How to make the connection between object and ground better in Blender

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  • Опубликовано: 5 окт 2024
  • In this super short video, I Will show you how you can use the ambient occlusion node to mix two object materials together.
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Комментарии • 11

  • @pixelricebowl
    @pixelricebowl 4 месяца назад

    Short and sweet. I'll be saving this for the next time I use AO.

  • @kevingardner7782
    @kevingardner7782 4 месяца назад

    Once again, short and to the point, there you go, Nice. 👌 😅😅😅

  • @terrydavis2100
    @terrydavis2100 4 месяца назад +1

    That Ambient Occlusion is a tricky puppy to get right. Thanks for the vid.

  • @markonar140
    @markonar140 4 месяца назад

    Very Realistic Looking!!! Thanks!!! 😎👍

  • @VisualPixelsCG
    @VisualPixelsCG 4 месяца назад

    short, informative and good video. Perfect!

  • @DaGauntlett
    @DaGauntlett 4 месяца назад

    Love your small tips making huge difference and/or more easy.
    Keep them coming. ;-)

  • @SpandaV2
    @SpandaV2 4 месяца назад

    Perfect, consise and to the point! Thank you for sharing :D

  • @NicCrimson
    @NicCrimson 4 месяца назад

    If you add the AO and Color Ramp to a group you can create another instance easily in another material.

  • @vay911.
    @vay911. 4 месяца назад

    Nice..!

  • @checkerbene
    @checkerbene 3 месяца назад

    nice

  • @grimecase8818
    @grimecase8818 4 месяца назад

    Fuck that was awesome