It seems captions were originally broken on the first hour of this video's publication, so I had to rush to re-time all of them again! This has now been corrected, so hopefully it wasn't a huge deal for people who require/prefer closed captions. Thank you all again for your continued support, and I'll have some cool updates to announce soon regarding future projects and this community!
My video actually started glitching when you said “make a black box appear” and my entire video went dark and I thought it was just a joke how was it time perfectly😭😭😭
7:20 Ok so fun fact: Ocarina of Time originally ran on the same engine as Super Mario 64 but was so heavily modified that Miyamoto considers the final products different engines. so the animal crossing engine is a modified version of a modified version of Super Mario 64's game engine
I wish allowing players to unlock the debug menu was a more common thing in games, be it either as an easter egg like in AC, or maybe as a reward for 100% completion in more linear games.
Top notch editing, writing and narration. Your videos are so comfy and interesting. Feels like a channel that has 100k+ subscribers. Keep going man. You’ve definitely got the sauce.
I'm not this big of an Animal Crossing player, but your work shows quality and passion! You manage to make every video super interesting to watch. Subbed!
At least in Animal Crossing+ on the Japanese GameCube, certain games (Jikkyou World Soccer 2002, SSX TRICKY) allow you to launch Debug Mode 2 on unmodified hardware.
Whenever i develop any program larger than a very basic one i include some sort of debug output or menu (partially out of necessity for actual debugging, and partially cause dev/debug menus are cool), so it's always been really cool to see how large game dev companies like Nintendo implement their far more complex ones
I have never played animal crossing, I don't even know much about animal crossing, I've only seen my partner play animal crossing on the switch and yet I still haven't played it... But boy do you scratch that "hidden content" itch with very well presented video. Thank you!!
As a game enthusiast that likes seeing deeper analysis on games and glitches seeing channels like yours that specialize in a certain game is amazing, your content reminds me of golden owl but for animal crossing :)
So glad you made this one! I saw a video about accessing debug mode when it was first discovered and heard little about it since. Always wondered what became of it since then.
Man I'm loving this channel. I've been a fan of Animal Crossing on the GC since I was a toddler and I always come back to play it and watch videos on it now and then, but I've already learned so much I never knew about the game from these videos alone.
I love it when the debug menu is accessible and insanely powerful. I don't remember which games I saw this in rn, but in some you could do things like spawning in a cutscene trash can exactly where you want and listen to every single sound effect I think GTA IV and V's cheat menus work by using this, so you can "build" a driveable bathtub that constantly plays cartoon music. The source engine console might be even more powerful.
The 2nd Level Debug menu works great on a Soft Modded Wii running Nintendont. I've used it a bunch, it does have some risk, so I have a dedicated village for this and just create whatever items I want and then travel by train (2 GC Memory slots in most Wii's) to pick up my items, including 30,000 bell bags which are a 2nd Level Debug feature. My kids travelled to my village and asked about my 1st floor and basement floor being covered in money bags they couldn't pick up LOL. The Second Controller being plugged in is the way to enable it, once the other parts are in place, so I unplug the second controller when my kids play.
Damn, having only discovered your channel yesterday, I can say the algorithm is now boosting your channel pretty hard since this has already past 10k views. It's wonderful, more people need to be exposed to the pre AC:NH games and this is a lovely way to both educate on the older AC's and also on how coding and game development works. I'm serious, your video explaining bytes was the only time I actually understand how a byte works.
I've never even played an animal crossing game before, but as a software dev myself I really enjoy these looks into how the game works. I subbed immediately after watching one of your vids for the first time (the paying off your debt one) and was really surprised that it was from a new channel with only 6 videos. You've done a lot of great work so far and I can't wait to see what you're working on with the second debug menu! (are we gonna see some ACE? 😳)
I'm so happy you're keeping this game alive with these awesome videos! The fact we're getting so close to the last years that Animal Crossing will count as a new year until it repeats the same year over and over makes me sad.
Just when I think I know all there is to know about Animal Crossing, your channel comes around. It's so cool to see these hidden sides of a game that I played so much back in the day.
I recently found your channel and was wondering if you were going to cover a glitch in Animal Crossing: Wild World where you can do what seems to be memory editing by sending a letter in the japanese version of the game? My friend is using it for speedrunning and he's told me there's not a lot of info or documentation out there about this glitch, at least not in English. I'd love to see a video from you covering this topic! EDIT: the glitch / speedrun category seems to be called LHG (Letter Header Glitch) if that's of any help.
Addicted to your content. I used to play the gc version of animal crossing with my family and we would all fight over who got to play when, would watch other family members play if it wasn't our turn... good memories
This is incredible. Thank you so much for documenting this, there's a good chance that the wider community would NEVER have known this without you and the people you collaborate with!
I just binged your entire channel. As an engineer, I love channels like yours. It reminds me of how much of what I'm doing today went into so much of what I and so many others loved as kids and even today. And you have a lovely voice too! Thank you, and I'll be happily watching your videos from here on out.
The Debug menu for the Jak and Daxter series was discovered somewhat recently (last few years, I believe), which has a TON of stuff left in. Lots of fun to mess around with if that's your thing
For the record, I just discovered this video via the recommendation section and I ended up watching all your videos. Maybe call it the fact that the OG game holds a lot of nostalgic love from me, but I love everything you’ve done so far and I can’t wait to see what else you show in the future
Debug menus being left in games but inaccessible is actually very common due to the fact that it's simply easier to do - removing it requires more work than you might think. Removing huge swaths of code is likely to cause all sorts of errors to pop up which would take a bunch of additional time and work to fix. Leaving them accessible to players on the other hand, is something special.
Sweet! Also, the map selection screen actually is just a Room ID selection menu! One of the maps warps you to your town because that's the ID for it! The rooms you can warp to are actually the actual rooms you'd access from your town! With that, there's unused ones too. Iirc new leaf had some unused room IDs but crash the game upon entry. It also has 3 test maps with primitive textures in the Welcome Amiibo files. No room ids associated with them but I've accessed them before via model swapping. Also, fun fact! AC:NH has a hidden debug menu. With code (I assume) to be a camera hack, there's also code to displaying debug information on screen! The code for the debug menu though is broken, as parts are missing and the game doesn't allocate memory for them anymore. New Horizons also has like 4+ unused character actions. One is called developermode, but the for it was stubbed out. Calling the function for it makes nothing happen because it calls a nullsub within it! Another one is code which implies eating an item which would cause a small cutscene to pop up. This also no longer does anything as its code was mostly removed. There's a video of the debug camera display on my page, and one showing some unused menus and one with the unused bush picking restored! :)
Congrats on the channel growth. Thought i'd give an fyi on how the algorithm is working. I've never played Animal crossing nor ever searched for videos of it however I am subscribed to channels like NES hacker and enjoy seeing how games are programmed etc, so thats probably why this showed in my recommendations.
I feel like you're starting to be recommended to the "Retro Gaming Mechanics Explained" audience. Either way, happy the algorithm is starting to group you properly. So far I'm enjoying your deep-dives!
Honestly, you give me massive Stryder7x vibes but with Animal Crossing instead of Paper Mario. I don't play Animal Crossing but I love this kind of content, subbed and hoping you keep going!
You definitely made me actually interest in animal crossing, the work behind this videos is amazing, I definitely will be there for future projects and I think the god debug mode will change Speedruns pretty much as they did with oot, at the end I learned in this same video that they even reused the engine from oot so it may be possible
Your vids recently popped up in my feed and from the first one I watched I was sure you'd been doing this kind of stuff for a while, so to find out you've only these vids so far? Great work, seriously, hope your viewers continues to grow!
Please keep making these! I never comment but I just had to for your channel. This is amazing info as someone who has played Animal Crossing since it first came out on GC. These videos are really high quality!! I love it!!
As a game developer, I gotta thank you for publishing stuff like this! Its fun to see people reacting to the bits and pieces of a game's creation. Not to mention, your video is really high quality and has a lot of passion behind it, I can certainly tell! Actually, no, curse you! Your videos make me wanna play animal crossing again! Dangnabbit! Jokes aside, I'm definitely keeping watch of this channel for future videos, suuuper excited to see what comes out of you! Keep up the good work!
gotta love coming across a new banger channel. i grew up with animal crossing so it's interesting learning more about it. props to you for the great videos
I just watched thru all your videos, they're so well done!! very interesting content, and I can't wait to see more!! also thank you so much for the subtitles! it's such a small thing, but so many bigger channels forget they even exist! I truly appreciate you including them, it's such a big help!!!
Your videos are so interesting and I’m personally not even into animal crossing. I also expected you to have a lot more subs. You deserve it! Please keep up the amazing work!
Another great video dude! Glad to see you get the recognition on your videos! And also this project you hint at sounds very interesting, best of luck with it :D
Love your channel a lot you have a great video format and actual interesting information regarding Animal Crossing! Keep up the great work Hunter, I will be here to support the channel
I am so happy to have found your videos a few days ago. Please keep up the awesome work. The first Animal Crossing has fascinated me since the first time I saw that commercial parodying The Real World as a kid, and discovering how much crazy crap I could do with Action Replay was just the icing on that cake. I remember accidentally generating an item in my older brother's village that was a fish you could drop but not pick back up, and if I'm remembering correctly after a while you couldn't even walk into the acre it was placed in without the game crashing. I also pissed off my best friend's older brother by using a code to complete his catalog, which he was trying to do legitimately. I'm pretty sure a little part of him still holds that against me to this day. I was a very annoying 11 year old apparently.
I'm not much of an animal crossing fan, i do have pocket camp but i don't have any nintendo consoles. I like watching your video games. I like watching technical videos about games, because it's something to listen to while i play video games, and yours i find quite interesting and entertaining. Thank you for doing this, and have a good day!
Hey, I'm a huge fan of these videos already! Just binged em all and subscribed Was wondering - though it might be a little complex - could you do a video on how the villagers work? Things like friendship level with the player, how they make decisions, how different personality types differ, etc... Really curious how they're coded
IIRC, it is possible to open 2nd debug mode without hacking in NTSC-J (doubutsu no mori+) 0.You need International Superstar Soccer 2 save in slot A and doubutsu no mori+ save in slot B. 1. Boot International Superstar Soccer 2(NTSC-J) 2. eject the game and swap to doubutsu no mori+ 3. reset the game
I've just watched all of your videos. Your content is beyond amazing and extremely useful. You're the hero the AC community needed. Thank you for your service
It's crazy how far animal crossing has come from having a full debug menu available in the original game, to now having your island and save file locked to your specific console unless you call Nintendo support 💀
The fact that you’re making such quality content so consistently in such a small amount of time… wow dude. You’re doing it all so right! Can’t wait to see where you take this :)
You should totally go over the beta maps! Or at least the ones that have anything interesting about them. Yeah I *could* just look at all the TCRF stuff on them but my monke brain can digest stuff a lot easier when it's being talked about in a video. I think it'd be worth doing! Thanks for the cool videos!!
Sonic fan here! I think Superstars did that as a reference to the classic 2D titles, all of which (Sonic1, 2, 3&K) had the debug menu accessible with a button combination at the title screen. You could even access cut/unfinished levels too, lending further to the legitimacy if them.
Hi Hunter. Great video, love all the attention GCN AC has been getting lately. However, there is a mystery that I’ve been wondering (my brother too) for many years that involves something called a “bluefish”. Legend says it’s a beta item that can really screw with your town, and it looks like a fish on a hook. Nobody has ever talked about it other than a post I found ages ago, so I am hoping that you could cover it at some point. Feel free to contact with more info if you wish.
I've played a few games [Some even on the NDS!] That include a sorta-full debug menu/mode, sometimes it can be enabled in the game's setting. [Not related to games but ALL Android Operating systems have a hidden way to enable developer options]
Great video! I vaguely remember the discovery of loading NES games from a memory card having a flaw leading to ACE (and from there, debug mode 2). Do you plan on doing this without externally modifying save files? (Is that even possible?)
AF: omg why do they have a forest ACCF: omg why do they have a city ACNL: omg why do they give items wrapped in a leaf ACNH: omg why do they have a horizon ACWW: omg thats enough
i've recently found your channel and it's exactly the kind of content i love! I hope you grow bigger and receive the praise you deserve, liked and subbed! :)
yooo just finished, is wherever you'll be cooking public? do you plan to open a git repository or discuss about it on a discord or the likes? would be curious about the process; since we're only looking at modifying a single flag hex value, I feel like a specific memory manipulation trick could be used and I fully expect to see you succeed at it :) good luck
Trust me, if the project I hinted at comes to fruition, there will be a substantial video on the topic. Like many developers, I’m a big advocate of free, open source information and tools. So anything I code or create will always be public and free for all to access. I debated whether or not to hint at this project in this video, but I decided to be a bit optimistic and I think hinting at it now will help push me to actually complete it. Thank you for the comments and support!
It seems captions were originally broken on the first hour of this video's publication, so I had to rush to re-time all of them again! This has now been corrected, so hopefully it wasn't a huge deal for people who require/prefer closed captions. Thank you all again for your continued support, and I'll have some cool updates to announce soon regarding future projects and this community!
2likes lol
Thank you for providing captions! Makes the video much easier to enjoy for me.
i have an audio processing disorder so the captions are really helpful to me! thank you for making your videos accessible :]
sadly, i had to watch it with auto-generated captions, because i was here on the first hour and watched it on the first hour.
It’s so nice to see creators provide captions, my audio processing disorder thanks you for putting effort into them!
My video actually started glitching when you said “make a black box appear” and my entire video went dark and I thought it was just a joke how was it time perfectly😭😭😭
7:20 Ok so fun fact: Ocarina of Time originally ran on the same engine as Super Mario 64 but was so heavily modified that Miyamoto considers the final products different engines. so the animal crossing engine is a modified version of a modified version of Super Mario 64's game engine
literally titanfall 2
they were????? holy shit
basically the tf2>hl2>source>goldsource>quake
in retrospect, that explains a lot about the feel of ocarina's physics and movement, doesn't it
Starfield runs on a super modified Daggerfall engine and Gamebryo hybrid.
I can already tell you're gonna become a legend in the AC community with all the stuff you've been doing
I wish allowing players to unlock the debug menu was a more common thing in games, be it either as an easter egg like in AC, or maybe as a reward for 100% completion in more linear games.
Your videos are such High Quality for such a small channel one of my favorites.
Top notch editing, writing and narration. Your videos are so comfy and interesting. Feels like a channel that has 100k+ subscribers. Keep going man. You’ve definitely got the sauce.
I'm not this big of an Animal Crossing player, but your work shows quality and passion! You manage to make every video super interesting to watch. Subbed!
Agree, I have never played Animal Crossing, but the videos are dam good.
@@ChainPenguinI've only played the more modern games (New Leaf, New Horizons)
At least in Animal Crossing+ on the Japanese GameCube, certain games (Jikkyou World Soccer 2002, SSX TRICKY) allow you to launch Debug Mode 2 on unmodified hardware.
Hey, thank you for mentioning (and linking!) sources. A number of people would just regurgitate them with no credit.
Whenever i develop any program larger than a very basic one i include some sort of debug output or menu (partially out of necessity for actual debugging, and partially cause dev/debug menus are cool), so it's always been really cool to see how large game dev companies like Nintendo implement their far more complex ones
I have never played animal crossing, I don't even know much about animal crossing, I've only seen my partner play animal crossing on the switch and yet I still haven't played it...
But boy do you scratch that "hidden content" itch with very well presented video. Thank you!!
Never knew about debug mode being relatively available on this! Thanks for shining a light on this game and community to others like myself!
i've played animal crossing GC for 100s of hours, was my 1st game in the series and i still didn't know this
Your teasing is working on me. I really hope you can get it working
How does this not have any replies?
@@lugio281 Because it has 3 likes. And he's not popular in this category.
7 months ago, 19 likes, 2 replies
@@Donyas5nuh uh
As a game enthusiast that likes seeing deeper analysis on games and glitches seeing channels like yours that specialize in a certain game is amazing, your content reminds me of golden owl but for animal crossing :)
So glad you made this one! I saw a video about accessing debug mode when it was first discovered and heard little about it since. Always wondered what became of it since then.
Man I'm loving this channel. I've been a fan of Animal Crossing on the GC since I was a toddler and I always come back to play it and watch videos on it now and then, but I've already learned so much I never knew about the game from these videos alone.
I love it when the debug menu is accessible and insanely powerful.
I don't remember which games I saw this in rn, but in some you could do things like spawning in a cutscene trash can exactly where you want and listen to every single sound effect
I think GTA IV and V's cheat menus work by using this, so you can "build" a driveable bathtub that constantly plays cartoon music. The source engine console might be even more powerful.
The 2nd Level Debug menu works great on a Soft Modded Wii running Nintendont.
I've used it a bunch, it does have some risk, so I have a dedicated village for this and just create whatever items I want and then travel by train (2 GC Memory slots in most Wii's) to pick up my items, including 30,000 bell bags which are a 2nd Level Debug feature. My kids travelled to my village and asked about my 1st floor and basement floor being covered in money bags they couldn't pick up LOL. The Second Controller being plugged in is the way to enable it, once the other parts are in place, so I unplug the second controller when my kids play.
Damn, having only discovered your channel yesterday, I can say the algorithm is now boosting your channel pretty hard since this has already past 10k views.
It's wonderful, more people need to be exposed to the pre AC:NH games and this is a lovely way to both educate on the older AC's and also on how coding and game development works.
I'm serious, your video explaining bytes was the only time I actually understand how a byte works.
I've never even played an animal crossing game before, but as a software dev myself I really enjoy these looks into how the game works. I subbed immediately after watching one of your vids for the first time (the paying off your debt one) and was really surprised that it was from a new channel with only 6 videos. You've done a lot of great work so far and I can't wait to see what you're working on with the second debug menu! (are we gonna see some ACE? 😳)
You should play it, the GC roms are everywhere
I'm so happy you're keeping this game alive with these awesome videos! The fact we're getting so close to the last years that Animal Crossing will count as a new year until it repeats the same year over and over makes me sad.
Just when I think I know all there is to know about Animal Crossing, your channel comes around. It's so cool to see these hidden sides of a game that I played so much back in the day.
I recently found your channel and was wondering if you were going to cover a glitch in Animal Crossing: Wild World where you can do what seems to be memory editing by sending a letter in the japanese version of the game? My friend is using it for speedrunning and he's told me there's not a lot of info or documentation out there about this glitch, at least not in English. I'd love to see a video from you covering this topic!
EDIT: the glitch / speedrun category seems to be called LHG (Letter Header Glitch) if that's of any help.
Addicted to your content. I used to play the gc version of animal crossing with my family and we would all fight over who got to play when, would watch other family members play if it wasn't our turn... good memories
This is incredible. Thank you so much for documenting this, there's a good chance that the wider community would NEVER have known this without you and the people you collaborate with!
Just binged all of your videos right before this one came out. Keep up the great work, they’re so cool!!
This channel is underrated
I just binged your entire channel. As an engineer, I love channels like yours. It reminds me of how much of what I'm doing today went into so much of what I and so many others loved as kids and even today. And you have a lovely voice too! Thank you, and I'll be happily watching your videos from here on out.
Great video! I was dying to see based on the teaser what the topic was lol
The Debug menu for the Jak and Daxter series was discovered somewhat recently (last few years, I believe), which has a TON of stuff left in. Lots of fun to mess around with if that's your thing
For the record, I just discovered this video via the recommendation section and I ended up watching all your videos.
Maybe call it the fact that the OG game holds a lot of nostalgic love from me, but I love everything you’ve done so far and I can’t wait to see what else you show in the future
Debug menus being left in games but inaccessible is actually very common due to the fact that it's simply easier to do - removing it requires more work than you might think. Removing huge swaths of code is likely to cause all sorts of errors to pop up which would take a bunch of additional time and work to fix.
Leaving them accessible to players on the other hand, is something special.
Sweet!
Also, the map selection screen actually is just a Room ID selection menu! One of the maps warps you to your town because that's the ID for it!
The rooms you can warp to are actually the actual rooms you'd access from your town! With that, there's unused ones too. Iirc new leaf had some unused room IDs but crash the game upon entry. It also has 3 test maps with primitive textures in the Welcome Amiibo files. No room ids associated with them but I've accessed them before via model swapping.
Also, fun fact! AC:NH has a hidden debug menu. With code (I assume) to be a camera hack, there's also code to displaying debug information on screen! The code for the debug menu though is broken, as parts are missing and the game doesn't allocate memory for them anymore.
New Horizons also has like 4+ unused character actions. One is called developermode, but the for it was stubbed out. Calling the function for it makes nothing happen because it calls a nullsub within it! Another one is code which implies eating an item which would cause a small cutscene to pop up. This also no longer does anything as its code was mostly removed.
There's a video of the debug camera display on my page, and one showing some unused menus and one with the unused bush picking restored! :)
Congrats on the channel growth. Thought i'd give an fyi on how the algorithm is working. I've never played Animal crossing nor ever searched for videos of it however I am subscribed to channels like NES hacker and enjoy seeing how games are programmed etc, so thats probably why this showed in my recommendations.
i don't even like animal crossing *that much* but i can't stop watching your videos. good stuff man, keep it up
I feel like you're starting to be recommended to the "Retro Gaming Mechanics Explained" audience. Either way, happy the algorithm is starting to group you properly. So far I'm enjoying your deep-dives!
That has to be the best intro to a technical video I've seen in a while.
I'm absolutely loving these videos especially while I'm not feeling the best, wonderful work :) I hope to see more in the future
Honestly, you give me massive Stryder7x vibes but with Animal Crossing instead of Paper Mario. I don't play Animal Crossing but I love this kind of content, subbed and hoping you keep going!
You definitely made me actually interest in animal crossing, the work behind this videos is amazing, I definitely will be there for future projects and I think the god debug mode will change Speedruns pretty much as they did with oot, at the end I learned in this same video that they even reused the engine from oot so it may be possible
never played an animal crossing game in my entire life but the game development and coding part is very interesting. you got a new fan.
Your vids recently popped up in my feed and from the first one I watched I was sure you'd been doing this kind of stuff for a while, so to find out you've only these vids so far? Great work, seriously, hope your viewers continues to grow!
Keep going man. Your channel is rich in details!
Please keep making these! I never comment but I just had to for your channel. This is amazing info as someone who has played Animal Crossing since it first came out on GC. These videos are really high quality!! I love it!!
Brilliant stuff. I’m grateful to be here so early in your inevitable growth. Keep going, you’re doing fantastic 😊
As a game developer, I gotta thank you for publishing stuff like this! Its fun to see people reacting to the bits and pieces of a game's creation. Not to mention, your video is really high quality and has a lot of passion behind it, I can certainly tell! Actually, no, curse you! Your videos make me wanna play animal crossing again! Dangnabbit! Jokes aside, I'm definitely keeping watch of this channel for future videos, suuuper excited to see what comes out of you!
Keep up the good work!
gotta love coming across a new banger channel. i grew up with animal crossing so it's interesting learning more about it. props to you for the great videos
Most Sonic games have Stage Select and a basic Debug mode left in for players to mess with.
This channel is absolutely wonderful for behind the scenes animal crossing information!! Can’t wait to show it to the game dev club I run
Your new logo looks so cool! I love the way you are improving! These videos are amazingly well edited and produced!
mr. resetti showing up in the kk slider performance while in debug mode is simultaneously hilarious, clever, and terrifying.
Maybe he's just pissed off at you for doing what he considers a form of cheating/accessing things you shouldn't.
Your channel was randomly suggested to me and I'm glad I checked out your content. Your videos are amazing! You deserve so much more subs!
I just watched thru all your videos, they're so well done!! very interesting content, and I can't wait to see more!!
also thank you so much for the subtitles! it's such a small thing, but so many bigger channels forget they even exist! I truly appreciate you including them, it's such a big help!!!
Your videos are so interesting and I’m personally not even into animal crossing. I also expected you to have a lot more subs. You deserve it! Please keep up the amazing work!
Another great video dude! Glad to see you get the recognition on your videos! And also this project you hint at sounds very interesting, best of luck with it :D
This channel is gonna blow up. All these videos are gold
Love your channel a lot you have a great video format and actual interesting information regarding Animal Crossing! Keep up the great work Hunter, I will be here to support the channel
I am so happy to have found your videos a few days ago. Please keep up the awesome work. The first Animal Crossing has fascinated me since the first time I saw that commercial parodying The Real World as a kid, and discovering how much crazy crap I could do with Action Replay was just the icing on that cake. I remember accidentally generating an item in my older brother's village that was a fish you could drop but not pick back up, and if I'm remembering correctly after a while you couldn't even walk into the acre it was placed in without the game crashing. I also pissed off my best friend's older brother by using a code to complete his catalog, which he was trying to do legitimately. I'm pretty sure a little part of him still holds that against me to this day. I was a very annoying 11 year old apparently.
and i thought i couldnt learn anymore new stuff about acgc... this game never ceases to amaze me.
I'm not much of an animal crossing fan, i do have pocket camp but i don't have any nintendo consoles. I like watching your video games. I like watching technical videos about games, because it's something to listen to while i play video games, and yours i find quite interesting and entertaining. Thank you for doing this, and have a good day!
Wait I stg you had a thousand subscribers last week. Congrats 🎉
i've started watching this channel since the resetti video, and this one was great, love your content and subscribed!
Hey, I'm a huge fan of these videos already! Just binged em all and subscribed
Was wondering - though it might be a little complex - could you do a video on how the villagers work?
Things like friendship level with the player, how they make decisions, how different personality types differ, etc... Really curious how they're coded
it's incredible how an old game is so complex
IIRC, it is possible to open 2nd debug mode without hacking in NTSC-J (doubutsu no mori+)
0.You need International Superstar Soccer 2 save in slot A and doubutsu no mori+ save in slot B.
1. Boot International Superstar Soccer 2(NTSC-J)
2. eject the game and swap to doubutsu no mori+
3. reset the game
1:50 nice 3d box art (the left hand side is upside down, for anyone who didn't notice)
I didn’t even notice… Thank you for pointing it out, I’ll fix it for future use 😂
Seeing Mr. Resetti floating above you during a K.K. Slider concert is hilarious yet scary
3:16 that got me XD
These videos are so good! Before I checked your channel, I thought you’d been working on these for years, they’re so refined! Subbed!
I've just watched all of your videos. Your content is beyond amazing and extremely useful. You're the hero the AC community needed. Thank you for your service
Hope that future project of yours comes to fruition! Loving your content so far :)
YES
MORE ANIMAL CROSSING CRACK
Finally, my fix
These videos are so interesting and well-made! Good stuff!
It's crazy how far animal crossing has come from having a full debug menu available in the original game, to now having your island and save file locked to your specific console unless you call Nintendo support 💀
That animal crossing debug code is very similar to the konami code.
This is really cool!! I can’t believe I didn’t know about this…
Very good video. Cant wait to see what you put out next
your my new fav youtuber. the videos you make are awesome!
The fact that you’re making such quality content so consistently in such a small amount of time… wow dude. You’re doing it all so right! Can’t wait to see where you take this :)
Cant wait to see what that project you were hinting to has in store!
You should totally go over the beta maps! Or at least the ones that have anything interesting about them.
Yeah I *could* just look at all the TCRF stuff on them but my monke brain can digest stuff a lot easier when it's being talked about in a video. I think it'd be worth doing!
Thanks for the cool videos!!
Great vid m8 keep it up and gl in ur project, u got it, wanna see it done!
Sonic fan here! I think Superstars did that as a reference to the classic 2D titles, all of which (Sonic1, 2, 3&K) had the debug menu accessible with a button combination at the title screen. You could even access cut/unfinished levels too, lending further to the legitimacy if them.
i got really into this channel just a few hours ago and really happy to see a new post just now!
Hi Hunter. Great video, love all the attention GCN AC has been getting lately. However, there is a mystery that I’ve been wondering (my brother too) for many years that involves something called a “bluefish”. Legend says it’s a beta item that can really screw with your town, and it looks like a fish on a hook. Nobody has ever talked about it other than a post I found ages ago, so I am hoping that you could cover it at some point. Feel free to contact with more info if you wish.
You’re gonna be a legend! Keep the great work up 👍
I've played a few games [Some even on the NDS!] That include a sorta-full debug menu/mode, sometimes it can be enabled in the game's setting.
[Not related to games but ALL Android Operating systems have a hidden way to enable developer options]
had to give a thumbs up in the first 5 seconds from laughing at that joke 💀
Great video!
I vaguely remember the discovery of loading NES games from a memory card having a flaw leading to ACE (and from there, debug mode 2). Do you plan on doing this without externally modifying save files? (Is that even possible?)
I have never played Animal Crossing for Gamecube, and this is super interesting to hear about the game.
RUclips algorithm doing some good for once, loved all your videos
AF: omg why do they have a forest
ACCF: omg why do they have a city
ACNL: omg why do they give items wrapped in a leaf
ACNH: omg why do they have a horizon
ACWW: omg thats enough
I'm picking up a copy of Animal Crossing on GameCube for nostalgia purposes thanks to these videos.
Your work is amazing dude, keep up the videos!
greatest cold open in cinematic history...
could watch these all day
i've recently found your channel and it's exactly the kind of content i love! I hope you grow bigger and receive the praise you deserve, liked and subbed! :)
Great video! I don’t play animal crossing anymore but cool to learn more about it
WAKE UP BABE NEW HUNTER R. VIDEO
yooo just finished, is wherever you'll be cooking public? do you plan to open a git repository or discuss about it on a discord or the likes? would be curious about the process; since we're only looking at modifying a single flag hex value, I feel like a specific memory manipulation trick could be used and I fully expect to see you succeed at it :)
good luck
Trust me, if the project I hinted at comes to fruition, there will be a substantial video on the topic. Like many developers, I’m a big advocate of free, open source information and tools. So anything I code or create will always be public and free for all to access.
I debated whether or not to hint at this project in this video, but I decided to be a bit optimistic and I think hinting at it now will help push me to actually complete it.
Thank you for the comments and support!