I Made This Stylized Animation In Under An Hour! - 3D Animation Tutorial

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  • Опубликовано: 14 окт 2024

Комментарии • 24

  • @nicholasmanfredi1983
    @nicholasmanfredi1983 2 месяца назад +1

    Really awesome to watch your process from beginning to end!

  • @vitodeliso5835
    @vitodeliso5835 3 месяца назад +1

    Great video! Very helpful!

  • @toonron
    @toonron 3 месяца назад +1

    This is great! Nice to see how to push mocap and make it more stylized! 🤘

  • @macdrawz
    @macdrawz 3 месяца назад +1

    definitely gonna play with this workflow, never thought to use the time editor like that

    • @DeliProductions
      @DeliProductions  3 месяца назад

      Awesome! Yea the time editor is a pretty great tool. It used to not be that great but it definitely has gotten better!

  • @billalorra890
    @billalorra890 3 месяца назад +3

    More videos about styling mocap animation!!! it would be nice to see a mocap animation with acting skills.

    • @pinksugarbow
      @pinksugarbow 3 месяца назад +1

      Yes please!!! 🙌🏼

    • @DeliProductions
      @DeliProductions  3 месяца назад +2

      That's a great idea! I'll add it in the queue of videos! Got a few in the works but will probably work on this one at some point this week. Thanks for the suggestion! 😁

  • @nerae6153
    @nerae6153 Месяц назад +1

    Better than Ubisoft animation.

  • @makismakis277
    @makismakis277 3 месяца назад +1

    nice video) thanks)

  • @FancyFun3433
    @FancyFun3433 3 месяца назад +1

    This was awesome! I do have a question about your mocap. How did you get the mocap onto an ik rig? Was it a special script or is it something special with the rig or did you use empties to track everything. It looks like a plugin of some kind

    • @DeliProductions
      @DeliProductions  2 месяца назад

      Hey! So I used Advanced Skeleton to attach the mocap. I actually just posted a video going through my process!

  • @mohsensohilifard4877
    @mohsensohilifard4877 2 месяца назад +1

    How did you add the 3D effects to this animation after outputting it in Maya?

    • @DeliProductions
      @DeliProductions  2 месяца назад

      That was all done in Unreal Engine! I exported the animation and put it into an environment from the Marketplace

  • @syedahmadhassan6347
    @syedahmadhassan6347 3 месяца назад +1

    Did you used HumanIk to transfer animation to the rig?

    • @DeliProductions
      @DeliProductions  2 месяца назад

      I didn't use HumanIK, I used Advanced Skeleton. I just posted a video on this actually!

    • @syedahmadhassan6347
      @syedahmadhassan6347 2 месяца назад

      @@DeliProductions thank you definitely gonna check it out.

    • @syedahmadhassan6347
      @syedahmadhassan6347 2 месяца назад

      @@DeliProductions and thanks for making that video i did comment on one of your video to ask for it and you did listen to that thank you

  • @saisrikanth3583
    @saisrikanth3583 Месяц назад

    can u please share the rig

  • @vaellusionclearesta2941
    @vaellusionclearesta2941 3 месяца назад +1

    can you share the rig sirrr pleaseeee