In my opinion, the Paladin is the best designed class in 5E. It’s stellar, and this subclass looks like a blast to role-play. Redemption is a theme I love in any fantasy, science-fiction or horror setting. To me this subclass is the epitome of what a Lawful Good character should be: the embodiment of redemption, and the hope that good will ultimately triumph.
Man, people in here talking about how the idea of a nonviolent character is just ridiculous. If you want pure combat just play a video game! The opportunity for interesting stories is the whole appeal of tabletop games to me, and the Oath of Redemption sounds like a great source for them.
It is the whole appeal to *you* And to me aswell, but who are we to judge how and why someone is having with/playing tabletop games No gatekeeping pls :)
Love this class option! Favourite one so far... Though I found it nearly criminal that, at least in unearthed arcana, it doesn't have access to the “Calm Emotions” spell
I love this paladin. I’m playing one in Curse of Strahd right now. My character is a paladin who believes her god intentionally brought her to Barovia to redeem all this in Barovia, even Strahd. I don’t even know if that’s possible, but I can try.
so, in theory, you could go from a oath of conquest to oathbreaker to death knight to oath of redemption if you're resurrected after you're redeemed as a death knight?
I actually think a great NPC that a party could meet who has taken the Oath of Redemption is Eludecia, the Succubus Paladin. A demon who was redeemed through the power of love actually. An official character in D&D, her story learned in an adventure path.
I love it so much, I am immediately going to write both a big-bad conquest paladin into my campaign, and an oath of redemption paladin who used to follow him until he was rescued from certain death by a kind stranger.
I was really bummed to see the Way of Tranquility gone. A pacifist healing monk seemed core to the idea of a Monk in the first place, like it should have been in the PHB.
Hmmmm....Why can Angels fall in D&D but Devils and Demons cannot rise? I had a campaign long quest to redeem a Erinyes as a paladin, It was a lot of fun and very tough. She had to find out about her past and fall, which was tough for a being that's lived for thousands of years.
There are actually very rare demons and devils that changes alignment to good but heaven is not that open armed about them as much as hell open armed about fallen angels
Perhaps it is the Judeo-Christian background the game is being made in? Where we think of the Fall as a symbolic part of the mythology involved, for humans and angels.
Because in cannon a devil is not an angel. Devils are an amalgamation of wicked human souls who entered hell and were molded and coagulated into a malicious entity that is henceforth a devil and the more souls they accumulate, the higher a tier of devil they become. Their selfishness in all essence is essentially part and parcel of how devils survive and evolve. Angels have no such thing
This was my favorite addition. This was exactly how I was playing my paladin and none of the Oaths really fit. When this came along, it was like you had read my mind.
Broooo, three years too late, but that is EXACTLY what I'm doing. It's my first time playing, and I found this subclass and thought, That's the one. That's Michael Carpenter. My half-orc's name is even Mikael, lol. 😆
This is so true, especially in the rare times Micheal goes full Fist of God on some monsters. Oath of Redemption specifically has it written in its tenants that knowing when something is too far gone is important, so you have to kill it knowing your course is just. It fits Micheal to a t.
I've been playing a Redeemer paladin and it's become my favourite character yet. Playing a thoroughly optimistic character embodying mercy the way other paladins do duty is very rewarding! I highly recommend it. Has a "living Saint" vibe!
If I had to guess, the biggest complaint about the Tranquility Monk was that they got a version of lay on hands with a pool twice as large as a Paladin's. I mean that was my complaint. I'm looking forward to a Healer focused Monk one day, perhaps using their Ki to heal in some new way (read: not just spending ki to cast cure wounds). Now a truly healer focused Paladin who uses the Tranquility Monk's version of lay on hands, that I'd love to see. Oath of Mercy, Hospitaller Paladins any one?
Drakkonus Frostburn personally I never found it to be an issue as it was their only method of healing. Whereas paladins have both lay on hands and healing spells on top, and potentially more healing On top of that with the right oath. Maybe it needed a slight nerf, or to be reworked as a ki-based ability, but I didn't think it was gamebreaking. I'm still hoping to see it revisited in the future. Or any healer monk for that matter.
I'm playing a drow paladin of the Oath of Redemption. This Oath is the closest thing to a Silverhair Knight, which os the main idea of this character. It's amazing how the Oath fits to Eilistraee dogma!
I plan on doing this as well!!!! But my direction is a bit different my Drow is trying to redeem himself and the men he served with. He doesn’t know who Eilistraee is but is willing to up hold aspects of this oath to the best of his ability
I've always loved paladins, and I am really done with oath breakers and dark paladins, I was really not impressed with the oath of conquest, just taking that same old dark road to it's logical extreme. I think this'll be just what I was looking for.
Let's just be clear you made Oath of Redemption for Paladin rather than monk after all the Paladin Players (The ones like myself) where disappointed when you decided to release two Anti-Paladins and nothing else in the Paladin Unearthed Arcana. I am half joking but this was a bit of a redemption in my eyes... Pun not intended but completely welcome. The only issue with this Oath is that it is going to require a lot more buy in from the rest of the party, so you should probably not take it unless the rest of the party is going to be willing to try a more diplomatic approach. Though it is an awesome and more ethical way to get "minion" for the party, who are both powerful and vary loyal. Still as I said you need buy in from the other players, and a willingness to stretch your ethical rigidity from time to time, a problem with many of the other Oaths (At least the ones I find fun) but Redemption feels like it could cause more problems. Still I think it is a great addition to the Oath roster.
Idea for two characters to be in the party; paladin of redemption and hex blade warlock. The warlock’s soul is stuck in the shadowfel because of the paladin’s failure and he seeks redemption by freeing his friend while keeping his body close to keep it from dieing before his friend can come back.
I have a paladin/ bard that I'm playing right now that is a pacifist, and this option would work SO WELL for him! Can't wait. I'm going to see if the DM will let me change my oath!
Nice, I just watched Shaolin recently and could really see the warlord switching from a path of conquest to one of redemption. I'd recommend it to anyone trying to put together this sort of character.
Pally-player here! I always play a paladin, be it in vidyagames or tabletop; I usually play a LN Crown Oath tank(MC Sorcerer 14) but this will be perfect for an Aasimar paladin I'm trying to base off of Pallegina from Pillars of Eternity. She was the most stoic and had the most cutting wit.
I hope the Monk subclass he was talking about wasn't the Way of Tranquility, because I liked that subclass far better than this one. Redemption in UA just didn't click with me.
It was I'm pretty sure which I'm super bummed about. I'm playing a Tranquility Monk right now and I love absolutely everything about it and while this sounds okay, I really love everything that works with the Monk class specifically.
Thinking about Redemption Paladin an upcoming campaign. Sometimes DMs my group offer 1st level feats. If this DM does I'm going to take Variant Human so I can take Polearm Master and Sentinel.
The Oath of Redemption sounds a little similar to the Oath of the Crown from the Sword Coast Adventure's guide in terms of the abilities that he mentioned.
Wasn't Oath of Redemption in Unearthed Arcana the Paladin who seeks redemption from some dark forces he delved with? In other words an anti-hero sort of Paladin who uses dark powers in a positive way to redeem himself. This one is the goodiest two-shoes of all. Did they go a completely new way about it in the final version?
Danothyus1 Actually the Barbarians are closer to anime heroes: the go into rage induced super strength like Goku going Super Sayian, and they have the typical anime “my Rage keeps me conscious” thing.
Please don't take away the Oath of Redemption's dex based AC. I really like the idea of a paladins armor class being high without armor. I envisioned playing this as a Halfling and describing my fighting style as basically that of Arya from GoT
Takeshi McFinn I agree. I think that is also why their spellcasting ability is Charisma rather than Wisdom. The Wis-casters (Clerics, Druids) are the ones that gain their power from some kind of communion with higher powers. Their Wisdom in this case is their understanding of these higher powers. Meanwhile, Charisma-casters (Sorcerers are the most obvious example) use their force of personality to force magical change on the world. In the case of paladins, it is their determination that forces this.
My one issue with this is that I would've preferred it to be an oath of mercy or similar and use the name oath of redemption for a paladin focused redeeming themselves, not others.
A story of a paladin trying to redeem themselves would of course work regardless of Oath (with the exception of Conquest, probably). However, subclasses and, in the case of paladins, the tenets help telling some stories more than others. The Oath of Redemption as presented in Unearthed Arcana and in this video helps tell the story of a person who uses violence as a last resort, believe in the good in others and similar. What I would want is something that would help telling the story of "I did something bad or was a horrible person, and now I try to set things right". In terms of story and mechanics I guess I want Oath of Redemption to be closer to Oath of Vengence than what it actually became. That said, I have no issue with including a subclass to tell the story that goes well with this subclass. I would just want this subclass to have a different name so the word "Redemption" could be used for other stories. I can also see a potential overlap where a character who once was very violent and did bad things decides to reject all of that and try to both avoid using violence and try to prevent others from doing it. Such a character would clearly be both, but not perhaps the most typical Redemption paladin and also not the kind of redemption story I would be interested in.
This is interesting and all, but, in an rpg whose game system and published adventures emphasize mostly on combat and have rewards in the form of XP established for killing monsters and not for overcoming social obstacles, playing a Pacifist character could become a bore and an obstacle to the story's progression, in comparison to the mentality that the other players' characters might have. There are some DMs whose "play by the book" mentality leads them not to fully reward players who look for alternate ways of solving a problem to progress the story instead of just killing monsters. It's like "Well, it doesn't say in the DMG how much XP I should give you for making plans to avoid the place where the monster is, so I'm going to just stick to the things that are in the book: if kiling it grants you 100 XP, I'm only going to give you 100 Xp if you kill it, because otherwise it's still alive and you can find it again later." TL:DR: What I mean to say with my very personal and biased rant is that the new adventures and other add-ons should really come with concrete rewards to creative thinking. Of course, combat is important, I don't want to take value away from it, but choosing not to fight and overcoming the issue in a different manner should be equally valued.
I mean, technically one of the UA's version's main feature for "forgiving" still involved dropping a creature to 0 hitpoints and just knocking them out after a moment. I understand what you're saying, but it's not a complete killer of xp things. Plus I think it can add substance to actually characters for other players seeing them, instead of just the usual "where's the thing and how do we kill it" deals that adventures usually are.
They better not take away the Healing Monk. Cause why would you give Tranquility to the Paladin? PALADINS CAN ALREADY HEAL PEOPLE, so why hate on the Monk
They aren't publishing it in Xanathar. Which sucks a ton, but it is what it is. It already has like 7 different paths as it is now lol, even the Ranger has just 5 after this book and that's probably the smallest number.
I really like this. I was a huge fan of the pacifist monk conceptually, but felt that he lacked some ingredient skills. Hope this Paladin is what I was searching for.
I really enjoyed the original Monk concept. A character better designed for Exalted, I suppose. Its easy to forget the lack of subtlety that generally exists in D&D
I do like the subclass, but in UA I played it as a general non-"redemption" pacifist paladin. Partly because the tenents speak to me morally, nobody is beyond saving is a wonderful, if naive sentiment.
I'm playing a Tiefling Redeemer Paladin right now. And he's not some peace-loving hippie. He has kicked some major ass on more than one occasion. His entire redemption tale is about overcoming his fiendish tendencies and proving he and others like him can be just as compassionate and human as anyone else.
In my opinion, the Paladin is the best designed class in 5E. It’s stellar, and this subclass looks like a blast to role-play. Redemption is a theme I love in any fantasy, science-fiction or horror setting. To me this subclass is the epitome of what a Lawful Good character should be: the embodiment of redemption, and the hope that good will ultimately triumph.
Healers that work by taking wounds onto themselves are my jaaaaaaaam omg
Man, people in here talking about how the idea of a nonviolent character is just ridiculous. If you want pure combat just play a video game! The opportunity for interesting stories is the whole appeal of tabletop games to me, and the Oath of Redemption sounds like a great source for them.
It is the whole appeal to *you*
And to me aswell, but who are we to judge how and why someone is having with/playing tabletop games
No gatekeeping pls :)
@@MrJeo29
Guy literally made an anti-gatekeeping post and you accuse him of gatekeeping.
this is a pragmatic character that wants to give people a second chance. like my Vampire Paladin!
@@JeanLucCaptain I don't think vampires can be good under any circumstance unless they kill other vampires.
@@user-mh9dx7nz2r 😂 he got alignment reversed by an angelic artifact.
Playing a paladin of redemption in my newest campaign. It's both the most fun I had in D&D so far, as well as being the hardest to roleplay ever.
I just want Jeremy Crawford to deliver my eulogy. It'll all make so much more *sense*.
Love this class option! Favourite one so far... Though I found it nearly criminal that, at least in unearthed arcana, it doesn't have access to the “Calm Emotions” spell
I love this paladin. I’m playing one in Curse of Strahd right now. My character is a paladin who believes her god intentionally brought her to Barovia to redeem all this in Barovia, even Strahd. I don’t even know if that’s possible, but I can try.
so, in theory, you could go from a oath of conquest to oathbreaker to death knight to oath of redemption if you're resurrected after you're redeemed as a death knight?
Adam Roquemore sure, really up to your DM on that one ultimately though
There is a death knight subclass?
Vinn Regi it’s not like the WoW one, it’s more like a plain ol “evil paladin”. You can find it in the DMG if you’re interested
Sounds like an amazing thing to try and achieve :D
I actually think a great NPC that a party could meet who has taken the Oath of Redemption is Eludecia, the Succubus Paladin.
A demon who was redeemed through the power of love actually. An official character in D&D, her story learned in an adventure path.
I love it so much, I am immediately going to write both a big-bad conquest paladin into my campaign, and an oath of redemption paladin who used to follow him until he was rescued from certain death by a kind stranger.
I was really bummed to see the Way of Tranquility gone. A pacifist healing monk seemed core to the idea of a Monk in the first place, like it should have been in the PHB.
Mercy is pretty cool monk subclass. Can still work rp wise.
This is exactly what I've always wanted! I always play my Paladins this way and I'm so stoked to play this
I never cried about a dnd class until now
Hmmmm....Why can Angels fall in D&D but Devils and Demons cannot rise? I had a campaign long quest to redeem a Erinyes as a paladin, It was a lot of fun and very tough. She had to find out about her past and fall, which was tough for a being that's lived for thousands of years.
jokerthor interesting, not something I would have thougt.
while i can't see demons rising, I can definitely see devils doing so.
There are actually very rare demons and devils that changes alignment to good but heaven is not that open armed about them as much as hell open armed about fallen angels
That lawful alignment putting spanners in the works of your good alignment again.
"Devils cannot rise to good because they are Devils." --Angel
Perhaps it is the Judeo-Christian background the game is being made in? Where we think of the Fall as a symbolic part of the mythology involved, for humans and angels.
Because in cannon a devil is not an angel. Devils are an amalgamation of wicked human souls who entered hell and were molded and coagulated into a malicious entity that is henceforth a devil and the more souls they accumulate, the higher a tier of devil they become.
Their selfishness in all essence is essentially part and parcel of how devils survive and evolve. Angels have no such thing
In a Faerun setting, this Path would be perfect for a paladin who serves Ilmater.
Oooooh, agreed! The tortured god who suffers so others do not have to.
Wish we had got the Monk Way of Tranquility because it so fun.
This was my favorite addition. This was exactly how I was playing my paladin and none of the Oaths really fit. When this came along, it was like you had read my mind.
Sounds like a good Paladin of Sarenrae if you're using Pathfinder gods in your game.
sprainogre I was just gonna type the same.
I've been playing one dedicated to Lathander, seems to mesh well thematically
That's probably going to be a far more common match up.
Maybe because I just re-read "Grave Peril", but this is definitely Michael Carpenter's Paladin subclass.
damn straight it is.
This is what I thought of exactly!!
Broooo, three years too late, but that is EXACTLY what I'm doing. It's my first time playing, and I found this subclass and thought, That's the one. That's Michael Carpenter. My half-orc's name is even Mikael, lol. 😆
This is so true, especially in the rare times Micheal goes full Fist of God on some monsters. Oath of Redemption specifically has it written in its tenants that knowing when something is too far gone is important, so you have to kill it knowing your course is just. It fits Micheal to a t.
i love this paladin oath. i've wanted to try a character like this out for a very long time
So... basically a Jedi.
I've been playing a Redeemer paladin and it's become my favourite character yet. Playing a thoroughly optimistic character embodying mercy the way other paladins do duty is very rewarding! I highly recommend it. Has a "living Saint" vibe!
Yes! I was really hoping for the inclusion of this option. I'm definitely inspired to create a Redemption Paladin.
Can't wait to hug it out with some goblins tbh
damn, I guess this confirms no way of tranquility monk? I was a really looking forward to a healer monk.
kankunation13 probably shift the healing into a different Monk subclass.
kyubii972 I already have and I plan on it in a future game. I was just hoping for an official/updated version.
They've released the whole books contents page btw
If I had to guess, the biggest complaint about the Tranquility Monk was that they got a version of lay on hands with a pool twice as large as a Paladin's. I mean that was my complaint. I'm looking forward to a Healer focused Monk one day, perhaps using their Ki to heal in some new way (read: not just spending ki to cast cure wounds). Now a truly healer focused Paladin who uses the Tranquility Monk's version of lay on hands, that I'd love to see. Oath of Mercy, Hospitaller Paladins any one?
Drakkonus Frostburn personally I never found it to be an issue as it was their only method of healing. Whereas paladins have both lay on hands and healing spells on top, and potentially more healing On top of that with the right oath. Maybe it needed a slight nerf, or to be reworked as a ki-based ability, but I didn't think it was gamebreaking.
I'm still hoping to see it revisited in the future. Or any healer monk for that matter.
23:59 I'm a pacifist warrior, I see the good in peaple and violence is ever the last resource.
00:00 DIVIIINE SMITE!!!
Make it non lethal so you don’t kill and still up holding your oath
I'm gonna hug the world better and y'all aren't stopping meeeeee
RIP Tranq monk 🙏 u will be missed
Sounds like Michael Carpenter from the Dresden Files (at least through book 9, as that's as far as I've read).
I'd say that the Redemption paladin would best be a technical pacifist, and would knock out the enemy instead of kill them.
I'm playing a drow paladin of the Oath of Redemption. This Oath is the closest thing to a Silverhair Knight, which os the main idea of this character. It's amazing how the Oath fits to Eilistraee dogma!
I plan on doing this as well!!!!
But my direction is a bit different my Drow is trying to redeem himself and the men he served with. He doesn’t know who Eilistraee is but is willing to up hold aspects of this oath to the best of his ability
Oath of Redemption Drow
I’m thinking about building a Superman-esque Paladin like this.
This is going to have some really interesting results. Looking forward to checking it out!
i'm playing a Vampire Paladin with this! Sleep/Sanctuary are really useful.
The UA was very powerful mechanically. I sincerely doubt the abilities of most DM's to actually have behaviour restraints for Paladins.
I'm about to play a redemption paladin who's goal in life is to pacify Grumch.
story arc paladin of conquest meets paladin of redemption
I've always loved paladins, and I am really done with oath breakers and dark paladins, I was really not impressed with the oath of conquest, just taking that same old dark road to it's logical extreme. I think this'll be just what I was looking for.
I didn't really wanna play paladins but I wanna play this one
Let's just be clear you made Oath of Redemption for Paladin rather than monk after all the Paladin Players (The ones like myself) where disappointed when you decided to release two Anti-Paladins and nothing else in the Paladin Unearthed Arcana.
I am half joking but this was a bit of a redemption in my eyes... Pun not intended but completely welcome.
The only issue with this Oath is that it is going to require a lot more buy in from the rest of the party, so you should probably not take it unless the rest of the party is going to be willing to try a more diplomatic approach. Though it is an awesome and more ethical way to get "minion" for the party, who are both powerful and vary loyal. Still as I said you need buy in from the other players, and a willingness to stretch your ethical rigidity from time to time, a problem with many of the other Oaths (At least the ones I find fun) but Redemption feels like it could cause more problems. Still I think it is a great addition to the Oath roster.
I have played a pascifistic monk before. I'd like to give this a try.
Idea for two characters to be in the party; paladin of redemption and hex blade warlock. The warlock’s soul is stuck in the shadowfel because of the paladin’s failure and he seeks redemption by freeing his friend while keeping his body close to keep it from dieing before his friend can come back.
Heh, that's funny! I jump between oath of redemption and oath of conquest a lot.
I have a paladin/ bard that I'm playing right now that is a pacifist, and this option would work SO WELL for him! Can't wait. I'm going to see if the DM will let me change my oath!
Nice, I just watched Shaolin recently and could really see the warlord switching from a path of conquest to one of redemption. I'd recommend it to anyone trying to put together this sort of character.
Pally-player here! I always play a paladin, be it in vidyagames or tabletop; I usually play a LN Crown Oath tank(MC Sorcerer 14) but this will be perfect for an Aasimar paladin I'm trying to base off of Pallegina from Pillars of Eternity. She was the most stoic and had the most cutting wit.
Ayyy another pally main :^D
Is it just me or is this subclass basically a Jedi?
Pre-tty much! :)
*blazing hope*
love oath of redemption
Just started at level one in a homebrew campaign, this may be the Oath i take.
This would be my class....defender personality
I want my warlock acolyte to multiclass into this paladin
Yukine Miyazawa is an Oath of Redemption Paladin
I hope the Monk subclass he was talking about wasn't the Way of Tranquility, because I liked that subclass far better than this one. Redemption in UA just didn't click with me.
Cayotick of course it was Way of Tranquility. Redemption Paladin is apparently absorbing things from that UA subclass.
Also the book has tweaked and tested the subclass for paladin subclass. I have hope for this guy
I thought it was cool too It had that wanderer monk feel
It was I'm pretty sure which I'm super bummed about. I'm playing a Tranquility Monk right now and I love absolutely everything about it and while this sounds okay, I really love everything that works with the Monk class specifically.
Thinking about Redemption Paladin an upcoming campaign. Sometimes DMs my group offer 1st level feats. If this DM does I'm going to take Variant Human so I can take Polearm Master and Sentinel.
The Oath of Redemption sounds a little similar to the Oath of the Crown from the Sword Coast Adventure's guide in terms of the abilities that he mentioned.
Demongunner7 The paladin gets the ability to convert people by subduing them while tanking in cloth.... it's actually quite different in practice
i want to play this paladin as lawful evil and be like lex luthor
I’ve had so many players ruin my image of a pacifist adventurer that I feel they’ll just ruin this subclass too
Brim Runar what happend?
lol, they probably forgot they were supposed to be pacifists
Very cool!
I love this
Wasn't Oath of Redemption in Unearthed Arcana the Paladin who seeks redemption from some dark forces he delved with? In other words an anti-hero sort of Paladin who uses dark powers in a positive way to redeem himself.
This one is the goodiest two-shoes of all. Did they go a completely new way about it in the final version?
Doesnt the oath of the crown have a sinilar ability where you take the damage for someone else??
"Mr. President, get down!"
This is fricking Naruto. I can dig it.
So the Evelyn subclass?
By the Light of Lathander!
Hope we keep 16+dex ac. Probably too powerful but oh well lol
I like to call this sub-class the "anime hero"
Danothyus1 Actually the Barbarians are closer to anime heroes: the go into rage induced super strength like Goku going Super Sayian, and they have the typical anime “my Rage keeps me conscious” thing.
Please don't take away the Oath of Redemption's dex based AC. I really like the idea of a paladins armor class being high without armor. I envisioned playing this as a Halfling and describing my fighting style as basically that of Arya from GoT
Skyfreak713 I could see that. Personally I see Arya as a Kensei with a few Assassin lvs.
I was very sad to see the Armor of Peace cut from the UA version. I wanted to play a DEX-based Paladin. The XGtE version is less interesting now.
So, instead of something new, you blended Devotion and Crown?
Thank you for creating the shonen protagonist subclass. Can I pair my blazing hope with a horribly annoying voice for extra benefits?
Hmm. Frisk from Undertale, anyone?
Shaprax The Fiery I like to imagine that Paladins get their power mainly from their determination and not that much from their god
Takeshi McFinn I agree. I think that is also why their spellcasting ability is Charisma rather than Wisdom. The Wis-casters (Clerics, Druids) are the ones that gain their power from some kind of communion with higher powers. Their Wisdom in this case is their understanding of these higher powers.
Meanwhile, Charisma-casters (Sorcerers are the most obvious example) use their force of personality to force magical change on the world. In the case of paladins, it is their determination that forces this.
Getting a natural 20 on your saving throw...fills you with Determination.
Bluecho4 You were ambushed as you set up camp!
…but nobody came.
My one issue with this is that I would've preferred it to be an oath of mercy or similar and use the name oath of redemption for a paladin focused redeeming themselves, not others.
Viktor Bengtsson Nobody is stopping you from doing both.
A story of a paladin trying to redeem themselves would of course work regardless of Oath (with the exception of Conquest, probably). However, subclasses and, in the case of paladins, the tenets help telling some stories more than others.
The Oath of Redemption as presented in Unearthed Arcana and in this video helps tell the story of a person who uses violence as a last resort, believe in the good in others and similar. What I would want is something that would help telling the story of "I did something bad or was a horrible person, and now I try to set things right". In terms of story and mechanics I guess I want Oath of Redemption to be closer to Oath of Vengence than what it actually became.
That said, I have no issue with including a subclass to tell the story that goes well with this subclass. I would just want this subclass to have a different name so the word "Redemption" could be used for other stories. I can also see a potential overlap where a character who once was very violent and did bad things decides to reject all of that and try to both avoid using violence and try to prevent others from doing it. Such a character would clearly be both, but not perhaps the most typical Redemption paladin and also not the kind of redemption story I would be interested in.
This is interesting and all, but, in an rpg whose game system and published adventures emphasize mostly on combat and have rewards in the form of XP established for killing monsters and not for overcoming social obstacles, playing a Pacifist character could become a bore and an obstacle to the story's progression, in comparison to the mentality that the other players' characters might have.
There are some DMs whose "play by the book" mentality leads them not to fully reward players who look for alternate ways of solving a problem to progress the story instead of just killing monsters. It's like "Well, it doesn't say in the DMG how much XP I should give you for making plans to avoid the place where the monster is, so I'm going to just stick to the things that are in the book: if kiling it grants you 100 XP, I'm only going to give you 100 Xp if you kill it, because otherwise it's still alive and you can find it again later."
TL:DR: What I mean to say with my very personal and biased rant is that the new adventures and other add-ons should really come with concrete rewards to creative thinking. Of course, combat is important, I don't want to take value away from it, but choosing not to fight and overcoming the issue in a different manner should be equally valued.
I mean, technically one of the UA's version's main feature for "forgiving" still involved dropping a creature to 0 hitpoints and just knocking them out after a moment. I understand what you're saying, but it's not a complete killer of xp things.
Plus I think it can add substance to actually characters for other players seeing them, instead of just the usual "where's the thing and how do we kill it" deals that adventures usually are.
Sweet jeebus this looks cheesy but awesome.
This paladin is Dexy and sexy and I LOVE it
Dexy and he knows it
They better not take away the Healing Monk. Cause why would you give Tranquility to the Paladin? PALADINS CAN ALREADY HEAL PEOPLE, so why hate on the Monk
They aren't publishing it in Xanathar. Which sucks a ton, but it is what it is. It already has like 7 different paths as it is now lol, even the Ranger has just 5 after this book and that's probably the smallest number.
I really like this. I was a huge fan of the pacifist monk conceptually, but felt that he lacked some ingredient skills. Hope this Paladin is what I was searching for.
sounds like the John Carpenter subclass.
I... think you might mean Michael Carpenter.
Every John Carpenter movie I know is extremely scary and violent.
I really enjoyed the original Monk concept. A character better designed for Exalted, I suppose. Its easy to forget the lack of subtlety that generally exists in D&D
I do like the subclass, but in UA I played it as a general non-"redemption" pacifist paladin. Partly because the tenents speak to me morally, nobody is beyond saving is a wonderful, if naive sentiment.
I'm playing a Tiefling Redeemer Paladin right now. And he's not some peace-loving hippie. He has kicked some major ass on more than one occasion. His entire redemption tale is about overcoming his fiendish tendencies and proving he and others like him can be just as compassionate and human as anyone else.
This is the first option that they have confirmed that I am actually disappointed with. Oath of treachery was so much better.
players who enjoy resolving conflicts peacefully? LUL
soulkutu peaceful? more like in pieces and full of bloodlust!
My bard solves like half our problems by asking nicely
Solving it by making it peaceful through some good old fashioned murder, more likely
Any problem can be solved with the proper application of violence
666 views. How ironic
Sees this. Says: Meh. Rouge and Barbarian all the way.
im just gonna be honest, this archetype is horrible
Yeah? Why's it horrible for you?