Phil in normal EDH - infinite lands, infinite value, infinite card draw, zero interaction. Phil trying to lose - one land and a handful of counterspells... Do you think maybe he's trying to send a message to Crim?
Wouldn't this require making them win through alternate win cons? Usually, you win through elimination. I'm not that well-versed on random options in MTG. How many alternate win cons can target other players?
@@blakethesnake6686 This is a decent idea, but to be a good game you need pentagram like rules as well. With a 4 player pod you'd be trying to make the person to your left win, and this enables attacks to try to stop someone from winning. It gets sticky though because pay life effects essentially read the person to your right can't win the game. There are also far more and more powerful options for making players lose life than there are for making opponents gain life. You'd likely need to prohibit negative life totals because of this, and then you're still stuck with people choosing not to block so they don't lose. You could make combat damage cause life gain, but at that point you've basically just flipped life gain and loss.
@@darushkii agreed. I'm an old player and regular EDH gets a little stale to me sometimes. This is the most fun I've had watching EDH in a long time. It'd be great for playgroups to build a deck like that just to pull out once a game night or something, mix it up
Ban the Pacts and any card that can pay life for free. You would have to remove the poltergeist, necro, etc. as well... even stuff like Lim Dul's Vault too. It would make it way more interesting...
A fun take on EDH. Another one is to have each player write down four alternate win conditions, shuffle all of them together, and then draw one each, keeping them secret until it's been met.
@@andrewspears8891 I am not fortunate enough to have a play group, so I haven't tried it. I am 99% certain I saw a video where a group was trying it out. Either that or a fever dream. I think one guy won by having a secret win condition of being the second player to die? Might have been a CardMarket video.
@@MrMartinSchouIt was a Cardmarket video, the person won by completing the Kaldra equipment set and killing someone with it via combat damage. Think it was Jamin?
@@CenJohan brian koval, sam black, and Brian cook among othets are all famous professional magic players who migrated to cedh. They do not have "skill issues"
This was very fun! I don't normally watch Commander Clash, but HAD to tune in for this silliness. You should consider iterating it some time in the future with a banlist -- e.g. 'anything that has already lost a game is banned for future games' would be an interesting baseline ban rule.
I love this! Next time, everyone should start with an Abyssal Persecutor and a Platinum Angel on the battlefield. That could lengthen the games and give everyone a challenging hurdle to jump over. 😆
@ricepresidents On this season, sure. He has gained a reputation on clash for being a strong player in the pod, and the amount of caution everybody has when playing around him proves that.
@@babatazyah They did pauper once with uncommon commanders. The game went for over 3 hours and was probably one of the most boring epsiodes of theirs ever. Games take forever if the best creature is a Gurmag angler.
@@TalonKarrde03 I don't think she'd be anywhere near that good. Getting to 7 mana isn't trivial, and being monocolor prevents access to a lot of alternative win (loss?) conditions.
@@danl9030 artifact ramp and rituals could get you there if you build right. Or discard her and reanimate. In the 99 it’s deadly entomb then any reanimate spell would get you a quick lose/win
You've always had such cool ideas for commander clash and great personalities. Switching from MTGO to a camera setup made your show watchable, so glad y'all did it :)
Here's another fun house rules episode idea: custom partner decks - have to pick 2 mono colored commanders of a different color - they can't have the partner ability already
19:40 Yes, Crim! You can respond to that! Revealing Chancellor creates a triggered ability that goes onto the stack prior to the first player's untap step.
Love the new restrictions and rules as this show goes on, while some good vanilla commander is great I adore seeing this kind of creativity. Probably won’t be seen but I hope this boosts this video
This was fun, I’d enjoy it as an evolving reoccurring thing where you work it into a more stable format, like maybe next time ban the Pacts and the “Pay 1 life for X” cards that aren’t lands to make turn one wins harder?
I’m not normally one for watching non Cedh matches but this was highly entertaining, deeply hilarious and extremely interactive. It almost makes me want to ask my pod if we can each build a deck that’s trying to do the same.
19:40 there is a stack for pregame actions. I think he was thinking about caverns or the leylines, which do not cause a trigger because they "start in play" instead of being put in play, so you cant respond to them. You absolutely can respond to chancelors or providence.
Definitely enjoyed that one! It wasn't just that it was a good concept, but that you all had a great laugh while doing it. Made for a good change, so I'm all for random ideas like this now and again in future.
If you ever revisit this concept, I think it would be interesting to include an additional rule where all creatures attack and block each combat if able
Phil could have won that game 2, if he'd realized that he could have played his Disrupting Shoal discarding the Force of Will, rather than the other way around. He can target any spell he wants, even if it has the wrong mana value. It just won't be countered. Assuming he already had the Hex Parasite in hand.
This is a really fun idea. I was kinda hoping to see the Monarch in game 1 because the decision making would get super strange, but seeing how the other games went, it only makes sense it didn't show up. The following games were so funny. Also, this video gave me an idea for a game of commander where one person is secretly assigned as the "Fool" or whatever (before deck building, perhaps). The Fool wins if they lose, but they lose alongside everyone else if they die last (or simultaneously with everyone else). The Fool would need to deck build and play appropriately to convince the others that they are not the Fool. They would have to die first or second to win as when someone is taken out they would reveal if they're the Fool. And if the Fool ends up as the last one standing, I think everyone loses 🤷♂. You could add more rules to this idea. For example, you could have some rule that allows killing the Fool, but if you guess incorrectly, the Fool automatically wins. This kind of game of commander could extend to other roles in social deduction games with other win conditions (like a game of Mafia). I think we should innovate more ways to play our favorite games like this. Thanks for sparking my imagination
Poor phil, the one time his knack for getting killed first might benefit him, suddenly he can't die no matter how hard he tries!finally got there game 3 at least!
This episode was so much fun 🎉 I love the concept. Would be awesome to see more whacky commander games. Gonna suggest this theme for a game night for sure 👏👏
Also, I'd love to see how you might deckbuild so that you have to either be 2nd or 3rd place, like you don't want to lose first but you want to lose to first place.
This reminded me of a deck my friend has, he calls it "You Lose tribal" He basically piled a every card he saw that said "you lose the game" or something similar but uses them trying to win
Really liked the change of theme for this episode! It's a shame a lot of the games ended up being Turn 1/2 Pact or Life Payment wins, but Game 1 was very interactive and had a lot of back-and-forth. Still really happy to see something a bit different! Not sure what other interesting challenges the Clash gang can try, but maybe something like Archenemy or Planechase commander for a one-off episode? Another thing that might be hard logistically in paper is playing Commander with one of the weird Arena emblems?
This made cEDH fun to watch literally. Felt like cEDH but with the losing aspect made it so much more intriguing to watch .. next time maybe ban the pacts see some turn two wins or later
oh my god crim just dropping the turn 1 abyssal persecutor is actually the most incredible way he could play his role in this game. cool from a theme pov, cool from a "who he is as a player" pov and actually interesting from a "throw a wrench in fixed gameplans" pov. hell yeah blue hair guy
Great episode! I wouldn't want to see that exact theme a bunch but other similar wacky themes on occasion is a lot of fun. It's like a great spice; just don't overdo it.
"All right, clash on!"
"I concede"
"GGs everyone!"
I was expecting Phage ramp
@@devinkerr5474same, how would you not just glass cannon phage and tutor for cavern of souls
Phil in normal EDH - infinite lands, infinite value, infinite card draw, zero interaction.
Phil trying to lose - one land and a handful of counterspells...
Do you think maybe he's trying to send a message to Crim?
This was really fun to watch. Next idea: everyone plays a "Group Hug" deck and the first person to make someone else "Win" wins the game.
Yes! I vote this!
Wouldn't this require making them win through alternate win cons? Usually, you win through elimination. I'm not that well-versed on random options in MTG. How many alternate win cons can target other players?
Maybe they start at 0 and getting to 40 kills you?
@@blakethesnake6686 This is a decent idea, but to be a good game you need pentagram like rules as well. With a 4 player pod you'd be trying to make the person to your left win, and this enables attacks to try to stop someone from winning. It gets sticky though because pay life effects essentially read the person to your right can't win the game. There are also far more and more powerful options for making players lose life than there are for making opponents gain life. You'd likely need to prohibit negative life totals because of this, and then you're still stuck with people choosing not to block so they don't lose. You could make combat damage cause life gain, but at that point you've basically just flipped life gain and loss.
I love that Richard can’t use Slaughter Pact on the Abyssal Persecutor. 😂
The way he played around it was great to see though.
It's target non black creature I believe
Man that first game played out like a cedh game. All 4 player’s meaningfully interacted with each other a and little bit of stax.
This is such a ludicrous concept. Just another reason why this is the best EDH gameplay series on RUclips!
@@darushkii agreed. I'm an old player and regular EDH gets a little stale to me sometimes. This is the most fun I've had watching EDH in a long time. It'd be great for playgroups to build a deck like that just to pull out once a game night or something, mix it up
Crim with the most incredible opening move. Truly the best Show and Tell ever
that was actually way funnier than i expected. Do it again sometime but ban the pacts, to make it a *touch* harder.
Ban the Pacts and any card that can pay life for free. You would have to remove the poltergeist, necro, etc. as well... even stuff like Lim Dul's Vault too. It would make it way more interesting...
@@JDCSEaglesThen it just becomes Leveler combo without the Thoracle.
Richard: "What do you mean you have a counterspell? You only has 2 cards in hand"
Also Richard: "My last card in hand is a flusterstorm"
A fun take on EDH. Another one is to have each player write down four alternate win conditions, shuffle all of them together, and then draw one each, keeping them secret until it's been met.
That sounds fun. Have you done it yourself? (And how did it go if so?)
@@andrewspears8891 I am not fortunate enough to have a play group, so I haven't tried it.
I am 99% certain I saw a video where a group was trying it out. Either that or a fever dream. I think one guy won by having a secret win condition of being the second player to die? Might have been a CardMarket video.
@@MrMartinSchouIt was a Cardmarket video, the person won by completing the Kaldra equipment set and killing someone with it via combat damage. Think it was Jamin?
I really like this idea.
Abyssal Persecutor (2BB Flying, trample 6/6 You can’t win the game and your opponents can’t lose the game.": This is my time.
It paradoxes is all to death!
@@kaemonbonet4931It will send them into the Escher painting.
Nobody expects the spanish inquisition!
This card was the card that made me fall in love with magic.
Isnt there a black creature card that exiles almost your whole library?
Crazy how this format is just basically cedh. Genuinely love it.
9:18 That floating mana card is sick!
That is awesome! I will make a template
Yeah should make one as well
“Ya’ll made me shuffle up and I didn’t even get to take my turn” I imagine that has been said multiple times across most Cedh tables.
CEDH is often much slower as there's not a lot of 0 mana "win the game" cards like here.
More than 50% of cedh tournament games go to time (80 minutes)
@@TheUrDragon25 that’s just a skill issue
@@CenJohan brian koval, sam black, and Brian cook among othets are all famous professional magic players who migrated to cedh. They do not have "skill issues"
@@TheUrDragon25 that’s just like your opinion man
This was very fun! I don't normally watch Commander Clash, but HAD to tune in for this silliness. You should consider iterating it some time in the future with a banlist -- e.g. 'anything that has already lost a game is banned for future games' would be an interesting baseline ban rule.
Incredibly interesting premise!
I am sure this commander clash will be a banger again.
This is such a fun idea in love when you have a twist on how the game plays
I love this! Next time, everyone should start with an Abyssal Persecutor and a Platinum Angel on the battlefield. That could lengthen the games and give everyone a challenging hurdle to jump over. 😆
Phil knows how to use Scryfall's regex and it shows. His decks are optimal and obscure!
And yet he loses the most
@ricepresidents On this season, sure. He has gained a reputation on clash for being a strong player in the pod, and the amount of caution everybody has when playing around him proves that.
Should've banned the pacts for this week
*Should have (the above comment was "Should of" at first, they corrected it, now mine doesn't make sense lol)
@@MentalCrusader should've is a real word and is correct in this context
I think they are in the spirit of competitive self-destruction
I dunno this format is insanely broken, the pacts are just a part of it.
Why ban the theme of this format...from this format?
13:28 seth really is a transformed man - he played his commander!
Glorious.
As potential wacky theme, I want to suggest "true pauper" - all cards are commons, including your non-legendary commander.
Going from the last time they tried something similar that sounds like a horrible idea.
They did Peasant commander once upon a time. Without rares, it's really hard to close out games. I don't think they had a good time with it.
@@babatazyah They did pauper once with uncommon commanders. The game went for over 3 hours and was probably one of the most boring epsiodes of theirs ever. Games take forever if the best creature is a Gurmag angler.
For the next season or two they occasionally brought that one up and sounded pretty traumatized whenever they did.
This was so much more fun than the typical 2 hour marathon
Honestly I think a version of this format where pacts and Hex Parasite were banned would actually be pretty interesting.
I don't know if it would have that much of an impact. You still have plenty of 1 and 2 mana ways to lose the game.
@@ankhi3585 yeah probably thousands of cards saying "pay x life"
You would also need to ban phage the untouchable but just as a commander
@@TalonKarrde03 I don't think she'd be anywhere near that good. Getting to 7 mana isn't trivial, and being monocolor prevents access to a lot of alternative win (loss?) conditions.
@@danl9030 artifact ramp and rituals could get you there if you build right. Or discard her and reanimate. In the 99 it’s deadly entomb then any reanimate spell would get you a quick lose/win
You've always had such cool ideas for commander clash and great personalities. Switching from MTGO to a camera setup made your show watchable, so glad y'all did it :)
I love how happy Crim is all throughout the video, this is amazing
This episode is an instant classic! Easily one of my favourites, and i have watched them all. Well done guys
Custom rules are a very interesting idea
Here's another fun house rules episode idea: custom partner decks
- have to pick 2 mono colored commanders of a different color
- they can't have the partner ability already
19:40 Yes, Crim! You can respond to that! Revealing Chancellor creates a triggered ability that goes onto the stack prior to the first player's untap step.
Crim's turn one was truly a masterclass in gaming 😂😂
Love the new restrictions and rules as this show goes on, while some good vanilla commander is great I adore seeing this kind of creativity. Probably won’t be seen but I hope this boosts this video
This was one of the most fun episodes I've watched, gotta do another one! Need to see a turn 0 "win" 😂
This was fun, I’d enjoy it as an evolving reoccurring thing where you work it into a more stable format, like maybe next time ban the Pacts and the “Pay 1 life for X” cards that aren’t lands to make turn one wins harder?
I’m not normally one for watching non Cedh matches but this was highly entertaining, deeply hilarious and extremely interactive.
It almost makes me want to ask my pod if we can each build a deck that’s trying to do the same.
More of this kind of thing please! I don't think I've ever legitimately laughed out loud at a magic video as much as this one 😂
19:40 there is a stack for pregame actions. I think he was thinking about caverns or the leylines, which do not cause a trigger because they "start in play" instead of being put in play, so you cant respond to them. You absolutely can respond to chancelors or providence.
Definitely enjoyed that one! It wasn't just that it was a good concept, but that you all had a great laugh while doing it. Made for a good change, so I'm all for random ideas like this now and again in future.
Seth makes me so happy :o) He's such a warm presence :o)
Homestuck
I don't usually watch clash but this was a must watch. Keep up the goofy win conditions and the like, it is very entertaining.
Table top gameplays are so much more enjoyable that mtgo. Loved this format, it feels like super cedh
If you ever revisit this concept, I think it would be interesting to include an additional rule where all creatures attack and block each combat if able
this was a blast!!! Loved the creative take on commander to spice things up
Finally a format that appeals to my play style!
I could watch this format for hours.
Delightful, creative, great interactions, and fun tech. Well done!
42:59 Seth squeezes his last 3 cards like a poker player, "I don't got it, I don't got it..."
I'd love to see this again but with the pacts all banned.
I was already in tears laughing watching the preview cards and then the Abyssal Persecutor completely killed me.
Ironically probably one of the best commander clash episodes!
That was an absolutely baller play from Richard to deal with the next player having 2 pact triggers on turn 2.
Phil could have won that game 2, if he'd realized that he could have played his Disrupting Shoal discarding the Force of Will, rather than the other way around. He can target any spell he wants, even if it has the wrong mana value. It just won't be countered. Assuming he already had the Hex Parasite in hand.
I think we need to do this again but no pacts this time. Great episode
This episode tickled me so good.
*Thanks for the Content!*
Really enjoyed this concept! Thanks for the video.
Loved the concept, hope y'all do some more of this type of clashes in the future
This was awesome! Definitely looking forward to more of these "special houserules" episodes!
I loved this. These were so fun to watch. Custom win cons are fun.
This is interesting, but maybe restrictions is need like you can pay only certain amount of life for activated abilities and no Pact
Crim rolling 2 sixes in a row right at the beginning is so funny to me
That was great theme for a video! Was super enjoyable to watch.
This was actually really fun! And yeah, it felt a lot like cEDH.
Woah game one had some WILD interaction and plays, I wish I could see more games like that.
This is a really fun idea. I was kinda hoping to see the Monarch in game 1 because the decision making would get super strange, but seeing how the other games went, it only makes sense it didn't show up. The following games were so funny.
Also, this video gave me an idea for a game of commander where one person is secretly assigned as the "Fool" or whatever (before deck building, perhaps). The Fool wins if they lose, but they lose alongside everyone else if they die last (or simultaneously with everyone else). The Fool would need to deck build and play appropriately to convince the others that they are not the Fool. They would have to die first or second to win as when someone is taken out they would reveal if they're the Fool. And if the Fool ends up as the last one standing, I think everyone loses 🤷♂.
You could add more rules to this idea. For example, you could have some rule that allows killing the Fool, but if you guess incorrectly, the Fool automatically wins.
This kind of game of commander could extend to other roles in social deduction games with other win conditions (like a game of Mafia).
I think we should innovate more ways to play our favorite games like this. Thanks for sparking my imagination
Love this! We need more interesting twist games like this.
Poor phil, the one time his knack for getting killed first might benefit him, suddenly he can't die no matter how hard he tries!finally got there game 3 at least!
I really liked this! What a fun idea
This episode was so much fun 🎉 I love the concept. Would be awesome to see more whacky commander games. Gonna suggest this theme for a game night for sure 👏👏
Great work, Goldfish Crew! It was such a fun video!
you guys are actual comedians i swear 😂
Loving the creativity on this channel! Keep it up guys!
Also, I'd love to see how you might deckbuild so that you have to either be 2nd or 3rd place, like you don't want to lose first but you want to lose to first place.
This probably breaks the record for the most games played in one video. Lol good one!
What a fun week. It looked like you 4 genuinely enjoyed this.
This reminded me of a deck my friend has, he calls it "You Lose tribal" He basically piled a every card he saw that said "you lose the game" or something similar but uses them trying to win
Really liked the change of theme for this episode! It's a shame a lot of the games ended up being Turn 1/2 Pact or Life Payment wins, but Game 1 was very interactive and had a lot of back-and-forth. Still really happy to see something a bit different!
Not sure what other interesting challenges the Clash gang can try, but maybe something like Archenemy or Planechase commander for a one-off episode?
Another thing that might be hard logistically in paper is playing Commander with one of the weird Arena emblems?
Great idea for an episode. I would to see another version in a couple seasons. There might be some fun new jank by then.
This was really fun, would love more weird games like these!
Seth putting a land in to play off of show and tell is peak content
This was actually a lot more fun than I thought!
Ah yes, my favorite magic format. 5c Pact Simulator.
This made cEDH fun to watch literally. Felt like cEDH but with the losing aspect made it so much more intriguing to watch .. next time maybe ban the pacts see some turn two wins or later
Hilarious concept and really fun games to watch. I would definitely watch other ideas like this one!
oh my god crim just dropping the turn 1 abyssal persecutor is actually the most incredible way he could play his role in this game. cool from a theme pov, cool from a "who he is as a player" pov and actually interesting from a "throw a wrench in fixed gameplans" pov. hell yeah blue hair guy
This was hilarious, I'm definitely interested in more content like this
finally someone else has built this format! I want to ramp tutors into Wall of Blood t0, but frequently don't have the things for it.
This really was awesome. Great video guys!
This was so fun and hilarious to watch !
This is a fantastic idea and was a blast to watch 😂😂😂😂
For this, I would want to run Phage, the Untouchable.
This was more fun that I expected. I think you should run this back but everyone begins the game with an abyssal persecutor in play.
i do respect phills kept 2 free counterspells 1 land to not not lose
That was awesome. I love alternate win conditions. A bit sad I didn't get to see Phage.
This was a lot of fun. It reminded me of Dandan, in that you see a lot of really different lines than most other formats.
How is this not the shortest game on the channel?
This was really fun. More similar stuff please
I loved this episode so much! Please, please, please do more like this
Love this format. Going to see if my local will give it a go.
thanks you CRIM YOU did the clash on ! :)
Great episode!
I wouldn't want to see that exact theme a bunch but other similar wacky themes on occasion is a lot of fun. It's like a great spice; just don't overdo it.
One of the best eps yet