Blender Tutorial: High poly isn't always the way to go.
HTML-код
- Опубликовано: 3 окт 2024
- In this video I demonstrate how creating a high-poly version of your model isn't always the best way to go - depending on what it is that you're making.
Sometimes the object you're creating, for a games engine, really doesn't need to be high polygon and can achieve the same effect as if it were made using a low poly modelling workflow.