Another problem of voice protagonists. Its an RPG, the player should be deciding how apprehensive or how enthusiastic any line's read should be... forgive me for momentarily beating that dead horse again
@@chompythebeast Go play D&D and make your own character then. Cause with enough literacy you can intuit the tone behind every written videogame line. Unless your protagonist has completely alien mannerisms...
@@cautiouslycynical9786 Or just any previous (or even the one later) Fallout game, I guess. Attempting to intuit significantly different takes from the reads we get is less about "literacy" and more an exercise in just ignoring offending lines. It was an interesting experiment, but they didn't go all-in on the voiced protagonist bit and just left us with a railroaded MC whose character doesn't even really gel with player actions much of the time. Some people don't mind, especially perhaps series newcomers and those who like the action a _lot_ more than the role playing. I think they've learned their lesson tho and probably won't do it again. Again, dead horse, but Fallout 4 will never live it down because so much of what it gets especially right is held back by the weak story and baked-in characterization. Text responses are not only easier to produce but are much better at allowing greater narrative depth and freer interpretation. But I'm now just stating something most everyone already agrees on anyway, I think
@@cautiouslycynical9786 Also just saw Starfield has a non-voiced protagonist, so yeah, Bethesda learned their lesson on this one. Again, it helps that the same thing that makes for better, more interpretable, and more iteratable (in terms of development) storytelling is also simply _easier_ overall
Comrade Lorenzo is completely in the right, he just happens to be able to live forever He was locked away for 400 years and doesn't want to die out of boredom so why did his family want to "help" him die, he has his priorities straight if 400 years didnt make him want to die
In a lore perspective it could work (kind of similar to gage, but mixed with curie and her attempts to find data) but in practice lorenzo would have to be toned down like mad, or can only be kept as a follower for a limited time before he goes on cool down and returns to Cabot house
Fallout 4 unfortunately gutted the karma system. But it'd be neat if you had low karma you had different dialog options with him than even neutral or good karma
at one point i made him a follower with a set of mods, he even used his powers. went around taking over settlements for the nuka world raiders with him. hard to be evil in the vanilla game, though you can wipe out all factions in far harbor without mods at least.
it’s not unfortunate imo, it’s one of the few good changes from NV. Karma system basically tells you what is good and what is bad, which is kinda dumb, because there are so many different views for different scenarios.
I remember when I first got this encounter. As I approached I was coming up the hill going towards the sunset drive in settlement. I came that way because I heard gunfire and thought the settlement was under attack. Instead I found Lorenzo fighting a group of super mutants, raiders, and even two random minutemen. I just stood there dumbfounded as he folded every single person with his psychic attacks. Then just stood there surrounded by almost twenty dead bodies. "Hello friend!" He says happily.
I got to imagine it was a wandering Raider and Super Mutant combat encounter (you run into two froups fighting pretty often, its a great way to grab gear by ganking both sides) and Lorenzo just saw this and walked into the firefight like it was a pleasant stroll.
Look it was an honest mistake sure I cleared out some mirelurks and drained a quarry so raders could move in • I set up spy cameras so rail road can watch you •helped B.O.S get their hands on a massive mini nuke weapon cache • helped the institute get a reactor to further their progress •gave a volunteer army some cannons that have decent range and helped them set them up all over in not really the most defensive spots if the gunners decide they want the guns and decide to try and capture them And that's all not including the stuff I did at the DLC zones accidents happen
Random encounters go from Common to Rare and often effected by what habits and choices you make as well as the level and skill sets in the game which helps influence the likely hood of such encounters to occur. My guess is there is a lot of random encounters in game that no one has seen yet because of either playing the game modded or have not choose a stat settings that no one has tried yet :3
@@Takomaru562 I dont play modded (cause I play on the ps4, what I got) and so I cant really get mods; so I mean ive looked everywhere; I even booted up the game earlier and went hunting on a Lorenzo save thanks also!
@@Takomaru562with the amount of modders and dataminers id say near enough all of them have been found by now, but most players likely arent aware of them
@@AtomicTitan1954 Yes, but up until now I'd always made contact with the railroad before getting to this stage and the caretaker in this case is Glory.
@@flowchartactualI think it’s meant to be implied the other person was a stand-in for her, but it kinda makes you wonder why Glory would show up if she didn’t know you were the one asking.
I always destroyed the Railroad before meeting Curie, so I didn't realise it was ever different. You see, I believe Synths are artificial robots and the illusion of them having free will should not be entertained. However, the Miss Nanny robot that I want to fuck, wanted to be turned into a human so I am glad Dr Amari was happy to help 😊
Ive stumbled over him fighting super mutants abd robots. He has a shock wave aura attack. Seen him shake off a suicider attack and an exploding tank bot.
"And what is the proportinate strength of a hat?" (Also why do i feel like the quote you just said is from monty python?) Apparently that of three nukes
Is that the very same raider base you helped them make you know the flooded quarry their old base was way too far away how could they possibly attack anyone from their old spot
@@stupidlizard4764 I mean to be fair. All the raiders in fallout live with bodies stabbed through with wires, hanging off ceilings, severed heads lined up on poles like kebabs. But yea no human would live like that so.. Bethesda logic indeed🗿
I remember I was exploring once, and I entered this random shed off the coast, and I turn to my right and he was just standing there. But I was not expecting that.
I hope he appears in fallout 5, since hes immortal and all. With new lore and etc carrying on with his story as well, maybe even choosing to aid him in another archeological find linked to his Lovecraftian crown
I've met him a bunch of times on various play throughs, on my latest I've met him three times. Always in the same spot wierdly enough, west of Lynn Woods by the creek.
If you let him out but kill him before he leaves the cell area (extremely hard) I think you’d benefit from both rewards. The piece you get from his pendant can be put on to a gamma gun and if that gamma gun has a legendary on it, it’ll have four effects.
I'm pretty sure dude murdered a whole group of people before Jack his son hid him and locked him away but after the nukes dropped they should have just let him go it's a perfect world for him, and he probably even has the power and knowledge to rebuild it.
Here's the real question though. HOW did his family manage to 'hide him away' with all the power he has. Trick him? doubt it. Overpowerhim? doubt it...@@justinpettit8282
@@towcat well, yeah like shoot them somewhere not lethal and have the police handle him, but if he has a knife or a gun, as well, then it becomes a life or death situation.
@@Miller-jh2bg Oh for sure. In the house and actively attacking you are two very different scenarios. If they're just breaking and entering, don't fire that gun cause you'll lose. But if they're coming at you, shoot to stop
I had that encounter. ...while I was "escorting" Edward Deegan on his route out of the Commonwealth after Lorenzo took over his house. It was...it was very awkward
So, Vault Dwellers survived because they were underground. How did the Cabots make it through the day the sky cracked, on the surface? Sure, maybe their condition protected them from the radiation element, but conventional injury kills them; even Lorenzo, and if nothing else, its surprising he didn't get loose when the bombs went off, and they didn't damage the equipment that kept him confined.
@@chadharger9323 la casa parece estar blindada desde dentro, las ventanas del mundo de fallout son muy gruesas y resistentes en muchos casos, y el sotano de parsons es... bueno, un sotano 😅 quiza instalo una caja faraday? Aunque mucha tecnologia preguerra parece haber aguantado el Pulso Electro Magnetico, incluso sin estar a resguardo
Honestly I know Fo4 is kinda a mess but as someone who’s experiencing much of the game for the first time I really loved stepping into diamond city for the first time, its got a cool post apocalyptic science fantasy vibe Plus Nick Valentine, love him already and I’ve only seen him for the duration of Vault 114
Oh noooooo! Those poor two wastelanders. Nevermind the Sole Survivor likely has over a thousand kills under his belt, most likely not all of them entirely justified.
I love how he calls him killing those two raiders a atrocity even though by this point the sole survivor has probably killed thousand of people already
Since he said he was experimenting on the irradiated and the dead people are normal I can only assume hes found out that if he gives his immortal life force to a ghoul They die turning back into humans I genuinely dont believe he killed them (intentionally), but rather he tried to heal them and they died
I love how the sole survivor sounds like he's choosing his next words very carefully as to not offend and become the next casualty. Plus you can hear in his voice he regrets letting him free. Isn't he immortal after you let him free meaning you can't put him down later?
Yep. Aside from 'game mechanics' for the questline, legitimately, the only reason he can be killed within the questline is his powers are suppressed within that room.... so... both mechanically and canonically, that was the only time he could ever be killed.
From what I recall, this guy isnt a villain in my books. His family trapped him and fed off him like vampires for HUNDREDS of years. Of course he is going to want revenge ahen he gets out! If im missing something that makes this guy evil, please tell me.
You can't ain't no telling how many people you kilt since leaving the vault and he also helps you fight if you are fighting and he runs into you he slick damn seem like he has super powers
Siding with Lorenzo gets you an infinite supply of the most powerful aid item in the game. Siding with Jack gets you a unique gamma gun variant that's only slightly better than a regular gamma gun. I usually side with Lorenzo.
Not being able to have the Institute investigate all this is a huge missed opportunity. Side with Jack, you can invite Jack to join the Institute. I mean he's a perfect candidate. Side with Lorenzo, maybe the Institute tasks you with betraying him and taking the helmet for research.
You can force him to be your companion with a companion mod, and when you do, and he starts fighting, ITS INTENSE, he lays WASTE to anyone you dares fight you. He is the only NPC that shakes the earth when he supper attacks
Wasting those people to help Bill isn't an evil choice. I was just defending myself, and Bill was right, btw. As for Bill taking himself out, i helped him make his own choice. I'm a hero.
All things considered, he's nicer to you than Shawn was. This guy, happy to see you, offers you immortality and welcomeness. Shawn leaves you out to risk your life several times over, has his ultimate murder synth attack you looking for it's courser chil, and decides to play it off like you didn't get a molerat disease on your way to the Institute.
hmm, personally i'll still side with jack. But, I do have a mod installed. If you get your hands on eight vials of the serum, and an empty IV bag, you can make a serum transfusion. The transfusion will deal 100 damage modified by your difficulty level, but if you survive, you essentially get the mod's version of the serum as a permanent effect reduces the strength bonus by 2, but adds 3 agl and end. The rad restoration is bumped up to 20 per second, and you also restore health slowly (about 5 a second.) Course, if you don't use console commands, you gotta be deceptive. Lefty has 4 if you kill him fast enough, there's three on the table, and if you're very lucky, a berserk raider will drop one before they can use it. So the only guaranteed way to get eight is to A) Kill Lefty fast, and B) lie about the very first dose of the serum you're sent to retrieve
The other Cabot’s were annoying, I smooth talked Edward into helping me take them out with Lorenzo 😂 since I tend to play a violent female lunatic it was right in my wheel house.
He's just standing there... MENACINGLY!
WEEEWOOO WEEWOOOO WEEEWOOOO
Wait, I’m the maniac…
@@johnmcwick1AAAAAAAAHHHHH
I love that so many people’s humor was built from SpongeBob 😂
Thank you
Love how nervous the Sole Survivor sounds when they see him again. Almost like they’re just now realizing what they’ve really unleashed
Another problem of voice protagonists. Its an RPG, the player should be deciding how apprehensive or how enthusiastic any line's read should be... forgive me for momentarily beating that dead horse again
@@chompythebeast Go play D&D and make your own character then. Cause with enough literacy you can intuit the tone behind every written videogame line. Unless your protagonist has completely alien mannerisms...
@@cautiouslycynical9786 Or just any previous (or even the one later) Fallout game, I guess. Attempting to intuit significantly different takes from the reads we get is less about "literacy" and more an exercise in just ignoring offending lines.
It was an interesting experiment, but they didn't go all-in on the voiced protagonist bit and just left us with a railroaded MC whose character doesn't even really gel with player actions much of the time. Some people don't mind, especially perhaps series newcomers and those who like the action a _lot_ more than the role playing. I think they've learned their lesson tho and probably won't do it again.
Again, dead horse, but Fallout 4 will never live it down because so much of what it gets especially right is held back by the weak story and baked-in characterization. Text responses are not only easier to produce but are much better at allowing greater narrative depth and freer interpretation. But I'm now just stating something most everyone already agrees on anyway, I think
@@cautiouslycynical9786 Also just saw Starfield has a non-voiced protagonist, so yeah, Bethesda learned their lesson on this one. Again, it helps that the same thing that makes for better, more interpretable, and more iteratable (in terms of development) storytelling is also simply _easier_ overall
@@cautiouslycynical9786 you do realise fallout was built using a tabletop system, right?
My boy Lorenzo didn't do anything wrong, he was just being quirky. I bet those wastelanders were like that when he got there.
Lorenzo is just a victim of the system, he just wants to be out and about, researching, living for 800 years, normal guy stuff
Comrade Lorenzo is completely in the right, he just happens to be able to live forever
He was locked away for 400 years and doesn't want to die out of boredom so why did his family want to "help" him die, he has his priorities straight if 400 years didnt make him want to die
The boy in question:
I mean we didn't see what happened. Maybe they attacked them.
@@jamesainsley6846 that's a strong possibility
This guy should have been an evil karma follower. It would have been funny to hear his dialogue on different quests and events in the story.
In a lore perspective it could work (kind of similar to gage, but mixed with curie and her attempts to find data) but in practice lorenzo would have to be toned down like mad, or can only be kept as a follower for a limited time before he goes on cool down and returns to Cabot house
Fallout 4 unfortunately gutted the karma system. But it'd be neat if you had low karma you had different dialog options with him than even neutral or good karma
at one point i made him a follower with a set of mods, he even used his powers. went around taking over settlements for the nuka world raiders with him. hard to be evil in the vanilla game, though you can wipe out all factions in far harbor without mods at least.
it’s not unfortunate imo, it’s one of the few good changes from NV. Karma system basically tells you what is good and what is bad, which is kinda dumb, because there are so many different views for different scenarios.
@@Akuankka000 karma is dumb but in fallout 4 absolutely any game mechanic that makes it deeper than a single droplet of water would have been nice
I remember when I first got this encounter. As I approached I was coming up the hill going towards the sunset drive in settlement. I came that way because I heard gunfire and thought the settlement was under attack. Instead I found Lorenzo fighting a group of super mutants, raiders, and even two random minutemen. I just stood there dumbfounded as he folded every single person with his psychic attacks. Then just stood there surrounded by almost twenty dead bodies. "Hello friend!" He says happily.
I got to imagine it was a wandering Raider and Super Mutant combat encounter (you run into two froups fighting pretty often, its a great way to grab gear by ganking both sides) and Lorenzo just saw this and walked into the firefight like it was a pleasant stroll.
I genuinely feel Cicero vibes from him. Cicero in skyrim and Lorenzo both have that unique personality that warrants caution and curiosity.
@@TheSlimCognitothat “personality” is typically referred to as being batshit crazy
*60 minute men plays*
Let this not distract the fact that if you go this route the sole survivor is basically immortal as well
How?
@@goldyshadow I think he still gives you those blood portions.
@@goldyshadow Lorenzos family lived off his blood. Now the player has an endless supply of it. Two immortals.
Think of all the good the Sole Survivor could do if he were to be immortal.............
@@grantkeller4634 And Director of the Institute.
I like how when an NPC kills two nobodies in the wasteland, it's an "atrocity".
And when we slaughter an entire faction
Its "saving lives"
😅 War, war never changes 😅
@molassesman4066 one life lost is a tragedy, a million is a statistic.
@@diegodlv1001 a million is a war
Until it's the brotherhood of steel
"he's to blame for the atrocity"
*has killed thousands of wastelanders prior to meeting lorenzo*
Look it was an honest mistake
sure I cleared out some mirelurks and drained a quarry so raders could move in
• I set up spy cameras so rail road can watch you
•helped B.O.S get their hands on a massive mini nuke weapon cache
• helped the institute get a reactor to further their progress
•gave a volunteer army some cannons that have decent range and helped them set them up all over in not really the most defensive spots if the gunners decide they want the guns and decide to try and capture them
And that's all not including the stuff I did at the DLC zones accidents happen
rookie numbers compared to the sole survivor xD
Man, Cabot house is how you make a side mission, compelling, fun, with diffrent endings, and how intresting the characters are.
I've played fallout 4 a ton of times and have done the quest like 15 times; I never knew this
Random encounters go from Common to Rare and often effected by what habits and choices you make as well as the level and skill sets in the game which helps influence the likely hood of such encounters to occur.
My guess is there is a lot of random encounters in game that no one has seen yet because of either playing the game modded or have not choose a stat settings that no one has tried yet :3
@@Takomaru562 I dont play modded (cause I play on the ps4, what I got) and so I cant really get mods; so I mean ive looked everywhere; I even booted up the game earlier and went hunting on a Lorenzo save
thanks also!
That's like there is a random NPC that pretends he's Preston Garvey . I've played the game a couple dozen times , and only ran into him once .
@@Takomaru562with the amount of modders and dataminers id say near enough all of them have been found by now, but most players likely arent aware of them
Darn, I’ve rescued him on four play throughs and seen him six or seven times. I’m fairly sure I saw him 3 three times on one play through alone.
I've only just found out that if you take Curie to Dr Amari you get a different caretaker and a different dialogue tree.
Ain't that part of her quest?
@@AtomicTitan1954 Yes, but up until now I'd always made contact with the railroad before getting to this stage and the caretaker in this case is Glory.
What’s interesting is if you do see the unnamed caretaker and then join The RR, Glory will act like she was the caretaker the whole time.
@@flowchartactualI think it’s meant to be implied the other person was a stand-in for her, but it kinda makes you wonder why Glory would show up if she didn’t know you were the one asking.
I always destroyed the Railroad before meeting Curie, so I didn't realise it was ever different. You see, I believe Synths are artificial robots and the illusion of them having free will should not be entertained. However, the Miss Nanny robot that I want to fuck, wanted to be turned into a human so I am glad Dr Amari was happy to help 😊
Ive stumbled over him fighting super mutants abd robots.
He has a shock wave aura attack.
Seen him shake off a suicider attack and an exploding tank bot.
Y aun asi, cae ante mi cañon rociador 😂😂
We need a video of that.
UG-Qualtoth: "Whoever the hat possesses shall gain the proportionate strength of a hat!"
"And what is the proportinate strength of a hat?"
(Also why do i feel like the quote you just said is from monty python?)
Apparently that of three nukes
Was pretty crazy when I read the file that said he was born in 1835 and put in the asylum in 1898, the man has been locked up for hundreds of years.
You think this is an atrocity? Well, thats one way to announce that youve never played a Fallout game before.
Its heartwarming to see the elderly being able to get out and still participate and be a part of the world. ❤
Never encountered him but yeah most of the time i sided with Jack. Lorenzo is a superpowered psycho 😂
As evil as all of them are. Lorenzo is basicially a mad god, which is the last thing the wasteland needs.
@@GlamStacheessnostalgialoungeBut then... Why not add a bit of chaos to the insanity of the wasteland?
@@Donnerwampadd more fire to an already existing blaze hm..?
@@mintz9782No no no, it's a POST apocalypse.
We gotta stoke the embers and reignite the fire
hey your pfp looks familiar now where have I seen it before...
POV: Lorenzo kills 2 ppl, the player 😮😮😮
The player also just getting back from exploding and entire raider outpost full of people 🗿🗿
They’re Raiders. Raiders are vermin, not people.
You know Bethesda logic: if they are bandits - they don't have a right to live. Almost word to word from Morrowind
Is that the very same raider base you helped them make you know the flooded quarry their old base was way too far away how could they possibly attack anyone from their old spot
@@lowgrav5900 🤯🤯🤯
@@stupidlizard4764 I mean to be fair. All the raiders in fallout live with bodies stabbed through with wires, hanging off ceilings, severed heads lined up on poles like kebabs. But yea no human would live like that so.. Bethesda logic indeed🗿
I remember I was exploring once, and I entered this random shed off the coast, and I turn to my right and he was just standing there. But I was not expecting that.
I hope he appears in fallout 5, since hes immortal and all. With new lore and etc carrying on with his story as well, maybe even choosing to aid him in another archeological find linked to his Lovecraftian crown
It could have been self defense. Just because he killed them doesn't necessarily make it murder.
Maybe they wanted his shiney golden hat
we'll never know
@@DontKnow-hr5mythat's the reason why I opened the door for him. Not to free him, but to figure out can I take this from his body
I've met him a bunch of times on various play throughs, on my latest I've met him three times. Always in the same spot wierdly enough, west of Lynn Woods by the creek.
he's waiting for you at the hangout spot
@@kinghj3727 Doing the drug deal or "blood deal" by the creek to avoid unwanted attention.
An _eccentric_ immortal psychic, thank you very much
I smoked him with the Gatling laser and pilfered his helmet.
Well i knoe ypu are lying cause its unobtainable and doesnt show up in the inventory lol
@@shadowdragunmods
@@shadowdragun where you been?!😂🤣
Don't you know Fallout games are modded to high heavens?
@@DystopianOverture quiza sea jugador de consola, se lo que es no poder moddear sin que se te crashee el juego, te limitas mucho 😂😂
If you let him out but kill him before he leaves the cell area (extremely hard) I think you’d benefit from both rewards. The piece you get from his pendant can be put on to a gamma gun and if that gamma gun has a legendary on it, it’ll have four effects.
I always side with Lorenzo. Dude was imprisoned over 400 years. Give him a break. Just let him have some fun for once.
I'm pretty sure dude murdered a whole group of people before Jack his son hid him and locked him away but after the nukes dropped they should have just let him go it's a perfect world for him, and he probably even has the power and knowledge to rebuild it.
@@justinpettit8282 He's just a quirky lil guy.
Here's the real question though. HOW did his family manage to 'hide him away' with all the power he has. Trick him? doubt it. Overpowerhim? doubt it...@@justinpettit8282
@@WarDragon72345 😂 aren't we all
He was also being leeched off.
"implying that hes to blame for the atrocities"
After youve killed literally thousands of people in the commonwealth 😅
I love how he even makes our character uncomfortable
Let's not pretend that The Player is in some way innocent - The Player is responsible for almost as many deaths as the war was!
I like to think that the wastelander had a key that opens a door for all those that died to a new life, and when all else fails, Tucker did it!
Lorenzo’s artifact gun is too good to pass up
“The atrocity” meanwhile sole survivor, kills thousands to find random scrap
Hey hey they shot at me first. If you don't want me taking your fancy weapon, don't shoot at me first
I bet youre one of those kind of people who believes its wrong to shoot a robber or home intruder
@@Miller-jh2bg
If they're not shooting at you, then yes, it is wrong. Don't escalate further than necessary. Stop and detain them but don't kill them
@@towcat well, yeah like shoot them somewhere not lethal and have the police handle him, but if he has a knife or a gun, as well, then it becomes a life or death situation.
@@Miller-jh2bg
Oh for sure. In the house and actively attacking you are two very different scenarios. If they're just breaking and entering, don't fire that gun cause you'll lose. But if they're coming at you, shoot to stop
I always side with lorenzo so that I can kill Jack and give his unique lab coat to Curie.
It ruins her rep sadly
@@monkiehater445 wdym?
"The atrocity"
The Sole Survivor with a body count in the thousands:
I dont know if 2 people dead is an atrocity, Seems more like a tuesday to me.
Fallout 4's Babette
YES
Hmm, for me he was standing over some raiders, not wastelanders.
I don't think the vault dweller can throw shade considering how many he's slaughtered.
Okay but it being the wasteland I would not be surprised if he wasn't 100% in the wrong
I had that encounter. ...while I was "escorting" Edward Deegan on his route out of the Commonwealth after Lorenzo took over his house. It was...it was very awkward
Who besides me thinks we need to have a Lorenzo Cabot story in the next fallout??!
I wouldn't call it an atrocity,
It's just two Wasteland Randos.
Hia suit is one of my fav, it glitched into a waste lander out fit and never went back i think im level 240.
If you were wearing the same clothes for 400 years, you’d probably want a change too.
Y is there a glowing red beam of light constantly under me pointing where ever i am.
He may be a psychopath but that unlimited mysterious serum is worth it lol
"What did you do to them?"
*I turned off their brains,simple as that silly!*
With that last line of his it seems the bodies should have been ghouls
He reminds me of Sheogarth
good all Fallout, "deranged immortal psychic"
So, Vault Dwellers survived because they were underground. How did the Cabots make it through the day the sky cracked, on the surface? Sure, maybe their condition protected them from the radiation element, but conventional injury kills them; even Lorenzo, and if nothing else, its surprising he didn't get loose when the bombs went off, and they didn't damage the equipment that kept him confined.
I'd say Jack saw the writing on the wall prior to the bombs and was crazy prepared.
@@chadharger9323 la casa parece estar blindada desde dentro, las ventanas del mundo de fallout son muy gruesas y resistentes en muchos casos, y el sotano de parsons es... bueno, un sotano 😅 quiza instalo una caja faraday? Aunque mucha tecnologia preguerra parece haber aguantado el Pulso Electro Magnetico, incluso sin estar a resguardo
Its bethesds, plot holes are to be expected lol
Bethesda
I personally liked Lorenzo and I didn’t like he was being taken advantage of so I killed the Cabot’s
Wow I forgot I left this here
Must be a random guy that stumbled upon a Dwemmer Artifact.
I mean for immortality... I'd leave him run around doing whatever he wants too
Interesting. I've never seen him out and about, only at his house
Only time I have run into Lorenzo was when he was Patrolling the riverside.
He seems terrifyingly scary with how he talks, but hey just a casual day for a super villain.
Honestly I know Fo4 is kinda a mess but as someone who’s experiencing much of the game for the first time I really loved stepping into diamond city for the first time, its got a cool post apocalyptic science fantasy vibe
Plus Nick Valentine, love him already and I’ve only seen him for the duration of Vault 114
the sole survivor said it best, he's just batshit crazy but who wouldn't be if you were locked up for 400 years in a box
Oh noooooo! Those poor two wastelanders. Nevermind the Sole Survivor likely has over a thousand kills under his belt, most likely not all of them entirely justified.
I hope we see bro in fallout 5
I love how he calls him killing those two raiders a atrocity even though by this point the sole survivor has probably killed thousand of people already
I don't blame him, there is no rule in post nuclear boston
That mailman is always dead, i don’t ever think I’ve seen one alive.
Since he said he was experimenting on the irradiated and the dead people are normal
I can only assume hes found out that if he gives his immortal life force to a ghoul
They die turning back into humans
I genuinely dont believe he killed them (intentionally), but rather he tried to heal them and they died
Love your content could listen to you for hours
Why does the Vault Dweller sound like he finds it weird? You are the one that let him out man! He should be like “My man lettuce burn this city down!”
The only thing that could have been more menacing is if they were still alive and cowering in fear as he looms over them in a t-pose.
One man's atrocity is another man's day at work
There is no way that is your favorite random encounter
If you are evil, the mysterious stranger should turn into him.
00:47 That moment of realization is amazing
Todd Howard did not do it again this time.
I love how the sole survivor sounds like he's choosing his next words very carefully as to not offend and become the next casualty.
Plus you can hear in his voice he regrets letting him free. Isn't he immortal after you let him free meaning you can't put him down later?
Yep. Aside from 'game mechanics' for the questline, legitimately, the only reason he can be killed within the questline is his powers are suppressed within that room.... so... both mechanically and canonically, that was the only time he could ever be killed.
@@raielle oh boy.
Calling the death of two people an atrocity in the world of Fallout is like calling a papercut a fleshwound
Siding with Lorenzo is the best choice for a melee build.
to be fair..there's every chance those wastelanders were hostile towards the WRONG person with a funny hat.
He looks like a half life character
Man Fallout 4 still kicking even better than Starfield.
"Small chance" I find him every time
Meanwhile Sole Survivor has killed hundreds. This is the apocalypse we’re in.
His helmet looks dwarven
From what I recall, this guy isnt a villain in my books. His family trapped him and fed off him like vampires for HUNDREDS of years. Of course he is going to want revenge ahen he gets out!
If im missing something that makes this guy evil, please tell me.
You can't ain't no telling how many people you kilt since leaving the vault and he also helps you fight if you are fighting and he runs into you he slick damn seem like he has super powers
Siding with Lorenzo gets you an infinite supply of the most powerful aid item in the game.
Siding with Jack gets you a unique gamma gun variant that's only slightly better than a regular gamma gun.
I usually side with Lorenzo.
This dudes the plug he's got that good good
Not being able to have the Institute investigate all this is a huge missed opportunity. Side with Jack, you can invite Jack to join the Institute. I mean he's a perfect candidate. Side with Lorenzo, maybe the Institute tasks you with betraying him and taking the helmet for research.
Atrocity? For all we know he was defending himself.
You can also occasionally find dead non-feral ghouls in his house when you visit for the vile
Oh god, the sheer lack of thinking....😂
I wonder if you could get him to go to Dunwich and have some Mega-Lovecraft interaction.
Anyone else get the feeling that this will tie into the plot of Fallout 5?
You can force him to be your companion with a companion mod, and when you do, and he starts fighting, ITS INTENSE, he lays WASTE to anyone you dares fight you. He is the only NPC that shakes the earth when he supper attacks
Wasting those people to help Bill isn't an evil choice. I was just defending myself, and Bill was right, btw.
As for Bill taking himself out, i helped him make his own choice. I'm a hero.
I saved him only because his name is Lorenzo.
I’m sorry but It took me two times watching this because I haven’t encountered him yet and was shocked he was every single npc from Oblivion.
Experienced this while running from a mini nuke carrying super mutant. The mutant ran into lorenzo, he tanked the mini nuke.
Yeah that hat can emit psonic aura waves that can protect him
All things considered, he's nicer to you than Shawn was. This guy, happy to see you, offers you immortality and welcomeness. Shawn leaves you out to risk your life several times over, has his ultimate murder synth attack you looking for it's courser chil, and decides to play it off like you didn't get a molerat disease on your way to the Institute.
hmm, personally i'll still side with jack. But, I do have a mod installed. If you get your hands on eight vials of the serum, and an empty IV bag, you can make a serum transfusion. The transfusion will deal 100 damage modified by your difficulty level, but if you survive, you essentially get the mod's version of the serum as a permanent effect
reduces the strength bonus by 2, but adds 3 agl and end. The rad restoration is bumped up to 20 per second, and you also restore health slowly (about 5 a second.)
Course, if you don't use console commands, you gotta be deceptive. Lefty has 4 if you kill him fast enough, there's three on the table, and if you're very lucky, a berserk raider will drop one before they can use it.
So the only guaranteed way to get eight is to A) Kill Lefty fast, and B) lie about the very first dose of the serum you're sent to retrieve
This is one character/quest where Bethesda forgot they're not making Skyrim anymore. Completely unfitting.
If he’s evil, I’m the devil (even on a good guy play through)
What the hell, had no idea this could happen. This weirds me out cuz I thought I had seen everything in Fallout 4 by now.
The other Cabot’s were annoying, I smooth talked Edward into helping me take them out with Lorenzo 😂 since I tend to play a violent female lunatic it was right in my wheel house.