Woah I wasn't ready for an honest strait up comparison and expected a fanboy video. Very impressive observation with pro and con and my first video in thos area. Great job here thumbs up and new subscriber best luck!
btw, about the motion blur tl;dr: it's an issue provocated by Sony making the screens brighter, and it can be solved by decreasing the brightness, try it.
I did but it didn’t make that large of a difference. Only if I lower the brightness a massive amount is when the motion clarity is better but then it’s too dim.
Mura can be reduced by 90% by sun glasses ,I found a very light lense cheap pair , cut out the lenses and stuck them onto a pair of 3d printed lens protectors.. voilla. Mira she gone .. I understand all the pros for the quest 3 but I cannot stand greyish blacks and washed out colours . I changed all my TVs at home to oleds for the same reason.. I do still love my quest for on the go gaming but I also believe that meta are harming vr as much as they are helping it . By putting games onto the quest as exclusives we are getting lack lustre visuals and it is becoming the accosted standard.
That's an interesting solution, I wonder if doing that would also improve black levels on LCD headsets since everything would be so dark I couldn't see anything. 😂
I think you have to move your head around a lot because you aren't in the sweetspot. once you're in the sweetspot it's not as bad as you say. You can look around with your eyes. It's less blurry than a lot of headsets like Reverb G2.. Overall I prefer the image quality of PSVR2. Everything looks more alive and 3d. It has better binocular overlap, a better FOV, better colors, contrast, brightness, blacks etc. The mura isn't nearly as bad as what is shown on your video. It's there but for me it's not that distracting. If you are looking at a game it's like the mura isn't being focused on unless you're intentionally looking for it and focusing your eyes on it. So far the motion blur i haven't really noticed anything significant maybe because I wasn't paying attention to it. Plus the benefit of a DP connection is huge to me. The artifacts and crap in some games can look terrible. There was one map on Pavlov that looked horrendous on the quest 3 , the artifacts, lighting blobs and weird blurs took away from the clarity of the headset. I will also take the mura then the extremely washed out grey look in dark scenes of LCD. Dark scenes look terrible on LCD.. Talking about feeling like you're looking at a screen. Anyway I just decided to write this long comment as another perspective since most of your cons were against the PSVR2.. At the end of the day it really depends on what people value.. It's def personal preference since each headset has their pro's and con's. But for me, again.. Visually I returned the quest 3 and kept the PSVR2. Everything is just more alive
But yes, as for dark scenes, Psvr 2 is simply unbeatable. Take many scenes or the waiting area at the airport in Arizona Sunshine 2. I played this game on Psvr2 first, and when Quest 3 appeared and entered the same scene, it was so hard to see. Details are hard to discern. It will be interesting to compare this Psvr2 with AS2 on PC. But I can definitely say that Half Life Alyx showed me a lot that you notice. And the main thing that I really liked was the lightness of Psvr2 and of course the viewing angle and binocular overlaps. Another thing that interests me is whether there is a difference in picture quality between connecting Psvr 2 via a PC adapter or directly to the 2080ti? After all, the adapter is connected via Display port, but can Virtual Link be similar to the quality of the Display port stream? I have a connection via Virtual link and therefore I cannot compare myself.
yeah I think there's a clarity increase when colors pop better. I've noticed it in comparing Steam deck LCD and switch oled. The same happing in VR too. And it such a thrill to see deep blacks in VR, somehow it increases immersion a lot. Just be prepared for the mura too haha
@@FilledWithChi11 Well, in that case there really won't be any difference. Now I put Quest 3 on again via cable and with 1.2 x render in the Meta Quest Link application and Oculus debag installed: 960 MB + 4128 width, I forgot what it’s called there. Plus another feature to improve the visibility of distant plans. In steamVr - 100% correct. The overall clarity of the picture is of course better, but you feel less visibility and the heaviness of the front of the Quest 3 (although I’m not using a standard headband). That is, the Psvr 2 helmet is really good in terms of lightness, viewing angle and colors (I set the brightness slider to 80 percent) By the way, I haven’t used Quest 3 for 3 months, but I read that in one of the firmwares they added the function of automatic brightness or automatic microdimming or pseudo microdimming. This needs to be set in the Quest 3 shell settings and does this affect PCVR?
I have a Quest 3 and a PSVR2, and previously I owned an Index. It's undeniable that the Quest 3 has greater clarity, but that's not everything. When playing on PC, the realism brought by the color and lighting of the PSVR2 - which is much better than the Quest 3 - provides an overall sense of immersion that, at least for me, is better than playing with the Quest 3 on PC. Additionally, I don’t know the technical reason, but the PSVR2 gives me a better sense of 3D depth compared to the Quest 3. Depending on the game, I use one or the other, but in general, I tend to play more on PC with the PSVR2. Also, playing with a DisplayPort connection is always better than streaming, no matter how much streaming has improved.
The increased 3d depth you are perceiving is because of the contrast of oled. It's the same with tvs. Oleds just have more dimensionality because contrast creates better blacks and shadows...hence a depth perception.
I think the key thing for viewers to notice here is that it took you two weeks of A-B comparisons to decide between the two. That's how close the overall comparison is. All these Quest 3 fanboys declaring confidently that the PSVR2 is trash by comparison are simply being fanboys. This is a Playstation vs Xbox kind of thing.
Seems to come down to this when it comes to just PCVR. PSVR2= Wired, Better Colors/Blacks (OLED) Q3= Wired/Wireless, Better Clarity (Pancake Lens + Higher Resolution) In this video he says he chooses clarity
This is not at all a Playstation vs Xbox kind of thing. Fanboys don't acknowledge the cons of their beloved product made by their beloved company. PS fanboys claiming the PSVR2 image is just as clear as the Quest3 just people wearing it wrong and can't find the sweet spot is ridiculous. But I've never seen a Facebook fanboy ever. Ask any Quest user, they will agree that the Quest default straps are the worst. They also agree Link is crap and not user friendly. And many of us including myself also think the Quest2 lenses are awful just as the PSVR2 lenses and the Quest3s will be also an awful product because of fresnels. We don't love everyting Meta makes unconditionally. We sure love pancake lenses but we like them in Pico and Bigscreen headsets too. If PSVR3 will have pancakes or something even better, we will love that too. The thing is, we were dreaming of this image clarity since first trying a Rift or Vive. And we finally got it! There is no way we are going back to the blurry past just for better colors. So that's why we are so confident which is the right headset for us. But for someone who loves OLED or have a weaker GPU so compression time makes wireless choppy, and can't use the Quest3 full resolution anyway, the PSVR2 might be a better choice.
I have a high end pc (14700K, 4090, WiFi 6e antenna) and a ps5. I have both and am trying to decide whether not to sell the q3. I rarely use the mixed reality in the q3 and i constantly have issues with my height being inaccurate. I haven’t had any issues with my psvr2 on pc.
Cool comparison. Headsets are so personal and none are perfect, it just depends what factors you consider the most important and what you are sensitive to. For me and the games I play, LCD panels just don't do it for me as the black levels are not there and I seem to notice compression artefacts over other things such as mura. I think both headsets are great though.
yeah some people needs that clarity, otherwise their eyes feel painful. But for me deep blacks and juicy colors is something that I cherish and remember long after playsession.
Can’t wait for the next generation of VR headsets now that they’re starting to get decent and there’s some real competition out there. Hopefully the Quest 4 will be the best of both worlds.
Yes we are almost there! If the Quest 4 has the same great lenses but with micro OLED or a really good local dimming qled display than that might be the endgame
I think it would probably be only in Quest 4 pro. Because OLED and especially microOLED are far more expensive to use. Pancakes are more expensive too, that's why Quest 3 is more expensive than Quest 2. We will get there, but be ready to pay for it :)
@@FilledWithChi11apparently Facebook cancelled the Quest Pro 2 with micro OLED displays because they felt they would be too expensive until at least 2027. Hopefully they can pull it off, but it's not looking promising.
psvr2 for me, mostly for cost reasons - if i was going to get the q3 I'd want the 512gb version, and that's like $200 more (assuming you can find the psvr2 on sale for 350, like it is at time of posting). also partly bc i already have a ps5, and psvr2 has some extra features on that platform. clarity is an issue though, & though im happy enough with the psvr2 for now, in time i might change my mind. Even if i do, I probably won't go for a meta offering though. Right now my fingers are crossed for a valve index 2 that does for vr what the steam deck did for the handheld pcs.
Really awesome comparison . I ended up grabbing the psvr2 a few days ago since it was on sale for $350 and quest 3 was listed for $500 , so even with pc adapter it’s still $100 cheaper for me. I also own a ps5 and gaming pc so it seemed like the better choice for me . I could definitely see myself grabbing a quest 3 or 4 in the future though . Psvr2 is my first vr headset but certainly won’t be my last ! Though if valve ever releases a new headset I’d probably spring for that over anything
My biggest complaint with the quest 2 was finding that sweet spot to not look blurry. I was so close to buying the psvr2 anyway, but after an annoying play session with the quest 2 I went ahead and got the meta quest 3 and its insane how much sharper it is and there is no spot that’s blurry. I spent half an hour just amazed at how readable to text was
Image on oled looks warm and alive, image on lcd looks cold and environment looks empty... I don't have PSVR2 but I am still using Q1 for same games like resident evil pcvr mod ... I never feel any afraid with Q3 for horror games, but with oled yes many scary effects.
With Black Friday coming up I've been watching a ton of VR reviews/comparisons and this one is definitely one of the best. Thank you for making my purchasing decision much clearer.
@FilledWithChi11 Begrudgingly I will get a Quest 3. I dislike Meta, but the more videos/articles/threads I comb through, the more I realize I should put my feelings aside and just get the darn thing.
I don't own a Quest 3 and I won't get one. I have a Quest 2 and that's enough for now. I may get a Quest 4 when it comes out though. Right now my Reverb G2 is good enough for PCVR but I'll try PSVR2 on PC in case I'll get an adapter. I'm just curious. When you have already a PSVR2 at home it's awesome that you now have the possibility to use it as a PCVR headset as well. I think there is no point buying a Quest 3 just for PCVR when you own already a PSVR2 as long you don't want do play Quest exclusives.
So I’m a little confused, are the native features such as eye eye tracking, adaptive triggers etc. not transferable to your pc games simply because the hardware doesn’t allow it? Or is it just meaning that they are dormant features that aren’t able to be used due to the lack of PSVR2 optimized games Basically if a certain game were to be updated to be compatible with those features, would we then be eventually be able to use it? Or is using those features on pc just borderline impossible due to a hardware issue?
i am also do this for a week now,its a hard compare and game independent.. Lets say starwars squadron is way more immersive on the psvr2 and offcourse dark(nightflights) or horror games..But then you miss the clarity from the quest3.. But then again the rumble is much stronger on the psvr2 what i like..But i found the psvr2 more lifelike in some games and more immersive.. But for now i keep them both.. Also i did halflife alex on both headsets somehow i found the quest 3 more clinical and the psvr2 more lifelike somehow.. But then again yes the mura and small sweetspot on the psvr2.. TRy before you sell it the starwars game...Its mindblowing with the right settings ingame on the psvr2... We need an oled with pancake lenses and a the field off view off the old valve index
Iv tried it with a lot of darker games but I found the motion blur to be very distracting. Also something I didn’t talk about is that there is some geometry distortion that I didn’t notice with Quest 3.
@@FilledWithChi11 its strange i have almost no motion blur..did you turn off smart smoothing?Its so strange i had the orginal pimax chrysta(wich i returned,i hated the warping at the sides and the blooming with the local dimming)l and still have the quest 3.. But some games are more immersive on the psvr2.. just did a test again with a modded skyrim..When the night falls its stunning..But yes there isnt a perfect headset out there yet😉
@@metalceesie219 Yup motion smoothing off. I had perfect frame times but it’s the same on the PS5 just a little better on PC. Iv tried 3 different PSVR2 headsets so far and all of them have this issue. Some people are just more sensitive to it.
If we had oled pancake then it would be too dim. Pancake lenses eats up a lot of brightness. So the perfect device is not achievable right now. Still we all can think not of glarring issues of one or another but think of both like perfectly fine headsets with strong benefits for each. That will reduce your craving and soothe your nerves. I am too discovered that PSVR 2 somehow gives more lifelike image than Q3. But Q3 is much more comfortable to use. I am too on the edge but I just will choose a headset based on the game and enjoy my time. Cheers! P.S. Can't see any problems with motion blur by the way
A well explained comparison. Motion clarity was the key factor in deciding my daily driver. The high persistence motion smear of the psvr2 is a significant issue-something I had hoped a powerful GPU might reduce, but unfortunately, it doesn’t. Kayak VR is a prime example of how poorly the OSVR2 handles this. Oversaturation is another valid concern as well.
Do you mean motion smoothing? Yes, I've tried every possible option, including reducing the brightness. It doesn't work and kind of defeats the purpose of having such excellent brightness.
Which headset to use for PCVR is not an issue, real question is would you rather play the same game with PSVR2 (on PS5) or with Q3 on PCVR , like Metro VR for example. Problem is that I would have to pay for the game on both platforms just to check which one is better for me.
I just have 100% edge to edge clarity on my psvr2, I have even more connected to my comp. Play a lot of sims, my bass shaker, just work better, and braking and steering. Then my pico4, I find the psvr2 more natural than my pico4. My pico4 will therefore gather dust, while it has the highest resolution of the three, I still expect some updates for psvr2. How many updates has quest3 had before it is up to date.
Really? That isn't the experience I am getting. On my quest 3 it's like that but PSVR2 it's hit or miss. usually miss.But superhot VR looked awesome just now. But then put controllers down and they locked and no longer would move but the playstation button still responded. It's happened loadsa times. My quest 3 is so much better., Yeah PSVR2 can look good but can look awful as well. depends on the game or circumstances. With motion smoothing on it goes all warped and weird lol
@Steelninja77 Use bluetooth from my motherboard with supplied antenna. Even if I hold them behind my back for a while and back again without hiccups. With dp you just have 1 on 1 transmission, I can now feel the ridge and curb on my bass shakers, with pico I sometimes thought it still works.
@Steelninja77 Just discovered by chance, I have in steam, now have resolution per eye at 300% at 120 hertz on my 7900xtx, very stable image and almost always 120 fps, in game everything on low, I'll check, if I set the settings higher in game. This was a big surprise for me.acc,am2,F124,perfect
Great video!! If i got the Meta Quest 3 for PC VR on Steam, would it be better to use the link cable or wireless streaming with the steam link app in the quest store?
@@soids3939 For me personally wired works much better and I get a smoother game but for some people wireless is just as smooth so I would try both. I think if you live in a house with little wireless traffic then wireless is better.
I'm keeping both and using psvr2 for movies and horror vr. I agree about the oversaturation but for movies (especially 3d) i use an app in steam called virtual home theater (it allows audio passthrough to home theater and audio reveiver while watching in VR). Virtual Home Theater has color gamut settings and some reduce that saturation. Good vid.
I would honestly prefer the blur over pixel crawl. There’s not a HMD on the market with adequate resolution so I’ll take the better contrast, near zero input lag and all the crap that comes with encoding a video.
So I'm really stuck after trying to finally get into PCVR on the cheap, right when the Reverb G2 is being bricked. I've been looking at the PSVR2 specifically because of the OLED and the DP connection. It's for sim racing before all else, so I really want as much clarity at speed as possible, so I thought the PSVR having DP was a done deal on that front, but I'm really curious as to how much you'd say the OLED persistence counteracts the extra clarity of the DPort, specifically while moving quickly. Is PSVR2 a bad call for racing?
@@glenben92 In my opinion the Quest 3 looks much cleaner in motion than the psvr2 even with display port. But that’s only if you play the Quest 3 wired with 900+mbps.
Great comparison. Can't go wrong with either. Those that own a ps5, the psvr2 is a no brainer for both psvr and pcvr usage. As a pc user, I'm gonna have to get a Quest 3, though I have been waiting years for Valve to release a new set. The Somnium one seems interesting
@@sylversoul88 a psvr2 with the pc link adapter. You get access to both ps and pc vr and get oled and haptic feedback. Playstation exclusive vr may be limited in quantity but they are amazing
@@sylversoul88Psvr2 along with the pcvr link adapter. You get access to pc and ps vr games. Playstation doesn’t have as many pcvr standalone titles but the ones they do have are fantastic. And you get oled and haptic feedback
I started using PCVR for general computing once I got a Quest 3 (using wifi on decent wifi 6e & 7 APs, so I can use it anywhere), which massively increases my VR use. I couldn't do that with any fresnel lens headsets, because I found them unusable for reading normal sized text for any length of time. Moving your head to read is so much slower than just using your eyes, and the amount of eyestrain was still headache inducing. Aside from multiplayer games when I've put someone else in the better headset, I just can't go back to the fresnel lenses. Hopefully they get RGB striped OLED or MicroOLED displays which are bright enough and not plagued with persistence issues, for use with pancake lenses. Be nice to have no compromises displays (I haven't demoed the Apple Vision Pro yet).
Great video:) one thing to note is gigabits and gigabytes are not the same. Display port is 32 gigabits per second.. ( there are 8 bits to a byte) so that’s about 4 gigabytes per second.. ur conclusion is still correct tho in terms of a massive difference in data transfer :)) 🙏🏼🙏🏼
@@edwardcarrillom Yes get the BoBo S3 Pro or Globular Cluster head strap and just simply remove the facial interface and bring the quest closer to you eyes. Then buy an IR light for using the quest in the dark. It will take a little getting used to comfort wise but the FOV increase is worth it.
Nice, thanks for sharing this mate. I also have a high end PC (i913900k/rtx4090/32Gb 6400ram) and both a Q3 and QPro. For PCVR I generally use my QPro because it's local dimming gives a bit better blacks/color/contrast than my Q3. Bit TBH. there's not a lot in it and the Q3 is def better with standalone VR/MR. If I could only have one, I'd choose my Q3. Also, once you try wireless PCVR with a good wifi6 setup, using Air Link or Virtual Desktop, you never want to go back to being tethered again. If I had a ps5 console I probably would pick up a psvr2 headset. I don't see any reason to go for a PC enabled psvr2 headset. I'm just not very interested in going back to a wired-only headset with outdated Fresnel lens. Also, I still run a 5yo Vive Pro1 (1600x1400 amoled screens, etsy gear vr lens mod, 2x2.0 base stations, and Index controllers). So I do know how well oled makes blacks/contrast look and I still occasionally use my VP1 for some darkish games/sims. Still too much SDE for my liking though. Thanks again for your video mate and best cheers.
Man I wish wireless VR worked for me. Every time iv tried iv had stutters and bad frame times. Maybe I’ll try again with the new update. I was going to keep the psvr2 for dark games as well initially but I still prefer the clarity lol. With the Quest Pro do you see any screen door effect because of the lower resolution?
Glad to see a fellow gamer that enjoys colors and deep blacks more than clarity. I am the same. PSVR 2 I suppose is better than QPro. And oled wins compared to local dimming. But I suppose you bought it before PSVR 2 came out. And it's different target audience for both headsets. QPro typically is not for gaming
@@MrKinein Ya, the QPro was never advertised for gaming but that didn't stop many (that could easily afford to buy it) from finding out what a good gaming platform it is, lol! I bought mine about a year before the Q3 was available. I probably wouldn't recommend anyone buy the QPro over the Q3 now.
I have the Quest Pro and then bought the PSVR 2 after the announcement of the PSVR2 PC adapter. I got the adapter day 1 and i can say i was not impressed by the clarity of the PSVR2, Sold it the following day and then got myself a Quest 3, besides the OLED blacks, the Quest 3 and Quest pro is just better for me.
I read other introductions that PSVR2 performs very well on PC. I own Quest3 and Pico4. I bought PSVR2 last week to experience the uncompressed image quality, but I was wrong. I was very disappointed. The image quality of PSVR2 surprised me. Going back to the feeling of the era in 2016, I think my PICO4 is still the best in PCVR. My computer is equipped with 4090, and there is almost zero compression on VD. It is perfect whether in racing WRC or UEVR, although the color It’s not as good as OLED, but I still think PICO4 is the most perfect machine. If you have the ability, you must buy PICO4 ultra! ! PICO has perfect binocular overlap. Now I can only sell my PSVR2 second-hand or play the games on PS5 seriously.
@@FilledWithChi11You are right that the PICO4 lens is not as good as the Q3. Most of it is invisible when playing, but you can get used to it. The reflection is only more obvious when playing on the VD desktop. The binocular overlap of PICO is as good as that of PSVR2, and it is more eye-friendly. There will be no long-range spiral pattern. Personally, I am a person who demands perfection, but for others, Q3 may already be good. Also, I have referred to your settings and they look pretty good. I feel less dissatisfied with PSVR2. Thank you. I am still very dissatisfied with the perspective spiral pattern at the moment. The main problem of long-term use of PCVR is binocular superimposition. Q3 is very poor in this aspect. It is easy to tire your eyes after long-term use.
Also smartsmoothing works great with the psvr2,just played the forest at 120hz and smartsmooting enabled... just so fluid... And wow the moon at night is stunning!!
Very fair and detailed comparison. I was super tempted to get the PSVR2 during the sale but I use my Quest 3 with PCVR all the time and knowing the lens was fresnel was concerning to me as when I use my Quest 2 (still have it for when my gf or friends are over and want to play) I notice a huge difference in clarity. I'm generally speaking resolution and sharpness sensitive as I have a triple monitor 1440P desk setup and two 4K TVs, one being OLED. Hard to justify spending $400 plus if you already have a Quest 3 just for better colors IMO. I'm just hoping this does increase PCVR development with more people in PCVR now.
Same, I also have a 4K OLED as my monitor and tv. That’s the right attitude, as long as this brings more people to PCVR like the index did than I’m all for it.
I'm still testing my psvr2 I have q3 also. I'm thinking I'll keep both they work well for various games etc. looking forward to any mods or support for psvr like hdr or eye tracking. Imagine if someone made a lens mod etc. like they did with the vive pro I had one with lens mod.
Hey, Thanks for the great comparison! I was struggling to decide which headset I should upgrade from my rift cv1, Since I'm use to OLED displays. But the less motion blur and lenses sound like a massive win. I will go the quest 3 and enjoy the heck outta it. Cheers
And how is it working out? I'm also still with a (second hand) Oculus Rift CV1 (also have a PSVR1). And I'm still contemplating on which way to go for PCVR. Go for a quest, since it just got a pricecut. Or go for a PSVR2 with an adapter. I still don't know, keep going back and fort.
@@JustAnotherGamer1005 Yeah Quest 3 is great! definitely happy. I never got to try the psvr2 but the form factor and lenses for the Quest 3 are amazing. Colours aren't as great and my 4070 is struggling. If you do get a quest 3. make sure you up the compression to around 900. and I had to upgrade my MB or you can get a expansion usb-c. I'm sure you could get an adapter if you don't have usb-c. I decided to upgrade my MB as my USB were failing and disconnecting
Thanks for this good video and the pros and cons. I will still stay with my Quest 3 for my gaming headset and have had the device since end of 2023 - before this adapter thing was announced. I know both headsets will work good on the PCVR gaming. For people that have a Play Station 5 and the PSVR headset, and now with the adapter makes a good move for them to run PCVR games. I have always been a PC gamer so the Quest 3 is my goto headset. I will wait till I see the specs on the Quest 4 headset and to see if that would be a good upgrade to go to and depending on the pricing. They said there would be 2 versions of the headset and that is about all we know. Realease date of Quest 4 is one to two years from now. That is if they make the device. Take care.
Youre take is pretty accurate and your right, if someone held a gun to my head and said give one of your two headsets I would have to hnd over the PSVR2. However, I plan to use both because sometimes I NEED those oled blacks depending on what im playing and how i feel.
got both for a while: i chose quest 3 but i will use psvr2 for elite dangerous and for very long racing sessions (cause more comfortable in my rig). Overall quest 3 image is so much sharper and cleaner that i can’t prefer psvr2 fuzzies and mura and low res perception even with that colors and black…
The thing I could never get over with wearing my buddies PlayStation VR2 is the grain I saw in the darker scenes of games. I could never unsee it and thought it looked horrible in comparison to the Quest 2 or 3. I’d rather drop the brightness on my Quest to have dark gray, but smoother looking visuals in non illuminated backgrounds. Also, I much prefer the Quest 3 controllers. PSVR2 controllers look cool, but always felt awkward with their hard edges, and they never felt like they disappeared into my hands like Meta’s controllers do. If you already own a Quest 3 and are ok with the slight compression, it’s still the better option in my opinion. I can see racing and flight Sim enthusiasts really getting into the PSVR2. They don’t need to turn around at all so the cord isn’t getting in the way and they aren’t gonna use the controllers anyway.
Are you talking about mura? or lower resolution? I think the resolution is kinda the same, even better on PSVR 2 given wired uncompressed connection. They also can use supersampling at small cost of performance to give even smoother image. If you talk about mura, then okay. It's dirty lens effect, seen best at the solid color screen. Yeah some people can't stand it, saying it's the worst
@@MrKinein definitely Mura, uneven lighting in the pixels when in darker areas that you also presented in you video. Annoying to say the least. I’ve owned the first Oculus Rift CV1 since release, and I had to send my headset back several times to get one that was pretty clear of Mura on the OLED panels. That’s the one thing that I really don’t like about OLED. It’s always a crapshoot. PSVR 2 has pretty clear screens as far as resolution all in all, but I can see more of the screen door effect in that headset than I can with my Quest 3 due to the slightly lower pixel density. Very faint, but more noticeable to me. Also I feel like it’s a step backwards to not go with pancake lenses for PSVR2. However that would’ve increased the cost to even higher than the $500 price point, so I see why they did it. The Quest 3S will have them as well, but the price point will be where it needs to be to make that headset worth owning if money’s tight. It’ll be a good value proposition.
@@ericsmith5498 Yeah pancake is more expensive to add to the headset. Also it will hit the headset's brightness level. Also PSVR 2 was in the works and released before Q3, so I think it was too new technology for Sony.
@@ericsmith5498 As of mura, I rarely see it, only when on screen is just one color. Otherwise, in typical images I can't see it if not only actively searching for it. I will easily agree for mura if it is the payment for an oled screen. All oled screens have them.
So I was looking online about the psvr2 motion clarity, and apparently, you have to reduce the brightness of the display to get rid of or at least reduce the motion blur.
@@MastaDivinity Yeah there is a black frame insertion, which was drastically reduced in PSVR 2 to make it feel much brighter. When you reduce brightness motion clarity increases. I can't see motion blur at all generally, don't know why :) Still with reduce brightness PSVR 2 is brighter than Q3 due to lenses
I'm also an image clarity guy so totally agree, in 2024 I don't want to use a headset with fresnels, it feels so outdated. By the way Virtual Desktop has better colors than Link, and the last time I checked Link didn't even support full Quest3 resolution while VD does it from day one.
@@Goryglory0209 If you have never tried them, you should thrust people who tried both so certainly know it better, don't you agree? Image quality depends on many factors. Just think about how a wireless Quest2 looks much better than a wired Rift or Vive. And most youtubers agree Quest3 has better image quality then PSVR2 even with the compression, because the PSVR2 does everything possible to ruin your image (mura, screen door filter, blurry lenses with chromatic aberration). And in the case of Link vs VD, Link is also compressed, so it's not a big difference, sure you can use extreme bitrates with the worst quality compression method with Link if your GPU can handle it without serious delay, but otherwise VD is better because of the better colors, higher resolution and a wider selection of compression methods so on my 3080 Ti I can use hevc 10 bit while on Link I'm limited to 8 bit. And don't even talk about that wireless greatly improves immersion in a game like Alyx or other shooters where you want to rotate a lot.
@@Goryglory0209 you will be shocked but at one time meta did so bad update for wired connection , that wireless vd setup was working way better on my 3080 . not because wire itself bad - just they was focused on wireless only setup . now with av 10bit codecs on virtual desktop you see almost no artifacts.
@@pizzyfpvIf you have done the eye-tracking calibration, the white point on black background had the largest godray I've ever seen in VR. Chromatic aberration is also much worse than it was in the Quest2, so they are not that great fresnels. But godrays and aberration are not something that make a headset unusable for me, but awful edge to edge clarity is.
@@FilledWithChi11 That motion blur is also reduced a bit, at least that’s how it felt for me. I noticed it while playing beat saber. I’d give it a shot. I’m also biased because the FOV difference, OLED screen, and lack of compression made a huge difference for me. But I’d give it a shot
Does anybody know if the quest 3 handles compression quicker than the quest 2 ,i have a q2 and a 4070super and cant get a great resolution because i hit my vram limit ,is the q3 as bad
I keep flip flopping which one to get. PSVR would be nice if I eventually got a ps5 for GT7. Although I wonder if I'd prefer the clarity of the quest 3, but I don't really have the networking... Really wish Quest 3 had display port and GT 7 was ported to PC.
I just got one today for Christmas. Let's all take a moment to shout out the wives that don't do the sock tie thing. And can we get an updated video if you got the pro? First time here, not familiar with your content
What you really failed to show or even understand just how bad the Quest 3 is for PCVR. Not only do you get artifacts in the picture but also performance takes a very big hit. Example if I fly in microsoft flight simulator in NYC using my RTX 4080 card on ultra High Graphics the PSVR2 is Buttery smooth. On the Quest 3 even using the cable it is a total stuttering mess. To me it's a huge difference. Most of us PCVR veterans would say the same thing. You can not beat a direct to Display Port headset. One other thing I think you sent the headset back to early. As PSVR 2 owners can tell you all the best versions of games are there in PSVR2 The headset is totally not optimized yet. It just came out.
I don’t like having two headsets it’s a waste of money, when this channel gets bigger then I will start collecting headsets but for now I’m fine with just using one.
I only have the quest 3 never had anything else and now PSVR2 but I'm not impreseed with the PSVR2. I might keep it and get a PS5 which is against my lifetime rules about playstation lol Never bought a playstation ever but would like a reason to keep my PSVR2 and don't think PCVR is it.
@visorrepublic but the support should be there, same for the controllers. And head set haptics they pulled this for the ps5 controller saying pc can't do that blar blar low and behold ps5 controllers now work how they do on ps5 adaptive triggers haptics etc.... the option for developers to use eye tracking should be there.
@@allmight8127 it costs money for Sony to implement the option for devs to support those features and many devs won’t bother implementing those features for the small amount of people using PSVR2 on PC because it costs them time and money too.
the short battery life of the Q3 and the inability of it to charge while plugged in during use was a deal breaker for me. also, the included head strap is TERRIBLE. i know that these issues can be solved with a battery bank and aftermarket head strap, but I wasn't willing to spend another $200 on this
Just bought a powerful (off the shelf) gaming PC, yesterday. I actually love VR. Got the Oculus Go, PSVR1, and Quest 2 on day one. The PSVR 2; was always tempting but being tied to the PS5 and losing compatibility with my PS4 VR library made me hesitant. This video convinced me that the original Quest 3 is the way to go. Plus I get to play Arkham Shadow.
i like the psvr2 but i stuck with the quest 3 becuase i cant see the instruments when i play dcs. everything else the psvr2 destroys the quest 3 imo. quest 3 got not latency, better colors, just wish it has the most important thing i need and its the resolution for dcs instruments
reverb g2 is the way to go between the two is what i found from dcs forums. 150 bucks used on marketplace higher resolution and no latency. wish i can have the combine with psvr2 and the reverb g2 + quest 3 wirless
Great video, it is honest and detailed. It is not an echo chamber of same thing people talking about. As of motion blur - have you tried reducing brightness and disabling motion blur in steamVR settings on PSVR 2? It should've help immensely. As of me - I haven't noticed motion blur in PSVR 2 at all, and also I can't see subpixel arrangements. May be I'm not so eagle eyed as you guys. I rarely can notice smur in motion even on monitors. As of my two cents, I have both headsets. No way I return\sell one or another :) They both compliment each other. Currently I prefer PSVR 2, but may be it's just a new thing with PC adapter. It was an awesome experience with headset rumble, all of this haptics and adaptive triggers on PS5, fun stuff with eye tracking. But it is solid headset for PC too! I like the wired solution for certain games, and if you are in the sweet spot, sharpness is almost the same between two headsets. Given that PSVR 2 is harder to strap in and dial in this sweet spot, and that you can loose good eye alignment with sweet spot by shaking your head. And PSVR 2 doesn't have good sound solution. But I love it's colors, brightness and darkness. It's FOV and even it's rumble. For me it's game changing. It isn't an upgrade compared to Q3 though! And I know some people can't stand wires or fresnel lenses. Well I enjoyed my time, and I suppose if it was okay for an author to have two headset, he would held on to PSVR 2 too
Ah and about motion blur and movement in general. I hate using wire with Q3, it is connected in front and kinda heavy. And wireless solution can be laggy sometimes, especially when you've decided to fast turn 180 degrees - you will see black borders on edge of your screen as if video wasn't loaded yet. For me it was biggest immersion breaker, much more than OLED Mura for example. And laggy tracking from wireless makes my score a little worse. Still Q3 is best for active games!
The motion blur is more akin to a smear not something that’s fixable through software for me unfortunately. I wish I was like you and didn’t notice that type of stuff lol
@@FilledWithChi11 haha and I don't notice mura much too. I can see it but don't hate it. It even gives me cozy feeling, like it's something physical and real, some kind of linen cloth. Anyway, and for you you still have an option to just use Q3 and enjoy the VR!
I have the PSVR2 and love it on my PS5. Not so much on the PC. I don't think it's ready for PC at the moment and I spend more time trying to get a decent setup than actually playing my games, unlike the PS5. Even less demanding games like American Truck Simulator gives me a headache trying to get decent frame rates. There's just been updates to the app and steamvr ap as well as firmware so not all hope is lost here. The bottom line is if your pc is a potato, you have next to no chance for a satisfactory experience with PSVR2. My pc isn't quite a potato being 4 years old with a new RTX4070 Super but even This gpu card doesn't cut it. Hard lesson to learn.
I'm confused, I thought the Q3 would struggle even more on a weaker GPU because of compression and it doesn't have DP connection. I've also got an RTX 4070. Do you think the Q3 or the PSVR2 will run more smoothly on it?
@@sylversoul88 From my experience the Q3 does run smoother, even over air link. I can play the games I want to play but the downside is huge. I absolutely hate the short battery life and the pancake lenses. Once you are used to the psvr2's oled there's no going back. I think with more support the psvr2 headset will be the best budget headset for pc, As it stands, the psvr2 is acceptable for VR titles such as half life alix but totally falls flat with modded games like cyberpunk 2077, at least on my rig.
@@sylversoul88 I don't hate them. They are ok if you've never used oled but it's not much fun going back to leds after using oled for a long time. There's a huge difference but no hate for the lenses, just the battery life.
Ask the yters try and make there cadence unique or something. It's very unnatural and fake. His is pause every 5 seconds and make every 5 seconds chunk be 5 seconds even if there are 5 times the words in one be the other. Puke.
Lots of personal preferences! I think PS VR2 is too bright. I lower it to 60% or 70% and i do not have any smearing issues. I also never even notice mura. May be just me but i have to really strain my eyes to look far enough into the edges to see blur bad enough to worry about. I also do not have a Quest 3 to compare, only a Quest 2.
Woah I wasn't ready for an honest strait up comparison and expected a fanboy video.
Very impressive observation with pro and con and my first video in thos area. Great job here thumbs up and new subscriber best luck!
btw, about the motion blur
tl;dr: it's an issue provocated by Sony making the screens brighter, and it can be solved by decreasing the brightness, try it.
I did but it didn’t make that large of a difference. Only if I lower the brightness a massive amount is when the motion clarity is better but then it’s too dim.
I also tried that and unfortunately didn't help that much!
Mura can be reduced by 90% by sun glasses ,I found a very light lense cheap pair , cut out the lenses and stuck them onto a pair of 3d printed lens protectors.. voilla. Mira she gone .. I understand all the pros for the quest 3 but I cannot stand greyish blacks and washed out colours . I changed all my TVs at home to oleds for the same reason.. I do still love my quest for on the go gaming but I also believe that meta are harming vr as much as they are helping it . By putting games onto the quest as exclusives we are getting lack lustre visuals and it is becoming the accosted standard.
@benitezkebab which lenses did you buy? Can you specify, please? because I do have a 3d printer.
That's an interesting solution, I wonder if doing that would also improve black levels on LCD headsets since everything would be so dark I couldn't see anything. 😂
I think you have to move your head around a lot because you aren't in the sweetspot. once you're in the sweetspot it's not as bad as you say. You can look around with your eyes. It's less blurry than a lot of headsets like Reverb G2.. Overall I prefer the image quality of PSVR2. Everything looks more alive and 3d. It has better binocular overlap, a better FOV, better colors, contrast, brightness, blacks etc. The mura isn't nearly as bad as what is shown on your video. It's there but for me it's not that distracting. If you are looking at a game it's like the mura isn't being focused on unless you're intentionally looking for it and focusing your eyes on it. So far the motion blur i haven't really noticed anything significant maybe because I wasn't paying attention to it. Plus the benefit of a DP connection is huge to me. The artifacts and crap in some games can look terrible. There was one map on Pavlov that looked horrendous on the quest 3 , the artifacts, lighting blobs and weird blurs took away from the clarity of the headset. I will also take the mura then the extremely washed out grey look in dark scenes of LCD. Dark scenes look terrible on LCD.. Talking about feeling like you're looking at a screen. Anyway I just decided to write this long comment as another perspective since most of your cons were against the PSVR2.. At the end of the day it really depends on what people value.. It's def personal preference since each headset has their pro's and con's. But for me, again.. Visually I returned the quest 3 and kept the PSVR2. Everything is just more alive
But yes, as for dark scenes, Psvr 2 is simply unbeatable. Take many scenes or the waiting area at the airport in Arizona Sunshine 2. I played this game on Psvr2 first, and when Quest 3 appeared and entered the same scene, it was so hard to see. Details are hard to discern. It will be interesting to compare this Psvr2 with AS2 on PC. But I can definitely say that Half Life Alyx showed me a lot that you notice. And the main thing that I really liked was the lightness of Psvr2 and of course the viewing angle and binocular overlaps.
Another thing that interests me is whether there is a difference in picture quality between connecting Psvr 2 via a PC adapter or directly to the 2080ti?
After all, the adapter is connected via Display port, but can Virtual Link be similar to the quality of the Display port stream?
I have a connection via Virtual link and therefore I cannot compare myself.
@@Rostovgenchik I don’t think there would be any difference. The PC adapter uses the same virtual link standard as your GPU.
yeah I think there's a clarity increase when colors pop better. I've noticed it in comparing Steam deck LCD and switch oled. The same happing in VR too. And it such a thrill to see deep blacks in VR, somehow it increases immersion a lot.
Just be prepared for the mura too haha
@@FilledWithChi11 Well, in that case there really won't be any difference.
Now I put Quest 3 on again via cable and with 1.2 x render in the Meta Quest Link application and Oculus debag installed: 960 MB + 4128 width, I forgot what it’s called there. Plus another feature to improve the visibility of distant plans. In steamVr - 100% correct.
The overall clarity of the picture is of course better, but you feel less visibility and the heaviness of the front of the Quest 3 (although I’m not using a standard headband).
That is, the Psvr 2 helmet is really good in terms of lightness, viewing angle and colors (I set the brightness slider to 80 percent)
By the way, I haven’t used Quest 3 for 3 months, but I read that in one of the firmwares they added the function of automatic brightness or automatic microdimming or pseudo microdimming. This needs to be set in the Quest 3 shell settings and does this affect PCVR?
@@MrKinein On PS5 I saw mura, but on PC, apparently due to supersampling, the pixel density is stronger and therefore mura is not so noticeable.
@@FilledWithChi11 i heard there was way less compression so i might just go with the pcvr2 since that kills vr for me
I have a Quest 3 and a PSVR2, and previously I owned an Index. It's undeniable that the Quest 3 has greater clarity, but that's not everything. When playing on PC, the realism brought by the color and lighting of the PSVR2 - which is much better than the Quest 3 - provides an overall sense of immersion that, at least for me, is better than playing with the Quest 3 on PC. Additionally, I don’t know the technical reason, but the PSVR2 gives me a better sense of 3D depth compared to the Quest 3. Depending on the game, I use one or the other, but in general, I tend to play more on PC with the PSVR2. Also, playing with a DisplayPort connection is always better than streaming, no matter how much streaming has improved.
How about the sharpness of the psvr2 It is really that blurry? How is it compared to a quest 2 or other headsets?
The increased 3d depth you are perceiving is because of the contrast of oled. It's the same with tvs. Oleds just have more dimensionality because contrast creates better blacks and shadows...hence a depth perception.
By connecting it to the PC, is there a way to limit the rendered field of view like on Quest in order to gain performance?
I think the key thing for viewers to notice here is that it took you two weeks of A-B comparisons to decide between the two. That's how close the overall comparison is. All these Quest 3 fanboys declaring confidently that the PSVR2 is trash by comparison are simply being fanboys. This is a Playstation vs Xbox kind of thing.
I own both headsets and there's no comparison. Quest 3 is superior for PCVR. I don't need videos to see it. Do you own both headsets?
Seems to come down to this when it comes to just PCVR.
PSVR2= Wired, Better Colors/Blacks (OLED)
Q3= Wired/Wireless, Better Clarity (Pancake Lens + Higher Resolution)
In this video he says he chooses clarity
@@MichaelStClair-uo7id I do own both headsets.
This is not at all a Playstation vs Xbox kind of thing. Fanboys don't acknowledge the cons of their beloved product made by their beloved company. PS fanboys claiming the PSVR2 image is just as clear as the Quest3 just people wearing it wrong and can't find the sweet spot is ridiculous. But I've never seen a Facebook fanboy ever. Ask any Quest user, they will agree that the Quest default straps are the worst. They also agree Link is crap and not user friendly. And many of us including myself also think the Quest2 lenses are awful just as the PSVR2 lenses and the Quest3s will be also an awful product because of fresnels. We don't love everyting Meta makes unconditionally. We sure love pancake lenses but we like them in Pico and Bigscreen headsets too. If PSVR3 will have pancakes or something even better, we will love that too. The thing is, we were dreaming of this image clarity since first trying a Rift or Vive. And we finally got it! There is no way we are going back to the blurry past just for better colors. So that's why we are so confident which is the right headset for us. But for someone who loves OLED or have a weaker GPU so compression time makes wireless choppy, and can't use the Quest3 full resolution anyway, the PSVR2 might be a better choice.
@@MichaelStClair-uo7idI own both as well and there is no comparison, PSVR2 is much better than the Quest 3 for PCVR.
I have a high end pc (14700K, 4090, WiFi 6e antenna) and a ps5. I have both and am trying to decide whether not to sell the q3. I rarely use the mixed reality in the q3 and i constantly have issues with my height being inaccurate. I haven’t had any issues with my psvr2 on pc.
What do you mean when you say you have issues with your height being inaccurate?
Cool comparison. Headsets are so personal and none are perfect, it just depends what factors you consider the most important and what you are sensitive to. For me and the games I play, LCD panels just don't do it for me as the black levels are not there and I seem to notice compression artefacts over other things such as mura. I think both headsets are great though.
Facts, it’s whichever headset gives you the greatest immersion.
yeah some people needs that clarity, otherwise their eyes feel painful. But for me deep blacks and juicy colors is something that I cherish and remember long after playsession.
Can’t wait for the next generation of VR headsets now that they’re starting to get decent and there’s some real competition out there. Hopefully the Quest 4 will be the best of both worlds.
Yes we are almost there! If the Quest 4 has the same great lenses but with micro OLED or a really good local dimming qled display than that might be the endgame
I think it would probably be only in Quest 4 pro. Because OLED and especially microOLED are far more expensive to use. Pancakes are more expensive too, that's why Quest 3 is more expensive than Quest 2. We will get there, but be ready to pay for it :)
@@FilledWithChi11apparently Facebook cancelled the Quest Pro 2 with micro OLED displays because they felt they would be too expensive until at least 2027. Hopefully they can pull it off, but it's not looking promising.
Thanks for saving me the money for PSVR2 :) Merry Christmas....
Whats your main way of playing PCVR on Quest 3? Wired or wireless? And if wireless, with which software?
@@jss4837 I used wired, I actually have a video about the best wired pcvr settings for Quest 3 coming this Friday.
psvr2 for me, mostly for cost reasons - if i was going to get the q3 I'd want the 512gb version, and that's like $200 more (assuming you can find the psvr2 on sale for 350, like it is at time of posting). also partly bc i already have a ps5, and psvr2 has some extra features on that platform.
clarity is an issue though, & though im happy enough with the psvr2 for now, in time i might change my mind.
Even if i do, I probably won't go for a meta offering though. Right now my fingers are crossed for a valve index 2 that does for vr what the steam deck did for the handheld pcs.
Really awesome comparison . I ended up grabbing the psvr2 a few days ago since it was on sale for $350 and quest 3 was listed for $500 , so even with pc adapter it’s still $100 cheaper for me. I also own a ps5 and gaming pc so it seemed like the better choice for me . I could definitely see myself grabbing a quest 3 or 4 in the future though . Psvr2 is my first vr headset but certainly won’t be my last ! Though if valve ever releases a new headset I’d probably spring for that over anything
My biggest complaint with the quest 2 was finding that sweet spot to not look blurry. I was so close to buying the psvr2 anyway, but after an annoying play session with the quest 2 I went ahead and got the meta quest 3 and its insane how much sharper it is and there is no spot that’s blurry. I spent half an hour just amazed at how readable to text was
legit hate the q2 for that reason too
Thanks for the comparison. Decided to go with the Q3 after watching
Image on oled looks warm and alive, image on lcd looks cold and environment looks empty... I don't have PSVR2 but I am still using Q1 for same games like resident evil pcvr mod ... I never feel any afraid with Q3 for horror games, but with oled yes many scary effects.
With Black Friday coming up I've been watching a ton of VR reviews/comparisons and this one is definitely one of the best. Thank you for making my purchasing decision much clearer.
@@bartus88 Which one will you go for?
@FilledWithChi11 Begrudgingly I will get a Quest 3. I dislike Meta, but the more videos/articles/threads I comb through, the more I realize I should put my feelings aside and just get the darn thing.
If you had an oled headset go for PSVR2, if not get the Q3, because transition from oled to lcd is hard
@@bartus88 That’s the right choice
Both work for me. PSVR2 is primarily for games; MQ3 augments with productivity, etc
I don't own a Quest 3 and I won't get one. I have a Quest 2 and that's enough for now.
I may get a Quest 4 when it comes out though.
Right now my Reverb G2 is good enough for PCVR but I'll try PSVR2 on PC in case I'll get an adapter. I'm just curious.
When you have already a PSVR2 at home it's awesome that you now have the possibility to use it as a PCVR headset as well.
I think there is no point buying a Quest 3 just for PCVR when you own already a PSVR2 as long you don't want do play Quest exclusives.
No Batman for you then
@@ZFCaio I can live with that😁
I assume it will be playable with a Quest 4 as well though.
So I’m a little confused, are the native features such as eye eye tracking, adaptive triggers etc. not transferable to your pc games simply because the hardware doesn’t allow it? Or is it just meaning that they are dormant features that aren’t able to be used due to the lack of PSVR2 optimized games
Basically if a certain game were to be updated to be compatible with those features, would we then be eventually be able to use it? Or is using those features on pc just borderline impossible due to a hardware issue?
i am also do this for a week now,its a hard compare and game independent.. Lets say starwars squadron is way more immersive on the psvr2 and offcourse dark(nightflights) or horror games..But then you miss the clarity from the quest3.. But then again the rumble is much stronger on the psvr2 what i like..But i found the psvr2 more lifelike in some games and more immersive.. But for now i keep them both.. Also i did halflife alex on both headsets somehow i found the quest 3 more clinical and the psvr2 more lifelike somehow.. But then again yes the mura and small sweetspot on the psvr2.. TRy before you sell it the starwars game...Its mindblowing with the right settings ingame on the psvr2... We need an oled with pancake lenses and a the field off view off the old valve index
Iv tried it with a lot of darker games but I found the motion blur to be very distracting. Also something I didn’t talk about is that there is some geometry distortion that I didn’t notice with Quest 3.
@@FilledWithChi11 its strange i have almost no motion blur..did you turn off smart smoothing?Its so strange i had the orginal pimax chrysta(wich i returned,i hated the warping at the sides and the blooming with the local dimming)l and still have the quest 3.. But some games are more immersive on the psvr2.. just did a test again with a modded skyrim..When the night falls its stunning..But yes there isnt a perfect headset out there yet😉
@@metalceesie219 Yup motion smoothing off. I had perfect frame times but it’s the same on the PS5 just a little better on PC. Iv tried 3 different PSVR2 headsets so far and all of them have this issue. Some people are just more sensitive to it.
@@FilledWithChi11 strange i am very sensitive for it... on the ps5 i saw it and was very disturbing.. on the pc only very very slightly
If we had oled pancake then it would be too dim. Pancake lenses eats up a lot of brightness. So the perfect device is not achievable right now.
Still we all can think not of glarring issues of one or another but think of both like perfectly fine headsets with strong benefits for each. That will reduce your craving and soothe your nerves.
I am too discovered that PSVR 2 somehow gives more lifelike image than Q3. But Q3 is much more comfortable to use. I am too on the edge but I just will choose a headset based on the game and enjoy my time. Cheers!
P.S. Can't see any problems with motion blur by the way
A well explained comparison. Motion clarity was the key factor in deciding my daily driver. The high persistence motion smear of the psvr2 is a significant issue-something I had hoped a powerful GPU might reduce, but unfortunately, it doesn’t. Kayak VR is a prime example of how poorly the OSVR2 handles this.
Oversaturation is another valid concern as well.
Have you tried disabling motion blur in steamVR settings? Have you tried reducing brightness to about 30% for PSVR2?
Do you mean motion smoothing? Yes, I've tried every possible option, including reducing the brightness. It doesn't work and kind of defeats the purpose of having such excellent brightness.
@@frankhunter728 yep it can. I cannot see any motion blur there at 50-70% brightness. And it is still plenty bright.
Something about blur sensitivity
Which headset to use for PCVR is not an issue, real question is would you rather play the same game with PSVR2 (on PS5) or with Q3 on PCVR , like Metro VR for example. Problem is that I would have to pay for the game on both platforms just to check which one is better for me.
could you explain more how you adjusted the fov for quest 3?
@@ocrawford77 You take off the facial interface and get a halo strap
@@FilledWithChi11is the kkcobvr q3 pro not enough to make the quest 3 comfortable?
By connecting it to the PC, is there a way to limit the rendered field of view like on Quest in order to gain performance?
I just have 100% edge to edge clarity on my psvr2, I have even more connected to my comp. Play a lot of sims, my bass shaker, just work better, and braking and steering. Then my pico4, I find the psvr2 more natural than my pico4. My pico4 will therefore gather dust, while it has the highest resolution of the three, I still expect some updates for psvr2. How many updates has quest3 had before it is up to date.
Really? That isn't the experience I am getting. On my quest 3 it's like that but PSVR2 it's hit or miss. usually miss.But superhot VR looked awesome just now. But then put controllers down and they locked and no longer would move but the playstation button still responded. It's happened loadsa times. My quest 3 is so much better., Yeah PSVR2 can look good but can look awful as well. depends on the game or circumstances. With motion smoothing on it goes all warped and weird lol
@Steelninja77 Use bluetooth from my motherboard with supplied antenna. Even if I hold them behind my back for a while and back again without hiccups. With dp you just have 1 on 1 transmission, I can now feel the ridge and curb on my bass shakers, with pico I sometimes thought it still works.
@Steelninja77 Just discovered by chance, I have in steam, now have resolution per eye at 300% at 120 hertz on my 7900xtx, very stable image and almost always 120 fps, in game everything on low, I'll check, if I set the settings higher in game. This was a big surprise for me.acc,am2,F124,perfect
Lol.how are the bass shakers matte to a vr headset. You idiot
When testing the psvr2 in steam vr did you turn off motion smoothing in steam VR before using your games?
Très bonne vidéo ! Thanks from France ❤
Great video!! If i got the Meta Quest 3 for PC VR on Steam, would it be better to use the link cable or wireless streaming with the steam link app in the quest store?
@@soids3939 For me personally wired works much better and I get a smoother game but for some people wireless is just as smooth so I would try both. I think if you live in a house with little wireless traffic then wireless is better.
I'm keeping both and using psvr2 for movies and horror vr.
I agree about the oversaturation but for movies (especially 3d) i use an app in steam called virtual home theater (it allows audio passthrough to home theater and audio reveiver while watching in VR). Virtual Home Theater has color gamut settings and some reduce that saturation.
Good vid.
when you use Q3 on pc do you need your headset to be online and connected to meta too ?
@@TheBlackbirdii Nope I don’t think so
Great video!! What's the name of the game at 00:18?
Contractors :)
I would honestly prefer the blur over pixel crawl. There’s not a HMD on the market with adequate resolution so I’ll take the better contrast, near zero input lag and all the crap that comes with encoding a video.
So I'm really stuck after trying to finally get into PCVR on the cheap, right when the Reverb G2 is being bricked. I've been looking at the PSVR2 specifically because of the OLED and the DP connection. It's for sim racing before all else, so I really want as much clarity at speed as possible, so I thought the PSVR having DP was a done deal on that front, but I'm really curious as to how much you'd say the OLED persistence counteracts the extra clarity of the DPort, specifically while moving quickly. Is PSVR2 a bad call for racing?
@@glenben92 In my opinion the Quest 3 looks much cleaner in motion than the psvr2 even with display port. But that’s only if you play the Quest 3 wired with 900+mbps.
Can you conmect the quest 3 to the adapter on usbc? Good test to do
Great comparison. Can't go wrong with either. Those that own a ps5, the psvr2 is a no brainer for both psvr and pcvr usage. As a pc user, I'm gonna have to get a Quest 3, though I have been waiting years for Valve to release a new set. The Somnium one seems interesting
If you had a PC and a PS5 and had to choose between getting a Q3 or a PSVR2, which would you get? Currently trying to work this out.
@@sylversoul88 a psvr2 with the pc link adapter. You get access to both ps and pc vr and get oled and haptic feedback. Playstation exclusive vr may be limited in quantity but they are amazing
@@sylversoul88Psvr2 along with the pcvr link adapter. You get access to pc and ps vr games. Playstation doesn’t have as many pcvr standalone titles but the ones they do have are fantastic. And you get oled and haptic feedback
Best review i could find so far on RUclips 👍
@@ausama95 Thanks!
I started using PCVR for general computing once I got a Quest 3 (using wifi on decent wifi 6e & 7 APs, so I can use it anywhere), which massively increases my VR use. I couldn't do that with any fresnel lens headsets, because I found them unusable for reading normal sized text for any length of time. Moving your head to read is so much slower than just using your eyes, and the amount of eyestrain was still headache inducing. Aside from multiplayer games when I've put someone else in the better headset, I just can't go back to the fresnel lenses. Hopefully they get RGB striped OLED or MicroOLED displays which are bright enough and not plagued with persistence issues, for use with pancake lenses. Be nice to have no compromises displays (I haven't demoed the Apple Vision Pro yet).
Great video:) one thing to note is gigabits and gigabytes are not the same. Display port is 32 gigabits per second.. ( there are 8 bits to a byte) so that’s about 4 gigabytes per second.. ur conclusion is still correct tho in terms of a massive difference in data transfer :)) 🙏🏼🙏🏼
So what do ai need to do to get my Q3 to have a wider field of view like the PSVR2? Head strap?
@@edwardcarrillom Yes get the BoBo S3 Pro or Globular Cluster head strap and just simply remove the facial interface and bring the quest closer to you eyes. Then buy an IR light for using the quest in the dark. It will take a little getting used to comfort wise but the FOV increase is worth it.
Nice, thanks for sharing this mate. I also have a high end PC (i913900k/rtx4090/32Gb 6400ram) and both a Q3 and QPro. For PCVR I generally use my QPro because it's local dimming gives a bit better blacks/color/contrast than my Q3. Bit TBH. there's not a lot in it and the Q3 is def better with standalone VR/MR. If I could only have one, I'd choose my Q3. Also, once you try wireless PCVR with a good wifi6 setup, using Air Link or Virtual Desktop, you never want to go back to being tethered again. If I had a ps5 console I probably would pick up a psvr2 headset. I don't see any reason to go for a PC enabled psvr2 headset. I'm just not very interested in going back to a wired-only headset with outdated Fresnel lens.
Also, I still run a 5yo Vive Pro1 (1600x1400 amoled screens, etsy gear vr lens mod, 2x2.0 base stations, and Index controllers). So I do know how well oled makes blacks/contrast look and I still occasionally use my VP1 for some darkish games/sims. Still too much SDE for my liking though. Thanks again for your video mate and best cheers.
Man I wish wireless VR worked for me. Every time iv tried iv had stutters and bad frame times. Maybe I’ll try again with the new update.
I was going to keep the psvr2 for dark games as well initially but I still prefer the clarity lol.
With the Quest Pro do you see any screen door effect because of the lower resolution?
Glad to see a fellow gamer that enjoys colors and deep blacks more than clarity. I am the same. PSVR 2 I suppose is better than QPro. And oled wins compared to local dimming. But I suppose you bought it before PSVR 2 came out. And it's different target audience for both headsets. QPro typically is not for gaming
@@FilledWithChi11 No, same SDE with both, even though the Q3 has higher res. TBH, not something that bothers me like my VP1 SDE.
@@MrKinein Ya, the QPro was never advertised for gaming but that didn't stop many (that could easily afford to buy it) from finding out what a good gaming platform it is, lol! I bought mine about a year before the Q3 was available. I probably wouldn't recommend anyone buy the QPro over the Q3 now.
@@tomc1380 are you consider buying PSVR 2?
I have the meta quest 3s. I just bought a ps5 and was wondering if psvr or psvr2 is worth it?
I have the Quest Pro and then bought the PSVR 2 after the announcement of the PSVR2 PC adapter. I got the adapter day 1 and i can say i was not impressed by the clarity of the PSVR2, Sold it the following day and then got myself a Quest 3, besides the OLED blacks, the Quest 3 and Quest pro is just better for me.
I read other introductions that PSVR2 performs very well on PC. I own Quest3 and Pico4. I bought PSVR2 last week to experience the uncompressed image quality, but I was wrong. I was very disappointed. The image quality of PSVR2 surprised me. Going back to the feeling of the era in 2016, I think my PICO4 is still the best in PCVR. My computer is equipped with 4090, and there is almost zero compression on VD. It is perfect whether in racing WRC or UEVR, although the color It’s not as good as OLED, but I still think PICO4 is the most perfect machine. If you have the ability, you must buy PICO4 ultra! ! PICO has perfect binocular overlap.
Now I can only sell my PSVR2 second-hand or play the games on PS5 seriously.
@@everyling6195 The pico is better for pcvr than the quest? Why I thought the pico had worse lenses.
@@FilledWithChi11You are right that the PICO4 lens is not as good as the Q3. Most of it is invisible when playing, but you can get used to it. The reflection is only more obvious when playing on the VD desktop. The binocular overlap of PICO is as good as that of PSVR2, and it is more eye-friendly. There will be no long-range spiral pattern. Personally, I am a person who demands perfection, but for others, Q3 may already be good.
Also, I have referred to your settings and they look pretty good. I feel less dissatisfied with PSVR2. Thank you. I am still very dissatisfied with the perspective spiral pattern at the moment.
The main problem of long-term use of PCVR is binocular superimposition. Q3 is very poor in this aspect. It is easy to tire your eyes after long-term use.
The main thing is that you have a choice and for certain games you decide what to use.
He had choice before he sold the PSVR2 headset :)
@@MrKinein Yes, then I watched the video and heard it, although he said that he only sold the adapter or the helmet too? :)
Hello. Can you play with the PS VR2 pc games outside of steam? For example: MS flight simulator or F1 from the EA launcher? Thanks!
Ps vr is only for playstation
No it isn't @@donvergaz
Also smartsmoothing works great with the psvr2,just played the forest at 120hz and smartsmooting enabled... just so fluid... And wow the moon at night is stunning!!
Very fair and detailed comparison. I was super tempted to get the PSVR2 during the sale but I use my Quest 3 with PCVR all the time and knowing the lens was fresnel was concerning to me as when I use my Quest 2 (still have it for when my gf or friends are over and want to play) I notice a huge difference in clarity. I'm generally speaking resolution and sharpness sensitive as I have a triple monitor 1440P desk setup and two 4K TVs, one being OLED. Hard to justify spending $400 plus if you already have a Quest 3 just for better colors IMO. I'm just hoping this does increase PCVR development with more people in PCVR now.
Same, I also have a 4K OLED as my monitor and tv. That’s the right attitude, as long as this brings more people to PCVR like the index did than I’m all for it.
I'm still testing my psvr2 I have q3 also. I'm thinking I'll keep both they work well for various games etc. looking forward to any mods or support for psvr like hdr or eye tracking. Imagine if someone made a lens mod etc. like they did with the vive pro I had one with lens mod.
Hey, Thanks for the great comparison! I was struggling to decide which headset I should upgrade from my rift cv1, Since I'm use to OLED displays. But the less motion blur and lenses sound like a massive win. I will go the quest 3 and enjoy the heck outta it. Cheers
And how is it working out? I'm also still with a (second hand) Oculus Rift CV1 (also have a PSVR1). And I'm still contemplating on which way to go for PCVR. Go for a quest, since it just got a pricecut. Or go for a PSVR2 with an adapter. I still don't know, keep going back and fort.
@@JustAnotherGamer1005 Yeah Quest 3 is great! definitely happy. I never got to try the psvr2 but the form factor and lenses for the Quest 3 are amazing. Colours aren't as great and my 4070 is struggling. If you do get a quest 3. make sure you up the compression to around 900. and I had to upgrade my MB or you can get a expansion usb-c. I'm sure you could get an adapter if you don't have usb-c. I decided to upgrade my MB as my USB were failing and disconnecting
Did i enjoy this content and find it helpful? Well, we will get to that a little bit later in the video
Thanks for this good video and the pros and cons. I will still stay with my Quest 3 for my gaming headset and have had the device since end of 2023 - before this adapter thing was announced. I know both headsets will work good on the PCVR gaming.
For people that have a Play Station 5 and the PSVR headset, and now with the adapter makes a good move for them to run PCVR games. I have always been a PC gamer so the Quest 3 is my goto headset.
I will wait till I see the specs on the Quest 4 headset and to see if that would be a good upgrade to go to and depending on the pricing. They said there would be 2 versions of the headset and that is about all we know. Realease date of Quest 4 is one to two years from now. That is if they make the device.
Take care.
grate video overall. I have never noticed blur on psvr2…😅
Youre take is pretty accurate and your right, if someone held a gun to my head and said give one of your two headsets I would have to hnd over the PSVR2.
However, I plan to use both because sometimes I NEED those oled blacks depending on what im playing and how i feel.
got both for a while: i chose quest 3 but i will use psvr2 for elite dangerous and for very long racing sessions (cause more comfortable in my rig). Overall quest 3 image is so much sharper and cleaner that i can’t prefer psvr2 fuzzies and mura and low res perception even with that colors and black…
psvr for me is only a seated experience cause i can’t go back to be cabled…. HL2 is terrific nowadays if i can’t feel freedom
The thing I could never get over with wearing my buddies PlayStation VR2 is the grain I saw in the darker scenes of games. I could never unsee it and thought it looked horrible in comparison to the Quest 2 or 3. I’d rather drop the brightness on my Quest to have dark gray, but smoother looking visuals in non illuminated backgrounds.
Also, I much prefer the Quest 3 controllers. PSVR2 controllers look cool, but always felt awkward with their hard edges, and they never felt like they disappeared into my hands like Meta’s controllers do.
If you already own a Quest 3 and are ok with the slight compression,
it’s still the better option in my opinion.
I can see racing and flight Sim enthusiasts really getting into the PSVR2. They don’t need to turn around at all so the cord isn’t getting in the way and they aren’t gonna use the controllers anyway.
Are you talking about mura? or lower resolution? I think the resolution is kinda the same, even better on PSVR 2 given wired uncompressed connection. They also can use supersampling at small cost of performance to give even smoother image.
If you talk about mura, then okay. It's dirty lens effect, seen best at the solid color screen. Yeah some people can't stand it, saying it's the worst
@@MrKinein definitely Mura, uneven lighting in the pixels when in darker areas that you also presented in you video. Annoying to say the least.
I’ve owned the first Oculus Rift CV1 since release, and I had to send my headset back several times to get one that was pretty clear of Mura on the OLED panels. That’s the one thing that I really don’t like about OLED. It’s always a crapshoot.
PSVR 2 has pretty clear screens as far as resolution all in all, but I can see more of the screen door effect in that headset than I can with my Quest 3 due to the slightly lower pixel density. Very faint, but more noticeable to me.
Also I feel like it’s a step backwards to not go with pancake lenses for PSVR2. However that would’ve increased the cost to even higher than the $500 price point, so I see why they did it.
The Quest 3S will have them as well, but the price point will be where it needs to be to make that headset worth owning if money’s tight. It’ll be a good value proposition.
@@ericsmith5498 Yeah pancake is more expensive to add to the headset. Also it will hit the headset's brightness level. Also PSVR 2 was in the works and released before Q3, so I think it was too new technology for Sony.
@@ericsmith5498 As of mura, I rarely see it, only when on screen is just one color. Otherwise, in typical images I can't see it if not only actively searching for it. I will easily agree for mura if it is the payment for an oled screen. All oled screens have them.
I bought the psvr2 for 350 brand new on a sale . I have a ps5 and gran turismo alone makes it worth it for me
Batman Arkham Shadow, Assassin's Creed Nexus VR and Asgard's Wrath 2 >>>>>>>> Gran Turismo
@@ZFCaio don't really like games like that on vr . I've tried many but gran turismo and a racing wheel is next level
@@saiyan981yep. Elite Dangerous using the Saitek X52 HOTAS (what they modeled the in-game flight controls after) was just insanely immersive.
I get everything hooked up . Load steam and then launch steam and it crashes
So I was looking online about the psvr2 motion clarity, and apparently, you have to reduce the brightness of the display to get rid of or at least reduce the motion blur.
Which to me makes sense because oleds are not known for their brightness compared to lcds
@@MastaDivinity Yeah there is a black frame insertion, which was drastically reduced in PSVR 2 to make it feel much brighter. When you reduce brightness motion clarity increases. I can't see motion blur at all generally, don't know why :)
Still with reduce brightness PSVR 2 is brighter than Q3 due to lenses
Heard your name is David in the intro, immediately liked and subbed.. one David to another
@@zzzslick9552 Nice 😊
I'm also an image clarity guy so totally agree, in 2024 I don't want to use a headset with fresnels, it feels so outdated. By the way Virtual Desktop has better colors than Link, and the last time I checked Link didn't even support full Quest3 resolution while VD does it from day one.
Vd is wierelss
It cant be better than a cable
@@Goryglory0209 If you have never tried them, you should thrust people who tried both so certainly know it better, don't you agree? Image quality depends on many factors. Just think about how a wireless Quest2 looks much better than a wired Rift or Vive. And most youtubers agree Quest3 has better image quality then PSVR2 even with the compression, because the PSVR2 does everything possible to ruin your image (mura, screen door filter, blurry lenses with chromatic aberration). And in the case of Link vs VD, Link is also compressed, so it's not a big difference, sure you can use extreme bitrates with the worst quality compression method with Link if your GPU can handle it without serious delay, but otherwise VD is better because of the better colors, higher resolution and a wider selection of compression methods so on my 3080 Ti I can use hevc 10 bit while on Link I'm limited to 8 bit. And don't even talk about that wireless greatly improves immersion in a game like Alyx or other shooters where you want to rotate a lot.
@@Goryglory0209 you will be shocked but at one time meta did so bad update for wired connection , that wireless vd setup was working way better on my 3080 . not because wire itself bad - just they was focused on wireless only setup . now with av 10bit codecs on virtual desktop you see almost no artifacts.
They're special frensel lens they don't have the God rays and stuff dude
@@pizzyfpvIf you have done the eye-tracking calibration, the white point on black background had the largest godray I've ever seen in VR. Chromatic aberration is also much worse than it was in the Quest2, so they are not that great fresnels. But godrays and aberration are not something that make a headset unusable for me, but awful edge to edge clarity is.
Yooo, they just updated the PSVR2 app. It fixes the distortion while turning, which was your biggest gripe with things
@@Calebanton I believe my biggest gripe was motion blur while turning distortion was also annoying but could only be seen sometimes
@@FilledWithChi11 That motion blur is also reduced a bit, at least that’s how it felt for me. I noticed it while playing beat saber. I’d give it a shot. I’m also biased because the FOV difference, OLED screen, and lack of compression made a huge difference for me. But I’d give it a shot
@@Calebanton Don’t have the psvr2 anymore but I’m glad that it’s better now!
I mate thank you for your video. I hope that one day will arrive a quest 3 or a pico 4 ultra with a native display port.
Megabits, divide by 8 then you'll get Megabytes. There is also another one that does division of 10 but that's a whole other story.
mura effect is not cause by a filter but by an electrical difference between the oled pixels…..
Does anybody know if the quest 3 handles compression quicker than the quest 2 ,i have a q2 and a 4070super and cant get a great resolution because i hit my vram limit ,is the q3 as bad
I have a 4070super and have no issues running everything on max 90fps
Quest 3s
I keep flip flopping which one to get. PSVR would be nice if I eventually got a ps5 for GT7. Although I wonder if I'd prefer the clarity of the quest 3, but I don't really have the networking... Really wish Quest 3 had display port and GT 7 was ported to PC.
Interesting. I think the PSVR2 colours are too good to give up. It's my PC go to until Deckard. I think you have missed the sweet spot
I think passthrough while watching youtube etc is the deciding factor.
i have never noticed compression effects on quest 3
Same, I know it has compression but I don’t notice at all.
That is because you never experienced what native looks like 😂
@ yes i had
I just got one today for Christmas. Let's all take a moment to shout out the wives that don't do the sock tie thing. And can we get an updated video if you got the pro? First time here, not familiar with your content
Good review mate
What you really failed to show or even understand just how bad the Quest 3 is for PCVR. Not only do you get artifacts in the picture but also performance takes a very big hit. Example if I fly in microsoft flight simulator in NYC using my RTX 4080 card on ultra High Graphics the PSVR2 is Buttery smooth. On the Quest 3 even using the cable it is a total stuttering mess. To me it's a huge difference. Most of us PCVR veterans would say the same thing. You can not beat a direct to Display Port headset. One other thing I think you sent the headset back to early. As PSVR 2 owners can tell you all the best versions of games are there in PSVR2 The headset is totally not optimized yet. It just came out.
I think that's just crap internet, works really good for me, coming from a rift for pcvr
Use both, why have to chose if you own both
I don’t like having two headsets it’s a waste of money, when this channel gets bigger then I will start collecting headsets but for now I’m fine with just using one.
@@FilledWithChi11 no is not, they have different offerings.
The Quest 3’s performance is incredible. Anyone else upgraded yet?
I only have the quest 3 never had anything else and now PSVR2 but I'm not impreseed with the PSVR2. I might keep it and get a PS5 which is against my lifetime rules about playstation lol Never bought a playstation ever but would like a reason to keep my PSVR2 and don't think PCVR is it.
@@Steelninja77 what is your rule about playstation?
IMO PSVR2 has been better for games. Just turn the brightness down. I personally do not feel like I'm still looking at a screen.
13:00 as a glasses wearer, this is my day to day life, even when I'm not in VR lol
I hope we get a mod that activates the eye tracking to improve the clarity.
The fact they didn't just add it is fucking stupid
@@allmight8127not really because games can’t just magically have features that aren’t coded in.
@visorrepublic but the support should be there, same for the controllers. And head set haptics
they pulled this for the ps5 controller saying pc can't do that blar blar low and behold ps5 controllers now work how they do on ps5 adaptive triggers haptics etc.... the option for developers to use eye tracking should be there.
@@allmight8127 it costs money for Sony to implement the option for devs to support those features and many devs won’t bother implementing those features for the small amount of people using PSVR2 on PC because it costs them time and money too.
@@visorrepublicYes but Sony should also be part of making it work for pc without letting 3rd party modder do it
the short battery life of the Q3 and the inability of it to charge while plugged in during use was a deal breaker for me. also, the included head strap is TERRIBLE. i know that these issues can be solved with a battery bank and aftermarket head strap, but I wasn't willing to spend another $200 on this
Then get a pcvr headset with native connection
Why did Sony spend all that money on R&D on a 2nd VR headset just to give up on it internally not long after
Very good comparison 👏🏻
Thanks! 👍
ps i need to connect controller every time i came back to ps5 and reconfigure bluetooth connection to pc the next time. this is very annoying
Just bought a powerful (off the shelf) gaming PC, yesterday. I actually love VR. Got the Oculus Go, PSVR1, and Quest 2 on day one.
The PSVR 2; was always tempting but being tied to the PS5 and losing compatibility with my PS4 VR library made me hesitant.
This video convinced me that the original Quest 3 is the way to go. Plus I get to play Arkham Shadow.
Yes using quest 3 without face cover is awesome. Btw did you ever count how many percent that compression effects on frame rates ?
I think the comments here show that not everyone agrees that quest 3 is better in every scenario.
Personally I like the psvr2 for pc better
i like the psvr2 but i stuck with the quest 3 becuase i cant see the instruments when i play dcs. everything else the psvr2 destroys the quest 3 imo. quest 3 got not latency, better colors, just wish it has the most important thing i need and its the resolution for dcs instruments
reverb g2 is the way to go between the two is what i found from dcs forums. 150 bucks used on marketplace higher resolution and no latency. wish i can have the combine with psvr2 and the reverb g2 + quest 3 wirless
Love my quest3 even more now 8)
Im also a clarity snob, specifically a motion clarity one.
Yup:)
I just dont like the colors of the quest 3 it makes me miss my cv1 , hope i can try the psvr2 before buying it
Naah I have the Quest 3 And its straight garbage as a PCVR It lags still gives you 40-60ms thats A LOT! I refunded and now I ordered the PS VR 2!
Great video, it is honest and detailed. It is not an echo chamber of same thing people talking about.
As of motion blur - have you tried reducing brightness and disabling motion blur in steamVR settings on PSVR 2? It should've help immensely. As of me - I haven't noticed motion blur in PSVR 2 at all, and also I can't see subpixel arrangements. May be I'm not so eagle eyed as you guys. I rarely can notice smur in motion even on monitors.
As of my two cents, I have both headsets. No way I return\sell one or another :) They both compliment each other. Currently I prefer PSVR 2, but may be it's just a new thing with PC adapter. It was an awesome experience with headset rumble, all of this haptics and adaptive triggers on PS5, fun stuff with eye tracking. But it is solid headset for PC too! I like the wired solution for certain games, and if you are in the sweet spot, sharpness is almost the same between two headsets. Given that PSVR 2 is harder to strap in and dial in this sweet spot, and that you can loose good eye alignment with sweet spot by shaking your head. And PSVR 2 doesn't have good sound solution. But I love it's colors, brightness and darkness. It's FOV and even it's rumble. For me it's game changing. It isn't an upgrade compared to Q3 though! And I know some people can't stand wires or fresnel lenses.
Well I enjoyed my time, and I suppose if it was okay for an author to have two headset, he would held on to PSVR 2 too
Ah and about motion blur and movement in general. I hate using wire with Q3, it is connected in front and kinda heavy. And wireless solution can be laggy sometimes, especially when you've decided to fast turn 180 degrees - you will see black borders on edge of your screen as if video wasn't loaded yet. For me it was biggest immersion breaker, much more than OLED Mura for example.
And laggy tracking from wireless makes my score a little worse.
Still Q3 is best for active games!
The motion blur is more akin to a smear not something that’s fixable through software for me unfortunately. I wish I was like you and didn’t notice that type of stuff lol
@@FilledWithChi11 haha and I don't notice mura much too. I can see it but don't hate it. It even gives me cozy feeling, like it's something physical and real, some kind of linen cloth.
Anyway, and for you you still have an option to just use Q3 and enjoy the VR!
Is this guy Terry Wogan?
quest 3 is like wearing ski goggles, while the psvr2 feels like a big chunk of plastic sitting on your head
if I sold my pimax crystal in favour of the q3 I doubt the psvr2 would win me over lol
I have both + 4090 PC
PSVR2 + GT7 = Best VR Simish game on the market.
Quest 3 is better for PC and standalone VR.
I have the PSVR2 and love it on my PS5. Not so much on the PC. I don't think it's ready for PC at the moment and I spend more time trying to get a decent setup than actually playing my games, unlike the PS5. Even less demanding games like American Truck Simulator gives me a headache trying to get decent frame rates. There's just been updates to the app and steamvr ap as well as firmware so not all hope is lost here. The bottom line is if your pc is a potato, you have next to no chance for a satisfactory experience with PSVR2. My pc isn't quite a potato being 4 years old with a new RTX4070 Super but even This gpu card doesn't cut it. Hard lesson to learn.
I'm confused, I thought the Q3 would struggle even more on a weaker GPU because of compression and it doesn't have DP connection. I've also got an RTX 4070. Do you think the Q3 or the PSVR2 will run more smoothly on it?
@@sylversoul88 From my experience the Q3 does run smoother, even over air link. I can play the games I want to play but the downside is huge. I absolutely hate the short battery life and the pancake lenses. Once you are used to the psvr2's oled there's no going back. I think with more support the psvr2 headset will be the best budget headset for pc, As it stands, the psvr2 is acceptable for VR titles such as half life alix but totally falls flat with modded games like cyberpunk 2077, at least on my rig.
@boxboxbox624 hang on, what do you hate about the pancake lenses? I thought they're the most appreciated aspect of the Q3 by most people...
@@sylversoul88 I don't hate them. They are ok if you've never used oled but it's not much fun going back to leds after using oled for a long time. There's a huge difference but no hate for the lenses, just the battery life.
Quick tip, stop pausing every 5 words. Play at 2x speed, youll notice it.
Its called normal speaking. Get a life.
Ask the yters try and make there cadence unique or something. It's very unnatural and fake. His is pause every 5 seconds and make every 5 seconds chunk be 5 seconds even if there are 5 times the words in one be the other. Puke.
Lots of personal preferences! I think PS VR2 is too bright. I lower it to 60% or 70% and i do not have any smearing issues. I also never even notice mura. May be just me but i have to really strain my eyes to look far enough into the edges to see blur bad enough to worry about. I also do not have a Quest 3 to compare, only a Quest 2.
@@BartCunningham Good! Don’t get a Quest 3 or you will be spoiled.
@@FilledWithChi11 I doubt I would be spoiled by it and I see no real reason to get one.