How to Teambuild in Pokemon - Part 2: What types of teams are there? | Competitive Pokemon EXPLAINED
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- Опубликовано: 25 июн 2024
- Back again with the second installment of my teambuilding guide. When learning how to build competitive teams in Pokemon, I felt that it was important for newcomers to understand what type of team they wanted to build. But as I worked through the process of explaining that, I quickly realized that the roles used in these teams needed to be explained, too - which lead to my previous video on the roles found in competitive teams. Next episode we'll be covering the makeup of offensive and defensive cores in the game, which should put us in a great position to make our own teams - so stay tuned!
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I'm also on twitch at twitch.tv/nathanlikeschicken1, and twitter at NathanLikesYT.
Music used:
Blue Wednesday - New Shoes
Various Brock Berrigan music from his amazing Point Pleasant album.
Outro music:
Future Girlfriend 音楽 - Benson cut 今夜
#PokemonSwordShield #Pokemon #PokemonShowdown #CompetitivePokemon #PokemonExplained Игры
I gotta say, your musical taste is Uber tier.
Facts my guy
Anythings goes*
I love uber
AG*
No it’s anything goes
Honestly, I think hyper offence and stall are usually the stronger teams, while balanced or bulky can be more creative and harder to use consistently
Honestly I feel like all of them have equal strength when played at the top level. I just find the straightforward process of playing HO/stall make them seem better. It's usually very easy to understand what you should be doing and when, whereas other forms of teams require a bit more practice and intuition
Stalls and offenses can also bring some creativity to check some threats
@@NathanLikesChicken The big reason for this is that you have to learn exactly what the strengths are for different pokemon, whereas in a HO or Stall team its extremely straightforward as the roles are easy to memorize imo
@@17deluxe51 i think HO and stall are the hardest to play/build correctly, but also, from what i saw, seem to be the most successful in tours
depends on the metagame. if game have a metagame full of super good fast strong pokemons , then stall maybe a bad idea. if emtagame has more defensive power and less offensive pokemon, then stall is great . last for past generations , speed level of pokemons keep increasing and icnreasing. in sword and shield metagame speed slowed down a little bit. base 100 is considered good speed in sword and shield . so this kind of metagame has perfect oportunity for all kind of teams , stall balanced hyper offense etc etc.
stall was bad when megas came out bcz they were just too powerful. that defensive pokemon cant keep up with offense
_Looks at the bell icon_
Me: I wonder who uploaded at this hour.
_sees Nathan uploaded part 2_
O.O
Great video you covered everything you need to know with these types of teams or at least the basics amazingly.
I'm definitely more of a VGC player these days, but I love your videos and think your knowledge and ability to explain that knowledge is great. Your content is fantastic and I really hope you keep it up!
I've mentioned it before but I do have some content planned in a while once I can afford a capture card - but I really appreciate the support!
Awesome work as always mate! Really enjoying this series. I find bulky offence very difficult to define as you said, but I think it’s still my favourite play style :)
Just found your content, going through it now. Good stuff! To touch on the Offense archetype, I always seem to build my weather teams (I love weather teams) as Bulky Offense-oriented, even Rain! I find it nice to have that backbone of 1-2 pivots to compliment a weather-abuser/sweeper, and it certainly smooths out match-ups where going too hard on a monotype-esque team can get you resisted and countered by one enemy coverage move. Excellent video!
Nice video, Nathan. Keep it up.
Your vids are helping me with makeing teams!
Love the video keep doing what you do.
Nathan, mate. This is a good video and I agree with all your points except one: There is another member on the Spectrum of teams:
The cheese team.
Oh man I've wanted to make a video on cheesy teams for a while now! Even just the idea of cheese in pokemon on a granular, set-by-set basis would be fun. Personally I didnt throw it on this video a) because I feel like it doesnt actually fit on the spectrum of teams and b) much like hyper offense, I felt it deserved a deep dive of its own
@@NathanLikesChicken Fire Type Silvally with surf has saved many a battle for me. However, Eviolite Type: Null seems to be good as well lol
Your videos are incredibly helpful! Subscribed
sheeesh, ready to make a team now after rewatching all the episodes back and back.
great tutorial as usual!
Bro what are you talking about that first video was fire. It was really helpful to understand the concepts. This game is hard and a good foundation is really great.
thanks man, these videos are going to help me alot:)
Underrated great youtuber check! :D
I thoroughly enjoy building bulky and weather offensive teams. I’ve tried defensive strategies, it just isn’t for me :(
Hi it's me, ya boi from the future
Thanks for this video series, it's going to help with the S/V meta that's developing right now
I always struggled a little to figure out what was the right picks for a balanced team. since I would prefer to play balance if I was starting out in competitive. seems like it's pretty simple to choose for balance. a couple offense, a couple defense. throw in some utility defense.
Hey man you help me so much
Great videos man. I’m very new to competitive (hence why I’m watching your videos) and I was wondering if any of this applies to the vgc rules in the 2v2 format.
Hey thanks for watching! Unfortunately most of my videos are designed with singles in mind, but there's definitely lots of concepts that carry over to VGC formats like how trick room works, or concepts like dragmag or phazing.
My goal is to expand into VGC tutorials eventually though!
@@NathanLikesChicken wow dude thanks for the quick response. Yeah I just watched the fourth installment of this series and wow. Thanks for all the helpful information.
I have been playing with very seperate pokemon roles. I have 2 sweepers like mimikyu
3 stall like cottonee and 1 balanced
My current team is a dark-type with Grimsnarl and tyranitar walls, yveltal and urshifu sweepers, and currently reworking the last two.
Gravity's one of those moves I've always wanted to make a team around. A video about it would be great!
Also do you plan on doing videos about doubles/VGC or only singles?
I'd love to make VGC/doubles content, and even BSS singles actually. However I feel that content works best with actual in-game footage from the switch. For the time being I'm saving up for a good capture card to do so, but I'll definitely make some VGC content when I get my hands on one.
Starmie =best speed control
I underestimated someone using butterfree... I learned my lesson
Sleep Powder, Quiver Dance, Hurricane w/ Compound Eyes 😳
Man I wish there was a video like this for VGC also I have to know the song at the end of this video!
Do you have a discord? I’d love to get pointers from you seeing as this is still pretty overwhelming
As a stall player, i want to bring up a point: apart from finding a way to deal with traptran and lele, the hardest part is to find a way to beat stall yourself. Fitting a stallbreaker on a stall is hard. Clef is the often the best but is predictable.
Playing stall sounds fun, am I a sadist?
Or not, it's just that usually slow is considered toxic to my knowledge. Also thanks for the video, I started writing a fan fiction so I needed to research Pokemon and now I'm stuck in a week long spiral lol.
good video, but just wondering would you expand your content to like 3v3 matchs ? if not thats fine.
I've said as much with 2v2 and VGC, but I'd really love to dig deep into the cartridge specific metagames! Personally though, I'd like to wait until I can raise money to afford a capture card, so I can do it on my switch, which is the best method for that type of content in my opinion
@@NathanLikesChicken understandable
A bit unrelated but I sometimes can't decide between life orb and choice items. What to use when?
I'm assuming you mean choice band/specs vs LO, instead of scarf, as those roles are usually different and depend on how much speed you need.
But choosing between damage boosting items is tricky. Sometimes, a pokemon like kyurem has difficulty with LO because it already takes so much residual chip damage from entry hazards.
But in my experience, a good rule of thumb can be evaluating how important switching moves is. To use the kyurem example again, it can use choice specs because 90% of its attacks are going to be ice beam and it only really needs freeze dry for the odd water type. However if you compare that to something like zeraora, there's tons of pokemon that can swap in on its primary attacking move, plasma fists, like hippowdown, toad, most rotoms, opposing zeraoras, etc. So having the life orb's ability to switch between moves is valuable.
@@NathanLikesChicken Thank you for responding! Of course, scarf is different than the others. So, its kinda like what role it has in the team and how often I use certain attacks.
Yeah that's what I'd generally say. Of course there's also times where the 1.3x damage from life orb just doesn't cut it. It's important to know exactly which threats you're trying to hit. A life orb aegislash's shadow sneak may not knock out dragapult from full, when a banded one would!
So ... do you have anything to say about type themed teams in comp Pokemon gameplay? Like, say a person has a team based around the common themes of Dragon Type pokemon; what kind of team would that be? Would/Could it even be viable? I have lots of questions when it comes to this particular thing, and I'd love to have a Dragon/Water team mix.
You can overwhelm people with a single type, but you don't wanna do it with dragon as nothing is weak to it, water is pretty good with rain support though
@@masonstohler5208 Hmm, so more water pokemon but not as many dragon?
@@MegaGaming11 Really depends on how the team as a whole functions, I'd recommend watch a video on rain teams or his video on cores
@@masonstohler5208 Oki! Ty for the info!
Playing against stall feels like playing poker with someone who always goes for safe plays without ever bluffing, sure it's not against the rules but it sure as hell is no fun either...
Can I ask for the definition for the terms used in roles?? I'm quite new here so I don't really know much for example, I don't know what is a stallbreaker.. And I don't want to look for on other channel.. Hope someone would reply..
Pokemon that use taunt or substitute are considered stallbreakers! So if you're afraid of a defensive pokemon using something like toxic or toxic spikes or doing something to impede your offensive pokemon, a stallbreaker pokemon would be able to prevent that by using taunt (preventing all non attacking movies from working) or substitute, which Ive made a video on, but essentially blocks a lot of status moves
@@NathanLikesChicken I see... Thank you very much..
Do you play UU as well? Do one UU or RU once.
I LOVE UU this gen actually! When I was streaming a lot I used to play that tier all the time. I'd be down to do a showdown live of the tier sometime if the interest is there
My fav are stalls (they get the most hate )💀
If you wanna stall I recommend crustal because it is very bulky and can learn spikes and toxic spikes
Edit: and also a galvantula because of sticky web it’s got a decent attack and it’s very very fast
what site will i search for 1:56
It's the smogon forums, just google "smogon viability rankings Gen 9 OU" or whatever metagame you're looking to play
This applies to pokemmo as well doesn't it🤔
Go birds
0 dislikes
then theres me CHEEZ
i build cheezy decks
...... yea.. i have issues... I KNOW THIS
You forgot about *FEAR* .
That's not a team style. It's a gimmick
Taillow (Scrappy)
Item: Focus Sash
- Endeavour
- Quick Attack
Dies to other priority users though like Scizor or Rillaboom, or Rayquaza if you play Ubers/AG.
By far the weakest is bulky offence I have not seen a great bulky offence team ever.
Hyper offence is by far the most fun and very strong too
Stall should be banned jk
And balance is slightly less annoying stall
I would like to say I love bulky offence but I just don’t think it’s great
You are handsome (no homo)
Nathan likes children
Stall is trash...
It's not.
Yes it is you 'stall user'
Just because the tactic makes you salty, doesn't mean it's bad. Everyone hates stall, however you can't deny it wins games.