Tetrahedral Softbodies in Blender (Geometry Nodes)

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  • Опубликовано: 11 сен 2024
  • .blend file: seanterelle.gu...

Комментарии • 12

  • @VladLive
    @VladLive 18 дней назад

    Perfect video! Perfect channel!
    Make more, pls 🙏🏻👍🏻

  • @doekewartena5729
    @doekewartena5729 Месяц назад +1

    Amazing! Some questions I hope you can answer:
    1. How fast does it run?
    2. What other collisions then ground and cylinder are supported?
    3. What are your future plans for expanding this?

  • @GifCoDigital
    @GifCoDigital Месяц назад +1

    Nice one mate! Love the visualizations for the explanation sections!

  • @elstinopacino
    @elstinopacino 27 дней назад +1

    Your content is simply too amazing man

  • @VortexArtLab
    @VortexArtLab Месяц назад +3

    Thank you! Very cool video! Are there any plans for a full series of tutorials on simulation from basics to perfection? 🙏🙏

  • @eliaspierre6303
    @eliaspierre6303 11 дней назад

    How long did the intro take to simulate? Very nice video by the way!

  • @captainamsterdam8302
    @captainamsterdam8302 Месяц назад

    That's some crazy geo node skills....top work!

  • @fishy_96
    @fishy_96 Месяц назад +1

    Love your videos❤

  • @TheNemoff
    @TheNemoff 3 дня назад

    u're a beast

  • @Aaws424
    @Aaws424 Месяц назад

    i love this 😍😍 thanks

  • @finallyfree573
    @finallyfree573 Месяц назад

    Amazing skills 0_0
    is there is any way to translate this voxelized softbody sim to original mesh?..

    • @seanterelle
      @seanterelle  Месяц назад

      Yes! With mesh embedding: ruclips.net/video/Noo5sfGGWe0/видео.html