Unreal Engine 5.2 | Photogrammetry Realistic Tree
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- Опубликовано: 6 окт 2024
- #ue5 #scan #tree
3D model using Photogrammetry has been made an asset with Speedtree.
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Nice video, I would love to see an in depth video on your Substance Painter workflow!
Amazing work!
cool , the same process can be applied to a palm tree right?
Alright, now make 1 million more 👁️👃👁️🙏
Nice work!
Really good 👌😍
WOW!
can i ask how you reached that topology, i never thought this level of optimization was possible .
I mainly use ZBrush,C4D,Maya when I do retopology.
@@The8-tokyoso you manually did that , appreciate it man.
👍👍🐈🐾🐾
наиполезнейший туториал!