I wonder if she ever watched a tutorial. I’ve seen people do this in like 30 minutes, and mostly it’s simple enough for a simple brained person (me) to follow
not trolling here, Scratch is capable of doing some CRAZY things if you look in the right places. Since Scratch is open source, many mods and even mods of mods of mods exist, such as TurboWarp, PenguinMod, Snail IDE, Gandi IDE, and a whole lot more. Turbowarp and many subsequent mods of Turbowarp even have full on physics engines as extensions, and PenguinMod can even do 3D. TL;DR, don't underestimate the Scratch community lmao
Turbowarp is basically just the optimized version of scratch, and has many new editor features, because it incorporates scratch addons. The reason most mods are of turbowarp instead of base scratch, is because turbowarp is just better in every way.
yeah this video completely misrepresented scratch's capabilities, without even going into optimisation mods like turbowarp she easily couldve done something far greater with this but she didnt.
@@ZygerGFX also, you probably already saw one of these comments but, for things to run instantly, make a custom block for it and tick (run without screen refresh)
@@amimirmimir512It does run instantly. If it doesn't, the computer you are using seems to be too slow or you have a forever loop inside wich will never end with stop this script. And i think that sound blocks force a 1 frame delay tho maybe it gets overwritten by run without screen refresh
There is a 'Run without Screen refresh' checkbox when creating a custom block (basically a function). This allows you to run the code within the custom block, without it refreshing the screen each tick. It also causes the code to run much faster.
6:15 there are 2 ways to counter the clone problem 1: use the pen extension and use the stamp block which has no limit 2: delete all 0 brightness clones 3: don’t use turbowarp because then you can’t post it to scratch
Hey! Just wanna say there is a small community of scratchers doing 3D (which I'm part of) so if you ever plan on doing a part 2 with a 3D graphic engine, you can join our server for help! Some projects people in the community have made: -Multiple 3D minecraft games (even 1 with rtx) (I made one too ahah) -Pathtracers -Raytracers -Rasterizers (with obj importing) -BSP And so much more!
I know someone that has made real time Minecraft (with rtx) but they are totally out of this world. Great job on this project, as Scratch is not easy to get to do what you want. Especially as there are pretty much no tutorials on advance things.
@@officialcbyt With Physics, you can kind of get away with just understanding the formulas. Honestly, I'm still midway into my physics engine and haven't done anything related to Graphics Engine. Either way, Zyger is so cool.
@@victorsardaneta8727 I sorry to tell you this but Zyger is not so cool, specifically in this video. She is being very offensive to the scratch community in this video and making fun of scratch for no reason.
1. Your code is really unoptimized. 2. Turbowarp (which is a highly optimized fork of scratch with also community made extensions) is less limited, and if i recall correctly you can enable to remove the clone cap so that the amount of clones is limited by your CPU's capability rather than a set value
Some people made Mario64, 2d and 3d Minecraft with multiplayer and other massive projects. If you spend years optimizing and trying Scratch can have no limits.
I have a friend who literally made an entire os using the pen feature with windows and everything, and a bunch of people who have made 3d stuff so this hurt a lot to watch. Either way great job by figuring out for yourself, it's not as easy as others make it seem
True, i made an entire programing language in scratch. that's what happens when you try to make a 3D graphics engine without learning the basics of scratch (clowns, custom blocks ...)
Cool video! Its rare to see people attempt interesting stuff on Scratch if they're coming from outside. I have a few tips I will share with you that should help you attempt larger projects. In order to make more complex stuff in Scratch you generally need to avoid using the stuff that makes Scratch accessible to children, like the sprite system. Larger projects, especially 3D and Graphics projects usually only use sprites for organisation (dividing projects up into Initialisation, Rendering etc.), and not for actual objects, as it is better to create these functionalities yourself with variables/lists. As for rendering, its better to use the Pen Extension (i'm not sure why its an extension as it is a core functionality available to everyone by default, and used to be a regular category of blocks) to render pixels, as this allows up to 480*360 resolution and full RGB colour, unlike clones which are very restrictive in both these regards. It's also easier to deal with than having 300 clones operating independently in their own scripts. You can also tick the "run without screen refresh" box in the custom block creation screen to force everything in that block to run before the frame renders (this is how you can fill the whole screen in one frame, etc. and is absolutely CRUCIAL for making more complex Scratch projects). Basic 3D rendering is actually probably much easier to implement on Scratch than anywhere else if you know this stuff. I'm happy to answer any questions you have about this stuff too of course.
At 2:10 he said: is this 3d? No but it’s the closest we’re gonna get Wolther: Are you sure bout that(he made a 3d renderer in scratch where you can import a code from blender)
Honestly, I've ever heard of Wolther, but RUclips-King made a project a few days ago, where you can import .obj files as .txt in a list, and it will show a spinning model with all colors, the only thing is it doesn't fill the shapes, just displays the dots
@@The_Awesome_Guy that’s cool, Timmicool, youtubeking and wolther are making really interesting projects(timmicool made a RUclips video + music player on scratch and wolther makes 3d intros using pen ruclips.net/video/9oE8yuCFBUg/видео.htmlsi=CAGV5Z_r4TPQFjbE - this is an example, it was made on scratch)
@@XERO-0-XERO wow. just WOW! And, as I see, both Wolther and RUclips-king are underrated, atleast on RUclips with less than 500 subs (he's yt nickname is @Brilcon ). He even begun to make he's own 3D game on unity a while ago.
Have you had a glance at john carmacks per pixel lighting, stencil shadows, and the bump mapping technology he introduced into his back then new doom 3 project?
Amazing how you pushed the limits of such a simple engine! I gave up making scratch projects years ago - yet I can't even begin to understand how much effort this took! Well done.
Did you know, to make it do it instantly You can create a new block, tick: run without screen refresh, and put everything under the pink cap and put your block where your code was before ^^
i always wanted to make a 3d game FROM scratch (not in scratch) using java like minecraft does. I'm going to note this video, because it was really useful, and you literally just have to connect points with a bit of math. and also, i love math :)
as someone who is makin a funny 3d game (literally just points and lines, nothing wild), i can say that whoever is making an entire damn engine in this thing that renders files and everything genuinely s c a r e s me screen rotation is really difficult already, and getting filled shapes is definitely a massive step given tris are crucial for these things (although i don't know *too* much about this) banana
I made a lot of scratch and peguin mod pixel drawers before like a lot. *and btw peguin mod is like scratch but has like 999999 different blocks and it had project shareing but the servers are down for like 1 year*
Cool now make a 3d engine here is some ideas: # value for which number to grab from all lists you can store your points like this. and for edges Dots list (each item looks like [#'#'#] for XY and Z) Edges list (each item looks like [#'#']) Faces list (each item looks like [#'#'#'] i suggest only rendering triangles to make cubes as it's less complicated)
Use a single sprite using Pen and run all the code through custom blocks with "run without screen refresh" on. Then you can easily bypass the 300 sprite limit and get far higher resolutions
Have you ever heard of the "run without screen refresh" tick box in custom blocks? that will run scripts in that specific custom block in one tick without updating the screen, which if you don't know, is faster than drawing it every tick
➤Checkout GameMaker 👉 opr.as/GM-Zyger3
forgot to pin it? just a heads up lol
@@Sirlopsteropster ty hahah 😅
bought it and now i can't use it because their account servers are down..
was ur pc lagging while making the game
Gdevelop beter
Did you ever find the “run without screen refresh” option on custom blocks?
it looks like not
lmao
yeah, it would have been much, MUCH easier for her to make
I wonder if she ever watched a tutorial.
I’ve seen people do this in like 30 minutes, and mostly it’s simple enough for a simple brained person (me) to follow
@@cj_space4246 maybe, but if she doesn’t watch tutorial then that’s called talented
people who have made full 3d engines in scratch: look what they do to mimic a fraction of our power
Yeah haha
Relatable...
Gamma engine alpha/beta
relatable.
Yeah my account krufferwastaken has done that.
Thanks for the collab Zyger :)
@@IceBit0 bruh
@@IceBit0 :eyes:
@@turboGD-c8herm, what the sigma
nyamazing to see such a nice game engine actually sponsor videos
ACTUAL gamemaker real???????
not trolling here, Scratch is capable of doing some CRAZY things if you look in the right places. Since Scratch is open source, many mods and even mods of mods of mods exist, such as TurboWarp, PenguinMod, Snail IDE, Gandi IDE, and a whole lot more. Turbowarp and many subsequent mods of Turbowarp even have full on physics engines as extensions, and PenguinMod can even do 3D.
TL;DR, don't underestimate the Scratch community lmao
Turbowarp is basically just the optimized version of scratch, and has many new editor features, because it incorporates scratch addons. The reason most mods are of turbowarp instead of base scratch, is because turbowarp is just better in every way.
yeah this video completely misrepresented scratch's capabilities, without even going into optimisation mods like turbowarp she easily couldve done something far greater with this but she didnt.
Turbowarp also has 3D now, lol
Scratch is capable to do all these things but not using keys to modify others lol, I had a bad time coding that and I couldn't even do it
@@ego-lay_atman-bay and so much better online support than the goofy ahh cloud variables
0:13 Griffpatch is rolling up
Lol
As a pro scratcher, your unoptimized code hurts me
😂😅
@@ZygerGFX also, you probably already saw one of these comments but, for things to run instantly, make a custom block for it and tick (run without screen refresh)
@@OmarEssawyGD it doesn't run instantly but quickly
@@amimirmimir512It does run instantly. If it doesn't, the computer you are using seems to be too slow or you have a forever loop inside wich will never end with stop this script. And i think that sound blocks force a 1 frame delay tho maybe it gets overwritten by run without screen refresh
@@KatTheCaz when I mean quickly I mean as fast as it can go
There is a 'Run without Screen refresh' checkbox when creating a custom block (basically a function). This allows you to run the code within the custom block, without it refreshing the screen each tick. It also causes the code to run much faster.
omg, scratcher here, everything you did could be done so much easily 😫 (i know you did the best you could :) but still hurts my eyes)
ikr. People out here trying to reinvent the wheel in the worst possible way.
Have you ever heard of Turbowarp??
Turbowarp is goated
@@GnTprod123 yeah
whats that
@@W_A_S_D-gm6nk scratch but better. A scratch mod
@@W_A_S_D-gm6nkbro 💀
6:15
there are 2 ways to counter the clone problem
1: use the pen extension and use the stamp block which has no limit
2: delete all 0 brightness clones
3: don’t use turbowarp because then you can’t post it to scratch
or 3: use turbowarp
turbo warp
@@Fakob225 thats what i said
@@TheBSODer then I agree
there’s that but then you can’t publish it
Hey! Just wanna say there is a small community of scratchers doing 3D (which I'm part of) so if you ever plan on doing a part 2 with a 3D graphic engine, you can join our server for help!
Some projects people in the community have made:
-Multiple 3D minecraft games (even 1 with rtx) (I made one too ahah)
-Pathtracers
-Raytracers
-Rasterizers (with obj importing)
-BSP
And so much more!
how do i join?
@@mohammedzeyton add this to the end of the link for the server m7uU6yzC
@@mohammedzeyton This is the server invite: m7uU6yzC
@@maDU59_ do you think i can fit in the server with my knowledge..? i posted some projects in the channel
@@mohammedzeyton Yes, it's open to everyone to share their knowledge
I know someone that has made real time Minecraft (with rtx) but they are totally out of this world. Great job on this project, as Scratch is not easy to get to do what you want. Especially as there are pretty much no tutorials on advance things.
Someoene made full minecraft, from basic things to enchanting and fluids.
griffpatch has made a 3d scratch tutorial and it's pretty popular
@@yeit was that not the "2.5" tutorial?
@@stio_studio no?
@@yeit the raycaster series is "2.5" btw
Not me still stuck trying to make a regular old physics engine... I love your videos because they make inspire me to actually be doing stuff!
Honestly, I think physics are WAY harder than graphics
@@officialcbyt With Physics, you can kind of get away with just understanding the formulas. Honestly, I'm still midway into my physics engine and haven't done anything related to Graphics Engine. Either way, Zyger is so cool.
@@victorsardaneta8727 I sorry to tell you this but Zyger is not so cool, specifically in this video. She is being very offensive to the scratch community in this video and making fun of scratch for no reason.
@@alexside5153 what
The longer I watch this video the angrier I get
Watch it on 2x speed then.
@@zelda_smile *insert big brain gif*
Don't underestimate the Scratch community. Some people achieve incredible results.
as a scratcher when i saw your code it was like being stabbed in the chest
Thanks for sponsoring gamemaker, i accidentally remade undertale
WHAT
HOW
Snas
"oh shit, i have done it again"
@@corndogznketup "what do I do? "
I would suggest using a square costume and use the stamp block for having pixels instead of circles!
it will look more bad
@@TheGamer1445_Xbox nope it will look much better
@@palmossiAt the cost of performance..
@@KatTheCaz why
1. Your code is really unoptimized.
2. Turbowarp (which is a highly optimized fork of scratch with also community made extensions) is less limited, and if i recall correctly you can enable to remove the clone cap so that the amount of clones is limited by your CPU's capability rather than a set value
Next need to be a graphic engine in geometry dash 🔥🔥
Some people made Mario64, 2d and 3d Minecraft with multiplayer and other massive projects. If you spend years optimizing and trying Scratch can have no limits.
You should have used clones for the points instead of individual sprites
looking back this ^^ makes more sense xD
Clones are limited.
@@thecommentroasterto 300, which you wouldn't even get to that number if you donwhat they were doing with points.
@@ego-lay_atman-bay it is 3 10*10 textures. This is not enough for the graphics engine.
@@BestHakase Are sprites any better?
This entire video is painful since I make plenty of polished games on scratch
the reason that first 3dish thing breaks is because fyou forgot to move some of the points when switching
I have a friend who literally made an entire os using the pen feature with windows and everything, and a bunch of people who have made 3d stuff so this hurt a lot to watch. Either way great job by figuring out for yourself, it's not as easy as others make it seem
True, i made an entire programing language in scratch. that's what happens when you try to make a 3D graphics engine without learning the basics of scratch (clowns, custom blocks ...)
@@weezard1235 Which engine is it? I might've heard of it
@@circuitcoder it got more then 13,000 blocks but only 28 views. im thinking on making a video on it. its called GMK 2024 beta
@@weezard1235 I'll check it out
Yes it is circuitcoder
People: Why?
Zyger: Good question.
1:20 I feel bros rage😂😂
everyone: i made a graphics engine from scratch
nobody
zyger: i made a graphics engine IN scratch
Lol
and she failed
the platform for ‘children’ seems to be to hard for you if you can’t find run without screen refresh..
"The platform is intended to make very simple games"
People who have made raycasters and DOOM: are we jokes to you
2:32 "Mom, I made something! :)"
0:40 nice project name lmfao
My mom doesn’t love me*
Next time, u can use TurboWarp, it's a game changing for scratch, it can delete all limits like clones and it has more addon
Cool video! Its rare to see people attempt interesting stuff on Scratch if they're coming from outside. I have a few tips I will share with you that should help you attempt larger projects.
In order to make more complex stuff in Scratch you generally need to avoid using the stuff that makes Scratch accessible to children, like the sprite system. Larger projects, especially 3D and Graphics projects usually only use sprites for organisation (dividing projects up into Initialisation, Rendering etc.), and not for actual objects, as it is better to create these functionalities yourself with variables/lists.
As for rendering, its better to use the Pen Extension (i'm not sure why its an extension as it is a core functionality available to everyone by default, and used to be a regular category of blocks) to render pixels, as this allows up to 480*360 resolution and full RGB colour, unlike clones which are very restrictive in both these regards. It's also easier to deal with than having 300 clones operating independently in their own scripts.
You can also tick the "run without screen refresh" box in the custom block creation screen to force everything in that block to run before the frame renders (this is how you can fill the whole screen in one frame, etc. and is absolutely CRUCIAL for making more complex Scratch projects).
Basic 3D rendering is actually probably much easier to implement on Scratch than anywhere else if you know this stuff. I'm happy to answer any questions you have about this stuff too of course.
Incredible quality! Loved the video!
I’m not even halfway through I and I can’t watch any more without dying inside 💀💀💀
PC: HEEELPP HELPP HELPPP THIS WOMAN IS ASSAULTING ME
At 2:10 he said: is this 3d? No but it’s the closest we’re gonna get Wolther: Are you sure bout that(he made a 3d renderer in scratch where you can import a code from blender)
Honestly, I've ever heard of Wolther, but RUclips-King made a project a few days ago, where you can import .obj files as .txt in a list, and it will show a spinning model with all colors, the only thing is it doesn't fill the shapes, just displays the dots
@@The_Awesome_Guy that’s cool, Timmicool, youtubeking and wolther are making really interesting projects(timmicool made a RUclips video + music player on scratch and wolther makes 3d intros using pen ruclips.net/video/9oE8yuCFBUg/видео.htmlsi=CAGV5Z_r4TPQFjbE - this is an example, it was made on scratch)
@@XERO-0-XERO wow. just WOW! And, as I see, both Wolther and RUclips-king are underrated, atleast on RUclips with less than 500 subs (he's yt nickname is @Brilcon ). He even begun to make he's own 3D game on unity a while ago.
as a professional scratch programmer and artist, i had to cry at the way you underestimated scratch 💀
Zyger you are a BEAST
i thought the title said i made a grpahics engine from scratch but its actualy in scratch
Have you had a glance at john carmacks per pixel lighting, stencil shadows, and the bump mapping technology he introduced into his back then new doom 3 project?
Amazing how you pushed the limits of such a simple engine! I gave up making scratch projects years ago - yet I can't even begin to understand how much effort this took! Well done.
Did you know, to make it do it instantly You can create a new block, tick: run without screen refresh, and put everything under the pink cap and put your block where your code was before ^^
*Griffpatch has entered the chat*
lol as a 3d scratcher myself (if u search "i made a 3d renderer in scratch" i will be either 1st or 2nd on the list) this is horrendous yet impressive
1:30 sound effect name?
Fr
@@Skullmoketell us the sound effect dumbass😭
8:05 rust mentioned
you never heard of the scratch addon to remove limits
also
"AFTER ALL"
“OF THE WASTED YEARS”
you can shift click the flag to make it run way faster
Nice, but idk, lack of matrix math, or even triangle filling is kinda.... weird to me, but thats just me probably.
good job
3:40
on russian it says and means tnt
I’m gonna run a literal computer server just to show you how it’s done
99+ missed calls from Griffpatch
i always wanted to make a 3d game FROM scratch (not in scratch) using java like minecraft does. I'm going to note this video, because it was really useful, and you literally just have to connect points with a bit of math. and also, i love math :)
Don’t diss my boi scratch
"scratch is a game for literal children."
griffpatch: *exists*
as someone who is makin a funny 3d game (literally just points and lines, nothing wild), i can say that whoever is making an entire damn engine in this thing that renders files and everything genuinely s c a r e s me
screen rotation is really difficult already, and getting filled shapes is definitely a massive step given tris are crucial for these things (although i don't know *too* much about this)
banana
banana
I'm glad to scare you 😂
I made a lot of scratch and peguin mod pixel drawers before like a lot. *and btw peguin mod is like scratch but has like 999999 different blocks and it had project shareing but the servers are down for like 1 year*
To this day I don't think of it as an app for kids. I think of it as a prototyping platform.
fun fact: i aftually made a test engine of 2D with shaders atempting to see how well scratch can work with
fun fact i made a fully functional triangle renderer with shader support (make your own shaders) w textures colors everytthing took 3 months
0:12 griffpatch watching this video: 👁👄👁
Fun fact: there is a modded version of scratch with infinite clones, 60 fps and higher resolution AND has 3d engine addons for it
Let's go, new video. good editing!!!
Oh- no wait until you find out about the modding community. There may be a mod with custom shader inputs.
Ever heard of griffpatch?
Man. No use of blocks, using very long code that are the same… but the outcome is very great knowing you haven’t use scratch at before that.
As someone who made 3d graphics in scratch where tri fill?
fr
She love making graphics engine's
The fact you didn't use a custom block without screen refresh is appalling 💀
This is cool! Thanks!
Pretty good!! You just earned a sub and inspired me to add more work into my projects! I am currently learning unity.❤❤
you forgot pizza tower in the game maker segment
you can use turbowarp for more clones and resolution, make it widescreen and everything
I recommend turbowarp if your making intense projects like this it’s just a more beefy version of scratch
Some people have done this already and made games with it!
They used turbowarp which somehow makes rendering quicker i think
Well… If you really want, you can do absolutely crazy stuff scratch, not just “starter games”
As someone whose made a graphics engine in Scratch, this is pretty good for a first time!
Amazing 3d engine
as someone who hasnt made a 3d engine in scratch this makes me angry for those who did.
Oh nice! If I may ask what's the project name if it's shared?
@@victorius2975he said "as someone who hasnt" lol
As somepne who made one, this makes me not angry, everyone has to learn somewhere
what is the song that starts at 1:39?
I can't believe she didn't mention OMORI in the sponsor...
Cool now make a 3d engine
here is some ideas:
# value for which number to grab from all lists
you can store your points like this. and for edges
Dots list (each item looks like [#'#'#] for XY and Z)
Edges list (each item looks like [#'#'])
Faces list (each item looks like [#'#'#'] i suggest only rendering triangles to make cubes as it's less complicated)
You sound like chatgpt
you really made a rasterizer in scratch and that wasn't even the crazy part
at this point we are capable to make a 360 or 480p vertion of half-life one in a few years
THIS IS THE THIRD TIME IVE HEARD ABOUT HYPER-LIGHT DRIFTER TODAY, never heard about it before. wtf?
You could try and make a game engine or even Operating System which just takes as simple as making the syntax
RUclips thought the ad was the video 😭
Wdym
@@GimmickvrRUclips turned a ad into a video?
Use a single sprite using Pen and run all the code through custom blocks with "run without screen refresh" on. Then you can easily bypass the 300 sprite limit and get far higher resolutions
Have you ever heard of the "run without screen refresh" tick box in custom blocks? that will run scripts in that specific custom block in one tick without updating the screen, which if you don't know, is faster than drawing it every tick
You can make lighting with hundreds of thousands of points using the pen
you could use projection matrix to make this easier.if you wanna make another video about it just use projection matrix.
i`m an Scrach/begginer lua developer, and i am gonna reset my character
next thing you know
bro is gonna recreate minecraft
Add some matrices to handle rotations so the 3d is real
I have made a 3d engine in scratch then did it in desmos, I think I'm done with programming
please i beg of you, do it in turbowarp using pen+
"it's the closest we're going to get" try harder then, people have recreated the entirety of Minecraft with Raytracing in Scratch 💀
That was in turbo warp if I’m not mistaken
Some one in scratch manged to make a 3D plane game with AI generated map, it was truly cool
Randomly/procedurally generated isn't AI :)
You should try making a game engine on turbowarp, which is a mod of scratch that's faster and has custom add-ons