Oddly enough belder himself didn't give me a huge problem but his minions wore me down so much by the time i got to him i was barely hanging on but i was able to squeak by, only because yuzu and her team were able to heal the progtanist several times.
Beldr traumatized me to the point where I went out of my way to grind for hours straight and fuse the best demons possible for ever other Bel. Wasn't gonna let myself get curb stomped by a demon ever again
I started playing Overclocked as my first SMT game when I was around 10 and got to beldr and got hard filtered for around 7 YEARS. I kept dropping and picking back up the game, but to me when I did beat him it solidified my love for the game and got me into the series well. I still think it's kind of a stupid fight and now after I've 100%ed DSO im glad I struggled the way I did, Beldr challenged me the way no other boss fight had my entire first run(except the yuzu escape where I had only my physical based MC being alive at the end)
Beldr is the type of boss that crumbles once you figure him out. Having a kishin to attack twice, and a dragon to attack from outside of his range so he can't fight back on your turns makes it very easy to outdamage him.
@@nykita427 You have access to this level 14 rock dude and Nalagiri at level 26. I used the latter one and it made the fight pretty much a piece of cake. The animal leg skill is also helpful since you can walk again after a battle. Phantasm or Flight, combined with devil speed is a great way to skip all those obstacles.
Touki-Kishin demons on protagonist's party makes things easier on Beldr Extra Turns by and with guaranteed crits and Double Skirmish combo goes a long way Tried Aggravate and it works
I played this game without guides, internet, anything, so I was blind(overclocked normal mode) My biggest help was kaido unironically, kaido for some reason always has an amazing build on him whenever you face him as an enemy, he actually showed me the kishin race, which is what I eventually used to beat beldr. So yeah, thanks kaido!
I kinda like this in a puzzle fight sort of way, it made me approach the game on a completely differebt way, I was playing defensively for a lot of my attempts, then I noticed the objective wasn't to kill everyone but to kill just Beldr. I built a team for the MC dedicated to getting as much damage in as possible and to get to him as fast as possible, meanwhile the other three held out tge random adds from coming too close or dropping a heal, intense but fun to figure out, I see it as no different than some other bosses that makes you build your party in a specific way (eg shekinah from SJR needing a varied alignment team).
Honestly I heard about beldr being a great fight, and assumed that meant "aw his fight is so fuckin cool!" Or something like that, so when I beat him on like my second or third try I was like... "is... is that it?"
Well, that means that you grindded constantly or used good skills, in the normal cases when you are like lv 15 or something like that, is a fight aganist the time because of his minions healing him and the vampire mist, also, the mayority of skills require pm at that point, so you practically spend all the pm on the initial minions that are hard to beat already
This is the only boss in smt that deserves his infamy after hearing more about him. You can deal with the other two just fine. Most people dont seem to be bugged too much by the other two that much anymore.
Minotaur and Matator are at the very least fair and teach you about the game well,Beldr basically teaches you that the game can take all control out of you by making only 1 attack work and respawning all enemies if you decide to take them out first or take too long.
@@cuddlebug9699 >fair >minotaur When the optimal way to beat him is spam bufu while dodgetanking… he’s more of a broken fight than anything. Truly sets an example for the rest of IV : a broken mess. Though it’s more unfair on his end. Matador is just fine though.
Had to fight Beldr with a pure Mag/Ag build. Whole fight consisted of me slugging him with mistletoe and the rest of the party surrounding him so he can't move.
I went with a magic build in my first DeSu run, but didn't feel like I was being punished for going magical by the Beldr fight because skill stat requirements (most notably Blitzkreig's Str 8/Mag 9 and Anti-Fire's Str 6/Mag 6) give magic builds a reason to put points in Str outside this fight. One potential flaw with trying to teach lessons indirectly is that the player can end up learning something that wasn't what you were trying to teach. The biggest example in my mind is how SMT V's first Nuwa fight is meant to tell the player how important changing the Nahobino's elemental affinities via essence fusion is, but my takeaway was that using Dampeners and the guard command to manage your weaknesses is really important.
Confirmed, but It looks stronger, I did like 100 damage even with a magic bulid and almost nothing on strength except for the skills that needed strength
This really was a great video and I enjoyed. I did have a hard time with Belder but after some luck and just learning more about the game I finally beat. The one boss that really gets me in terms of level design is belberith but the boss himself is pretty easy
I just hated this fight on repeat playthroughs more than anything else for being tedious... and of all things to bring back to record breaker why this concept of "only one attack from one character harms the boss". I hate it
Pretty sweet that you made a video about that guy. I think on my second playthrough he was a bit more manageable even though i got randomly stoned and had to restart everything. (Also that chaos route 👌)
Honestly beldur was really annoying because of me neglecting the thought that you could get kishins early. That being said most of the bels really didn't feel hard even when I was underleveled.
I used a double down + evil wave strat to dunk on him repeatdly with mc while my other guys healed and dealt with minions. That made him pretty easy but to be fair I did already have those demons on me so it wasn't super hard to come up with. I feel so bad for people who didn't think of it and had to brute force him, he sounds like hell that way
I am pretty sure you beat the game by now but just in case some advices: - get the Nalagiri Kishin for the mc team, its race skill allows to attack 2x a turn - maybe a Dragon in the mc team, since they can attack from the distance - OR a demon with the Devil Speed skill to quickly reach Beldr - use demons with the Phantasma or Fly skill to skip over obstacles and when you combine it with Devil Speed, you can fight them off before reaching the mc or Beldr - try to have at least 1 healing skill per team even if it's just the simple Dia - one mass healer like Kikuri Hime can be useful since she can heal from the distance - contribute your attacking skills evenly within your supporting parties (and keep your enemies weaknesses in mind) so all can deal enough damage and not just 'Yoohoo' for example - use mass damaging skills like Maragi, Mazio or Berserk and the elemental dances - some battles have portals where every few turns a demon is summoned. Some of them can be closed by walking up to them and picking up/destroying the comp. Once again highly recommended with Devil Speed and Fly or Phantasma - try to kill the enemies' leader to win the battle instead of dealing with all - a battle reduces the priority for the next turn, so you can strategically attack an enemy with all your groups to reduce his turn priority, even if you don't do damage
I don't remember Beldr being difficult, but I also had Stone Gaze and used it to Petrify his allies, which means he couldn't summon more of the same ally while they also couldn't do anything to me. It's shouldn't be that much of an advantage in hindsight, though. Maybe putting Agility into MC also helped for consistent Extra Turns? And he didn't do anything except attack Beldr once he was in reach. But I also did free battles every time there were skills to crack, and I thought Wendigo was harder because you have less options at that point, you have to squeeze out that -50% leader dmg reduction and either slowly outlast him with ice resistance or play risky and get hits in with fire using, ice weak demons. EDIT: ALSO what I noticed during my NG+ run recently, is, Beldr might not be able to move more than 2 tiles from his initial spawn point. I think I was a bit confused when he kept attacking my MC instead of teleporting over to others, and maybe it's because he has an invisible wall coded in. Which, is poorly conveyed if so, despite being VERY important for strategy.
Belder in unnfair because of the healing of his minions, that he resummon them after you reach him, that the summons attack you and belder avoid you attacking your alies (the MC is the only one that can harm him here). And his curse or almaighty skill that does a shiton of damage and friggin heals him in the raw amount of TOTAL DAMAGE he did in general. _(In 100 HP) OH! You did 250 damage to me? _*_Uses "Vampiric Mist" and proceeds to heal 500_* I will end this with an special Goodbye to certain guys here... - Jack Frosto, son of a bitch I hate you... - Cai Shito, Son of a Bitch I hate you... - Pyro Jackko, Son of a Bitch I hate you... Thank u for reading and fuck the enemy healers in the Battle aganist Belder.
I stomped Beldr on my first attempt tbh. I went for a magic tank build and always had a healer on my team. Though I restarted the game after that with Overclock edition and it took me a few attempts to kill him. I didn't know it scaled off level so I was lower leveled in those fights and was desperate for Atsuro to use it instead since he had the best physical stats.
I picked up overclocked when I was like…10 and it was my first rpg. I ended up quitting the game and I’m just starting to pick it, I can see why I quit.
Currently stuck on him and looking for anyway to beat him, I have played many smt games and tatics games but this is crazy. I love difficult battles but this asshole isn't well designed it's stupid. You can only damage him with one weak attacks AND he constantly regenerates his own health AND he spawns a billion guys that beeline to him to heal him
Beldr is hard because is your first game and you don't know the basica of Shin Megami Tensei games. After played others I finally understood the mechanics and beat Beldr
Oddly enough belder himself didn't give me a huge problem but his minions wore me down so much by the time i got to him i was barely hanging on but i was able to squeak by, only because yuzu and her team were able to heal the progtanist several times.
Beldr traumatized me to the point where I went out of my way to grind for hours straight and fuse the best demons possible for ever other Bel. Wasn't gonna let myself get curb stomped by a demon ever again
My condolences.
And even worst, the other Bels were not as hard because you get the Dyne skill directly and the Juicy Skill Cracks right after his battle.
I started playing Overclocked as my first SMT game when I was around 10 and got to beldr and got hard filtered for around 7 YEARS. I kept dropping and picking back up the game, but to me when I did beat him it solidified my love for the game and got me into the series well. I still think it's kind of a stupid fight and now after I've 100%ed DSO im glad I struggled the way I did, Beldr challenged me the way no other boss fight had my entire first run(except the yuzu escape where I had only my physical based MC being alive at the end)
Beldr is the type of boss that crumbles once you figure him out. Having a kishin to attack twice, and a dragon to attack from outside of his range so he can't fight back on your turns makes it very easy to outdamage him.
Yea pretty much, but getting to that point is pa~inful
If dont use a dragon even with the damage you can attack 4 times lol
Could you even get A kishin that early?
@@nykita427 You have access to this level 14 rock dude and Nalagiri at level 26. I used the latter one and it made the fight pretty much a piece of cake. The animal leg skill is also helpful since you can walk again after a battle.
Phantasm or Flight, combined with devil speed is a great way to skip all those obstacles.
Touki-Kishin demons on protagonist's party makes things easier on Beldr
Extra Turns by and with guaranteed crits and Double Skirmish combo goes a long way
Tried Aggravate and it works
Should have played Fire Emblem, Advance Wars, Final Fantasy Tactics and Ogre Battle first.
I know... I really should've mentioned that in the video somewhere.
I played this game without guides, internet, anything, so I was blind(overclocked normal mode)
My biggest help was kaido unironically, kaido for some reason always has an amazing build on him whenever you face him as an enemy, he actually showed me the kishin race, which is what I eventually used to beat beldr.
So yeah, thanks kaido!
I kinda like this in a puzzle fight sort of way, it made me approach the game on a completely differebt way, I was playing defensively for a lot of my attempts, then I noticed the objective wasn't to kill everyone but to kill just Beldr.
I built a team for the MC dedicated to getting as much damage in as possible and to get to him as fast as possible, meanwhile the other three held out tge random adds from coming too close or dropping a heal, intense but fun to figure out, I see it as no different than some other bosses that makes you build your party in a specific way (eg shekinah from SJR needing a varied alignment team).
God bless Tyrant and chaos wave
Honestly I heard about beldr being a great fight, and assumed that meant "aw his fight is so fuckin cool!" Or something like that, so when I beat him on like my second or third try I was like... "is... is that it?"
Disappointments a pain in the rear~ :(
Well, that means that you grindded constantly or used good skills, in the normal cases when you are like lv 15 or something like that, is a fight aganist the time because of his minions healing him and the vampire mist, also, the mayority of skills require pm at that point, so you practically spend all the pm on the initial minions that are hard to beat already
This is the only boss in smt that deserves his infamy after hearing more about him. You can deal with the other two just fine. Most people dont seem to be bugged too much by the other two that much anymore.
Minotaur and Matator are at the very least fair and teach you about the game well,Beldr basically teaches you that the game can take all control out of you by making only 1 attack work and respawning all enemies if you decide to take them out first or take too long.
@@cuddlebug9699 yeah, i feel like this boss was just badly made.
@@cuddlebug9699 >fair
>minotaur
When the optimal way to beat him is spam bufu while dodgetanking… he’s more of a broken fight than anything. Truly sets an example for the rest of IV : a broken mess. Though it’s more unfair on his end.
Matador is just fine though.
Had to fight Beldr with a pure Mag/Ag build. Whole fight consisted of me slugging him with mistletoe and the rest of the party surrounding him so he can't move.
I went with a magic build in my first DeSu run, but didn't feel like I was being punished for going magical by the Beldr fight because skill stat requirements (most notably Blitzkreig's Str 8/Mag 9 and Anti-Fire's Str 6/Mag 6) give magic builds a reason to put points in Str outside this fight.
One potential flaw with trying to teach lessons indirectly is that the player can end up learning something that wasn't what you were trying to teach. The biggest example in my mind is how SMT V's first Nuwa fight is meant to tell the player how important changing the Nahobino's elemental affinities via essence fusion is, but my takeaway was that using Dampeners and the guard command to manage your weaknesses is really important.
The mistletoe spear was great
It's level-based in Overclocked, but I'm pretty sure it's physical in vanilla
Confirmed, but It looks stronger, I did like 100 damage even with a magic bulid and almost nothing on strength except for the skills that needed strength
This really was a great video and I enjoyed. I did have a hard time with Belder but after some luck and just learning more about the game I finally beat. The one boss that really gets me in terms of level design is belberith but the boss himself is pretty easy
I just hated this fight on repeat playthroughs more than anything else for being tedious... and of all things to bring back to record breaker why this concept of "only one attack from one character harms the boss". I hate it
The 2nd part remake is "Record Breaker"
I think you mean the 1rst one "Overclocked"
Pretty sweet that you made a video about that guy. I think on my second playthrough he was a bit more manageable even though i got randomly stoned and had to restart everything.
(Also that chaos route 👌)
Honestly beldur was really annoying because of me neglecting the thought that you could get kishins early. That being said most of the bels really didn't feel hard even when I was underleveled.
I used a double down + evil wave strat to dunk on him repeatdly with mc while my other guys healed and dealt with minions. That made him pretty easy but to be fair I did already have those demons on me so it wasn't super hard to come up with. I feel so bad for people who didn't think of it and had to brute force him, he sounds like hell that way
Haha STR Protagonist go brrrrrr
I thought you were going to talk about how they just changed his name from balder to beldr just to fit the naming theme lol
Straight the second the music change for the boss is another reason Beldr seemed like a threat
great vid
funny i found much more struggle on the Belial fight x3
He was pretty hard, but beldr really got me stuck for a decent bit.
@@petrock4041 fair it took me a couple tries to beat him
I could've killed him the first time but one jack o' lantern survived and healed him throughout the fight making it impossible, damn
You should try disgaea 1 its is my fav sjrpg and one of my fav games
Hahah I’ve heard some great things about it, my friend has been playing it a LOT lately
@@petrock4041 don't try it if you are busy with anything else fr that game is like drugs once you open it you can't get enough of it
Perplexes
Sorry
I'm currently at the Beldr fight and this fucker's minions keep killing my party members and healing the boss. Can anyone recommend any demons?
I am pretty sure you beat the game by now but just in case some advices:
- get the Nalagiri Kishin for the mc team, its race skill allows to attack 2x a turn
- maybe a Dragon in the mc team, since they can attack from the distance
- OR a demon with the Devil Speed skill to quickly reach Beldr
- use demons with the Phantasma or Fly skill to skip over obstacles and when you combine it with Devil Speed, you can fight them off before reaching the mc or Beldr
- try to have at least 1 healing skill per team even if it's just the simple Dia
- one mass healer like Kikuri Hime can be useful since she can heal from the distance
- contribute your attacking skills evenly within your supporting parties (and keep your enemies weaknesses in mind) so all can deal enough damage and not just 'Yoohoo' for example
- use mass damaging skills like Maragi, Mazio or Berserk and the elemental dances
- some battles have portals where every few turns a demon is summoned. Some of them can be closed by walking up to them and picking up/destroying the comp. Once again highly recommended with Devil Speed and Fly or Phantasma
- try to kill the enemies' leader to win the battle instead of dealing with all
- a battle reduces the priority for the next turn, so you can strategically attack an enemy with all your groups to reduce his turn priority, even if you don't do damage
I don't remember Beldr being difficult, but I also had Stone Gaze and used it to Petrify his allies, which means he couldn't summon more of the same ally while they also couldn't do anything to me. It's shouldn't be that much of an advantage in hindsight, though. Maybe putting Agility into MC also helped for consistent Extra Turns? And he didn't do anything except attack Beldr once he was in reach.
But I also did free battles every time there were skills to crack, and I thought Wendigo was harder because you have less options at that point, you have to squeeze out that -50% leader dmg reduction and either slowly outlast him with ice resistance or play risky and get hits in with fire using, ice weak demons.
EDIT: ALSO what I noticed during my NG+ run recently, is, Beldr might not be able to move more than 2 tiles from his initial spawn point. I think I was a bit confused when he kept attacking my MC instead of teleporting over to others, and maybe it's because he has an invisible wall coded in. Which, is poorly conveyed if so, despite being VERY important for strategy.
Belder in unnfair because of the healing of his minions, that he resummon them after you reach him, that the summons attack you and belder avoid you attacking your alies (the MC is the only one that can harm him here).
And his curse or almaighty skill that does a shiton of damage and friggin heals him in the raw amount of TOTAL DAMAGE he did in general.
_(In 100 HP) OH! You did 250 damage to me? _*_Uses "Vampiric Mist" and proceeds to heal 500_*
I will end this with an special Goodbye to certain guys here...
- Jack Frosto, son of a bitch I hate you...
- Cai Shito, Son of a Bitch I hate you...
- Pyro Jackko, Son of a Bitch I hate you...
Thank u for reading and fuck the enemy healers in the Battle aganist Belder.
I stomped Beldr on my first attempt tbh. I went for a magic tank build and always had a healer on my team. Though I restarted the game after that with Overclock edition and it took me a few attempts to kill him. I didn't know it scaled off level so I was lower leveled in those fights and was desperate for Atsuro to use it instead since he had the best physical stats.
Same feeling about atsuro, it’s so strange.
I picked up overclocked when I was like…10 and it was my first rpg. I ended up quitting the game and I’m just starting to pick it, I can see why I quit.
That’s good that you didn’t get far because overclocked has a lot of bad words in it. That’s why beldr was so hard….
Great video but I couldn't help but notice - you went for a magic build but chose to crack Weak Kill from him instead of Mana Surge? B R U H
I’m not brightest taco in the shed
@@petrock4041 Lol great vid regardless. New to the channel but rly digging it :)
God tier post
Honestly loki is more hard to beat .. i almost spent 6hrs to figure out how to defeat loki
Currently stuck on him and looking for anyway to beat him, I have played many smt games and tatics games but this is crazy. I love difficult battles but this asshole isn't well designed it's stupid. You can only damage him with one weak attacks AND he constantly regenerates his own health AND he spawns a billion guys that beeline to him to heal him
You WISH this boss fight went like how it did in the Devil Survivor manga
Also, what's the deal with the wonky aspect ratio?
Monitor i used to work on was in a very VERY outdated aspect ratio, very sorry about that
@@petrock4041 damn, well it's perfectly fine
(manga is so goated by the way)
Beldr is hard because is your first game and you don't know the basica of Shin Megami Tensei games. After played others I finally understood the mechanics and beat Beldr