Wish I'd found this earlier. It's the most straightforward description of how to do tracking efficiently that I've found and I learned a couple of really useful things despite having been doing this for several years. No one ever tells you that tracking blobs is best - rather than corners. And that re-adjusting the search area to get the track to the end is so helpful. Thank you Nik!
This is really a great and didactically well-done tutorial. I added this to my module briefing for my students. You forgot the camera lens distortion workflow. The tracker can solve the camera lens distortion and in your compositing, the "Undistortion" node will use the calculated data. You just need to add the node again at the end of the compositing tree and set it to "distort". This will distort the composed result back to the original plate and adds this distortion to your rendered layers.
Dude thank you so much. Despite the tutorial being a bit outdated I still managed to get an amazing result. For anyone that is stuck at the composition part, you don't need the denoise node anymore because the default denoising works just as well.
Out of all tutorials I’ve watched on blender motion tracking, this one is the best. Very detailed explanation and can follow very well step by step. Thank you for the efforts. Cheers
I had to stop 3 minutes in and say, thank you for doing a great tutorial. Thanks for assuming we don't know a bunch of things. I appreciate your speed and level of detail.
I followed like 100 tutorials on youtube, and this is the only one that make all relevant things and more simple way I never saw, bless you my bro, this helped me so much
This was a great tutorial. Just starting out in Blender I find that I get lost on most tutorials because steps are skipped. This tutorial was easy to follow because every step was clearly explained. Great job !!
Finally I learned how to do camera tracking with Blender, now seems very easy, this is the best tutorial I ever found to learn how to use camera tracking, thanks!!!!
Out of all the tutorials I watched yours was the easiest and simplest to understand and you went into more depth of how it works and how you can adjust the points to your liking 10/10 Good Job
You could've used one Blender feature called "set Y axis", when you tried to fix the perspective, instead of manually rotating the objects. Also you don't need to manually scale things down. You can set the scale using two points in the motion tracking settings.
Lovely tutorial! Thank you so much! It is nice how you just show the whole thing and not skipping over little details or problems you run into along the way.
Please your tutorials are crisp and too the point. Please do use the Keyboard/Mouse button capture display in your production this will be very helpful. Love are respect from Pakistan!
4:27 You should never start at the start of a clip to motion track it, but at the middle tracking both forwards and backwards. This is true in most cases, as it leaves less room for a failed track
This a great tutorial, thanks. I did try to copy all your steps as you had carried them out. I picked all the same tracking points, but got a little "twitch" in the motion at the start. The object rotates a few degrees from the starting orientation. Not a real problem, it stays put past that point. I did, originally, pick the 3 "floor" points in a different order than you did, and the "floor" ended up floating above the ground. I went back and selected the three "floor" points, in the same order you set them, and it came good. So the order you select the points seems to make a difference - a trick for new players LOL.
Thank you Nick!! We will always learn something new from you! I'm putting this in practice looking forward to have a nice output or try until I get it right.
Great explanations. I start with Blender week ago. Never editing videos. I made diffrent scene but yours explanations its perfect💚 Btw render time kill me 😂
great video! easy to follow you gained a sub! i did have one question, is there a way to remove the background video for rendering. I just want to render the model not the video in the background.
This is the first time I succeed video tracking after following a few RUclips tutorials, which all used automatic feature detection. But the problem is that manually tracing 8 features is very tedious and time-consuming (the tracing was not as fast as your computer on my computer). Wish Blender adopt some of the recent A.I. technologies here to make video tracking automatic in most cases.
Thank you, I will reference this video whenever I do a project that needs motion tracking! By the way, does this work if you are using video footage to generate motion tracking for a fully 3D environment? I'm guessing you can just skip the steps where you adjust the scene to the video, yeah?
This is brilliant, the best so far. Thank you very much. Just one question; how can I google the sensor width? For example I don't know ever any tutorial footage technical details. Thanks again.
Hi! great tutorial, one question: is it necessary to track a point from start to end? I mean, there could be some point that goes beyond the frame at half the video and you cannot track it anymore, does this pose a problem? Thanks in advanced!
Thanks Nik! Subbed! Do you by chance have a video to track motion of objects when camera is on tripod? Im trying to track the bow of a violin a musician is playing while sitting so later I can add a 3D model to the bow or have particles... TY!
I need help. I can see my video background in rendered viewport mode, but when I export the image then I don't see the background video. I only see the mesh and a transparent background
Мог бы отдельно выгнать тени, чтоб не ротоскопить. Усложнил многие моменты. Сначала трэчишь в АЕ, через скрипт кидаешь в блендер, подгоняешь перса и выгоняешь пасами тени и перса
Thank you for nice tutorial! One question about tracking with marker: At 7:24, What is the reason that you track back from the end of the frame when tracking with markers?
Nice tutorial, thank you. Appreciate how you speak slowly and clearly. Tracking worked great but how can you render the scene without the tracking video? I.E. transparent? Of course I have "Transparent" checked in "Film" but the issue is in the Compositing layout. I tried just cutting the link to the video but then it rendered a grey background.
great tutorial thank you. my footage has movement in it where by a person is walking forward, so i can only track a small section of the begining and the rest of the clip. there must be a way to track everything, i am new to blender so i am not sure yet, will find a way to fight it out thank you
please explain why i am getting one frame spikes when i shot in 4k and did not have any swift movements the spikes occur when tracking backwards and it does not seem to matter how smooth the footage is or if it is prefetched
Very well done video - thanks. I'm late to the party but was wondering about tracking a large panning shot where the original 8+ tracks are in the video but disappear off-screen as the camera pans. Do you just keep adding tracks as the camera pans or is there no way to do this? Cheers
great video😀 i have some problem while tracking the video . In my footage the camera movement goes from down to up like vertical movement but after tracking the video my ground plane and my model is also going upward. what must be the issues ?? pls help
Run into some issues tracking vertical footage? Here's the solution: ruclips.net/video/sujpvXrxV3o/видео.html
My monkey disappeared when I added hdr any solution?
fat respecto. very good tutor
I love how and 29 min turns into a all night video...
By far, the most relevant Motion Tracking tutorial for Blender! Thank you, it was much needed!
Very glad you think so! thanks!
Wish I'd found this earlier. It's the most straightforward description of how to do tracking efficiently that I've found and I learned a couple of really useful things despite having been doing this for several years. No one ever tells you that tracking blobs is best - rather than corners. And that re-adjusting the search area to get the track to the end is so helpful. Thank you Nik!
This is really a great and didactically well-done tutorial. I added this to my module briefing for my students. You forgot the camera lens distortion workflow. The tracker can solve the camera lens distortion and in your compositing, the "Undistortion" node will use the calculated data. You just need to add the node again at the end of the compositing tree and set it to "distort". This will distort the composed result back to the original plate and adds this distortion to your rendered layers.
Man you must be really good at blender NICE!
Dude thank you so much. Despite the tutorial being a bit outdated I still managed to get an amazing result.
For anyone that is stuck at the composition part, you don't need the denoise node anymore because the default denoising works just as well.
Out of all tutorials I’ve watched on blender motion tracking, this one is the best. Very detailed explanation and can follow very well step by step. Thank you for the efforts. Cheers
complicated thing you explain in easy way, thank you so much
I had to stop 3 minutes in and say, thank you for doing a great tutorial. Thanks for assuming we don't know a bunch of things. I appreciate your speed and level of detail.
I followed like 100 tutorials on youtube, and this is the only one that make all relevant things and more simple way I never saw, bless you my bro, this helped me so much
This was a great tutorial. Just starting out in Blender I find that I get lost on most tutorials because steps are skipped. This tutorial was easy to follow because every step was clearly explained. Great job !!
nice to hear that, thanks!
Finally I learned how to do camera tracking with Blender, now seems very easy, this is the best tutorial I ever found to learn how to use camera tracking, thanks!!!!
very happy to hear that, thanks!
Out of all the tutorials I watched yours was the easiest and simplest to understand and you went into more depth of how it works and how you can adjust the points to your liking 10/10 Good Job
Amazingly explained. You won't find a better blender motion tracking explainer video elsewhere!
Truly the clearest tracking tutorial! Thank you so much!
thanks a lot Fadi!
@@BlenderDaily gonna try and do it now thanks for the content!
Finally a motion tracking tutorial I can actually understand and apply! Thanks a ton, my friend! This is rock!
After watching many videos regarding this topic, this one takes the cake
Thanks a lot. Would love to watch a similar video on compositing architectural building with drone footage.
You could've used one Blender feature called "set Y axis", when you tried to fix the perspective, instead of manually rotating the objects. Also you don't need to manually scale things down. You can set the scale using two points in the motion tracking settings.
RadoslavL. how that works? Your suggestion makes more sense.
Lovely tutorial! Thank you so much! It is nice how you just show the whole thing and not skipping over little details or problems you run into along the way.
BEST ONE SO FAR
So useful! Thanks for the video, I'm just starting my VFX trip and this is gold for me 🥇
Best tutorial on tracking have ever seen!
Thanks
it was worthy my 30min watching this tutoria,thank you so much.
Thank you for this amazing tutorial ! It's easy to follow and your instructions are very clear.
Please your tutorials are crisp and too the point. Please do use the Keyboard/Mouse button capture display in your production this will be very helpful. Love are respect from Pakistan!
By Far, the most well explained, beginner friendly, to the point video, Thanks Mate!
Great tutorial. Thanx mate. Hope to see more new tutorials from you soon
thanks so much for this informative tutorial, i've been looking for a video guilding me through tracking step by step. from Vietnam with love
Amazing Tutorial! You deserve every bit of praise!! Thank you.
4:27 You should never start at the start of a clip to motion track it, but at the middle tracking both forwards and backwards. This is true in most cases, as it leaves less room for a failed track
This a great tutorial, thanks. I did try to copy all your steps as you had carried them out. I picked all the same tracking points, but got a little "twitch" in the motion at the start. The object rotates a few degrees from the starting orientation. Not a real problem, it stays put past that point. I did, originally, pick the 3 "floor" points in a different order than you did, and the "floor" ended up floating above the ground. I went back and selected the three "floor" points, in the same order you set them, and it came good. So the order you select the points seems to make a difference - a trick for new players LOL.
Thank you Nick!! We will always learn something new from you! I'm putting this in practice looking forward to have a nice output or try until I get it right.
Thank you so much. I got a lot from this video. This was very useful and you explained it in a way I could understand.
i really appreciate it if you send the final blender file
Thanks for the tutorial, really easy! Great video for me as a beginner to Motion Tracking! You earned my subscription!
This was a fantastic tutorial. All very clear and well thought out. Thank you!
Oh dear, its owesome tutorial, very clear. Thank you
This video saved me so many nerves! Thanks so much for the great work.
Finally i got it, thanks a lot, greetings from Argentina !!
Amazing video tut, so easy to understand and follow🤩 Thanks💯
excellent tutorial, a logical and simple process, thanks!
This was incredibly helpful. Thank you.
Best motion tracking tutorial out there. Thanks (also love the instagram)
Yeah, that was rad. Thanks Nick!
damn i feel so excited about having my first animation inside a video, its just wowww. just got a sub
Bro liked his own comment 💀
Perfect. Exactly what I needed. Good work.
Great explanations. I start with Blender week ago. Never editing videos. I made diffrent scene but yours explanations its perfect💚
Btw render time kill me 😂
I was not getting how to render then i saw this its awesome😂
such a clean and helpful tutorial thank u ❤❤
super clear tutorial
great video! easy to follow you gained a sub! i did have one question, is there a way to remove the background video for rendering. I just want to render the model not the video in the background.
Wow thanks for this great tutorial
Keep up the truly amazing work my friend. 😇
gnfd
Nice clear tutorial thanks!
This is the first time I succeed video tracking after following a few RUclips tutorials, which all used automatic feature detection. But the problem is that manually tracing 8 features is very tedious and time-consuming (the tracing was not as fast as your computer on my computer). Wish Blender adopt some of the recent A.I. technologies here to make video tracking automatic in most cases.
Wow this is a amazing. Thank you very much for this upload you change my future !!!!
Great VFX Lots of steps but worth it.
Wow, i made my first camera tracking video ... That's crazy... thx sir
Wonderful tutorial. I acheived just the effect I wanted. Thank you very much.
Longer tutorial available but also the better !
just what I was searching, great!!!
Would it be possible if you share a video of my motion tracking example that you can tell me what I'm doing wrong?
Thank you, I will reference this video whenever I do a project that needs motion tracking! By the way, does this work if you are using video footage to generate motion tracking for a fully 3D environment? I'm guessing you can just skip the steps where you adjust the scene to the video, yeah?
I got .08 solve error! That seems really good. Great tutorial!
awesome!
This is brilliant, the best so far. Thank you very much. Just one question; how can I google the sensor width? For example I don't know ever any tutorial footage technical details. Thanks again.
Da sött mer mal mit em Hochdruckräiniger drüber :) Näi Spass, super Video wi immer! Mach wiiter so Nik, merci für all dini Tutorials!
besser ned, suscht gönd alli tracking points verlore;)
@@BlenderDaily :D
Hi! great tutorial, one question: is it necessary to track a point from start to end? I mean, there could be some point that goes beyond the frame at half the video and you cannot track it anymore, does this pose a problem? Thanks in advanced!
no, this isn’t a problem. you just have to have at least 8 active trackers on each frame
Thanks Nik! Subbed! Do you by chance have a video to track motion of objects when camera is on tripod? Im trying to track the bow of a violin a musician is playing while sitting so later I can add a 3D model to the bow or have particles... TY!
thank you for your sharing of knowledge much success to ya
thanks!
Looking awesome thanks for the tutorial
Great tutorial! Thank you!
this tutorial is really good thank you
Awesome Tutorial !!! love it.
glad you like it:)
I need help. I can see my video background in rendered viewport mode, but when I export the image then I don't see the background video. I only see the mesh and a transparent background
Very, very well made! Thank you!!!
This is a great tutorial, very concise. Thankyou :-)
thank you
Excellent explanation....
Мог бы отдельно выгнать тени, чтоб не ротоскопить. Усложнил многие моменты. Сначала трэчишь в АЕ, через скрипт кидаешь в блендер, подгоняешь перса и выгоняешь пасами тени и перса
Thank you for nice tutorial! One question about tracking with marker: At 7:24, What is the reason that you track back from the end of the frame when tracking with markers?
thank you for this excellent video! really helped me! :)
Nice tutorial, thank you. Appreciate how you speak slowly and clearly. Tracking worked great but how can you render the scene without the tracking video? I.E. transparent? Of course I have "Transparent" checked in "Film" but the issue is in the Compositing layout. I tried just cutting the link to the video but then it rendered a grey background.
heyy, were you able to figure this out? I'm trying to but so far no luck
WOW, thank you!
Blender Daily: Does in 30min
Me: Does in 3 days
great tutorial thank you. my footage has movement in it where by a person is walking forward, so i can only track a small section of the begining and the rest of the clip. there must be a way to track everything, i am new to blender so i am not sure yet, will find a way to fight it out thank you
This is just what I needed. Thank you so much!!
awesome! glad I could help!
Thanks! Awesome tutorial!
glad you like it!
Amazing! Thanks!
please explain why i am getting one frame spikes when i shot in 4k and did not have any swift movements
the spikes occur when tracking backwards and it does not seem to matter how smooth the footage is or if it is prefetched
You are a master ! Thank you :)
hey thanks!
Really good tutorial thank you!
Wow man, fantastic
Oh my goodness 🤗🤗🤗
Why have you not used auto detect feature? As a rough start?
Hi...Thanks...here is my first VFX try..
very nice and great explained! Subscribtion earned!!!
Very well done video - thanks. I'm late to the party but was wondering about tracking a large panning shot where the original 8+ tracks are in the video but disappear off-screen as the camera pans. Do you just keep adding tracks as the camera pans or is there no way to do this? Cheers
you can keep adding tracks. you just have to have at least 8 active trackers at all time.
Thank you!
great video😀 i have some problem while tracking the video . In my footage the camera movement goes from down to up like vertical movement but after tracking the video my ground plane and my model is also going upward. what must be the issues ?? pls help