4 Methods for Adding Decals in Blender (Tutorial)

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  • Опубликовано: 20 дек 2024

Комментарии • 40

  • @jameskg-v9j
    @jameskg-v9j Месяц назад +5

    guys it's been a week I came into the blender and I'm watching Ryan's beginner tutorial and without any doubt he has the best tutorial someone can ever watch. so yeah bro I know my comment not related to this video. I just wanna appreciate you

  • @DrCaptainMorgan
    @DrCaptainMorgan Месяц назад +2

    Thanks Prof King. So many details I never knew about.

  • @silver7211
    @silver7211 Месяц назад +3

    1 method: nice loook
    2 method: speeeed
    Stencil painting: balanced

  • @learn3dtutorials
    @learn3dtutorials Месяц назад +1

    Thanks for the useful content

  • @jiwonyu2522
    @jiwonyu2522 Месяц назад +1

    I appreciate you for this great video 😊

  • @TheTubejunky
    @TheTubejunky Месяц назад +4

    Soo much info in a short video.

  • @rRime8022
    @rRime8022 Месяц назад +1

    thanks

  • @VJK102
    @VJK102 Месяц назад

    This is a nice tutorial

  • @DoingHawaii
    @DoingHawaii Месяц назад

    Thanks so much for this. Just what I was looking for, alternatives to decal applications. I have a question, which method is the best one to use for general applications?

  • @com.zootub.HuyAC.1
    @com.zootub.HuyAC.1 Месяц назад +1

    2nd method is quick and easy to control but it added so much extra geometry

    • @RyanKingArt
      @RyanKingArt  Месяц назад +1

      yeah it does. I like adding it within the shader nodes.

  • @razvansd
    @razvansd Месяц назад +1

    Now, with your tutorial is much clear - how to - work and use decals🧐!!! Thank you very much 😀👍 @RyanKingArt

  • @BlenderandCoffee
    @BlenderandCoffee Месяц назад +1

    A Couple QUESTIONS if I may:
    What method is best for creating assets for game engines? I personally use the Deform method to apply decals/images to objects. However...I want to create assets to be exported into a game engine like Godot. Is one method better for this?
    I need to learn how to get these objects with images out of blender and into a game engine. Do you happen to have a tutorial for that?

    • @RyanKingArt
      @RyanKingArt  Месяц назад +2

      For adding in a game engine, Either using the Stencil Brush, or the Shader Nodes, would be best, so the decal is within the material.
      If you use the shader nodes method, you will need to texture bake the material to texture maps, to use in a game engine.
      I have a texture baking for beginners tutorial on my RUclips channel that you can check out.

    • @BlenderandCoffee
      @BlenderandCoffee Месяц назад

      @@RyanKingArt Thanks a lot! Will check it out!
      I assume using the deform method would also require baking? It appears using this method creates a new material that is the logo.

  • @NicCrimson
    @NicCrimson Месяц назад +6

    Don't forget using empties

    • @RyanKingArt
      @RyanKingArt  Месяц назад +5

      Interesting. I just watched some videos on it. Didn't know that method existed.

    • @DrkBowser
      @DrkBowser Месяц назад +1

      How to make stuff glow in blender ​@@RyanKingArt

  • @BlenderandCoffee
    @BlenderandCoffee Месяц назад +1

    Sorry - Follow up to the question below - I am going to purchase Decal Master! Seems like a GREAT add-on. Would this method also need to have the baking process?

    • @RyanKingArt
      @RyanKingArt  Месяц назад

      Yes, the decal master addon adds the decals as an overlay within the material using shader nodes, so you would need to texture bake the material. You could also use a Texture Baking Addon, to easily do the texture baking.

    • @BlenderandCoffee
      @BlenderandCoffee Месяц назад

      @@RyanKingArt Would you mind posting a link to the specific add-on for Texture Baking you are referring to? Thank you!

    • @RyanKingArt
      @RyanKingArt  Месяц назад +1

      @@BlenderandCoffee I have addon review videos on my channel, for three baking addons. Quick Baker, Auto Bake, and Oven. They are all great addons.

  • @anthonysliger5563
    @anthonysliger5563 Месяц назад

    What do I do if I want an transforming decal, seed to tree animation?

  • @VJK102
    @VJK102 Месяц назад

    I have A related question, tough
    How would one do "3D" decals?
    Decals with normal mapping, as seen on Decal Machine;

  • @jameskg-v9j
    @jameskg-v9j Месяц назад

    Ryan are you planning to make a discord server for your community?

  • @AsfarUllahTahmid
    @AsfarUllahTahmid Месяц назад

    Sir, i'm beginner in blender. I watch your tutorial regularly and I want to be a pro. That's why I've many questions. But I don't know what is the method to ask you something?

  • @dudutaviorel9837
    @dudutaviorel9837 Месяц назад

    I tried to use Decal Master to put a label on a drink bottle and it put the label both on the front of the bottle and on the back. Maybe I was wrong, a tutorial?

    • @AdnanKaram
      @AdnanKaram Месяц назад

      in the n panel > under masking section, tweak projection distance.

    • @dudutaviorel9837
      @dudutaviorel9837 29 дней назад

      @@AdnanKaram Thank you! what he told you is correct

  • @midorifox
    @midorifox Месяц назад

    DecalMaster is cool, but doesn't work with EEVEE engine

    • @RyanKingArt
      @RyanKingArt  Месяц назад +1

      I just tried it with Eevee, and it works fine for me. No issues using Eevee.

    • @midorifox
      @midorifox Месяц назад

      @@RyanKingArt on my end, the material doesn't show at all, it shows a black material. Like when a node isn't compatible with either eevee or cycles (e.g.: shader to rgb, which for a while wasn't compatible with cycles).

    • @RyanKingArt
      @RyanKingArt  Месяц назад +1

      @@midorifox Oh, that's strange