Watch PART 2 HERE: ruclips.net/video/gst-jWosBSo/видео.html Time Stamps 01:25 Tutorial Start 02:01 Things to Keep in Mind 03:06 Assigning a Video Clip to the Background 04:57 Aligning the 3D Scene with the Footage 07:38 Shadows & Modeling the Scene Geometry 13:12 Lighting & Shadow Catchers 14:28 Environment Maps 21:06 Adding Physics & Collisions 24:27 Configuring the Output Settings
I think giving the wall and groud a green diffuse will have a good result if you want to get shadow catcher in eevee. Just chroma key it in after effects and it still leaves the shadow.
You’re very welcome :) I’m finally making new versions of some of theses older tutorials for the newer versions of Blender. I’m slow as usual but more coming soon :D
thank you for this, Tobias.Looks like promising start of tutorial series. I hope we will get to camera tracking and more complex scenes. Thank you again for your work.
You're welcome Pavel! There will be more coming soon - hopefully I'll at least get part 2 up soon...ish :) And I do want to cover more complex 3D integrations as part of this series as well
This is exactly what I was looking for but the only problem is my footage is a moving shot and not a tripod shot and also I have a fbx file from mixamo so I'm completely confuse, a tutorial showing how to do this with moving footage would be awesome, thank you.
You are re the only person on youtube that I have followed on all my accounts and definitely been with you the longest . I think its been 6 or more years niw. CHEERS TOBIAS another great tutorial
No worries at all Anson, glad to hear you liked it :) I want to create tons more on the topic as there's so much to it (but it's actually not as difficult as people initially think). Hopefully I'll get part 2 done soon!
Tobias, another outstanding tutorial! I'm just getting into Blender myself, but this has some great content which only helps to inspire me to continue with my Blender experiments.
Guys, listen! This video is pretty good. It is good for basic things in Blender. But forget the way he set the perspective. There are free tools and even Blender addons for that.
You can use any free tool or add on you like to set the perspective :) For such a simple static shot I don’t think it’s necessary though and I believe there’s some value in understanding how to do it manually. But to each their own :)
Hi there! Hope there's something useful you can get out of my strange little tutorials. Glad to have you hear! I've always avoided 'SS' as abbreviation - as a German (or anyone really) that is not a good abbreviation to use...
Hi , Thanks for the tuto. Maybe a little correction. The scale in Blender must always be 1 (CTRL A - Scale) but are not the real dimensions. Select the object and Press T in the viewport. Chose Item. The dimensions are then visible. Your cube has the dimensions 2mx2mx2m.
When a vfx guy starts a tutorial on a street you know some objects will fall from the sky. All jokes aside, I love your content and learned a lot from you. Can't thank you enough.
This tutorial was great. It frequently went too fast for me, and I didn't end up with the same results as you, but I learned a lot, found out about Surfaced Studio. I don't have AE and didn't know about it. I am looking for an alternative. Thanks.
Thank you for the comment 😀 The tutorial assumes that you’re fairly familiar with Blender (and AE). Also you’re looking for a free alternative to AE check out HitFilm Express :D
@@SurfacedStudio Yes, this helps me alot to get into 3d vfx for my channel :) Adding things, removing them with after effects, blowing them up and such!
Although I don't use after effect, I use fusion from davinci resolve, but this tutorial gave me the base line I've been looking for and thank you for that good sir! Subscribed!!
Thank you very much for the support and that is great to hear😊 Hopefully the workflow isn't too different, but all of the basic concepts should translate quite well to other software packages
@@SurfacedStudio you deserve more recognition... the work flow very different since davinci resolve is a node based software but since I am new to blender I was more interested in working and creating 3D model so you definitely covered that so very grateful for that!
Hey man, great series. Where are the other episodes? I've seen the Playlist and I'm really waiting on that video in which you build the wall, smash it, and then show us how you create it in Blender, and add it to your video. Same with the garage shot, how the roof came down. Can you show us a start to finish? So building the roof, having the barrel drop through it making the roof shatter, rocks dropping around you and then combine it with the video?
I think fSpy could have been useful here, just so more people learn about it and a more accurate way to match the camera to real footage. Maybe consider it for some future tutorial. In any case, thank you very much for everything you do.
Huge thanks for namedropping fSpy. I watched this tutorial only to see if blender has gotten something akin to C4D's camera calibration tool. fSpy fits the bill perfectly for a FOSS replacement
Thank you for the comment and for pointing out fSpy :) Looks pretty neat. I think I tend to try to avoid plugins / external tools as much as I can since they can introduce additional complexity and for a still image camera match you can get away with a fairly simple eyeball-match in Blender. But that's just my personal opinion, I might give fSpy a try at some point just so I know what that workflow would be like :)
@@SurfacedStudio I tried all the viewports. But it worked when I put an environment map on. I was trying to not have to do that but it started to work. Then it took like 12 hours to render. I tried to turn the settings down. Was it because it was a png sequence? Also why did you make it a png sequence.
Facing the same problem here. When I turn on shadow catcher for the wall and ground they both just stay there with the checkered pattern, not allowing me to see what I'm working on. Please help :(
I am using blender 2.82 and i had a same problem but i found the solution. You have to go to the *render tab*, then *filmic* , then enable transparent. Belive me this will work fine, but make sure that *shadow catcher* in *object propeties* is still enabled otherwise it's not gonna work. I hope this will help :).
I got a tutorial on the shader editor here: ruclips.net/video/iVjnS5Z77Ww/видео.html I wanted to keep this video simple and not spend too much time on the materials as I'm just covering the basics :)
@@SurfacedStudio my pleasure though by the way thanks to you i made a career from my animation and your tutorials helped me so much by the way i known you in 2017 cheers partner.
@@SurfacedStudio no i want to say i was learning under your awesome teaching my first ever program was hit film express you taught me well though cheers.
Shift Tilda?! Thanks for the hot key. I'll repay the favor: Shift . (period key) to enable/disable transform origin only mode. This tutorial rocks heavy. Can I do this in Davinci Resolve instead of AE?
great tutorial. I am a beginner, and when i load in a background image, it would not show up in the camera view. (video works, but not image) also when positioning the modell in the camera view, the modell was clipping in to the background video
Is there anything blocking the background in the camera view? Try setting up a blank scene with nothing in it, add a background image to your camera and go into camera view - does that work?
Great tutorial, however in the future I'd like to know what the key presses are for different keyboards, for instance my Scandinavian qwerty keyboard has tilda bound to a different key.
Thank you :) If you have a custom keyboard or a different language keyboard or some custom mapping you might have to look up the relevant keys online. I try to cover Mac and Windows as that's the most common options, but anything beyond that might lead to me saying things like "Now press ALT, or OPTION on a MAC or SMACK on the XPro4NT keyboard or % if you have that mapped to ALT or Option..." and I don't think that'd be very enjoyable for anyone :D
Thank you very much :) I might at some point, but the basics are very much the same no matter what program you use for the 'compositing' part of the effect. I got quite a few tutorials that cover all the basics for HitFilm Express
Thank you so so much !!!! great content, it helped a lot! Can you do a tutorioal on what you described at 14.40? It would help so much if you made a detailed video about enviroment maps. Again, thank you x100000000
Yup, I cover it as part of my Blender beginner tutorial series here: ruclips.net/video/iVjnS5Z77Ww/видео.html Decided against it for this video as I didn't want to derail the tutorial too far by going to another editor :)
i wonder have you done one of these for a scence with movement? In that case, would motion tracking be baked in to the Blender scene & geometry? thanks v much!
Hello 👋,can you do a tutorial on hoe to do Face Rig and Facial Expressions in Blender because I'm down for a short movie project and I need to Face Rig the characters in the vid clip,thanks 😊.
Thank you very much for the comment :) I haven't used Unreal Engine before so I can't really compare it to Blender. Does Unreal Engine allow to render your scenes and use things such as shadow catchers or multi-pass export (for lights, shadows, etc)?
@@SurfacedStudio , I’ve not used Unreal Engine 5 nearly as much as Blender. URE5 is being used in movie production and it uses a new real-time lighting system called Lumen in which I guess is an alternative to Ray Tracing. I’m practicing with Unreal Engine 5 because it will eventually utilize AMDs RDNA 2 technology (parallel processing) for more real-time features. They are using it for the new consoles so its only a matter of time that this feature is released for Windows. DirectX 11 is series processing geared for NVIDIAs Cuda but DirectX 12 in its full glory is programmed for efficient parallel processing so it’s going to be interesting.
OMG Blender to AE is just what we need ! please more of it !! ❤
There will be more :D
@@SurfacedStudio Hello SS, any updated info in your description box also do you also have a tutorial on the FSpy plugin tool?
What I appreciate about this channel is that you always show the final effect first then jump into the tutorials. Keep up the great work!
Thank you for the great feedback :) Glad you liked it!
How funny.. I'm working on a project that requires this knowledge on the day you released this video.. how cool!
That worked out well :D
This always happens with tutorials lol. Hope the project went well
@@Leukick Thank you!
same here, actually.
I know I probably won’t get a response but how long did the rendering take for all of you?
This tutorial kind of changed my life ! It was the first time I came across Blender and picked it up.
Here I am now make a living with Blender.
Thank you for the epic comment! What do you do for a living now? I'm super touched to hear that my weird tutorials were useful to you along the way!
Watch PART 2 HERE: ruclips.net/video/gst-jWosBSo/видео.html
Time Stamps
01:25 Tutorial Start
02:01 Things to Keep in Mind
03:06 Assigning a Video Clip to the Background
04:57 Aligning the 3D Scene with the Footage
07:38 Shadows & Modeling the Scene Geometry
13:12 Lighting & Shadow Catchers
14:28 Environment Maps
21:06 Adding Physics & Collisions
24:27 Configuring the Output Settings
Im a RUclips user, and is the first time that i have the same RUclips video in two differents list. Nice work.
:D I hope that's a good sign?
I think giving the wall and groud a green diffuse will have a good result if you want to get shadow catcher in eevee. Just chroma key it in after effects and it still leaves the shadow.
There are some tricks on how you can get shadow catchers working in Eevee :) I'm still hoping they'll add official support for that into Blender soon
It requires 6 nodes to create a shadow catcher in evee. Not that hard but for beginners I'd say it's confusing.
Do you need both blender and element 3D? What softwares did I need to pay for?
Five years I have learned from your tutorials AE and Blender thank you very much
Thank you very much for the comment - really excited to hear you've been sticking around for that long :D Makes me feel slightly ancient though haha!
Finally found some time to take this 3D stuff more seriously. I knew you were the first one to go to. Thanks!
You’re very welcome :) I’m finally making new versions of some of theses older tutorials for the newer versions of Blender. I’m slow as usual but more coming soon :D
thank you for this, Tobias.Looks like promising start of tutorial series. I hope we will get to camera tracking and more complex scenes. Thank you again for your work.
You're welcome Pavel! There will be more coming soon - hopefully I'll at least get part 2 up soon...ish :) And I do want to cover more complex 3D integrations as part of this series as well
Love you bro! Been looking for this! Why is the no other 2.8 blender and after effects tutorials? You saved me!!!!!
No worries bro :) Glad you found it useful! Hopefully part 2 will be done soon!
This is exactly what I was looking for but the only problem is my footage is a moving shot and not a tripod shot and also I have a fbx file from mixamo so I'm completely confuse, a tutorial showing how to do this with moving footage would be awesome, thank you.
very awesome that you started to make tutorials on blender with after effects
Started a little while ago and it’s what I personally use :) Really just sharing what I do myself haha
Great !! Amazing ! Incredible ! Thank you so much to share your experience !!!
And the 2 parts in less than 1 hour : Great job Guys !
You're very welcome, glad to hear you liked it :)
You are re the only person on youtube that I have followed on all my accounts and definitely been with you the longest . I think its been 6 or more years niw. CHEERS TOBIAS another great tutorial
Thank you very much 2hip :D I appreciate the support and glad to hear you are enjoying my content - as much as it varies over the years haha!
Thankyou, I need A Understandable Tutorial on Blender 2.8. Now I Found It😃☝️
Glad to hear you found the tutorial useful :D
I love these tutorial about composite 3D to live footage. Thank you very much.😊😊
No worries at all Anson, glad to hear you liked it :) I want to create tons more on the topic as there's so much to it (but it's actually not as difficult as people initially think). Hopefully I'll get part 2 done soon!
Tobias, another outstanding tutorial! I'm just getting into Blender myself, but this has some great content which only helps to inspire me to continue with my Blender experiments.
Thank you very much :D Really happy to hear you got something useful out of the tutorial - Blender is a pretty cool, and also very fun, tool to use!
Guys, listen! This video is pretty good. It is good for basic things in Blender. But forget the way he set the perspective. There are free tools and even Blender addons for that.
You can use any free tool or add on you like to set the perspective :) For such a simple static shot I don’t think it’s necessary though and I believe there’s some value in understanding how to do it manually. But to each their own :)
thanks man i was looking a video like this since morninh thands
Can't wait for the next part. This is awesome
Thank you, hopefully won't take me too long to complete part 2 :D
Yep i'm in Surfaced Studio.
Spotted you icon on another channel. I want to learn and hopefully pick up this skill set too.👍 🇬🇧
Hi there! Hope there's something useful you can get out of my strange little tutorials. Glad to have you hear! I've always avoided 'SS' as abbreviation - as a German (or anyone really) that is not a good abbreviation to use...
@@SurfacedStudio Take your point - my error not thinking ahead there! and have changed that unmentionable 👍
Hi , Thanks for the tuto. Maybe a little correction. The scale in Blender must always be 1 (CTRL A - Scale) but are not the real dimensions. Select the object and Press T in the viewport. Chose Item. The dimensions are then visible. Your cube has the dimensions 2mx2mx2m.
When a vfx guy starts a tutorial on a street you know some objects will fall from the sky.
All jokes aside, I love your content and learned a lot from you. Can't thank you enough.
Glad to hear you are enjoying my content :) Thank you for the comment. And yes, things fall out of the sky a lot... must be the weather :D
I’m glad this came out because I just started working in blender. Thank you!
Glad to hear that worked out :D
This tutorial was great. It frequently went too fast for me, and I didn't end up with the same results as you, but I learned a lot, found out about Surfaced Studio. I don't have AE and didn't know about it. I am looking for an alternative. Thanks.
Thank you for the comment 😀 The tutorial assumes that you’re fairly familiar with Blender (and AE). Also you’re looking for a free alternative to AE check out HitFilm Express :D
Best viedo ever I found explain how to add mesh to a video , most other tutorial are rush not step by step explaining .
Thank you for the great feedback!
This is what i wanted from years XD thank you sir
You're welcome :) Had to get around to it eventually haha!
@@SurfacedStudio cheers :D
you are amazing! and literally the best way of explanation thank you so much
You're very welcome!
all your videos are so helpful! thanks!
Glad you like them! :D
This is exactly what I was looking for! :)
That's great to hear, thank you!
@@SurfacedStudio Yes, this helps me alot to get into 3d vfx for my channel :)
Adding things, removing them with after effects, blowing them up and such!
you just made me want to start doing this. I have zero experience 😔 but I am so excited to learn with you.
Go for it - never too early to start! And I'm sure you'll enjoy using Blender :)
Wonderful tutorial… exactly what i was looking for. Thank you and congrats
Glad to hear you liked it!
Thank you so much for this tutorial. Pls more for collaboration with Blender and Ae. Thanks again
There will be more :)
This tutorial helps a lot, thank you so much sir 😄
Glad to hear!
Bro bro bro you r really my bro you teached me everything.....thanks
You're welcome!
Cool tutorial, btw u can use shading editor to work with world and material settings. It much more easier there.
Yup - I covered the shader editor in a separate tutorial and wanted to keep this one as simple as possible :)
We need camera tracking tutorial, you promised!
I haven't forgotten, I just haven't found the time for it yet
Although I don't use after effect, I use fusion from davinci resolve, but this tutorial gave me the base line I've been looking for and thank you for that good sir! Subscribed!!
Thank you very much for the support and that is great to hear😊 Hopefully the workflow isn't too different, but all of the basic concepts should translate quite well to other software packages
@@SurfacedStudio you deserve more recognition... the work flow very different since davinci resolve is a node based software but since I am new to blender I was more interested in working and creating 3D model so you definitely covered that so very grateful for that!
Thank you!
Please do more tutorials like this. ❤
You're welcome :) And that's the plan! Part 2 hopefully coming soon!
I'm so excited for the part 2! ❤
I‘ve been waiting for this. Thank you.
Nice tutorial
Glad to hear you enjoyed it :D
Yet another excellent tutorial from a great teacher. Your effort is appreciate, sir.
Many thanks! Glad you liked it!
just downloaded a halo pelican dropship model, excited to see what I can do with it
Good luck and have fun!
@@SurfacedStudio thank you :)
Nice sir this video is very helpfull
Glad to hear! Thank you for the comment!
Excellent information!!! Well developed and pertinent to what I hope to do in future videos. Many thanks!!!!
You are welcome! Glad you enjoyed the tutorial!
Hey man, great series. Where are the other episodes? I've seen the Playlist and I'm really waiting on that video in which you build the wall, smash it, and then show us how you create it in Blender, and add it to your video. Same with the garage shot, how the roof came down. Can you show us a start to finish? So building the roof, having the barrel drop through it making the roof shatter, rocks dropping around you and then combine it with the video?
Your awesome man.. great way your explaining stuff..
Glad you’re enjoying my tutorials!
The topic I was waiting for. Thank you very very much!
Glad to hear :D And you are very welcome!
You're doing an amazing job here. I really appreciate your work. Keep going!
Thank you for the awesome comment, glad to hear you enjoyed the tutorial :)
Cant wait for part 2. I really enjoy this tutorial.
That's great to hear, thank you :) Hopefully part 2 won't take me too long to create
very very helpful sir, thank you
Glad to hear you found it helpful :)
I think fSpy could have been useful here, just so more people learn about it and a more accurate way to match the camera to real footage. Maybe consider it for some future tutorial. In any case, thank you very much for everything you do.
Huge thanks for namedropping fSpy. I watched this tutorial only to see if blender has gotten something akin to C4D's camera calibration tool. fSpy fits the bill perfectly for a FOSS replacement
Thank you for the comment and for pointing out fSpy :) Looks pretty neat. I think I tend to try to avoid plugins / external tools as much as I can since they can introduce additional complexity and for a still image camera match you can get away with a fairly simple eyeball-match in Blender. But that's just my personal opinion, I might give fSpy a try at some point just so I know what that workflow would be like :)
Absolutely amazing tutorial, so easy to understand and follow along. I am subscribing!
Thank you for the comment :) Glad to hear you enjoyed it!
Awesome tutorial, Tobias!
Thank you very much for the comment!
Thank you very much! I think I've found a free alternative to Element 3D, very good video!
lol, ofcourse we want shadow catcher Eevve! i reckon it needs some alphaover in the composite, but its tricky
Yeah it’s a bit fiddly! I hope they add proper support for it soon :)
This Video Deserves more Views
Awwww :D
This video is nice 👍
Blender vfx is difficult for me.
But I'm getting how to use Blender in this video!!
Thank you ☺️
You are welcome, thank you for the comment :D
do more blender to after effects 3d integration bro, thank you for this
No worries bro, more tutorials will be coming soon!
@@SurfacedStudio thank you i was happy to here this ss
Always love your tuts. Thanks.
Thank you very much for the comment :D Much appreciated!
When i chose shadow catcher it doesn't dissappear ):
Are you using the 'Rendered' Viewport shading mode?
@@SurfacedStudio I tried all the viewports. But it worked when I put an environment map on. I was trying to not have to do that but it started to work. Then it took like 12 hours to render. I tried to turn the settings down. Was it because it was a png sequence? Also why did you make it a png sequence.
Facing the same problem here. When I turn on shadow catcher for the wall and ground they both just stay there with the checkered pattern, not allowing me to see what I'm working on. Please help :(
I am using blender 2.82 and i had a same problem but i found the solution. You have to go to the *render tab*, then *filmic* , then enable transparent. Belive me this will work fine, but make sure that *shadow catcher* in *object propeties* is still enabled otherwise it's not gonna work. I hope this will help :).
@@syncorpiumanimations2401 so...they skipped a step and that's why it didn't work lol
that's exactly what i want. Thanks!
You're welcome :D
Nice tutorial keep it up making blender and after effects for vfx
Thank you and I will :)
I love to learn BlendA, with you.
:D
love your AE tutorials....😄😄😄
Thank you :D
I'm a bit late, but is it possible to add a 3D object behind yourself in the video?
Yes, you need to extract yourself from the video though (either via green screening or rotoscoping)
I show respect
Right back at you!
thanks for make it so simple 😊
No worries, glad you enjoyed it :D
This is awesome! Thanks for the tutorial!!!!
No worries, glad to hear you liked it!
Thanks a lot!!
You're welcome!
Love this tutorial
Glad to hear!
@@SurfacedStudio sir can you make a tutorial on how to use blender with after effects for VFX
Thank you for help with 3D!
No worries at all!
Great tutorial. thanks!
Thank you, glad you liked it!
I just start watching, but at 2:41 you are probably wrong - default cube in blender is 2x2x2 meters. We can see it in Layout window pressing N.
If you use the shader editor it will be better for the materials and so easy😁😁.
Thnks for the tutor
I got a tutorial on the shader editor here: ruclips.net/video/iVjnS5Z77Ww/видео.html
I wanted to keep this video simple and not spend too much time on the materials as I'm just covering the basics :)
Danke. Bitte mehr Blender VFX 😌
Gern geschehen :) Mehr Blender tutorials werden kommen!
Awesome vídeo!
:D
Awesome tutorials
Thank you!
@@SurfacedStudio my pleasure though by the way thanks to you i made a career from my animation and your tutorials helped me so much by the way i known you in 2017 cheers partner.
Now that is AWESOME to hear :D Makes me happy!
@@SurfacedStudio no i want to say i was learning under your awesome teaching my first ever program was hit film express you taught me well though cheers.
Shift Tilda?! Thanks for the hot key. I'll repay the favor: Shift . (period key) to enable/disable transform origin only mode.
This tutorial rocks heavy. Can I do this in Davinci Resolve instead of AE?
great tutorial. I am a beginner, and when i load in a background image, it would not show up in the camera view. (video works, but not image) also when positioning the modell in the camera view, the modell was clipping in to the background video
Is there anything blocking the background in the camera view? Try setting up a blank scene with nothing in it, add a background image to your camera and go into camera view - does that work?
Hey, can you please show how to get reflections also like the shadow catcher!?
awesome thanks
You’re welcome!
Damn coming back with a strong one
Was about time hehe :D
thank you for this your videos are amazing!
You're welcome, glad you like them!
Great tutorial, however in the future I'd like to know what the key presses are for different keyboards, for instance my Scandinavian qwerty keyboard has tilda bound to a different key.
Thank you :) If you have a custom keyboard or a different language keyboard or some custom mapping you might have to look up the relevant keys online. I try to cover Mac and Windows as that's the most common options, but anything beyond that might lead to me saying things like "Now press ALT, or OPTION on a MAC or SMACK on the XPro4NT keyboard or % if you have that mapped to ALT or Option..." and I don't think that'd be very enjoyable for anyone :D
Part 2 ?
Still in the works
excellent !
Many thanks!
THANK YOU!
You are welcome :D
thank you i wanted to learn this but i haven't find the correct tutorial
You're welcome 😊
This is a great channel, your videos are very clear and well explained, could you do a video of the same thing but in hitflim express?
Thank you very much :) I might at some point, but the basics are very much the same no matter what program you use for the 'compositing' part of the effect. I got quite a few tutorials that cover all the basics for HitFilm Express
Thank you so so much !!!! great content, it helped a lot!
Can you do a tutorioal on what you described at 14.40?
It would help so much if you made a detailed video about enviroment maps.
Again, thank you x100000000
Just a tip: you can use nodes for materials and it's better than scrolling
Yup, I cover it as part of my Blender beginner tutorial series here: ruclips.net/video/iVjnS5Z77Ww/видео.html Decided against it for this video as I didn't want to derail the tutorial too far by going to another editor :)
i wonder have you done one of these for a scence with movement? In that case, would motion tracking be baked in to the Blender scene & geometry? thanks v much!
I had a scene with movement and I used plug-in AE2Blend and the. Followed this, worked perfectly
Thanks for this!
You're welcome!
Hello 👋,can you do a tutorial on hoe to do Face Rig and Facial Expressions in Blender because I'm down for a short movie project and I need to Face Rig the characters in the vid clip,thanks 😊.
Danke!
Gern geschehen :D
nice thanks
You're welcome!
Wow! One video showed everything I needed to know. Do you think Blender is better at this process than Unreal Engine 4/5?
Thank you very much for the comment :) I haven't used Unreal Engine before so I can't really compare it to Blender. Does Unreal Engine allow to render your scenes and use things such as shadow catchers or multi-pass export (for lights, shadows, etc)?
@@SurfacedStudio , I’ve not used Unreal Engine 5 nearly as much as Blender. URE5 is being used in movie production and it uses a new real-time lighting system called Lumen in which I guess is an alternative to Ray Tracing. I’m practicing with Unreal Engine 5 because it will eventually utilize AMDs RDNA 2 technology (parallel processing) for more real-time features. They are using it for the new consoles so its only a matter of time that this feature is released for Windows. DirectX 11 is series processing geared for NVIDIAs Cuda but DirectX 12 in its full glory is programmed for efficient parallel processing so it’s going to be interesting.
Its awesome tutorial
:D
Always wanted to throw a barrel next to me. :D
It's just pity you don't have the amount of views you deserve.
Aw, thanks for the comment :D And yes, throwing barrels is A LOT of fun haha!