How to model Cars like a Pro | Blender Product Visualization Tutorial Part 1

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  • Опубликовано: 21 дек 2024

Комментарии • 76

  • @asr59
    @asr59 Месяц назад +36

    There's a "mirror" modifier, you don't need to do all of those steps, plus the modifier will be non-destructive so whatever change you make tonoje side will be reflected on the other

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад +11

      @@asr59 I know that There's a mirror modifier but i don't use Just because i find It easier to take all the steps i make in the video, i don't why but i find it more interesting. However, you can use It if you want to.

    • @IrakliGogava
      @IrakliGogava Месяц назад +15

      yeah mirror modifier is a no-brainer.

  • @viktorvasilev9096
    @viktorvasilev9096 Месяц назад +9

    Nice video, interesting way of modelling a car, obviously everyone has his own way. I like how clear the explanation is and I wish I had found a video like yours when I started. I don't know if you work in the industry or what, but something I found very helpful was to find a 3d model of the car I want to create, download it and get orthographic renders of it, because a lot of blueprints can be unreliable. Again nice video, keep up the good work. Also CTRL+M opens up the merge menu.

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад

      Thanks for the support man. I actually do Blender only as a hobby, i started almost a year ago. For the blueprint i noticed that is not perfect, but It does well, however Thanks for the help

    • @viktorvasilev9096
      @viktorvasilev9096 Месяц назад +1

      @@Phantom3DStudios glad I could help, this blueprint is fine, but I've had to use some terrible ones, even tho some of them were paid for. If you want some more advice for blender feel free to ask

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад

      @viktorvasilev9096 Thanks Brotha

  • @ayaanshaikh1731
    @ayaanshaikh1731 12 дней назад +1

    I love your work brother.....Keep posting👍🔥

    • @Phantom3DStudios
      @Phantom3DStudios  12 дней назад

      @@ayaanshaikh1731 Thanks, I Will. I'm planning to release a new video about texturing by the end of the week

  • @deeplahoriya4159
    @deeplahoriya4159 10 дней назад +1

    using lattice is great idea ❤

  • @El_ReKi
    @El_ReKi Месяц назад +2

    Wow, what a video!

  • @WorkmanMan-qi4ph
    @WorkmanMan-qi4ph 11 дней назад +1

    It was very helpful for me bro

    • @Phantom3DStudios
      @Phantom3DStudios  11 дней назад

      @@WorkmanMan-qi4ph I'm really Happy to know that my brother

  • @Tetra-g6j
    @Tetra-g6j Месяц назад +1

    Nice video, can't wait to see the next video

  • @antoonsorg
    @antoonsorg Месяц назад +6

    Nice video interesting way of modelling a car.

  • @allrounderjs201
    @allrounderjs201 Месяц назад +1

    i am so excited for it,just subscribed to you, and thankyou very much for this series

  • @JCod306
    @JCod306 29 дней назад +4

    Nice! To quick for my skill level or lack there of I should say, but eventually maybe.

  • @SagarKumar-wk8pw
    @SagarKumar-wk8pw Месяц назад +1

    Very helpful

  • @Overnight9
    @Overnight9 4 дня назад +1

    One question:
    But mend the gaps that leave holes when filling with mesh?

    • @Phantom3DStudios
      @Phantom3DStudios  4 дня назад

      If you mean if there are visibile holes in the final mesh, there are only a few and there are easily fixable.

    • @Overnight9
      @Overnight9 4 дня назад +1

      In layout mode, I cannot select parts of the car, as it is a ready-to-download product.
      And not made from stratch.

    • @Phantom3DStudios
      @Phantom3DStudios  4 дня назад

      @Overnight9 I didn't understand, could you be more precise?

    • @Overnight9
      @Overnight9 3 дня назад +1

      @@Phantom3DStudios I downloaded the Virtus GT file.
      Then I converted it to meshes in Rhino 8 and put it to edit in Blender.
      It happens that some parts of the car have holes in the mesh. and for this I need to know which tool selects the vertices and the tool that "joins" the meshes.

    • @Phantom3DStudios
      @Phantom3DStudios  3 дня назад

      @Overnight9 Oh okay, you can join 2 sets of edges by selecting them with "Alt+left click", then click the right mouse butto and press "Bridge Edge loops". Hope i've been helpful.

  • @giuseppeconsiglio5167
    @giuseppeconsiglio5167 Месяц назад +1

    grazie per i consigli

  • @Overnight9
    @Overnight9 9 дней назад +1

    So
    how do I edit the meshes and remove what I want when I get a ready-made 3D product from the internet?
    Which Blender command allows me to do this?

    • @Phantom3DStudios
      @Phantom3DStudios  9 дней назад

      @@Overnight9 It depends on what you need to remove. If what you want to delete Is separated From the Main object, Youncan Just hit "L" and delete the selection.

    • @Overnight9
      @Overnight9 9 дней назад +1

      @PhantomUEStudios i want to remove the lower part of the front and rear headlights from the latest Virtus model to make them thinner.
      I want to remove the rear window from the sides, and make a bigger air intake at the front.
      and perhaps, create a belt line that rises from the wheel arch going straight to the rear lights.

    • @Phantom3DStudios
      @Phantom3DStudios  9 дней назад +1

      @Overnight9 You can try using "L" in edit mode as i said earlier, or else you'll have to remove them manually

  • @sanskarrathore2488
    @sanskarrathore2488 29 дней назад +2

    sir please continue this tutorial till the shaders,material , lighting of a car too 🙏

    • @Phantom3DStudios
      @Phantom3DStudios  29 дней назад

      @@sanskarrathore2488 Of course i will! I also have a pretty good idea on some scenes i could create

  • @JuanManuelTastzian
    @JuanManuelTastzian Месяц назад +2

    Hey man, loved the video! Subscribed and looking forward to the future iterations.
    My only criticism is that the music is a tad too loud. Not impossbile to hear, but it would be great to have it a bit lower and it would be perfect.
    Cheers!

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад +1

      @@JuanManuelTastzian Going to fix It in the next video, Thanks for the advice. I tried to make It as low as possible while still hearing It well, but i Guess i didn't do right 🙃

  • @Amirrezafj
    @Amirrezafj Месяц назад +1

    It’s better to use bevel ‘weight’ modifier instead of apply it directly to the mesh it’s way easier to edit the meshes further you go, and one more tip try to use zebra mat cap or something more shiny, this help you achieve better surface 👍🏼

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад +2

      @@Amirrezafj Thanks for the help Brotha. Unfortunately i Just finished making part 2, but I'll remember your tip in part 3, Thanks for the help

    • @Amirrezafj
      @Amirrezafj 28 дней назад +1

      @@Phantom3DStudios you’re welcome, keep up the good work 🤝🏼

  • @RAGHAV1673
    @RAGHAV1673 Месяц назад +1

    Nice video

  • @hackersk4627
    @hackersk4627 Месяц назад +1

    nice

  • @GauravBhatt526
    @GauravBhatt526 Месяц назад +1

    just subscribed! and please also show texture step by step in futures video

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад

      @@GauravBhatt526 Thanks for the subscribe! I'll try to be as detailed as possible in the next videos

  • @braydosauce7645
    @braydosauce7645 Месяц назад +1

    i cant match the front view with the top view for the front part of the car

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад

      @@braydosauce7645 You could try helping you with the grid. Or maybe use the coordinates by pressing "N" then the image you want to move.

  • @pincher_edits
    @pincher_edits Месяц назад +1

    my hood looks like shit when i subdivide it can you help me?

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад

      @@pincher_edits You probably Need tò make more lines tò drive that curve. I passed 1 hour making only that part so be patient and just make It as precise as possible. Also you can try to add more subdivision if you need to; however note that the more subdivisions you have the heavier your model gets

  • @pincher_edits
    @pincher_edits Месяц назад +1

    Is the clip it second 4 made using the model you made?

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад

      Unfortunately not, this is the original video : ruclips.net/video/5gvnNYSvDx4/видео.html.
      However, I can promise you that my model is going to be VERY good

    • @pincher_edits
      @pincher_edits Месяц назад +1

      can you show the model you made in the next part's intro?​@@Phantom3DStudios

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад +1

      @pincher_edits You mean the One in the thumbnail?

    • @pincher_edits
      @pincher_edits Месяц назад +1

      @@Phantom3DStudios the final model yes

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад +1

      @pincher_edits How can i show it to you? Like should i make a video?

  • @twinssononson
    @twinssononson Месяц назад +1

    Hi, thanks for your video, I just subscribed to your page

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад

      @@twinssononson Really appreciate it! I am recording the second part, hopefully i'll se you there.

  • @japoncae7211
    @japoncae7211 Месяц назад +1

    hello there. can you make a video about getting 3d models out of Forza Horizon 5 ? thanks in advence

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад

      @@japoncae7211 I didn't know even if that Is possible. I have to get informed

    • @japoncae7211
      @japoncae7211 Месяц назад +1

      @@Phantom3DStudios they make with forza horizon 3 , and also 4 and 5 . even they make with asetta corsa video game. but Forza horizon 5 has much details because they scann the cars.

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад +1

      @@japoncae7211 I'll let you know if i Discover something

    • @japoncae7211
      @japoncae7211 Месяц назад +1

      @@Phantom3DStudios thanks a lot
      I saw a video on youtube but it is very complex.

    • @jusavoid
      @jusavoid Месяц назад +1

      it is possible to get car models from fh4 and fh3 but the program which i use doesn't support fh5 just fh3 and fh4

  • @84giampiero
    @84giampiero Месяц назад +2

    i am waiting for the part where you use unreal engine

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад

      @@84giampiero Part 3 Is going to be released tomorrow, and by the end of the month i should be able to make every thing

  • @milxl
    @milxl 7 дней назад +1

    Is there any software that can produce a 3d model from 2d blueprints ?

  • @arcatheone
    @arcatheone Месяц назад +2

    dude the mirror modifier... why? your way maybe works for you but it doesnt make sense and time consuming

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад

      @@arcatheone Okay, next video i'll use the mirror modifier

  • @prumeister
    @prumeister 22 дня назад +1

    Nice approach but I have some advice. One of the worst things you can do in an instructional video is to describe what you’re doing by saying “Press this button” or “Move these points here” or “Select this option on the menu.”
    Where? What button? Which option? What menu where? Huh?
    I’m watching a 60” monitor and I can’t always magically figure out where “here” is. You can see your cursor but it’s very difficult to for the viewer to follow it.
    Slow down, show me where “here” is , name what “this” is and be specific.
    Besides that, a good effort. Hope this feedback helps.

  • @Mkaltered
    @Mkaltered Месяц назад +2

    Why is video 2 and 3 hidden unavailable
    Wtf lame unsubscribed

    • @Phantom3DStudios
      @Phantom3DStudios  Месяц назад +1

      @@Mkaltered I'm making them, please give some time

  • @Gyurban_Flektor
    @Gyurban_Flektor Месяц назад +4

    Way of pro modeller:
    Step 1.: Close Blender
    Step 2.: Open 3D Studio Max

    • @emre619619
      @emre619619 Месяц назад +7

      Way of weak moreller:
      Step 1.: compare sowftware

    • @arthurprather6720
      @arthurprather6720 Месяц назад +1

      Actually, The Pro modelers' main objective is to.complete a clean work regardless of what software they use. 3ds Max, Blender, Maya, C4D, Modo and etc is nothing but a tool!

    • @higanoquinn4777
      @higanoquinn4777 Месяц назад +1

      Its been at least 8 years that I don't work in a studio that uses 3DS Max

    • @Mkaltered
      @Mkaltered Месяц назад +1

      I use every software, blender is great for modelling. use whatever you like but remember blender is free just as good as max and way more fun