Это видео недоступно.
Сожалеем об этом.
BUILDINGS With BEGINNER GEOMETRY NODES 3.0 - Part 3 Texturing Blocks
HTML-код
- Опубликовано: 17 авг 2024
- Took me a while to get around to editting this, but this is the final part. There should not really be any geometry nodes left, just some basic modelling/unwrapping/texturing.
I wanted to show people exactly what I was doing, however I have put timestamps in the video to skip over the parts that repeat along. I put my finished file in the link below so just copy and paste those blocks to save time.
PART 1:
• BUILDINGS With BEGINNE...
PART 2:
• BUILDINGS With BEGINNE...
All the resources you need should be in the link below! I hope you enjoy the tutorial :)
drive.google.c...
DOWNLOAD BLENDER 3.0
www.blender.or...
Check out some of our other videos!
First ARCHVIZ Room in Blender
• BEGINNER BLENDER ARCHV...
SKETCHUP to BLENDER Add-On!
• SKETCHUP to BLENDER Im...
Setting Up Materials Easy!
• BEGINNER TUTORIALS - H...
HDRIs in Blender!
• BEGINNER TUTORIALS - H...
Timestamps in the video:
Hiding All Extra Blocks 0:00
Getting Substance Building Textures 0:55
How I Texture The Building 2:15
Skip To Here 12:25
Moving Building To Show Windows Changing 12:30
Creating Random Tops Of Building 13:20
Change Base to Black 16:20
Conclusion 16:28
Like & Subscribe :) 18:45
Nice! That's on my To-Do list now. Re: Unwrapping: I didn't know about vertex snapping in the UV editor, but a good way I use to make identical building faces is to unwrap one and then delete the others on the mesh and replace them with the first face as I go, using the merge vertex tool to stitch them back together.
Thanks 👍👍 man nice video ,great work 😌😌
GREAT VIDEO! What is the license on the building textures?
They are from Substance, which is now owned by Adobe however I believe this is one of the free ones? I would double check the website but I believe you can use it for some projects.
Thanks for checking out the video!