For anyone who logs in to claim this, don't be surprised if you don't get the mail with it immediately. I tried last night and entered a mission, reloaded my orbiter, never got it for whatever reason. It wasn't until I logged in today that I got the frame, so try relogging or logging in again later I suppose.
I played the game for a long while had fun with it but than stopped once I hit a pay wall cause no way in hell am I paying like £200 just to compete with end game players
Yep, getting VIP was a huge amount of grind for me as a F2P player. I used to enjoy being a Healing Paladin until they nerfed it. From having to shield 80% of your HP it decreased to Shielding 40% of your HP. That type of nerf sucked. Forced to make a healing warlock but eventually the game tires you out. Game is dead on the ps4 Those who are still around are the whales who put enough money on the game to actually have good gear to keep buying VIP and keep having “Fun” The game keeps Adding more stuff which includes for you to do a huge amount of grind to get or pay real money and get it instantly.
@@jonathansoko1085 I think it was the combat that I had the most fun with anyways, also it was quite a long ago talking about 2013-2014. I had a blast levelling my rogue and I remember the game having nice combat sounds it felt impactful when you hit with a spell and use an ultimate and enemies death animation it was satisfying. I also enjoyed the damage numbers and the damage over time on my rogue.
The levelling is great. It's just a shame that end game is basically P2W and every expansion completely invalidates gear and pushes you to break out your wallet.
Back in 2014 it was pretty soloable through and through if you had a build that wasn't a mess, besides the dungeon delving events which gave 2x dungeon loot to mythic dungeons if I remember correctly. Pretty much after 2017 I think is when they moved to a party play model which ppl hated now it's somewhere in between. All in all its a great dnd game to play if your friends don't want to play the tabletop but still want to vibe in the universe, it's just you kinda need 1-2ppl to play with now.
Leveling was a great experience and I loved the combat in this game. The game's downfall was slowly grinding out old level cap zones, which were basically empty, to try to get to new content where the people are. Their answer to that? Pay to win solutions. My main was a warlock and rogue was my second toon. Both were very fun to play.
neverwinter could have been the best mmo ever made if it wasnt for the loot boxes and how important gems are. it plays so well and really hits the d&d fix.
not sure about the best, it lacks combat pretty heavily and the more time that goes by the more combat is important to a community.... they would have to revamp their combat
@@joshwilliams4874 in my opinion the combat is the most fun. Ive played others, black desert for example has amazing combat, but after a while, it feels too much, the basic feel of neverwinters combat is what makes it so unique and special
@@Foelen_sr I don’t know about too much , gaming is moving away from clicking one button and auto locking onto an entity and calling it a day. Especially when mmorpg’s real end game after raiding turns to pvp, where people wish to turn the game competitive and into a pvp game. An in depth combat system that has a lot of mechanics makes for a more interesting time. Not to mention the limitless potential of incorporating high skill ceiling, movement and talent into raids allowing for excitement and satisfaction. Rather than simple arcade mechanics . (This might be my opinion at the end of the day, but just what I have been seeing what gamers look for in a game)
@@joshwilliams4874u may be right, when it comes to pvp, however as someone who enjoys pve more, and raiding dungeons with other players, I think the neverwinter style is more fun.
@@kingcerberus93 It may be have better animation. But BDO UI is too ugly. You have a lot of crap on your screen. It doesnt feel like Immersive when your playing it.
I played this game in 2014 with my best friend and his older brother. Progression and end game was much easier as a f2p back then. My best friend and I managed to reach end game and compete fairly decently in PVP with f2p accounts. This video brings back memories of a simpler, happier time. Granted I think a lot has changed since then.
After combat rework (like 2 years ago) I was playing NW a lot. Leveling process was amazing, things were challenging etc. I had a blast. Problem was actual end game progression, campaigns were pain in the ass and to be honest content can be fun but there is not enough of it. And each MOD (update) changes a lot of stuff in a game that often makes older stuff worthless. I've long in not long ago to play a bit and to my suprise then even toned down on P2W. Like the races can be bought in the shop for 5 or 10 bucks and they used to be much more expensive and some worked on the Batte Pass system. Also Chests that you use key on now guarantee main prize after enough uses and other rewards from them got bit better.
Neverwinter has some of the most unique mounts lol, Back when i played my favorite mount was just your character standing inside of a giant Jello Cube and you move at like 100% walking speed like normal mounts, There's just something so awesome about zooming around in a cube of Jello
So small story time, I loved Neverwinter when it first released. Rolled a GWF and worked insanely hard even did some P2W getting best in slot gear/enchants. Sadly even after being decked in the best tier gear at the time, a rogue in t1 or full pvp gear did more AOE/Single target and had more utility than me. A GWF was mainly about AOE but, if another class does better AOE along with single target and utility it utterly made my GWF useless in PvE or PvP. Thought honestly, maybe its just a skill issue for me. Tried every talent, tried everything I could and did lots of research and testing. None of it mattered, a GWF was just a class that was not needed. I made a massive suggestion/feedback post on the forums and had thousands of thumbs up and positive views. Devs added a little more damage to two abilities after a month of waiting. Game numbers drewndled, and my GWF logged out and never came back again. I guess that is what I can for supporting them with money (even if I was trying to be BiS for my guild/friends) as apparently after about a year later they finally did GWF right.
Yeah the GWF ended up being dominant for a long time, pretty much throughout the time I played it was either top or a contender and my favourite class to play. No idea what the current game is like, they totally changed a lot not long after I moved on
God they ruined this game. The level cap is now 20. They gutted all the skills, removed all builds and depth from characters, and absolutely destroyed the leveling stats and market. Omg, it's brutal. They killed this game. Stabbed my heart. I used to love this game so much. They destroyed it.
It was my favorite action combat MMO for months and I really enjoyed doing endgame dungeons as well, but in the end, it got a bit too grindy and monetization was awful.
Same as my own story with this game and probably many others. I really enjoyed it at first but at some point the entire game just turned into a massive grind for what felt like 100000000000000 different currencies or speed running dungeons/bosses to get better gear so you could do new content... which only added yet another quest hub with new currencies to buy the gear with which would take even more grinding to get.
@@TheHuffur this. glad to have had the experience back in the days where I would watch that one specific romanian? guy streaming his pvp and rouge speedruns of caslte never on twitch. for me it was the shit back then :DD
yesterday someone said in chat "woot woot, finally I got the... mote 2 (forgot exactly what was the name) after 22 months, using 30 characters". I wasn't sure if he was joking or not, until someone congratulated him. I mean, it's nice to have long-term achievements, but it's too much for me. Especially if things can change drastically in the new Mod.
Thanks for the excellent video! One thing you may have missed is that you can easily party up with 4 other players during the leveling process and do the dungeons/quests together. Makes things much more fun and less grindy. If you don't know anyone in the game to ask to join, you can just send out a call in zone chat. Chances are someone out there will appreciate the extra help.
I remember one thing that I REALLY hated was that they had loot drop chests trapped behind purchasable keys and whatnot. My bags were filling with chests I couldn't even open....
I have played this game since 2014 consistently and only gave it up this year. It was fun, but don't get to attactched to things. They will get reworked, devalued, there are constant background Nerfs and abilities suddenly not working how they should. They also have stripped out some story beats that added real charm, and have stripped out good sections of the game to make way for some rework or extra system meant to tempt you to spend. The Dev team says things like "We are making X change to prevent Y problem" And their new system just makes Y worse. The classes each used to be able to earn a full range of powers that could be mixed and matched to make a character very adaptable, but now you have a limited number of powers determined by your Paragon path, and you don't get to pick the order they unlock like before. Every nice improvement seems to come with a loss of something i liked, big problems or bugs goes unfixed the devs only sometimes even try to placate the fans. Every new neat idea comes with predatory systems meant to make you spend, every purchase is a gamble on if the thing you bought works like it says it will and every update becomes more and more Hostile design wise to casual solo play. The game is good, but it comes with a lot of bad behind the scenes that gets tiresome to deal with. With all that said, i only gave up the game because it started crashing my new computer after a few minutes of play. The Action gameplay is great, but there are so many sticky fingers in the systems that will gleefully lighten you wallet.
For some reason I just needed these videos in my life exactly when you released them. I wonder if it's "LF MMO" season. Anyway - top notch editing on this specific one, made me laugh out loud a few times.
There was a build that I used to use as a ranger where I was hyper mobile and would alternate between melee and ranged constantly, it was a really fun rotation where I was constantly going in and out during fights. Super entertaining and active
It's the ONLY game to always keep his place in my hard Drive. I love it, I remember playing LOTR war in the North, Liking it and thinking I wanted a MMO that played like that. In the very same day I got to know about Neverwinter, created my character in the first day of the open beta and my fighter is still active to this day. Almost 5000 hours of fun in 9 years. But I NEVER tried to be Bis, I make the new campaigns, have some fun and quit playing until the next module hits.
I used to be really ino Neverwinter with friends sinking in over 1k+ hours, but we got burnt out by the Dev's philosphy of constantly updating the game to suit new players. We would grind for months, sometimes a year to get the best gear and then the game updates and adds in new best gear making what we just worked for obsolete, or the update changes the way stats work in general to make our work basically obsolete. There would be some compensation to help us transition from our outdated gear to the revamped stuff, but after a few cycles of major updates we just got kinda tired trying to keep up. It's been a couple years since i played so maybe it's different but I don't reccomend dedicating any money until you've experianced end game content.
You should try GW2 if you don't want to grind for gear over and over again. Once you get the best gear in game it stays relevant over the years since the game has an horizontal progression with tons of content to play. It also has some of the best and unique mounts from any mmo and a very helpful and wholesome community. The core game is free to play and the 3 expansions are on sale now for the hollidays.
Peon you should do another day in the life of update. I liked your previous non-game related video where you did the walkthrough your house, and where you moved to.
Planning on it, I’ve been recording some stuff throughout the year but recently joined a real Muay Thai gym, my goal is to train for a new months and do my first real fight which would be some nice content for the vlog
Neverwinter...A game I spent 2 years of my life in. There were highs and lows and I got to know friends there that I still know today. The big change and the reason why I no longer play this game, came with the module 16. After a few months break from the game I logged back into the game and was allowed to determine that all my equipment, which I have earned / bought was no longer worth anything, because the whole game was turned upside down. That everything was for free I do not understand to this day, I accepted this. But it's nice to see that there are still people who play this game and have fun with it. Peacen
Honestly, mobs not giving exp seems like a really good solution for potential min-maxing. And kudos to them for reworking leveling. I'm sad more games don't do it.
yeah right when he found out he missed a good que when he saw friends leveling together there is no xp loss for having friends in group so i think that's a good thing when i sit back and think about it but i do love my mob grinding
I only played this game for a little while, but Im so glad you picked the ranger. honestly its the best ranger archetype Ive played in ANY MMO, especially when you can swap between melee and ranged and you zip in, lay a trap, stab, dash out, shoot, its a fun time. it was the overall game that I soured on, but I wish other games had similar combat. Im playing a lot of ESO now and I WISH the bar-swapping and overall combat was just straight up stolen from this class in this game EDIT - well, fuck me I guess, thats what I get for commenting before the video ends
I played this game when it was in beta, and when it was new, and a bit post launch. it was fantastic. Great combat, fantastic setting, great classes, custom questing system, player housing, etc. And then the monetization demon invaded and all was lost.
I highly recommend Josh Strife Hayes video on this. He used to play/stream Neverwinter in his early days and he revisited the game a bit ago and goes pretty in-depth with all it's issues in case anyone wants to do some more research before deciding on jumping into Neverwinter or not. Also R.I.P Foundry. Best part about Neverwinter for me.
@@voldanar94 Wasn’t that Neverwinter’s killer app? Did they replace it with something else or have they gone all-in with keeping it a curated player experience?
I just got back into Neverwinter after trying out a few other MMOs, and I gotta say it's pretty impressive for what it is. I don't like the cash shop that much, but it could be worse I suppose. Really enjoyed the combat (rolled a mage :D super fun)
15:43 The Music got me. Heart skipped a beat I remember sinking hours upon hours into this game with my wife. The Music though.....long forgotten memories just sprung up when I heard that. Thank you for that didnt realize I needed that.
I started playing this game during its launch. Went very ham on it. I played this Rogue type character. I was quite a high ranking pvp player who could carry matches single handedly at times. I remember my first pvp build where I go into stealth mode then sneak up on a target and then use a super stab move that has an animation of a knife going from left to right side. Stabbing the target like that was a huge move and nuked them very hard, usually one shotting. And then the Meta sorta changed and I built my Rogue to have more of a sustain build. Like sustained dps with good cc. This build had you coming out of stealth throwing daggers at the target. I think you had 3 or 5 daggers and each one caused a stun / flinch effect and had very good damage too. I also befriended a new player and taught him the mechanics of the game. After sometime he just decided to send me that flaming horse mount or something. It was a paid only mount and cost like 60 usd or smth. I was shocked! Cause that mount was rly fast and gave me an even bigger advantage as it could be used in pvp. Oh and also back then for one of the highest lvl dungeon run that could drop very good loot, Rogue was the only class that could "cheese" the run by stealthing to the end boss room by using a bug in the game, a crack at certain parts of the walls and you could get INSIDE the map and then reach end boss room, die, and the rest of your party mates could teleport there, skipping all the trash adds and just killing boss. That was how you farmed. Thanks for reading guys! These are all I remember, it's almost been 10 years now but NW def got me playing for a couple mths or 6 mths from launch. Was great.
I started playing this game roughly a month and a half ago, and I have 2 characters in 50k item level, as a free2 play player, it's pretty cool, solid game.
I grew up playing the paperback D&D settings. My favorite setting was Dark Sun and I know it will never take off in Neverwinter but I digress. My group mostly played Forgotten Realms (which I never really liked but I wanted to play regardless) and so this game is a throwback to my childhood. I was surprised by how close you got Menzoberranzan. My DMs favorite class of course was the Drow, which I never liked. Alot of my issues with the game seem kinda fixed. Not all but a good chunk so I may give it a try again. Thanks for the video.
Neverwinter is a game that i would definitely recommend finding some friends to play with. At least one! It's a game that is most enjoyable when you can hop on voice and run around with a few other people because I'd agree, the solo experience feels a bit lonely. It doesn't have the scale to make up for the lack of a group. That being said, the dungeons have some fun mechanics and even when I run random groups in dungeons i usually have a lot of fun! Granted I play paladin, so tank/healer has less of a wait. It really is a game that is worthwhile if you like playing group content. They've made a lot of improvements, I'd say the last thing they need to fix is gear leveling - it can be hard to max out your item level, but the Seal Trader is your friend. By the time you get to level 20, you should have enough Adventuring Seals to be able to buy a set of the gear and do dungeon content.
Good review, thanks for doing this. Played EverQuest for five years, and World of Warcraft for twelve. Looking for a new MMO, and this sounds like my cup of tea.
Might have to give this another go. I played it lots when it first came out and was enjoying it but my bags constantly filling up with epic loot boxes (which I had to buy keys to open) put me right off and I quit. Glad to hear they've maybe stopped all that now. Thanks for the great video. Your editor's work always makes me laugh :)
Play long enough now to know that the Ranger is a very solid choice for all Ron gameplay. Both ranged Emily capabilities and equal parts are AOE and single target capability. I mean it’s a very balance character, Popeye SDP yes, Madam, Madam, best one wing character but a mixture of all of it and it’s a very solid character. Soon as you get to level two you can switch to the mailing stamps and then you do all your mob clearing with melee and your boss going to stay away from him you do winter with archery with your bowl
Thx for another great vid! I remember liking this game, but cash shop pissed me off for some reason. Gonna revisit for something to play while waiting on ashes.
your original neverwinter first impressions was the first video I ever saw of yours - such a long time ago and many memories with this game, thank you for revisiting it
If you’ve not heard of Menzoberranzan it’s from the R.A. Drizzt books The forgotten realms. I’m reading them right now and they’re SO cool! Even for a none D+D fan like me. Give them a try everyone start with book 1 - homeland :)
dude I was so stressed over his pet if it dies later or not... did some deep research before commiting! been a while I struggled to finish book 2 but I should pick up with 3 and see if I can rediscover that magic again
The challenge you're feeling is EXACTLY the kind of challenge that came with Everquest. That super old school break your balls challenge right out of the gate.
The Ranger is actually probably the most versatile low and capable guy in the game. He has both ranged and melee when you get your whatever it’s called your yard awakening type thing you can choose to focus more on ranged or moron Malay oh, but when you’re doing bosses, that will one shot you you know that the range to combat is good for you. Everything else you can mow down with your melee abilities kind of like a rogue you know he’s really fast and not dirty and in Stabby
I remember having so much fun in Neverwinter. Especially around mod 9 to 12 (I think, I barely remember) I started to fall out during Ravenloft and completely quit with that mod which completely revamped all classes and progression and (mainly) builds and party composition. I loved my recovery stacking DPS/support Master of Flame Renegade. (Was that how it was called?)
Watched the whole video, got hyped to ask some friends to have a casual run on the game. We get on the con list and see the "create problems to sell the solution - p2w" and now ill just avoid the game once again. thanks peon, the hero that we need.
Just curious, have you found any mmo that IS good for a group of friends casually playing that ISNT P2W heavy? I'm asking cause P2W seems to be prevalent in pretty much every MMO, F2P or otherwise. But if there's one (or some) that you've found to be not too P2W, then I'd be interested in checking it out too.
@@Wuoelf Guild Wars 2 is like that... There is no P2W since the armour you have to craft yourself or you waste a ton of money and it doesnt matter since in PVP you are normalized and your stats are done by amulets with stat combinations so its about who brings the best A game and build. Of course there are costumes in cash shop which are not that expensive and account bound same goes for mount skins and weapon skins and gliders mostly visual fluff... What I would reccomend to buy after game to get full experience is buying the steam starter pack which grants you permanent mining picks, axes and sickles which are for gathering and destructobot which is for salvaging armor so you get materials for crafting
@@Wuoelf I second what Matt said: GW2 is one of the best MMO in term of value for the money (and time) spent (definitely not p2w and good for casual players). But I have to say that it's a bit weak for group contents. I mean, there are many group instances, but the group combat is quite generic, since it has an action/hybrid combat (fun to play in solo though). If you have a fixed group of friends, probably something old style with tab-targeting combat might be better (maybe FF14? Although I really didn't like it).
@@ValidatedPerson I agree. GW2 will give you that f2p feel without the p2w. All the way to level 80 with the base game and story. If you want to play the expansions you just have to buy them. And it's worth it. There is so much to do in the game.
I miss this game. It's been 5 years that I've never played NW again with my guardian at max lvl. So excited to see these new and improved features/updates
Just started playing this game thanks to you good sir 🙏 Honestly been enjoying it & love the story driven leveling system. Let's you focus on the story more & takes out the mindless grind. Combat is a ton of fun too.
What a perfect timing for this video! I started to play it a couple of days ago, just to try something new (as rogue). The combat is fun and engaging, I never died and I think I used only 3 or 4 healing potions until lv11, but it's definitely more challenging at early levels than most of the MMOs, so it's appreciated. From what I've read the game seems quite farming and p2w. You basically farm astrals to buy everything from the shop (which it takes 1-2 years it seems, unless you convert real money to zen and then astral). I really don't think I will keep playing after reaching the level cap, but it's definitely an enjoyable experience so far.
Ive played neverwinter on xbox for years and have always taken breaks and come back to it. ive recently started new on pc with a palidin character and even being a long time player and being a class that allows me to heal myself,the starting fights can still be challenging! honeslty it is much easier on the controller for me haha. but they somehow manage to keep the gameplay very fresh and its crazy that they have it playable on console with such great performance
I like games where the max levels are lower but the power boost for each one is bigger and better. It makes you feel like you leveled up. In games like World of Warcraft the level up is just like there. It pops up so frequently you become numb to anything outside of those few important ones.
I really enjoyed playing NW. Casting spells as a warlock was so satisfying. The new Bard class seems fun, too. I just wish I had time to try out the new experience. 😩
I love this game been playing since launch and never stopped, while I don't play it as much as I use to I still find myself hopping on here and there to do some more roaming around and even start new characters. Personally the lonely feel isn't a con for me as I've always been more of a solo player anyways but I still do highly recommend this game to everyone
i gotten back into this game recently, made a new character and was already confused by how the first few levels worked, mounts having power abilities and the level cap changing to 20 where you can only level up by doing quest so thanks for mating this level so i can understand it
Neverwinter was really fun back in the day. I eventually got stuck on a quest I didn’t know what to do at like level 70 and stopped playing but it was very fun
@Jackalvs Actually guild wars 2 action combat means everything is an aoe boon or an aoe debuff, most of the time centered around the character, every class has different professions to specialize in, so in the end, if you chose a sorcerer - you will be melee, if you chose ranger - you will be melee, if you chose mesmer - you will be melee, if you chose anything you will be melee, it is melee wars 2 and the class identity is just different colors of melee aoe, I liked a lot of aspects of guild wars 2 but the combat put it into the coffin for me. P.S. edit: which is sad because the game has skills designed for different ranges but they will never be meta(competetive) while you can get 15 buffs just by standing near your allies in melee in world vs world, if only they made them be self buffs or party wide within a reasonable range...
Ok. Seem I got a lot of response GW2 doesn't have dungeon/duty/expeditions like Neverwinter that are closer to what wow/ff14 have New World doesn't doesn't have dungeon like wow/ff14 and the combat still still feel mushy/spammy for PvE content. ESO doesn't have the impact of Neverwinter when using skill everything seem to just be there but is not happening. If Neverwinter would have a graphic update + remove pay2Win + remove zone instance or make them bigger it could be way better. Speaking of mmo that need (graphic)update it would be LOTRO.
Neverwinter always had good combat, so to hear they added a modicum of difficulty to the enemies is awesome to hear. For some reason the game never grabbed me and sucked me in yet compartmentaly I enjoyed the components. Part of the problem originally was the shiny path thing that is akin to auto patching without the auto part. I think last time I found you can turn that off, but I still never got engaged totally. The level squish tho has me intrigued. It seems the two problems ik of are potentially solved.
Played this game for about 6 months and grinded hard before giving up on it.. The dungeons are probably some of the best that I have ever done in any MMORPG, the mechanics are complex and the whole party needs to know their stuff to complete them especially in Advanced Dungeons which can take even more than an hour depending on your party. The main reason I stopped playing the game was that finding people to party up with you as someone at 50k IL and DPS is super difficult, because higher item level DPS are easily available, hence running the Advanced Dungeons which I find the most fun becomes super difficult since no party wants me in. The game does try to make it more fair by adjusting people with high Item Level to match that of the dungeon but since their gear has better bonuses in general, they can out dps someone at 20k less item level easily. Getting higher item level and better gear requires me to run dungeons which are the most difficult (like the Vault of Stars) but I can't do that since no party accepts me in. There is also option for RADQ (Random queue) but it takes too long (hours) and often the people don't even know the mechanics and also you can't run dungeons like Vault of Stars in random queue. Overall, the game is fun, it's just that I can't find ways to make steady progress anymore and it starts to feel stagnant. Also, a lot of people play directly from the Arc launcher because the steam version is shit for various reasons (personal experience) so a lot more player than those figures play the game.
Loving these MMO in 2022/23 contents! been watching it on streak. I'd love to watch you review Risk Your Life 2 Online (RYL 2), 3D-third person-MMO game developed in 2001-2004 but was ahead of its time. The control, mechanics of the is top tier for a MMO game for me. If you keen you should go deep of Weapon enhancing and Weapon combining mechanism, It is super complicated that requires Math which I hate the most but fell in love with later after I play this game haha. Sadly this game only popular among SEA countries with private servers. Looking forward!
I know the original crew from Gearbox, and knowing those guys and gals.... yeah, they won't let a game based off of D&D like Neverwinter rot on the vine. In fact, I'd wager things could get interesting in a positive way moving forward. Just a gut feels.... 😉
I really liked this game at first but after a while the enemy placement, fighting the same 3-5 mobs every 10m when you're just trying to get from A to B got too repetitive and annoying.
Played this off and on, but honestly seeing all the changes to it I'm now downloading to go take a fresh look back. Thank you for your continuing honest, authentic, and genuine reviews.
Man, this game.... played it a bunch back on PS4. Incidentally, I first rolled a Tiefling Ranger (who would go on to inspire another character I made for another game). She did fairly well, but I hated how thin her defenses felt. Went with a Human Barbarian later and it did feel a lot better. Been considering going back to do a Paladin or Fighter, though I admit I have much to learn about being a tank. Old experience used to have you chase the Nashers to reclaim the Neverwinter Crown, and then go on to help out in a number of other zones. You get to visit a vast number of areas, but yeah each zone tends to drag on a bit long.... and then the endgame campaigns really drag their feet with campaign currency and other drops. As far as the combat rework went, Item Level now calculates for both HP and damage dealt.
I remember my friends and I liked this game a lot. The combat style was SO FUN. And i spent so much time making and visiting player-created dungeons. It soon became clear that unless you spend money you will suffer, so we quit. Then after a few years we thought we'd try it again, but we were getting blue screen after doing a few starter quests in the main city or when trying to enter the first dungeon in the city. So we gave up. A couple years ago we thought we'd give it a third try, same blue screen shit. Everyone with different hardware. Maybe now with the whole revamp and squish etc, they fixed that issue too.
I just started it yesterday. Level 15 already - it is quite fun, a bitttt challenging, not too much for an experienced MMO player. I have no idea what to expect of the endgame but it looks like I can easily invest 2-300 hours before moving on to something else
There used to be a saying in NW, play to the end of the leveling zones and quit. Leveling/story zones are the best part of the game. Unfortunately, Cryptic and Perfect World realized that the real $$ is selling P2W items to end game players. That's why they reworked and compressed the leveling process getting rid of fun story zones in the process. Get players to end game quicker, make them realize the grind, and sell P2W items to skip the terrible grind system. Sad, because I loved the combat. Moved to ESO which has beautiful rich story zones (HUGE zones by NW standards) but the combat isn't as good. If ESO had NW combat I'd be in gaming Heaven.
I played this game billion years ago before the first level increase: still to this day my favourite event, the Christmas zone in this game, I loved every moment of it, especially the race. Also, I am always the paladin/death knight/sepllsword/battlemage type of player, and this was the only MMO where I mained the ranger when it came out. That class was so freaking fun to play, especially in PVP, loved when I could shot the long cast time mouse click ability hiding on a pillar. Ahhh how great I felt before everything became an artifact type of neverending farm to me.
I remember playing when the 4 elements was the current campaign. It was really grindy then but you didnt feel like you had to buy anything with real money
I have played NeverW before these updates, seems kinda cool. The game is nice exactly because it's a story driven theme park MMO and you never feel bored without other players, though on average players tend to party up more often than I remember in other games. I wonder if I will come back to try it again though as I'm having fun in New World (which reminds me of Ultima Online and Runescape)
Playing neverwinter on Xbox really gave me that "just chilling, having fun" vibe that I don't feel much of nowadays. I think I hit a point where paying for something that felt needed and stopped.
If you're looking for a real immersive mini-MMO RP experience, try this game's predecessor - Neverwinter Nights (NWN). It's CRPG heaven with custom crafted Persistent Worlds. Basically imagine a rule-accurate D&D 3.0 simulator with real-time combat and a few dozen players in each world.
The game now is extremely pay to win, you could max enchants that would take you all year in a minute with just 60 usd, even rare artifacts that show up once a year have been added to the shop...the boons, the companion enchants, mount enchants EVERYTHING is purchasable.
I know I'm about 3 months late viewing this - but I'm curious as to whether you played the "original" Neverwinter Nights? I absolutely loved playing it but have never had the chance to play the MMO variant
I just started playing this for the first time and ended up choosing a bard because it looked fun and different but struggled with survivability. So I created a warlock and found that to be much easier to kill bosses and mobs..so far it's pretty fun and I'm enjoying it now lvl 8
@@omensoffate didn’t say that at all but imagine you’re stuck and can’t progress and you can’t lvl grind or anything. You just have to keep at it and hope you win. Not saying that’s the case but some people might not be gamers who can just get good
The combat was eerily reminiscent of bdo. The ranger and warrior especially! I wonder if bdo copied or was inspired by this combat. I’m rly impressed with Neverwinter’s combat
Proud of you for going the Tiefling chick! 👍 - Neverwinter absolutely is a Forgotten Realms themepark, and chock full of lore too. It even has the Moon Elf, which ya gotta pay for, but is well worth it if you want a great ranged / magic combo class. Had loads of fun with this game, and also Star Trek Online. Made by the same mob. Lots of option without being a complicated drag. You spend most of your time playing. Easy lobby's. Anti-griefing. Whats not to like? - and its free.
Hey guys I’ve got some really great news to share with you, Jesus Christ, the Son of God, died on a cross and resurrected on the third day so you may all have eternal life. If you believe and repent of your sins and put your faith and trust in Him as you would a parachute jumping off a plane at 25000 feet up in the air, He will give you eternal life in heaven as a free gift and I promise you, He will change your life forever as He did mine. He is the ONLY way to heaven and He loves you all. Please think deeply about this with urgency because this is your eternal life and soul, you don’t know when you could die, meaning you could die at any moment, so please consider this with all your heart. If anyone tells you that Jesus isn’t the only way, they are lying to you and they don’t care about your future. Thx for reading.
After 4k hours invested into this game, I have to say I've fallen in love with it. Developers & Game Development: It has improved DRASTICALLY and is getting better. The developers are showing a lot of interest in the game, which is great. If you as a new player want to invest your time into the game, you might want to look into VIP (Doesn't matter what VIP rank, but each rank can enhance your gaming experience) EDIT: You can buy VIP with in-game currency using a AD to ZEN exchange system, but the backlog is really big and it would take a decent amount of time to get it. VIP Costs about 600k AD at its lowest price (600k is very easily earned, but the wait time is the painful thing) Anything can be bought with in-game currency, just needs a bit of grind if you don't want to spend real $$ Gameplay: The gameplay of this game has always been great, especially if you actually tried to educate yourself the best rotations to follow in a single target situation, as well as the best AoE abilities feats & class features you should use. Class Balancing: Class balancing is currently at a bad state, in end-game there is a ring called Band of Air that when it's procced it deals damage. Classes like rogues and Warlocks that deal massive damage over time are able to proc the ring really often, making them rule the game beyond any other class. Wizards for new players might be the worst dps class to play as a beginner, it is weak and many players have demanded for a complete revamp of the class since it's weaker than all other classes. End-game Class tier list (ST): S: Rogues/Warlocks A: Rangers/Bards/Barbarians B: Fighters/Clerics Notes: Rogues are currently at the top of the DPS charts nearly every time. If you want to play rogue keep in mind, the rotations simple and fast to execute Bards: is a new class, really fun and well-balanced but buggy, they follow a different combat system than other dps classes, not recommended for newer players unless they want a new MMORPG experience Warlocks: Warlocks are amazing, they have a feat that gives them combat advantage on the target if you have done a crit on them which increases their damage making them one or possibly even the most powerful class in AoE Fighters: Are the only class with small to non damage over time but immensely high damaging encounters. They are very strong in Single Target, and they can deal incredible burst damage within a short period of time. Rangers: Rangers are incredible in both ST and AoE. Rangers are the only class that has 6 encounters besides 3, a melee and ranged stance. If you build a ranger right, you can deal immense amounts of damage and are deserving of the top dps charts. Clerics: dps Clerics are excessively hard to play as a new player. They are strong primarily in ST and not AoE (Not good for newer experience). The combos a dps Cleric needs to do in order to not run out of divinity are very hard. Barbarians: They are amazing and deal a decent amount of damage in both single target and aoe, but they struggle to reach the top dps charts Response to P2W: Short answer, yes & no, it is a subscription to skip, of course you can grind your ass off all the way up to your gear. But that'd give you years of gameplay. In Neverwinter there is something called VIP rank 1-12 with each rank giving you benefits. With VIP, you get a key each day in order to open the lockboxes that you get on the ground from enemies (Which lockbox you should open, if you're a beginner you'd look for lockboxes that give tradebars). There is a good balance to in-game currency (Astral Diamonds) and real-money game currency (ZEN). How to enhance your experience: Best way to enhance your experience, I'd say it would surely be with VIP. As a new player, you will be in high demand for answers from any questions you might have as a new player. A guild/alliance can give you that. The grind begins at level 20 and above as a goal to increase your item level to as high as it can be (Currently the highest item level is 82k). If you're looking for an alliance or guild, please check out "The Round Table" alliance, we are a large and active community constantly growing (no demands or requirements to anything, no elitism). Pm me in-game Chilled Ferrum@ferrum#7760 or find the guild Neverember's Guard
You miss out on the Ranger because eventually the Ranger unlocks melee stance so you have both ranged and Maylee and now it’s quite effective that way because later on our bosses that you can’t get close to but at the same time you’re always getting mobbed while doing normal content
It's so interesting to see how challenging the early levels were. Not sure if you've done a video before on the OG Everquest, but leveling there was exceptionally hard.
Claim your FREE Styanax in Warframe by Sep 21st here: wrfr.me/Sty-TheLazyPeon
BigBrother
if u played more ranger, youd have double daggers and a bow, making it extremally versatile, but then again, if ur a wizard type guy, then u do u
Uhm sir how dare you claim that warframe has PvP. Shame on you sir. Conclave is the one thing lacking in warframe imo.
Haven't played the new frame a lot but I like it
For anyone who logs in to claim this, don't be surprised if you don't get the mail with it immediately. I tried last night and entered a mission, reloaded my orbiter, never got it for whatever reason. It wasn't until I logged in today that I got the frame, so try relogging or logging in again later I suppose.
Peon "I could be ranger because I never play ranger in MMO"
Also Peon "I never played MMO with ranger combat just like this"
Also Peon "well now i'm not doing it anymore"
HAHA
Both statements technically, according to the laws of formal logic, are correct! :)
probably like , idont use monks but i know all their abilities?
you dont need to actually play, you can just watch gameplays...
It is a good game at it's core problem is it's held back by disgusting monetization
That's cryptic games/Perfect World for you. I feel the same way about Champions Online.
That makes it by default a bad game!
@Khansado If your talking about neverwinter , its just super pay2win sadly ;/
I played the game for a long while had fun with it but than stopped once I hit a pay wall cause no way in hell am I paying like £200 just to compete with end game players
Yep, getting VIP was a huge amount of grind for me as a F2P player. I used to enjoy being a Healing Paladin until they nerfed it. From having to shield 80% of your HP it decreased to Shielding 40% of your HP. That type of nerf sucked. Forced to make a healing warlock but eventually the game tires you out.
Game is dead on the ps4
Those who are still around are the whales who put enough money on the game to actually have good gear to keep buying VIP and keep having “Fun”
The game keeps Adding more stuff which includes for you to do a huge amount of grind to get or pay real money and get it instantly.
honestly, levelling was the one thing that made me like neverwinter back in the day, so not surprising you actually enjoying that proccess.
The leveling is misery once you realize you cant just do the content you want. Its fun till your realize that
@@jonathansoko1085 I think it was the combat that I had the most fun with anyways, also it was quite a long ago talking about 2013-2014. I had a blast levelling my rogue and I remember the game having nice combat sounds it felt impactful when you hit with a spell and use an ultimate and enemies death animation it was satisfying. I also enjoyed the damage numbers and the damage over time on my rogue.
The levelling is great. It's just a shame that end game is basically P2W and every expansion completely invalidates gear and pushes you to break out your wallet.
Back in 2014 it was pretty soloable through and through if you had a build that wasn't a mess, besides the dungeon delving events which gave 2x dungeon loot to mythic dungeons if I remember correctly.
Pretty much after 2017 I think is when they moved to a party play model which ppl hated now it's somewhere in between. All in all its a great dnd game to play if your friends don't want to play the tabletop but still want to vibe in the universe, it's just you kinda need 1-2ppl to play with now.
Leveling was a great experience and I loved the combat in this game. The game's downfall was slowly grinding out old level cap zones, which were basically empty, to try to get to new content where the people are. Their answer to that? Pay to win solutions.
My main was a warlock and rogue was my second toon. Both were very fun to play.
neverwinter could have been the best mmo ever made if it wasnt for the loot boxes and how important gems are. it plays so well and really hits the d&d fix.
not sure about the best, it lacks combat pretty heavily and the more time that goes by the more combat is important to a community.... they would have to revamp their combat
@@joshwilliams4874 in my opinion the combat is the most fun. Ive played others, black desert for example has amazing combat, but after a while, it feels too much, the basic feel of neverwinters combat is what makes it so unique and special
I'd argue that Dungeons and Dragons Online scratches the d&d itch a lot better, especially if you play with a group
@@Foelen_sr I don’t know about too much , gaming is moving away from clicking one button and auto locking onto an entity and calling it a day. Especially when mmorpg’s real end game after raiding turns to pvp, where people wish to turn the game competitive and into a pvp game. An in depth combat system that has a lot of mechanics makes for a more interesting time. Not to mention the limitless potential of incorporating high skill ceiling, movement and talent into raids allowing for excitement and satisfaction. Rather than simple arcade mechanics . (This might be my opinion at the end of the day, but just what I have been seeing what gamers look for in a game)
@@joshwilliams4874u may be right, when it comes to pvp, however as someone who enjoys pve more, and raiding dungeons with other players, I think the neverwinter style is more fun.
For all its jankiness, I still think this game has one of the best combat animations among MMOs. It's just so damn stylish.
agreed!
i love the combat of that game
the game are so good but the company are do stuff not for the game
BDO animations are way wayyy better than any mmo
@@kingcerberus93 It may be have better animation. But BDO UI is too ugly. You have a lot of crap on your screen. It doesnt feel like Immersive when your playing it.
I played this game in 2014 with my best friend and his older brother. Progression and end game was much easier as a f2p back then. My best friend and I managed to reach end game and compete fairly decently in PVP with f2p accounts. This video brings back memories of a simpler, happier time. Granted I think a lot has changed since then.
First game in a while that made me “f*ck, I wanna try it out”
Lol
I wouldn't unless you really like the idea of spending money. It's monetization is disgusting
@@brucealmighty5881 You don't have spend money if you don't want to.
@Dean Fraiser you should try it out.
@@brucealmighty5881 No it isn't lmao. Lost Ark and Diablo immortals is tho
Oh, Josh Hayes has a special relationship with this one...
After combat rework (like 2 years ago) I was playing NW a lot. Leveling process was amazing, things were challenging etc. I had a blast. Problem was actual end game progression, campaigns were pain in the ass and to be honest content can be fun but there is not enough of it. And each MOD (update) changes a lot of stuff in a game that often makes older stuff worthless. I've long in not long ago to play a bit and to my suprise then even toned down on P2W. Like the races can be bought in the shop for 5 or 10 bucks and they used to be much more expensive and some worked on the Batte Pass system. Also Chests that you use key on now guarantee main prize after enough uses and other rewards from them got bit better.
so from way p2w it became less p2w. What a victory.
@@0xNobody Don't act like loser, bebe. All I said is that they toned down on P2W so your comment is pointeless and wrothless.
@@0xNobody yeah its good every mmo are in some way p2win anyway better be less...
Races don't mean anything tho, it's a few bonus, nothing really good at all..
Neverwinter has some of the most unique mounts lol, Back when i played my favorite mount was just your character standing inside of a giant Jello Cube and you move at like 100% walking speed like normal mounts, There's just something so awesome about zooming around in a cube of Jello
That... sounds awesome!
our latest mount is a giant purple hand that tosses you into the air when you hit the spacebar haha 😂
You wanna see odd mounts? Check out Trove.
GW2 has the best mounts from any mmo, NW isn't even close.
I've seen one of those! 🤗
So small story time, I loved Neverwinter when it first released. Rolled a GWF and worked insanely hard even did some P2W getting best in slot gear/enchants. Sadly even after being decked in the best tier gear at the time, a rogue in t1 or full pvp gear did more AOE/Single target and had more utility than me. A GWF was mainly about AOE but, if another class does better AOE along with single target and utility it utterly made my GWF useless in PvE or PvP. Thought honestly, maybe its just a skill issue for me. Tried every talent, tried everything I could and did lots of research and testing. None of it mattered, a GWF was just a class that was not needed. I made a massive suggestion/feedback post on the forums and had thousands of thumbs up and positive views. Devs added a little more damage to two abilities after a month of waiting. Game numbers drewndled, and my GWF logged out and never came back again.
I guess that is what I can for supporting them with money (even if I was trying to be BiS for my guild/friends) as apparently after about a year later they finally did GWF right.
Yeah the GWF ended up being dominant for a long time, pretty much throughout the time I played it was either top or a contender and my favourite class to play. No idea what the current game is like, they totally changed a lot not long after I moved on
God they ruined this game. The level cap is now 20. They gutted all the skills, removed all builds and depth from characters, and absolutely destroyed the leveling stats and market. Omg, it's brutal. They killed this game. Stabbed my heart. I used to love this game so much. They destroyed it.
It was my favorite action combat MMO for months and I really enjoyed doing endgame dungeons as well, but in the end, it got a bit too grindy and monetization was awful.
Same as my own story with this game and probably many others.
I really enjoyed it at first but at some point the entire game just turned into a massive grind for what felt like 100000000000000 different currencies or speed running dungeons/bosses to get better gear so you could do new content... which only added yet another quest hub with new currencies to buy the gear with which would take even more grinding to get.
@@TheHuffur this. glad to have had the experience back in the days where I would watch that one specific romanian? guy streaming his pvp and rouge speedruns of caslte never on twitch. for me it was the shit back then :DD
yesterday someone said in chat "woot woot, finally I got the... mote 2 (forgot exactly what was the name) after 22 months, using 30 characters". I wasn't sure if he was joking or not, until someone congratulated him. I mean, it's nice to have long-term achievements, but it's too much for me. Especially if things can change drastically in the new Mod.
Heedun's editing always hilarious, the silent part killed me xD
Thanks for the excellent video! One thing you may have missed is that you can easily party up with 4 other players during the leveling process and do the dungeons/quests together. Makes things much more fun and less grindy. If you don't know anyone in the game to ask to join, you can just send out a call in zone chat. Chances are someone out there will appreciate the extra help.
I played all of the old school single player Neverwinter Nights games. I think you have convinced me to give this MMO a shot. Thank you.
Save yourself the pain, is a p2w f2p with aggressivemonetizationand constant gear threadmill
I remember one thing that I REALLY hated was that they had loot drop chests trapped behind purchasable keys and whatnot. My bags were filling with chests I couldn't even open....
I have played this game since 2014 consistently and only gave it up this year. It was fun, but don't get to attactched to things. They will get reworked, devalued, there are constant background Nerfs and abilities suddenly not working how they should. They also have stripped out some story beats that added real charm, and have stripped out good sections of the game to make way for some rework or extra system meant to tempt you to spend. The Dev team says things like "We are making X change to prevent Y problem" And their new system just makes Y worse. The classes each used to be able to earn a full range of powers that could be mixed and matched to make a character very adaptable, but now you have a limited number of powers determined by your Paragon path, and you don't get to pick the order they unlock like before. Every nice improvement seems to come with a loss of something i liked, big problems or bugs goes unfixed the devs only sometimes even try to placate the fans. Every new neat idea comes with predatory systems meant to make you spend, every purchase is a gamble on if the thing you bought works like it says it will and every update becomes more and more Hostile design wise to casual solo play. The game is good, but it comes with a lot of bad behind the scenes that gets tiresome to deal with. With all that said, i only gave up the game because it started crashing my new computer after a few minutes of play. The Action gameplay is great, but there are so many sticky fingers in the systems that will gleefully lighten you wallet.
For some reason I just needed these videos in my life exactly when you released them. I wonder if it's "LF MMO" season.
Anyway - top notch editing on this specific one, made me laugh out loud a few times.
Thanks for the video peon, as a neverwinter content creator myself i appreciate you making this video! Thanks
It's nice that some mmo's are trying to change and support their base.
Thanks for the video
There was a build that I used to use as a ranger where I was hyper mobile and would alternate between melee and ranged constantly, it was a really fun rotation where I was constantly going in and out during fights. Super entertaining and active
I ran a ranger as a sub tank, when lifesteal was a thing.
It's the ONLY game to always keep his place in my hard Drive. I love it, I remember playing LOTR war in the North, Liking it and thinking I wanted a MMO that played like that. In the very same day I got to know about Neverwinter, created my character in the first day of the open beta and my fighter is still active to this day. Almost 5000 hours of fun in 9 years. But I NEVER tried to be Bis, I make the new campaigns, have some fun and quit playing until the next module hits.
I used to be really ino Neverwinter with friends sinking in over 1k+ hours, but we got burnt out by the Dev's philosphy of constantly updating the game to suit new players. We would grind for months, sometimes a year to get the best gear and then the game updates and adds in new best gear making what we just worked for obsolete, or the update changes the way stats work in general to make our work basically obsolete. There would be some compensation to help us transition from our outdated gear to the revamped stuff, but after a few cycles of major updates we just got kinda tired trying to keep up. It's been a couple years since i played so maybe it's different but I don't reccomend dedicating any money until you've experianced end game content.
You should try GW2 if you don't want to grind for gear over and over again. Once you get the best gear in game it stays relevant over the years since the game has an horizontal progression with tons of content to play. It also has some of the best and unique mounts from any mmo and a very helpful and wholesome community. The core game is free to play and the 3 expansions are on sale now for the hollidays.
Peon you should do another day in the life of update. I liked your previous non-game related video where you did the walkthrough your house, and where you moved to.
Planning on it, I’ve been recording some stuff throughout the year but recently joined a real Muay Thai gym, my goal is to train for a new months and do my first real fight which would be some nice content for the vlog
@@TheLazyPeon Thx for the reply. Since covid I quit going to the gym. Ive lost tons of muscle mass. Crappy.
God Bless
I agree with your Overall Statement. You wont stick around for a long time, but you will have fun while it lasts.
Neverwinter...A game I spent 2 years of my life in. There were highs and lows and I got to know friends there that I still know today. The big change and the reason why I no longer play this game, came with the module 16. After a few months break from the game I logged back into the game and was allowed to determine that all my equipment, which I have earned / bought was no longer worth anything, because the whole game was turned upside down. That everything was for free I do not understand to this day, I accepted this. But it's nice to see that there are still people who play this game and have fun with it.
Peacen
Honestly, mobs not giving exp seems like a really good solution for potential min-maxing. And kudos to them for reworking leveling. I'm sad more games don't do it.
yeah right when he found out he missed a good que when he saw friends leveling together there is no xp loss for having friends in group so i think that's a good thing when i sit back and think about it but i do love my mob grinding
DM: _" You notice an upload... "_
Me: _" I roll for an insight check. "_
I only played this game for a little while, but Im so glad you picked the ranger. honestly its the best ranger archetype Ive played in ANY MMO, especially when you can swap between melee and ranged and you zip in, lay a trap, stab, dash out, shoot, its a fun time. it was the overall game that I soured on, but I wish other games had similar combat. Im playing a lot of ESO now and I WISH the bar-swapping and overall combat was just straight up stolen from this class in this game
EDIT - well, fuck me I guess, thats what I get for commenting before the video ends
try gw2, u might like it then
If you liked Neverwinter you would prolly love Guild Wars 2 much much more AND Guild Wars 2 even has some of the best PvP to sink your teeth into.
I played this game when it was in beta, and when it was new, and a bit post launch. it was fantastic. Great combat, fantastic setting, great classes, custom questing system, player housing, etc. And then the monetization demon invaded and all was lost.
I highly recommend Josh Strife Hayes video on this. He used to play/stream Neverwinter in his early days and he revisited the game a bit ago and goes pretty in-depth with all it's issues in case anyone wants to do some more research before deciding on jumping into Neverwinter or not.
Also R.I.P Foundry. Best part about Neverwinter for me.
What was the foundry?
@@FlamespeedyAMV A tool that allowed players to make mini dungeons or stories. A lot of good stuff was in there but they shut it down awhile back.
@@voldanar94 Wasn’t that Neverwinter’s killer app? Did they replace it with something else or have they gone all-in with keeping it a curated player experience?
@@or10nsharkfin They got rid of it entirely for what I understand, I was taking a break from the game when I heard the new they removed it.
Josh "Lost Ark will be a dead game in less than a month" Hayes lol
I just got back into Neverwinter after trying out a few other MMOs, and I gotta say it's pretty impressive for what it is. I don't like the cash shop that much, but it could be worse I suppose. Really enjoyed the combat (rolled a mage :D super fun)
15:43 The Music got me. Heart skipped a beat I remember sinking hours upon hours into this game with my wife. The Music though.....long forgotten memories just sprung up when I heard that. Thank you for that didnt realize I needed that.
I started playing this game during its launch. Went very ham on it. I played this Rogue type character. I was quite a high ranking pvp player who could carry matches single handedly at times. I remember my first pvp build where I go into stealth mode then sneak up on a target and then use a super stab move that has an animation of a knife going from left to right side. Stabbing the target like that was a huge move and nuked them very hard, usually one shotting. And then the Meta sorta changed and I built my Rogue to have more of a sustain build. Like sustained dps with good cc.
This build had you coming out of stealth throwing daggers at the target. I think you had 3 or 5 daggers and each one caused a stun / flinch effect and had very good damage too.
I also befriended a new player and taught him the mechanics of the game. After sometime he just decided to send me that flaming horse mount or something. It was a paid only mount and cost like 60 usd or smth. I was shocked! Cause that mount was rly fast and gave me an even bigger advantage as it could be used in pvp.
Oh and also back then for one of the highest lvl dungeon run that could drop very good loot, Rogue was the only class that could "cheese" the run by stealthing to the end boss room by using a bug in the game, a crack at certain parts of the walls and you could get INSIDE the map and then reach end boss room, die, and the rest of your party mates could teleport there, skipping all the trash adds and just killing boss. That was how you farmed.
Thanks for reading guys! These are all I remember, it's almost been 10 years now but NW def got me playing for a couple mths or 6 mths from launch. Was great.
I started playing this game roughly a month and a half ago, and I have 2 characters in 50k item level, as a free2 play player, it's pretty cool, solid game.
No way
I grew up playing the paperback D&D settings. My favorite setting was Dark Sun and I know it will never take off in Neverwinter but I digress. My group mostly played Forgotten Realms (which I never really liked but I wanted to play regardless) and so this game is a throwback to my childhood. I was surprised by how close you got Menzoberranzan. My DMs favorite class of course was the Drow, which I never liked. Alot of my issues with the game seem kinda fixed. Not all but a good chunk so I may give it a try again. Thanks for the video.
Dark Sun is criminally underrated! One of the best settings out there!
Neverwinter is a game that i would definitely recommend finding some friends to play with. At least one! It's a game that is most enjoyable when you can hop on voice and run around with a few other people because I'd agree, the solo experience feels a bit lonely. It doesn't have the scale to make up for the lack of a group.
That being said, the dungeons have some fun mechanics and even when I run random groups in dungeons i usually have a lot of fun! Granted I play paladin, so tank/healer has less of a wait. It really is a game that is worthwhile if you like playing group content. They've made a lot of improvements, I'd say the last thing they need to fix is gear leveling - it can be hard to max out your item level, but the Seal Trader is your friend. By the time you get to level 20, you should have enough Adventuring Seals to be able to buy a set of the gear and do dungeon content.
This is By far the best one of your Recents MMO videos. Im thinking to try this game
Your editor has gotten good. Not sure if it's a new guy or what, but the cuts and memes are on point
Nah it’s the same guy he’s had since he decided to stop doing it himself; Heedun.
I hate memes.
@@plaguekelly1750 heedun?? the guy from bdo is his editor?
@@0xNobody Yeah thats what i thought as well, Heedun from bdo. If it is, thats cool
@@davidtoth3032 He is indeed. I checked :)
Good review, thanks for doing this. Played EverQuest for five years, and World of Warcraft for twelve. Looking for a new MMO, and this sounds like my cup of tea.
Might have to give this another go. I played it lots when it first came out and was enjoying it but my bags constantly filling up with epic loot boxes (which I had to buy keys to open) put me right off and I quit. Glad to hear they've maybe stopped all that now. Thanks for the great video. Your editor's work always makes me laugh :)
Play long enough now to know that the Ranger is a very solid choice for all Ron gameplay. Both ranged Emily capabilities and equal parts are AOE and single target capability. I mean it’s a very balance character, Popeye SDP yes, Madam, Madam, best one wing character but a mixture of all of it and it’s a very solid character. Soon as you get to level two you can switch to the mailing stamps and then you do all your mob clearing with melee and your boss going to stay away from him you do winter with archery with your bowl
Thx for another great vid! I remember liking this game, but cash shop pissed me off for some reason. Gonna revisit for something to play while waiting on ashes.
You actually pronounced Menzoberranzan perfectly. Listen to the autobooks narrated by Victor Bavine and that was his pronunciation.
your original neverwinter first impressions was the first video I ever saw of yours - such a long time ago and many memories with this game, thank you for revisiting it
This game seems awesome. I can't believe I never heard of it until now.
If you’ve not heard of Menzoberranzan it’s from the R.A. Drizzt books The forgotten realms. I’m reading them right now and they’re SO cool! Even for a none D+D fan like me. Give them a try everyone start with book 1 - homeland :)
dude I was so stressed over his pet if it dies later or not... did some deep research before commiting! been a while I struggled to finish book 2 but I should pick up with 3 and see if I can rediscover that magic again
The challenge you're feeling is EXACTLY the kind of challenge that came with Everquest. That super old school break your balls challenge right out of the gate.
The Ranger is actually probably the most versatile low and capable guy in the game. He has both ranged and melee when you get your whatever it’s called your yard awakening type thing you can choose to focus more on ranged or moron Malay oh, but when you’re doing bosses, that will one shot you you know that the range to combat is good for you. Everything else you can mow down with your melee abilities kind of like a rogue you know he’s really fast and not dirty and in Stabby
I remember having so much fun in Neverwinter. Especially around mod 9 to 12 (I think, I barely remember)
I started to fall out during Ravenloft and completely quit with that mod which completely revamped all classes and progression and (mainly) builds and party composition.
I loved my recovery stacking DPS/support Master of Flame Renegade. (Was that how it was called?)
Watched the whole video, got hyped to ask some friends to have a casual run on the game.
We get on the con list and see the "create problems to sell the solution - p2w" and now ill just avoid the game once again.
thanks peon, the hero that we need.
Just curious, have you found any mmo that IS good for a group of friends casually playing that ISNT P2W heavy? I'm asking cause P2W seems to be prevalent in pretty much every MMO, F2P or otherwise. But if there's one (or some) that you've found to be not too P2W, then I'd be interested in checking it out too.
@@Wuoelf Guild Wars 2 is like that... There is no P2W since the armour you have to craft yourself or you waste a ton of money and it doesnt matter since in PVP you are normalized and your stats are done by amulets with stat combinations so its about who brings the best A game and build. Of course there are costumes in cash shop which are not that expensive and account bound same goes for mount skins and weapon skins and gliders mostly visual fluff... What I would reccomend to buy after game to get full experience is buying the steam starter pack which grants you permanent mining picks, axes and sickles which are for gathering and destructobot which is for salvaging armor so you get materials for crafting
ESO and New world are perfect for casuals with ZERO pay to win.
@@Wuoelf I second what Matt said: GW2 is one of the best MMO in term of value for the money (and time) spent (definitely not p2w and good for casual players). But I have to say that it's a bit weak for group contents. I mean, there are many group instances, but the group combat is quite generic, since it has an action/hybrid combat (fun to play in solo though). If you have a fixed group of friends, probably something old style with tab-targeting combat might be better (maybe FF14? Although I really didn't like it).
@@ValidatedPerson I agree. GW2 will give you that f2p feel without the p2w. All the way to level 80 with the base game and story. If you want to play the expansions you just have to buy them. And it's worth it. There is so much to do in the game.
Craig we need more of those vlogs, they are legit great.
And keep it up mate, your videos are always fun. Big damage crew always here by your side
I miss this game. It's been 5 years that I've never played NW again with my guardian at max lvl. So excited to see these new and improved features/updates
Also, that chest monster really scares the hell out of you 😂
Just started playing this game thanks to you good sir 🙏
Honestly been enjoying it & love the story driven leveling system. Let's you focus on the story more & takes out the mindless grind. Combat is a ton of fun too.
What a perfect timing for this video! I started to play it a couple of days ago, just to try something new (as rogue). The combat is fun and engaging, I never died and I think I used only 3 or 4 healing potions until lv11, but it's definitely more challenging at early levels than most of the MMOs, so it's appreciated.
From what I've read the game seems quite farming and p2w. You basically farm astrals to buy everything from the shop (which it takes 1-2 years it seems, unless you convert real money to zen and then astral). I really don't think I will keep playing after reaching the level cap, but it's definitely an enjoyable experience so far.
Was better before so much much much much better
Ive played neverwinter on xbox for years and have always taken breaks and come back to it. ive recently started new on pc with a palidin character and even being a long time player and being a class that allows me to heal myself,the starting fights can still be challenging! honeslty it is much easier on the controller for me haha. but they somehow manage to keep the gameplay very fresh and its crazy that they have it playable on console with such great performance
I like games where the max levels are lower but the power boost for each one is bigger and better. It makes you feel like you leveled up. In games like World of Warcraft the level up is just like there. It pops up so frequently you become numb to anything outside of those few important ones.
I really enjoyed playing NW. Casting spells as a warlock was so satisfying. The new Bard class seems fun, too. I just wish I had time to try out the new experience. 😩
I love this game been playing since launch and never stopped, while I don't play it as much as I use to I still find myself hopping on here and there to do some more roaming around and even start new characters. Personally the lonely feel isn't a con for me as I've always been more of a solo player anyways but I still do highly recommend this game to everyone
i gotten back into this game recently, made a new character and was already confused by how the first few levels worked, mounts having power abilities and the level cap changing to 20 where you can only level up by doing quest so thanks for mating this level so i can understand it
Neverwinter was really fun back in the day. I eventually got stuck on a quest I didn’t know what to do at like level 70 and stopped playing but it was very fun
I feel that neverwinter is the best combat action on the market that feel tatical like a tab-targeting and engaging like a combat action should be.
I would say New World is very similar combat. The only differences are New World isn't free and has a big focus on life skills.
@Jackalvs GW2 is tab target combat trying to roleplay as action combat.
@Jackalvs Actually guild wars 2 action combat means everything is an aoe boon or an aoe debuff, most of the time centered around the character, every class has different professions to specialize in, so in the end, if you chose a sorcerer - you will be melee, if you chose ranger - you will be melee, if you chose mesmer - you will be melee, if you chose anything you will be melee, it is melee wars 2 and the class identity is just different colors of melee aoe, I liked a lot of aspects of guild wars 2 but the combat put it into the coffin for me.
P.S. edit: which is sad because the game has skills designed for different ranges but they will never be meta(competetive) while you can get 15 buffs just by standing near your allies in melee in world vs world, if only they made them be self buffs or party wide within a reasonable range...
@@apocrisy3588 facts
Ok. Seem I got a lot of response
GW2 doesn't have dungeon/duty/expeditions like Neverwinter that are closer to what wow/ff14 have
New World doesn't doesn't have dungeon like wow/ff14 and the combat still still feel mushy/spammy for PvE content.
ESO doesn't have the impact of Neverwinter when using skill everything seem to just be there but is not happening.
If Neverwinter would have a graphic update + remove pay2Win + remove zone instance or make them bigger it could be way better.
Speaking of mmo that need (graphic)update it would be LOTRO.
Neverwinter always had good combat, so to hear they added a modicum of difficulty to the enemies is awesome to hear. For some reason the game never grabbed me and sucked me in yet compartmentaly I enjoyed the components. Part of the problem originally was the shiny path thing that is akin to auto patching without the auto part. I think last time I found you can turn that off, but I still never got engaged totally. The level squish tho has me intrigued. It seems the two problems ik of are potentially solved.
Played this game for about 6 months and grinded hard before giving up on it.. The dungeons are probably some of the best that I have ever done in any MMORPG, the mechanics are complex and the whole party needs to know their stuff to complete them especially in Advanced Dungeons which can take even more than an hour depending on your party. The main reason I stopped playing the game was that finding people to party up with you as someone at 50k IL and DPS is super difficult, because higher item level DPS are easily available, hence running the Advanced Dungeons which I find the most fun becomes super difficult since no party wants me in.
The game does try to make it more fair by adjusting people with high Item Level to match that of the dungeon but since their gear has better bonuses in general, they can out dps someone at 20k less item level easily. Getting higher item level and better gear requires me to run dungeons which are the most difficult (like the Vault of Stars) but I can't do that since no party accepts me in. There is also option for RADQ (Random queue) but it takes too long (hours) and often the people don't even know the mechanics and also you can't run dungeons like Vault of Stars in random queue. Overall, the game is fun, it's just that I can't find ways to make steady progress anymore and it starts to feel stagnant.
Also, a lot of people play directly from the Arc launcher because the steam version is shit for various reasons (personal experience) so a lot more player than those figures play the game.
Loving these MMO in 2022/23 contents! been watching it on streak. I'd love to watch you review Risk Your Life 2 Online (RYL 2), 3D-third person-MMO game developed in 2001-2004 but was ahead of its time.
The control, mechanics of the is top tier for a MMO game for me. If you keen you should go deep of Weapon enhancing and Weapon combining mechanism, It is super complicated that requires Math which I hate the most but fell in love with later after I play this game haha. Sadly this game only popular among SEA countries with private servers. Looking forward!
9 Year Neverwinter Veteran
I know the original crew from Gearbox, and knowing those guys and gals.... yeah, they won't let a game based off of D&D like Neverwinter rot on the vine. In fact, I'd wager things could get interesting in a positive way moving forward. Just a gut feels.... 😉
I really liked this game at first but after a while the enemy placement, fighting the same 3-5 mobs every 10m when you're just trying to get from A to B got too repetitive and annoying.
Bro that's what I'm saying. The game is good, I like the styles, animations, and skills. BUT the damn mobs are 2ft apart & that shit is repetitive.
You speaking to the editor was hilarious. Nice job Heedun.
"Its either man with big sword, or wizard.."
All too relatable.. sometimes meet myself in the middle with Paladin
Peon: I never play Ranger in mmo’s
Me: we have nothing in common
yea ranged makes most games easier.
So... Did I just hear the words "there is a solid mix of pvp and pve content in warframe"? xD
LMAO
He clearly hasn' played the game for more than a hour damm haha
conclave gamers lets gooo
Played this off and on, but honestly seeing all the changes to it I'm now downloading to go take a fresh look back. Thank you for your continuing honest, authentic, and genuine reviews.
Man, this game.... played it a bunch back on PS4. Incidentally, I first rolled a Tiefling Ranger (who would go on to inspire another character I made for another game). She did fairly well, but I hated how thin her defenses felt. Went with a Human Barbarian later and it did feel a lot better. Been considering going back to do a Paladin or Fighter, though I admit I have much to learn about being a tank.
Old experience used to have you chase the Nashers to reclaim the Neverwinter Crown, and then go on to help out in a number of other zones. You get to visit a vast number of areas, but yeah each zone tends to drag on a bit long.... and then the endgame campaigns really drag their feet with campaign currency and other drops.
As far as the combat rework went, Item Level now calculates for both HP and damage dealt.
Graphically may not be the best but animations are pretty solid overall!
Of course, Warframe needs all the new players they can get, after they chased away the old ones like me.
Same. I bounced off Railjack so hard. Haven't gone back since.
Why? What happened? I came back to the game after years and a lot of people are gone
Vets like us are unneeded already, they done milking us already and now are looking for new ventures lol.
+
@@Capristar Pretty much every content update of the last 3 years has been pretty shit or mediocre.
I remember my friends and I liked this game a lot. The combat style was SO FUN. And i spent so much time making and visiting player-created dungeons.
It soon became clear that unless you spend money you will suffer, so we quit.
Then after a few years we thought we'd try it again, but we were getting blue screen after doing a few starter quests in the main city or when trying to enter the first dungeon in the city. So we gave up.
A couple years ago we thought we'd give it a third try, same blue screen shit. Everyone with different hardware.
Maybe now with the whole revamp and squish etc, they fixed that issue too.
I just started it yesterday. Level 15 already - it is quite fun, a bitttt challenging, not too much for an experienced MMO player. I have no idea what to expect of the endgame but it looks like I can easily invest 2-300 hours before moving on to something else
There used to be a saying in NW, play to the end of the leveling zones and quit. Leveling/story zones are the best part of the game. Unfortunately, Cryptic and Perfect World realized that the real $$ is selling P2W items to end game players. That's why they reworked and compressed the leveling process getting rid of fun story zones in the process. Get players to end game quicker, make them realize the grind, and sell P2W items to skip the terrible grind system.
Sad, because I loved the combat. Moved to ESO which has beautiful rich story zones (HUGE zones by NW standards) but the combat isn't as good. If ESO had NW combat I'd be in gaming Heaven.
Seems fair, as I had fun up till that stage then totally lost interest.
These videos are always the highlight of my day. Now I definitely have to give this game a try.
just be aware it is EXTREMELY grindy and p2w
I played this game billion years ago before the first level increase: still to this day my favourite event, the Christmas zone in this game, I loved every moment of it, especially the race.
Also, I am always the paladin/death knight/sepllsword/battlemage type of player, and this was the only MMO where I mained the ranger when it came out. That class was so freaking fun to play, especially in PVP, loved when I could shot the long cast time mouse click ability hiding on a pillar. Ahhh how great I felt before everything became an artifact type of neverending farm to me.
I remember playing when the 4 elements was the current campaign. It was really grindy then but you didnt feel like you had to buy anything with real money
i played this game years ago and it was really fun, the combat on this game is the best i've ever seen. Maybe i will come back to it
I would love to watch Craig play Breath of the wild! 😄 In terms of difficulty and gameplay, I wonder what his commentary would be.
Who the fuck is Greg
@@16Fishwrap16 potato po-ta-to
I have played NeverW before these updates, seems kinda cool. The game is nice exactly because it's a story driven theme park MMO and you never feel bored without other players, though on average players tend to party up more often than I remember in other games. I wonder if I will come back to try it again though as I'm having fun in New World (which reminds me of Ultima Online and Runescape)
Playing neverwinter on Xbox really gave me that "just chilling, having fun" vibe that I don't feel much of nowadays.
I think I hit a point where paying for something that felt needed and stopped.
If you're looking for a real immersive mini-MMO RP experience, try this game's predecessor - Neverwinter Nights (NWN). It's CRPG heaven with custom crafted Persistent Worlds. Basically imagine a rule-accurate D&D 3.0 simulator with real-time combat and a few dozen players in each world.
Is that still alive?
The game now is extremely pay to win, you could max enchants that would take you all year in a minute with just 60 usd, even rare artifacts that show up once a year have been added to the shop...the boons, the companion enchants, mount enchants EVERYTHING is purchasable.
'Now'. It's been the main downside since launch,sadly.
I know I'm about 3 months late viewing this - but I'm curious as to whether you played the "original" Neverwinter Nights? I absolutely loved playing it but have never had the chance to play the MMO variant
I just started playing this for the first time and ended up choosing a bard because it looked fun and different but struggled with survivability. So I created a warlock and found that to be much easier to kill bosses and mobs..so far it's pretty fun and I'm enjoying it now lvl 8
U still playin? 🤣
Ah yes. A game that’s been out for 10 years and you can finally get to lvl…20.
tbf level 20 is the max level in DnD and at that point you're essentially a god
So leveling to level 200 makes a game good ? Lol
Bro this comment doesn't make any sense
@@qvd3533 you don’t know how lvls work in a game? Odd
@@omensoffate didn’t say that at all but imagine you’re stuck and can’t progress and you can’t lvl grind or anything. You just have to keep at it and hope you win. Not saying that’s the case but some people might not be gamers who can just get good
The combat was eerily reminiscent of bdo. The ranger and warrior especially! I wonder if bdo copied or was inspired by this combat. I’m rly impressed with Neverwinter’s combat
Proud of you for going the Tiefling chick! 👍 - Neverwinter absolutely is a Forgotten Realms themepark, and chock full of lore too. It even has the Moon Elf, which ya gotta pay for, but is well worth it if you want a great ranged / magic combo class. Had loads of fun with this game, and also Star Trek Online. Made by the same mob. Lots of option without being a complicated drag. You spend most of your time playing. Easy lobby's. Anti-griefing. Whats not to like? - and its free.
editor is absolutely killing it
Still one of the most underrated content creators
Pay2ProgressFaster the game
VIP systems be like. "Buy this package and you'll get this advancement goodies." 😂
That's how f2p for profit games generally work.
Hey guys I’ve got some really great news to share with you, Jesus Christ, the Son of God, died on a cross and resurrected on the third day so you may all have eternal life. If you believe and repent of your sins and put your faith and trust in Him as you would a parachute jumping off a plane at 25000 feet up in the air, He will give you eternal life in heaven as a free gift and I promise you, He will change your life forever as He did mine. He is the ONLY way to heaven and He loves you all. Please think deeply about this with urgency because this is your eternal life and soul, you don’t know when you could die, meaning you could die at any moment, so please consider this with all your heart. If anyone tells you that Jesus isn’t the only way, they are lying to you and they don’t care about your future. Thx for reading.
After 4k hours invested into this game, I have to say I've fallen in love with it.
Developers & Game Development:
It has improved DRASTICALLY and is getting better. The developers are showing a lot of interest in the game, which is great.
If you as a new player want to invest your time into the game, you might want to look into VIP (Doesn't matter what VIP rank, but each rank can enhance your gaming experience)
EDIT: You can buy VIP with in-game currency using a AD to ZEN exchange system, but the backlog is really big and it would take a decent amount of time to get it.
VIP Costs about 600k AD at its lowest price (600k is very easily earned, but the wait time is the painful thing)
Anything can be bought with in-game currency, just needs a bit of grind if you don't want to spend real $$
Gameplay:
The gameplay of this game has always been great, especially if you actually tried to educate yourself the best rotations to follow in a single target situation, as well as the best AoE abilities feats & class features you should use.
Class Balancing:
Class balancing is currently at a bad state, in end-game there is a ring called Band of Air that when it's procced it deals damage. Classes like rogues and Warlocks that deal massive damage over time are able to proc the ring really often, making them rule the game beyond any other class.
Wizards for new players might be the worst dps class to play as a beginner, it is weak and many players have demanded for a complete revamp of the class since it's weaker than all other classes.
End-game Class tier list (ST):
S: Rogues/Warlocks
A: Rangers/Bards/Barbarians
B: Fighters/Clerics
Notes: Rogues are currently at the top of the DPS charts nearly every time. If you want to play rogue keep in mind, the rotations simple and fast to execute
Bards: is a new class, really fun and well-balanced but buggy, they follow a different combat system than other dps classes, not recommended for newer players unless they want a new MMORPG experience
Warlocks: Warlocks are amazing, they have a feat that gives them combat advantage on the target if you have done a crit on them which increases their damage making them one or possibly even the most powerful class in AoE
Fighters: Are the only class with small to non damage over time but immensely high damaging encounters. They are very strong in Single Target, and they can deal incredible burst damage within a short period of time.
Rangers: Rangers are incredible in both ST and AoE. Rangers are the only class that has 6 encounters besides 3, a melee and ranged stance. If you build a ranger right, you can deal immense amounts of damage and are deserving of the top dps charts.
Clerics: dps Clerics are excessively hard to play as a new player. They are strong primarily in ST and not AoE (Not good for newer experience). The combos a dps Cleric needs to do in order to not run out of divinity are very hard.
Barbarians: They are amazing and deal a decent amount of damage in both single target and aoe, but they struggle to reach the top dps charts
Response to P2W:
Short answer, yes & no, it is a subscription to skip, of course you can grind your ass off all the way up to your gear. But that'd give you years of gameplay. In Neverwinter there is something called VIP rank 1-12 with each rank giving you benefits. With VIP, you get a key each day in order to open the lockboxes that you get on the ground from enemies (Which lockbox you should open, if you're a beginner you'd look for lockboxes that give tradebars). There is a good balance to in-game currency (Astral Diamonds) and real-money game currency (ZEN).
How to enhance your experience:
Best way to enhance your experience, I'd say it would surely be with VIP. As a new player, you will be in high demand for answers from any questions you might have as a new player. A guild/alliance can give you that. The grind begins at level 20 and above as a goal to increase your item level to as high as it can be (Currently the highest item level is 82k).
If you're looking for an alliance or guild, please check out "The Round Table" alliance, we are a large and active community constantly growing (no demands or requirements to anything, no elitism).
Pm me in-game Chilled Ferrum@ferrum#7760 or find the guild Neverember's Guard
You miss out on the Ranger because eventually the Ranger unlocks melee stance so you have both ranged and Maylee and now it’s quite effective that way because later on our bosses that you can’t get close to but at the same time you’re always getting mobbed while doing normal content
It's so interesting to see how challenging the early levels were. Not sure if you've done a video before on the OG Everquest, but leveling there was exceptionally hard.