Exploring new Settlements in Star citizen 3.22 EPTU

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  • Опубликовано: 10 янв 2025

Комментарии • 99

  • @secretweapon7764
    @secretweapon7764 Год назад +18

    There are people who live like this today in the modern world. People can get used to a wide range of living conditions and eventually find them normal.

  • @MrJabbaStyle
    @MrJabbaStyle Год назад +12

    i personally really enjoy this. Shows that not everything is sunshine and rainbow under the UEE, even on microTech. Shows cast system as well. But yeah can't wait to see the normal settlements too that we saw couples year ago at citCon.

    • @Kalrisi_Rei
      @Kalrisi_Rei Год назад

      They showed them off in Pyro last citcon at the end of october o7
      and in the pyro playtest (The starengine trailer also showed something of the sort on microtech too) So I imagine we will get none-derelict ones soon in Stanton too
      First though.. those FPS problems around them need to be fixed.. Single digits a lot of the time when around them

  • @RobertoLaurelli
    @RobertoLaurelli Год назад +14

    I like it. There are literally junk cities in the modern, ultra developed USA. And we're talking major cities (won't name names).

    • @shaftoe195
      @shaftoe195 Год назад +3

      Imagine calling the USA "ultra developed". Lol.

    • @trinityx3o522
      @trinityx3o522 Год назад

      ​@@shaftoe195 it's better than Dubai for sure

    • @AuraMaster_7
      @AuraMaster_7 Год назад

      Lmao wtf are you talking about?

    • @APolishedTurd
      @APolishedTurd Год назад +1

      ​@@AuraMaster_7never been to Detroit huh?😂
      Unfortunately here in the US most of the big major cities only have a few nice areas in them and the rest of it is junk and waste and rundown areas.
      Its unfortunate but the people who love their keep voting on the same politicians from the same party every single year.
      The same cities are top contributors to murder, Grape pollution and basically everything bad about the country and if you removed the top 10 of these places the US would have some of the best and lowest statistics for these things in the worlds.
      The US is a strange place because of its political dichotomy.

  • @pawe6199
    @pawe6199 Год назад +4

    I believe this is not how you say "Microtech" 😂😂😂

    • @infinitespace239
      @infinitespace239  Год назад +1

      Not from where I come, it is known in legends as Microtech lol 😂

  • @Sarndel327
    @Sarndel327 Год назад +5

    The reason why there are run down shanty towns is because the intention is to have a caste system similar to the Roman Empire (or Starship Troopers!) where "Citizenship must be earned". To live on Microtech's nice areas, there is no way you'd be allowed unless you have citizen status or some kind of authorisation. There will absolutely be a second class of person in the UEE itself. This is core to Star Citizen and "Citizen" is even in the name of the game! You will need to earn citizenship through military service (SQ42) or some other means. Essentially, in ancient Rome citizens were expected to do certain duties for the state in order to keep their citizenship, you might lose privileges if you refuse to perform those acts. If you do not have citizenship then you may not have the right to live in modern (nice) areas. We can expect something like this in the future when the reputation system is fully implemented.

    • @infinitespace239
      @infinitespace239  Год назад +1

      Yeah, could be , but CIG should learn from history, precisely because of that is the reason why the Roman Empire fails.

    • @Sarndel327
      @Sarndel327 Год назад +2

      @@infinitespace239 They know, that is all I'm saying

  • @flintwaters936
    @flintwaters936 Год назад +5

    It seems very realistic that there will still be people that chose to live outside of normal society. Looks amazing to me.

  • @raymondape
    @raymondape Год назад +1

    If you just started adding phrases like "happy little clouds", you could be the Bob Ross of Star Citizen.

  • @Rikalonius
    @Rikalonius Год назад

    I have to agree. A derelict settlement like that would have to exist in some star citizen where there wasn't a ton of space traffic going by all the time. It's we are castaways, on the Big Island of Hawaii, out in the woods. I remember in Mass Effect there was the derelict of the Hugo Gurnsback, but it was an exploration ship that disappeared and nobody knew where to find it, not on the regularly trafficked planet.

  • @Kjeld_Stormarnson
    @Kjeld_Stormarnson Год назад

    The new settlements are whats left of the first settlers who civilized Stanton before the corporations bought the planets for themselves. Since the mega corps are more focused on their main landing zones, other uee systems who are not like this might have another kind of places and more modern settlements.
    But really cool video!

  • @Super-id7bq
    @Super-id7bq Год назад +2

    Eh. I really like them. They are finally delivering on the promise of Derelicts and the old Lost and Found trailer they made. They always kept talking about more "lived in" derelicts and reclaimed settlements. I think they're awesome.

  • @dcash7018
    @dcash7018 Год назад

    Derelicts make perfect sense, super happy to have new points of interest to interact with and purchase and sell items

    • @infinitespace239
      @infinitespace239  Год назад +1

      They do, but like this, now
      If they are going for realism wooden Hauses around this crash make more sense.

  • @nomyz5_fpv
    @nomyz5_fpv Год назад +1

    Mom can we get Gladius
    We have Gladius at home
    Gladius at home:

  • @Nemethon
    @Nemethon Год назад

    People who don't want to live by the rules of big companies live outside the system. And then under conditions that are just not so good, but with more freedom. I think it fits.

    • @infinitespace239
      @infinitespace239  Год назад

      I agree, but not in metal Hauses without doors and windows. Did you saw that Volture at the beginning eating scrap? Well that would happen to this reclaimer. They could live in nice wooden houses. That makes sense. Not this.

  • @TheMurd0c
    @TheMurd0c Год назад +1

    What kind of skin is it for C1? Didnt found it in the shop. Looks like timberland?

  • @shrapnelface5978
    @shrapnelface5978 Год назад +1

    We have large cities and not everyone decides to live in those.

    • @infinitespace239
      @infinitespace239  Год назад +1

      It is not about big or small cities, but how it is made, open houses without doors and windows... Hmmm on Mikrotec, nope...

    • @shrapnelface5978
      @shrapnelface5978 Год назад

      @@infinitespace239 yeah, I would like nice more fancy settlements or even resorts.

    • @infinitespace239
      @infinitespace239  Год назад +1

      @@shrapnelface5978 Exactly, or even wooden Hauses on Mikrotec would be cool, not Metal lol

  • @NekarXenos
    @NekarXenos Год назад

    Have you seen what LA looks like now?

  • @Challenge72
    @Challenge72 Год назад

    The lore talks about having to clear squatters (unapproved settlers) from the planets after the corps bought them. This is what's left when you forcibly move people from their homes and don't build a suburb. A lot of people may not be able to afford living in the stylish city of New Babbage, or want that sort of environment of enforced wellness. It's not all unicorns and rainbows in the UEE. This ain't Star Trek.

  • @Tainted-Soul
    @Tainted-Soul Год назад

    I agree this is ok at a frontier town on the edge but not on Microtech

  • @cookiebandit101
    @cookiebandit101 Год назад

    Where did you get that paint for the c1 spirit I have the yellow one but would prefer a green one like that

    • @infinitespace239
      @infinitespace239  Год назад

      I bought it from impound.com. I bought 3 pack but it was really expensive better google for lower price.

  • @diegomolinaf
    @diegomolinaf Год назад +1

    You need to tale a look at Brazilian favelas. And those are in the same world than New York, Paris and Tokyo.
    We already have both extremes in the game so I hope they add towns in the future. Not as nice as the great cities, but not as ugly as.the settlements.

    • @infinitespace239
      @infinitespace239  Год назад +2

      Yeah, but favelas are functional , this settlements don t even have door and windows. I come from Bosnia and there was war there when I was kid and still it was not like this lol.

    • @diegomolinaf
      @diegomolinaf Год назад

      @@infinitespace239 I'm from Chile and I have seen this kind of constructions with my own eyes. Even worse. People take land plots and start building shanty towns using anything they can get their hands on, even cardboard and wood pallets. Then there's a huge problem because the government doesn't want to take them out, but the owners of the land and neighbors don't want them there. Search in Google Images for "tomas de terreno en Chile". Some have plastic bags instead of doors or just use tents.

  • @Aeoxmusic
    @Aeoxmusic Год назад +2

    looks good to me. lots of land to cover. the more they can populate with points of interest, the better.

    • @infinitespace239
      @infinitespace239  Год назад

      Yeah, but it is not just points of interest that are important, but quality. What good are all these things if we can't interact with basic stuff. I don't know that is just my opinion

  • @THEMALBINO
    @THEMALBINO Год назад +2

    1 city per planet. Does that remind you of another game?? lol

    • @les_crow
      @les_crow Год назад

      I've noticed that. I am hoping they intend to fix that eventually. One City per planet is just lame.

  • @kuzerov2123
    @kuzerov2123 Год назад +2

    its ok not everyone is a space pilot some live not in best conditions

    • @infinitespace239
      @infinitespace239  Год назад

      Yeah, but they would build houses like today's, not Metal Hauses without doors and windows, especially in places like microtech.

  • @3556df44
    @3556df44 Год назад +1

    Yeah Shanty towns in a star system that is within UEE controlled space. Why dont they have pre fabricated living pods etc??? Why so slum like???? Makes no sense whatsoever and is worrying as its a sign they havnt done much development on other asset types.....

  • @FrazzleCat
    @FrazzleCat Год назад

    I agree with you, this settlement makes no sense. No one would live there, they could get a free ride down the street to New Babbs and from there head anywhere.

    • @riccardoboom3618
      @riccardoboom3618 Год назад

      I would live there 😅, RP diversity is the real sauce of this game, if we only would have futuristic luxury city the game would turn out to be too flat imo

    • @grifson_1065
      @grifson_1065 Год назад

      a free ride? from who? and then head anywhere from new bab? with what ship?

    • @FrazzleCat
      @FrazzleCat Год назад

      @@grifson_1065 Anyone who wanted to give them a ride down the street. Plenty of people would do that. It'd be easy. They're definitely not stuck there. New Babs has a passenger service to any location or planet. It's not active in-game, but that's not necessary for what I was saying here. Basically, no one would live in this rust-filled location.

  • @aronhayse9895
    @aronhayse9895 Год назад

    we need box settlements like the PVP map where container are being used as habs

  • @NotStellarNoja
    @NotStellarNoja Год назад

    Excited to explore these areas... Omg it was a massacre 😮

  • @shmokenjoe
    @shmokenjoe Год назад

    Looks better suited for Arena Commander FPS gameplay

  • @deandangerfield
    @deandangerfield Год назад

    Ah the classic "it's 930 years in the future so everything should be sterile and futuristic and have no complexity or history".
    There's a good reason why these derelict settlements are in Stanton, if you pay attention to the lore.

    • @infinitespace239
      @infinitespace239  Год назад

      Just because it is lore it doesn't make sense to have metal Hauses without doors or windows on cold planet. Wooden Hauses would make much more sense.

    • @deandangerfield
      @deandangerfield Год назад

      @@infinitespace239 I thought your criticism was that it was run down. I'd like to see more wooden buildings as well, hopefully they work on adding those assets sooner than later!

  • @Mjayzzz
    @Mjayzzz Год назад

    Who put portland in star citizen??!!

  • @AllergicFungus
    @AllergicFungus Год назад

    Thank you for covering this content. You can definitely tell this isnt a finished game... There are assets visible, thats what those spheres were with the R on them. Some type of trigger or function that isnt implemented... I really want to believe that citcon wasnt a dog and pony show, but that is novice work. Almost like an indie company is developing this.

    • @infinitespace239
      @infinitespace239  Год назад

      With every patch in EPTU they are polishing this place. Hopeful that everything will be ok.

    • @grifson_1065
      @grifson_1065 Год назад

      Yes, thats why they throw the labels everywhere telling you that its not finished. Just in case for some reason you were to think it might be.

  • @jacobus67gt
    @jacobus67gt Год назад

    Yea im with ya on this. I probably won't visit them. Come on ground bases

  • @rewerker566
    @rewerker566 Год назад

    You just showed up in the wrong ship. You should be in a drake.

  • @Muckylittleme
    @Muckylittleme Год назад

    Seems you haven't heard of "off grid" living.
    Not everybody considers giant crowded cities, and having your every day life dictated, paradise.

    • @infinitespace239
      @infinitespace239  Год назад

      No, not off grid, then you would have normal Hauses with Windows and doors, or wooden Hauses, Not Made of Metal from ship. If you think about it it is easier to build a wooden house then bend metal for this. It just doesn't make sense.

  • @paulmoquet
    @paulmoquet Год назад +1

    Microtesh? :D

  • @leavemealone2006
    @leavemealone2006 Год назад

    I kind of felt the same way; they seem oddly out-of-place on Microtech. However, I believe there is a lore reason behind the derelict settlements in Stanton, I just can't remember it.

    • @grifson_1065
      @grifson_1065 Год назад

      I think the lore reason is humans. Also, though microtech may technically own the whole planet, it seems like they dont have the need to cover the whole thing in their own stuff. it is a whole planet after all, and theres already one whole planet-city in the system. and given microtechs earth like environment, i feel like its well suited for these types of settlements

  • @kevinpittman2517
    @kevinpittman2517 Год назад

    when does this patch hit?

  • @BobWobbles
    @BobWobbles Год назад

    Be careful you don't get tetanus running around in all that rusty junk.

  • @Mattisffs
    @Mattisffs Год назад

    Microtech like Technology.. Not a "sch" sound.

  • @xtal5297
    @xtal5297 10 месяцев назад

    please oh please, stop calling it microtetch!

    • @infinitespace239
      @infinitespace239  10 месяцев назад

      Lol why it is nicer Microtech than Mikrotek 😂

  • @thecell266
    @thecell266 Год назад

    u actualy have the "Intrepid" paint job for the spirit series.. not the Olympia.. just4info..

    • @infinitespace239
      @infinitespace239  Год назад

      Yeah I know I mixed them lol

    • @thecell266
      @thecell266 Год назад

      @@infinitespace239 all good ;) just to clarify so other people do not accidently buy the wrong one!
      Merry Christmass!

  • @Ace-Brigade
    @Ace-Brigade Год назад

    Some people live on the outskirts of society bro. Who would live in squalor now when we have mansions? LMAO 🤣 How out of touch.

    • @infinitespace239
      @infinitespace239  Год назад

      Does this look like to you as a mansion? Lol 😂 for me these buildings don't make sense. Wooden yes, metal without doors and windows on a cold planet, nooope

  • @grifson_1065
    @grifson_1065 Год назад

    Think of it like starwars. sw universe has tech beyond sc, and the whole galaxy and even other galaxies are within reasonable reach. Yet there a still people living in poor conditions, even slaves sometimes. A setting where everything is great for everyone is an awesome idea and the end goal in reality, but it doesnt make a very exciting game

    • @infinitespace239
      @infinitespace239  Год назад

      Yeah, but houses from reclaimer ??? If they lived inside of the destroyed ship fine, but to make Hauses from metal and there is wood all around??? Don't make sense. They go for realism and you get this. In the place where Volture flies and eats everything, as you saw in video. You have this . Now Pyro is another story.

  • @ronniecole138
    @ronniecole138 Год назад

    Humanity will use/repurpose whatever it can. Even in the 30th century. You have a lack of imagination my friend.

    • @infinitespace239
      @infinitespace239  Год назад

      Nope, if you dont have anything it is easier to build axe from that scrap and make wooden homes or ? I know lot of people like this but it is not realistic on a cold planet without windows and doors and metal house ?

  • @lukascwik2574
    @lukascwik2574 Год назад

    1. You spell Microtech wrong ther is no "sch" or "cz" in the and more "microtek". At first i didnt know what are you talking about
    2. This C1 paint is not olimpia it is intrepid, olimpia is black and gold
    3. Ship taking off is Vulture not Reclaimer
    And I'm only 3 min 16 seconds into video ech

    • @infinitespace239
      @infinitespace239  Год назад +1

      Thaaaam you are good, thanks mate, yeah I recorded video very late after job, it turned better than I expected lol

    • @lukascwik2574
      @lukascwik2574 Год назад

      @@infinitespace239 sure don't worry and grow your channel

    • @infinitespace239
      @infinitespace239  Год назад

      @@lukascwik2574 Thanks 👍

  • @LordAikido
    @LordAikido Год назад

    This game is a 'piece of junk' as you said.

    • @infinitespace239
      @infinitespace239  Год назад

      Well the game is not a piece of junk, but there are some aspects that are pieces of junk, and some others that make it the best game in the world.