How To Counter Indirect Spam In Advance Wars

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  • Опубликовано: 3 июл 2024
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    🕑 Timestamps:
    00:00 Intro
    5:34 Match
    25:15 Outro
    How To Counter In-Direct Spam In Advance Wars
    This is a replay commentary of a game played over at AWBW, a website that allows you to play Advance Wars against other human opponents.
    #advancewars #aw2 #awbw
  • ИгрыИгры

Комментарии • 219

  • @theoutlander1411
    @theoutlander1411 Год назад +399

    You always put out good advance wars videos Mangs, but I want to see more of this Dangs guy's stuff. He seems very big brained. You should post more collabs with him.

    • @Supaserrin
      @Supaserrin Год назад +3

      You know how Vinesauce Vinny sometimes does collabs with Vinesauce V-dub? Mangs and Dangs would be amazing if it was like those 2. One good example is the time they played Death Stranding for the first time and V-dub broke Vinny's green screen.

    • @HippieInHeart
      @HippieInHeart Год назад +2

      I think they look pretty similar. Maybe they're brothers?

  • @Zetact_
    @Zetact_ Год назад +189

    Dangs counted up that the War Bonds got about 30K and then even before factoring in repair costs, the Urban Blight ended up reducing the army's value by about 30K.
    Also something that probably makes a power like War Bonds even less useful is because it encourages the player to go out of position and take a lot of engagements, it's not the same as other powers where you just hit the button and get a free benefit.

    • @Mangs1337
      @Mangs1337  Год назад +39

      Yeah, it's complete trash. A superpower that doesn't even give you firepower or movement, but just a bit of extra cash is so worthless. Even if War Bonds gave 100% money it would still be nichè at best.

    • @magicalcapi9148
      @magicalcapi9148 Год назад +11

      I think the opponent did a huge blunder by making very expensive units right on the turn of War Bonds, when Urban Blight was ready to counter it
      My guess that it can work if used more carefully

    • @mavairick
      @mavairick Год назад +3

      And here colin's normal power would have got him around 20K + his unit cost reduction, that almost just as much but for 2* only.

  • @stellarkym
    @stellarkym Год назад +31

    90% comments: about Dangs
    10% comments: about the actual strategy that were talked about here.

  • @Klokinator
    @Klokinator Год назад +48

    Broke: Mangs
    Woke: Wangs
    Legend: DANGS

  • @brasmak2606
    @brasmak2606 Год назад +160

    the actual lesson here is do not respond with medium tanks when your opponent is making neo tanks.

    • @Mangs1337
      @Mangs1337  Год назад +86

      He couldn't afford neos because he opened double rocket :>

    • @lagg1e
      @lagg1e Год назад +40

      @@Mangs1337 The simple version is that indirects cannot move and fire in the same turn. If you force your opponent to move, indirects stop being combat units. Indirects need a certain amount of gridlock, of the map being clogged with units to become effective. That would still be true even if indirects had the movement of medium tanks.

    • @monsterchief117
      @monsterchief117 Год назад +2

      You can open with Md tanks and then build neo tanks defensively. The problem here like Mangs said is that he goofed and opened all indirects. Never do that. You shouldn't even do that with Grit in HF.

    • @Gilblo
      @Gilblo Год назад +3

      @@lagg1e I've always felt that indirects should be able to move and fire in the same turn but with a severe penalty, like -50% attack power if they attack in the same turn they move in.

  • @Sephiroth08150
    @Sephiroth08150 Год назад +44

    Mangs: *gets his name wrong*
    Dangs: *plays along with that mistake*

  • @quedzadrake1636
    @quedzadrake1636 Год назад +13

    "Unless you are Grit" "Except for Grit" that sentence makes giggle every time, possum man is too stronk to be sensible

  • @sheauwn6974
    @sheauwn6974 Год назад +36

    Kindle may be the best designed AW CO. Her abilities are extremely strong, but conditional, and a smart player can play around them.
    Also her head is a candle.

    • @haissake
      @haissake Год назад +6

      I think is one of the laziest designs but ok.

    • @novastar6112
      @novastar6112 Год назад +1

      @@haissake why not both?

    • @noBody-ue6cs
      @noBody-ue6cs 2 месяца назад

      Ew opinion. I love her design

  • @Saltience
    @Saltience Год назад +20

    And when the enemy saw what was happening, they said “Dang”.

  • @thebrazillianguytm2186
    @thebrazillianguytm2186 Год назад +13

    Ah yes, Dangs, my favorite AW youtuber XD

  • @lukasneo91
    @lukasneo91 Год назад +61

    Now we need a match between Mangs and Dangs.
    Jokes aside, thanks for the informative video. It was a very good example of how difficult it is to move and position your indirects in order to be effective, specially in this mode where you can build units that can out maneuver them (such as the Neotanks or Bombers) much more easily.

  • @TheMrAmras
    @TheMrAmras Год назад +6

    Out of curiosity, I did the tracking of all 3 rockets and the artillery for all the game.
    Day 6 : build the first rocket and the artillery in strong side.
    Day 12 : in strong side, the rocket shoot a infantry on a city who destroy the artillery the round before, reducing to 8 to 1, so 800 funds.
    Day 13 : while super power, in weak side, the rocket shoot a infantry caping the city in the highly contested arena (but couldn't shoot anywhere else), reducing 10 to 3, gaining 350 funds, so let's add this up to 1050 funds impact by this attack.
    Cost of all indirects : 51 000 invested for an impact of 1850 funds in the game.
    Well sure, we can't really measure the impact of zoning, because you did adapt to his spam, so it is worth something in my book.
    But you did adapt, his rockets were useless because endangered or just out of position, so they never fire.
    At some point I was like "shoot with your goddamn rockets, even though it's gonna die next turn, at least they are gonna do something"

  • @isenokami7810
    @isenokami7810 Год назад +22

    “They will continue to use the cheese until they learn they can’t get away with it.”
    Which I thankfully learned the first time I tried it. Probably because I was extra dumb and played Grit with no tanks. That does not work on AWBW like it might in War Room, both because you’re fighting real people and because AWBW official maps use a way different design philosophy.
    Again, I was probably extra dumb in my case, but that just meant I saw the future that will come from people learning to counter lead indirect spam, where trying that spam is just asking to die.

  • @isenokami7810
    @isenokami7810 Год назад +34

    The best thing about High Society is that you’re effectively only dealing with one superpower if she and her partner get their dual strike in the campaign.
    No seriously, I almost laughed when I realized this meant she wasn’t going to insta-interrupt my caps once.

  • @HansLemurson
    @HansLemurson Год назад +12

    It may not have been a high-level match, but you really showed the power of high-level thinking, where you realize that Mobility and Initiative are more important than just Position and Attrition.

  • @alexandrefillot9600
    @alexandrefillot9600 Год назад +62

    Godmang, Dangs that was absolutely awesome!

  • @olympusgolemoflight7198
    @olympusgolemoflight7198 Год назад +18

    Mangs: Get's his name wrong.
    Me: Aw dang it.

  • @Zev95
    @Zev95 Год назад +7

    Mangs, Wangs, Dangs… are these the triplets of the channel???

  • @warpuppy4528
    @warpuppy4528 Год назад +10

    I joined AWBW and won my first league match this weekend. Now I just have to channel my inner Voice of Akasha and I will get to the 1000s in no time.

  • @fauxnoob4157
    @fauxnoob4157 Год назад +5

    Reminds me of wayward queen attacks in chess. Looks big and scary, but if you're prepared, it's just free tempo.

  • @isenokami7810
    @isenokami7810 Год назад +34

    In the short time I was on AWBW, I did indeed try high funds. Granted, it was by accident: screwed up the global league filter, was trying to only have normal matches and ended up with everything except normal matches.
    That said, absolutely enjoyed high funds, really love having the economy to get some of the better units out consistently. Certainly a problem I deal with in the games themselves. And definitely helpful when I wanna indirect spam myself: I don’t like using artillery much despite respecting the range, but I love rockets.
    Oddly, I don’t really see high funds as chaos, as you described it. A fast track to late game units, but that can open up more room for skill. Not to mention keep a losing player from simply not having the economy to even fight back anymore. Case in point, one of the only matches I won on the site, a mirror Hawke match that happened to be high funds. Lots of high value units, but the result was anything but chaos. Instead, it was just a match worthy of Hawke, a respectable display of power on both sides. I haven’t had the best time on AWBW, but I am still proud of that one match; would’ve been my favorite even had I lost, we were just that evenly matched in the best way.

    • @ivynbean
      @ivynbean Год назад

      late game is always a shitshow I feel, the way you maneuver in early-mid game is where the skill is in this game

    • @isenokami7810
      @isenokami7810 Год назад

      @@ivynbean On one hand, I disagree, late game units can make proper positioning far more crucial; even if you disagree there, I do also like high funds, albeit to a lesser extent, for being more forgiving in terms of how badly an income disadvantage can screw you. The defense isn’t left with only enough to build tanks against neotanks as often, yet the income advantage is still key.
      On the other hand, if you think early hand positioning is where the true strategy is…maybe that’s why I lost, like, 9 out of 10 games.

  • @isenokami7810
    @isenokami7810 Год назад +27

    “Indirects are very immobile.”
    Ain’t that the truth. Artillery aren’t as bad, but rockets moving on tires makes them crawl on anything that isn’t a road. I almost wish that there was, like, a mortar unit that was basically a rocket on treads, in the same way neotanks are slightly better medium tanks with the real draw of getting the extra move point of normal tanks back.

    • @ardantop132na6
      @ardantop132na6 Год назад +2

      If Mortar unit would be a thing, I think Mortar would be nerfed Artillery. Damage deal is half damage of Artillery but have 6 movements and capable of direct fire like Anti-Tank unit from AW:DOR.

    • @alexisbaz8746
      @alexisbaz8746 Год назад +2

      @@ardantop132na6 an Infantry indirect with a mortar?

    • @ardantop132na6
      @ardantop132na6 Год назад

      @@alexisbaz8746 My idea is that they were Tracked vehicle Mortar, but infantry could work, but make their movement to 2 tile like Mech, and weaker than Infantry when counterattack.

    • @alexisbaz8746
      @alexisbaz8746 Год назад +1

      @@ardantop132na6 as a vehicle we already have Artillery, an Infantry could be Neat.

    • @ardantop132na6
      @ardantop132na6 Год назад

      @@alexisbaz8746 Ngl, Mortar infantry unit could supplement Artillery a lot especially in defense.

  • @vincentthelego7967
    @vincentthelego7967 Год назад +5

    Guys, have you ever noticed that Mangs and Dangs are never in the same room at the same time? I think I'm on to something.

  • @VonSilvermoon
    @VonSilvermoon Год назад +4

    I'm 15 seconds in. And a new meme is born.
    All hail Dangs

  • @HanakkoLove
    @HanakkoLove Год назад +5

    Dangs is coming

  • @EANTYcrown
    @EANTYcrown Год назад +2

    First Mangs, then Wangs and now Dangs. The lore is expanding

    • @kentmichaelgalang686
      @kentmichaelgalang686 Год назад

      if mangs is to wario as wangs is to wario, then dangs is...
      ...a jojo reference
      cant escape em

  • @NeoNintendo
    @NeoNintendo Год назад +3

    I bet Dangs is a huge fan of Lyn.

  • @arcturus64
    @arcturus64 Год назад +18

    Grits main hate him! Discover the secrets to countering mass indirects!

  • @irispaiva
    @irispaiva Год назад +5

    This Dangs guys is pretty good at the game, I wonder how he fares against our boy Mangs

  • @john56801
    @john56801 5 месяцев назад +1

    I never realized playing Sasha in high funds is a perfect example on the effects of inflation.

  • @Bethany38326
    @Bethany38326 Год назад +3

    Well dang

  • @Nofappingh0es
    @Nofappingh0es Год назад +3

    "How to counter indirect spam"
    BOMBA

    • @arcturus64
      @arcturus64 Год назад

      unless he pulls a carrier in that case you intant resign because he proved his dominance over you

    • @Nofappingh0es
      @Nofappingh0es Год назад

      @@arcturus64 its a max carrier. No need to sweat.

  • @trickygamer555
    @trickygamer555 Год назад +6

    Thanks to you, Dangs, for this great explanation on how to counter indirect spam. It's very interesting and might even help me out on other games too.

  • @kamaha0010
    @kamaha0010 Год назад +1

    As a Kindle simp, this is my favorite video of yours.

  • @TKHedgeHog
    @TKHedgeHog Год назад +8

    I'm so thankful for your replays mangs, I'm still pretty mediocre at this game so it's fun to watch you an deejus play.

    • @isenokami7810
      @isenokami7810 Год назад

      Might be a bit forward, but how mediocre? I only ask because Mangs’ videos inspired me to try AWBW…and then I only ever won two matches out of, like, 20…
      I tried to have a “I’m just here to have fun” attitude, but a losing streak like that gets to a guy.

  • @lisanderdescheemaeker4943
    @lisanderdescheemaeker4943 Год назад +2

    Didn't know Mangs' dad could play advance wars. He seems pretty good

  • @Schlachtoros
    @Schlachtoros Год назад +1

    DANGS!! Finally you are back!

  • @PaulwDeStefano
    @PaulwDeStefano Год назад +4

    I've never played this game. I never will. I have heard of it because I like tactical games but its just not something I am very interested in gaming wise.. However, your commentary is so entertaining I subscribed and find myself watching your videos. You're doing awesome work here. Really.

  • @tfeekbabybaby
    @tfeekbabybaby Год назад +2

    Awesome vid man, i find video like this where you address certain strategies and how to counter them very interesting!

  • @codegeek98
    @codegeek98 Год назад +1

    Loving the Neotank Tabatas 😆

  • @napalmcannon2513
    @napalmcannon2513 Год назад +1

    Hm, I always had trouble with indirects. Thanks Mangs!

  • @ntecleo
    @ntecleo Год назад +3

    love the educational content!

  • @Ghan04
    @Ghan04 Год назад +1

    Neat, a new Advance Wars video. Always love these!

  • @achesst
    @achesst Год назад +1

    Thanks for another great video, Dangs!

  • @ryanallen6325
    @ryanallen6325 Год назад +2

    Sweet. I’m currently dealing with an artillery spam in a current game. This should help some

  • @monkeygrip2412
    @monkeygrip2412 Год назад

    Great video! Thanks!

  • @Siptom369
    @Siptom369 Год назад +1

    Damn, such a good commentary Dangs

  • @angrydoge4038
    @angrydoge4038 Год назад +2

    I played my first high funds match here as Rachel against grit, and I countered him with a single neo per front with infinite tank spam and air units as soon as I got them and just sacked them into his rockets and mopped up his arty rocket blocks with my scop. The hard counters are real

  • @benjaminchristman2712
    @benjaminchristman2712 Год назад +1

    Great video

  • @UntotenTheo
    @UntotenTheo Год назад +1

    this is the video for me, thanks Dangs!

  • @zhenweilai799
    @zhenweilai799 Год назад +1

    from Neo tank hater Mangs to Neo Tank lover Dangs is my Fav Character Arc

  • @zekenotech
    @zekenotech Год назад +2

    Dangs, Daniel. Back at it again with the artillery I see?

  • @MrThewooter
    @MrThewooter Год назад +2

    ah the sonic boom flash kick of AWbW

  • @trollmaster4523
    @trollmaster4523 Год назад +3

    Thank you for this, years ago I always faced this strategy which makes my favorite tactic (but not limited to) Tank Rush ineffective.
    Just curious please make a detailed video about Days of Ruin "anti-tank unit". Thank you in advance.

  • @KUNAIfever
    @KUNAIfever Год назад +1

    oh great a new devdan danved situstion

  • @sirtimothy92
    @sirtimothy92 Год назад +1

    I love this new host, Dang.

  • @javonyounger5107
    @javonyounger5107 Год назад +3

    Sasha and Kindle both feel like their super and power got mixed up during development.

  • @watchingvids1078
    @watchingvids1078 Год назад +3

    Dang it, I was spamming range units in one of my games now I will see it work vs me.

    • @isenokami7810
      @isenokami7810 Год назад

      Could be worse. I tried to build a classic Grit indirect wall in one of my early AWBW games, but alongside the weaknesses Mangs showcased here, AWBW maps don’t tend to have a lot of bases clumped together, which limits the wall potential. On smaller maps, like the one I played, you’re just asking for your opponent to blitzkrieg you.

  • @DiegoG2004
    @DiegoG2004 Год назад +5

    22:04 On this situation, High Society would give 45% firepower. Which is... slightly more than what Max gets from his normal power. And less than what Kanbei gets from Morale Boost, and we know what Kanbei much prefers to use.
    Yeaaaaah... just get the 3 hp of damage (or 1 hp and repair money) from Urban Blight, it's way better at half the cost.

    • @Mangs1337
      @Mangs1337  Год назад +3

      Sasha and Kindle are both top contenders for worst superpowers in AW, lmao.

    • @DiegoG2004
      @DiegoG2004 Год назад

      @@Mangs1337 And then Collin...? Unless the meme potential is actually not so meme and can work.

    • @DrDrao
      @DrDrao Год назад +2

      @@DiegoG2004 His super power definitely isn't worth it, but it makes sense. You're probably supposed to gold Rush to build up a bunch of cash, then PoM to blast through everything. And hey, it does give a pretty respectable amount of firepower, unlike high society.

    • @ajabacan1886
      @ajabacan1886 Год назад +1

      PoM is op if you already spam a lot of gold rush (saved gold)

  • @akichan4168
    @akichan4168 Год назад +1

    Very cool and informative video, I learn quite a bit. So when can we see more of this Dangs guy? Seem like a pretty cool guy.

  • @andregon4366
    @andregon4366 Год назад +3

    DANG IT, MANGS!
    Honestly I prefer "God dammit, Mangs!"

  • @andrewsullivan1161
    @andrewsullivan1161 Год назад +2

    Mangs is dead, all hail the new channel owner: Dangs!

  • @PenumbraVIII
    @PenumbraVIII Год назад +1

    "Dangs"
    Take my like, damn it xD

  • @LordChip
    @LordChip Год назад +3

    God mang it!

  • @LegendOfTheFLame393
    @LegendOfTheFLame393 Год назад +1

    Nice vid

  • @swagmaster2003
    @swagmaster2003 Год назад +1

    Yes, a match showing how fantastic hyper-aggression is!
    Btw, rockets have 5 movement.

  • @pinkwarrior2117
    @pinkwarrior2117 Год назад +1

    Hey Dangs great vid can't wait to see what you do with your brothers channel. :P

  • @richard_NIELSEN
    @richard_NIELSEN Год назад +1

    Came for Mangs, Stayed for Dangs

  • @dropinota
    @dropinota Год назад +1

    Grits theme is perfect for this

  • @jeremykountz644
    @jeremykountz644 Год назад +1

    Dangs? Is that Mangs long lost Danish brother? If so nice to see them finally reunited after all those years.

  • @iridium6714
    @iridium6714 Год назад +3

    This map seems like a good Jake map.
    I love Jake.
    I hate that he's not good.
    Let me cope.

    • @Mangs1337
      @Mangs1337  Год назад +3

      Jake is the top pick of T4 though. He is probably one of the most frequently picked CO's on AWBW.

  • @roaringthunder8069
    @roaringthunder8069 Год назад +1

    He probably was thinking about deejus during that intro.

  • @onEmEmbErstudios
    @onEmEmbErstudios Год назад +1

    "Dangs" That could be a great name for Mangs' fanbase

  • @eldebo99
    @eldebo99 Год назад +2

    Shout-out to Dangs08 👍

  • @thepersonwhocomentz
    @thepersonwhocomentz Год назад +2

    War Bonds should probably have its value cranked up to 150% of damage inflicted, but be doled out over the next 3 turns. After all, the idea of a "bond" is that it's long-term, anyway.

  • @theedwardian
    @theedwardian Год назад +2

    I always build my maps with multiple fronts, trees, airports that require early naval superiority, and plenty towers hidden around just to spite GRIT spammers.

  • @lawngoat933
    @lawngoat933 Год назад +3

    Dangs Nation Unite!

  • @daredevevil
    @daredevevil Год назад +1

    “It is often possible to decide the issue of a battle merely by making an unexpected shift of one's main weight.” -Erwin Rommel

  • @alex_zetsu
    @alex_zetsu Год назад +3

    If they want people to be able to spam out a Neotank, tank, Mech, and Battle coptor every turn, instead of doubling the income per cities, they could at least just design a larger map with double the cities so that they're more interesting terrain opportunities.

  • @mofoluwasoomololu6279
    @mofoluwasoomololu6279 Год назад

    0:27 You counter Indirect spam with MOAR INDIRECTS

  • @drunkdragon12888
    @drunkdragon12888 Год назад +3

    Cool stuff - but now I'm curious. Let's say you wanted to spam indirects early in this type of map scenario. What should you do to make it more successful outside of C.O. choices?

  • @maudlife
    @maudlife Год назад +1

    Dangs is so good at this game.

  • @BBHood217
    @BBHood217 Год назад +1

    War Bonds is scary.
    ...if she tags into Power of Money afterwards.

  • @A-Dead-Soul
    @A-Dead-Soul Год назад +1

    Dangs is like evil mangs.
    Devil-Mangs

  • @HippieInHeart
    @HippieInHeart Год назад +1

    I think another issue with War Bonds is that it doesn't really *do* anything to directly help you in fighting. Like, ok, let's say you pop War Bonds, then you end up doing a few bold infantry vs infantry skirmishes, you don't really lose much but you also don't really gain anything noteworthy from War Bonds. Let's think about the opposite scenario, you pop War Bonds and then you make a huge attack on the enemies main forces and end up damaging or destroying a lot of units. Then you will get a lot of money, but you won't really need it because at that point you've already got the upper hand.

  • @Baladucci
    @Baladucci Год назад +1

    Megatanks are surprisingly durable to indirect fire. They can even tank a few bomber hits!

  • @Xen778
    @Xen778 Год назад +3

    Javier mains: :)))))))))))

  • @amogusimposta5516
    @amogusimposta5516 Год назад +1

    Dam I kind of want to see your shirt It looked awesome from all I could see ^^

  • @zoshiroleveler450
    @zoshiroleveler450 Год назад +1

    thx sifu

  • @ashemcintyre1814
    @ashemcintyre1814 Год назад +3

    My only weakness. Countering my indirects.

    • @alexandrefillot9600
      @alexandrefillot9600 Год назад +1

      Your name isn't Grit last time I've read it.

    • @ashemcintyre1814
      @ashemcintyre1814 Год назад +1

      @@alexandrefillot9600 but my awbw name is the one who snipes

  • @pixelbird2790
    @pixelbird2790 Год назад +1

    Thanks bangs,
    Lesson of the day,
    Don't be fat.

  • @jacka7275
    @jacka7275 Год назад +3

    This message was not approved by Grit

  • @mathieugiroux9346
    @mathieugiroux9346 Год назад +1

    Sturm can keep indirect mobile. But as Dangs says, CO with good indirect can make is happen. Anyway, needing a standing turn to fire, indirect are slow no matter the movement points.

  • @Panzergraf
    @Panzergraf Год назад +3

    Your name is Dangs

  • @thegreatlemmon7487
    @thegreatlemmon7487 Год назад +3

    xDDD danks.

  • @doggydog490
    @doggydog490 Год назад +2

    they need to let people exclude tier 1 high fund games. tier 1 is so damn toxic between kanbei, sensei, eagle.

  • @scoob4333
    @scoob4333 Год назад +1

    THE DANGS PROPHECY IS REAL.

  • @apocalypseofplush
    @apocalypseofplush Год назад +1

    we stan dangs

  • @squiddler7731
    @squiddler7731 Год назад +5

    Would the indirects have been more effective if they were directed more towards the center of the map rather than the sides? I noticed that was the main way you were able to play around them, going from one side of the map to the other to take advantage of their slow speed. If the center was focused on would that have allowed the indirects to hold their ground better and limit front switching, or would it still have been easy to skirt around them?

    • @monsterchief117
      @monsterchief117 Год назад +1

      Problem is they take forever to get there (they never had a chance to go in the center this whole match) and you can easily give up the sides by doing that.

    • @squiddler7731
      @squiddler7731 Год назад

      ​@@monsterchief117 Could they have had a better chance if the indirects all came from the center base? For all the rockets that were used in this match, they never built any there where it would've have the best chance at controlling the center (I'm assuming cause the terrain for getting them out isn't great compared to the side-bases).

    • @monsterchief117
      @monsterchief117 Год назад

      @@squiddler7731 It's just not a good idea. The center has 2 contested properties but the sides have like 6 contested properties + the HQ. Also, you should eventually be pushing towards the HQ on the side and not give yours up. That is a better objective than the center. Center really is more for changing fronts here. Indirects just suck in HF generally. I love playing max/jess and seeing indirect spam cuz my recons, tanks, copters will have a field day. Indirects are only useful **if you know how to properly** play Grit and/or it's a small map. Indirect spam is never good in those conditions either.

  • @andrewsmithphoto
    @andrewsmithphoto Год назад +1

    This is why small maps are the only way to play. Big maps that take time to traverse and even in fast games get boring.