3ds max + Vray Displacement to add detail in objects using textures

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  • Опубликовано: 27 ноя 2024

Комментарии • 83

  • @harshadkolekar985
    @harshadkolekar985 3 года назад +3

    Sir I learn lot of things from your tutorials.....I never found tutorials like you on youtube.....you clear my basic concepts......Sir please create one complete exterior project.......
    Thank you SWK tutorials.....keep making such knowlegeable tutorials......

    • @SWKTutorials
      @SWKTutorials  3 года назад +2

      I'm glad you're concepts are cleared.

  • @-Aeveris-
    @-Aeveris- 5 месяцев назад

    Good job. Clear information without a lot of waffling.

  • @hanibassem6313
    @hanibassem6313 Год назад +1

    thank you for your help and explanation really it is very clear and accurate hope you all the success 👍

    • @SWKTutorials
      @SWKTutorials  Год назад

      I'm glad it was helpful for you. And thanks for appreciation

  • @adallahditta-vc1zh
    @adallahditta-vc1zh Год назад

    informative i solve my problem after watching this video .thank you
    😇

    • @SWKTutorials
      @SWKTutorials  Год назад

      I'm glad it was helpful for you ☺️

  • @deepakk2699
    @deepakk2699 3 года назад

    Brother you are amazing. this is professional teaching
    And you save my life , I was doing chamfering and increasing polly count to fix this but that wasn't helping at all

    • @deepakk2699
      @deepakk2699 3 года назад

      But this method is killing my computer ,I am using 8 gen i5 with 4 gb graphics and 16 gb ram ( this is not enough 😭 so Play gently for those who are like me)

    • @SWKTutorials
      @SWKTutorials  3 года назад +1

      This is a professional method I used in my office. Just do 1 thing. Keep edge length to 4. Don't decrease it. It will save render time.

    • @SWKTutorials
      @SWKTutorials  3 года назад +1

      After doing this let me know. I hope this will not kill your system.

    • @deepakk2699
      @deepakk2699 3 года назад

      @@SWKTutorials yha we can't reduce pixels count to 2 and below , I find a sweet spot of 3.5 and 3

    • @SWKTutorials
      @SWKTutorials  3 года назад

      Good. Keep the edge length between these values.

  • @manoelacalabresi3732
    @manoelacalabresi3732 3 года назад +1

    very good tutorial! Thank you!

  • @firdausmuhamad9903
    @firdausmuhamad9903 2 года назад +1

    Thank you, nice video. Useful

  • @rupanshughai8333
    @rupanshughai8333 2 года назад

    very helpful thankyou sir

  • @garretbyrd3919
    @garretbyrd3919 3 года назад +1

    wow this is extremely useful, thank you!

    • @SWKTutorials
      @SWKTutorials  3 года назад

      Glad it was helpful! 🙂

    • @fouseytube8163
      @fouseytube8163 3 года назад

      @@SWKTutorials bro will this effect rendering speed..

  • @pkplayz7711
    @pkplayz7711 2 года назад +2

    Really thank you sir 😊

  • @maniraja5711
    @maniraja5711 3 года назад

    You are really awesome sir
    keep going 👌

    • @SWKTutorials
      @SWKTutorials  3 года назад

      Comments like this really motivates me.
      Thanks 😊

  • @robinsoncrusoe8855
    @robinsoncrusoe8855 2 года назад

    hi awesome video, i have a question, any idea how to only apply dislacement on a specific face? lets say only one side of a cube without affecting the rest? thank you!

  • @jobenitez
    @jobenitez 3 года назад

    So useful. Thanks for sharing.

  • @florianuplan4060
    @florianuplan4060 2 года назад +1

    Thank you very much.

  • @nazmunnaher4438
    @nazmunnaher4438 2 года назад +1

    just wow...

  • @Hani_kidscartoon
    @Hani_kidscartoon 3 года назад

    Too good sir
    Thank you so much ❤️❤️❤️❤️❤️❤️

  • @surnamerender
    @surnamerender 2 года назад

    Pure greatness, Sir thanks

  • @rahmatsoleh651
    @rahmatsoleh651 3 года назад

    Grear tutorial bro....

  • @EwemadeImagbenikaro
    @EwemadeImagbenikaro Год назад

    Beautiful 🎉

  • @emj0301
    @emj0301 4 месяца назад

    I Tried to copy what you did but i dont know why there is no change on my brick.. it still look flat.. what is seems the problem?

  • @deliproy7716
    @deliproy7716 3 года назад +1

    Thank you so much❤️

  • @theone5m588
    @theone5m588 3 года назад

    Super sir pls make video on interior lighting which light use in interior vary 5 camera setting and render setup thank u sir 💯🙏

    • @SWKTutorials
      @SWKTutorials  3 года назад +1

      Definitely. Right now I'm finishing a series on 3ds max Camera animation to technique. After this I'll will be making on interior

  • @GkWithPratik
    @GkWithPratik 2 месяца назад

    ❤❤❤

  • @thanhvule4065
    @thanhvule4065 Год назад

    thanks for your sharing!

  • @opaskira
    @opaskira Год назад

    Thank you soo much!

  • @DanFrederiksen
    @DanFrederiksen Год назад

    max's built in displacement hasn't gotten better over the years? I'm trying it in max 2016 and it just crashes if there is any complexity

    • @SWKTutorials
      @SWKTutorials  Год назад

      You need a lot of ram for it.
      This scene was made with 32GB ram

  • @donnovanalbito6482
    @donnovanalbito6482 10 месяцев назад

    now! this is the tutorial!...

  • @rupanshughai8333
    @rupanshughai8333 2 года назад

    please make a video of each map please and how to apply them manually

  • @rupanshughai8333
    @rupanshughai8333 2 года назад

    what is the diff btw bump and displacement map?????

  • @nichtphilipp9059
    @nichtphilipp9059 Год назад +1

    I need your help: When I add the displacement to 3 objects, my IPR gets pixelated, the camera freezes or 3DS Max crashes. I wanted to make a 30m sidewalk with pavement and it froze too. Is there a problem with my textures or should displaced objects be small and you shouldn't use them on every object?

    • @SWKTutorials
      @SWKTutorials  Год назад

      How much ram do you have installed in system?
      Plus graphic card details

    • @nichtphilipp9059
      @nichtphilipp9059 Год назад

      @@SWKTutorials thanks your reply so far. I got 16gb ram, a Nvidia Geforce 2060 4gb and a Ryzen 7 2700

    • @SWKTutorials
      @SWKTutorials  Год назад +1

      Your graphic card is ok. But the ram can be an issue. In my experience displacement needs a lot of ram.

    • @nichtphilipp9059
      @nichtphilipp9059 Год назад

      @@SWKTutorials oh ok, thank you!

  • @RAVIMISHRA-ki3gl
    @RAVIMISHRA-ki3gl 3 года назад +1

    Thanks sir

  • @kubelhossain4211
    @kubelhossain4211 3 года назад

    nice

  • @FourthAxis_1010
    @FourthAxis_1010 3 года назад +1

    thank u

  • @adrianvidal7086
    @adrianvidal7086 2 года назад

    I HAVE A QUESTION ? what if I want to modify the scale of the displacement map? how can I do it? for example I've modified the texture with uvw map but the displacement is off scale. thanks for the video

    • @SWKTutorials
      @SWKTutorials  2 года назад

      I didn't understand what do you mean by scale of displacement. The displacement is used to give height or depth to the model according to texture. If the displacement result is not good. Just play with its parameters as shown in video.

  • @goldenangel1988
    @goldenangel1988 3 года назад

    Thank you so much for your all videos, very much useful for us 👍
    Where we get latest objects and texures for max15,kindly do more videos about metallic materials realistic

  • @kyubae5028
    @kyubae5028 Год назад

    sir thank you kindly

  • @altanbjk1903
    @altanbjk1903 2 года назад

    thnx bro

  • @Loyal-Ro
    @Loyal-Ro 2 года назад +1

    Thank you so much for this content!
    Question 1 : what is the difference between vray bitmap and general bitmap?
    Question 2 : I see that you don't selected the rest of the maps because they are not in the subject, can you do a complete content with all that textures files like Normal, Roughness and Ambient Occlusion?

    • @SWKTutorials
      @SWKTutorials  2 года назад +3

      Answer 1: since vray 5 , VRayHDRI texture had been renamed to VRayBitmap texture.
      It will give some performance improvements. According to Chaos group. But frankly I haven't check the performance.
      Answer 2: I'll do it in future.

  • @vivekgupta830
    @vivekgupta830 2 года назад

    Sir mujhe kuch interior render ki setting batao

    • @SWKTutorials
      @SWKTutorials  2 года назад

      I use the same settings for both interior and exterior.
      ruclips.net/video/AGNPKBiZO_w/видео.html

  • @ridjarjoaquincabrera8754
    @ridjarjoaquincabrera8754 2 года назад

    Hello, I hope you can help me, I cannot achieve continuity, I continue with that problem

    • @SWKTutorials
      @SWKTutorials  2 года назад

      Did you check "keep continuity" parameter.

  • @swiftduck733
    @swiftduck733 2 года назад

    Ď