@@trivipesnipe Interregnum isn't star wars canon but a crossover mod. Vong aren't in the game as a playable faction (they will eventually show up as a random event in 1.0). CIS and republic and new republic aren't in the mod (and given the scope shouldnt be in the mod). And last but not least the damage system and how combat worked in Interregnum is vastly different compared to Sins of a galactic empire. TL;DR a great star wars mod, but its not a replacement of what Sins of a galactic empire was trying to do.
not gonna lie its a toss up between Interregnum and STA armada III for sins mods but i lean towards Interregnum since im more of a Fantasy fan than a Sci-fiction fan not that i dont love both. so to see this team do something starwars def has my attention also i always thought you guys did the interregnum mod because of the hero ships and other similarities lol
im currently playing sins of the galactic, that mod is by far not perfect, im wondering will this mod not have capital ships be the only worthwhile unit to build, having support ships exist with useful utilities and not just get murdered, as a fleet without a capital would be a fun thing to use sometimes
If you'd like more of a roster to have purpose then might I suggest Star Wars Interregnum? With it being closer to the vanilla sins paradigm you are not only rewarded but notice the difference when you lack any support ships in a fleet.
@@bencurran3204 did ya load it correctly? Make sure the actual E4X and Interregnum folders are in the mods folder and the enabledMods text file reads like the readme in the interregnum folder?
@cristianbernal8009 currently out drinking but ill be as coherent as i can, what you're saying is, these two in mod folder as well as the txt to launch them on launch no?
Its terrifying how much effort you guys put into these
OH NO THE DATE
This is the trailer we're looking for.
Also, first
Looks at the date…
Fantastic work, especially the shield hits look great. Thanks very much
God damn it Jar Jar
Incredible! Thank you, can't wait!
Big fan of Star Trek mods that you have helped make over the years, I would play this one as well, with a friend.
Wow, I am really looking forward to this!
Finally a mod to replace the old and unfortunately discontinued Sins of a galactic empire.
lel
Star Wars Interregnum
@@trivipesnipe Interregnum isn't star wars canon but a crossover mod. Vong aren't in the game as a playable faction (they will eventually show up as a random event in 1.0). CIS and republic and new republic aren't in the mod (and given the scope shouldnt be in the mod). And last but not least the damage system and how combat worked in Interregnum is vastly different compared to Sins of a galactic empire.
TL;DR a great star wars mod, but its not a replacement of what Sins of a galactic empire was trying to do.
@@khoid New Republic has been in the mod for the past 2 years.
@@trivipesnipe Oh shoot. I forgot to check. Yeah that would make sense since I played the dark empire scenarios.
it looks very good, can't wait to play this mod
not gonna lie its a toss up between Interregnum and STA armada III for sins mods but i lean towards Interregnum since im more of a Fantasy fan than a Sci-fiction fan not that i dont love both. so to see this team do something starwars def has my attention
also i always thought you guys did the interregnum mod because of the hero ships and other similarities lol
Given that I did hero ships first for E4X/Interregnum and taught Stellar Parallax how to do it, that stings a little. 😆
im currently playing sins of the galactic, that mod is by far not perfect, im wondering will this mod not have capital ships be the only worthwhile unit to build, having support ships exist with useful utilities and not just get murdered, as a fleet without a capital would be a fun thing to use sometimes
If you'd like more of a roster to have purpose then might I suggest Star Wars Interregnum? With it being closer to the vanilla sins paradigm you are not only rewarded but notice the difference when you lack any support ships in a fleet.
@cristianbernal8009 for some reason it crashes every time I load it, with x4 on before that is said. So I stopped trying
@@bencurran3204 did ya load it correctly? Make sure the actual E4X and Interregnum folders are in the mods folder and the enabledMods text file reads like the readme in the interregnum folder?
@cristianbernal8009 currently out drinking but ill be as coherent as i can, what you're saying is, these two in mod folder as well as the txt to launch them on launch no?
@@bencurran3204 yup. E4X should be below Interregnum in the text file. We even have a discord for troubleshooting this stuff.
so excited :D
totally not kidding ......i seen it
Why must you tease me like this
Aft brother?
@@maxloef3568 tis indeed I AFT Brother.
wow it's just like star war fr fr
Y U do dis
That's no Mod...
Hmmmm is the joke that it's fake or the joke that it's real... only time will tell
Good april fools joke :P
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