HOW I REMADE PORSCHE COMMERCIAL | UNREAL ENGINE 5 BREAKDOWN

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  • Опубликовано: 21 ноя 2024

Комментарии • 198

  • @postprocessed
    @postprocessed  Месяц назад +8

    Psst: I also have a masterclass where I teach a lot more than that including custom material parameters, animation, camera work and rendering: www.doublejumpacademy.com/workshops/unreal-engine-complete-automotive-masterclass
    for those who read this comment till the end there is also a small bonus:
    25% OFF! With my personal discount code: 25POSTPROCESSED

  • @hsyncnbayraktar
    @hsyncnbayraktar Месяц назад +59

    that final edit just perfect👌🏻made the renders look at least 3 times better.

  • @lejnarluke
    @lejnarluke 26 дней назад +8

    just a quick tip in pure ref:
    1. if you select multiple images and press ctrl + alt + one of the arrow keys, it will make your images the same height, width or original size
    2. you can click on image and if you press up or down keys it will send the image up or down on the layer of stacked images

  • @rohanmahajan3008
    @rohanmahajan3008 24 дня назад +4

    The person who made the edit is real smart that was a great edit

  • @sanketvaria9734
    @sanketvaria9734 Месяц назад +57

    I still find it difficult to accept that unreal has become real.

    • @Alec15
      @Alec15 Месяц назад +7

      I mean it’s better then fully generated Ai video’s

    • @whezzywee
      @whezzywee Месяц назад +2

      It's almost unreal haha you get it.

    • @yellowbeez93
      @yellowbeez93 29 дней назад

      ​@Alec15 ever since ue5 being shown, it has spiralled into every other gaming/animation company to create photorealistic stuffs lol

    • @sanketvaria9734
      @sanketvaria9734 29 дней назад

      @@yellowbeez93 and here i am using new futures to come up with new art style 🤣

    • @Wyn3e
      @Wyn3e 8 дней назад

      @@Alec15for now the way it looks 2 to 6 years its gonna be scary close

  • @АлександрИсаев-у5л
    @АлександрИсаев-у5л Месяц назад +6

    very cool, I like that these are not just words, but a real example from life. thank you. give more lessons 😊

  • @JamesLeeFilmmaker73
    @JamesLeeFilmmaker73 Месяц назад +6

    Thanks again for the wonderful breakdown, really loved your lighting set-up for the interior sets.

  • @АлександрКурганов-х8щ

    Когда ты закрыл канал по Davinci, я был категорически расстроен! Но ты тут и с Unreal, просто класс! Надеюсь, ты не уйдешь на нейронки ))

  • @lindvi0r
    @lindvi0r 10 дней назад

    I cannot wait for the day where sim racing graphics look this good. Amazing work man

    • @postprocessed
      @postprocessed  9 дней назад +3

      yeah asetto corsa with some mods are getting really close to this

  • @graydenpark831
    @graydenpark831 15 дней назад

    DUDE! This is incredible! Especially straight out of Unreal. The only reason I could pick in some shots that it was CG vs actual Live footage was the lack of body roll in the cars during cornering or suspension lift during acceleration. But there is only ever so much time you can put into a production and I'm sure these things could easily be added with an infinitely long time line. All in all though it GORGEOUS work and you should be REALLY proud of what you've done here.

    • @postprocessed
      @postprocessed  14 дней назад

      Thank you dude for this amazing feedback!! It was just a personal project, and yea definitely a lot of things could be improved if there was budget! It is insane light study and cool re-creation. I am working now of far more epic stuff, but unfortunately I cant make breakdowns of these projects due to NDA restrictions. And those personal projects/recreations is just for RUclips content and showing how to achieve this sort of render. Appreciate your feedback and such comments push to make more content like this

  • @AliYassinToma
    @AliYassinToma 27 дней назад +10

    it does still look like cgi not real life.. for the average consumer its probably not noticeable.. but for anyone who knows what to look for its very easy to spot cgi clips..
    very impressive work tho and very well done.. the car acceleration and deceleration and also the road being smooth and not having even the smallest of pumps makes it look unnatural.. like in some shots it just feels like the car is weightless and not like a huge mass is accelerating. thats what gives it away these tiny details

  • @TheAvoidgodlike
    @TheAvoidgodlike Месяц назад +2

    I have finished your masterclass for automotive and I must say that I leaned more than expected, definitely recommend for others to take advantage of that course. Thank you for the great content!

    • @postprocessed
      @postprocessed  Месяц назад

      @@TheAvoidgodlike in few weeks you would need to revisit the class. There will be an update 😉
      And with no additional costs.

    • @TheAvoidgodlike
      @TheAvoidgodlike Месяц назад

      @@postprocessed that's great, any extra knowledge is welcomed.

  • @cryptoperez508
    @cryptoperez508 Месяц назад

    amazing job. It's incredible what is achievable with UE5

  • @pedorhomedesign8039
    @pedorhomedesign8039 3 дня назад

    ahhhhhhh! am jumping in my room, damn! bro. this amazing. 🔥🔥🔥🔥🔥🔥🔥

    • @postprocessed
      @postprocessed  2 дня назад

      Thank youuuu! Now I am jumping too after this comment!! 🙌🙌

  • @wrumyt
    @wrumyt 21 день назад

    7 times better than new suzuki swift ad

  • @MrAkella33
    @MrAkella33 6 дней назад

    Loved this breakdown, the results were stunning
    Was the final video rendered at a lower frame rate (24-30fps) or higher?

    • @postprocessed
      @postprocessed  6 дней назад +1

      Thank you! The final video was rendered at 24 fps, it is faster and has proper motion blur more like a movie

  • @twlxxi
    @twlxxi Месяц назад

    that´s crazy nice video and CRAZY end result

  • @winnalday
    @winnalday Месяц назад +1

    amazing video. thank you for sharing your work

  • @ИгорьПастернак-ъ2ъ
    @ИгорьПастернак-ъ2ъ 15 дней назад

    Круто получилось, напомнило вступительный ролик NFS 5 Porsche Unprashed

  • @nikolay_yunkevich
    @nikolay_yunkevich 23 дня назад

    So awesome! Thanks for this breakdown!!

  • @MuzzaNZ
    @MuzzaNZ Месяц назад

    incredible, love it! well done - you have fantastic skills and experience.

  • @MeetGamer
    @MeetGamer Месяц назад +1

    Perfect match ❤️‍🔥 i started learning unreal engine and i think i found something 👀... Its so perfect bro ❤

  • @bebut6414
    @bebut6414 6 дней назад

    this is so unreal ! haha !

  • @megalozyx
    @megalozyx Месяц назад

    Incredible work

  • @poet8236
    @poet8236 13 дней назад

    Looks awesome. :) By any chance, is there a link for the commercial you actually recreated? Thanks!

    • @postprocessed
      @postprocessed  13 дней назад

      Yep, here it is ruclips.net/video/OUPQGEwO6hA/видео.htmlsi=bXwqTNQums5ZBXSb

    • @poet8236
      @poet8236 13 дней назад

      @@postprocessed Thank you kindly! Know what? I likes yours better. :D

  • @TechStache
    @TechStache 8 дней назад

    you are the goat

  • @TechGoop
    @TechGoop Месяц назад +1

    Excellent work. I am curious, which glass material are you using on your models for the primary glass on the car? The glass from the Automotive Materials Pack has translucency problems with newer releases of UE 5.2+. Even with High Tangent settings. Most likely a problem with engine changes on the software I think.

    • @PainnGames
      @PainnGames Месяц назад

      This. I'd like to know also..

    • @postprocessed
      @postprocessed  Месяц назад +1

      it is glass from Automotive Material pack with some tweaks such as transmission color (to give some greenish tint) and some roughness/specular scale adjustment. But yes, it is automotive materials pack

  • @boycececil3727
    @boycececil3727 Месяц назад

    really really great footage! I realise

  • @Bentamitouhaminourine
    @Bentamitouhaminourine Месяц назад

    Congrats bro !

  • @TheMrakproductions
    @TheMrakproductions Месяц назад

    AMAZING WORK

  • @alanbruce9482
    @alanbruce9482 Месяц назад

    Amazing Work.

  • @IuTvWorld
    @IuTvWorld Месяц назад

    Amazing work

  • @dmitrylunov5819
    @dmitrylunov5819 Месяц назад

    Thats amazing! Now I`m trying to create something like you, wish me a luck :)))))

  • @DownTownDK.
    @DownTownDK. Месяц назад

    This might just be car commercials in general but I feel like this could be the intro scene for a new forza horizon game

    • @postprocessed
      @postprocessed  Месяц назад +1

      Oh yea! If add few other car models and drop one from the plane with parachute and yep! New Forza Horizon intro! 😁

  • @Elegaaant
    @Elegaaant Месяц назад

    Your English is so good! But I read that you are from the Czech Republic! How did you manage to speak it so well?

    • @postprocessed
      @postprocessed  Месяц назад

      @@Elegaaant all of my main jobs required english language, also in college I studied in UK for some time

  • @ankitanand4186
    @ankitanand4186 7 дней назад

    unreal looks more real than real

  • @EvanMapleMaggot
    @EvanMapleMaggot Месяц назад

    Your projects are always so inspiring and so cool, I envy your talent and knowledge. Great example to keep studying and never give up. Thanks

  • @VictorRodrigues-n1v
    @VictorRodrigues-n1v Месяц назад +2

    amazing! Were the caustics also done in post-production?

  • @lanlangas
    @lanlangas 7 дней назад

    Amazing work. Do you have this Unreal file available for purchase?

    • @postprocessed
      @postprocessed  5 дней назад

      no unfortunately it is not for purchase, but some other stuff is coming to FAB later

  • @copperband43
    @copperband43 Месяц назад

    I've been waiting for your video. I'm sorry that I didn't see your video for the first time. TT. I like to learn something every time I watch your video. I'll be waiting for your great videos!!

  • @rishidixit7939
    @rishidixit7939 День назад

    Sometimes its tough to tell what is real and what is unreal

  • @nimrod7785
    @nimrod7785 Месяц назад

    Outstanding work. Can your friend walk us through Nuke process?

    • @postprocessed
      @postprocessed  Месяц назад

      @@nimrod7785 thank you! I have asked him but he is very introverted person. So maybe he will just make screen recording how he did it in Nuke and I will make a voice over of it. I think that might work

  • @renderunique
    @renderunique Месяц назад

    This is amazin!
    I have a quastion. How long does it take to render one frame in 4K to create a cinematic like this?

    • @postprocessed
      @postprocessed  Месяц назад +1

      It really depends on scene and env. This open environment was about a minute per frame if rendered in 4K, so 3 second sequence is about an hour. Tunnel was about 2 seconds per frame - as it was Lumen. Really depends on various factors

    • @renderunique
      @renderunique Месяц назад

      @@postprocessed thank you for the answer. :)

  • @7ribeh
    @7ribeh Месяц назад

    Very nice, quick question: was the person in the render a metahuman?

    • @postprocessed
      @postprocessed  Месяц назад

      @@7ribeh thanks! Yes it is metahuman

  • @subhashbochare5407
    @subhashbochare5407 Месяц назад

    glad to see you again after many days 😃😃

  • @lemniscate373
    @lemniscate373 Месяц назад +1

    This is too good, finally somebody made unreal engine look like it's not cgi

    • @postprocessed
      @postprocessed  Месяц назад

      @@lemniscate373 took a while to make it look like that 😁

  • @MarkoLos
    @MarkoLos 26 дней назад

    GReat stuff !!!

  • @diegoropke
    @diegoropke Месяц назад

    Wowww man, is insane, omg

  • @artrevell
    @artrevell Месяц назад

    Woah man, amazing quality and production! 🔥

  • @daniel_c_souza
    @daniel_c_souza Месяц назад

    Right on time, this is just what I needed right now ❤ thank you

  • @HenriqueAMSM
    @HenriqueAMSM 2 дня назад

    Super

  • @DannyNetwirk
    @DannyNetwirk Месяц назад

    can you go over the console variables that you used in your render, and the other settings you had under your path tracing settings? looks like you had some sort of materials in your path tracing MRQ settings.

  • @bobeditbay22
    @bobeditbay22 Месяц назад

    🔥🔥Keep these tutorials coming!!

  • @muhamadsandhika4525
    @muhamadsandhika4525 Месяц назад

    AMAZING!!!

  • @cgimadesimple
    @cgimadesimple Месяц назад

    great video, 10x

  • @albertobezzegato
    @albertobezzegato Месяц назад

    wow... I have no words, amazing work.

  • @swapnilupadhyay8574
    @swapnilupadhyay8574 Месяц назад +1

    your videos are amazing bro 🙂

    • @swapnilupadhyay8574
      @swapnilupadhyay8574 Месяц назад +1

      can you plz make a video on how to do tiling of megascans materials

  • @emjeyzamani
    @emjeyzamani Месяц назад

    amazing !!!! can you say render time and your gpu ?

    • @postprocessed
      @postprocessed  Месяц назад

      20-40 minutes depending on the shot length

    • @emjeyzamani
      @emjeyzamani Месяц назад

      @@postprocessed thanks, path tracing ? by which graphic card ?

    • @postprocessed
      @postprocessed  Месяц назад +1

      @@emjeyzamani yea path tracing, rtx4090

  • @mr.critic
    @mr.critic Месяц назад

    awesome

  • @Yucy42
    @Yucy42 Месяц назад

    Amazing

  • @volant3
    @volant3 День назад

    Where do you Buy 3D models of that Porsche?

    • @postprocessed
      @postprocessed  День назад

      Turbosquid, cgtrader, sketchfab (or fab now)

  • @АлександрБезгин-и6я

    Incredible result, looking much better then the original one! The post processing made the Final look Like real shots, as I said even better! ;)

  • @twinturbo332
    @twinturbo332 Месяц назад

    can you teach us how to make car models ready to be exported to unreal and texture them?

  • @anshulkale3999
    @anshulkale3999 Месяц назад

    This is just crazy, Somehow for some scenes I like yours even better than original. Obv for those which I dont like, You would def make it even better if you have more time.
    But this is insanely amazing

    • @postprocessed
      @postprocessed  Месяц назад

      thank you! I really could not invest a lot of time into this as I also have full time job. I guess if I had more time I could do even better results

    • @anshulkale3999
      @anshulkale3999 Месяц назад

      @@postprocessed Oh yea definitely. When's the next official Porsche Collaboration 🫢

  • @2009gogi
    @2009gogi Месяц назад

    NICE!
    As always, very informative and cool! Thanks especially for the explanation of light work. Fresnel lens illusion looks very cool!
    Btw, does using Pureref give any advantages over Figma?

    • @postprocessed
      @postprocessed  Месяц назад +3

      actually none, it's just super simple and also you can lock it's window on top of all the time, so nothing covers it and you can create environments based on the reference without switching windows all the time, if you don't have two monitors

  • @yusufbulut4312
    @yusufbulut4312 Месяц назад

    it's best!

  • @t-gx1977
    @t-gx1977 13 дней назад

    hows the outdoors so realistic

  • @technowolfplayz9512
    @technowolfplayz9512 25 дней назад

    Hi! i have a question. For your "CAR ANIMATION IN UNREAL ENGINE | Production Pipeline" video how do you export the physical,skeletalmesh,control rig, and skeleton in one and move it to another level to use when ever you want? i REALLY DO NOT WANT TO REDO THE CODING.

  • @JuneLuva2010
    @JuneLuva2010 Месяц назад

    The man of the hour💪🏾 your videos are the best🏆 I just got my computer set up and I’m going to be learning unreal this month. I am a complete newbie. Correct me if I’m wrong but it seems like if I take your course not only can I learn about cars, but I can implement what you teach to make a movie from all the lighting and worldbuilding you do is that correct?

    • @postprocessed
      @postprocessed  Месяц назад +1

      yes correct, BUT my course gives very general understanding of environment creation for example. It MOSTLY focused on what brands and companies expect to be done for car renders. Minimal environments cars are "heroes" etc. Also you should have some understanding of UE as I am not explaining every aspect and where to click. So take your time, get familiar with UE first :)

    • @JuneLuva2010
      @JuneLuva2010 Месяц назад

      @@postprocessed ok thank you for letting me know?

  • @raulgomez8523
    @raulgomez8523 Месяц назад

    As always, unbelievable to mind-blowing. I want to be like you, hahahahahahaha. Congrats!!!!!!

    • @postprocessed
      @postprocessed  Месяц назад +1

      thank you! haha soon you will! Takes some time

    • @raulgomez8523
      @raulgomez8523 Месяц назад

      @@postprocessed I am finishing a work with tanks and military vehicles for a company here in Spain and then I will continue with the one I am doing. I'm sure you know what brand it is, hahahahahahaha.

    • @postprocessed
      @postprocessed  Месяц назад +1

      @@raulgomez8523 let me guess? Porsche? 😂

    • @raulgomez8523
      @raulgomez8523 Месяц назад

      @@postprocessed yeeeah!!!!!! 🤣🤣🤣🤣

  • @skwarelabs
    @skwarelabs Месяц назад

    Oh my. 😮 jaw dropping video.

  • @Vexxen_49
    @Vexxen_49 10 дней назад

    how can i export the car with automative materials to use in unreal engine 5.4

  • @NickKorzh-j6l
    @NickKorzh-j6l Месяц назад

    This is crazy 🔥🧨🤯

  • @aongroaza6618
    @aongroaza6618 12 дней назад

    what would be the price for this animation? Any idea?

  • @seedsofgrowth777
    @seedsofgrowth777 Месяц назад

    So good 😍

  • @VictorRodrigues-n1v
    @VictorRodrigues-n1v Месяц назад

    amazing! Were the caustics also done in post-production? (14:24)

    • @postprocessed
      @postprocessed  Месяц назад

      thanks! yes correct it was a post-stage

  • @leli2430
    @leli2430 Месяц назад

    👍👍👍👍👍👍👍👍

  • @nacimfouadamirouche2366
    @nacimfouadamirouche2366 Месяц назад

    Merci!

  • @iPEMiC.
    @iPEMiC. Месяц назад

    LOVE IT 💚💚💚

  • @AlexandruPoiana
    @AlexandruPoiana Месяц назад

    Awesome!

  • @ayushshinde9882
    @ayushshinde9882 Месяц назад

    Sir Your renders are incredible! What were the specifications of your first computer when you started your journey in computer graphics ?❤😊

    • @postprocessed
      @postprocessed  Месяц назад

      Thank you! when I started it was RTX2070Super 32ram and Ryzen 5700x if I remember correctly

  • @ManoelMessaArchviz
    @ManoelMessaArchviz Месяц назад

    👏👏👏👏👏👏👏.. Amazing!

  • @gamingflair
    @gamingflair 14 дней назад

    unreal vs blener wich one is bettter for low end pc?

    • @postprocessed
      @postprocessed  14 дней назад

      Well. I will put it this way:
      You ANYWAY need to learn at least a bit of Blender to work with UE. And blender also can be optimized really well. So I would go for blender first place

    • @postprocessed
      @postprocessed  14 дней назад

      But if you need only to drop some props into the scene, set up cameras and lighting - unreal the way to go. So. If you want to be a CG/3D artist, with modelling and etc. But if putting props, cameras, trying light setup - is something you are looking for - Unreal is the way to go and in Lumen you can have realtime if you do so optimization and you will get faster result of already good quality picture.
      It's a hard question tbh. First you need to understand what is your goal

  • @amigoface
    @amigoface Месяц назад

    love it !

  • @CodeVertPro
    @CodeVertPro Месяц назад

    Hello! What's the name of software where you are gathering images together in 1:07 minutes

  • @AlistairClark
    @AlistairClark Месяц назад

    A pleasure my friend!

  • @Beanbag59
    @Beanbag59 Месяц назад

    how do i get extremely good at unreal and how much time a day should i dedicate

    • @postprocessed
      @postprocessed  Месяц назад +1

      I am a bad example and don't follow this advice:
      In the beginning I've spent around 12-14 hours a day constantly working in UE for about 3-4 months before I got to nice results. I liked to explore, dive deep, create custom solutions for lighting and etc. I sometimes forgot to eat and went to sleep at 2-3 am, I was just really excited and passionate about it.
      I would recommend 3-4 hours a day and dedicate it to some specific part:
      one week for environments.
      One week for lighting
      animation
      Camera
      etc. So you get the point)
      In couple moths you will get very nice results

    • @Beanbag59
      @Beanbag59 Месяц назад

      @@postprocessed ya thats what i do now go to sleep at 2-3 am i grind it all day pretty much

  • @ritesh8426kumar
    @ritesh8426kumar 27 дней назад

    In which software you are making references..?

  • @mdstudios9528
    @mdstudios9528 Месяц назад

    whats your UE5 settings man ?

    • @postprocessed
      @postprocessed  Месяц назад

      sorry what do you mean? :D Render settings?

    • @mdstudios9528
      @mdstudios9528 Месяц назад

      @@postprocessed yes bro render setting was it default or ?

  • @riowahaab
    @riowahaab Месяц назад

    May I know what "Console Variables" are you using?

    • @ThatWeirdCat
      @ThatWeirdCat Месяц назад

      probably just standard console variables to remove noise and screenpercentage, nothing fancy there

    • @postprocessed
      @postprocessed  Месяц назад

      you, sir, are correct.

    • @riowahaab
      @riowahaab Месяц назад

      @@postprocessed awesome!

  • @Ansh-yb8zy
    @Ansh-yb8zy Месяц назад

    @postprocessed hi I am running into a problem after completing your automotive course which is very good I tried to render a cinematic in city sample so the problem is car can't stick to the surface there so no automatic suspension do you know how to fix this? help plz

    • @postprocessed
      @postprocessed  Месяц назад

      @@Ansh-yb8zy hey man, better write this question in discord channel of Double Jump, I cant post screenshots in YT comment section :(

    • @postprocessed
      @postprocessed  Месяц назад

      Ah actually I also responded to this question in my discord channel too, link is in this video description

    • @Ansh-yb8zy
      @Ansh-yb8zy Месяц назад

      @@postprocessed yo thx man

    • @Ansh-yb8zy
      @Ansh-yb8zy Месяц назад

      @@postprocessed brother you need to update your Discord link 😭

    • @postprocessed
      @postprocessed  Месяц назад

      @@Ansh-yb8zy just checked, it works. I’ve made a link that was with no expiration date

  • @abdelkarimkeraressi1418
    @abdelkarimkeraressi1418 Месяц назад

    you have 2 big issue : one : is your road is sooo traight wich is impossible ... you should make some displacement on it to make the car and tyres move vertically , you should use blender he has really stunign addion for that and also for character rigging and speed , it use real speed .... it amazing lucnhcontrol i belive it name and others ... and exaust some fire comeout and smoke on tyres and for exaust rear pipe also .... goodluck for next. remake this video in blender and let me know by using cycles and new eevee .

  • @paulradubibart7612
    @paulradubibart7612 5 дней назад

    is Unreal better than Blender?

    • @postprocessed
      @postprocessed  4 дня назад +1

      I guess better will be one which you know better

  • @leazarev
    @leazarev Месяц назад

    Thanks for sharing, it's inspiring
    After your videos, it really seems like it's not rocket science and it's time to start trying to put something into practice. And that a lot depends on references and art direction.

  • @ramondflx
    @ramondflx Месяц назад

    Genius

  • @HiHeat
    @HiHeat Месяц назад

    О а я его знаю! Сразу видно наш слонята

  • @proga911
    @proga911 16 дней назад

    I didn't like the headlights in the dark. Not plausible shines!

  • @starlxrd868
    @starlxrd868 22 дня назад

    could this work in blender?

    • @postprocessed
      @postprocessed  15 дней назад

      Well, I guess so... You can use Launch Control addon for blender to animate cars and rendering in Cycles should work really well!

  • @Valet-Tudo
    @Valet-Tudo 24 дня назад

    Do you sell these videos

  • @MichaelSchubertPhoto
    @MichaelSchubertPhoto Месяц назад

    Those Renderings are not done in Unreal Engine. They are probably Done in DeltaGen or VRED