And you will seek Me and find Me when you search for Me with all your heart. -Jeremiah 29:13 “For God so loved the world, that He gave His only Son, so that everyone who believes in Him will not perish, but have eternal life. - John 3:16 Repent therefore, and turn back, that your sins may be blotted out. - Acts 3:19 If you’re in North America, please go check out any of the churches available to you: PCA, OPC, Rpcna/Rpc, Urcna, or a canrc church (These are conservative and actual Presbyterian churches) If you can’t find one of the conservative presby churches then, maybe a Lcms Lutheran church. If you are Scottish, I recommend the Free Church of Scotland and the APC. (Different from the Church of Scotland) If you’re English I recommend the Free Church of England (Different from the Church of England) Also online you can look up church finders for each of the groups, it will show you locations
Giants can smack the ground so hard that they launch a fully armour-clad warrior hundreds of feet into the air. Them carrying a boulder up a mountain is entirely believable.
Kinda surprised you didn’t mention that the Dwemer get their “Dwarf” nickname from Giants, when they evidently had both a voice to speak and cultural influence amongst humans to spread their nomenclature.
Nate dropping a Skyrim video in 2024 like a champ. It's got to be hard to be a Bethesda Skyrim/Fallout RUclipsr considering they haven't put out a single player Fallout/Elder Scrolls game in almost 10 years.
I think Bethesda need to consider Nate to be a kind of seconded contributor officially or an official mediator/ Bethesda PR guy I think he does a really great job and doing a lot of work low key for Bethesda anyway purely for the love of the game so Bethesda should do the fair thing here and recognize nates contribution to the franchise this is my view the I think is fair and should be considered to bring him in officially in some capacity.
I’d say 76 does count, since it still provides lore for the series. I never played it cus online games don’t really interest me, but you can’t deny its contribution to lore.
Considering Giants are shown living semi sedentary nomadic lives, I'd say Guldun rock is a religious site, two offering fires surrounded by offerings and sacrifices from around Skyrim brought by Giant pilgrims, it would explain the beacon fire on the platform. Also Giants are pretty self sufficient so I doubt they are trading there, rather they most likely leave their offerings there for spiritual protection on their camps and cattle which is why they arnorn them with markings, perhaps it's a form of primal magic which requires being connected with those rocks and perhaps the Spirits inhabiting them.
To add onto this perhaps it's the reason Atmoran descendants care so much about the lands they inhabit, we need more Human and Nature interaction within Elder Scrolls, the Elves and Argonians aren't the only beings connected with natural phenomenon.
@@Ātēkuāni Only possible in ESO, as what specifically characterizes Men in The Elder Scrolls (especially the non-nords) is that they forgot they were once gods and created nature from their own divinity.
Secunda is not just a moon. It’s the greatest soundtrack on any video ever created. EVER! It’s even in shorts that have no relation to Elder scrolls or video games in that matter.
Crazy thing happened to me once a couple months ago; The Giant in the Malacath Shrine had a bit of a bug in his AI that day and just stood there and let Yamarz attack him! Yamarz was able to take down the giant completely on his own... well, at least until the Giant got to about 10% of his HP left, then he remembered he was supposed to fight back, then he one-shot Yamarz. But it was the first time I genuinely wasn't lying when I told Atub that Yamarz fought bravely.
@@althausz1 There's not, the game crashed as I was leaving the area so I had to reload the save, and the second time he DID kill the Giant all on his own. Then he walked up to me and used the same dialogue as if I had killed it for him.
Same thing happened to me in my last playthrough but it didn't crash afterwards. He kills the giant and then talks to you the same thing as if you killed the giant. "I can't let you leave jadajada". Didn't make sense because he did it himself. So yeah had to kill him too. Wish they had a different voiceline
@@saschaberger3212 Maybe because you know that he *asked* you to kill it for him? Just an excuse for mechanics not accounting for it, but still, it kind works?
@@MurdocsMiniondefinitely one of those moments where the devs realised that the players will do everything to try and break the scripted event and that it behooves the dev team to put in contingencies
The giants were never something I thought to question in Skyrim. They were just… there. Part of the world as much as the rest of Tamriel’s magical and fantastical creatures. It’s fascinating to speculate deeper into their lore!
I get how someone who doesn't particularly identify with the Nords might feel this way, but the Lore of Men in The Elder Scrolls (and by extension, the Nords, whom all races of men descend from) is exceptionally interesting and worth getting into.
Another fun bit of evidence towards the “giants are ancient atmorans” theory: the sketch titled “Talos bids farewell to the king of Atmora”, where the king is HUGE compared to Talos. Makes a lot of sense now why the king is so big.
The funniest thing for me when I started my new play through of the game, after I took care of the quest for Largashbur, I had later visited the camp again and it was being attacked by another giant. After we killed the giant, a dragon came down and wiped out the whole camp. Only the mage was left and acts like everything is okay.
Idk if anyone else has brought this up, but I've a theory? The Talking Stones might be a literal meaning? "Talking Stones" the stones where giants come to 'Talk', maybe like a Moot area? You have until/begin when the sun sets between the two stones to speak. Additionally, Secunda's Kiss, it might be a Lunar calendar? They watched the moons set behind the Mountain and watched the moons phases, marking 16 stones for each of the two Moons 8 phases? (Honestly just a hypothesis, but I thought it might be something to bring up!!)
Watched more lol sorry more theories!! So, adding into the Giant's drawings of the Swirls/Marks of Death - if I'm remembering correctly - Shor/Lorkhan was considered the Alpha and Omega to Nords, so there could be a connection or a reason to the fact Giants worship the Swirls too outside of common ancestors. Wasn't Lorkhan (admittedly in Khajiit mythology) called the Dark Heart when his heart was ripped out, which then became the moons? Not a big addition, just a curious thought!!
@@linogden4608 It's said that Shorkahns body made up the two moons that we see and his heart couldn't be destroyed so the divines cast it down into Tamriel and red mountain formed around it where the dwemer eventually found it
Given how the lore seems to suggest men and mer were one race at one point I can believe the Nordic giants being a divergent human clan. As for frost giants...to me they look like enormous, horned trolls. Especially if you compare them with frost trolls. And one of the sources for trolls is the wood elf wild hunts. So perhaps not so far off the mark to see frost giants as the elf equivalent to Nordic giants
i absolutely love the farmer encounter in skyrim, those little things, learning about the culture and superstitions of just average day to day people is so cool
Isn't the static telekinesis spell book found in a raider controlled cave near the super sap tree "a significant giant camp". The close proximity given the vastness of Skyrim could be an indicator that giants do possess some telekinesis. If they are backing their strikes with telekinesis in combat that could also explain how they can chuck around boulders and send everything they hit into space
Woah! Used to listen to these all the time, while working from home, a few years ago. Haven’t really kept up since then. Nate’s cadence has totally changed!
A few additions. The atmoran patterns are not entirely forgotten. They were heavily used in ancient nordic weaponry and even armor (if you look close enough). The current Nordic steel has taken it in a (multigenerational shifted sense) direction also. Secondly, We have known that the Atmorans were taller since release. When you meet Ysgramor in Sovenguarde, he is noticeably taller than the Nord counterparts.
@Some_Guy6 I intentionally left out Tsun, because he's technically a demigod, and I'm unsure if that changes things. But yes, he is a massive unit, to say the least.
I mean… levitation magic would explain the soaring rag doll effect you get from fighting giants in Skyrim. The giants aren’t just striking the ground so hard that physics turns off. They’re sending magic into the ground beneath you and blasting you off to Secunda.
Funnily enough, this could be true and even backed up by in game jank physics. If you use Spellbreaker to block their slamdown attack, it breaks its ward. Implying that the attack is magical in some capacity
Weird question: the soul carin was created by humans who became the ideal masters in the myrrethic era. So the architecture we see in the soul carin wouldn't be from Tamriel, but Atmora. Thoughts? Are the keepers we fight in the dawnguard dlc so much bigger because they are half-giants, or the former large humans?
This is actually a great question. I'm leaning more towards the ancient Nordic size like Ysgramor and Tsun(well he's a god but still) for the origins of the Keepers. But didn't the Ideal Masters only crafted the Soul Cairn after they were Ascended into Ideal Masters? They were just mortal necromancers who had a lot of power. Did they craft and build sad architecture themselves or did they make the souls trapped in their domain build it? Cause the souls inside the Soul cairn are not just nords, but also of different races. I don't think the other races know how to build said architectures unless the Ideal Masters gave them a blueprint or the ideal Masters literally sucked some old Atmoran buildings from Tamriel.
Just gonna share my favorite follower build I always build towards in a new playthrough. Mjoll the Lioness, she’s unkillable by enemies and you equip her with the giant’s club laying around one of the camps. You cannot pick this item up and use but if you have her take it, she will automatically equip it and it’s very powerful. I’m not sure if this is a known build but I found this out years ago in a playthrough and never went back since she’s killed things in a single swing
It might sound weird that giants would move massive stones over vast distances to make their shrines, or whatever they are, but consider real life megaliths for a moment and then realize that real life people moved multi-ton rocks for the same purpose over vast distances. And they didn’t have magic, or advanced alien technology despite what some would have you believe, to help them.
His videos and playing Starfield have made me appreciate how amazing… and missed… it is when the developer adds depth to the details, even if the effects of your actions demonstrate little depth to the depth.
Ok so. Ill write a long one as a new channel sub. This isnt what i expected, i came here expecting the avarage guy just explaining his videos based off of articles not actually diving into the games, contacting creators the whole nine yards. I am a sucker for the fallout series especially new vegas since I grew up in the 2000's and 3, new vegas was popular back then. Love the voice of this man, very explanatory and easy to understand as he annunciates his words so you can hear them clearly. Keep pushing that content out my man.
Nate continues to reveal the mind boggling depths of Bethesdas ES5. For some of us, life is too or hectic to fully explore this masterpiece of a game. Thank you Nate!
I mean, christ, her lips must have been spread across different timezones after a night with a giant, no wonder she didn't survive giving birth, her healthbar never recovered 😂
@@ncrranger6409Oh, i could have told those people that they will rarely live without testing it out. You have to be a downright degenerate or psycho (or both) to do something like this.
Gjalder, the Father of Lyris Titanborn, actually shows up in the ESO storyline as a ghost, and he talks! So somewhere between ESO and Skyrim SOMETHING happened that made the giants stop talking to humans. Though, it can be argued that Lyris' father was not a full blood giant. His exact line is "The blood of giants flows through my veins. " Which can mean anything really. Also the wiki classifies him as Nord, not Giant.
something between morrowind and skyrim happens, because in the bloodmoon dlc you find karstaag who is a talking frost giant, but in skyrim he's just the hardest to kill boss in the game
to add to your levitation theory one can perhaps surmise that the reason for the wacky physics when a player is hit and ragdolls flying hundreds of feet in the air is connected to the levitation magic and not from the physical blow itself, like it's a latent burst of magic that accompanies the blow intended or not by the giant. Maybe conscious control of the power was lost and so don't see them lifting monoliths but in fits of passion and violence is surfaces as that.
I know this was a year ago, but just saw it. If you watch a giant for a while, it will sometimes just whack the floor with it's club and cause a massive explosion of dust. So I think that shows it's just huge strength
I was wondering about why a giant, swinging his club downwards, launch people up. Shouldn't the people go splat or ripped-apart/decapitated instead? Your idea makes sense to me.
I always thought it to be an excess of damage, power that ragdolls you ... I once jumped off a cliff, and the second I hit the ground, it killed me and crashed. I assumed the numbers were too much for it to handle. Same thing has happened for the giant attack. It hits you with a ton of force and because ragdoll exists bounces you off the ground and into the air...
Giants using levitation magic? Well that explains why sometimes mammoths appear like a mile above and then plummet to the ground. Like Todd said: "It just works".
I hate how I don't currently have time for these longform videos. I cannot wait till I have a relaxing day watching all of them back to back. I love longform content.
I love that despite regular viewers being heavily familiarized with Michael Kirkbride and what context his writings fall under since he ceased being a Bethesda employee, Nate still takes the time to explain it, just in case the person viewing is hearing about him for the first time.
I've never bought Skyrim or played it, I fear that I'm the white whale that Todd Howard keeps re-releasing the game to try to capture, and if I ever do, he will stop.
I like that Kirkbride theory that Giants come from Nord homeland and we cousins to Nords. They both have cold resistance while the more primal Nords off mainland have reverence for the natural world similar to the giants.
I’m super interested in a frost giant video! I’ve always been curious about how, in the same way regular giants resemble humans, frost giants resemble trolls. I wondered if maybe they went through a similar process of evolution - but now I’m not so sure! Excited to see your take, Nate! :D
It's well established lore (though I can't remember if the source is an ingame book, a blurb in ESO or something else) that the frost giant's appearance being similar to Nordic giants is just a coincidence - or perhaps the trick of a Daedra, mocking Shor and his children.
Perhaps the giants were an elite magic wielding race that lived and worked with the Nords and through the dulling of their minds they lost some of that. They still retain their telepathy and so never speak and their "strength" is actually a manifestation of that telekinesis, as they put their will into action. As in they can't levitate rocks as they once did but rather think "I need to throw this boulder at his guy" and suddenly they are able to throw it.
That old concept art also implies that the levitation purely made the stones float, and wasn't full telekinesis in the sense of them being able to move them around, as evident by the people having to pull the stones with rope to get them to where they need them. Keeping this in mind I could totally see the now less intelligent giants not being able to achieve quite the same effect of fully levitating a rock, but that they can essentially still manifest enough of this power to reduce the weight of a boulder to the point that they can physically throw it. In terms of their origin I have a theory that expands a bit on what Nate mentioned here about Trinimac and Shor though. We know that the Aedra and Daedra can affect the mortal races on a massive scale under the right circumstances, like Azura cursing the Chimer into becoming the Dunmer because they betrayed her, and Boethiah supposedly being the one to have turned Trinimac into Malacath, which then caused all of the Elves that worshipped him to become the Orcs. If we consider that, it wouldn't be farfetched to think that maybe Shor/Lorkhan's defeat at the hands of Trinimac, and the implied event of his body being split in half and becoming Masser and Secunda, could have caused a similar concept of being split in half to be imposed on the entirety of the Atmorans, dividing their most notable traits. One side retained their intelligence but lost their stature and great strength and became the Nords, whereas the other side retained said strength and stature but lost their intelligence, thus becoming the Giants.
I love you Nate. I adored watching my cousin play Skyrim as a 12 year old and I love it now as a 22 year old. Thank you for making an entire channel towards my childhood !! (And fallout 4 too!!!)
41:00 .. and the ears, elven ears..nothing solved on that matter either. Thanks alot for this awesome video, Great to see you back in Skyrim, Nate, greetings from The Netherlands
23:28 and 35:30 the "swirly stuff" (similar to that on the cow) seems to look like the trunks of mammoths. Maybe that's why the giants felt a connection with them. Also, the obelisks and stuff may have been placed there a long time ago, perhaps during the Skyrim invasion? After which the giants just decided to roam around these parts. Would love to find out why they lost their speech (if they could speak before at all).
My buddy and I used to play Skyrim all the time growing up - he used to absolutely love the lore. I miss the dude - he would have loved your deep dives!
The body paint is a direct link to the ancient Celts, who wore woad into battle for similar reasons. The Nords are a mixture of our Celtic, Germanic, and Nordic ancient cultures.
If you're at all interested in Baldurs Gate 3, I would love to see you discussing it like you do Skyrim. It has so many small stories and mysteries you can only find out through thinks like letters and books or finding secrets in the world (for example the arcane tower in the Underdark and the person that lived there).
I've just came from your ancient video on the Dwemers and all I can think about right now is that if I ever get to work on a Fallout game I'm sneaking in some random Dwemer ruins to fuck with people.
"Driven into the mountains...and came back different...lesser...." When have we heard that before? Oh, right the snow elf conversion into falmer. I suspect the Dwemmer might also be a piece in this jig-saw.
The Dwemmer also got their names from the giants in the first place. When the giants could still speak and had a more firm cultural heritage, they were the first to call the Dwemer 'Dwarves'.
LETS GOOOO!! I love having a late night surprise upload from my favorite lore master! Also I love the mention of "I need to head to bed" and the other general "hey you, sleep" because that is very much what I am headed off to myself after finishing this lore time!
I found out that all the giants can be repeatedly farmed for majical weapons ,and apparel. The best thing i got so far is the Extreme Amulant of Sneaking 35% It started out as me dumping stuff off i didnt want to carry anymore in a giants chest. The giants chests that are the very nuce final boss chests farm the best things. At this point i sneak in and put 3 or 4 each of flawless diamonds, sapphires, garnets....etc into the chests and sneak off As i make my rounds to all the different giant camps random good stuff generates into the chests. The gems i leave dissapear This is another great example of why these games are so good
When I saw the rock it looked like an arched, so it made me think of an oblivion gate, and I instantly started thinking that the Giants worship Deidre at this camp. 14:17
EpicNate should be an NPC in Elder Scrolls 6. Nate the Epic or Nate the All-Knowing. ❤ Love this guys content it’s time Bethesda gives Nate his respect.
I never kill the giants at Fallowstone, just the one at the end, I sneak past the rest. There is a telekenesis spell, so it really isn't that wacky to consider. I am curious how Halted Stream Camp plays into it, as they have a lot of mammoths.
The fact that Giants are so mysterious just makes them more fascinating to me. I love many of the theories brought up in this video, especially the idea that Nords & Giants decend from a common Ancestor. Also makes me wonder what the average lifespan of a Giant is 🤔
Levitation Telekinesis magic could also explain the Skyrim space exploration program that players often unwillingly join when they first try to fight giants.
I wonder if Giants can speak, but they have such deep voices that man/mer cant hear the frequency. If the sounds we can hear are a "high" frequency by comparison, perhaps the Dwemer, by virtue of their Tonal shenanigans, were able to either transcribe or in some way perceive their speech. Mostly, i like the idea of Giants running at their foes while screaming like a 5yo who saw a big spider.
Dragon bones in itself while rare aren't weird to find especially since some dragons literaly had their own graves. Also Saarthal has an undead dragon aswell. It is possible they found the bone by chance.
Eso has been carrying the lore for a decade while bgs was jerking around with lame space games. Eso is 100 % canon I can’t stand when people say otherwise.
@@MarrockV and not to mention they work directly with bgs and especially on the new Daedric Prince they worked on it together with bgs. It’s canon as canon can be.
The One With Nature mod allows you to toggle hostility of all animals. On one of my playthroughs, I decided to make Giants allied and mammoths friendly. It was really interesting to be able to explore their camps without being "volunteered" into the Skyrim space program.
Always a good day with a Nate upload, and a skyrim one too! Cannot wait for that frost giant video, that one quest line with the summonable frost giant is always one of my faves to do when redoing the dlc!
For long I theorised nords came from giants. The bumps giants have on their heads look like they was once antlers but stopped growing antlers as they became useless as the giants got tall, like that happened to giraffes. In the labyrinthium there are draugr with antlers on their heads, not on helmets but as a part of them. They also seem a little taller than other draugr, other draugr already being much taller than any nord
You know.... A couple of years ago I had finally had enough Skyrim for my lifetime. I had enjoyed it so much over so many countless hours, days, weeks, months and years. I had also gotten the absolutely incredible RUclips videos by our guy Nate and also the Senile Scribbles to boot! I had completely stopped playing it for around a year and a half or so. Oh but then I got a Nintendo Switch. Then I found Skyrim for Switch. I was appalled at the full price they charged for a game that had been out like a decade. A game I had bought like 7 or 8 times already. Why the hell would they charge so much for a game that old? How could they justify the high price when the vast majority of people interested in it had already bought it multiple times!?I was pissed! The very idea to charge a price that modern triple a games were charging? How could they do this! So anyway, I bought Skyrim again. I can't and won't ever stop playing it now. My only excuse used to be I had to be in front of a computer or TV. Now I have Skyrim with me 24/7. Yep. Life is good for me in 2024
Way back in the day when playing skyrim on my 360, there were a few times near Whiterun where I'd run down one of the roads and end up passing a giant who wouldn't agro and become hostile. Either because i wasnt a threat to their heard or because of a bug, it left me alone. This happened a few times. So one time as i passed the giant i opened my inventory and dropped a bunch of food. Obviously, it didnt really matter. But i liked to think of it as a sort of peace offering or a thank you for not sending my ass to space.
Play World of Tanks for FREE and use code COMBAT to get a bonus pack for new and returning players: tanks.ly/3RrllCg
And you will seek Me and find Me when you search for Me with all your heart. -Jeremiah 29:13
“For God so loved the world, that He gave His only Son, so that everyone who believes in Him will not perish, but have eternal life. - John 3:16
Repent therefore, and turn back, that your sins may be blotted out.
- Acts 3:19
If you’re in North America, please go check out any of the churches available to you: PCA, OPC, Rpcna/Rpc, Urcna, or a canrc church
(These are conservative and actual Presbyterian churches)
If you can’t find one of the conservative presby churches then, maybe a Lcms Lutheran church.
If you are Scottish, I recommend the Free Church of Scotland and the APC.
(Different from the Church of Scotland)
If you’re English I recommend the Free Church of England
(Different from the Church of England)
Also online you can look up church finders for each of the groups, it will show you locations
*First*
Nooooo you betrayed war thunderrrr😭😭😭
it great that you're back Nate
i think the giants have different names than what we know them as. i think these names were given to them by nords.
In a parallel universe, Nate shows us a tiny skyrim ad before he goes deep into the lore of world of tanks
add?
@@anon1963🙄
@anon1963 🙄
Ad* @@anon1963
Wolrd
Bro is like the dad that leaves and comes back every two months
And we love him for that
But every time he comes back, the milk he got from the store is ever so delicious
He just went to get some milk... 10 states away
Exactly 😂
At least he brings back the milk and cigarettes 😅
Giants can smack the ground so hard that they launch a fully armour-clad warrior hundreds of feet into the air. Them carrying a boulder up a mountain is entirely believable.
Kinda surprised you didn’t mention that the Dwemer get their “Dwarf” nickname from Giants, when they evidently had both a voice to speak and cultural influence amongst humans to spread their nomenclature.
And the map of their camps seems to cover the surface of Blackreach
Wherever I heard this there was a disclaimer of not being verified.
It does seem weird to radically change canon for "joke".
Old lore is not cannon anymore
@@michellgutierrez3937 Why , what do you mean
@@nicolaschaigneau2001 And remember how tall Tsun is, gaurding the whale bridge in Sovngarde.
Nate dropping a Skyrim video in 2024 like a champ. It's got to be hard to be a Bethesda Skyrim/Fallout RUclipsr considering they haven't put out a single player Fallout/Elder Scrolls game in almost 10 years.
If you want to talk about lore you get plenty of it, partly some of the best stuff, every year. That's just something people need to start to accept.
I think Bethesda need to consider Nate to be a kind of seconded contributor officially or an official mediator/ Bethesda PR guy I think he does a really great job and doing a lot of work low key for Bethesda anyway purely for the love of the game so Bethesda should do the fair thing here and recognize nates contribution to the franchise this is my view the I think is fair and should be considered to bring him in officially in some capacity.
"No fallout/elderscrolls game in almost 10 years" we cant forget about fallout 4 and 76, as much as we'd like to
@@jeffgoldblunt 76 don't count and FO4 was released in 2015, it's 2024, so yeah not 10 years but "almost" 10 years
I’d say 76 does count, since it still provides lore for the series. I never played it cus online games don’t really interest me, but you can’t deny its contribution to lore.
Bandits: wants mammoth for food
Dragonborn: Wants mammoth for Grand soul gem
Also dragonborn: bandits for black soul gems
I think you mean
*wants Giants for Toe
Giants: want mammoths for friend
@@hillbillypowpow and milk
Idk if you're Referencing it or not but that's literally a Bit from The Senile Scribbles 😂😂
The giants having access to levitation magic would also be an excellent lore-friendly explanation for the Skyrim space program!
I thought the only levitation Giants could do was levitating a Dragonborn hundreds of feet into the sky…
I use the program often so I understand everything
would also explain the swirly designs on the eye of magnus. very similar to giants' style
The khajit discovered space travel ages before the events of skyrim, and have a populated settlement on one of the moons to harvest its sugar
Bro the last thing we need is a giant going full magnito and throw a small mountain at you with its fucking mind
I feel in the Hearthfire dlc you should have had the ability to send a cow for sacrifice to keep the giants from attacking your homestead
Or have the Giants defend your homestead. That would make a great mod!
Wait I just fully built Lakeview manor, giants fucking attack the homes?!
@@ros3m4ries lakeview? Oh sweet summer child. Lakeview gets the most attacks of any of em.
@@An_Inconvenience 5 days in i already faced all the enemies in the game files. but atleast i got a balcony looking over a lake
See now only if we had a chance to send a cow for sacrifice to ward off giants n also have other ways to stop other attacka
Considering Giants are shown living semi sedentary nomadic lives, I'd say Guldun rock is a religious site, two offering fires surrounded by offerings and sacrifices from around Skyrim brought by Giant pilgrims, it would explain the beacon fire on the platform. Also Giants are pretty self sufficient so I doubt they are trading there, rather they most likely leave their offerings there for spiritual protection on their camps and cattle which is why they arnorn them with markings, perhaps it's a form of primal magic which requires being connected with those rocks and perhaps the Spirits inhabiting them.
To add onto this perhaps it's the reason Atmoran descendants care so much about the lands they inhabit, we need more Human and Nature interaction within Elder Scrolls, the Elves and Argonians aren't the only beings connected with natural phenomenon.
@@Ātēkuāni Only possible in ESO, as what specifically characterizes Men in The Elder Scrolls (especially the non-nords) is that they forgot they were once gods and created nature from their own divinity.
Secunda is not just a moon. It’s the greatest soundtrack on any video ever created. EVER! It’s even in shorts that have no relation to Elder scrolls or video games in that matter.
You know a song is good when it's used outside of it's own context.
Petition to put Nate in TES:6 as a scholar who chronicles the history of Nirn
If not officially, there's always mods.
@@bennusmagnus5277 my god someone needs to do this
@@bennusmagnus5277nothing like honoring a lore buff with a non canon mod 🙄
I’ll take a follower circle Skyrim too
Na'et the Truther.
Crazy thing happened to me once a couple months ago; The Giant in the Malacath Shrine had a bit of a bug in his AI that day and just stood there and let Yamarz attack him! Yamarz was able to take down the giant completely on his own... well, at least until the Giant got to about 10% of his HP left, then he remembered he was supposed to fight back, then he one-shot Yamarz. But it was the first time I genuinely wasn't lying when I told Atub that Yamarz fought bravely.
Weird. I wonder if there’s any hidden dialogue…? Probably not. He’s gotta die there. If anything he would probably just turn on you after the Giant.
@@althausz1 There's not, the game crashed as I was leaving the area so I had to reload the save, and the second time he DID kill the Giant all on his own. Then he walked up to me and used the same dialogue as if I had killed it for him.
Same thing happened to me in my last playthrough but it didn't crash afterwards. He kills the giant and then talks to you the same thing as if you killed the giant. "I can't let you leave jadajada". Didn't make sense because he did it himself. So yeah had to kill him too. Wish they had a different voiceline
@@saschaberger3212 Maybe because you know that he *asked* you to kill it for him? Just an excuse for mechanics not accounting for it, but still, it kind works?
@@MurdocsMiniondefinitely one of those moments where the devs realised that the players will do everything to try and break the scripted event and that it behooves the dev team to put in contingencies
The giants were never something I thought to question in Skyrim. They were just… there. Part of the world as much as the rest of Tamriel’s magical and fantastical creatures. It’s fascinating to speculate deeper into their lore!
I get how someone who doesn't particularly identify with the Nords might feel this way, but the Lore of Men in The Elder Scrolls (and by extension, the Nords, whom all races of men descend from) is exceptionally interesting and worth getting into.
Another fun bit of evidence towards the “giants are ancient atmorans” theory: the sketch titled “Talos bids farewell to the king of Atmora”, where the king is HUGE compared to Talos. Makes a lot of sense now why the king is so big.
The funniest thing for me when I started my new play through of the game, after I took care of the quest for Largashbur, I had later visited the camp again and it was being attacked by another giant. After we killed the giant, a dragon came down and wiped out the whole camp. Only the mage was left and acts like everything is okay.
Idk if anyone else has brought this up, but I've a theory? The Talking Stones might be a literal meaning? "Talking Stones" the stones where giants come to 'Talk', maybe like a Moot area? You have until/begin when the sun sets between the two stones to speak. Additionally, Secunda's Kiss, it might be a Lunar calendar? They watched the moons set behind the Mountain and watched the moons phases, marking 16 stones for each of the two Moons 8 phases? (Honestly just a hypothesis, but I thought it might be something to bring up!!)
Watched more lol sorry more theories!!
So, adding into the Giant's drawings of the Swirls/Marks of Death - if I'm remembering correctly - Shor/Lorkhan was considered the Alpha and Omega to Nords, so there could be a connection or a reason to the fact Giants worship the Swirls too outside of common ancestors. Wasn't Lorkhan (admittedly in Khajiit mythology) called the Dark Heart when his heart was ripped out, which then became the moons? Not a big addition, just a curious thought!!
What a creative mind you have!
@@ichi5974 Thank you 😊😊
@@linogden4608 It's said that Shorkahns body made up the two moons that we see and his heart couldn't be destroyed so the divines cast it down into Tamriel and red mountain formed around it where the dwemer eventually found it
No, it's unlikely. Unless Bethesda claims otherwise, it is not so.
Was just about to go to bed, perfect timing
Lol same
For real ❤
how are we all living the same life haha
That voice, man. No insult. This voice and the pacing. 👌 one of the best on youtube.
Given how the lore seems to suggest men and mer were one race at one point I can believe the Nordic giants being a divergent human clan.
As for frost giants...to me they look like enormous, horned trolls. Especially if you compare them with frost trolls. And one of the sources for trolls is the wood elf wild hunts. So perhaps not so far off the mark to see frost giants as the elf equivalent to Nordic giants
i absolutely love the farmer encounter in skyrim, those little things, learning about the culture and superstitions of just average day to day people is so cool
Can you IMAGINE what ES6 is going to be like?
@@JediMentat Hopefully not like starfield
Heh cute@@JediMentat
Isn't the static telekinesis spell book found in a raider controlled cave near the super sap tree "a significant giant camp". The close proximity given the vastness of Skyrim could be an indicator that giants do possess some telekinesis.
If they are backing their strikes with telekinesis in combat that could also explain how they can chuck around boulders and send everything they hit into space
Woah! Used to listen to these all the time, while working from home, a few years ago. Haven’t really kept up since then. Nate’s cadence has totally changed!
A few additions. The atmoran patterns are not entirely forgotten. They were heavily used in ancient nordic weaponry and even armor (if you look close enough). The current Nordic steel has taken it in a (multigenerational shifted sense) direction also.
Secondly, We have known that the Atmorans were taller since release. When you meet Ysgramor in Sovenguarde, he is noticeably taller than the Nord counterparts.
And Tsun.
@Some_Guy6 I intentionally left out Tsun, because he's technically a demigod, and I'm unsure if that changes things. But yes, he is a massive unit, to say the least.
"absolute unit"
I mean… levitation magic would explain the soaring rag doll effect you get from fighting giants in Skyrim. The giants aren’t just striking the ground so hard that physics turns off. They’re sending magic into the ground beneath you and blasting you off to Secunda.
It’s true
Funnily enough, this could be true and even backed up by in game jank physics. If you use Spellbreaker to block their slamdown attack, it breaks its ward. Implying that the attack is magical in some capacity
I actually love this comment and the replies
Weird question: the soul carin was created by humans who became the ideal masters in the myrrethic era. So the architecture we see in the soul carin wouldn't be from Tamriel, but Atmora. Thoughts? Are the keepers we fight in the dawnguard dlc so much bigger because they are half-giants, or the former large humans?
Yo let him cook, I never thought about this.
Oh interesting point. I wonder if Bethesda considered that
This is actually a great question. I'm leaning more towards the ancient Nordic size like Ysgramor and Tsun(well he's a god but still) for the origins of the Keepers. But didn't the Ideal Masters only crafted the Soul Cairn after they were Ascended into Ideal Masters? They were just mortal necromancers who had a lot of power. Did they craft and build sad architecture themselves or did they make the souls trapped in their domain build it? Cause the souls inside the Soul cairn are not just nords, but also of different races. I don't think the other races know how to build said architectures unless the Ideal Masters gave them a blueprint or the ideal Masters literally sucked some old Atmoran buildings from Tamriel.
Great question
That is a fantastic idea! :0 I really like that.
Just gonna share my favorite follower build I always build towards in a new playthrough.
Mjoll the Lioness, she’s unkillable by enemies and you equip her with the giant’s club laying around one of the camps. You cannot pick this item up and use but if you have her take it, she will automatically equip it and it’s very powerful.
I’m not sure if this is a known build but I found this out years ago in a playthrough and never went back since she’s killed things in a single swing
It might sound weird that giants would move massive stones over vast distances to make their shrines, or whatever they are, but consider real life megaliths for a moment and then realize that real life people moved multi-ton rocks for the same purpose over vast distances. And they didn’t have magic, or advanced alien technology despite what some would have you believe, to help them.
The fact that this man is still putting out super interesting Skyrim videos after so many years is so awesome! We appreciate you Nate!
His videos and playing Starfield have made me appreciate how amazing… and missed… it is when the developer adds depth to the details, even if the effects of your actions demonstrate little depth to the depth.
The concept art about Nords moving monoliths with levitation reminds me of the myth of Merlin making Stonehenge by levitating the stones into place.
Oh I've never heard that that's great
Nate the late night, "National Geographic of Skyrim" in the best way ❤
The David Attenborough of Skyrim :D
@@kieramaccourt8717 😂 exactly
Ok so. Ill write a long one as a new channel sub. This isnt what i expected, i came here expecting the avarage guy just explaining his videos based off of articles not actually diving into the games, contacting creators the whole nine yards. I am a sucker for the fallout series especially new vegas since I grew up in the 2000's and 3, new vegas was popular back then. Love the voice of this man, very explanatory and easy to understand as he annunciates his words so you can hear them clearly. Keep pushing that content out my man.
Nate continues to reveal the mind boggling depths of Bethesdas ES5.
For some of us, life is too or hectic to fully explore this masterpiece of a game. Thank you Nate!
Mixing a giant with a Nord sounds like breeding a chihuahua with a great dane
Nah great Dane with a bear
Yeah I get the woman died at childbirth but how the hell didn't she die at conception, also didn't think ESO would have r#@pe going on... jeesus
I mean, christ, her lips must have been spread across different timezones after a night with a giant, no wonder she didn't survive giving birth, her healthbar never recovered 😂
Those are real. They’re called Chidandans. Obviously they only work with implanted contraception. And they very rarely actually live.
@@ncrranger6409Oh, i could have told those people that they will rarely live without testing it out.
You have to be a downright degenerate or psycho (or both) to do something like this.
Gjalder, the Father of Lyris Titanborn, actually shows up in the ESO storyline as a ghost, and he talks! So somewhere between ESO and Skyrim SOMETHING happened that made the giants stop talking to humans. Though, it can be argued that Lyris' father was not a full blood giant. His exact line is "The blood of giants flows through my veins. " Which can mean anything really. Also the wiki classifies him as Nord, not Giant.
Is he seen in game? Does he look like a giant? Or a big human?
something between morrowind and skyrim happens, because in the bloodmoon dlc you find karstaag who is a talking frost giant, but in skyrim he's just the hardest to kill boss in the game
though tbf he does grow like... 10 feet between the 2 games
"Somewhere between ESO and Skyrim something happened"
Yeah, the warp in the west.
@@Tatwinus That only effected Iliac Bay
to add to your levitation theory one can perhaps surmise that the reason for the wacky physics when a player is hit and ragdolls flying hundreds of feet in the air is connected to the levitation magic and not from the physical blow itself, like it's a latent burst of magic that accompanies the blow intended or not by the giant. Maybe conscious control of the power was lost and so don't see them lifting monoliths but in fits of passion and violence is surfaces as that.
I know this was a year ago, but just saw it. If you watch a giant for a while, it will sometimes just whack the floor with it's club and cause a massive explosion of dust. So I think that shows it's just huge strength
I use the atronach stone in my current playthrough, and when a giant attacks me, sometimes the stone will absorb it like a normal spell.
I was wondering about why a giant, swinging his club downwards, launch people up. Shouldn't the people go splat or ripped-apart/decapitated instead? Your idea makes sense to me.
I always thought it to be an excess of damage, power that ragdolls you ... I once jumped off a cliff, and the second I hit the ground, it killed me and crashed. I assumed the numbers were too much for it to handle. Same thing has happened for the giant attack. It hits you with a ton of force and because ragdoll exists bounces you off the ground and into the air...
@@pubertjones8093 this is interesting
Giants using levitation magic? Well that explains why sometimes mammoths appear like a mile above and then plummet to the ground. Like Todd said: "It just works".
I hate how I don't currently have time for these longform videos. I cannot wait till I have a relaxing day watching all of them back to back. I love longform content.
I love that despite regular viewers being heavily familiarized with Michael Kirkbride and what context his writings fall under since he ceased being a Bethesda employee, Nate still takes the time to explain it, just in case the person viewing is hearing about him for the first time.
I've never bought Skyrim or played it, I fear that I'm the white whale that Todd Howard keeps re-releasing the game to try to capture, and if I ever do, he will stop.
Yeah it was my first time hearing of him. He sounds like a legend though.
Bro not only created himself a career out of TES he became our history teacher. Can't wait to see you hustlin on TES 6.
Or see him in TES 6 as an actual historian but all of his ideas are considered bullshit/blasphemy by the world inhabitants
@@caracassalkatraz1284 that would be pretty cool yea
@@caracassalkatraz1284 just have a whole sidequest line following this guy's research just to find out he was right.
I like that Kirkbride theory that Giants come from Nord homeland and we cousins to Nords. They both have cold resistance while the more primal Nords off mainland have reverence for the natural world similar to the giants.
Giants speaking and having a more structured culture at one point makes this a likely possibility imo.
I’m super interested in a frost giant video! I’ve always been curious about how, in the same way regular giants resemble humans, frost giants resemble trolls. I wondered if maybe they went through a similar process of evolution - but now I’m not so sure! Excited to see your take, Nate! :D
It's well established lore (though I can't remember if the source is an ingame book, a blurb in ESO or something else) that the frost giant's appearance being similar to Nordic giants is just a coincidence - or perhaps the trick of a Daedra, mocking Shor and his children.
Perhaps the giants were an elite magic wielding race that lived and worked with the Nords and through the dulling of their minds they lost some of that. They still retain their telepathy and so never speak and their "strength" is actually a manifestation of that telekinesis, as they put their will into action. As in they can't levitate rocks as they once did but rather think "I need to throw this boulder at his guy" and suddenly they are able to throw it.
That old concept art also implies that the levitation purely made the stones float, and wasn't full telekinesis in the sense of them being able to move them around, as evident by the people having to pull the stones with rope to get them to where they need them. Keeping this in mind I could totally see the now less intelligent giants not being able to achieve quite the same effect of fully levitating a rock, but that they can essentially still manifest enough of this power to reduce the weight of a boulder to the point that they can physically throw it.
In terms of their origin I have a theory that expands a bit on what Nate mentioned here about Trinimac and Shor though. We know that the Aedra and Daedra can affect the mortal races on a massive scale under the right circumstances, like Azura cursing the Chimer into becoming the Dunmer because they betrayed her, and Boethiah supposedly being the one to have turned Trinimac into Malacath, which then caused all of the Elves that worshipped him to become the Orcs. If we consider that, it wouldn't be farfetched to think that maybe Shor/Lorkhan's defeat at the hands of Trinimac, and the implied event of his body being split in half and becoming Masser and Secunda, could have caused a similar concept of being split in half to be imposed on the entirety of the Atmorans, dividing their most notable traits. One side retained their intelligence but lost their stature and great strength and became the Nords, whereas the other side retained said strength and stature but lost their intelligence, thus becoming the Giants.
It’s a good day when Nate makes a video
Always
Honestly I love the space between your videos because every time you make one it’s a treat and high quality
Great to have you back Nate! I'm always excited about new content!
I love you Nate. I adored watching my cousin play Skyrim as a 12 year old and I love it now as a 22 year old. Thank you for making an entire channel towards my childhood !! (And fallout 4 too!!!)
41:00 .. and the ears, elven ears..nothing solved on that matter either. Thanks alot for this awesome video, Great to see you back in Skyrim, Nate, greetings from The Netherlands
Whenever Nate, Drewmora, Camelworks, and Fudgemuppet, drop a new video, life is just a little bit better
Check out @DarkLOREDash he makes some awesome Oblivion content if you're into that, too. www.youtube.com/@DarkLOREDash/videos
I couldn’t have asked for better timing for this video to drop. So stoked to watch this before falling alseep
23:28 and 35:30 the "swirly stuff" (similar to that on the cow) seems to look like the trunks of mammoths. Maybe that's why the giants felt a connection with them. Also, the obelisks and stuff may have been placed there a long time ago, perhaps during the Skyrim invasion? After which the giants just decided to roam around these parts. Would love to find out why they lost their speech (if they could speak before at all).
Only giant owned mammoths have carved tusks
This really is a big discovery. I love these videos man. The passion you put into learning everything Skyrim brings a tear to my eye.
My buddy and I used to play Skyrim all the time growing up - he used to absolutely love the lore. I miss the dude - he would have loved your deep dives!
Now he aint pregnant, but Nate DELIVERS
I’m going to say that to somebody in real life 15 hours from now
The body paint is a direct link to the ancient Celts, who wore woad into battle for similar reasons.
The Nords are a mixture of our Celtic, Germanic, and Nordic ancient cultures.
@@dylanjwagner sports illustrated body paint model
Actually, Nords are more like a combination of a Norse and Slavic culture.
They are speak with a Norse - Slavic accent as well.
41 Mins of Epic Nate?
lol Yes please
If you're at all interested in Baldurs Gate 3, I would love to see you discussing it like you do Skyrim. It has so many small stories and mysteries you can only find out through thinks like letters and books or finding secrets in the world (for example the arcane tower in the Underdark and the person that lived there).
I've just came from your ancient video on the Dwemers and all I can think about right now is that if I ever get to work on a Fallout game I'm sneaking in some random Dwemer ruins to fuck with people.
"Driven into the mountains...and came back different...lesser...." When have we heard that before? Oh, right the snow elf conversion into falmer. I suspect the Dwemmer might also be a piece in this jig-saw.
The Dwemmer also got their names from the giants in the first place. When the giants could still speak and had a more firm cultural heritage, they were the first to call the Dwemer 'Dwarves'.
There's a giant in Blackreach too. Does his area have giant obelisks?
This channel is like that one friend you see once a year but are still the best of friends
LETS GOOOO!! I love having a late night surprise upload from my favorite lore master!
Also I love the mention of "I need to head to bed" and the other general "hey you, sleep" because that is very much what I am headed off to myself after finishing this lore time!
"where are they getting the strength to move these giant rocks"
the same strength they use to send the Dragonborn and bandits to space.
I found out that all the giants can be repeatedly farmed for majical weapons ,and apparel.
The best thing i got so far is the Extreme Amulant of Sneaking 35%
It started out as me dumping stuff off i didnt want to carry anymore in a giants chest.
The giants chests that are the very nuce final boss chests farm the best things.
At this point i sneak in and put 3 or 4 each of flawless diamonds, sapphires, garnets....etc into the chests and sneak off
As i make my rounds to all the different giant camps random good stuff generates into the chests.
The gems i leave dissapear
This is another great example of why these games are so good
When I saw the rock it looked like an arched, so it made me think of an oblivion gate, and I instantly started thinking that the Giants worship Deidre at this camp. 14:17
I’m so thankful for all the lore explanations and theories that Skyrim/Elder Scrolls community gives
Cancel all the plans, you didn’t need to save that dying patient anyway because NATE UPLOADED! 🔥
My kind of Doctor.
Glaze
I honestly love how you explain the world of elder scrolls and all of the great Bethesda games. Please never stop!
30:45 Crazy her mom died during childbirth and not during the conception of the child 💀
Perhaps as part of the curse that was levied against Shore's Old Chosen they were given those Elven ears as a sortof grim reminder of their loss.
EpicNate should be an NPC in Elder Scrolls 6. Nate the Epic or Nate the All-Knowing. ❤ Love this guys content it’s time Bethesda gives Nate his respect.
Nate the All-knowing: "Ah..... I knew you'd com- Hold up, you're a subscriber?-" *Dies*
I never kill the giants at Fallowstone, just the one at the end, I sneak past the rest. There is a telekenesis spell, so it really isn't that wacky to consider. I am curious how Halted Stream Camp plays into it, as they have a lot of mammoths.
The fact that Giants are so mysterious just makes them more fascinating to me. I love many of the theories brought up in this video, especially the idea that Nords & Giants decend from a common Ancestor. Also makes me wonder what the average lifespan of a Giant is 🤔
Levitation Telekinesis magic could also explain the Skyrim space exploration program that players often unwillingly join when they first try to fight giants.
Telekinesis also explains the way the giants launch you so absurdly high up with their attacks without exploding your whole body
Man just occasionally pops up with his tinfoil hat and drops some absolute gold. Love this channel lol
Here in the first 5 min of release? By Azura. What a treat for my evening right as I finished cooking dinner.
Amazing video as always, Nate. Please never stop, we need you! I'm looking forward to your vids on E6 and F5 ❤
I wonder if Giants can speak, but they have such deep voices that man/mer cant hear the frequency. If the sounds we can hear are a "high" frequency by comparison, perhaps the Dwemer, by virtue of their Tonal shenanigans, were able to either transcribe or in some way perceive their speech.
Mostly, i like the idea of Giants running at their foes while screaming like a 5yo who saw a big spider.
Thank you for the shout out Nate! Is that where the Cradlecrush Rock came from? 🤔
Just been bingwatching your older videos... nice treat! Welcome back Nate!
Just when you thought “ ok he’s got nothing left” are boy pulls up with the giants. Great listening Nate
Can’t lie been missing your videos.
Missed you Nate!! Thank you for making the wait worth while once again! Hope all is well brother!
An interesting fact: there is always a dragon bone in Valerica’s Study. Even before visiting Bleak Falls Barrow.
Dragon bones in itself while rare aren't weird to find especially since some dragons literaly had their own graves. Also Saarthal has an undead dragon aswell. It is possible they found the bone by chance.
@@Mendoza-yi6qkI believe you’re referring to Labyrinthian. There’s no dragons in Saarthal.
@@RedCommunistDragon can confirm it's Labyrinthian, I just played the quest yesterday
There are some dragon scales in a chapel near rorikstead
I love your Theories, and how you put so much effort into each video,I have to thank you for this,
Woah, Didn’t expect this.
Can’t wait to watch
So glad when I start playing Skyrim after months-years, Nate makes more lore videos.
Your Skyrim content is my favourite content from you
(might also be the only game I know that you cover)
I adore your voice, it's so soothing!
I like that you include ESO in these now, since everything there is canon as well, no matter who tries to deny it.
Eso has been carrying the lore for a decade while bgs was jerking around with lame space games. Eso is 100 % canon I can’t stand when people say otherwise.
@@LostHorizons0 They have their own dedicated loremaster, can be much more serious about it than that.
@@MarrockV and not to mention they work directly with bgs and especially on the new Daedric Prince they worked on it together with bgs. It’s canon as canon can be.
@@LostHorizons0 I haven't played Necrom yet, looking forward to it.
@@MarrockV you will be behind with gold road on the way
I work at 4 am. This was timed perfectly for me not to sleep!
The One With Nature mod allows you to toggle hostility of all animals. On one of my playthroughs, I decided to make Giants allied and mammoths friendly. It was really interesting to be able to explore their camps without being "volunteered" into the Skyrim space program.
Damn that's some quality Skyrim lore research. Nice video!
Always a good day with a Nate upload, and a skyrim one too! Cannot wait for that frost giant video, that one quest line with the summonable frost giant is always one of my faves to do when redoing the dlc!
"Have Lydia get out of your hair for a while," you have no idea.. my autistic 4yo is named Lydia you have NO idea how personal that felt, lmfao.
"I assign you Lydia as your personal housechild."
When the world needed him most, he returned.
Always a treat!
For long I theorised nords came from giants. The bumps giants have on their heads look like they was once antlers but stopped growing antlers as they became useless as the giants got tall, like that happened to giraffes. In the labyrinthium there are draugr with antlers on their heads, not on helmets but as a part of them. They also seem a little taller than other draugr, other draugr already being much taller than any nord
You know.... A couple of years ago I had finally had enough Skyrim for my lifetime. I had enjoyed it so much over so many countless hours, days, weeks, months and years. I had also gotten the absolutely incredible RUclips videos by our guy Nate and also the Senile Scribbles to boot! I had completely stopped playing it for around a year and a half or so. Oh but then I got a Nintendo Switch. Then I found Skyrim for Switch. I was appalled at the full price they charged for a game that had been out like a decade. A game I had bought like 7 or 8 times already. Why the hell would they charge so much for a game that old? How could they justify the high price when the vast majority of people interested in it had already bought it multiple times!?I was pissed! The very idea to charge a price that modern triple a games were charging? How could they do this! So anyway, I bought Skyrim again. I can't and won't ever stop playing it now. My only excuse used to be I had to be in front of a computer or TV. Now I have Skyrim with me 24/7. Yep. Life is good for me in 2024
Did I mention that Skyrim is a massive game?
Way back in the day when playing skyrim on my 360, there were a few times near Whiterun where I'd run down one of the roads and end up passing a giant who wouldn't agro and become hostile. Either because i wasnt a threat to their heard or because of a bug, it left me alone. This happened a few times. So one time as i passed the giant i opened my inventory and dropped a bunch of food. Obviously, it didnt really matter. But i liked to think of it as a sort of peace offering or a thank you for not sending my ass to space.
Another top vid, Nate!
Makes me wanna go visit all the giant camps this weekend.
Also, your Skyrim looks gorgeous 😢
Glazer
PRAISE THE BELL!
Yes!!! This channel uploading is like a present on Christmas!!!!
Thank you for not just playing the main theme over and over again in the background, please continue this