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Vray 3DS Max Material Tutorial - Bump, Normal & Displacement Map | PBR materials

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  • Опубликовано: 5 сен 2020
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Комментарии • 168

  • @sunbeamjb
    @sunbeamjb 3 года назад +18

    Fantastic quick tutorial! You're def my favorite teacher on youtube. :D

    • @margaritanikita
      @margaritanikita  3 года назад +1

      Oh I’m so happy to hear it! 😊🧡 thank you!!

  • @matiasbenavidesdigitalvisu9511
    @matiasbenavidesdigitalvisu9511 2 года назад +2

    as a tip, I see your normal map dark purple, the normal and displacement map must to be in gamma 1(lighter purple), you can check when you open the bitmap menu

  • @azeemplans179yt8
    @azeemplans179yt8 4 года назад +1

    amazing, you clear very commonly mistakes thanks, beginner to pro tuts is due.

  • @sezeriyikasap4514
    @sezeriyikasap4514 Год назад

    You are the best tutior I've ever watched on youtube. So simple and understandable.Keep doing things like this. LOVE U !!!! 😍🤩

  • @mohammeduzair8375
    @mohammeduzair8375 2 года назад

    Well explained..easy to understand and remember..to the point and precise.. thank you for this amazing video..not everyone has this skill..you're my favorite teacher from now and the simply best..

  • @187designz
    @187designz 3 года назад +2

    nice one! :) just a tip... you can simply create a normal or bump map in photoshop from a diffuse texture. go to filter-> 3d -> generate normal or bump map :)

  • @legendaryfire4228
    @legendaryfire4228 3 года назад +1

    Great tutorial!! You are pulling me out of my shell with Vray. Your scene is pretty sweet also.

  • @maini8009
    @maini8009 2 года назад +1

    Thank you for this tutorial
    You clear my all doubts .

  • @indianinsuit613
    @indianinsuit613 3 года назад +1

    Great tutorial thx:) i dont have V ray plugin but i still enjoy it and learn lot of things.

  • @satizjai
    @satizjai 3 года назад

    you are the best teacher ..keep it up Margarita

  • @architectedesigner4066
    @architectedesigner4066 3 года назад +1

    Belive me it's amazing, I like your channel nikita ❤

    • @margaritanikita
      @margaritanikita  3 года назад +2

      Thank you so much :))) Really happy to hear it

  • @Claymoretrax
    @Claymoretrax 3 года назад +1

    You are an amazing tutor!! Thank you so much.

  • @annusoni16
    @annusoni16 3 года назад

    Thank you for explaining in very easy to understanding way...pls make more videos in slate material and how to use them properly at different parts of architectural and interior scenes ..plsss

  • @keithmangan1913
    @keithmangan1913 Год назад

    Nice Tutorial..It might be good for people watching to see render time differences; between bump/Normal and displacement. Displacement can be a killer on an entry level machines.

    • @margaritanikita
      @margaritanikita  7 месяцев назад

      Yes you are right. I'll do that in an upcoming video.

  • @alihany5565
    @alihany5565 3 года назад +1

    thank you so much

  • @monkeyinatincan
    @monkeyinatincan 2 года назад

    Thank you so much! You have saved my final project ❤️!

  • @tridibutik7558
    @tridibutik7558 3 года назад +1

    Nice explanation

  • @rouaali9865
    @rouaali9865 Год назад

    This was really useful, many thanks

  • @pranitajain5589
    @pranitajain5589 3 года назад

    Please give more clear video on V-ray material as I am very new on this subject

  • @arshadkhan-wt2cx
    @arshadkhan-wt2cx 3 года назад

    thanks alot you were explaining very well 👍

  • @sreshmacp2991
    @sreshmacp2991 3 года назад +1

    love your channel and i learn a lot from it , but i have a doubt and i kindly expect a clarification of my doubt from you....how to apply this same PBR material in COMPACT MATERIAL EDITOR .could please get video on that too......

    • @TheGrandmaster1
      @TheGrandmaster1 2 года назад

      Oh Sreshma, get away from the compact editor. It's utterly useless by comparison to the slate (real) material editor. I understand when you look at it for the first time, the node based editor may seem confusing and intimidating, but it's an entirely different universe of power and possibilities in there compared to the compact editor. I promise you, that if you take a solid hour to understand it, the node editor will make sense to you. It is very simple after you look at it for a bit and almost all software now uses something like that to create materials.

  • @dinadesouqy6416
    @dinadesouqy6416 2 года назад

    Thank you so much!!

  • @hossein448
    @hossein448 2 года назад

    It Was Great thanks alot💚🙏🏻but displace move the surface.for example when use it for floor tile,the objs goes in floor..what is the way to solve this?

  • @momufx1
    @momufx1 4 года назад +1

    Thank you once again

  • @rayinfinite
    @rayinfinite 2 года назад

    Thank you for sharing ma'am, this helped alot.

  • @sanuratennakoon7979
    @sanuratennakoon7979 2 года назад

    Thank you for your video. It was a great help

  • @yasinyorur1
    @yasinyorur1 Год назад +1

    Thank you

  • @vrendviz1886
    @vrendviz1886 Год назад

    hi
    if an object is on placed on top of the displaced surface
    how to fix that overlapping of the displaced texture on the other object
    please advise

  • @arjunv7767
    @arjunv7767 2 года назад +1

    i love you!!!

  • @RodieOsc
    @RodieOsc Год назад

    Thank you !! i woulndt know what to do lol. I just sucks that in some scenes i download from online have fall the maps but the names make it hard to understand what is what

  • @sasolazarevski1269
    @sasolazarevski1269 3 года назад +1

    great video 🙏🏻

  • @odipanda5673
    @odipanda5673 3 года назад

    discovered your channel , very helpfull thanks !

  • @umarart
    @umarart Год назад

    very nice margarita

  • @eritoarango
    @eritoarango 5 месяцев назад

    Shouldn't you use Vraybitmaps, normal maps in Raw rgb mode and VrayDisplacement modifier?

  • @bhaskarmaity2890
    @bhaskarmaity2890 3 года назад

    Thanks a lot miss, for this tutorial. This was very much helpful .

  • @tarunwalia4117
    @tarunwalia4117 4 года назад

    thank you for very Good PBR materials explanation 👌

  • @did3d523
    @did3d523 2 года назад

    how to increase the quality of displace map (not image but quality of polygone)?

  • @ajabbarkm
    @ajabbarkm 3 года назад

    Really helpful video and well explained. Thanks
    I want to work under with you.. .

  • @PushpaDevi-wd2xp
    @PushpaDevi-wd2xp 9 месяцев назад

    Mam plz make a tutorial on leather material

  • @AJ-vs2zn
    @AJ-vs2zn 4 года назад

    Thank you so much, great video as always 🙏🏻

  • @jacks5880
    @jacks5880 4 года назад

    Ones again thank you for providing maps tutorial 🙏🙏

  • @kulwantsinghsonu84
    @kulwantsinghsonu84 2 года назад

    thank you, mam.

  • @adityabaheti2507
    @adityabaheti2507 3 года назад

    please make detailed tutorials for fabric wood and velvet material

  • @f4facts958
    @f4facts958 2 года назад

    Hi i just want to know why we use purple color bump sometimes. It is necessary to use that or what? Plz reply

  • @sheikfareed8012
    @sheikfareed8012 3 года назад

    Pleasant accent & perfect explanation sister :)

  • @itrart
    @itrart 3 года назад

    muchas gracias!!!!excelente video!!

  • @anuragkhati4547
    @anuragkhati4547 2 месяца назад

    whats the use of normal map ?

  • @kashifullahkhan7373
    @kashifullahkhan7373 3 года назад

    How to tiling the bump map??

  • @triumfdula8830
    @triumfdula8830 3 года назад

    Can't controlle the displacement map size when using it on a different texture map? like wrinkles displacement map on a cloth texture, how do we controlle wrinkles size, not shift nor the amount but the size of wrinkles on the cloth texture?

  • @iman.a.t
    @iman.a.t 3 года назад

    Can you do the same video concept but for the fabric material in your scene.
    Much appreciated

  • @varietiesbd4522
    @varietiesbd4522 2 года назад

    THANK YOU

  • @L3nny666
    @L3nny666 3 года назад

    flip the green channel for the normal map!

  • @tejain6687
    @tejain6687 3 года назад +1

    Thank you ! 😍

  • @berzeipek5949
    @berzeipek5949 2 года назад

    Hello, I can't see the 3ds max vray bump effect when I render the material. Although the bump effect is visible in the material preview, a flat surface is formed in the render. What can I do in this situation? I'm waiting for your help.

  • @evg1991
    @evg1991 2 года назад

    WONDERFUL! spanish subtitles please!

  • @hernancardenas6499
    @hernancardenas6499 3 года назад

    U R THE BEST ONE....!

  • @DanFrederiksen
    @DanFrederiksen Год назад

    unfortunately displacement is bad in max 2016, uses so much memory that the computer crashes on even simple things. same with vraydisplacementmod. has that gotten better in later versions?

  • @Badrali987
    @Badrali987 3 года назад

    Hello Margarita Thank you very much for the tutorial. For Applying bump , if we don't have bump map , can you explain more clear please. Because the way you explain its quite difficult to understand

  • @Sherifeldfrawy
    @Sherifeldfrawy 4 года назад

    love your tips keep it on

  • @archh7221
    @archh7221 3 года назад

    thanks alot for this video but there is ao map , how to use it

  • @adnanjamal2853
    @adnanjamal2853 3 года назад

    Mam as I started working on 3ds max few years back. I want to know that the materials used in the interior project is decided by whom? I mean if I put some downloaded texture on the wall and show to client and if that texture material is not available in the market. Then my 3d view is totally different from the realty. Sorry for bad english. Hope you understand my question. Waiting for reply.

  • @cindiclaudia9579
    @cindiclaudia9579 3 года назад

    You're the best😭

  • @aaliyashaikh3562
    @aaliyashaikh3562 4 года назад

    Thank you so much mam its very helpful video

  • @stevenls9781
    @stevenls9781 3 года назад

    Is there a high poly count needed for the displacement to work? I assume it's not just a single poly plane.

  • @erankitchouhan6156
    @erankitchouhan6156 3 года назад

    Your explain exelant

  • @Azad-qm2pm
    @Azad-qm2pm 3 года назад

    Hi girl, great video! But I am afraid I should say that I m still confused! You showed us the function of each map separately, and it makes me feel like we can just ignore using all of them on the same texture at the same time, but instead, just using one of them, because you didn't apply all three maps at the same time. But indeed, there should be some samples that we need to use 3 of them at the same time, right?

  • @abhilashwolffxartworks9592
    @abhilashwolffxartworks9592 3 года назад

    Thank you very much for the tutorials Margarita Nikita. Really helpful in learning. Started texturing and learning about it recently, your tutorials have helped a lot. However a question what is the difference between using Compact material editor and this Slate Material editor? Do we achieve better render quality using the way you applying materials?

  • @user-go2yu4hq5p
    @user-go2yu4hq5p 3 года назад

    Hey i have a question
    Should I download the materials in JPG or PNG
    What is better?
    Download from CCO textures site

  • @Kreative3DMedia
    @Kreative3DMedia Год назад

    I appreciate that this may have been a tutorials to cover the basics for an absolute beginners, but even so, there are some crucial information missing and the workflow shown isn't the correct one to achieve the intended results. Bump/Normal/Height/Displacement maps shouldn't be gamma corrected. This can be achieved either overriding gamma when importing a bitmap (value 1), or, my preference, using a VrayBitmap and set up the appropriate type in the color space transfer function. Missing this step can create unwanted results, like shown in this video. Also, the 'distortion' artifacts that you mention @7.40 have little to do with the displacement amount, but mostly with the quality, resolution and depth of the bitmap used (in this case all three aspects of the images were very poor). And of course, a better result can be achieved using the VrayDisplacementMod.

  • @SadiqKhan-dm3mg
    @SadiqKhan-dm3mg 3 года назад

    Thank you for sharing knowledge 👍🏼

    • @SadiqKhan-dm3mg
      @SadiqKhan-dm3mg 3 года назад

      Sorry for late.
      because of Grandfather death

    • @margaritanikita
      @margaritanikita  3 года назад

      Oh I'm soo sorry to hear that. Unfortunately I didn't have the chance to meet my grandpas, but when I lost my grandma it was really difficult for me. Keep strong

    • @SadiqKhan-dm3mg
      @SadiqKhan-dm3mg 3 года назад

      @@margaritanikita
      I was waiting thank you

  • @usmaninwazsharaf
    @usmaninwazsharaf 4 года назад

    Thank you so much !

  • @amirshaikh5771
    @amirshaikh5771 4 года назад +1

    Plz make a video on lights balance

    • @margaritanikita
      @margaritanikita  4 года назад

      Hmm, can you please be more specific on what you need? I have uploaded quite a few videos on Lighting, so please let me know how I can help you further

    • @SameerShaikh-pl1on
      @SameerShaikh-pl1on 4 года назад

      @@margaritanikita he is saying
      make a tutorial on lighting with a room covered with 4 walls
      and how to achieve the proper lighting in full room everywhere

  • @prafulsonigra8975
    @prafulsonigra8975 3 года назад

    Thank you so much

  • @nipurnkhatri
    @nipurnkhatri 3 года назад

    Hello, plz make detail tutorial about using bump, normal and displacement map for the exterior rendering in daylight. Especially in wall.. I am tried numerous thing but wall does not look realistic..

    • @margaritanikita
      @margaritanikita  3 года назад

      I'm only doing interior renderings, I don't do exteriors unfortunately.

    • @nipurnkhatri
      @nipurnkhatri 3 года назад

      @@margaritanikita Ok.. NP! Thank you for reply...

  • @azaanaaruba2432
    @azaanaaruba2432 3 года назад

    Amazing good vedio and helpful..
    Dear pls make more vedios on materials .

  • @itsmyvlogs9800
    @itsmyvlogs9800 2 года назад

    I thought displacement map and hight map are same. But you not used it

  • @tyosooemmanuel9741
    @tyosooemmanuel9741 4 года назад

    A really useful videos, thanks Alot.
    I do exterior renders atimes and creating realistic roof tiles is a big challenge for me, will you be kind enough to make a video addressing this?

  • @VIBESNLIKES
    @VIBESNLIKES 3 года назад

    mam, we are already subscribed.nice class.thank you.....

  • @BeetlenutAnimations
    @BeetlenutAnimations 4 года назад

    thank you ............ your pc or laptop specifications please..... it will help me lot ... to buy

  • @anshulmaliwal2253
    @anshulmaliwal2253 4 года назад

    Nice mam
    Thank you❣

  • @MlleVB
    @MlleVB 4 года назад

    Please make a video about slate material editor.. im quite a beginner, its quite confusing how to manage and find materials. Thankss!

    • @margaritanikita
      @margaritanikita  4 года назад

      Sure! I know the feeling! When I went from Compact to Slate it was hard for me as well, but hands down Slate is way better to work with. I'll try to make a video on this the coming days

    • @MlleVB
      @MlleVB 4 года назад

      Margarita Nikita Hi thanks for ur kind reply! Luv ur tutorial tho :)

  • @MB-tm2xz
    @MB-tm2xz 3 года назад

    Hi~ Im your Student From Udemy. Thanks for your useful video. but do you have do some tutorial about bercon tile? Im quit confused when i used bercon ile. Thanks .

  • @user-jm4lk3le3h
    @user-jm4lk3le3h 4 года назад

    Thank you 💕🙏🏻

  • @dilveersingh9963
    @dilveersingh9963 2 года назад

    Someone, please share a website to find textures like these. Thank you

    • @margaritanikita
      @margaritanikita  2 года назад +1

      I have uploaded a video on the free websites I download textures (and 3D models), so feel free to check it.

  • @LordDeimos2024
    @LordDeimos2024 4 года назад

    can i do this to single entities
    and then use the (image)maps[wraps]
    for import into my game engine,
    alongside the respective assets(meshes/models)?

    • @margaritanikita
      @margaritanikita  4 года назад

      I'm afraid I can't help you on this. I only use 3ds Max (& V-Ray) for interior renderings, so I have never exported my scene in other formats.

  • @behnamahangari4255
    @behnamahangari4255 3 года назад

    Thanks 😍

  • @mohdmohsin2685
    @mohdmohsin2685 3 года назад

    Can you tell me your system configuration

    • @margaritanikita
      @margaritanikita  3 года назад

      Please check the end screen of my latest video. I have uploaded a screenshot there

  • @onlineshoppingH.H
    @onlineshoppingH.H Год назад

    Please share your pc ram or cor

  • @deepmusic2456
    @deepmusic2456 4 года назад

    U r Awesome.........

  • @auronjashanica172
    @auronjashanica172 3 года назад

    PC Specs?

  • @JyotiKumari-ty3ob
    @JyotiKumari-ty3ob 4 года назад

    Thanku.

  • @rickyponting3836
    @rickyponting3836 3 года назад

    can anybody help me to make clear glass in vray max ?

    • @margaritanikita
      @margaritanikita  3 года назад +1

      ruclips.net/video/RNDll7Vle-w/видео.html

  • @GkWithPratik
    @GkWithPratik 4 дня назад

    ❤❤❤

  • @rkhomedecor5327
    @rkhomedecor5327 3 года назад

    mam
    i am student plz tell me ur system specification?????

  • @hazim5507
    @hazim5507 2 года назад

    awsome

  • @mohdfaisal6386
    @mohdfaisal6386 3 года назад

    How to downld interior scene for prectic plzz tell me ma'am

    • @margaritanikita
      @margaritanikita  3 года назад

      Hi Mohd, please send me your email at info@margaritanikita.com. Thanks, M.

    • @mohdfaisal6386
      @mohdfaisal6386 3 года назад

      Mohdfaisal7717@gmail.com

  • @ARIFULISLAM-td5dp
    @ARIFULISLAM-td5dp 4 года назад

    Wow❤

  • @vkarc3672
    @vkarc3672 4 года назад

    ♥️nikita♥️

  • @helalsdream2451
    @helalsdream2451 3 года назад

    Good vedio information 🥰