Came across this video while browsing for general idea / help with how to make a particular scene like this in RUclips. Purchased this. Thank you very much.
This is so amazing! I totally agree I dont see many tutorials for creating customizable road landscapes like this this is exactly what I was trying to find salute to you my friend this is very commemorable work!
Amazing! Thank you for this and with amazing timing. Im making an animation with alot of this terrain in the scene and this is going to make my animation a whole lot better. Thanks again!
Hey man ! Thank you very much ! If you use the scene don't hesitate to give feedback on the ergonomy of using the file or if you encounter any issue that way I can update the asset according to the feedback !
@@workflowproject Ok i will but it maybe some time before i open up blender again. Im still on holiday and ive got to finish another thing in blender first.
Dude this may be one of the best asset collections I’ve ever seen I’m gonna use this thank you so much, gonna subscribe you do amazing work man keep it up
salut mais trop ^^ je vois que les cours d'anglais sont d'un haut niveau en france :p en fait, vous parlez sans doute bien, vue que je suis une bite en anglais, je sais pas trop mais l'absence d'accent anglais est fort ou bien c'est l'accent fr qui donne ce coté là quand on parle anglais....enfin, je trouve que c'est plus compréhensible que quand c'est des anglais qui parlent donc c'est cool. mais ca me fait délirer car vous etes le 3 ou 4ieme youtubeur dans la 3d que j'entends parler en anglais lors d'un tuto et l'accent est tjrs aussi facile à reperer, lol ^^ c'est trop drole (et sympa). sinon, sympa le tuto ^^
This is extremely dope. Im always amazed by what people can do with blender. And this is no exception. I dont have a use for this because i mostly do product photography in blender but i think i will buy it just because it is cool asf.
Thanks man ! Trying to make people's life easier with this scene, I plan to make more of this type of stuff, dont know what exactly yet .. maybe you gave me an idea, the typical white background for product pictures how can i speed up that process 🤔
@@workflowproject Here is my suggestions and idea for you please start tutorials on blender from covering all the basics because most of the users are beginners 😊
amazing, only problem i have is that trees come out perpendicular to the ground where in real life they would always point straight up. Would be 10/10 if the trees were fixed
Damn very nicely explained.. please start making video from basic to advance majority on youtube no any tuts are available its my suggestion to start from basic covering each and everything of blender for beginners😊
@@dimasputra geometry nodes is meant to be the replacement of the old particles and with different nodes, it has much more potential. And no need to have oddly rotated models to face the correct direction
Using partical system is fine and all but if we use geometry nodes it's much better but it's still a thing to try and test and not everyone gets the same result :/
Unfortunately this asset works only for 3.3 for now, one fix I found is to apply the geometry nodes for the trees or replace the trees in 3.4+ which is a rather easy fix. I might work on the asset in the next few weeks but time is hard to get these days haha
@@workflowproject Cool thank for the quick reply, do you think replacing trees with the addon Alpha Trees from Blender market can do the trick ? (the trees are not models just flat planes that rotate with the camera)
Hi there. Impresive work. Is it possible to change the terrain heightmap? Not modify the terrain displacement but directly pass it a custom heightmap? Thanks,
It is possible by going to the displacement modifier and tweaking it there, also I remember there is an add-on that allows to extract google earth data, you might want to look into that for your personal use ! Highly recommend
Hey ! I have an rtx 2070 super on my laptop and renders a frame with 128 samples and denoising (enough for me) in between 1 minute and 5 minutes depending on the view
Hi, I have bought the scene. Great work, it looks very nice but i have a problem i dont really understand. When i enables the trees particule systems in render preview or in grey box there is no trees in the middle of the road the path is clear but once rendered there trees in the midle of the road.... I dont really understand the problem.
Maybe it s because the subd level in the viewport doesnt match the one in the render, can also be the dynamic paint, delete the bake (delete also the folder with the bake) and redo the bake (with subd levels matching) it s all explained in detail in the pdf provided with the file
Salut ! Essaye en version 3.3 de blender, si ca marche toujours pas n'hesites pas à me recontacter. En 3.4 et + il faut que je revois le fichier car j ai eu plusieur fois ce retour. Sinon une solution serait d importer d autres arbres comme dit en fin de vidéo et dans le PDF fourni avec. Il suffit de les mettre dans la collection des arbres a la place des arbres actuels (ne pas oublier de les rotate sur l axe Y pour qu ils apparaissent droit) je te conseille les arbres de polygoniq, la version gratuite de leur add-on a des arbres cool !
Sur gumroad il y a la possibilité de laisser le client mettre un montant à partir d'une certaine valeur, il faut cliquer sur je veux ça puis indiquer un montant😁
My goal was to keep the road flat and that was the post challenging part. I guess you could make is not flat by changing the curve from 2D to 3D and modifying the terrain geometry to match the curve's height That's a more manual process rather than procedural but with the file provided this would work !
I guess you could import a displacement texture of the real world terrain (if you have some) or else you could paint it yourself if you have a reference picture only
I have a question... When I render this, the tree trunks are visible, but none of the branches or leaves show up despite being visible in the viewport. I even tried it in the original unedited scene, after baking Dynamic Paint. Am I missing something? I'm using Blender 3.4.1, Cycles.
@@workflowproject Good morning. I recently purchased this product for use in my school project, and am currently experiencing the same problem as this user. Do you think you could help me out?
I got your plugin but after changing the road and putting some assets in the scene, each time I bake the dynamic paint, I get different trees and grass on different frames.
Hi :) I am interested in getting the scene to use as a base for an architecture project im working on, do you think it would be possible for me to turn the road into a path and not raised as much ?
That would need a bit of fiddling around but it may be possible, I'd recommend watching a tutorial and making it yourself to make sure you have controle over everything in the scene I recommend the trees from polygoniq , free version is enough by far for simple backgrounds 😁
I could use a tutorial on how to make it by yourself - do you think its possible? I did my own approach, but instead of curve based road I just used procedural textures such as voronoi to elevate "road" through displacement
Really amazing stuff. One thing that bothers me are the trees. Leaves in real life grow at the ends of the branches. The way you made it makes it look really akward :)
You have a very trained eye for details ... the scene is meant to be a background for a car animation so it gets the job done, also if one wants to replace the trees they can as mentionned in the end of the video ! Thanks for the comment though ! Very deep attention to details is important indeed
Good question, I would have had more control on the placements maybe but particles system are super fast to set up. On reliability I haven't compared yet
I would love to buy, but is there a way to buy with other payment options like paypal or something else? Is it available on other websites? Also I do not have a big budget, is there a discount code? thanks:)
Actually, a shameless youtuber stole my video and made an awful A.I voice over, look for 'forest tutorial blender' and look for the same thumbnail as my french tutorial
Great tut and project file. I bought it a couple of days a go, but have over written the file. wondered if you could resen please. I can send you the email addy that i bought it with. cheers
As said towards the end of the video, you can change the assets as you like and put your own grass, the strong point of this asset is changing the road shape and stuff updating all around 😁
Finally soone who speaks in a calm way and getting to the point asap
Damn thanks for noticing that😂👌
Amazing work! And such good demo, you should be very proud of what you created here🙌
Thanks man !
did anyone else look at the thumbnail and instantly think of the car driving down hill jumpscare?
Damn man maybe I should recreate the scene 😂😂😂
Oh yeah... no😂
Wrong turn
My first thought
YUP
Came across this video while browsing for general idea / help with how to make a particular scene like this in RUclips. Purchased this.
Thank you very much.
Thank you so much !
This is so amazing! I totally agree I dont see many tutorials for creating customizable road landscapes like this this is exactly what I was trying to find salute to you my friend this is very commemorable work!
Thank you !
Amazing! Thank you for this and with amazing timing. Im making an animation with alot of this terrain in the scene and this is going to make my animation a whole lot better. Thanks again!
Hey man ! Thank you very much ! If you use the scene don't hesitate to give feedback on the ergonomy of using the file or if you encounter any issue that way I can update the asset according to the feedback !
@@workflowproject Ok i will but it maybe some time before i open up blender again. Im still on holiday and ive got to finish another thing in blender first.
The main part im curious about is how you made the grass because there isnt a part explaining how you made it. Is it just a transparent png image?
Dude this may be one of the best asset collections I’ve ever seen I’m gonna use this thank you so much, gonna subscribe you do amazing work man keep it up
Thank you so much man ! Means a lot ! Don't hesitate to give feedback for future updates of the asset 👌
My man..... Really Thanks for this , i need a forest highway kind a scene to make my car animation.. thanks 👍
Thank you !
Gros GG man ! c'est Excellent! Big Congrats man!
Merci !
you are so close to reach 1k sub. Congratulation in advance
Thanks !
l'accent incroyable xD sinon super vidéo tu m'a appris beaucoup de choses
Merci 😂😁
salut mais trop ^^ je vois que les cours d'anglais sont d'un haut niveau en france :p en fait, vous parlez sans doute bien, vue que je suis une bite en anglais, je sais pas trop mais l'absence d'accent anglais est fort ou bien c'est l'accent fr qui donne ce coté là quand on parle anglais....enfin, je trouve que c'est plus compréhensible que quand c'est des anglais qui parlent donc c'est cool. mais ca me fait délirer car vous etes le 3 ou 4ieme youtubeur dans la 3d que j'entends parler en anglais lors d'un tuto et l'accent est tjrs aussi facile à reperer, lol ^^ c'est trop drole (et sympa).
sinon, sympa le tuto ^^
Thank you so much this helped a lot!!!! You saved my life
You're welcome 😊
Wow, this is very inspiring! Thank you!
Thanks 😁
Perfect! Don’t stop upload videos👍
Thank you so much !
This is extremely dope. Im always amazed by what people can do with blender. And this is no exception. I dont have a use for this because i mostly do product photography in blender but i think i will buy it just because it is cool asf.
Thanks man ! Trying to make people's life easier with this scene, I plan to make more of this type of stuff, dont know what exactly yet .. maybe you gave me an idea, the typical white background for product pictures how can i speed up that process 🤔
@@workflowproject Here is my suggestions and idea for you please start tutorials on blender from covering all the basics because most of the users are beginners 😊
Vu l'accent tu dois être aussi français que moi. Félicitations pour ton boulot. C'est énorme !
Merci beaucoup !
Too good , can you upload tutorial on geometric node for beginners?
It is planned yes, I have to get a deeper understanding of it myself butI do know my way around geo nodes a little bit
great asset man! keep it up thank you:)
Thanks man ! Appreciate it 😁
Très très clean !
Merci !
Hey man! This is really amazing!
Thanks man 😁
Wonderful, Please keep it up, We want more tutorial from you.
One is coming very soon !
amazing, only problem i have is that trees come out perpendicular to the ground where in real life they would always point straight up. Would be 10/10 if the trees were fixed
Good feedback
Thanks mate! Liked and subscribed)
Thanks 😁
Damn very nicely explained.. please start making video from basic to advance majority on youtube no any tuts are available its my suggestion to start from basic covering each and everything of blender for beginners😊
Thank you ! I'm planning on making a car animation tutorial soon where I'll go over a lot of stuff so stay tuned for that
@@workflowproject Yeah! that's interesting 😍
Quite nice scene, but I would suggest that you do all the scattering with Geometry nodes instead of the old particles system.
Could u tell me why GEO node instead of particle?
@@dimasputra geometry nodes is meant to be the replacement of the old particles and with different nodes, it has much more potential. And no need to have oddly rotated models to face the correct direction
Particle systems were faster for me to implement in this asset so I did it the old way, but yes everything could be done with geo node
@@UHStudio ah i see i see, thank you for explaining
@@workflowproject how strong is your PC
!!! WOW !!! 👌Thank You!
Enjoy!
Thankyou that was ready helpful.
Like for the intro
Thanks !
Excellent.
Thanks !
Using partical system is fine and all but if we use geometry nodes it's much better but it's still a thing to try and test and not everyone gets the same result :/
Might make a new version with geonodes !
@@workflowproject bro how many times you are going to change the name 😭
So you are French ? I love your accent from Seine-et-Marne, merci mec 😉
Good guide for beginners)
Awesome! is there a way to move rocks in specific position?
You could add a vertex group for them if you want to manually customize them, you could place them by hand too 👌
Looks very interesting, I might get this. One question though, are the texture issues for the trees as reported in the comments below fixed ?
Unfortunately this asset works only for 3.3 for now, one fix I found is to apply the geometry nodes for the trees or replace the trees in 3.4+ which is a rather easy fix. I might work on the asset in the next few weeks but time is hard to get these days haha
@@workflowproject Cool thank for the quick reply, do you think replacing trees with the addon Alpha Trees from Blender market can do the trick ? (the trees are not models just flat planes that rotate with the camera)
I do think so and have done so myself for an assetto corsa fun track 😎
Thanks bro, for this
JOURATOUS
Etc...
Well to be fair shape of you lody softs just like the first random notes that popped into Nice tutorials head
Truly Genius.
Hi there. Impresive work. Is it possible to change the terrain heightmap? Not modify the terrain displacement but directly pass it a custom heightmap? Thanks,
It is possible by going to the displacement modifier and tweaking it there, also I remember there is an add-on that allows to extract google earth data, you might want to look into that for your personal use ! Highly recommend
@@workflowprojectYes, that's the idea. Thank you very much.
Awesome 👍
Thank you! Cheers!
Ohh you anre amazing, thanks for the inspiración, i wan to Make my own custom terrain
Glad to hear that ! Si tienes preguntas sobre como he hecho este asset aqui estoy jaja😁
Thank you for this video 👍
What's your system specs? and how much total time required from zero to complete render?
Hey ! I have an rtx 2070 super on my laptop and renders a frame with 128 samples and denoising (enough for me) in between 1 minute and 5 minutes depending on the view
@@workflowproject Thank you for reply.
Hi, I have bought the scene. Great work, it looks very nice but i have a problem i dont really understand. When i enables the trees particule systems in render preview or in grey box there is no trees in the middle of the road the path is clear but once rendered there trees in the midle of the road.... I dont really understand the problem.
Maybe it s because the subd level in the viewport doesnt match the one in the render, can also be the dynamic paint, delete the bake (delete also the folder with the bake) and redo the bake (with subd levels matching) it s all explained in detail in the pdf provided with the file
You should be my maths teacher
Haha thanks, best comment so far 😂
Salut sur mon mac je vois pas les branches / feuilles des arbres tu as une idée du probléme ?
Salut ! Essaye en version 3.3 de blender, si ca marche toujours pas n'hesites pas à me recontacter. En 3.4 et + il faut que je revois le fichier car j ai eu plusieur fois ce retour. Sinon une solution serait d importer d autres arbres comme dit en fin de vidéo et dans le PDF fourni avec. Il suffit de les mettre dans la collection des arbres a la place des arbres actuels (ne pas oublier de les rotate sur l axe Y pour qu ils apparaissent droit) je te conseille les arbres de polygoniq, la version gratuite de leur add-on a des arbres cool !
J'arrive pas a télécharger la route via le lien quand je clique sur "je veux ca" rien ne ce passe 😟
Sur gumroad il y a la possibilité de laisser le client mettre un montant à partir d'une certaine valeur, il faut cliquer sur je veux ça puis indiquer un montant😁
Wow awesome! :)
Thank you !
Just Wow!
Thanks
Amazing
Thanks !
Inspiring work, keep creating
Thanks ! I will
*hi @Abominabl can you create road in terain..?, I mean the road is raise increamently to the top of hills, in your tutorial the road is flat*
My goal was to keep the road flat and that was the post challenging part. I guess you could make is not flat by changing the curve from 2D to 3D and modifying the terrain geometry to match the curve's height
That's a more manual process rather than procedural but with the file provided this would work !
btw loved ur sweet voice :)
Thanks 😁
How would we go about using real world terrain elevation data with this?
I guess you could import a displacement texture of the real world terrain (if you have some) or else you could paint it yourself if you have a reference picture only
Hero!
Thank you !
I have a question... When I render this, the tree trunks are visible, but none of the branches or leaves show up despite being visible in the viewport. I even tried it in the original unedited scene, after baking Dynamic Paint. Am I missing something? I'm using Blender 3.4.1, Cycles.
Hello John,
I sent you an email, can you confirm that you received it ?
Thank you
@@workflowproject Good morning. I recently purchased this product for use in my school project, and am currently experiencing the same problem as this user. Do you think you could help me out?
I got your plugin but after changing the road and putting some assets in the scene, each time I bake the dynamic paint, I get different trees and grass on different frames.
Maybe it has to do with the subD level I guess, check that the subD of the terrain is same in viewport and rendered mode
Thank you for the feedback though, tell me if it worked
Whenever I use GMS, it softs notNice tutorialng like yours, even though it has the sa settings... It's just a buzzing noise. Weird.
Nice. Can we import this into unreal engine 5? (I'm new to this)
I doubt it, but if you apply everything maybe you could, but it'd be very heavy to compute so I don't advise it haha
Can we see it in VR?
I have valve Index
Hi ! I doubt you can load this scene in VR as it doesnt really work with eevee and is pretty heavy in terms of computing power
Thanks so much
Thanks !
damn bro i love it.
Thanks man
Hi :) I am interested in getting the scene to use as a base for an architecture project im working on, do you think it would be possible for me to turn the road into a path and not raised as much ?
That would need a bit of fiddling around but it may be possible, I'd recommend watching a tutorial and making it yourself to make sure you have controle over everything in the scene I recommend the trees from polygoniq , free version is enough by far for simple backgrounds 😁
I could use a tutorial on how to make it by yourself - do you think its possible? I did my own approach, but instead of curve based road I just used procedural textures such as voronoi to elevate "road" through displacement
I did make one but it's not as modular in the end And it's in french
thankyou, how did you add car and man?
A tutorial is coming very soon on exactly that 😁 stay tuned !
Really amazing stuff. One thing that bothers me are the trees. Leaves in real life grow at the ends of the branches. The way you made it makes it look really akward :)
You have a very trained eye for details ... the scene is meant to be a background for a car animation so it gets the job done, also if one wants to replace the trees they can as mentionned in the end of the video ! Thanks for the comment though ! Very deep attention to details is important indeed
@@workflowproject Nah, I just like trees 😂
soft roll, via my midi? thanks again
Yeah right
how can we make it 4 lanes ? or even 6 lanes ? so that we can have hundreds of cars, trucks, suvs on the road,
You can dive into the procedural material and you ll see a color ramp that drives the pattern of the lines, you can add lines there
is geometry nodes faster and reliable than particles systems?
Good question, I would have had more control on the placements maybe but particles system are super fast to set up. On reliability I haven't compared yet
@@workflowproject would love to know them based on your experience that you do while creating an artwork
Will try 👌
SO link is given below!!!
I would love to buy, but is there a way to buy with other payment options like paypal or something else? Is it available on other websites? Also I do not have a big budget, is there a discount code? thanks:)
Hello there, it is only available on gumroad sorry, as for the discount code there might be one hidden in my car animation tutorial
where is the link for the asset file
It's in the video description
Can you make it so that one of the blender files for the forest road is free
Watch my tutorial in french on how to make a forest, if learning french is worth more than 20€, consider getting the asset on my gumroad 😎
@@workflowproject I wish I could, but I am not allowed to spend money on online things
@@workflowproject can you make a English tutorial
Actually, a shameless youtuber stole my video and made an awful A.I voice over, look for 'forest tutorial blender' and look for the same thumbnail as my french tutorial
@@workflowproject thank you
Yea My laptop would blow up if I try this...
That day I scattered rocks using geometry nodes, Blender crashed 🤣
This asset is optimized, everything is low rez until you apply the dynamic paint and render
Great video. I want a 3d clip made for my drone channel can u make one for me I'll pay for it??
You can contact me on fiverr at Loucasse
Hi wt is your PC specs. Really fog takes a lot of time to render.
I have an rtx 3080 but i tested the asset with a gtx1060 and rtx2070 worked well everytime
@@workflowproject cool.
Can you please add a customisable billboard or hoarding in between😎it would be awesome to showcase my talent ☕
Great Idea !
Is there a way to make it a dirt or gravel road?
By changing the texture I suppose !
@@workflowproject gotcha, wasn't sure if there were other road textures included. Thanks for the reply!
how to manage the road sticks on the terrain
I guess you could use a shrinkwrap trick
What is the mesh of the road?
Simple array and curve modifier
sa here bro, what have you done?
very enlightening haha
DAMNNNNN BROOO
DAMN !
Man for real
Interesting
Thanks !
How do u get the asset?
Link in description 😊😊😊
Nice
Hi, do you have any contact info? Would like to hire you for a small job.
Hello there, sorry for the late response, Yes I do. My email is lucasdesfossez@gmail.com
truc de ouf, j crois j'ai repérer un accent Français par ici mdrrr
Truk2ouf 😂 oui en effet 😁
any chance of a discount😎😎
Actually there may be one in my next video 🤔
Hii can I rendering in gt710 graphic card????
Mmmh I don't really know, I'd say it would take a while to render but it s feasable
Hi bro what is congratulations your PC or laptop
Thanks ! I have both actually, tested the asset on both also, both work quite well
Bro, why u didnt put Shrek in this car at the beginning of the video? !!!
I did put shrek in a lot of my older projects ... 😂 this is portfolio work though 😅😅
Great tut and project file. I bought it a couple of days a go, but have over written the file. wondered if you could resen please. I can send you the email addy that i bought it with. cheers
Sorry i did not notice your comment, in theory you should have access to that file indefinetely on your gumroad library
Found it, thanks :-)@@workflowproject
Ça sent le mec bilingue français de base qui fait des vidéos en anglais je me trompe ?
Réel 😂
how to make the road curve?
It s all controled with one curve so just modifying the curve in edit mode 😁
It's the weed
As said towards the end of the video, you can change the assets as you like and put your own grass, the strong point of this asset is changing the road shape and stuff updating all around 😁
BOM DIA ! Pra mim é uma honra esta aqui te prestigiando, vamos sempre juntos somar e fortalecer nossos trabalhos, eu já estou por aqui
Obrigado 😁
Can we export this to unreal
You could but you d have to apply everything it could take a while
why this dp?
Dynamic paint ? Because that way we can paint the density of the particle systems with it keeping everything controled by that single curve
Trying to contact you
Sorry not very active, contact me via email directly at lucasdesfossez@gmail.com