Really practical physical simulation addon. almost no jitter! and much more stable than other similar simulation addons. when it comes to hair simulation, it's almost perfect. as to a tube style skirt obejct, it's not perfect. no matter how I configure the settings including sub-step number, sometimes bone penerates the skirt. But It's not the defect of this addon but blender's limitation, I think. Anyway It would be better if there is a parameter setting preset save and load function. thanks for making this fantastic addon
Did you scale the rigidbody until it covers the skirt, like in the documentation? the skirt simulation should be ok if velocity is not high. willing to see the detail, you can send detail by mail.
Hi. It's good to be able to simulate skirts and hair strands wirh it. But I have a question: is there a way to attach the end of a physical bone chain to some other bone that is animated? To simulate ropes, hammocks, etc.
oimoyu.github.io/blender_bonex_document/en/example.html#necklace This is a little tricky to implement, check document, there are two blender file include your need.
affected by the length of your bone. please use this in standard length. bone length mainly affect part is the moment arm, large bone length will cause a large moment of force but it wil not matter with the "scale" property of the armatrue. just focus on the bone length.
Super helpful add on! Will you do more in depth videos on this add on? ⭐️
The parameters are set according to your needs. The document contains an introduction to each parameter. The specific cases may be discussed later.
@@oimoyu gotcha Thank you so much for this amazing add on I can’t wait for more examples!
oimoyuさんの作ったAddonどれも便利で使わせてもらってます。谢谢。
Really practical physical simulation addon. almost no jitter! and much more stable than other similar simulation addons. when it comes to hair simulation, it's almost perfect. as to a tube style skirt obejct, it's not perfect. no matter how I configure the settings including sub-step number, sometimes bone penerates the skirt. But It's not the defect of this addon but blender's limitation, I think. Anyway It would be better if there is a parameter setting preset save and load function. thanks for making this fantastic addon
Did you scale the rigidbody until it covers the skirt, like in the documentation? the skirt simulation should be ok if velocity is not high. willing to see the detail, you can send detail by mail.
Hi. It's good to be able to simulate skirts and hair strands wirh it. But I have a question: is there a way to attach the end of a physical bone chain to some other bone that is animated? To simulate ropes, hammocks, etc.
oimoyu.github.io/blender_bonex_document/en/example.html#necklace
This is a little tricky to implement, check document, there are two blender file include your need.
is the simulation affected by armature scale ? because i try it with scaling the armature by x100 the simulation got exploded or movement become slow
affected by the length of your bone. please use this in standard length. bone length mainly affect part is the moment arm, large bone length will cause a large moment of force
but it wil not matter with the "scale" property of the armatrue. just focus on the bone length.
is there a version that works on blender 3.6?
realtime simulation need 3.6.7
Where is the plugin?
blendermarket