Zbrush Details Made Simple: Ultimate Beginner's Guide to 3D Stylized Environments [3/5]

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  • Опубликовано: 11 сен 2024

Комментарии • 13

  • @CammyBeard
    @CammyBeard 2 года назад +1

    One thing I'd never thought of was 2 decimated meshes. That's such a good idea I'll probably take forward for any characters and stuff going forward.

    • @The_Toonimator
      @The_Toonimator 2 года назад +1

      Yeah. it's a good idea to have a decimated version of final model (obviously save the original hi res).
      Decimating hi res meshes are also good for 3d print....and even lowering polycount for hi-res meshes for real-time interactive 3d renderers like Sketchfab and Marmoset.
      I also like using the "project" button in zbrush to project the higher poly mesh to a lower poly zremeshed mesh but preserve equivalent details within subdivided stages so I can modify in mesh in low poly as well as hi poly details.

  • @Bader.Aghbar
    @Bader.Aghbar 2 года назад +1

    Heeey what's going on, we need this full course online real-time :D

  • @TheOssie98
    @TheOssie98 2 года назад +2

    good stuff. I never thought to decimate my mesh before so thanks for teaching me about that, I know my pc will definitely be thankful

    • @jlmussi
      @jlmussi  2 года назад +1

      Super useful feature for working with meshes outside of zbrush.

  • @Merkygloom
    @Merkygloom 2 года назад

    Thanks for the tip about sculpting layers, I hadn't used that feature before

  • @tawandagamedevs
    @tawandagamedevs 2 года назад

    Underrated i love your content. I can't afford your courses but one day

  • @masoudrashidinezhad9429
    @masoudrashidinezhad9429 2 года назад

    Thanks man for everything.

  • @City__Walker
    @City__Walker 2 года назад +1

    i will trying copy this in blender it be interesting challenge. Or this guide can made in free version of ZBrush?

    • @zeddgamedesigner
      @zeddgamedesigner 2 года назад

      Nice go ahead...

    • @jlmussi
      @jlmussi  2 года назад +2

      You should be able to replicate most aspects of this workflow in Blender.

  • @FatihTopuz
    @FatihTopuz 2 года назад

    9:07 Rofl

  • @ram-ys5qi
    @ram-ys5qi 2 года назад

    good joke man,dyna mesh vs dino mesh