Sorry if I took up a bit of time with announcements at the end of this video! These will only be shared once like this since these services were just launched and I wanted to give a public, vocal statement of my stance on paid memberships. Regarding this video, I could've gone a bit more in-depth explaining each encryption method, but I decided to streamline it a bit and focus on just the interesting things found in the code like the developer names and checksum. Trust me, I did explain bit shifts and each cipher encryption in the original voiceover, but I listened back to it and I sounded extremely bored and monotonous rambling for 7 minutes straight... so I ended up cutting it out. I'll get better at this eventually. 😅 EDIT: Following feedback from you all, I will properly bring up this topic again with a more detailed explanation. I have a good idea on how to naturally integrate a quicker, more digestible explanation in the next video - thank you all for the confidence!
If you wanted, you could always just publish the detailed explanation as a separate video? That way, people who want to hear it can do so, and those who don't can just watch this video and not be interrupted.
@@miles6492 My ideal solution is to just get better at explaining things in a way that's interesting and sounds fun. I'm probably my own worst critic, but I can definitely tell that the extended voiceover of myself sounded awful and wouldn't be pleasant to just shove in the middle of this video. But you do have a point and I wouldn't mind including unlisted, lightly edited videos of further explanations in the description.
@@Hunter-R.I'd actually also love a more detailed explanation! Even if it may come across as "monotone", I'm sure i'd have gladly listened to it just now~
"He will then spit out a disgusting, 28 character, case sensitive password" Oh man, brings back memories of the save file transfer between the Golden Sun games on GBA. If you wanted to transfer 100% of your items and stats to the second game, you needed to write down and then type in a ONE HUNDRED AND TWENTY CHARACTER case sensitive passcode. The game would even start playing battle music on the password screen to get you pumped up for the magnitude of the task you were about to undertake. Worth it every time!
I’ll give credit to the Golden Sun devs: they let you transfer less stuff for easier passwords, such as just your Djinn. And there’s a link function if you can get your hands on a second Gameboy or have a Gameboy Player. Really robust system there.
I felt like such a bad ass as a kid when I went on the early 2000’s internet and looked up Tom Nook’s codes; I printed them all out and put them in a binder with a custom cover. I brought it over to my friend’s house and we would sit around the TV and try codes on items that we’d never seen before.
I used a code generator a few years ago to give myself some of the more obscure items (like the Tortimer chocolates) and it worked well, until weird things happened and it spooked me off the code generator. The biggest glitch I had was the items I ordered from Nook's catalog never came. It would just be the letters with no attached presents.
Oh boy, I was also terrified of glitches. I can recall the exact feeling i felt whenever it happened… Same feeling as my current anxiety attacks LMAO. I also couldn’t lose/have something go wrong in videogames because I would get the same anxious feeling.
Dude, the reveal of Project hyrule in this video sent me on a trip. I'd been trying to remember the name of a forum I was on where you could collect, trade, buy, and sell virtual animal crossing furniture, clothes, etc and display them in your "house"...for over a decade. It was project hyrule. I paused the video, found the site on the wayback machine, and just spent a while clicking through what few archives of it and the forums exist. There are usernames present here I remember. Mine is never visible anywhere, but I know the names MK_Omega, Bisou, Engel, Goldenboy, HarpyLadySister, these were all regulars, and I remember them. It's so crazy. I'm so upset none of the images/cards are archived. This was 18 years ago, I was on this forum every single day. I've never found anyone else who was there. I can't believe it
I'm glad I was able to be the spark of that for you! I recently revisited some old forums I used to visit 10+ years ago as well and got the same feelings.
I was there, too! Seeing PH mentioned in this video was wild! I remember all those names you listed - do you also recall methylchloroisothiazolinone and Terence? I can't remember what my own username was, unfortunately... (I think it was shinotenshi maybe?) I wonder where everyone else is, if they're doing well. Such formative years of my life.
This just made me remember way back when I was in grade school, I had a friend at the time who gave me maybe 16 physical pages worth of Nook Codes. If I wanted an item, I'd just grab that stack of papers and find it there.
I know you almost exclusively cover the GameCube version, but there was a conversation on Reddit recently about how the game determines tree color in New Horizons. They discovered that tree color during the fall, and even which trees have lights during winter, is determined by the placement of the trees in the grid. Im not sure if the same applies to other versions of the game, but I think this would be such a cool topic to cover!
One possible reason for the extra encryption steps might be because of regional differences and to ensure cross-compatibility between the different versions. While the Japanese version codes aren't compatible with international versions, said international versions are compatible. At the time, there was three international versions released; the North American version, the Australian version, and the European version. While the first two are identical in language, the last one adds an additional 4 languages. The Australian and European versions also address bugs present in the North American version. And all three versions have item changes unique to them. Any number of these changes could affect how items are trades between towns. So it's possible that these extra encryption methods acted as redundancy checks in case an item was considered "buggy" when it reached another player's town.
It wouldn't be the first game to do it, much less the first Nintendo game of that era There's a reason some region-locked games still don't work online even after bypassing the lockout
This channel has rapidly become one of my favorites. It's so rare to see someone with both the technical knowledge of what's going on behind the scenes and the talent to communicate that in a video. Plus I've been getting back into Population Growing lately, so all the talk of codes and NES games has me experimenting with stuff on my own save and having a blast with it. Hats off to you, happy to become a member!
Wait a minute... What if you used _your own player and town name_ as the send-to address at Nook's? If it doesn't give a "hol up there" error, you could essentially _duplicate your own items forever_ just by repeatedly inputting the same code from yourself to yourself...
@@gadgetboyj I know that. What I'm saying is, there's no "has this code been used before" check, so if you input the "destination" as the same town and player you're "sending" from, then once you've generated a code, it's a trivial, if tedious, method of _item duping_ just by putting the code in repeatedly
8:08 It really never ceases to amaze me how smart and tenacious fans of games can be. In a good way! I mean think about some of the glitches that have been found over the years or frame skips or anything elsem I don't know if you've ever played the fable game series kind of a hard one to cheat in because even the PC version doesn't have any kind of command console. But there were glitches discovered by rapidly pausing and unpauseing and it's amazing how common something like that is in a game
I really wonder what the devs were thinking with the encryption. As a software developer, I'm guessing they were just bored, finished their assigned task, and decided it'd be a fun thing to do.
One thing I remember being absolutely huge at the time was "universal codes" which would give any player the item regardless of name/town. Are those the "magazine codes" you mentioned at 4:05? And is there ever a reason to user user codes over universal codes?
It's only 10~ minutes, but I watched it all without realizing it was "so short" it kept me hooked through it. High key same through your catalog of videos so far too, I love GCB Animal Crossing so hearing about it from this perspective is very interesting
I remember as a kid watching the Angry Video Game Nerd complaining about long password screens. I'd remember Animal Crossing on the gamecube, and realize not much has changed :3
I was playing the original animal crossing and was SO confused about the passwords and codes. Had no idea what they are or what they did. Now I do! Awesome vid :D
They're surprisingly complex for such a small part of the game! And of course this video is just Nook codes... there are too many codes in this game... 😮💨
let me get this straight... they used rsa encryption and several ciphers... just to use a 2-bit checksum?!?! seems almost intentional given how big of an oversight that is
The attention to detail with Nook codes alone is impressive. Then when you consider all the other types and special results, with magazines and websites and e-Reader cards, _plus_ the variance between games, it's a bit ridiculous… at least I learned hiragana through testing out passwords in _Doubutsu no Mori+_ I look forward to more videos about it!
A great way to transfer items without internet, without accounting for the part where you can decipher how the code is made and have any item in the game.
I don't play much Animal Crossing. Yet, still, for a series this old and most of it centers around the first that is well over 2 decades by this point. People are still discovering secrets and finding new things. Just amazing.
7:48 absolutely loving these callouts to the game hacking mvps of the early 2000s: CaitSith2 in a previous video, and UltraMoogleMan in this one. I remember hanging in some of the same IRC channels as UltraMoogleMan back in the day. iirc, he actually went on to work for Mojang for a while, too.
This video takes me back aagh. I did the project hyrule thing for a bit (wasn't part of the team just used the town name and stuff to get things) and I remember when the first generators came out. So cool back then.
I binged all of your videos the other day and subbed, so to see a new one pop up in my feed had me delighted! especially for such an interesting topic. I think it's really neat how older games got around certain things such as lack of internet connectivity to still allow people to do certain things, even if it was a little clunky. Something about this password system is wildly more fascinating to me than simply mailing a gift to someone over the internet, even if there is literally no reason to use this system anymore.
If you wanted to give yourself an item without the specific town name, couldn't you simply use a second memory card with Hyrile-Link, give yourself the item from the website's code and use that to generate a new code for your main town?
@@jn567 you wouldn't have to switch between every 3 items if i remember how the game works right, just collect everything you want in one go with the Link profile, (you don't even need to time travel looking at other comments, just save/quit to refresh the 3 codes) and when you have a large collection of items, just burry them, then visit the town with your true profile once to get them... well, only once if you have less items than can fit in your mail and inventory (being able to store items in letters you received was a bit of a inventory life hack i remember using back in the day)
I never played the original animal crossing since I am basically as old as the gamecube, but your videos are a pleasure to watch, especially when the things get a bit technical. Good job
Damn it’s 00:15 rn and I’m tired as hell, I can’t wait watching this as your breakdowns are always very interesting. If you ever have something for new leaf then please do it, any content of you is amazing :)
@@yyyyuhzm6829 I don’t know, was at the gym yesterday and had a long stressful day, I woke up at 8 but then turned around for another 2 hours 😂😂 I’m not sure but I believe I have something like apnea, my sleep isn’t really that good…
@seesikopter Ohh I see, idk what happened to your reply but I did manage to see it. RUclips just being youtube I guess. But yeah I hope you had a good rest. As for me, I can't even get 4 hours of sleep most of the time 😂
This randomly appeared on my frontpage. It was really really cool and well made. Actually every time I returned to my frontpage it then showed me another of your videos, so now I watched all of them and I am excited for more!
Thank you very much for the good easy to read english subtitles on your video. I like your video and they keep being suggested to me thankfully! As you grow please don't feel pressured to upload often! I hope you don't stress yourself too much :) Your videos are already amazing.
0:36 I know that feeling buddy..., I felt the same, lol!. Nice video by the way!, interesting to see how complex is the data of the password's system in program aspect. Also one thing that I was wonder with the password system is that aside of obtain items, there was also some "broken" passwords that actually ruin your game, some of them that I remember in tested was the disable the music one (which is permanent!), the freeze your game one (which... it do it after the password is accepted, lol!) and two other ones that lock your save and make impossible to win any contest but I never do it or wanted to test it (I already ruined one town with no music 😂). Kind surprised that Nintendo never blacklisted those codes, they blacklisted the F4 NES ones but not those "I want to ruin my game" ones 😂.
Honey, wake up, a new Hunter R. video just dropped! You're quite a teaser with all those upcoming videos hints. Can't wait to see them and I hope your channel continues to grow! Bless the algorithm for doing its job right for once.
It's true... please forgive me for getting a bit ahead of myself with these teasers. 😅 Though I can say the teasers in this video you won't have to wait too long for!
Delightful, subscribing just before two great videos! Love your content! (Deeply thankful, as well, that you take the time to make captions! You're a blessing, man.)
Thank you for your insightful videos! The GameCube version of Animal Crossing was my first game as a kid, so I'm thankful to learn more about it through your videos. Congratulations on over 11k subs as well!
Getting back into animal crossing GC after getting the emulator. Was sad to discover there are hardly ANY videos on it. So glad to see that some people still do at least. I was too young to know everything about it when I played on the GameCube!! Haha
That’s neat. Back in the 90s, I figured out Kid Icarus for NES’s password system. You could do weird things such as boost your strength beyond the max (which didn’t do anything special on most levels but did cause extra damage to the bosses). I recall what spurred me on at the time was there’s a bug that will clear your data if your password is for level 1-1, which happened to me when I killed myself after completing the game to get a password to play later. I did it by analyzing passwords the game gave me. I recall each letter is a separate piece of data except the score which is a few. There’s a random bit of data, and, of course, a basic checksum. I recall the score added extra data to the checksum. Jeez, it’s been almost 30 years at this point. Good times.
This has become one of my favourite channels over the last weeks :) Really interesting videos. Never played Animal Crossing on the GCN but its still very cool to find out about this stuff.
That's a ludicrous amount of layers of encryption for something as simple as sharing items. I guess they really didn't want people to figure out how to abuse this system, jokes on them.
as another comment suggested, it could've been used as a checksum of sorts for different languages present in the european versions of the game, but i do agree that there's probably a "please don't try to figure this out using a pen and paper" aspect to it. but yeah, jokes on them; people will just decompile the game and read the code lol
lmao i would be willing to put a bet on a cybersecurity intern somehow ended up working for the dev company and that's why this feature is fleshed out at such an early stage of Nintendo's security
Thank you for appearing to me randomly today. I’m a huge animal crossing fan, but I lost interest in new horizons, I don’t remember why though. While the GameCube one is actually one of my least favorite in the series, learning all these ins and outs has actually been quite interesting. Makes me want to actually give it another shot using this new knowledge. I hope to learn a lot more about this game from you. Thanks.
I don’t even play animal crossing anymore but I played the GameCube version so much when I was little. I love your videos brings me back to when I was a kid and seeing all the secrets and glitches the game had is so interesting!
Yeah, this is really important. The guys on the Titan submersible failed to do this, and they imploded near the Titanic. Plus, they were using the wrong controller! Rookie mistake.
I wish we still had codes like this in games. I know why we don't, but it's fun and helps preserve the game's features after any servers get shut down.
This whole password system reminds me of the Pokemon Mystery Dungeon games where there were randomly generated missions and you could share particularly rewarding ones by handing out the mission password. Naturally this lead to generators that would allow you to artificially create missions to give yourself whatever pokemon or items you wanted.
It is still amazing that they accidentially made the exact change in Sky that allows you to get Dark Dialga when you couldn't in the original two editions.
I gotta say only 6 videos in to your RUclips career and you’ve really improved as a commentator. If you watch your first video and then this one you can really tell. I believe you’ll make it big man. I loved animal crossing as a kid and all this stuff I had no clue existed
I love your channel dude I'm in comp sci and my favourite thing ever are breakdowns like these and this is the only channel I've found that does it exactly how I like 😭 I love you
I remember the code to get the bunny balloon that you could actually walk around with was something stupid like "MuperMashBrosSuperBashBros" lol, back in the day i had it memorized for some reason.
I can personally attest to using the custom Nook Code generation tool in 2004! I thought it was so cool as a nine-year-old, and it's what got me into the world of bug exploits.
I remember using a golden shovel code I found online with a ton of other codes that worked. It gave me a gift that I wasn’t able to move or open and now I’m down 1 inventory slot. Years later I did it again and now I’m down 2
Sorry for continuing to tease future projects, but you won't have to wait long for this one! I'd be surprised if anyone guesses next week's teaser to be honest...
My immediate and lazy way to do this would probably be, setting up an automated gamecube that runs games as "Link" in "Hyrule" and sends them on to my own town and gives me those codes
I just repaired a gamecube that someone gave me because it wouldn't read their games, and honestly your videos have convinced me to buy the original Animal Crossing for it.
Nice interesting video, but the audio is slightly off. The left audio channel is ever so slightly louder than the right (maybe 3db?). There are also a few times in the video where the audio peaks, distorting the audio (ex: around 1:01-1:03)
When I was a kid, I had a packet of codes that was downloaded from some website that everyone got walk through/tips/cheats (I can't remember this was like almost 20 years ago lol). The passwords were quite often like actual words. Did the game have some universal passwords? I remember doing that to get turnips and music lol.
28 characters, huh? I think that's the same length the Metroid/Kid Icarus password system uses. Here's what I suspect: The Nook Code encryption in Population Growing was created before they decided to integrate e-reader support. In Forest+, which could _not_ directly talk to the e-Reader and needed similarly-annoying passwords to transfer e-reader content, the Forbidden Four _were_ unlocked via the Nook password system. The passwords were given out as prizes and promotions. So, Nintendo would have had an interest in keeping people from easily cracking the codes before they distributed them (and from just re-using the Forest+ codes, because of course the winners were happy to pass those around). But then they wound up adding e-reader support since the NA reader could actually talk to the GameCube, providing a more solid way to gate off those games and making the security on the Nook Codes redundant.
don't you dare diss phantasy star online it's through phantasy star online and the broadband adapter that I first played animal crossing :3 the game is small enough to all fit in the GC RAM so streaming it via the BBA doesn't create lag problems. But yeah, Animal Crossing + BBA... more nostalgic than one may think. There were already alternative OSes and loaders on GC using that method. Perhaps those kind of homebrew debugging tools helped decipher the password system. There were some major cool ones for GC that led directly into the Wii homebrew scene. ps major kudos for not using "donations" like a store and actually taking donations
Sorry if I took up a bit of time with announcements at the end of this video! These will only be shared once like this since these services were just launched and I wanted to give a public, vocal statement of my stance on paid memberships.
Regarding this video, I could've gone a bit more in-depth explaining each encryption method, but I decided to streamline it a bit and focus on just the interesting things found in the code like the developer names and checksum. Trust me, I did explain bit shifts and each cipher encryption in the original voiceover, but I listened back to it and I sounded extremely bored and monotonous rambling for 7 minutes straight... so I ended up cutting it out. I'll get better at this eventually. 😅
EDIT: Following feedback from you all, I will properly bring up this topic again with a more detailed explanation. I have a good idea on how to naturally integrate a quicker, more digestible explanation in the next video - thank you all for the confidence!
Awesome video
If you wanted, you could always just publish the detailed explanation as a separate video? That way, people who want to hear it can do so, and those who don't can just watch this video and not be interrupted.
@@miles6492 My ideal solution is to just get better at explaining things in a way that's interesting and sounds fun. I'm probably my own worst critic, but I can definitely tell that the extended voiceover of myself sounded awful and wouldn't be pleasant to just shove in the middle of this video. But you do have a point and I wouldn't mind including unlisted, lightly edited videos of further explanations in the description.
@@Hunter-R.I'd actually also love a more detailed explanation! Even if it may come across as "monotone", I'm sure i'd have gladly listened to it just now~
I think you could be entertaining walking though the process of a friend sending the most boring item to another friend.
"He will then spit out a disgusting, 28 character, case sensitive password"
Oh man, brings back memories of the save file transfer between the Golden Sun games on GBA. If you wanted to transfer 100% of your items and stats to the second game, you needed to write down and then type in a ONE HUNDRED AND TWENTY CHARACTER case sensitive passcode. The game would even start playing battle music on the password screen to get you pumped up for the magnitude of the task you were about to undertake. Worth it every time!
That's insanely cool
I’ll give credit to the Golden Sun devs: they let you transfer less stuff for easier passwords, such as just your Djinn. And there’s a link function if you can get your hands on a second Gameboy or have a Gameboy Player. Really robust system there.
Pro tip for anyone who's interested, you can actually input more than three codes per day by saving and quitting after the third code.
thx
If you don't save resseti will come
@@ONETrueEndTCOTWOFF unrelated
I felt like such a bad ass as a kid when I went on the early 2000’s internet and looked up Tom Nook’s codes; I printed them all out and put them in a binder with a custom cover. I brought it over to my friend’s house and we would sit around the TV and try codes on items that we’d never seen before.
Furret needs HUGS
Omg. Are you me? This was my childhood! I still have my binder!
I used a code generator a few years ago to give myself some of the more obscure items (like the Tortimer chocolates) and it worked well, until weird things happened and it spooked me off the code generator. The biggest glitch I had was the items I ordered from Nook's catalog never came. It would just be the letters with no attached presents.
I was *terrified* of glitches in Animal Crossing. Something like that would make me never play the game again.
Also I was 12 so I was kind of an idiot
Oh boy, I was also terrified of glitches. I can recall the exact feeling i felt whenever it happened… Same feeling as my current anxiety attacks LMAO. I also couldn’t lose/have something go wrong in videogames because I would get the same anxious feeling.
dummies
@@Mothcat.as someone with 1yr of experience being 12 y/o, i agree that glitches can be scary
@@Cyberfishofantget a grip
Dude, the reveal of Project hyrule in this video sent me on a trip.
I'd been trying to remember the name of a forum I was on where you could collect, trade, buy, and sell virtual animal crossing furniture, clothes, etc and display them in your "house"...for over a decade. It was project hyrule. I paused the video, found the site on the wayback machine, and just spent a while clicking through what few archives of it and the forums exist. There are usernames present here I remember. Mine is never visible anywhere, but I know the names MK_Omega, Bisou, Engel, Goldenboy, HarpyLadySister, these were all regulars, and I remember them.
It's so crazy. I'm so upset none of the images/cards are archived. This was 18 years ago, I was on this forum every single day. I've never found anyone else who was there. I can't believe it
I'm glad I was able to be the spark of that for you! I recently revisited some old forums I used to visit 10+ years ago as well and got the same feelings.
I was there, too! Seeing PH mentioned in this video was wild! I remember all those names you listed - do you also recall methylchloroisothiazolinone and Terence? I can't remember what my own username was, unfortunately... (I think it was shinotenshi maybe?) I wonder where everyone else is, if they're doing well. Such formative years of my life.
This just made me remember way back when I was in grade school, I had a friend at the time who gave me maybe 16 physical pages worth of Nook Codes. If I wanted an item, I'd just grab that stack of papers and find it there.
Your friend was awesome.
That’s fun 😊
8:57 I recognize that code! That was for 100 turnips! I used that password all the time when I was growing up!
I really like this channel since
1. The videos are really good
2. Fresh, home brewed subtitles
yes especially as someone who's hard of hearing subtitles are very much appreciated
I had no hearing problem yet I always try to use subtitles if possible. It just feel more comfortable.
@@Lemony123me too
I know you almost exclusively cover the GameCube version, but there was a conversation on Reddit recently about how the game determines tree color in New Horizons. They discovered that tree color during the fall, and even which trees have lights during winter, is determined by the placement of the trees in the grid. Im not sure if the same applies to other versions of the game, but I think this would be such a cool topic to cover!
I don't even play Animal Crossing, but your video topics are so interesting and well made that I've binged them all. Can't wait for more
Hi bruinidugs
Have you played any Animal Crossing games before or wanted to since? It can be quite a deep, addicting experience if you make it.
One possible reason for the extra encryption steps might be because of regional differences and to ensure cross-compatibility between the different versions.
While the Japanese version codes aren't compatible with international versions, said international versions are compatible.
At the time, there was three international versions released; the North American version, the Australian version, and the European version.
While the first two are identical in language, the last one adds an additional 4 languages.
The Australian and European versions also address bugs present in the North American version.
And all three versions have item changes unique to them.
Any number of these changes could affect how items are trades between towns. So it's possible that these extra encryption methods acted as redundancy checks in case an item was considered "buggy" when it reached another player's town.
X to doubt.
@@henke37 that's why they said "possible"... not telling you, but suggesting. chill out
It wouldn't be the first game to do it, much less the first Nintendo game of that era
There's a reason some region-locked games still don't work online even after bypassing the lockout
This channel has rapidly become one of my favorites. It's so rare to see someone with both the technical knowledge of what's going on behind the scenes and the talent to communicate that in a video. Plus I've been getting back into Population Growing lately, so all the talk of codes and NES games has me experimenting with stuff on my own save and having a blast with it. Hats off to you, happy to become a member!
Wait a minute... What if you used _your own player and town name_ as the send-to address at Nook's? If it doesn't give a "hol up there" error, you could essentially _duplicate your own items forever_ just by repeatedly inputting the same code from yourself to yourself...
It takes the item away from you when you generate the code for someone else.
@@gadgetboyj I know that. What I'm saying is, there's no "has this code been used before" check, so if you input the "destination" as the same town and player you're "sending" from, then once you've generated a code, it's a trivial, if tedious, method of _item duping_ just by putting the code in repeatedly
I THINK I remember trying and failing that before? I'll try again and get back to you with the results.
8:08 It really never ceases to amaze me how smart and tenacious fans of games can be. In a good way! I mean think about some of the glitches that have been found over the years or frame skips or anything elsem
I don't know if you've ever played the fable game series kind of a hard one to cheat in because even the PC version doesn't have any kind of command console. But there were glitches discovered by rapidly pausing and unpauseing and it's amazing how common something like that is in a game
I really wonder what the devs were thinking with the encryption. As a software developer, I'm guessing they were just bored, finished their assigned task, and decided it'd be a fun thing to do.
One thing I remember being absolutely huge at the time was "universal codes" which would give any player the item regardless of name/town. Are those the "magazine codes" you mentioned at 4:05? And is there ever a reason to user user codes over universal codes?
there are only a few universal codes i think - so you cant get any item you want
It's only 10~ minutes, but I watched it all without realizing it was "so short" it kept me hooked through it. High key same through your catalog of videos so far too, I love GCB Animal Crossing so hearing about it from this perspective is very interesting
I remember as a kid watching the Angry Video Game Nerd complaining about long password screens.
I'd remember Animal Crossing on the gamecube, and realize not much has changed :3
I was playing the original animal crossing and was SO confused about the passwords and codes. Had no idea what they are or what they did. Now I do! Awesome vid :D
They're surprisingly complex for such a small part of the game! And of course this video is just Nook codes... there are too many codes in this game... 😮💨
let me get this straight... they used rsa encryption and several ciphers... just to use a 2-bit checksum?!?! seems almost intentional given how big of an oversight that is
The attention to detail with Nook codes alone is impressive. Then when you consider all the other types and special results, with magazines and websites and e-Reader cards, _plus_ the variance between games, it's a bit ridiculous… at least I learned hiragana through testing out passwords in _Doubutsu no Mori+_
I look forward to more videos about it!
A great way to transfer items without internet, without accounting for the part where you can decipher how the code is made and have any item in the game.
I don't play much Animal Crossing. Yet, still, for a series this old and most of it centers around the first that is well over 2 decades by this point. People are still discovering secrets and finding new things. Just amazing.
7:48 absolutely loving these callouts to the game hacking mvps of the early 2000s: CaitSith2 in a previous video, and UltraMoogleMan in this one. I remember hanging in some of the same IRC channels as UltraMoogleMan back in the day. iirc, he actually went on to work for Mojang for a while, too.
This video takes me back aagh. I did the project hyrule thing for a bit (wasn't part of the team just used the town name and stuff to get things) and I remember when the first generators came out. So cool back then.
I binged all of your videos the other day and subbed, so to see a new one pop up in my feed had me delighted! especially for such an interesting topic. I think it's really neat how older games got around certain things such as lack of internet connectivity to still allow people to do certain things, even if it was a little clunky. Something about this password system is wildly more fascinating to me than simply mailing a gift to someone over the internet, even if there is literally no reason to use this system anymore.
If you wanted to give yourself an item without the specific town name, couldn't you simply use a second memory card with Hyrile-Link, give yourself the item from the website's code and use that to generate a new code for your main town?
yeah... but thats not "simply". plus you would have to have 2 memorycards. and switch between them every 3 items.
@@jn567 you wouldn't have to switch between every 3 items if i remember how the game works right,
just collect everything you want in one go with the Link profile, (you don't even need to time travel looking at other comments, just save/quit to refresh the 3 codes) and when you have a large collection of items, just burry them, then visit the town with your true profile once to get them...
well, only once if you have less items than can fit in your mail and inventory (being able to store items in letters you received was a bit of a inventory life hack i remember using back in the day)
yeah but thats not the point. its just simpler in the long run to use a generator.@@Slash0mega
I never played the original animal crossing since I am basically as old as the gamecube, but your videos are a pleasure to watch, especially when the things get a bit technical. Good job
Damn it’s 00:15 rn and I’m tired as hell, I can’t wait watching this as your breakdowns are always very interesting. If you ever have something for new leaf then please do it, any content of you is amazing :)
Thank you! Regarding your last sentence, all I'll say is stay tuned...🍃
@@Hunter-R.I finally woke up 😂
I’ll now watch the video, and do you mean what I think you mean? 😄
@seesikopter Damn, how did you manage to sleep for 10 hours? Teach me your ways
@@yyyyuhzm6829 I don’t know, was at the gym yesterday and had a long stressful day, I woke up at 8 but then turned around for another 2 hours 😂😂
I’m not sure but I believe I have something like apnea, my sleep isn’t really that good…
@seesikopter Ohh I see, idk what happened to your reply but I did manage to see it. RUclips just being youtube I guess. But yeah I hope you had a good rest. As for me, I can't even get 4 hours of sleep most of the time 😂
This randomly appeared on my frontpage. It was really really cool and well made. Actually every time I returned to my frontpage it then showed me another of your videos, so now I watched all of them and I am excited for more!
Thank you very much for the good easy to read english subtitles on your video. I like your video and they keep being suggested to me thankfully! As you grow please don't feel pressured to upload often! I hope you don't stress yourself too much :) Your videos are already amazing.
I was LITERALLY going to suggest you cover this last video
gotta love it, so excited for all the future video ideas you mentioned. take your time though man, i’ll watch whatever you make at any pace
0:36
I know that feeling buddy..., I felt the same, lol!.
Nice video by the way!, interesting to see how complex is the data of the password's system in program aspect.
Also one thing that I was wonder with the password system is that aside of obtain items, there was also some "broken" passwords that actually ruin your game, some of them that I remember in tested was the disable the music one (which is permanent!), the freeze your game one (which... it do it after the password is accepted, lol!) and two other ones that lock your save and make impossible to win any contest but I never do it or wanted to test it (I already ruined one town with no music 😂).
Kind surprised that Nintendo never blacklisted those codes, they blacklisted the F4 NES ones but not those "I want to ruin my game" ones 😂.
Honey, wake up, a new Hunter R. video just dropped!
You're quite a teaser with all those upcoming videos hints. Can't wait to see them and I hope your channel continues to grow! Bless the algorithm for doing its job right for once.
It's true... please forgive me for getting a bit ahead of myself with these teasers. 😅 Though I can say the teasers in this video you won't have to wait too long for!
Delightful, subscribing just before two great videos! Love your content! (Deeply thankful, as well, that you take the time to make captions! You're a blessing, man.)
Thank you for your insightful videos! The GameCube version of Animal Crossing was my first game as a kid, so I'm thankful to learn more about it through your videos. Congratulations on over 11k subs as well!
Getting back into animal crossing GC after getting the emulator. Was sad to discover there are hardly ANY videos on it. So glad to see that some people still do at least. I was too young to know everything about it when I played on the GameCube!! Haha
sat down with my dinner and to my absolute delight, a new Hunter R video in my notifications. Splendid video as always.
That’s neat. Back in the 90s, I figured out Kid Icarus for NES’s password system. You could do weird things such as boost your strength beyond the max (which didn’t do anything special on most levels but did cause extra damage to the bosses). I recall what spurred me on at the time was there’s a bug that will clear your data if your password is for level 1-1, which happened to me when I killed myself after completing the game to get a password to play later. I did it by analyzing passwords the game gave me. I recall each letter is a separate piece of data except the score which is a few. There’s a random bit of data, and, of course, a basic checksum. I recall the score added extra data to the checksum. Jeez, it’s been almost 30 years at this point. Good times.
This has become one of my favourite channels over the last weeks :) Really interesting videos. Never played Animal Crossing on the GCN but its still very cool to find out about this stuff.
Back then thats why cheat books existed witch included universal codes to any town
That's a ludicrous amount of layers of encryption for something as simple as sharing items. I guess they really didn't want people to figure out how to abuse this system, jokes on them.
as another comment suggested, it could've been used as a checksum of sorts for different languages present in the european versions of the game, but i do agree that there's probably a "please don't try to figure this out using a pen and paper" aspect to it. but yeah, jokes on them; people will just decompile the game and read the code lol
This gives me the same vibes as pokemon mystery dungeon codes for quests and items
lmao i would be willing to put a bet on a cybersecurity intern somehow ended up working for the dev company and that's why this feature is fleshed out at such an early stage of Nintendo's security
Thank you for appearing to me randomly today. I’m a huge animal crossing fan, but I lost interest in new horizons, I don’t remember why though.
While the GameCube one is actually one of my least favorite in the series, learning all these ins and outs has actually been quite interesting. Makes me want to actually give it another shot using this new knowledge.
I hope to learn a lot more about this game from you. Thanks.
I got grounded for shouting too loud. I saw a new Hunter R. video. Keep up the good work, love your videos!
I don’t even play animal crossing anymore but I played the GameCube version so much when I was little. I love your videos brings me back to when I was a kid and seeing all the secrets and glitches the game had is so interesting!
2:58 make sure the sonar on your submarine works when you're playing your gamecube on it
Yeah, this is really important. The guys on the Titan submersible failed to do this, and they imploded near the Titanic.
Plus, they were using the wrong controller! Rookie mistake.
Interesting video :3
Can't wait for the future ones you teased, sounds really cool!
Cool to see my name at the end of the video too :)
I wish we still had codes like this in games. I know why we don't, but it's fun and helps preserve the game's features after any servers get shut down.
I first got recommended your channel a couple of weeks ago and I’m loving all the content so far! Keep it up :)
These videos goes so hard as an Animal Crossing fan! Keep it up!
I’ve been watching your videos for the past couple weeks, and I decided to sub! I hope your channel gets more attention :)
This whole password system reminds me of the Pokemon Mystery Dungeon games where there were randomly generated missions and you could share particularly rewarding ones by handing out the mission password. Naturally this lead to generators that would allow you to artificially create missions to give yourself whatever pokemon or items you wanted.
It is still amazing that they accidentially made the exact change in Sky that allows you to get Dark Dialga when you couldn't in the original two editions.
I gotta say only 6 videos in to your RUclips career and you’ve really improved as a commentator. If you watch your first video and then this one you can really tell. I believe you’ll make it big man. I loved animal crossing as a kid and all this stuff I had no clue existed
I appreciate it. My first video is admittedly difficult to return to thanks to the poor mic quality and voiceover...
I love your channel dude I'm in comp sci and my favourite thing ever are breakdowns like these and this is the only channel I've found that does it exactly how I like 😭 I love you
These videos are really interesting- thanks for breaking everything down 😄
5:20 What? Were they guarding the Pentagon?
I love your videos. I keep coming back to your channel to watch any videos I haven't watched but there are none
Your channel has quickly become one of my favorites :) and now a video with ciphers AND C?? I look forward to every upload :)
Fantastic video! I just found your channel and I am hooked. Love your voice and your editing style.
Just found your channel and sat and watched every video. 10/10 love your stuff :D
i love how this video teases like 7 different future videos
After I start, I absolutely CANNOT stop u til the end of the video.
i am obsessed with ur channel ❤ shoutout animal crossing !!
I remember the code to get the bunny balloon that you could actually walk around with was something stupid like "MuperMashBrosSuperBashBros" lol, back in the day i had it memorized for some reason.
I can personally attest to using the custom Nook Code generation tool in 2004! I thought it was so cool as a nine-year-old, and it's what got me into the world of bug exploits.
I still remember the code for 30k bells, i gave nook that code multiple times a day as a kid 😂 loved the vid! 💜
This is the best new channel on my subscription feed
I remember using a golden shovel code I found online with a ton of other codes that worked. It gave me a gift that I wasn’t able to move or open and now I’m down 1 inventory slot. Years later I did it again and now I’m down 2
Can’t wait for those future videos you mentioned! They sound fascinating.
7:13 Awww what a tease, looking forward to it though!
Sorry for continuing to tease future projects, but you won't have to wait long for this one! I'd be surprised if anyone guesses next week's teaser to be honest...
My immediate and lazy way to do this would probably be, setting up an automated gamecube that runs games as "Link" in "Hyrule" and sends them on to my own town and gives me those codes
I distinctly remember there being a code that gives you trash and plays Resetti's theme, too bad I've never seen anyone talking about it
Project Hyrule, now that's a blast from the past. Was one of the first forums I posted on!
I remember back in the day getting my hands on a code that made nook give me bags of money. Fun times.
I like your style a lot and really enjoy your videos. Been subbed a little bit but just wanna say thanks for the great content!
This is the first time I see a "Corrections" timestamps system working on RUclips
including O/0 and I/l in the code is just pure evil
Your channel is criminally underrated
Great video I have loved every single one of your videos so far
I just repaired a gamecube that someone gave me because it wouldn't read their games, and honestly your videos have convinced me to buy the original Animal Crossing for it.
Nice interesting video, but the audio is slightly off. The left audio channel is ever so slightly louder than the right (maybe 3db?). There are also a few times in the video where the audio peaks, distorting the audio (ex: around 1:01-1:03)
Good finds. Audio recording has admittedly been a big pain for me. I need to fix some settings for sure.
great. thanks to you isabelle now has to go all the way to the military and change the nuclear codes
This is such a cool channel, looking forward to future videos B)
Great video. Im glad to see your channel is growing ❤🎉
really nice video!
would love to see a video on the other types of nook codes!
babe wake up a new hunter r video just dropped
I love your videos! They are so interesting! Keep up the good work!
Man I love your channel so much! Keep it up man!
2:38 Similarly, you can’t input a Z since it could be mistaken for a 2. No codes will include a Z.
Way back then, I remember I had a cheat code book that had a ton of item passwords to use in the game, and most of them worked(a few did not, however)
When I was a kid, I had a packet of codes that was downloaded from some website that everyone got walk through/tips/cheats (I can't remember this was like almost 20 years ago lol). The passwords were quite often like actual words. Did the game have some universal passwords? I remember doing that to get turnips and music lol.
actually, yes. The game does indeed have universal codes.
THANK you for not pay walling content, i wish more creators did that.
Boosting for the algorithm 🙌 Love your work, keep it up! 🌻🐝
The broadband adapter could also be used for LAN play. So a few extra games support it like Kirby Air Ride.
28 characters, huh? I think that's the same length the Metroid/Kid Icarus password system uses.
Here's what I suspect: The Nook Code encryption in Population Growing was created before they decided to integrate e-reader support. In Forest+, which could _not_ directly talk to the e-Reader and needed similarly-annoying passwords to transfer e-reader content, the Forbidden Four _were_ unlocked via the Nook password system. The passwords were given out as prizes and promotions. So, Nintendo would have had an interest in keeping people from easily cracking the codes before they distributed them (and from just re-using the Forest+ codes, because of course the winners were happy to pass those around). But then they wound up adding e-reader support since the NA reader could actually talk to the GameCube, providing a more solid way to gate off those games and making the security on the Nook Codes redundant.
don't you dare diss phantasy star online
it's through phantasy star online and the broadband adapter that I first played animal crossing :3 the game is small enough to all fit in the GC RAM so streaming it via the BBA doesn't create lag problems. But yeah, Animal Crossing + BBA... more nostalgic than one may think. There were already alternative OSes and loaders on GC using that method. Perhaps those kind of homebrew debugging tools helped decipher the password system. There were some major cool ones for GC that led directly into the Wii homebrew scene.
ps major kudos for not using "donations" like a store and actually taking donations