Год назад

      shoutout to me pussyboy@@Nicolewhite743 don't even know how to spell shoutout

  • @velve86
    @velve86 Год назад +2375

    I'm in awe at how photorealistic the environment looks like. You can even see small insects flying around. Unreal!

    • @luciferpierce4420
      @luciferpierce4420 Год назад +326

      engine

    • @GamingMineCraftful
      @GamingMineCraftful Год назад +192

      ​@@luciferpierce4420 5.2

    • @xKamiiii
      @xKamiiii Год назад +59

      Unreal Engine 5.2

    • @jynxycats
      @jynxycats Год назад +34

      Now the downside of UE5 is needing characters and character animations with the same level of fidelity, otherwise you get pulled out of the world. 95% of the studios that make games don't provide that, but would use this tooling for their world building. We need game devs who also want to push the bar on their npcs so that they also feel like they are of this quality.

    • @markcruz359
      @markcruz359 Год назад +8

      @@jynxycats How about a game where you can do your own world building. Be your own James Cameron

  • @Elucidator18
    @Elucidator18 Год назад +4798

    Tech demos are always pretty. What's impressive is when games look and run well.

    • @isveryniceyes
      @isveryniceyes Год назад +190

      Yeah there were a few instances of it looking like program was straining to keep it together

    • @johnmaco
      @johnmaco Год назад +320

      And also what can we actually do in those environments.
      Because there's no point in having ultra 16k graphics stages if I'm playing a game that's almost only cutscenes instead of actual world exploration, for example.

    • @eaglenebula2172
      @eaglenebula2172 Год назад +162

      @@isveryniceyes not just "few" and that's running on a 13900K and RTX 4090 🤣

    • @Stanna44
      @Stanna44 Год назад +53

      @@johnmaco Cutscenes have nothing to do with world exploration. Cutscenes activate through story progression, not through random exploration

    • @SystemUnderSiege
      @SystemUnderSiege Год назад +45

      Games need an engine to do that which would be this

  • @anirudhpuranik5222
    @anirudhpuranik5222 Год назад +1966

    The fact that the wheel got wet and catched the dirt and stone marks over dry land as a result is a mind blowing level of detail.

    • @sqlevolicious
      @sqlevolicious Год назад +64

      fyi, that's old tech, snowrunner uses the same tech.

    • @H3llfire320
      @H3llfire320 Год назад +162

      ​@@sqlevolicious always that one person

    • @coloradoing9172
      @coloradoing9172 Год назад +67

      @@H3llfire320 Because (insert supposedly mind-blowing thing here) is usually not mind-blowing or new at all. Nanite's performance (although there is no way any normal consumer computer could run this) and the AI generated landscapes are the most impressive things about this.

    • @theslavicsailor6654
      @theslavicsailor6654 Год назад +27

      Bro war thunder does that on a shitty 2011 engine

    • @H3llfire320
      @H3llfire320 Год назад +4

      @@theslavicsailor6654 a cheap workaround of it yes

  • @USAFMike
    @USAFMike Год назад +261

    Simply phenomenal. Imagine going back in time and showing this video to the gaming communities of the 1990's, just seeing their priceless reactions would be amazing.

    • @r011ing_thunder6
      @r011ing_thunder6 Год назад +19

      They would think it's magic. If you show a caveman technology he would think it's magic. And if you show a modern man magic he would think it's technology.

    • @Bruhman_YUSS
      @Bruhman_YUSS Год назад +3

      @Evil Schmidt …

    • @Kig_Ama
      @Kig_Ama Год назад

      The Running Man

    • @aaronlane8276
      @aaronlane8276 Год назад +3

      My reaction is priceless and I’m living right here in 2023.

    • @BlissifiedHH
      @BlissifiedHH Год назад +5

      Bro go back just to 2010's and they wouldnt believe you lmao

  • @aspectratio4388
    @aspectratio4388 Год назад +757

    The dust on the windshield is really coool. The environmental effects on the suspension of the vehicle just show how much they’ve dedicated their efforts to this project.

    • @2solid4tv48
      @2solid4tv48 Год назад +6

      The dirt on the tires mind blowing

    • @2003Abdulla
      @2003Abdulla Год назад +7

      U heard of snow runner my guy? This is nothing new in terms of physics

    • @richikdadhich9664
      @richikdadhich9664 Год назад +3

      All these effects like dust on screen, glare etc are already there in Horizon 5

    • @SlyStarling
      @SlyStarling Год назад

      Its nowhere on the level of detail as this. Every new game should use unreal engine 5

    • @mac8869
      @mac8869 Год назад +2

      @@2003Abdulla sure it aint bud

  • @VoidySan
    @VoidySan Год назад +1514

    That procedural generation, and the reaveal of the amount of the map that was handbuilt was insane.

    • @ni9274
      @ni9274 Год назад +6

      the rock everywhere looks kinda weird

    • @MrDwightSchrute
      @MrDwightSchrute Год назад +68

      @@ni9274 Lol there’s always one

    • @Kaboomnz
      @Kaboomnz Год назад +10

      @@MrDwightSchrute he's right though. It's impressive for sure, but not a replacement for hand built.

    • @MrDwightSchrute
      @MrDwightSchrute Год назад +44

      @@Kaboomnz Obviously. They literally even say that it’s not a replacement for hand-built. You can also tweak the rocks using AI if they’re not up to your usual rock standards.

    • @JackieFrankieful
      @JackieFrankieful Год назад +5

      procedural stuff looks so easy and beautiful, this makes me excited because developers will be able to make Giga giant maps to explore, imagine 2,000 square kilometer map

  • @balgaadrian4046
    @balgaadrian4046 Год назад +2319

    When he drives through under that tree at 3:17, the view actually looks real. It's crazy. No game had such an effect on me before.

    • @MineAnimator
      @MineAnimator Год назад +18

      A última vez que tive essa impressão foi no trailer fake de GTA 5, aqueles renders que se passavam por trailers

    • @seffers4788
      @seffers4788 Год назад +66

      That was the exact point that made me really appreciate this demo!

    • @zy823
      @zy823 Год назад +41

      Looks like a car commercial crazy

    • @hehebohey3747
      @hehebohey3747 Год назад +1

      Game Name Please

    • @tharunprathapan5883
      @tharunprathapan5883 Год назад

      yeah fr

  • @verybigvirus4949
    @verybigvirus4949 Год назад +43

    What caught my eye was the procedural generated area. Especially with the way it interacts with the area already there and how moving it changes where and what is added/removed to fit in.

  • @Wra1th1
    @Wra1th1 Год назад +2018

    its crazy to see how far games have come in such a short amount of time

    • @Flaw3dGenius1
      @Flaw3dGenius1 Год назад +155

      This is a tech demo not a game. Tech Demo's are always vastly superior to the games that are made on the same engine.

    • @antoniusdaivap7759
      @antoniusdaivap7759 Год назад +39

      my computer however, not

    • @martinduebner
      @martinduebner Год назад +19

      Modern Computer Gaming is already over half an average human life old.

    • @SotaMake
      @SotaMake Год назад +76

      Games getting worse year by year

    • @aaronolson1378
      @aaronolson1378 Год назад +18

      ​@SotaMak3 No, games are improving, it's human expectations that are getting worse.

  • @cavy9797
    @cavy9797 Год назад +805

    Holy...the way the map instantly renders after he inputs different values to the procedural system is crazy, it's a game changer for game developers

    • @DjDarkD
      @DjDarkD Год назад +7

      Could this be closer to the end for Crunching?

    • @DEMANATI
      @DEMANATI Год назад +2

      that blew me away how seamless it looks

    • @ronaldwoofer5024
      @ronaldwoofer5024 Год назад

      yet none of them are using this because unity contracts

    • @DEMANATI
      @DEMANATI Год назад +1

      @@ronaldwoofer5024 indie devs will take advantage of that lol

    • @adamg4375
      @adamg4375 Год назад

      @@DEMANATI Yup!

  • @ExodiumTM
    @ExodiumTM Год назад +901

    As the name says, it's honestly unreal how all this is being done in real time. Obviously, they are using strong hardware, but this is incredibly impressive

    • @udittlamba
      @udittlamba Год назад +30

      even when they are using 'strong' hardware, it is still within reach than when they showed off unreal engine 4 demo with 3 nvidia gpus in sli mode.
      We have come very far.

    • @marcohorodnichev9489
      @marcohorodnichev9489 Год назад +8

      it's very high end hardware, but many developers in the field will at some point have access to that. "playing" with a similar environment will be much more accessible once they actually optimize it to be ran

    • @NetoGod
      @NetoGod Год назад +6

      @@marcohorodnichev9489 They are accessible end-user products though, high-end for sure, but still something that any PC enthusiast has access to

    • @ojisama1510
      @ojisama1510 Год назад +1

      The new technology does not need super hardware, it uses technology so that resource consumption is less

    • @Gyvulys
      @Gyvulys Год назад

      It's very on very high-end hardware, and even then, this is a very small simulation. But, more importantly, why do graphics matter?

  • @majclaire
    @majclaire Год назад +43

    Really impressive how virtual graphics has evolved so quickly, seems like the technology that would’ve been later for centuries

  • @shyanne8162
    @shyanne8162 Год назад +417

    As an environment artist, I'm so excited and looking forward to using Unreal's new procedural generation tools. It's great that they added these new features in the engine itself, rather than having to use Houdini and and a plugin to get similar results (and for free).

    • @mog_3825
      @mog_3825 Год назад +9

      It's doing the art for you. You're killing your own job

    • @Gachaisheck
      @Gachaisheck Год назад +18

      ​@@mog_3825 5:49 in the vid, this simply makes life easier for artists. It enhances their ability to work without detracting from the usefulness of handcrafting environments.

    • @Glenn_Quagmire
      @Glenn_Quagmire Год назад +2

      ​​​@@Gachaisheckjust like ai art

    • @itsfadixx
      @itsfadixx Год назад +2

      @@Glenn_Quagmire and what's so bad about it lol

    • @Gachaisheck
      @Gachaisheck Год назад +3

      @@Glenn_Quagmire How is this the same as AI art?

  • @C3H5N3O9
    @C3H5N3O9 Год назад +1424

    It's really reassuring to see how companies are using the improvement of AI to help employees instead of replace them. Hopefully this helps other people's worries ease a bit too especially the artists.

    • @NeoFighterX
      @NeoFighterX Год назад +66

      demand for this skillset massively outstrips supply - so AI boosts productivity. If, for example, AI boosted productivity in this space not by 1000x but by 3-millionX then yeah artists would be in trouble cos you'd need to be insanely talented/specialist to justify your input

    • @cloudsquall88
      @cloudsquall88 Год назад +20

      It definitely is not the intent of a company as big as Epic to not replace employees if they could. The same goes for any company that uses Unreal Engine.

    • @shadesoftime
      @shadesoftime Год назад +18

      AI isn't just quite there yet to replace the artists, but it quite soon may be

    • @biswajit07
      @biswajit07 Год назад +31

      the plan is to replace them, in the future.

    • @superbeanx2
      @superbeanx2 Год назад +11

      Ai kinda already has replaced a lot of Jobs so far

  • @KadynBiller
    @KadynBiller Год назад +306

    the way the rocks move when driven over is absolutely impeccable absolutely well done

    • @fernandosimoes122
      @fernandosimoes122 Год назад +7

      take a look at snow runner

    • @corywilliams4324
      @corywilliams4324 Год назад +10

      ​@Fernando Simões if they rewrote snowrunner or any sort of spintires games in the new unreal engine with these graphics it will be insane!

    • @yjh1004angel
      @yjh1004angel Год назад +1

      Play Uncharted 4

  • @Minimalici0us
    @Minimalici0us Год назад +8

    0:45 - Notice how the car raises to prepare for offroad driving :D

    • @KingcoleIIV
      @KingcoleIIV Год назад +2

      you have never drove down a hill in RL, that was exactly how a vehicle would have behaved.

  • @SyntheticFuture
    @SyntheticFuture Год назад +882

    That's insane... the denseness of that forest and they way it's generated is amazing

    • @MaybeTiberius
      @MaybeTiberius Год назад +18

      yeah cant wait to have to buy 5 rtx 4090ti to play that in 10 fps

    • @PedroS-ig1wr
      @PedroS-ig1wr Год назад +3

      a 3000€ PC for 60fps full of stutters as usual on recent PC ports

    • @DarkLexus542
      @DarkLexus542 Год назад +1

      Looks almost real 😳

    • @luminon9635
      @luminon9635 Год назад

      Looks about the same as the forests in Crysis, a game from 2007.

    • @roycewolf1268
      @roycewolf1268 Год назад +1

      ​@@MaybeTiberius ? So you're saying is there is no way to play this kind of graphics today with these new generation GPU?

  • @Azerrz
    @Azerrz Год назад +903

    Impeccable 😭 👏🏾 BRAVO!!!!!

  • @keaujibaha2594
    @keaujibaha2594 Год назад +1494

    Imagine a game like beamng utilizing this sort of technology, it definitely would be the greatest game for me

    • @Sackboy612
      @Sackboy612 Год назад +73

      Maybe the greatest looking game, but the visuals aren't enough to say whether it's great or not

    • @billywashere6965
      @billywashere6965 Год назад +152

      @@Sackboy612 BeamNG is already the greatest driving/racing sim out there.

    • @douka3993
      @douka3993 Год назад +13

      @@billywashere6965 totally agree

    • @BluD
      @BluD Год назад +14

      This engine would never be able to handle beams physics though.

    • @douka3993
      @douka3993 Год назад +17

      @@BluD why? Just because it doesn't exist YET it means it can't be achieved!!

  • @tylerpalomaki4776
    @tylerpalomaki4776 Год назад +6

    This is dope... but is there a reason you only uploaded to 1080p?

  • @rcadenow7543
    @rcadenow7543 Год назад +1156

    in 20 years, vr will really will be like we are in the matrix. people will create their own fantasy photorealistic worlds with ease with the help of ai and easy tools, or their childhood home, places, people, family...dreams. crazy stuff.

  • @ПравдуГоворящий-й8к

    2007: Crysis - 2,5 million polygons
    2023: 71 million polygons. Insane!

    • @graxxor
      @graxxor Год назад +4

      And that's just the Rivian car model.

    • @aryanWarrior666
      @aryanWarrior666 11 месяцев назад

      Crytek will be back with crysis let's see what they bring this time with crysis 4

    • @ashtondillard6906
      @ashtondillard6906 9 месяцев назад

      @@aryanWarrior666it’s actually going to be using unreal 5 🤪 ultra pathtracing, nanite tech and loomin :) crytek already announced. So you can expect these graphics or better in Crysis 4 😅

  • @ljrz2630
    @ljrz2630 Год назад +638

    Absolutely incredible. Reminds me of the progress we made with space image technology. The guys, and girls at unreal are true pioneers. Geniuses in their field. I’m so excited.

    • @dropkickirish4449
      @dropkickirish4449 Год назад

      Some people are not guys or girls, but transgender, gender neutral, non-binary, agender, pangender, genderqueer, two-spirit, third gender. Try to be a little more open-minded, you homophobe.

  • @Prolific_Troll
    @Prolific_Troll Год назад +102

    So proud to have been a fan and customer since their first projects back in the 90's, and to see how far they've come is just so Unreal ;)
    If Unreal & Unreal Tournament were remastered, i’d be in 💯

    • @Madrigos
      @Madrigos Год назад +5

      Unfortunately, they shelved that for Fortnite. So sad.

  • @bedescarlet
    @bedescarlet Год назад +166

    amazing showcase! real-time realism has never looked better. I'm personally excited for how fast film production will become, making it accessible to anyone with high end consumer hardware.

  • @Yeedo420
    @Yeedo420 Год назад +84

    It seems we’re at another turning point in graphical fidelity and technical advancements like we were years ago with the jump to Xbox 360 and PS3. Considering all of the tools available in UE5 are sure to help expedite and expand studios, especially smaller studios with small teams, and projects alike to where we might have the next golden age of gaming again. If the publishers allow it, that is.

    • @AceLooneyLoz
      @AceLooneyLoz Год назад +5

      won’t happen as companies keep making games with less effort, less care and basically seeming to refuse to fix bugs. Oh and MONEY

    • @MikoyanGurevichMiG21
      @MikoyanGurevichMiG21 Год назад +10

      All the technical brilliance of this engine won't help if studios or publishers do not design proper gameplay, setting or stories and continue to only toe to bottomline and cater to investors and shareholders rather than the actual gaming community.

    • @BenDover-pd8hg
      @BenDover-pd8hg Год назад

      @@AceLooneyLoz only shitty woke companies with their shitty woke games and only shitty woke people would have your point of view

    • @Yeedo420
      @Yeedo420 Год назад +1

      @@AceLooneyLoz gotta appease the stockholders in a timely (rushed) manner, of course!

  • @joepinkston6842
    @joepinkston6842 Год назад +824

    The fact that this engine is free is absolutely crazy. It'd be fun to mess with.

    • @RCmaniac667
      @RCmaniac667 Год назад +59

      Well, it's free unless you selling a product made with it

    • @atgwiuz
      @atgwiuz Год назад +198

      ​@@RCmaniac667 so you want to use their tool to make money and not give them a cut?

    • @DromeG60
      @DromeG60 Год назад +32

      @@RCmaniac667 well, selling a product that actually makes a decent amount anyway

    • @tiefensucht
      @tiefensucht Год назад +21

      This is how you get market dominance. After that they can do whatever they want. Epic now IS the modern gaming market. If they want, they could kick Xbox or Playstation out of the market just by denying the use of their engine.

    • @player70477
      @player70477 Год назад +2

      @@atgwiuz yeah im using their tool to make a huge game for money what about it

  •  Год назад +9

    We have been seeing these unreal engine 5 tech demos for years now and im still waiting to see it on a actual game..

  • @00_01
    @00_01 Год назад +280

    It always annoys me when tech demo videos like this are uploaded in 1080p. This glory needs to be witnessed in 4K

    • @IDirtyMangoI
      @IDirtyMangoI Год назад +13

      most ridiculous thing ever

    • @thelostpiranha
      @thelostpiranha Год назад +4

      It’s not even that. It’s 720p.

    • @potatopotatopotatopotatopo8746
      @potatopotatopotatopotatopo8746 Год назад +20

      Yeah but the worst part is the compression that makes this all smeary

    • @axesus6966
      @axesus6966 Год назад

      Keep crying nerd

    • @De-M-oN
      @De-M-oN Год назад

      Especially when youtube uses only 3.5 mbit bitrate on 1080p

  • @devilnine4457
    @devilnine4457 Год назад +42

    3:16 looks literally like real life

  • @Arandolor
    @Arandolor Год назад +237

    Those subsurface reflections and scattering is insane!!!
    Edit: So excited for the future of Game Development. This engine is free, what are you waiting for? Go create the next AAA Title!! Cheers Buds!

    • @roastinpeace2320
      @roastinpeace2320 Год назад +20

      It's free but you need quite a beefy system to run and create in it.

    • @celestial-1
      @celestial-1 Год назад +4

      @@roastinpeace2320 that’s a given tho you won’t be able to run something like this on a rig from like 3 years ago this is a whole new era for game development

    • @verssek9896
      @verssek9896 Год назад +12

      generic AAA titles yaaay

    • @Miketar2424
      @Miketar2424 Год назад +2

      @@verssek9896 IKR, we get a better looking Call of Duty.

  • @TeaDrinkerKaiyo
    @TeaDrinkerKaiyo Год назад +9

    This is breathtaking, Cannot wait to put this to the test and see other artist create such surreal environments for animations and games alike!

  • @3ormorecharacter
    @3ormorecharacter Год назад +69

    The added dust on the side of the truck after the opal colored changed was mind blowing, The 3D affects and all

  • @darkknight4353
    @darkknight4353 Год назад +333

    Imagine games like no man's sky and elite dangerous would use this engine in future.. for example the sequel of those games... It's just crazy

    • @Glaccius
      @Glaccius Год назад +31

      Space games in general are gonna look even better

    • @AngryApple
      @AngryApple Год назад +4

      did Unreal switched to 64bit transforms? Space Games need these high precision coordination systems to work

    • @Redsword603
      @Redsword603 Год назад +4

      @@AngryApple Without 64bit for the engine, those type of space games won't be possible.

    • @AngryApple
      @AngryApple Год назад +4

      @@Redsword603 not necessarily true. 64bit makes it easier but you could always a floating world origin that is centered around your player.

    • @mad616
      @mad616 Год назад +2

      @@AngryApple Cant you make the position contextual? Like the position is only measured from the big world grid cells that have no measurement, just a grid number.

  • @Tara-nd3id
    @Tara-nd3id Год назад +56

    From 2006 games really started getting amazing with grapichs imagine another 15 years phew

  • @WokenAsc
    @WokenAsc Год назад +6

    Nah. I'd rather see an ACTUAL FINISHED game, not better graphics. There's no passion behind games nowadays, just how much money a company can make.

  • @OMIGHTY1
    @OMIGHTY1 Год назад +138

    I'm happy that, despite the incredible procedural generation, they're still focused on artists having a hand in development.

  • @nicohall99
    @nicohall99 Год назад +89

    This is truly mind boggling to watch! The realism of every aspect of this demonstration in terms of shading, lighting, and sound is unreal. Seeing them edit the environment in real time was so cool too!

  • @MWisz77
    @MWisz77 Год назад +80

    Jaw dropping! Mind blowing! The engineering that has gone into this is beyond impressive. Absolutely superb

  • @drewlovelyhell4892
    @drewlovelyhell4892 Год назад +3

    It's impressive... that some people still watch tech demos without scepticism.

    • @gurkal89
      @gurkal89 27 дней назад

      It's impressive how good you are at pointing at other people instead of commenting on something meaningful.

  • @CyborgNinjaGaming
    @CyborgNinjaGaming Год назад +339

    Let's have Snowrunner with these graphics ❤

    • @zynet_eseled
      @zynet_eseled Год назад +12

      That would send people mad.

    • @CptnZach
      @CptnZach Год назад +11

      That was my first thought when watching this. 😂

    • @JonnHorn89
      @JonnHorn89 Год назад +2

      @@CptnZach me too 😅

    • @NicOz42
      @NicOz42 Год назад +4

      Junglerunner

    • @HDL_CinC_Dragon
      @HDL_CinC_Dragon Год назад +2

      @@CptnZach Same lmao

  • @aXque
    @aXque Год назад +58

    Please release these videos in 4k in the future.

    • @Darkstarinthesky
      @Darkstarinthesky Год назад +2

      Literally just posted this... Smh like IGN and Unreal Engine can't produce (at least) 4k content... Right. 🙄🙄🙄🙄

    • @lets.build.cool.things
      @lets.build.cool.things Год назад +16

      It's because they literally just grabbed it off of the Unreal Engine Livestream (which just ended). Epic Games hasn't released the 4K native footage yet, so they wanted to beat other media outlets to the punch by grabbing it from the livestream.

  • @muhammadyousuf5441
    @muhammadyousuf5441 Год назад +223

    Looks like a perfect engine to make next uncharted game

    • @perfectoryt9118
      @perfectoryt9118 Год назад +25

      naughty dog already as a built inhouse engine for their games, there is no need to switch engines

    • @iamdmc
      @iamdmc Год назад +6

      @@perfectoryt9118 Naughty Dog's "OnRails" engine is far superior to anything procedurally generated...

    • @coreypasternak9435
      @coreypasternak9435 Год назад +11

      they said they were moving on from uncharted series dude

    • @betraid
      @betraid Год назад +6

      Tomb raider, Witcher, Stalker etc...

    • @ThirsttyRecon
      @ThirsttyRecon Год назад +4

      It wont look like this, at least not without insane smoke and mirrors. The PS5 is carrying what is basically a 2070s. Naughty Dog is a Sony studio and will have to publish exclusively for the Playstation 5. So its limited to whatever hardware the console can support.

  • @roozief9349
    @roozief9349 Год назад +5

    I'd love more games with real world physics. This looks incredible.

  • @infntegaming
    @infntegaming Год назад +151

    These level of graphical details are absolutely stunning! Game libraries are gonna get huge ❤🎮✅

    • @Bareego
      @Bareego Год назад +10

      The thing is, he said that it's deterministic. So if you only had a that small section in the middle made by a human, the rest could be extracted by just some basic parameters and generation tool. You wouldn't have to ship the whole environment, just the hand made stuff and the parameters for the rest.

    • @SayHelloToTheRobots
      @SayHelloToTheRobots Год назад +2

      ​@@Bareego It's like a new level of demoscene

  • @RyanHellyer
    @RyanHellyer Год назад +62

    That auto-generating stuff is awesome. That should hopefully make for much more rapid production of huge maps.

  • @stephenhartford6697
    @stephenhartford6697 Год назад +204

    This is unbelievably incredible. I’ve waited for this technology since the ninetendo days and can’t believe I’m finally seeing them now.

    • @WhatisReal11
      @WhatisReal11 Год назад +6

      what does that even mean? you have waited for this specific thing since Nintendo days? Nintendo still exists. Graphic progression is just what has happened long before and after the "Nintendo days"

    • @trowabarton7250
      @trowabarton7250 Год назад +43

      @@WhatisReal11 chill its not that deep

    • @morgancook4288
      @morgancook4288 Год назад +13

      @@WhatisReal11 "Graphic progression is just what has happened long before and after the Nintendo days" 🤓

    • @reabsorb
      @reabsorb Год назад +16

      @@WhatisReal11 you want to seem intelligible so bad, yet you can't comprehend imagining something improving.

    • @berkekadircelik6282
      @berkekadircelik6282 Год назад +4

      @@WhatisReal11 That was unnecessary..

  • @heavymetalrox268
    @heavymetalrox268 Год назад +2

    This is absolutely marvellous and unreal how far we've gotten with game engines, but understand that this is only a DEMO and the engine was used just for this short demo. In reality, production has to accommodate for a lot of other performance factors and might not look or feel as great.

  • @byGDur
    @byGDur Год назад +23

    So much detail in *realtime* on one graphics card is crazy impressive!

  • @neloviolence
    @neloviolence Год назад +57

    Now this would be quite the VR experience

    • @MelvilleG
      @MelvilleG Год назад +4

      Why not. In some 50 yrs when the hardware of the VR sets will be powerful enough to handle this scene.

    • @JustSkram
      @JustSkram Год назад +4

      And the games will still be just as mediocre

    • @RACAPE
      @RACAPE Год назад +3

      @@MelvilleG 50 years? Hahaha. Evolution happens so fast that they will be able to make this possible in the maxim of 6-7 years

    • @lucasRem-ku6eb
      @lucasRem-ku6eb Год назад

      @@MelvilleG The VR gear now is for kids only ...

    • @grizzlybearking1878
      @grizzlybearking1878 Год назад

      ​@@MelvilleG Huh? If you on PCVR/Psvr2, the console and or pc is the "power" not the headset. The headset is merely a tv on your head.. There are already unreal 5 vr games in development.

  • @Triannosaurus
    @Triannosaurus Год назад +4

    3:15 looked insane

  • @punicas247
    @punicas247 Год назад +7

    A type of technology that could only get my hands on normally and pleasantly in the next 10 years or even 20 years

  • @oldmatttv
    @oldmatttv Год назад +78

    This is all very exciting. The big one for me on this presentation was the metahuman animation bit and how easy it makes that process.

  • @108wee
    @108wee Год назад +4

    0:34 the rivian plug was so unexpected people started laughing! 😂

  • @moltenbullet
    @moltenbullet Год назад +38

    Man, the engineers who had to build this kind of thing always blow my mind. Also, imagine a game like Valheim, maybe a super advanced version, using something like this for procedural world generation... wow.

  • @OGaurabless
    @OGaurabless Год назад +2

    Where can we download the demo? or any car games with modded in Rivian trucks/SUVs

  • @domedsky
    @domedsky Год назад +136

    it's overwhelming how impressive this is. Everything a gamer could ask for

  • @ZykopathOfficial
    @ZykopathOfficial Год назад +92

    This is REVOLUTIONARY!
    Hope this tech becomes mainstream in games soon!

    • @JamesPound
      @JamesPound Год назад +29

      They're underselling the amount of work it takes to set up those procedural elements. They have everything ready to go in the this demo, but someone had to painstakingly create all the elements to be used in that system before designers would be able to throw them around like this. It's basically a new tech pipeline that devs would have to learn in depth to take advantage of.
      I'm sure it will be used, but it's not by any means an easy thing.

    • @ZykopathOfficial
      @ZykopathOfficial Год назад +5

      @@JamesPound I'm sure this is basic knowledge to devs, they would end up creating assets in both cases anyway, this tool would help them create variations, place them in the environment and save tons of valuable time.

    • @MattNCSC
      @MattNCSC Год назад +1

      ​@James P. I'm sure you are right and no doubt allot of work has to be done to set up the various parameters for it to work, but it still could be an amazingly useful tool in speeding up the development process in the long run. I'm sure that developers would find ways to efficiently streamline the process and adapt elements to be reused where it's appropriate.

    • @sknfdskfm
      @sknfdskfm Год назад +6

      ​@@JamesPound As has always been the case, the art assets need to be created. But with this tech the implementation time, use cases, and scalability would dramatically improve.

    • @michealjosh737
      @michealjosh737 Год назад

      @@JamesPound Did you seriously just quote what the narrator already said on the video 3:20 emphasis on "painstakingly"

  • @geoffchat
    @geoffchat Год назад +16

    Imagine being able to test drive cars in VR using this tech and level of detail to the car.

  • @Andwesaybyebye
    @Andwesaybyebye Год назад +2

    VR systems within unreal will be insane when it comes

  • @suave__
    @suave__ Год назад +62

    Wow! My jaw dropped from how mind blowing this looks. Can’t wait for the future of gaming.

    • @Denomote
      @Denomote Год назад +1

      we're already there

  • @AL_EVOz
    @AL_EVOz Год назад +70

    This is insane. Wonder what kind of RIG would you need to run this at 60fps. FFVIIR 2 using UE engine 5 is going to be crazy looking if this is what it can offer.

    • @shadowproductions969
      @shadowproductions969 Год назад +10

      depends on resolution.. at 4k I'd say a 4070 or better if optimized for gaming at this detail. This demo was ran on a 4090

    • @ojsojs6004
      @ojsojs6004 Год назад +5

      There is still a long road ahead. Much has to be done to make the environment at games more reactive and interactive.
      At games, your interaction in a fight is against your enemy where the surroundings like the land, trees, mountains, fallen objects, etc around you are not affecting how you fight your opponent.
      It's understandable why this is the case as more processing power is needed.

    • @silvaramajere
      @silvaramajere Год назад +12

      He literally said at the end this demo was run on an Intel 13900 and an RTX 4090

    • @FameKillz
      @FameKillz Год назад +1

      prolly just a ps5 lolol since u said 60 fps. no need for a 3,000$ PC

    • @PedroS-ig1wr
      @PedroS-ig1wr Год назад +1

      A ps5 for 60fps and a 3000€ PC for 60fps full of stutters as usual on recent PC ports

  • @scoresandflames
    @scoresandflames Год назад +4

    Impressive. That front left tire flex at 2:50 still needs some work though.

  • @djnovice113
    @djnovice113 Год назад +2

    The suspension, lighting, and foliage look unreal

  • @jonathanpereira6618
    @jonathanpereira6618 Год назад +13

    Props for the software engineers who actually built this, tremendous piece of art! congratulation Devs!

  • @dazzaboy04
    @dazzaboy04 Год назад +14

    Real time rendering is gonna be incredibly cost effective and far less time consuming for future games. The fact that the map re-renders in seconds when you shift a cliff face to the side....the future is ready

  • @leelanddion1457
    @leelanddion1457 Год назад +27

    can't believe that years ago something like re4 looked amazing but now we have something like this it's just remarkable what time can create😁

    • @MentalParadox
      @MentalParadox Год назад +4

      people create, time by itself only destroys

    • @bwezcwez8864
      @bwezcwez8864 Год назад +2

      Years ago we thought that was the peak of graphics. Just when you thought it couldn't get better it gets better. It's amazing what technology can do with video games, truly a next generation experience

  • @jaymac7203
    @jaymac7203 Год назад +4

    This is just incredible 😮 I just wish it was showing at 1440 😭 lol

  • @Ink_25
    @Ink_25 Год назад +59

    That was absolutely mindblowing! Superb work from the teams behind all of that!

  • @rustrobo
    @rustrobo Год назад +32

    Hope there's a developer who makes it happen, an adventure offroad game/simulator would be awesome!

    • @ablationer
      @ablationer Год назад +5

      Snowrunner.

    • @anamegoeshere
      @anamegoeshere Год назад

      @@ablationer MudRunner

    • @malonie741
      @malonie741 Год назад +3

      ​@@ablationer snow runner is ridiculously crap that's nothing compared to this

    • @swiftlyswiv
      @swiftlyswiv Год назад

      Forza

  • @trycewilldie1614
    @trycewilldie1614 Год назад +18

    absolutely amazing , imagine this environment while playing with vr-glasses!

  • @zexean
    @zexean Год назад +1

    New game engines such UE5, IW, Source2 reached peak of graphics. The only way games can evolve is animations. You saw games like Unrecod, its impressive becouse of animations.

  • @NormanBoulder
    @NormanBoulder Год назад +38

    This just makes me want another Uncharted game. Amazing demo!

  • @marlonapowellful
    @marlonapowellful Год назад +15

    You know it's next level when you see the Rivian front tire get's contorted by the rock beneath it giving the impression of the vehicle's weight and the hardness of the rock applying pressure to deform the tire. Usually vehicle tires in games seems to be a solid object. Some unreal gfx

    • @lawray8368
      @lawray8368 Год назад

      Im guessing you havent played spintires

    • @marlonapowellful
      @marlonapowellful Год назад

      @@lawray8368 No I've never played Spintires but from the gameplay videos I've seen, it appears it was not until 2020: snowrunner that they implemented tire distortion and it doesn't seems to be as impressive as the Unreal Engine 5.2 demo implementation.

    • @lawray8368
      @lawray8368 Год назад +1

      @@marlonapowellful spintires had terrain and tire deformation, rigid body physics, articulating suspensions, and more 10 years ago

  • @DimensionRIFT
    @DimensionRIFT Год назад +4

    That iridescent coating is amazing... WOW! Well done!

  • @klerb342
    @klerb342 Год назад +1

    how u gonna upload a future graphics showcase in 1080p

  • @Jean_Pierre_Wehry
    @Jean_Pierre_Wehry Год назад +5

    1:30 if we ever get an Uncharted 5, this is what it's gonna look like.

  • @nitrodad5775
    @nitrodad5775 Год назад +73

    Unbelievable, can you even imagine 10 years from now?

    • @yesiyahh
      @yesiyahh Год назад +33

      Look at tech demos from 10 years ago and realise that we still do not reach that lvl.

    • @grass_rock
      @grass_rock Год назад +14

      ​@@yesiyahhshow me which real-time tech demo from 10 years ago looks better than current games

    • @jimj2683
      @jimj2683 Год назад +18

      @@yesiyahh Exactly! So many 15 year olds with no real perspectives. In 10 years games will only barely look better than now.

    • @Joy-e5m4v
      @Joy-e5m4v Год назад +3

      *replacing reality*

    • @ChicagoJosh95
      @ChicagoJosh95 Год назад +1

      @@grass_rock Ive seen unreal engine show us what a DBZ game would look like 13 years ago, this is awesome, but this has been in development and open to our eyes for over a decade now

  • @ChyleV23
    @ChyleV23 Год назад +9

    video games always blow out of proportion how reflective cars are in shadows and how shiny they are in light

  • @SthamerAMVs
    @SthamerAMVs Год назад +6

    Not many things blow your mind as much as this. Mad mad cool stuff🔥

  • @ianrice1778
    @ianrice1778 Год назад +12

    These guys are such rockstars who made this stuff possible!

  • @Azhureus
    @Azhureus Год назад +77

    Demos like this are always cool to watch. Now, deliver this to games that will run well and smooth, all set :)

    • @jackbaggaley8836
      @jackbaggaley8836 Год назад +1

      That’s why they take so long…

    • @egretfx
      @egretfx Год назад

      That's not the issue of the engine....that's the game developers issue

    • @Azhureus
      @Azhureus Год назад +1

      @@egretfx Well ,the game runs on the engine, so it is abviously not only devs problem. Sure, they have to otpimize the game well, but if the engine is way too demanding, nothing they can do about it.

    • @zwit666
      @zwit666 Год назад +1

      @@Azhureus right, but here you've had 13900K intel CPU and 4090 RTX GPU, which for end-user standards is pretty much overkill. we didn't see any scripts, quest logic, actors, AI, cinematic camera triggers etc, so even though it's impressing, it's basically just a level running in the editor with all the technologies like nanite and world partitioning, which make it run even smoother. cooked version and PIE version are not the same, even though supported by the same factors. It's doable to create a game this impressive, but it will be closer to a walking simulator for the selected few that have the best hardware possible which contrasts the commercial success

    • @BananaDynastyX
      @BananaDynastyX Год назад

      You haven't played many modern games have you?

  • @mrmashleolive
    @mrmashleolive Год назад +1

    Cowabunga! Game changer this engine, cant wait to see them applied to the console world

  • @Fohox
    @Fohox Год назад +20

    This is going to be huge for indie developers with smaller teams

    • @RicochetForce
      @RicochetForce Год назад +8

      Yup, all these tools in UE 5.1 and 5.2 are effectively immense force multipliers.
      We're ABSOLUTELY going to see more fully features 3D world games made by a single person, much like how Stardew Valley was made by one and Hollow Knight was made by 3.

  • @JackieFrankieful
    @JackieFrankieful Год назад +10

    procedural stuff looks so easy and beautiful, this makes me excited because developers will be able to make Giga giant maps to explore, imagine 2,000 square kilometer map

    • @akira1072
      @akira1072 Год назад +1

      Assassin’s creed Valhalla is boring because it’s way too big

    • @cvspvr
      @cvspvr Год назад +2

      a 2,000 square kilometer map could be less interesting than a 1 square kilometer map if it's all the same

    • @meyr1992
      @meyr1992 Год назад +1

      you want to explore an empty giant randomly generated map??

  • @sentientcardboarddumpster7900
    @sentientcardboarddumpster7900 Год назад +4

    Wow, in about 10 years gaming is going to be absolutely mind blowing when this stuff is fully integrated and hardware is capable and financially available for us common folk. This is absolutely incredible. Bravo 👏

  • @RogueMaverick_
    @RogueMaverick_ Год назад +35

    really cool. Kudos for Rivian looks amazing

  • @Corb06_V.2
    @Corb06_V.2 Год назад +11

    In terms of realism, this literally looks better than most big budget animated films from the last two decades, basically on par with some environments from movies like Disney/Pixar films, and the fact that it’s all instantaneous and real-time is just absolutely astouding

  • @sbypasser819
    @sbypasser819 Год назад +3

    As a noob to (game) programming, seeing that we have to make up for a 25-year backlog while people who were born at the right time could conveniently follow the tech, is little bit demotivating...

  • @shanemeyer9224
    @shanemeyer9224 Год назад +4

    The environment is absolutely the most stunning part period that’s just mind blowing

  • @helotion2580
    @helotion2580 Год назад +6

    Imagine an Uncharted title with this engine…
    Thinking about it already gets me very excited about what will come in the very near future.

  • @sengju4468
    @sengju4468 Год назад +96

    This is crazy. Imagine this in virtual reality

    • @thatkidfromthatshow
      @thatkidfromthatshow Год назад +37

      You'd need a gpu from 2033 to render it in real time.

    • @joaowars776
      @joaowars776 Год назад

      @@thatkidfromthatshow no

    • @Seinaruosu
      @Seinaruosu Год назад +1

      @@thatkidfromthatshow Or a gpu from 2022, like 4090

    • @thatkidfromthatshow
      @thatkidfromthatshow Год назад +11

      @@Seinaruosu you're not rendering a full game of this graphical quality at 100% render resolution & the standard 120Hz on the Valve Index, even with a 4090 it's not happening...
      You have to render two separate images in VR, remember this.

    • @matthewrubio3800
      @matthewrubio3800 Год назад +1

      @@thatkidfromthatshow If you mean from something like a VR with a SoC that can handle that power, yeah. But if connected to a PC, whatever is after a 40 series gpu should be able to handle a full game no hiccups at 4k 60 atleast