BIM 4D - Unreal Engine 5, Cesium, Google Maps Photorealistic 3D Tiles.

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  • Опубликовано: 4 окт 2024
  • BIM 4D with Unreal Engine 5, Cesium and Google Maps Platform Photorealistic 3D Tiles.
    #bim #bim4d #3dsmax #planejamento #revit #unrealengine5 #unrealengine #unreal #planning #4D

Комментарии • 14

  • @vitaskong6508
    @vitaskong6508 3 месяца назад +1

    Gooood work!!

  • @Zach-p8z
    @Zach-p8z Месяц назад +1

    That's great work, and is exactly where I'm trying to go with BIM models for pursuits. How long did this UE project take you?

    • @virtuart4d
      @virtuart4d  Месяц назад

      It depends. Because in this project it was the complete cycle. Modeling in Revit, 4D to proposal in Synchro and then converting the 4D animation to animation in Unreal Engine. I did everything alone, but usually with partners covering other activities, it could be 2-3 weeks.

  • @krutoikanal666
    @krutoikanal666 3 месяца назад +2

    cool! can i download more virtuart BIM 4d models?

  • @VaaiLtd
    @VaaiLtd 3 месяца назад +1

    Wow nice work mate, great details!, is that point cloud 3D model you've managed to use in the background?

    • @virtuart4d
      @virtuart4d  3 месяца назад

      Is Cesium Plugin.

    • @VaaiLtd
      @VaaiLtd 3 месяца назад

      @@virtuart4dHow are you linking your timeline data into Unreal, it looks really good

  • @Renzopiano-j5h
    @Renzopiano-j5h 29 дней назад +1

    synchro exported fbx,animation is not working in twinmotion ,any solution?

    • @virtuart4d
      @virtuart4d  23 дня назад +1

      It doesn't work. Animation in Unreal Engine and Twinmotion is just between translation, rotation and zoom. You need to recreate some script using a scale to define visibility.

    • @Renzopiano-j5h
      @Renzopiano-j5h 23 дня назад +1

      @@virtuart4d then how you done this animation video? using unreal blueprint or any other software to replace synchro?

    • @Renzopiano-j5h
      @Renzopiano-j5h 23 дня назад +1

      @@virtuart4d any other idea to do synchro to twinmotion

    • @virtuart4d
      @virtuart4d  21 день назад

      I usually download the animated fbx and use it as a reference with the polyanimator script.

  • @markinmkn
    @markinmkn 3 месяца назад +1

    Hey Virtuart, tentei entrar em contato com você via e-mail e links mas não obtive resposta, como podemos falar? Tenho uma proposta de trabalho.

    • @virtuart4d
      @virtuart4d  3 месяца назад

      Tudo bom Marco? Mandou para qual? Pode mandar email para contato@virtuart4d.com ou contact@virtuart4d.com. Obrigado