Few minutes Blender - Sword / Katana Style V3 (30 min)

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  • Опубликовано: 3 фев 2024
  • How to create sword in Blender
    Useful for beginners. Maybe it's give some idea for You in box modeling.
    Hope you like it, happy creation.
    If You have a question leave comment.
    by Digital Blacksmith
    Funny Short:
    • Few minutes Blender - ...
    Old easy Version Full tutorial:
    • Few minutes Blender - ...
    ==============================================================
    #3D #Blender #Blender3d #Unity #Unity3d #Indiegame #Tutorial #Tutorials #Modeling #Tip #Tips #Tricks #Beginner #Guide #Beginnerguid #Shader #Shadergraph #2023 #2024 #fyp #fy #shorts #short #shortvideo #shortsvideo #shortsfeed #how #howto #weapon #weapons #sword #katana #japan #ninja

Комментарии • 51

  • @mr.wissam7583
    @mr.wissam7583 2 дня назад +1

    Thanks ❤

    • @tannos2023
      @tannos2023  2 дня назад

      You are welcome 🤗
      Thanks so much your feedback ❤️

  • @LoshFN
    @LoshFN 26 дней назад +1

    Use Shift + G -> Area when selecting those faces along the holes for the hand guard on the grip

    • @tannos2023
      @tannos2023  24 дня назад +1

      Hi LoshFN
      Thanks so much your great tip. I dont know this shortcut, very useful and fast, not need aiming 😀👍👍👍
      Have a nice day and happy creatin

  • @KrissArts00
    @KrissArts00 4 месяца назад +3

    Wow that's great! Blade is awesome! Great job! 👌 👍👍👍👍👍

    • @tannos2023
      @tannos2023  4 месяца назад +1

      Thanks so so much Kriss

  • @3d.artsoul
    @3d.artsoul 3 месяца назад +2

    Great modeling.
    Thanks for sharing.

    • @tannos2023
      @tannos2023  3 месяца назад

      Million thanks for your feedback 🤗

  • @GonzalesDaBaby
    @GonzalesDaBaby 15 дней назад +1

    Thanks it helped me a lot I’m making models for my friends game

    • @tannos2023
      @tannos2023  14 дней назад

      Thank you so much your nice feedback
      That's great, congratulations 🤜💥🤛 Gamedev and 3D modeling is very interesting and cool thing.
      I wish much success for You in the future 🤗
      Have a wonderful day, and happy creation

  • @sansosea
    @sansosea 3 месяца назад +1

    Excellent ! Very nice final result ! And your thumbnails are great too 👌👏

    • @tannos2023
      @tannos2023  3 месяца назад +1

      Thank you your kind words, that's mean a lot of me 😊

  • @dertobbe1176
    @dertobbe1176 4 месяца назад +1

    Wow this crystal clear light reflection 👍 amazing

    • @tannos2023
      @tannos2023  4 месяца назад

      Thanks so much Dertobbe
      It accidentally reflected during editing, I liked it too, thought I'd leave it 😅

  • @moren5445
    @moren5445 Месяц назад +1

    Very very good. And thank you

    • @tannos2023
      @tannos2023  Месяц назад +1

      Thanks you so much Moren 😊

  • @kasghana2788
    @kasghana2788 Месяц назад +1

    Tnk u for the inspiration

    • @tannos2023
      @tannos2023  Месяц назад +1

      Certainly 😊
      Thanks so much your feedback

  • @mrblue2836
    @mrblue2836 Месяц назад +1

    ty!!

  • @deprisantori4577
    @deprisantori4577 2 месяца назад +1

    goood bros

  • @krissosful
    @krissosful 4 месяца назад +2

    Niiiiice model:)

  • @user-ip6ef8rg2i
    @user-ip6ef8rg2i Месяц назад +3

    why in the rendering do I just get dark colors and you even have a reflection? I divided them one by one by color. And where did you place the sun?

    • @tannos2023
      @tannos2023  Месяц назад +1

      Hi,
      I do nothing special.
      - Put one light source into scene, lift up a bit on Z axis. Set as sun and incrase a bit the streng to 3. If You select the sun an press the rotate (R twice ---- R+R) you can catch the good setup of the sun reflection light settings on the metalic material
      - Set some property in render : bloom, reflection, AO
      - Set the metal materials metalis and roug value
      Maybe help
      drive.google.com/file/d/1uCYX89ym3BPJ8vf2MN281KQpQNJElPP3/view?usp=drive_link
      If dont work well send me your blender file and I will chek it.
      Have a nice day and happy creation

  • @bojidarvladev4890
    @bojidarvladev4890 28 дней назад +1

    7:10 How was that extrusion possible? Also a bit of context I use Blender 4.1.

    • @tannos2023
      @tannos2023  27 дней назад

      Hi Bojidarvladev4890
      Before go to edit mode (and you scale and move object) press CTRL+A and chose Alppy all transform.
      Many case its important, other case in edit mode the object have distorsion.
      In Edit mode press dot (.) on alphabetin keyboard not on numeric padand chose invidual origins from contex menu.
      Select the side of cylinder around : ALT+LMB (LeftMouseButton) try aim the side of the face where you want orient the selection.
      If cylinder full side is selected, press ALT+E from popup manu chose ExtrudeFacesAlongNormals. This will make a new circle around the object.
      Another way if You select the top and bottom of the cylinder (SHIFT+LMB). If both side selected press I (insert face)
      This make similar effect in this case like extrude faces along normals, just the object will not grow.
      Hope thats help, have a nice day and happy creation

    • @bojidarvladev4890
      @bojidarvladev4890 27 дней назад +1

      Before you answered my question I thought that the guide is incompatible with the blender version I used which was and still is v 4.1.

    • @bojidarvladev4890
      @bojidarvladev4890 27 дней назад +1

      And thanks for helping me.

  • @jinexsusakrex7293
    @jinexsusakrex7293 Месяц назад +1

    Hey, love the tutorial. Althought i dont understand how oyu managed to extrued outwards from the pummel area as seen on the minute 14:28 how did you manage to do this?

    • @pyllyvanukas
      @pyllyvanukas Месяц назад +1

      Select the top side face of the cylinder, press E, but instantly press Right click (don't drag ur mouse to add height to extrude, then just scale it outwards.
      Not 100% sure that how he did it, but atleast thats how u can get it done :)

    • @pyllyvanukas
      @pyllyvanukas Месяц назад +1

      then you press E again to add another extrude to that ''wider'' cylinder and make it higher, if u dont make another extrude and just to move it upwards, it will be bit weird shape (idk the name haha)

    • @pyllyvanukas
      @pyllyvanukas Месяц назад +1

      (conical cylinder might be the shape im looking for, that's IF you dont make second extrude)

    • @tannos2023
      @tannos2023  Месяц назад

      Hi Inexsusakrex7293
      Thank you so much your kind words :)
      My trickm in edit mode before you working with the object/ model important to use Apply All Transfrom option.
      Object mode, select your model CTRL + A and chose Apply All Transform. In this case in edit mode the modell not will deformed
      when use E (extrude) or CTRL+B (Bevel)
      My favorite settings in Edit mode (invidual origins) Press the dot (.) end select this mode. When I do the extrude outside on the grip
      I use ALT+E This popup the Extrude option menu. Here I select Extrude Faces Along the Normals. With this option extrude will pull or push the faces in the direction of normal orientation.
      Hope this will help. Have a nice day and Happy creation 🤗

    • @tannos2023
      @tannos2023  Месяц назад +1

      Hello Pyllyvanukas
      Thanks a lot your helping hands and fast reply.
      That's fantastic, when the community help each others, You are na Gentlemann.
      Have a wonderfull day 😊

  • @natedoesrandom362
    @natedoesrandom362 2 месяца назад +2

    At 1:16 i dont understand how you made it a point?

    • @tannos2023
      @tannos2023  2 месяца назад

      Hi Natedoesrandom362
      You can scale the faces, edges, vertexes to one point with S + 0
      Here I press S + X + 0 (Scale the seleted face on X axis to zero. You can use the axsis what you need x,y,z)
      Here are my favorites hotkeys
      Blender Basic - 1 Navigation ruclips.net/video/BATPNq_9w8c/видео.html
      Blender Basic - 2 Object ruclips.net/video/gXMPWe9SkpM/видео.html
      Blender Basic - 3 Edit mode ruclips.net/video/pLvJWstQm6c/видео.html
      Hope its help for You. Have a nice day and happy creation

  • @jacobsboringlife1334
    @jacobsboringlife1334 Месяц назад +1

    10:00 is there a way to recreate this keeping quads ?

    • @tannos2023
      @tannos2023  Месяц назад

      Hi Jacobsboringlife1334
      If you think for simple quad holes, when you create the cutter object, use cubes, or simple reduce the sides of cylinder to 6 or 8 or what you want.
      If you think keep better symmetry topology you need create other way. Blender built in Loop Tools addon is very usefull in this.
      Some way for better topo ruclips.net/video/oXiZ8hQ99HI/видео.html

  • @senoskiii
    @senoskiii 3 месяца назад +2

    how did you make 2 bevels here 1:40?

    • @tannos2023
      @tannos2023  3 месяца назад

      Hi Seno3557,
      With mouse srcroll You can adjust the bevels
      Have a nice day and happy creation

    • @senoskiii
      @senoskiii 3 месяца назад +1

      thank you so much @@tannos2023

  • @SuperHeroVN
    @SuperHeroVN 20 дней назад +1

    11:57 how can you scale in the middle

    • @tannos2023
      @tannos2023  19 дней назад

      Hi SuperHeroVN
      In edit mode, press dot (.) on alphabetic keyboard, not on numpadand, then select individual origins option.
      This mode scale will working like in the video.
      Have a nice day and happy creation

    • @SuperHeroVN
      @SuperHeroVN 15 дней назад +1

      @@tannos2023 I did but it didnt work

    • @tannos2023
      @tannos2023  12 дней назад

      @@SuperHeroVN
      Hello
      Often the wrong scale cause, when I forgot to add Apply all transform in object mode (in object press CTRL+A and chode apply "All transform")
      If that dont help, send video or picture maybe I can help better

    • @SuperHeroVN
      @SuperHeroVN 9 дней назад

      @@tannos2023 sure it didnt work at all, how can i send the video or pic to you

    • @tannos2023
      @tannos2023  6 дней назад

      ​ @SuperHeroVN
      Hi SuperHeroVN
      You can upload to your channel or gdrive and share as private video or picture with me.
      My email address are under the channel details (tannos2023@gmail.com)🤗