How to Add Decals/Logos to Any Model in Blender
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- Опубликовано: 26 авг 2024
- In this tutorial I show you how to add a decal or logo to any model in blender really easily. I created this method after needing a really easy way to add lots of decals to a model I was making and ended up with this and I think that it ended up working really well. (Also sorry for the re-upload somehow I uploaded the first video without sound so I fixed it and uploaded that.)
Links
Instagram: www.instagram....
Gumroad: gumroad.com/bs...
3 years later and its still working what a life saver thank you so much!
From the way you worded the explanations to the time you spent on each part and all the topics you covered, this was perfect. Thank you.
I was about to unwrap A LOT of UVs, but this is such an easy workaround. Brilliant.
Nice, this is the simplest “vanilla” decal tutorial I’ve seen thanks!
Also for the non transparent backgrounds you don’t need the mix shader, the image comes with the transparency already being fed into the transmission of the principal BSDF, you can just put the image and with the color ramp into that transparency instead.
Either way, really great tutorial!
Oh dang thanks for the feedback!
I'm very new to blender and I just want to thank you for this. I've been trying to find a way to do this for days. Thank you 🙏
Bro I made a 1mm thick mesh, zoomed in like ant man in the quantum realm, marked the seams, unwrapped it, only for my product label to be disproportionate to the mesh. Thank you for this...
did this too before
Subscribed just because you saved me a shit ton of more time and stress than I already had today from this one simple thing. Thank you
This has saved me SO much time and effort going way too complicated to get the same result - thank you
I cannot believe how well this worked. Thanks so much.
Thank you so much, you saved me so much time. I'll definitely use this method a lot in the future
Thank you for this tutorial. It has been very helpful for my commercial projects.
Absolutely brilliant, quick and concise tutorial. I've been looking around for ways of doing this and your video is the life safer. Thank you so much man.
this is what i look for , thanku man
Great pacing - no nonsense. 10/10.
Straight to the point tutorial. Very Useful and loved it.
thank you so much, this method is so much easier than others
You might not see this comment but your video is so good that I had to. Loved its simplicity and straightforwardness.
Thank you! I've been working on this motorcycle model forever!
This is the best thing I've ever discovered, thanks so much!!! It helped me a lot! :D
Brilliant tutorial - in terms of simple decal in blender, this video is all you need! cheers.
Very helpful, thanks
this was the easiest tutorial i found thanks a lot man 🙌👍
BLENDER 4.2: The "Import Images as Planes" functionality has been added to base blender, no need to enable an addon. Just press Shift+A, go to Image, and select Mesh Plane.
THANK YOU SIR~! I've seen a paid addon for like $30 being pushed to do this! I'm glad I found your video instead!
great tutorial!
Excellent video. Short and easy.
Thank you, very handy, straight to the point in a crystal clear explanation
I am not at home rn but I think I need exactly this. XD Thank you.
Wow! Excellent video very Informative and easy to do and follow.
Went to fast still trying to place decal in plane, i get the image size but not the image what am i doing wrong?
you are the meaning of lifesaver.
Great tutorial and time safer. Exactly what I needed to get more proficient in Blender. Many thanks 🙏👍🏻
I definitely have to learn how to UV unwrap
Super highly valuable content. Thanks!
Thank you very Much. The only one worked for me
Nice! Very simple and easy to understand!
oh yeez thanks so much!! i was struggling with the f label
awesone it is the fastest way and easy i found you the best
okay I found a problem when I hit CTRL+J to join my decals to my object (to make them all one object) the decals stretch over the full object! how do I join them without distortion?
I did everything step by step, but for some reason the image I bring in is always gray. Any idea why?
You may be on a different view mode. You can change this by pressing z
thankyou BSWM 🙌🏼
that was a nice tutorial !!!!! thanks
Unfortunately, despite following everything on screen, my logo appears inside of the geometry, Tried all the settings to set it above the surface but it just is stuck like 1 thin layer behind it.
That was very helpful. Thanks.
take my likes bro. imma use decals for building imperfections like dirts and rusts.
You are a life saver, thank you!!!
excellent tips, thank you
Thank you. Really helpful
you sir are a damn fine human bink! ty
Ye sure, subdivision surface at 6 so let it have 2m verts. Greaaaatt idea. Thanks
Fantastic Video!
Thanks, that helped me a lot!
Nice!
I'm adding stickers to some banana models I made from a tutorial by Kev Binge, and this works great!
Thanks! :)
Quick and to the point, very nice. What are the disadvantages of this?
Thanks so much 🙏
i literally just so happen to be doing a red thermal cup lol. clutch
Good tutorial.
Issue: Alpha channel causes shadow on a reflective surface while using Ambient Occlusion mask in shader. Fix: Object Properties > Visibility > Ray Visibility > Uncheck shadows
Merci pour ce tuto, très simple mais efficace
How to fix the flickering of the decal on the surface?
thank you ! :)
*Nah it was better without sound.*
Lol interesting tutorial tho.
well this isn't working at all for my bottle. the discord group is telling me to search for unwrap uv and stuff like that but i have no idea what all of that means
Life saving video. 😀
Thank You Brother.
when i import my image its just a grey surface. why?
perfect! thanks
Thank you!
Thanks!!!
How would I merge the image into the actual object so it rotates/moves together? i'm trying to do a product animation
Maybe parent it? Or join the 2 objects
Better method would probably be to set the wrap method to project, but other than that good tutorial
Is there a way to "snap" the logo to the object? Because when I try to measure it by eye it never sits exactly in top. Also, when I try to parent the image to the object it doesn´t move correctly when I move it.
Use Face Snap option.
jesus christ, you saved me
perfect thanks so much
Thanks.
Thank mate 👍👍
hello, while using images as planes, the shadows of the planes are falling on the other objects of the scene, making it look weird. Is there any solution for that?
when i put the logo on my model and try to move it the logo doesn't move will the model anyone know how to fix this?
Thanks so much!!
When you go to insert the image at 0:22 do you right click because when I do it shows me completely different stuff.
shift + A
I have followed the tutorial, but if say I want to export it into Unity, then the decals are not showing up. What can I do?
What if I try to put a logo on a cloth simulation plane, it distorts the image a bit but what could I do?
Thank You so much ^^
Thanks a lot!
how to properly line the image plane with the face of an object ?
thanks much appreciated.
Thanks for the tuto; i was just wondering if someone could explain how to make one single chosen color from a texture image could be transformed into alpha only by nodes ?
Could you ? Thanks again
If you look at the second half of the video I explain just that. Reply if it's something else though and i'm just confused
why i dont have the images as planes option?
did you figure it out ?
@@ekimduzerdik6367 no
done, thanks
what do you men with rotate at 0:25? Only pressing the "R" button doesn't bring me this result like in your video.
once you import the image as a plane rotate it by clicking r or using the rotation tool on which ever axis you need so that's the image is parallel to the surface your trying to put it on.
@@bswm1830 ok thanks
This came out on my birthday, I just realized.
EDIT: How would I export this with my model? I am trying to import to Roblox and I wanted to know I if I just export the texture as is.
my image is grey when I import it to the layout, why is that?
You need it on viewport shading. That's in the top right.
thax bro u my man
Thanks bro 😍
eres un maldito genio! gracias
Thanks for a great and easy-to-follow tutorial. I'm trying to shrinkwrap a decal that shall go all the way around a bottle. But Blender cuts the decal halfway around. Any suggestions on how to solve this? Thanks in advance!
maybe try making a copy of your model, scale it up slightly, cut off the parts that you don't need to be a decal, then apply your decal material. hope this helped
@@bswm1830 Thanks! I will try that.
This is nice and simple, but what about extruding these?
How do you stick it to the Cube?
How do you export a transparent image on a model or object?
subscribed liked and bell you rock sir