This is sounds really cool and all but one thing they got right in a diary of Corvo/Emily. This sort of power can't be free. This is a devil's bargain.
that makes me feel proud for having gone with the no powers route, I'm on the 4th mission playing for the first time and doing a no powers, ghost and no kills run.
It has so much in common with Half Life 2 visually, but the world is so much richer. Even with the Empire on the verge of ruin, people still have religion, science, art, commerce, and politics. In HL2, the Vortigaunt have some of that but it was never explored much.
@@wolves600 Yes cause the libtards who made Dishonored realized people like the Abbey when they were supposed to be the "look how Christians are bad, SEE!" so they make it getting disbanded in the "canon" version, even if there is nothing bad behind the Abbey.
@@wolves600So pretty much they died trying to fight back against those witches and they got rewarded with being disbanded and told to "Get the fuck out"
@@whatisreddin7367 true. I think it's close to 40 gigs. I only got storage for 200 gigs and arma takes up almost 95 with mods. I can't bring myself to uninstall it. I had an SSD with an extra 250 but it suddenly stopped being recognized. But I was able to make room while still leaving at least 30 so my PC doesn't bog down
god, Jindosh really carried them all didn't he? playing around with the clockwork soldiers, there were able to easily empower 5 guards or 2 witches (didn't get more than that at once) and here it sounds like at least part of the reason overseers failed was clockwork soldiers again
That's for real! In the game, Breanna Ashworth and Deliliah were always kinda putting down Jindosh and Natural Philosophy.. But the truth is, the coup, was dependent on the clockwork solders! Jindosh didn't seem to care tho. He got to invent and do his expirements. He didn't care if they didn't respect his science
Hands down, the Abbey is one of the most interesting, intriguing and well thought concept of the world of Dishonored. As a Dungeon Master, the idea of a Atheistic church inspired many a cult during world building of various campaigns, and, objectively speaking, these guys are badasses and their drip is astounding.
I'm slightly reminded of the Church of Avacyn from the Innistrad setting of MtG. Like the Abbey of the Everyman, the intended end result of following the religion is ceasing to exist after death. The difference is, on Innistrad, existing after death can take on several forms: if your spirit doesn't persist as a Geist, your body can be raised by a Ghoulcaller, or dug up and stitched together with several others by a Skabaren. Technically, all three could happen to the same person.
@@AnarchoPunkChadThey would be more anti-theistic. They oppose the idea of religion heavily, from my knowledge there's no reference to any other religions or gods so they could be literally against religion because the outsider is the only choice. They remind me of the League of Militant Atheists from real history in a weird way.
Kings of the Immersive Sim and then they bought in some blindfolded chimpanzees and asked them to fling alphabet soup at sheets of canvas and so began the foundation of Redfall.
@@CoffeeFiend1 Taking in fresh graduates on minimum-pay contracts is the industry standard unfortunately, as is overworking them to the point of physical harm. Then they're discarded, usually before the game's even done, so the next batch of hopeful idiots can be used and used up. _That's_ the foundation of Redfall, and just about every game circa 2023.
Everyone must experience the game at least once with no superpowers, the world feels really different. Every route you took in other gameplays just useless because you can't reach that pipe 3 meters above you. And after more than 100 hours with superpowers, I discovered so much with playing like that. Man I love this game...
Two high overseers dead, legendary assassin as the lord protector, prosperity for most. No reason to shake the cage for a while. It is only in D2 when they decide to take advantage of the unrest to investigate Corvo, seen by a letter on the body on one of the overseers later in the level. They seek to look in his room once they dealt with Delilah, though this is a different abby, one after the newer high overseer died. I believe he was loyal to Jessamine and hence to Emily.
Reminder that Corvo wore his mask every time he went out in the first game so no one outside the Loyalists knew he was an assassin, and of the Loyalists the low ranking members who survived were all loyal to Corvo and Emily after Havelock, Pendleton, and Martin betrayed them. The three leaders cant reveal him either as Pendleton and Martin die in all routes (either they kill each other in High Chaos, or Havelock poisons them in Low Chaos), and while Havelock can survive in Low Chaos if you steal the key without him knowing, it's confirmed by the books and stuff that in the canon sequence of events Havelock is one of the few people Corvo actually kills. So there really isn't anyone left after Dishonored 1 that would know about Corvo's powers that would have any reason to out him for it. So it's entirely possible that they just didn't know about his powers in the time between games.
Forgot how I know this, but I heard (maybe in game) that those who were on deaths door gain a brief moment of awareness of the Void depending if you believe in it.
I never understood why the game tried to paint the Abbey as villains, whereas they are fighting against something we know is evil : the Outsider and the Void drive people mad, are linked to the rat plague and the bloodflies etc. Most of the times, the people we see being persecuted by the Abbey are guilty af, but the game still seems to demand that we pity them. It's cool though that the game allows you to say f*ck off to the Outsider in the second game.
The outsider is not evil, he is mostly uncaring about morality and gives people powers to see what they do with it. Now the void is considerably more dangerous, in the sense it also has no cares about human morality. The Abbey is not wrong that powers given by the void more often than not drive people crazy, but one thing to have in mind. The Abbey uses the outsider has an excuse to keep their power, to the point that they get unhappy that he is gone after the death of the outsider, and they go after everyone they can claim any link to him, you hear and see it in both games, from calling normal woman witches to torturing innocents. All factions of the dishonored world are grey on the morality scale, excluding the crime groups
@@alexandrewildfire6405 Mmh, I never played DotO, so I believe you. But concerning the Outsider, I'd say he IS evil, precisely because he doesn't care about the consequences of his actions : out of boredom, he creates horrible situations, just for entertainement. It's like a Joker thing to do. Yes he gives Corvo powers to regain his honor, but he's also the one who gifted Daud and Delilah (and Daud even implies that the Outsider wanted him to kill the Empress). All in all, it's also implied that he is linked to both the rat plague and the bloodfly epidemy ... so yeah, I get why Daud would want to kill the guy in DotO.
@@FrenchLegitimist Dishonored is a big example of everything is terrible in one way or another, the world is deadly, the afterlife is terrible, the abbey uses the outsider has a bogeyman to keep their hold on power (mostly the higher ups). A fun setting all things considered
@@FrenchLegitimist I guess the real issue is if ones personal definition of "evil" requires malicious intent, the Outsider was dangerious and uncaring, pulling straight Joker actions like you said, and its fair to call that evil, but personally the fact that he doesnt seem to act with malice keeps him in the "chaotically dangerious" area for me
One of the many bad moments with them is In the first game when you can hear how the overseers talk about a girl that wants to read a book and study mechanical engineering or something. And they all agree it's a sign of something evil possessing her, that they should watch out.
Most Overseers will say something to the effect of "I smell heresy around here" when investigating an area, and "I smell heresy on you" when fighting Emily or Corvo, so it seems that they do have some sense of it.
@@nobleradical2158 It's in a book, i believe. They are taken in as children born with a special gift and then have to go through a bunch of lethal trials before becoming overseers.
I went through this game without powers once. It wasn't bad but it just wasn't all that fun for me without blink. Blink is my favorite power in both games and I had a ridiculously tought time adjusting to Emily's power set. That no power run was just painfully slow to me. (No) Power to the people that enjoy it y'all like the challenge but its not for me
No powers run is interesting, but they should have given us the option to not carry lethal gear and then stack non lethal gear in its stead. Would have made clean hands runs much less annoying. Oh, and yes the Abbey is cool. Always painted as villains though, but they're really more like strict sentinels. They often say, the only reason you would fear the Abbey is if you're a witch or practicing magic.
Problem is the Abbey murders innocents who aren't using magic aswell. Its like the Salem witch trials, the Abbey are a bunch of zealots who are willing to put down innocents just because they MIGHT be using magic, even if there is little to no proof. The Void can drive people mad yes, which should have them try to educate rather than butcher, maim and burn. Despite the cold apathy of the void the Abbey have very few excuses for being a bunch of bastards fueled by religious zealotry.
The Abbey are villains though, they're big A-holes. You hear from guard conversations in the first game that they snatch up anyone they have even the slightest suspicion of being a heretic, and in Dishonored 2 you can hear Overseers gloating about killing a little girl they suspected of heresy. The Abbey has a lot of power, and a lot of the people they target likely aren't even magic users.
The funniest thing is that Corvo has been (correctly) suspected of having the Outsider's mark by the Abbey for years before Dishonored 2, due to never taking off the leather wrapping on his hand lmao
Dunwall has fallen, billions must dishonor.
It's dishonorin' time
"we have been dishonored, too"
nothing ever dishonors.
HWBAH (He Will Always Be A Heretic)
Idk man stopping time and teleporting seems pretty neat to me
Heretic
Nope, into the "music box," you damn heretic.
This is sounds really cool and all but one thing they got right in a diary of Corvo/Emily. This sort of power can't be free. This is a devil's bargain.
Is being executed within a second and then turning into nothing or getting eaten alive by hundred of rats suddenly appeared under you sounds neat?
@@SayansundupovFrom what i can tell it's pretty much because the outsider is bored lol.
that makes me feel proud for having gone with the no powers route, I'm on the 4th mission playing for the first time and doing a no powers, ghost and no kills run.
There’s gonna be a whole lot of quick saves
@@eduardolobo2533 indeed there was 😂
Though I paused, I'm doing the exact same thing.
Did the same kind of challenge run in Dishonored 1, except I used Blink.
On the easiest difficulty lol
How do you ghost the mansion without powers?
The world in Dishonored is so alive. It really does feel like you are a part of it.
Well it is called an immersive sim for a reason. Great attention to detail and plenty of ways to interact with the world around the player. 😁
Until you go on a murder spree
It has so much in common with Half Life 2 visually, but the world is so much richer. Even with the Empire on the verge of ruin, people still have religion, science, art, commerce, and politics. In HL2, the Vortigaunt have some of that but it was never explored much.
I like to think after everything this man survived and played a strong role in rebuilding the Abbey
Canonically in the books Emily disbands the abbey and seizes their assets after this
@@wolves600😂
@@andersonblock1211 so rip that guy even if he lives his career is gone
@@wolves600 Yes cause the libtards who made Dishonored realized people like the Abbey when they were supposed to be the "look how Christians are bad, SEE!" so they make it getting disbanded in the "canon" version, even if there is nothing bad behind the Abbey.
@@wolves600So pretty much they died trying to fight back against those witches and they got rewarded with being disbanded and told to "Get the fuck out"
Suddenly I'm hit with an urge to reinstall this game.
you should never have uninstalled it 😅 i dont think it even uses much storage space tbf
@@whatisreddin7367 true. I think it's close to 40 gigs. I only got storage for 200 gigs and arma takes up almost 95 with mods. I can't bring myself to uninstall it. I had an SSD with an extra 250 but it suddenly stopped being recognized. But I was able to make room while still leaving at least 30 so my PC doesn't bog down
@@DisorientedWanderer low storage is bummer bro i feel you
Every time Dishonored is mentioned, someone reinstalls it
You should.
god, Jindosh really carried them all didn't he? playing around with the clockwork soldiers, there were able to easily empower 5 guards or 2 witches (didn't get more than that at once) and here it sounds like at least part of the reason overseers failed was clockwork soldiers again
That's for real! In the game, Breanna Ashworth and Deliliah were always kinda putting down Jindosh and Natural Philosophy.. But the truth is, the coup, was dependent on the clockwork solders! Jindosh didn't seem to care tho. He got to invent and do his expirements. He didn't care if they didn't respect his science
Hands down, the Abbey is one of the most interesting, intriguing and well thought concept of the world of Dishonored. As a Dungeon Master, the idea of a Atheistic church inspired many a cult during world building of various campaigns, and, objectively speaking, these guys are badasses and their drip is astounding.
They're not necessarily atheistic in that they know the Outsider, a god, exists. They just happen to totally hate said god lmao
I'm slightly reminded of the Church of Avacyn from the Innistrad setting of MtG. Like the Abbey of the Everyman, the intended end result of following the religion is ceasing to exist after death.
The difference is, on Innistrad, existing after death can take on several forms: if your spirit doesn't persist as a Geist, your body can be raised by a Ghoulcaller, or dug up and stitched together with several others by a Skabaren. Technically, all three could happen to the same person.
Kinda helps the Abbey when the Godly realm of this universe gives fucked up powers like flesh-eating rats
@@AnarchoPunkChadThey would be more anti-theistic. They oppose the idea of religion heavily, from my knowledge there's no reference to any other religions or gods so they could be literally against religion because the outsider is the only choice. They remind me of the League of Militant Atheists from real history in a weird way.
@@rust9542
In a sense, yes. It seems kind of like Misotheism. Where you believe in a god, but hate them.
Love Arkane details
Kings of the Immersive Sim and then they bought in some blindfolded chimpanzees and asked them to fling alphabet soup at sheets of canvas and so began the foundation of Redfall.
@@CoffeeFiend1 Taking in fresh graduates on minimum-pay contracts is the industry standard unfortunately, as is overworking them to the point of physical harm. Then they're discarded, usually before the game's even done, so the next batch of hopeful idiots can be used and used up. _That's_ the foundation of Redfall, and just about every game circa 2023.
Total Witch Death
Based
Have a totally wonderful day!
Abhor the witch, destroy the witch
I didn't even know this guy even existed.
Guess its time to replay Dishonored 2 again XD
I can’t even begin to imagine completing this game with no powers.
We still have the ultimate superpower of F5 F9
it is remarkable they went to the effort of making all these details and yet didnt bother with voice direction of any kind
I immediately thought about if he had unique dialogue as soon as I heard the one on my magic run. Great writing.
Woah such an obscure change i never thought of! Amazing find!~ 😇
Everyone must experience the game at least once with no superpowers, the world feels really different. Every route you took in other gameplays just useless because you can't reach that pipe 3 meters above you.
And after more than 100 hours with superpowers, I discovered so much with playing like that.
Man I love this game...
pretty interesting
I feel like Corvo said fuck no to the outsider the second time too
Yeah, no wonder the Abbey got dismantled after after Emily got the throne back
After after
I didn’t even know this guy was here!
I'm confused why the Abbey would even have co-operated with Corvo post the first game
I'm guessing the Outsider's Mark was kept secret. I think there's some dialogue for Corvo on how he always "dreaded meeting the Abbey".
@@lesser8531 he’s also lord protector and father of the empress it’s hard to argue he is a heretic
@@wolves600 Because to call Corvo a heretic is basically like calling Emily a heretic, which let's be honest is a horrible idea
Two high overseers dead, legendary assassin as the lord protector, prosperity for most. No reason to shake the cage for a while.
It is only in D2 when they decide to take advantage of the unrest to investigate Corvo, seen by a letter on the body on one of the overseers later in the level. They seek to look in his room once they dealt with Delilah, though this is a different abby, one after the newer high overseer died. I believe he was loyal to Jessamine and hence to Emily.
Reminder that Corvo wore his mask every time he went out in the first game so no one outside the Loyalists knew he was an assassin, and of the Loyalists the low ranking members who survived were all loyal to Corvo and Emily after Havelock, Pendleton, and Martin betrayed them. The three leaders cant reveal him either as Pendleton and Martin die in all routes (either they kill each other in High Chaos, or Havelock poisons them in Low Chaos), and while Havelock can survive in Low Chaos if you steal the key without him knowing, it's confirmed by the books and stuff that in the canon sequence of events Havelock is one of the few people Corvo actually kills.
So there really isn't anyone left after Dishonored 1 that would know about Corvo's powers that would have any reason to out him for it. So it's entirely possible that they just didn't know about his powers in the time between games.
I came here on my no powers run and felt proud
Bruh i didnt see this guy because i was afraid to go on the ground and teleported and moved through buildings 😂
Weird didnt notice that when i was 10 played like two or three times one just fight everything didnt use powers just guns and gadets
Forgot how I know this, but I heard (maybe in game) that those who were on deaths door gain a brief moment of awareness of the Void depending if you believe in it.
Jealously is a fickle thing.
Everyone knows boys would look at teleportation and be like… “hell yeah”
I did my second dishonored 1 play through doing no magic, no kills, never detected. Most fun way to play
Meanwhile Ive never even seen this guy before XD
I never understood why the game tried to paint the Abbey as villains, whereas they are fighting against something we know is evil : the Outsider and the Void drive people mad, are linked to the rat plague and the bloodflies etc.
Most of the times, the people we see being persecuted by the Abbey are guilty af, but the game still seems to demand that we pity them.
It's cool though that the game allows you to say f*ck off to the Outsider in the second game.
The outsider is not evil, he is mostly uncaring about morality and gives people powers to see what they do with it. Now the void is considerably more dangerous, in the sense it also has no cares about human morality.
The Abbey is not wrong that powers given by the void more often than not drive people crazy, but one thing to have in mind. The Abbey uses the outsider has an excuse to keep their power, to the point that they get unhappy that he is gone after the death of the outsider, and they go after everyone they can claim any link to him, you hear and see it in both games, from calling normal woman witches to torturing innocents.
All factions of the dishonored world are grey on the morality scale, excluding the crime groups
@@alexandrewildfire6405
Mmh, I never played DotO, so I believe you.
But concerning the Outsider, I'd say he IS evil, precisely because he doesn't care about the consequences of his actions : out of boredom, he creates horrible situations, just for entertainement. It's like a Joker thing to do.
Yes he gives Corvo powers to regain his honor, but he's also the one who gifted Daud and Delilah (and Daud even implies that the Outsider wanted him to kill the Empress). All in all, it's also implied that he is linked to both the rat plague and the bloodfly epidemy ... so yeah, I get why Daud would want to kill the guy in DotO.
@@FrenchLegitimist Dishonored is a big example of everything is terrible in one way or another, the world is deadly, the afterlife is terrible, the abbey uses the outsider has a bogeyman to keep their hold on power (mostly the higher ups). A fun setting all things considered
@@FrenchLegitimist I guess the real issue is if ones personal definition of "evil" requires malicious intent, the Outsider was dangerious and uncaring, pulling straight Joker actions like you said, and its fair to call that evil, but personally the fact that he doesnt seem to act with malice keeps him in the "chaotically dangerious" area for me
One of the many bad moments with them is In the first game when you can hear how the overseers talk about a girl that wants to read a book and study mechanical engineering or something. And they all agree it's a sign of something evil possessing her, that they should watch out.
Huh, so he COULD tell
Most Overseers will say something to the effect of "I smell heresy around here" when investigating an area, and "I smell heresy on you" when fighting Emily or Corvo, so it seems that they do have some sense of it.
@@nobleradical2158 It's in a book, i believe. They are taken in as children born with a special gift and then have to go through a bunch of lethal trials before becoming overseers.
Where is this guy? I never once saw him ever
He is in the area before the gate that you have to power up.
In the final mission, he's at the gate within the Palace garden area. He's right at the start, at the bottom path
Never met this guy in my life
Overseers are not evil or fanatic, just plainly close minded (and not all of them)
While it makes the game harder to me that makes it more fun while doing a stealth playthrough
Motivted to do a no powers run
Quite Vibey
Adorable Positive Remark for The Hardest Players
Amazing World Detailing
Beautiful Inspiration
If only Bethesda took Notes
I went through this game without powers once. It wasn't bad but it just wasn't all that fun for me without blink. Blink is my favorite power in both games and I had a ridiculously tought time adjusting to Emily's power set. That no power run was just painfully slow to me. (No) Power to the people that enjoy it y'all like the challenge but its not for me
Is the dialogue the same if it’s Emily
I am not entirely sure, but I think it is. Unless Corvo or Emily are discussing each other, their dialogue is the same for most situations.
Yep. The whole "I can smell the corruption" and all that. Not sure about the No Powers version tho.
Wouldn't he address her as Empress here though in case of clean run?
@@TheArklyte he didn’t call corvos lord protector so I don’t think he would for her
they wear disguises hiding their face and identity so im pretty sure he wouldn't know it's her just someone swearing they will stop Delilah somehow
And I didn't know that.
Make Dunwall Whole Again lol
Not the MDWA taffers lmao
Make us whole, Corvo.
Is dishonored 2 well optimized now? I bought the package for 10$ but still havent played it
I don't know, i just buy new pc
I bought it during the winter sale and it works amazingly, even on my shitty gaming laptop
Makes the fucker heat up though
It runs fine on my PC, I think it has an issue with specific hardware setups.
Make Dunwall Whole Again
MDWA hats
How the hell do you complete the game without powers?
You have to reject the Outsider's mark when you first meet him
Make dunwall great again
No powers run is interesting, but they should have given us the option to not carry lethal gear and then stack non lethal gear in its stead. Would have made clean hands runs much less annoying. Oh, and yes the Abbey is cool. Always painted as villains though, but they're really more like strict sentinels. They often say, the only reason you would fear the Abbey is if you're a witch or practicing magic.
Problem is the Abbey murders innocents who aren't using magic aswell. Its like the Salem witch trials, the Abbey are a bunch of zealots who are willing to put down innocents just because they MIGHT be using magic, even if there is little to no proof. The Void can drive people mad yes, which should have them try to educate rather than butcher, maim and burn. Despite the cold apathy of the void the Abbey have very few excuses for being a bunch of bastards fueled by religious zealotry.
The Abbey are villains though, they're big A-holes. You hear from guard conversations in the first game that they snatch up anyone they have even the slightest suspicion of being a heretic, and in Dishonored 2 you can hear Overseers gloating about killing a little girl they suspected of heresy. The Abbey has a lot of power, and a lot of the people they target likely aren't even magic users.
“Innocent people have nothing to fear” lmao no did you even play the games?
Note: Every faction is painted as villains, as they all have hated and admired aspects.
The funniest thing is that Corvo has been (correctly) suspected of having the Outsider's mark by the Abbey for years before Dishonored 2, due to never taking off the leather wrapping on his hand lmao
Idk, I don't like playing without powers,it is boring🥲