I bought this game thinking it would be a chill, relaxing adventure experience. It ended up being one of the most stressful games I've ever played. 10/10
Yeah, it really immerses you in the role of a small animal where literally everything is a potential threat and, before you gain knowledge of the world around you, needing to be on edge at all times.
Such a under rated game. The little press it got really took a bash at it for being "difficult". But that adds charm to the game, and makes it even more rewarding to finish. Plus, we all know how bad game journalists are at video games ever since Cuphead...
Controls are a little rough, but I still enjoy it. If they make another game, all I want is just more fluid controls and tutorial...and yeah, the lack of tutorial adds to the deaths, which adds to the ending
@@ChilupaKing i also firstly wanted that, but when i expirimented a bit i realized i shouldnt be pressing down when falling: slugcat would roll and yeet itself off a cliff... i also found out how to do a backflip, how to make bigger jumps, etc.. basically, you will get better the more you play! Slugcat is very fun to control.
this game is hard on purpose, it gives the actual experience of being in a hostile environment where balance and fairness aren't concepts, it is trial and error and survival of the fittest, the best and only example of Darwinian platforming. Also the music and art is absolutely Gorgeous. And we all know that those 11 dislikes were from the IGN game journalists who suck at games and can't handle difficulty. this game needs more love. It really does.
@@pezvonpez true, even anime with lesser fans have better fandoms, HxH for eg is less famous than Once Piece despite being a billion times better and their fandom is amazing
People rage sly f4 ect because you can't become somone op and beat the campaign ez because the vouchers lizards etc the other lizard types get people freaked out and the game isn't even predictable you could be mid tutorial and a morose voucher could be fighting 5 red lizards
Just love how almost all of the 'threat' themes have that same odd 11/4 over 4/4 beat. It makes them so recognizable, and then the game trains you to associate it with danger. _It's all so cool!_
@@Kian00 A lot of the music isn't played with instruments. The music was created from editing the sounds of objects banging together, and other ambient sounds. Some of them are even distorted human speech. This was how the composer gave the game an ambiance that is so alien, yet familiar in the most unsettling ways.
The difficulty shouldn't be praised, the difficulty in this game is just intended to make you feel like a rat in a subway and that's what should be praised.
The game sounds and looks great, but it's been sitting in my Steam library for ages because it's so hard to get into. I'll definitely give it a try what with quarantine leaving me with so much free time
@Pedro Afonso Colle Moraes you are a noob, you are probably one of those gamers who complained that Dark souls/Sekiro was too hard.. Rain World isn't hard, its not like you need fast reflexes or amazing strategy.. its as hard as your average Nintendo 16 bit platformer..grow some balls please!
@Pedro Afonso Colle Moraes makes me look like a clown? its the internet, it doesn't make me look like anything. Nobody knows who I am. you are complaining that a game is too hard, it makes you look like a weakling..it makes you look like a game journalist who never beat a game in his life. 150hours in Dark souls? you must really suck at it.. The game should take you no longer than 25 hours even with the DLCS Talk to me when you have beaten in under 20 hours... Demon Souls DS1,2,3 Sekiro Nioh 1 and 2 The surge 1 and 2 Bloodborne I am addicted to difficulty. When i Start a game I always put it on hard because the majority of gamers need to respawn 2meters from where they died to have fun.. If its too hard, play mobile games.. rolf
Try hollow knight. Cute little creature in a *really* dark world. Absolutely beautiful OST, not to mention the banger boss music. Lore is dark, rly complex too. A bunch of content in the game, and fun mods too.
This soundtrack is literally the best thing I’ve ever heard. The ambient themes are extremely soothing, and the threat themes are beautifully paced and tense. I listen to this as I draw, and I feel like I can do anything.
So many masterpieces like this are out there, floating aimlessly, barely acknowledged. Games like this should be the ones getting constant praise and love, not cash grabs like Fortnite.
I'd add a few more video games to the excellent one's youve mentioned (Thanks for the reference to Okami, I've not heard of that one yet.) - This War of Mine - Firewatch - The Talos Principle - RImE - Journey - Gris
Twenty years ago or even more, my dad introduced me to "Out of This World." Today, I sent him the link to this soundtrack, and explained, briefly, the connection. I think I just got my dad back into gaming. Rain World bridges generations. It is that powerful an experience.
I'm gonna talk here about my experiment with these music, as I go through them and the game! Enjoy! The first time I heard Urban Jungle, the rain was about to drop so I tought it was the rain theme. I was in panic every time heard this theme. Still a great song, but it triggers my fight or flight instinct. The thing with the threats theme is that they are bangers, but anxiety bangers. It's hard to vibe to them, because you're looking around you to find the fricking lizard that want to eat you. (Sequel in the comments)
@@lunasagaming5801 I just recently beat hardmode for the first time, feels EPIC!! Especially in Chimney Canopy where I somehow fought off 2 king vultures and a normal one without dying with that epic threat music blasting in my ears and getting me pumped up
@@memeyartist5591 heh, when I was playing drought I survived being in the middle of 2 dog walkers, a monster kelp that was an inch away from grabbing me, and a green lizard, all while grabbing my dead friend because I was playing co-op. Try to beat that. Although in the room after I died to that same green lizard, by himself. :(
@@memeyartist5591 I don't kill creatures, I just kinda escape I've tried murdering creatures, it's not gonna work. I just bring a spear around and if a lizard grabs me, then I stab their mouth. It's great. Although, I am a little skilled at combat if need be.
The thing about loving niche things is that while I love being one of the few that get to fully enjoy a fandom without it blowing up in popularity and infecting the fanbase with toxicity, like pretty much every uber popular game, the devs truly deserve so much more praise for the game they made. I can only hope and dream that Rain World 2 gets made, and truly takes off in popularity from its sequel and then people come back to rainworld aswell and appreciate it on that level too.
The concepts and theories behind rain world blew my mind away. Until now I've been listening to this soundtrack since almost the time it got released. The five pebbles superstructure fascinated me the most. Especially the wall. Graphics are nice, and I like they way that you have to figure the mechanics of the game to get to the end. I hope people will get to know this game better!
I’ll never forget climbing the wall, then 3/4 of the way up I realized the cycle was ending soon. And my panic turned to sublime realization that “I’m beyond the clouds, it can’t rain on me up here!”
Imagine, the soul crushing feeling of true infinity. When death no longer is the end, but another bitter obstacle to face.. what happens when one lives forever.. truly? Undoubtedly with ultimate perfection comes boredom. Suddenly an end to everything concivable becomes the only new frontier. How blessed are we to have death? Millenia of depression and boredom without end in sight, surly is enough to bring even the perfect and godlike to their knees With desperation to end the suffering. A struggle inconceivable to the legacy they leave behind in the final pursuit.
Kayava is such a damn good song. Remember first hearing when entering Sky Islands from Chimney Canopy. It was such a foreign landscape, then this beat kicks in and jaw hits the floor.
Yassss. Can't wait for coop. My big bro and I will throw our controllers at the screen together. Seriously though, the experience of traversing through Rain World with someone else will really be something, especially in areas that are "undiscovered." I can't wait!
It will be an amazing experience if you play it with your SO, provided he/she is equally immersed into the world as you are. Now, first step is to find my SO /cries
SFODDShadow1 Oh my friend and I complete the game together lol. We helped each other a lot through Steam Broadcasting even though we sometimes went the wrong way and screwed ourselves over lol.
The perfect Ost for this great game. I feel ashamed that I underestimated this game to be no more than a simple indie platformer metroidvania when I first picked it up. I'm still baffled at it's tremendous scale. Almost 2 years later, it still dwells on the back of my mind and resurges every couple of months when I'm up at night contemplating the dark. Videogames are more than interactive experiences...
It's sad that the game as thrown under the rug all because the game was a bit too hard for some. Edit: Not that they are in the wrong btw. I mean, I just don't get how some would considering a game bad by it's difficulty and not it's quality in general.
I think that's for the best. It's one of those games that you might randomly pick up, to realise it is a surprisingly deep game you get to experience on your own. Because media doesn't cover it at all, you can experience it entirely blind.
@@alfonshedstrom9859 Interesting take. I just wish it wasn't slammed so hard that many will pass it by, thinking it not worth their time. Then again, at least for me, bad review scores are an indicator of something interesting at hand.
@@lunasagaming5801 Mainstream review outlets panned Rain World. I recall PC Gamer deriding the game stating a flaw was you never feel empowered. So... you know... rejecting the purpose of the game. PC Gamer is the same media outlet that lowered their review score of RimWorld because they thought a story was transphobic, berating it as superficial. Later is was revealed that story was written by a trans person. Edit: I guess PC Gamer hates worlds beginning with R.
Who claims video games are not art!? I would say, video games(not all) are the highest form of art, because it is a combination of literature(plot/story), music(OST) and visual art(graphics/concept art/ animation). Rain world is a a masterpiece, really breathtaking work of art. :)
Games have the power that no other types of media have, and that power is seeing everything at YOUR perspective (depends on which game you are talking about, of course). When you have control of the character of the story, you can feel what he is feeling, how serious the challenges he is dealing with. If done the right way, your experience can be different from other people, with movies, books, etc, everyone will experience the same thing, no difference at all, with games, you can do that. Rain World is one of those special videogames that, since the characters doesn't talk, neither haves a "fixed" personality, you are at full control of how the slugcats will experience the world they found themselves in, one person may be scared of everything their first time playing, as if the slugcat was comfortable by being with his family, and then, he just gets lost, not being used with living alone, with creatures and hazards that he doesn't know how to pass throughout his enormous journey. Another person may be carelessly traveling trough the world, as if it was an ignorant slugcat that didn't knew about the dangers and secrets of Rain World. I'm probably exaggerating, but I think Rain World sums up what games can be, if Rain World was a book or movie, it would be entirely different, it wouldn't have the same impact, you know?
@@copmmer6117 Agreed. After some thought I actually realized what makes games different from other forms of art and what makes them special and powerful media... It's the simple thing of having a choice. And the choice is really everything that we have in life, if you really dive in the philosophy of it. So games are actually an experience of our mind through a different body, since for the time we are playing, in our minds our body is the virtual body and we can't tell what is real in that moment and what not... tho on one level are actually both are real, both are realities.
@@jabbablade1884 True. In my opinion games, especially games like Rain World should be praised and respected more, people think that games are simply dumb or cheap type of fun. Instead, games can be a big step forward for art and entertainment. You can enter this virtual world and be immersed, like Rain World, you feel like a creature that must survive through abandoned industrial fields, and now, wild creatures like you roam around, in look for shelter, food, trying to survive.
ive played this game before in 2017 and ive never finished it. What made me quit was how scared i was of dying, and at the time i thought it was impossible for me to get through without being scared to death. What little ive played of it stuck to me for all these years, and i decided to stop being a pussy and try it one more time, and im glad i did. The game is still terrifying and punishing, but man exploring those beautiful environments is worth the struggle. The art in this game is masterful, seriously I was facinated by the amount of detail and how distinct each area is that i wished i had more time to just take it all in. The sound design is amazing very ambient, the ost doesnt kick in very often, only usually when you enter a new area, but imo limiting it to only be heard in specific times just makes it all the more memorable. Just go and play it, its stupidly underrated.
It took me 4 months to finish the game, i played some hours of it, would rage, then some days or weeks later would come back, a truly unique experience, sad it didnt get the attention it deserved
Bangers I come back to the soundtrack for: Urban Jungle at 5:04 Bio-Engineering at 17:54 Floes at 43:08 Weyuon at 50:37 Chimeny Canopy's threat theme at 1:05:30 Kavaya at 1:11:19 Farm Array's threat theme at 1:22:58 and Deep Energy at 1:27:03
Found this game a month or two ago, or whenever Nintendo dropped the trailer, but I started the game just a few days ago, and I absolutely love it. Still haven't finished obviously, currently at The Leg, but I still can't help but to listen to the soundtrack. The moment the first OST started, Sundown, I knew it was going to be a great game. Props to the entire team behind Rain World!
if you have ever heard of turbo kid... that has amazing music too having played rain world and seen the film turbo kid, these two genious samples have similar music trust me
I like how all of the songs really start to pick up toward the ends of them. A little unfortunate during gameplay, however, because some tracks may not last their full lengths.
Just got this game. Only played a few hours (still in the Outskirts). It was on my radar when it first dropped, but I forgot about it until recently. Really enjoying it so far. Love the world and atmosphere and the music is good too. Can't wait to get back into it!
Under such a soundtrack it will be cool to fall asleep....) I love the "Rain world". It’s a pity that this game is underestimated, at first sight fell in love with it..
Rainworld will forever be the one piece of interactive media I can point to and say "that right there is what made me want to live" it taught me to face the things that want me to die and keep going forward. Little slugcat was and will always be stronger than I am in his endless cycle of death and rebirth. I just hope to face tomorrow with the resolve such a tiny creature holds.
@@pianoenthusiast Do not play as the monk. Play as the survivor. It is frustrating. It is unfair. I quit and uninstalled, then reinstalled and tried again, three times, over 21 hours, before the game finally "clicked." and I WANTED the game to click from the get-go, but it still took that long. Rain World is hostile, but worth perseverence.
Rainworld is such an underated game, i loved it and it was challenging and mysterious. The ending blew my mind... Unfortunately it doesn't suit the modern gamer.. because its too challenging for average people.. The soundtrack is fantastic and complements the game perfectly.. What an adventure it was... the tower and the science lab were my biggest challenges..
Avarage gamers are more interested in a lot of instant stimuli, and sometimes feeling superior. That's why an artistic, atmospheric and beautiful game like this one often go unnoticed by most
SireVivitan I disagree. Creatures behaved differently every time and I had a different experience every time I respawned. I remember spending the last major hurricane that hit Florida playing the game and essentially living in one area and grinding to tame most of the lizards there. There’s a lot of stuff to do in that game, I had more fun with it than most
Harmless Spider Markiplier played it for like one episode (that’s how I found out about the game). Afterwards, he decided it didn’t match the let’s play format his viewers wanted (or at least that’s why I presumed he stopped playing it).
It’s vary difficult (I myself literally bought it this week) but the story and art is amazing. When you do get it don’t let its difficulty make you quit.
I have not yet played rain world. This popped up in my recommended. This music gives me such an intense feeling of longing, like a bittersweet memory long forgotten and recently rediscovered.
This game is so fascinating to me everyone keeps telling me it will be satisfying to finish and I believe them but so far it is just such a huge game I accidentally went to the last area early and after taking a few steps back I found myself in this place called the leg this game is special to me and I’m taking baby steps to get to the finish but it’s just so daunting to finish
This is probably the most beautiful and amazing game I’ve ever played, even though I haven’t played a whole bunch of games. I’m deeply saddened when the big game companies that make reviews that lots of people look up just happen to do a review on this game throw it under the bus because it’s “too hard” and act like a bunch of cry babies and usually not getting any hate for it because they have reputation. This game has brought new ideas to light and changed my view of the world. That is something that’s pretty big to say, and that shouldn’t be thrown around casually, and I know that. That’s how much I love this game. The soundtrack is also amazing and I’ve heard some of my favorite songs on this track. The game is about 20 dollars I think? It could be 100 dollars and I’d still buy it in the blink of an eye. Anyways there’s my feelings, hah. I still get chills when I hear Unseen Lands. anyways good job wasting your time hearing this loser’s thoughts and emotions
There are a lot of youtubers who criticise those reviewing companies. they simply refuse to look further than the beginning, ESPECIALLY when the game is different. Rain world has a 9.5 user score, so i think that that will get people to give the game a shot
But... Rain World fails to actually explain whats going on, what also is a reason why the game isnt so popular. its a hard fact that Hollow Knight definitely did a better job at the tutorial, because it gives you enough explanation, and then lets you explore its world. I really wish rain world did the same, instead of "epic jump lol"
@@sluggishkitten You're 100% right. Tbh I think that anyone who wants to start playing Rain World should be IMMEDIATELY directed to the Rain World Wiki. It's incredibly useful. Seriously, thanks to that Wiki page, I can easily take down vultures and befriend any scavenger I see.
Random Gods, the theme that plays as you enter the General Systems Bus in Five Pebbles, is my favorite of the renditions of the main theme throughout the game. That whole sequence is one of the coolest things I've ever seen in a videogame, it really gets across just what a huge gulf there is between Slugcat and the iterators, even the human player looking at that scene and hearing that song just gets a jumbled, incredibly disorienting sensory overload.
I think what makes it so powerful is that it's a sad melody transpiring through the furious rumble of a supercomputer's endless light-speed calculations. As you approach the heart of five pebbles, you hear more of that fury and you also start hearing that incredibly sad song, which suggests that the melancholy of that computer can only be felt through a layer of insane energy. It describes the character of five pebbles perfectly, (spoiler alert) his bitterness, his inability to accept his fate as a god-like machine programmed to be unable to transcend his condition while being forced to help lesser creatures achieve it and ultimately his hubris leading to the destruction of his big sister and the rotting of his own body. That theme conveying so powerfully and so subtly the most important aspect of the story of rain world sends shivers to my spine every time I think about it, especially knowing you can play through the entire game and finish it without ever noticing what it was all about.
Many of these songs haunted me and wouldnt stop playing in my head. Four needles under plentiful leaves wouldnt let me sleep, Dripping time was constantly in my dreams and stargazer also followed me around.
This game is a masterpiece, the way it makes you feel the world, when it's just a 2D game. The soundtrack is amazing too, I just LOVE how the intro soundtrack can be heard in some other soundtracks across the whole game, just amazing...
Prepare for stupid loving rambling about this game if you plan to read it at all The game like no other. I love this game, getting small news about it when it first came about and I've loved it ever since. This game is unique in every way. It's gotten so much hate from bad game journalist who can't play anything hard. Which is what this game is known for now, which ended up being really really fitting. It's hard bc it makes you learn, it doesn't hand you the tools that you need, they were always there to begin with, you just have to learn how to make it happen. It teaches you the bare minimum to survive, you have to learn your surrounding and adapt to them quickly to move on. The lore itself doesn't exist if you don't want it to, but if you want it? You have to work for it, no simple paper for backstory, you have to work till you're nothing but bones for it. It's like mother nature, it's cruel, fair doesn't exist in this game, and it laughs at you for asking for some fairness. Even if you were to chose it's most basic difficulty, it basically doesn't change a thing, the game itself doesn't get easier, it just takes away a few food points, which barely helps you at all. In fact the hardest difficulty rewards you for trying it. The music?? To die for, there is nothing I can find to match it. From such calming music to help you relax and make you focus on your world better, to bomb threat music that does it's job. It's not like other games that makes the threat music loud and super super intense, that goes away when there is no longer a threat, goodness no. This game making it a slow build up, at certain demanding beats, that's subtle, but still in your face, that fades out so slowly making you panicked long after the music is gone, leaving you in dead silence making you pray for mercy. Which it never gives. The difficulty, the lore, the music all great and stand on their own making it a perfect treasure to anyone that finds it, like I did, still listening to this sound track every time I do art. I love this game, and always will
every time you see an iterator a theme plays that is somewhat identical to the first. also mabye that means that poor slug cat didnt transcend and is now one of those phantom thingies
It's called a Leitmotif, it's a passage or phrase of music associated with a specific, character, element, or situation. They're common in movie soundtracks, a typical example being Lord of the Rings, where the hobbits/shire have their own melody. ruclips.net/video/e7BkmF8CJpQ/видео.html
Obviously it doesn't need to be said that game OSTs use motifs quite often as well; so really this is just the part where i plug Zelda, Kingdom Hearts, and Undertale OST. ...Go listen to those.
Personally I think the point of the game is to not finish it. It might just be me, but the ending is antithetical to the gameplay loop. I ENJOY playing Rain World. I could play it forever and never need to "finish" it. I think that might be the point of its obscure, bittersweet, and terrifying ending. There is no end to 'the cycle.' 'The Cycle' is what life is.
@@jmlkhan5153 I love Rain World too, replaying it at the moment... but there's no denying, especially on a first playthrough, it can be an incredibly painful experience you share with your slugcat. And I think this is the intended experience; cycles are meant to be this repetitive, cruel existence for the inhabitants of this world, and the idea is that through letting go of your ego, only then can you truly leave that pain behind and become enlightened. However most creatures are so caught up in their own survival that they are extremely unenlightened... This is a problem the iterators are attempting to solve, how to get lower lifeforms to ascend. (but I don't wanna veer too heavily into lore spoilers in case someone reading this would rather track down the coloured pearls themselves.) That fear of it ending, that desire to keep on existing - that's the ego. That sense of self. So in a way, I don't necessarily disagree with you about most of that? The ending _is_ antithetical to the _gameplay,_ because it's about breaking out of that loop, of that tooth-and-claw struggle for survival... But I do think it's in line with the themes of suffering and spirituality.
>looked down list "its probably grumblebum based from the name" >listen to each song, sorta hopping around it to see if its the song im looking for >get to 34 "its grumblebum" tl;dr always listen to your guts, every time i dont something goes wrong or i end up doing all that extra for the same outcome
currently has just over a quarter of a million copies sold. This game is a flawlessly crafted recipe with an incredible eye for the true meaning and practice of game design, and the format its packed in is staggeringly beautiful in a way no other game has matched for me. It is impossibly good. It is so good that it feels like a waste of words to judge it based on any one thing- even though each individual piece of the game is also worthy of hours of praise. I just LOVE it! It feels superficial to even say it deserves to sell more, as monetary gain would not be enough nor the right kind of love to give the developers for absolutely nailing every aspect of this game from the art direction to the deep understanding it has of what a game can be. Giving them money does let them make more games and eat food and such, though, which is nice, though id honestly be content to just let them sit on this masterpiece and never do anything else. They showed us plenty how they are able to execute a concept that goes against convention and shows the true form of an art in the most stunning way possible. Let's get this game HUGER THAN GOURMAND so that the true artists behind it can buy a palace or something.
I guess now I can see why Rainworld has such an underground fanbase. If you aren't good at games or just haven't been playing them since you were a kid, this game is impossibly difficult for most people. I personally loved the difficulty, made it feel like an actual cutthroat and ruthless ecosystem. Every moment stood still put you at risk and it was a constant strive for survival.
such a sad and somber tone the game has. from the wall all the way to the depths is a story without words. crawling through narrow tunnels, high above the sky on tightropes and antennae's, what became of all the milestones in technology, only to become another path for the rain... once you see above the wall it all comes together. the dying human race fled to the sky, some led on by the path of immortality, or suffer from the gift. some wish to die only to wake back up, trapped in a cycle.
Even now, I still cant forget the beautiful art in every places, the deep pain after trying so hard to live, and the feeling Ive never had in my life after the end.
I would just like to say that ELSE I 1:33:18 accompanied the most beautiful gaming experience and possibly human experience I have ever felt. I can’t express how this moment made me feel with words and partially because there are no words to pinpoint that feeling and because they wouldn’t do it justice. Edit: I just finished the game. That experience has been topped and although I’m too lazy to go into details, I will say I think it secured this game as my favorite of all time
this was such a beautiful game. it had me questioning my place in the universe, what it truly meant to be alive, and why I feel such an innate drive to continue going. then five minutes later I'm screaming at a lizard to get the fuck out of my way
Rain world simply has no bad music. Finished the game not that long ago, it was a hard but amazing experience. Currrently trying to go for hunter mode, its not going well :') But I keep trying lol
I only found out about this game 2 years after it's release and through a recommended review of it on youtube...why??? Why did this game get no attention? It's such a good game...
The game was bashed with bad reviews by people who couldn't get over the difficulty curve, causing a lot of people to dismiss it outright. It's pretty sad :(
@@sparks-of-magic Yeah but I just am surprised that I didn't hear of it at all nevermind the bad reputation for the difficulty. Maybe the creators didn't make enough advertisement? I don't know...
@@seracris8357 Ya, it was kind of a quiet release. They had backing from a somewhat large company, but i guess that wasn't enough. The main team was just two dudes. Many youtubers, the people who give indie games most of their publicity, did not play rain world because it doesn't really fit a lets play style. Along with that, it was overshadowed by games like Cuphead, night in the woods, and the release of the switch and all its games
I haven’t sat down and listened to the whole sound track yet (Probably will at some point) but my favorites are probably Bio engineering and Outskirts Threat.
I actually quit at the leg, using those spider-man grubs was making my hair fall out especially on the switch version with joy-con drift. Still one of my favourite games conceptually tho, and this soundtrack is spiritual
You can actually skip the leg by going through chimney canopy. I HIGHLY recommend doing this, as the leg is one of the most miserable experiences humanly conceivable.
My favourites from this OST are Bio-Engineering and Kayava. Bio-Engineering is really the only one in the whole OST that sort of pumps you up, and Kayava has that sweet, sweet sax.
to be honest the game isnt even that hard, its hard to master yes, but its just hard enough to make you very cautious and defensive, but not hard enough that even when you try to play carefully you still die, it puts you in this mood of being the prey, of staying away from any new creature and observing its behaviour from a safe distance, if you dont treat it like your common game were you can just beat any enemy you wont die as much, and then if you get good who knows, maybe you become the predator, but honestly people saying its super unbalanced and hard are probably being too agressive without having enough expirience, im not even gonna say ''git gud lol'' its just that in the beggining one tends to treat this game like other kinda similar looking games, like hollow knight, but once you get in that mindset of ''if its bigger than me it probably has an advantage'' and start acting in that way, trying to learn, being cautious, then the game shines
Я чувствую себя здесь в безопастности. Чёрт, это так приятно! Эта музыка и меланхоличная и какая-то приятная и тёплая как дом. Она пропитана одиночеством и ощущением маленькости на фоне этого огромного мира. И мне так чертовски комфортно в этих ощущениях! Чувствую себя маленьким слизнекотиком 👻
I'm happy to be streaming this game on twitch. i love this soundtrack, and while the difficulty has gotten to me at times, it's games like that which have me coming back.
This game and its music are just so awesome. Playing it feels great. My favorite music was Captain (37:15). It's just too good. Kayava (1:11:19) is just epic of course.
I bought this game thinking it would be a chill, relaxing adventure experience. It ended up being one of the most stressful games I've ever played. 10/10
10 out of 10, would drown in drainage system again.
@@xXRickTrolledXx shoreline :D
Yeah, it really immerses you in the role of a small animal where literally everything is a potential threat and, before you gain knowledge of the world around you, needing to be on edge at all times.
it's so good tho
10/10 Leaches and elite scavs are the 1# most annoying creatures.
Such a under rated game. The little press it got really took a bash at it for being "difficult". But that adds charm to the game, and makes it even more rewarding to finish. Plus, we all know how bad game journalists are at video games ever since Cuphead...
Nice icon~
I also completely agree with you. :D
Great game but now have a vendetta against murderous vines
@@dumbdrawings2059 I have similar vendetta against leaches
Controls are a little rough, but I still enjoy it. If they make another game, all I want is just more fluid controls and tutorial...and yeah, the lack of tutorial adds to the deaths, which adds to the ending
@@ChilupaKing i also firstly wanted that, but when i expirimented a bit i realized i shouldnt be pressing down when falling: slugcat would roll and yeet itself off a cliff...
i also found out how to do a backflip, how to make bigger jumps, etc.. basically, you will get better the more you play! Slugcat is very fun to control.
oh slugcat, the adventures we shared.
jjoeyay What fate, is Slugcat?
The character you play as
@@thistleserbel2214 That's the title of the last song
@@thistleserbel2214 Bruh
@@cocolover1237 Bruh
this game is hard on purpose, it gives the actual experience of being in a hostile environment where balance and fairness aren't concepts, it is trial and error and survival of the fittest, the best and only example of Darwinian platforming. Also the music and art is absolutely Gorgeous. And we all know that those 11 dislikes were from the IGN game journalists who suck at games and can't handle difficulty. this game needs more love. It really does.
tbh i prefer it being Iess popuIar, it's nice and cozy Iike this
It’s been getting more love as of late!
@@pezvonpez true, even anime with lesser fans have better fandoms, HxH for eg is less famous than Once Piece despite being a billion times better and their fandom is amazing
People rage sly f4 ect because you can't become somone op and beat the campaign ez because the vouchers lizards etc the other lizard types get people freaked out and the game isn't even predictable you could be mid tutorial and a morose voucher could be fighting 5 red lizards
Just love how almost all of the 'threat' themes have that same odd 11/4 over 4/4 beat.
It makes them so recognizable, and then the game trains you to associate it with danger.
_It's all so cool!_
Outskirts threat is probably my favorite threat them. I kinda wish I knew what all the instruments were called even though they are all electronic.
It’s also interesting how the threat themes have layers that add up the more dangerous a situation is.
@@Kian00 A lot of the music isn't played with instruments. The music was created from editing the sounds of objects banging together, and other ambient sounds. Some of them are even distorted human speech. This was how the composer gave the game an ambiance that is so alien, yet familiar in the most unsettling ways.
YESSSS Agreed!
@@eldritch_moth3191 Oh, interesting! That's cool! Thanks for the info!
This game is a masterpiece. Such a shame people didn't value the difficulty, story, soundtrack and effort that went into this game..
The difficulty shouldn't be praised, the difficulty in this game is just intended to make you feel like a rat in a subway and that's what should be praised.
@@Ivan_1791 A rat in a subway with lizards trying to eat you and giant superstructures looming above.
The game sounds and looks great, but it's been sitting in my Steam library for ages because it's so hard to get into. I'll definitely give it a try what with quarantine leaving me with so much free time
@Pedro Afonso Colle Moraes you are a noob, you are probably one of those gamers who complained that Dark souls/Sekiro was too hard.. Rain World isn't hard, its not like you need fast reflexes or amazing strategy.. its as hard as your average Nintendo 16 bit platformer..grow some balls please!
@Pedro Afonso Colle Moraes makes me look like a clown? its the internet, it doesn't make me look like anything. Nobody knows who I am. you are complaining that a game is too hard, it makes you look like a weakling..it makes you look like a game journalist who never beat a game in his life.
150hours in Dark souls? you must really suck at it.. The game should take you no longer than 25 hours even with the DLCS
Talk to me when you have beaten in under 20 hours...
Demon Souls
DS1,2,3
Sekiro
Nioh 1 and 2
The surge 1 and 2
Bloodborne
I am addicted to difficulty. When i Start a game I always put it on hard because the majority of gamers need to respawn 2meters from where they died to have fun..
If its too hard, play mobile games.. rolf
I will never find a game like rain world again...
...a game that made me feel so much with so little.
If only I was in a parallel universe where rain world got more popular or got a sequel*.
Same. Even if it isn't my favourite video game it is the most unique experience I ever had with a videogame.
@@Kian00 A really cool DLC is coming out, it is called Downpour
@@JustaFloatingEye I'm so ready lol
Try hollow knight. Cute little creature in a *really* dark world. Absolutely beautiful OST, not to mention the banger boss music. Lore is dark, rly complex too. A bunch of content in the game, and fun mods too.
This game feels so spiritual, pure magic. it left such a profound impression on me
Lots of people feel the same, probably why it still has a small community.
Well said.
Same here... My gosh, such a special game indeed
yes 10/10 game
changed my life
This soundtrack is literally the best thing I’ve ever heard. The ambient themes are extremely soothing, and the threat themes are beautifully paced and tense. I listen to this as I draw, and I feel like I can do anything.
I'm listening as I am studying or working on my own little projects (my own stories and art maily)
I found that the soundtrack for Made in Abyss comes really close to this. I could see songs like 'Discover the Abyss' playing in a Rain World region.
Look up the soundtrack for "Secret of Evermore," an obscure SNES rpg that reminds me, atmospherically, a lot of Rain World.
Same!
but you sadly cannot do anything
unless you are a god at Rain World
So many masterpieces like this are out there, floating aimlessly, barely acknowledged. Games like this should be the ones getting constant praise and love, not cash grabs like Fortnite.
Do you know any other great game?
Álex the Benighted Yes, there is hollow knight, ori and the blind forest, okami, and child of light
And one shot
Harmless Spider That too.
I'd add a few more video games to the excellent one's youve mentioned (Thanks for the reference to Okami, I've not heard of that one yet.)
- This War of Mine
- Firewatch
- The Talos Principle
- RImE
- Journey
- Gris
Twenty years ago or even more, my dad introduced me to "Out of This World."
Today, I sent him the link to this soundtrack, and explained, briefly, the connection.
I think I just got my dad back into gaming.
Rain World bridges generations. It is that powerful an experience.
Yo dude, you _need_ to show your dad the game "The Eternal Castle [REMASTERED]". It should be right up his alley :)
@@jacobweeks777 ohhhh I'm amazed! thanks a lot.
You probably won’t see this since it’s been 3 years, but what’s the connection between Rain World and Out of This World? Or the soundtracks
I wish my dad was like that
I'm gonna talk here about my experiment with these music, as I go through them and the game! Enjoy!
The first time I heard Urban Jungle, the rain was about to drop so I tought it was the rain theme. I was in panic every time heard this theme. Still a great song, but it triggers my fight or flight instinct.
The thing with the threats theme is that they are bangers, but anxiety bangers. It's hard to vibe to them, because you're looking around you to find the fricking lizard that want to eat you.
(Sequel in the comments)
hehe nice, keep it going dude
You can do it, the writing is very good
1. Sundown (Theme I) 00:00
2. Pictures of the Past 03:28
3. Urban Jungle 05:04
4. Threat - Outskirts 11:20
5. Mud Pits 14:32
6. Bio-engineering 17:54
7. Threat - Heavy Industrial 20:20
8. Black Moonlight 23:01
9. Dripping Time 26:12
10. Garbage Worms 28:15
11. Threat - Garbage Wastes 29:46
12. The Coast 31:47
13. Threat - Shoreline 35:19
14. The Captain 37:04
15. Moondown (Theme II) 39:48
16. Passages 42:35
17. Floes 43:08
18. White Lizard 45:52
19. Underhang 47:16
20. Threat - Superstructure 47:57
21. Weyuon 50:37
22. Random Gods (Theme III) 55:02
23. Stargazer 58:21
24. GREY CLOUD 1:01:34
25. Threat - Chimney Canopy 1:05:30
26. Lovely Arps 1:08:00
27. Kayava 1:11:19
28. Threat - Sky Islands 1:15:00
29. All Thats Left 1:16:52
30. Stone Heads 1:20:12
31. Threat - Farm Arrays 1:22:58
32. Raindeer Ride 1:24:58
33. Deep Energy 1:27:03
34. Grumblebum 1:29:23
35. ELSE I 1:33:18
36. ELSE VI 1:37:26
37. Pulse 1:41:16
38. Deep Light (Theme IV) 1:43:58
39. Unseen Lands 1:46:46
40. What Fate a Slugcat 1:47:27
How long did this take you to make
@@fimpchus5263 okay kool
@@shibeman8388 haha 😆👍
Hey shibe man your so cool
Why thank you Shibe man😇
138 cycles later, and my journey is complete. Though really it has only just started.
hard mode where you die instantly as you try to murder a king vulture while a red lizard shoots crap at you
@@lunasagaming5801 I just recently beat hardmode for the first time, feels EPIC!! Especially in Chimney Canopy where I somehow fought off 2 king vultures and a normal one without dying with that epic threat music blasting in my ears and getting me pumped up
@@memeyartist5591 heh, when I was playing drought I survived being in the middle of 2 dog walkers, a monster kelp that was an inch away from grabbing me, and a green lizard, all while grabbing my dead friend because I was playing co-op. Try to beat that. Although in the room after I died to that same green lizard, by himself. :(
@@lunasagaming5801 oof ;-; the only thing ive done to beat that was murder an entire pack of scavs and orange lizards in one cycle.
@@memeyartist5591 I don't kill creatures, I just kinda escape
I've tried murdering creatures, it's not gonna work. I just bring a spear around and if a lizard grabs me, then I stab their mouth. It's great. Although, I am a little skilled at combat if need be.
The thing about loving niche things is that while I love being one of the few that get to fully enjoy a fandom without it blowing up in popularity and infecting the fanbase with toxicity, like pretty much every uber popular game, the devs truly deserve so much more praise for the game they made. I can only hope and dream that Rain World 2 gets made, and truly takes off in popularity from its sequel and then people come back to rainworld aswell and appreciate it on that level too.
All the other timelines where rain world is popular are so lucky :(
@@Kian00 Rain World multiplayer expansion coming up next year hopefully.
The concepts and theories behind rain world blew my mind away. Until now I've been listening to this soundtrack since almost the time it got released. The five pebbles superstructure fascinated me the most. Especially the wall. Graphics are nice, and I like they way that you have to figure the mechanics of the game to get to the end. I hope people will get to know this game better!
I’ll never forget climbing the wall, then 3/4 of the way up I realized the cycle was ending soon. And my panic turned to sublime realization that “I’m beyond the clouds, it can’t rain on me up here!”
Imagine, the soul crushing feeling of true infinity. When death no longer is the end, but another bitter obstacle to face.. what happens when one lives forever..
truly? Undoubtedly with ultimate perfection comes boredom. Suddenly an end to everything concivable becomes the only new frontier. How blessed are we to have death? Millenia of depression and boredom without end in sight, surly is enough to bring even the perfect and godlike to their knees With desperation to end the suffering. A struggle inconceivable to the legacy they leave behind in the final pursuit.
Kayava is such a damn good song. Remember first hearing when entering Sky Islands from Chimney Canopy. It was such a foreign landscape, then this beat kicks in and jaw hits the floor.
Ive heard it on arena mode. Kayava is very pog. probably my favorite lol
wait what loving arps plays when u enter sky from chimney
I just finished the game and the ending was so beautiful. It took me 50 hours to complete the game.
Puhht. You don't really finish the game til you jam out all 1600+ levels (screens). But still, that's pretty awesome.
SFODDShadow1 I'll 100% the game once they release co-op. Joar said it should come really soon too.
Yassss. Can't wait for coop. My big bro and I will throw our controllers at the screen together. Seriously though, the experience of traversing through Rain World with someone else will really be something, especially in areas that are "undiscovered." I can't wait!
It will be an amazing experience if you play it with your SO, provided he/she is equally immersed into the world as you are. Now, first step is to find my SO /cries
SFODDShadow1 Oh my friend and I complete the game together lol. We helped each other a lot through Steam Broadcasting even though we sometimes went the wrong way and screwed ourselves over lol.
The perfect Ost for this great game.
I feel ashamed that I underestimated this game to be no more than a simple indie platformer metroidvania when I first picked it up. I'm still baffled at it's tremendous scale.
Almost 2 years later, it still dwells on the back of my mind and resurges every couple of months when I'm up at night contemplating the dark.
Videogames are more than interactive experiences...
17:55 For real though Bio Engineering is such a slapper of a song. Got to be one of my top 20 favorite songs out of all the songs in the world.
This sountrack is incredibly mystic. I haven't heard anything similar before.
ever ehard of turbo kid
@@All_Photography1 No. Any piece in particular?
@@Ivan_1791 just search up turbo kid soundtrack
@@All_Photography1 eh
This is the only game to truly immerse me since I can remember, and this soundtrack fits the game so well.
Yes, this and Dark Souls are the best for an immersive experience. (At least of the ones I have played)
@@Ivan_1791 idk if dark souls really fits that category but if it works for you it's not like it really matters anyways.
You should try "in other waters" if you wana be immersed
It's sad that the game as thrown under the rug all because the game was a bit too hard for some.
Edit: Not that they are in the wrong btw. I mean, I just don't get how some would considering a game bad by it's difficulty and not it's quality in general.
I think that's for the best. It's one of those games that you might randomly pick up, to realise it is a surprisingly deep game you get to experience on your own. Because media doesn't cover it at all, you can experience it entirely blind.
@@alfonshedstrom9859 Interesting take. I just wish it wasn't slammed so hard that many will pass it by, thinking it not worth their time.
Then again, at least for me, bad review scores are an indicator of something interesting at hand.
@@waywardpooch9567 cmon the review scores aren't very bad...
very positive is still good.
@@lunasagaming5801 Mainstream review outlets panned Rain World. I recall PC Gamer deriding the game stating a flaw was you never feel empowered. So... you know... rejecting the purpose of the game.
PC Gamer is the same media outlet that lowered their review score of RimWorld because they thought a story was transphobic, berating it as superficial. Later is was revealed that story was written by a trans person.
Edit: I guess PC Gamer hates worlds beginning with R.
@@Pan_Z player reviews
Who claims video games are not art!? I would say, video games(not all) are the highest form of art, because it is a combination of literature(plot/story), music(OST) and visual art(graphics/concept art/ animation). Rain world is a a masterpiece, really breathtaking work of art. :)
YEEEE
Games have the power that no other types of media have, and that power is seeing everything at YOUR perspective (depends on which game you are talking about, of course).
When you have control of the character of the story, you can feel what he is feeling, how serious the challenges he is dealing with. If done the right way, your experience can be different from other people, with movies, books, etc, everyone will experience the same thing, no difference at all, with games, you can do that.
Rain World is one of those special videogames that, since the characters doesn't talk, neither haves a "fixed" personality, you are at full control of how the slugcats will experience the world they found themselves in, one person may be scared of everything their first time playing, as if the slugcat was comfortable by being with his family, and then, he just gets lost, not being used with living alone, with creatures and hazards that he doesn't know how to pass throughout his enormous journey. Another person may be carelessly traveling trough the world, as if it was an ignorant slugcat that didn't knew about the dangers and secrets of Rain World.
I'm probably exaggerating, but I think Rain World sums up what games can be, if Rain World was a book or movie, it would be entirely different, it wouldn't have the same impact, you know?
@@copmmer6117 Agreed. After some thought I actually realized what makes games different from other forms of art and what makes them special and powerful media... It's the simple thing of having a choice. And the choice is really everything that we have in life, if you really dive in the philosophy of it. So games are actually an experience of our mind through a different body, since for the time we are playing, in our minds our body is the virtual body and we can't tell what is real in that moment and what not... tho on one level are actually both are real, both are realities.
@@jabbablade1884 True. In my opinion games, especially games like Rain World should be praised and respected more, people think that games are simply dumb or cheap type of fun. Instead, games can be a big step forward for art and entertainment. You can enter this virtual world and be immersed, like Rain World, you feel like a creature that must survive through abandoned industrial fields, and now, wild creatures like you roam around, in look for shelter, food, trying to survive.
ive played this game before in 2017 and ive never finished it. What made me quit was how scared i was of dying, and at the time i thought it was impossible for me to get through without being scared to death. What little ive played of it stuck to me for all these years, and i decided to stop being a pussy and try it one more time, and im glad i did.
The game is still terrifying and punishing, but man exploring those beautiful environments is worth the struggle. The art in this game is masterful, seriously I was facinated by the amount of detail and how distinct each area is that i wished i had more time to just take it all in. The sound design is amazing very ambient, the ost doesnt kick in very often, only usually when you enter a new area, but imo limiting it to only be heard in specific times just makes it all the more memorable.
Just go and play it, its stupidly underrated.
It took me 4 months to finish the game, i played some hours of it, would rage, then some days or weeks later would come back, a truly unique experience, sad it didnt get the attention it deserved
yeah once you let yourself stop being afraid of dying the game becomes so much more enjoyable, its not really that punishing once you figure it out
I’m on the switch waiting for downpour to get on it after spoiling the entirety of Rain World in the form of RUclips videos
Bangers I come back to the soundtrack for:
Urban Jungle at 5:04
Bio-Engineering at 17:54
Floes at 43:08
Weyuon at 50:37
Chimeny Canopy's threat theme at 1:05:30
Kavaya at 1:11:19
Farm Array's threat theme at 1:22:58
and Deep Energy at 1:27:03
Urban jungle feels creepy and cool at the same time
Chimney Canopy's threat theme got me dancing before the rain
I just don't understand why they named it after that damn Vorta (srsly, why Weyuon?)
at some points it's actualy creepy, and i think it's what often causes pressure for the rains, especialy at the song at 7:26 nice, though.
Found this game a month or two ago, or whenever Nintendo dropped the trailer, but I started the game just a few days ago, and I absolutely love it. Still haven't finished obviously, currently at The Leg, but I still can't help but to listen to the soundtrack. The moment the first OST started, Sundown, I knew it was going to be a great game. Props to the entire team behind Rain World!
2 people.
@@leandroperon2604 How crazy is that? Fucking amazing.
My favorites are:
Urban Jungle - 5:04
Stargazer - 58:21
and of course...
Grumblebum - 1:29:23
if you have ever heard of turbo kid... that has amazing music too having played rain world and seen the film turbo kid, these two genious samples have similar music trust me
*UH* *O* xd
nice taste
wow, a year has already passed, these songs will however be always remembered by me
yeah, the entire game is hard to forget!
3 years already, jeez.
Pictures of the past gets me teary-eyed...
Threat during heavy industrial has some funky beat!
Yeah!)) Vulture VOX is evil))) Haha))
@@tthung8668 I never understood that either
If you set the playback speed lower (I’d only recommend 0.75) the whole soundtrack sounds a lot more chill.
It sounds awesome on black moonlight.
I like how all of the songs really start to pick up toward the ends of them. A little unfortunate during gameplay, however, because some tracks may not last their full lengths.
Yes kayava is always interrupted by vulture.
Just got this game. Only played a few hours (still in the Outskirts). It was on my radar when it first dropped, but I forgot about it until recently.
Really enjoying it so far. Love the world and atmosphere and the music is good too. Can't wait to get back into it!
Good I just got the game recently too! It’s really hard but the story map and music is amazing, make sure you finish it.
This game and its soundtrack are truly masterpieces.. definitely in my top ten games.
Under such a soundtrack it will be cool to fall asleep....)
I love the "Rain world". It’s a pity that this game is underestimated, at first sight fell in love with it..
Rainworld will forever be the one piece of interactive media I can point to and say "that right there is what made me want to live" it taught me to face the things that want me to die and keep going forward. Little slugcat was and will always be stronger than I am in his endless cycle of death and rebirth. I just hope to face tomorrow with the resolve such a tiny creature holds.
Really the kind of thing to make you ponder
"What fate a slugcat?"
I am buying this game. No if's, and's, or but's. I am buying this game because of the soundtrack.
ruddthree hows it so far?
Not bad. A bit frustrating to keep exploring outward once you die, but I've gotten the hang of it sorta.
remember to download version 1.5 and play as monk the game will be more accessible ok ?
@@pianoenthusiast Do not play as the monk. Play as the survivor.
It is frustrating. It is unfair. I quit and uninstalled, then reinstalled and tried again, three times, over 21 hours, before the game finally "clicked." and I WANTED the game to click from the get-go, but it still took that long.
Rain World is hostile, but worth perseverence.
@@jmlkhan5153 as The Hunter, i watched LP as hunter on Angry Fox Game channel, its hard, and... easier
heh...i was going in the sewers then this funky song came to me..."The captain"
pika1up bla bla bla bla bla bla blaa bla bla bla bla bla blaa blaa
@@tradsreality7572 Ttititititititi
Rainworld is such an underated game, i loved it and it was challenging and mysterious. The ending blew my mind... Unfortunately it doesn't suit the modern gamer.. because its too challenging for average people.. The soundtrack is fantastic and complements the game perfectly..
What an adventure it was... the tower and the science lab were my biggest challenges..
Avarage gamers are more interested in a lot of instant stimuli, and sometimes feeling superior. That's why an artistic, atmospheric and beautiful game like this one often go unnoticed by most
SireVivitan I disagree. Creatures behaved differently every time and I had a different experience every time I respawned. I remember spending the last major hurricane that hit Florida playing the game and essentially living in one area and grinding to tame most of the lizards there. There’s a lot of stuff to do in that game, I had more fun with it than most
Actually it’s usually highly rated. People who don’t like it hate it. Rainworld just has very little publicity.
I want to see some of the big you tubers play it.
Harmless Spider Markiplier played it for like one episode (that’s how I found out about the game). Afterwards, he decided it didn’t match the let’s play format his viewers wanted (or at least that’s why I presumed he stopped playing it).
If you love rain, buy this game
Everything else of the game really fascinates me, gonna get this game soon. And play it very much.
It’s vary difficult (I myself literally bought it this week) but the story and art is amazing. When you do get it don’t let its difficulty make you quit.
I’m studying with this. Amazing quality.
I have not yet played rain world.
This popped up in my recommended.
This music gives me such an intense feeling of longing, like a bittersweet memory long forgotten and recently rediscovered.
2018 still the most unique even in the soundtrack
2022 and that still stands true
2024 ant that still stands true
I like how The Leg track is appropriately named _White Lizard_
This games music is amazing, so underated
This game is so fascinating to me everyone keeps telling me it will be satisfying to finish and I believe them but so far it is just such a huge game I accidentally went to the last area early and after taking a few steps back I found myself in this place called the leg this game is special to me and I’m taking baby steps to get to the finish but it’s just so daunting to finish
A m b i e n t
This game is the best game I've ever played, and I've played a lot of games
Same for me :), it is truly a masterpiece artwork.
Rain world is a cult classic video game.
Very late reply but.
I'm waiting for my brother to play this game even though it's a bit harder than Hollow Knight.
@@halcyonrein I really can’t decide whether I like Hollow Knight (played September of 2019) or this more which I started playing just before New Years
@@tobyk5091 eh, ok.
This is probably the most beautiful and amazing game I’ve ever played, even though I haven’t played a whole bunch of games. I’m deeply saddened when the big game companies that make reviews that lots of people look up just happen to do a review on this game throw it under the bus because it’s “too hard” and act like a bunch of cry babies and usually not getting any hate for it because they have reputation. This game has brought new ideas to light and changed my view of the world. That is something that’s pretty big to say, and that shouldn’t be thrown around casually, and I know that. That’s how much I love this game. The soundtrack is also amazing and I’ve heard some of my favorite songs on this track. The game is about 20 dollars I think? It could be 100 dollars and I’d still buy it in the blink of an eye.
Anyways there’s my feelings, hah. I still get chills when I hear Unseen Lands. anyways good job wasting your time hearing this loser’s thoughts and emotions
There are a lot of youtubers who criticise those reviewing companies. they simply refuse to look further than the beginning, ESPECIALLY when the game is different. Rain world has a 9.5 user score, so i think that that will get people to give the game a shot
But... Rain World fails to actually explain whats going on, what also is a reason why the game isnt so popular. its a hard fact that Hollow Knight definitely did a better job at the tutorial, because it gives you enough explanation, and then lets you explore its world. I really wish rain world did the same, instead of "epic jump lol"
@@sluggishkitten youre fucking everywhere please stop
@@RykerAccardi no
@@sluggishkitten You're 100% right. Tbh I think that anyone who wants to start playing Rain World should be IMMEDIATELY directed to the Rain World Wiki. It's incredibly useful. Seriously, thanks to that Wiki page, I can easily take down vultures and befriend any scavenger I see.
Random Gods, the theme that plays as you enter the General Systems Bus in Five Pebbles, is my favorite of the renditions of the main theme throughout the game. That whole sequence is one of the coolest things I've ever seen in a videogame, it really gets across just what a huge gulf there is between Slugcat and the iterators, even the human player looking at that scene and hearing that song just gets a jumbled, incredibly disorienting sensory overload.
I think what makes it so powerful is that it's a sad melody transpiring through the furious rumble of a supercomputer's endless light-speed calculations. As you approach the heart of five pebbles, you hear more of that fury and you also start hearing that incredibly sad song, which suggests that the melancholy of that computer can only be felt through a layer of insane energy. It describes the character of five pebbles perfectly, (spoiler alert) his bitterness, his inability to accept his fate as a god-like machine programmed to be unable to transcend his condition while being forced to help lesser creatures achieve it and ultimately his hubris leading to the destruction of his big sister and the rotting of his own body. That theme conveying so powerfully and so subtly the most important aspect of the story of rain world sends shivers to my spine every time I think about it, especially knowing you can play through the entire game and finish it without ever noticing what it was all about.
It perfectly represents the turmoil 5p is constantly in trying to find his death.
As someone who has had 17 hours of this amazing game deleted, it’s all part of the experience.
Many of these songs haunted me and wouldnt stop playing in my head. Four needles under plentiful leaves wouldnt let me sleep, Dripping time was constantly in my dreams and stargazer also followed me around.
you might want to get yourself checked for rain world ptsd. Murdered by everything...
Did Urban Jungle haunt you?
cocolover123 a little bit lmao
This game is a masterpiece, the way it makes you feel the world, when it's just a 2D game.
The soundtrack is amazing too, I just LOVE how the intro soundtrack can be heard in some other soundtracks across the whole game, just amazing...
I’m assuming your referring to moondown. And that song is important to the story so don’t listen unless you already know.
pov: your getting chased by 5vultures and the music goes ding doing ding dong
The "Threat" themes are all very fun
Prepare for stupid loving rambling about this game if you plan to read it at all
The game like no other. I love this game, getting small news about it when it first came about and I've loved it ever since. This game is unique in every way. It's gotten so much hate from bad game journalist who can't play anything hard. Which is what this game is known for now, which ended up being really really fitting. It's hard bc it makes you learn, it doesn't hand you the tools that you need, they were always there to begin with, you just have to learn how to make it happen. It teaches you the bare minimum to survive, you have to learn your surrounding and adapt to them quickly to move on. The lore itself doesn't exist if you don't want it to, but if you want it? You have to work for it, no simple paper for backstory, you have to work till you're nothing but bones for it. It's like mother nature, it's cruel, fair doesn't exist in this game, and it laughs at you for asking for some fairness. Even if you were to chose it's most basic difficulty, it basically doesn't change a thing, the game itself doesn't get easier, it just takes away a few food points, which barely helps you at all. In fact the hardest difficulty rewards you for trying it. The music?? To die for, there is nothing I can find to match it. From such calming music to help you relax and make you focus on your world better, to bomb threat music that does it's job. It's not like other games that makes the threat music loud and super super intense, that goes away when there is no longer a threat, goodness no. This game making it a slow build up, at certain demanding beats, that's subtle, but still in your face, that fades out so slowly making you panicked long after the music is gone, leaving you in dead silence making you pray for mercy. Which it never gives. The difficulty, the lore, the music all great and stand on their own making it a perfect treasure to anyone that finds it, like I did, still listening to this sound track every time I do art. I love this game, and always will
Simply a once in a lifetime game. I love it, and I hate it. It teaches me fear of dying like no other game did before.
i find it funny that one of the first themes in the game is also one of the last
wut if there's a larger cycle that transcendence can't escape o-o
every time you see an iterator a theme plays that is somewhat identical to the first. also mabye that means that poor slug cat didnt transcend and is now one of those phantom thingies
It's called a Leitmotif, it's a passage or phrase of music associated with a specific, character, element, or situation. They're common in movie soundtracks, a typical example being Lord of the Rings, where the hobbits/shire have their own melody. ruclips.net/video/e7BkmF8CJpQ/видео.html
Obviously it doesn't need to be said that game OSTs use motifs quite often as well; so really this is just the part where i plug Zelda, Kingdom Hearts, and Undertale OST.
...Go listen to those.
Personally I think the point of the game is to not finish it. It might just be me, but the ending is antithetical to the gameplay loop. I ENJOY playing Rain World. I could play it forever and never need to "finish" it. I think that might be the point of its obscure, bittersweet, and terrifying ending. There is no end to 'the cycle.' 'The Cycle' is what life is.
@@jmlkhan5153 I love Rain World too, replaying it at the moment... but there's no denying, especially on a first playthrough, it can be an incredibly painful experience you share with your slugcat. And I think this is the intended experience; cycles are meant to be this repetitive, cruel existence for the inhabitants of this world, and the idea is that through letting go of your ego, only then can you truly leave that pain behind and become enlightened. However most creatures are so caught up in their own survival that they are extremely unenlightened... This is a problem the iterators are attempting to solve, how to get lower lifeforms to ascend. (but I don't wanna veer too heavily into lore spoilers in case someone reading this would rather track down the coloured pearls themselves.) That fear of it ending, that desire to keep on existing - that's the ego. That sense of self.
So in a way, I don't necessarily disagree with you about most of that? The ending _is_ antithetical to the _gameplay,_ because it's about breaking out of that loop, of that tooth-and-claw struggle for survival... But I do think it's in line with the themes of suffering and spirituality.
I do believe this game will be freaking famous one day.
I hope your right.
i hope so too.
i also hope so.
Let’s all hope
OST is full of dystopia too..!
1:20:17
>looked down list
"its probably grumblebum based from the name"
>listen to each song, sorta hopping around it to see if its the song im looking for
>get to 34
"its grumblebum"
tl;dr always listen to your guts, every time i dont something goes wrong or i end up doing all that extra for the same outcome
This can make me sleep better at night so calming thank you
I also liked the video
55:02
1:33:18
Is that... Heaven?
currently has just over a quarter of a million copies sold. This game is a flawlessly crafted recipe with an incredible eye for the true meaning and practice of game design, and the format its packed in is staggeringly beautiful in a way no other game has matched for me. It is impossibly good. It is so good that it feels like a waste of words to judge it based on any one thing- even though each individual piece of the game is also worthy of hours of praise. I just LOVE it! It feels superficial to even say it deserves to sell more, as monetary gain would not be enough nor the right kind of love to give the developers for absolutely nailing every aspect of this game from the art direction to the deep understanding it has of what a game can be. Giving them money does let them make more games and eat food and such, though, which is nice, though id honestly be content to just let them sit on this masterpiece and never do anything else. They showed us plenty how they are able to execute a concept that goes against convention and shows the true form of an art in the most stunning way possible. Let's get this game HUGER THAN GOURMAND so that the true artists behind it can buy a palace or something.
where'd you get the quarter of a miIIion statistic? i wonder what it is now
I haven't completed rain world, but this is so fucking beautiful, it makes me wanna cry
I love this game so much.
I guess now I can see why Rainworld has such an underground fanbase. If you aren't good at games or just haven't been playing them since you were a kid, this game is impossibly difficult for most people. I personally loved the difficulty, made it feel like an actual cutthroat and ruthless ecosystem. Every moment stood still put you at risk and it was a constant strive for survival.
such a sad and somber tone the game has. from the wall all the way to the depths is a story without words. crawling through narrow tunnels, high above the sky on tightropes and antennae's, what became of all the milestones in technology, only to become another path for the rain...
once you see above the wall it all comes together. the dying human race fled to the sky, some led on by the path of immortality, or suffer from the gift. some wish to die only to wake back up, trapped in a cycle.
The Coast makes me sad.
It reminds me of the first time I got to shoreline...
I've beaten rainworld a couple months ago and I can't stoo thinking about it. It will always be one of my favorite games
Even now, I still cant forget the beautiful art in every places,
the deep pain after trying so hard to live,
and the feeling Ive never had in my life after the end.
Rain world was great because I felt like I was an early human just surviving and being weaker than anything else
How is it possible that the soundtrack fits the game so well but can also stand up completely on it's own as an incredible piece of music?
I would just like to say that ELSE I 1:33:18 accompanied the most beautiful gaming experience and possibly human experience I have ever felt. I can’t express how this moment made me feel with words and partially because there are no words to pinpoint that feeling and because they wouldn’t do it justice.
Edit: I just finished the game. That experience has been topped and although I’m too lazy to go into details, I will say I think it secured this game as my favorite of all time
best soundtrack I've ever heard, i'm gonna like the video! :D
make a 10 hour version, I'm tired of hitting replay
this was such a beautiful game. it had me questioning my place in the universe, what it truly meant to be alive, and why I feel such an innate drive to continue going. then five minutes later I'm screaming at a lizard to get the fuck out of my way
Rain world simply has no bad music. Finished the game not that long ago, it was a hard but amazing experience. Currrently trying to go for hunter mode, its not going well :') But I keep trying lol
Good luck with hunter mode!
@@s0l_731 thanks!
Beat it yet a year later?
@@Lush_Produce nah, close tho
1:20:16
I love this game
Uninstalled Spotify since I figured my ears needed a break from listening to music 24/7 but if I go deaf consistently jamming to RW beats so be it.
I only found out about this game 2 years after it's release and through a recommended review of it on youtube...why??? Why did this game get no attention? It's such a good game...
The game was bashed with bad reviews by people who couldn't get over the difficulty curve, causing a lot of people to dismiss it outright. It's pretty sad :(
@@sparks-of-magic Yeah but I just am surprised that I didn't hear of it at all nevermind the bad reputation for the difficulty. Maybe the creators didn't make enough advertisement? I don't know...
@@seracris8357 Ya, it was kind of a quiet release. They had backing from a somewhat large company, but i guess that wasn't enough. The main team was just two dudes. Many youtubers, the people who give indie games most of their publicity, did not play rain world because it doesn't really fit a lets play style. Along with that, it was overshadowed by games like Cuphead, night in the woods, and the release of the switch and all its games
One of the best games. You guys know
I haven’t sat down and listened to the whole sound track yet (Probably will at some point) but my favorites are probably Bio engineering and Outskirts Threat.
Hard to pick favorites when they’re all so good tho.
I actually quit at the leg, using those spider-man grubs was making my hair fall out especially on the switch version with joy-con drift. Still one of my favourite games conceptually tho, and this soundtrack is spiritual
You can actually skip the leg by going through chimney canopy. I HIGHLY recommend doing this, as the leg is one of the most miserable experiences humanly conceivable.
i mean you can use the d-pad
My favourites from this OST are Bio-Engineering and Kayava. Bio-Engineering is really the only one in the whole OST that sort of pumps you up, and Kayava has that sweet, sweet sax.
I fell completely the same with bio engineering.
So relaxing, it feels like being transported in another dimension
Rain World on Nintendo Switch P L E A S E.
Lookie who got their wish!
you got it
hehehehheheheeeheehe
Nyeheheheh
@@harmlessspider3693 *spit* *spit* *spit*
Flashbacks to getting murdered by red lizard
to be honest the game isnt even that hard, its hard to master yes, but its just hard enough to make you very cautious and defensive, but not hard enough that even when you try to play carefully you still die, it puts you in this mood of being the prey, of staying away from any new creature and observing its behaviour from a safe distance, if you dont treat it like your common game were you can just beat any enemy you wont die as much, and then if you get good who knows, maybe you become the predator, but honestly people saying its super unbalanced and hard are probably being too agressive without having enough expirience, im not even gonna say ''git gud lol'' its just that in the beggining one tends to treat this game like other kinda similar looking games, like hollow knight, but once you get in that mindset of ''if its bigger than me it probably has an advantage'' and start acting in that way, trying to learn, being cautious, then the game shines
Я чувствую себя здесь в безопастности. Чёрт, это так приятно! Эта музыка и меланхоличная и какая-то приятная и тёплая как дом. Она пропитана одиночеством и ощущением маленькости на фоне этого огромного мира. И мне так чертовски комфортно в этих ощущениях! Чувствую себя маленьким слизнекотиком 👻
I named the slugcat "Slator slatty' but now its new
Watching in May 2017
~slat or slatty~
watching in march 2020
Watching in July 2020
Watching in February 2021
Watching in may 2021
world most underrated game ever
Nah, Dragon rage is imo
@@cocolover1237 nice joke
I'm happy to be streaming this game on twitch. i love this soundtrack, and while the difficulty has gotten to me at times, it's games like that which have me coming back.
It's probably one of the games I felt most immersed in my whole life
ps.: I still afraid of all those lizards
@@marquinhus AHA IT'S ME COME BACK TO GET YOU
Fucking amazing game with a doubly amazing atmosphere. It forms a pit in my heart knowing that the community surrounding it is so small.
I feel ya
Thank you! I was looking for this and this is perfect!
This game and its music are just so awesome. Playing it feels great. My favorite music was Captain (37:15). It's just too good. Kayava (1:11:19) is just epic of course.