These awesome 3D games are made in Godot

Поделиться
HTML-код
  • Опубликовано: 29 янв 2025

Комментарии • 89

  • @mrelipteach
    @mrelipteach  11 месяцев назад +9

    To try everything Brilliant has to offer-free-for a full 30 days, visit brilliant.org/MrElipteach/.
    The first 200 of you will get 20% off Brilliant’s annual premium subscription.
    What do you think of these games? Do you have other cool projects to share? Comment below 👇

    • @semydev
      @semydev 11 месяцев назад

      How is this 2 days ago but the video says its uploaded 42 mins ago?

  • @semydev
    @semydev 11 месяцев назад +174

    Think you should definitely reach out to the road to vostok dev

  • @Mysda_
    @Mysda_ 11 месяцев назад +79

    I made my first 3D games a few days ago. I don't see missing features to make advanced 3D stuff, but it does requires an insane amount of work. Mostly Blender being essential.

    • @mrelipteach
      @mrelipteach  11 месяцев назад +15

      I think it's totally suited for beginners. Tools what might be missing for more advanced users but this will come with the asset store and devs can make their own

    • @Mysda_
      @Mysda_ 11 месяцев назад +2

      @@mrelipteach After my experience, one thing that seams perfectly suited for Godot in my opinion is HD 2D

    • @Mysda_
      @Mysda_ 11 месяцев назад +2

      @Epic_Coding I don't think it's much different to other engines. But making a 3D character animated was a stupid amount of work that is mostly done in blender.
      Which by itself explains that I won't do 3D again alone.
      I also had to code 3D terrain with LOD by myself, which was nice to do.

    • @memecoffee6287
      @memecoffee6287 11 месяцев назад

      ​@@Mysda_true tho the advantage that engines like unity or unreal have over godot is that there better suited for big scale games,visuals, a bigger community for making 3d games that and assets but that last one is irrelevant if you're already into doing 3d models

    • @Mysda_
      @Mysda_ 11 месяцев назад

      @@memecoffee6287 I see it for Unreal with the tech behind rendering that is advanced but not with Unity anymore. It feels at the same point and with the same amount of freedom

  • @JebaliJihed-g5c
    @JebaliJihed-g5c 11 месяцев назад +91

    putting other's hard people work on the spot is indeed a top G

    • @JebaliJihed-g5c
      @JebaliJihed-g5c 11 месяцев назад +1

      what do you think about the upcoming 4.3 , they say its performance is over the roof now

    • @mrelipteach
      @mrelipteach  11 месяцев назад +9

      I would take that with a grain of salt. What matters is performance in real projects. That being said, I'm always excited for a new version as they're constantly improving everything at a rapid pace

    • @Sirbozo
      @Sirbozo 5 месяцев назад

      ye

  • @vast634
    @vast634 9 месяцев назад +10

    Im also working on a 3D game in Godot, having worked on unity before. It was not that hard to transition, as many concepts are the same. Mostly looking how a feature or workflow from Unity can be implemented in Godot. The realtime global illumination SDFGI in Godot is actually a really nice perk that I was missing in Unity. Especially when it an open World game where light baking is not an option. C# can also be used in Godot (I did not even touch their native script).

  • @fedotov2d
    @fedotov2d 10 месяцев назад +2

    Thank you for the video!
    I happy to hear Road to Vostok switched to Godot finaly!

  • @galaethgames
    @galaethgames 9 месяцев назад +11

    Hey. I've just released my 3D sci-fi game with FMV cutscenes made in Godot, on Steam. It's called Seren Nova!

    • @sionll5456
      @sionll5456 9 месяцев назад +3

      looks cool!

    • @352jason
      @352jason 9 месяцев назад +3

      Looks osome your game, congratulations bro

    • @galaethgames
      @galaethgames 9 месяцев назад +1

      @@352jason thank you

    • @toyo8460
      @toyo8460 4 месяца назад

      I think it doesn't look well made, sorry. It also only has 1 review on steam, you need to work on the marketing.

  • @RayOfSunlight984
    @RayOfSunlight984 10 месяцев назад +42

    "It's not realistic"
    Gabe Newell addressed this, there's nothing in real life that is fun, we play games to have fun, not for realism

    • @srs6461
      @srs6461 9 месяцев назад +24

      That's not what he meant. He said to use realism as a tool for fun. Don't make it real for the sake of real.

    • @rope435
      @rope435 4 месяца назад +2

      Regardless of what he meant I agree with OP.
      Way to many people try to apply real life logic to video games in order remove fun or to censor them

    • @DEADEYESTUDIO
      @DEADEYESTUDIO 3 месяца назад +1

      im sick of ultra realistic looking games, i like style.

    • @RayOfSunlight984
      @RayOfSunlight984 3 месяца назад +1

      @@DEADEYESTUDIO Yeah, realistic games ALWAYS look alike

    • @DEADEYESTUDIO
      @DEADEYESTUDIO 3 месяца назад +1

      @@RayOfSunlight984 yeah they do its just not fun to look at. i wanna see a weird unique style. thats the kinda thing that grabs me, not seeing the same copy and paste realistic graphics

  • @hsvfanjan17
    @hsvfanjan17 11 месяцев назад +1

    That interview would be really interesting, would love to see/hear it!

  • @mortenfinkbuchhave641
    @mortenfinkbuchhave641 8 месяцев назад +26

    You keep saying "they" with road to vostok, but its a "him" project.. makes it even more impressive :)

  • @JokisBiits
    @JokisBiits 5 месяцев назад +4

    Road to Vostok is absoloutely unbelievable! I'm impressed, and I want to make my own game in Godot now. I was thinking of UE before, but I abandoned the idea of it

  • @this_is_happy297
    @this_is_happy297 11 месяцев назад +2

    this will be unexpected, but I want to ask you, reading my comment, to help me.
    I took care of installing a linter for Godot and the Gdlint extension so that I could conveniently track problems right there in the native editor, but, unfortunately, despite the functionality of the linter when I enter a command in an external editor and confirm that it works, the gdlint window does not work can detect. it says "gdlint not found".
    has anyone encountered this?

  • @DEADEYESTUDIO
    @DEADEYESTUDIO 3 месяца назад +1

    its nice seeing what can be made cuz i do get scared that the game im making might be too much for godot, but seeing this eases my mind. sometimes i forget that this game engine is pretty young compared to unity and unreal so its still doing pretty well despite this and i hope that just like blender, it improves a crap ton. at one point blender did not impress me with what animations you could make...but nowadays its like holy hell i love blender. i'm also making a game on godot, a surreal stealth game thats adapting a rushed webseries I made

  • @grinvich2304
    @grinvich2304 10 месяцев назад +3

    Когда в Годо добавили поддержку Vulcan это вызвало у меня восторг 👍

  • @sophisticated
    @sophisticated 6 месяцев назад

    There seems to be shader compilation stutters is all of these games. Very impressive looking and inspiring!

    • @mrelipteach
      @mrelipteach  6 месяцев назад +2

      Unfortunately it has been plaguing lots of games, not just Godot. There are solutions though be they need to be implemented by the devs or by the engine. I think Godot 3 added ubershader + async compilation but I don't know where it's at with 4

    • @sophisticated
      @sophisticated 6 месяцев назад

      @@mrelipteach Good to know that Godot has issues regarding this as well.

  • @KarriKoivusalo
    @KarriKoivusalo 9 месяцев назад +6

    Unity was known for some pretty ugly 3D visuals until things started to improve with the version 5 in 2015 (The Forest was an exceptionally great looking Unity 4.x game in 2014), so it seems Godot is one version number ahead :D Things are looking good for Godot at the moment. Let's hope the momentum keeps!

  • @aeroperea
    @aeroperea 3 месяца назад

    that interview would be fire you should reach out

  • @samduss4193
    @samduss4193 7 месяцев назад +1

    I feel the communauty just need a unity backup and when i see the 3d result actually I feel like within this year the 3d will just raise and raise with godot

  • @NeonfireStudio
    @NeonfireStudio 7 месяцев назад +1

    Nice, which post processing shaders you used?

    • @mrelipteach
      @mrelipteach  7 месяцев назад +2

      Check my video on my main channel about Beton Sanglant if that's what you're talking about

  • @Aye_Sid
    @Aye_Sid 11 месяцев назад +3

    Please do a podcast with the developer of Road to Vostok.

  • @MTweedC4
    @MTweedC4 9 месяцев назад +1

    Hey there! The second FPS, the one with the purple gun ... that looked pretty cool! Care to show some of it?

    • @mrelipteach
      @mrelipteach  9 месяцев назад +1

      I'm not sure which one you're talking about? Penitent?

  • @fanis4093
    @fanis4093 11 месяцев назад +8

    an other reason people think godot is not as good at 3D is that they may think of Godot 3. Godot 4 is a major upgrade for 3D and is getting even better.

  • @merthyr1831
    @merthyr1831 2 месяца назад

    Godot's 2D reputation is much like Unity's reputation a few years ago. In time we'll see some awesome 3D games on Steam!

  • @tonnyespeset
    @tonnyespeset Месяц назад

    Runs on Windows ARM, which is nice, many game engines wont

  • @ripunjoy01
    @ripunjoy01 11 месяцев назад +1

    where can i play sandfire?

    • @mrelipteach
      @mrelipteach  11 месяцев назад +1

      Itch link in the description

  • @DonatemangaCom
    @DonatemangaCom 8 месяцев назад +2

    another 3d test project "Godoom": ruclips.net/video/HyS-VeaXat8/видео.html

  • @Max.Mustermann.
    @Max.Mustermann. 9 месяцев назад

    4:05 Hyper Demon / Devil Daggers Inspired ? :D

  • @icmrsy
    @icmrsy 8 месяцев назад +2

    Is Godot good for 3D games?

    • @darksignal_dev
      @darksignal_dev 4 месяца назад +4

      yes , if you are going to use godot 4.x

  • @LemonadeSoft
    @LemonadeSoft 9 месяцев назад

    Nuestro estudio decididió realizar el actual proyecto comercial utilizando Godot Engine, el cual nos ha demostrado versatilidad y comodidad a la altura de Unity, pero sin tener que abonar regalias. "Enkhirydion", nuestro Metroidvania fue desarrollado integramente con Godot; les invitamos a observar los resultados y alentar a todos los programadores a utilizar este engine. Nuestro proyecto "Enkhirydion": ruclips.net/video/p9MRQT4-YSE/видео.htmlsi=1-oyz6xTAXeTBBxb

  • @سجادسجاد-م4ع3ع
    @سجادسجاد-م4ع3ع 7 месяцев назад

    هل بامكانك نشر فيد يوهات عن كيفيه صنع هاكذا العاب

  • @gonzalot.605
    @gonzalot.605 11 месяцев назад

    Hopefully, this will be the year that Godot *really* makes the jump to 3D.

  • @earcosta93
    @earcosta93 7 месяцев назад

    I just found out that Road to Vostok was made in Unity...The dev itself "Antti" said it

    • @mrelipteach
      @mrelipteach  7 месяцев назад +4

      No, it was started with Unity but they decided to move to Godot after the unity fee debacle

    • @earcosta93
      @earcosta93 7 месяцев назад +1

      @@mrelipteach Oh I see, Unity really messed up with a bunch of Indie devs creating those new fees.

  • @the-guy-beyond-the-socket
    @the-guy-beyond-the-socket 6 месяцев назад

    Playing on a steam deck isnt a really good performance measure. It can run cyberpunk

    • @mrelipteach
      @mrelipteach  6 месяцев назад

      It is because it's a very popular handheld on which you can play most PC games so it's useful for those who own the device

  • @rodolfolorote9059
    @rodolfolorote9059 4 месяца назад +1

    Does anyone else notice he is secretly ROASTING Godot? LMAO

  • @WorldFamousRetardio
    @WorldFamousRetardio 5 месяцев назад

    In the next two years a game made by Godot will release and I think a lot of people will enjoy that experience

  • @EasternBoss
    @EasternBoss 6 месяцев назад +2

    But why almost the games in Godot seems like Anime ?

    • @mrelipteach
      @mrelipteach  6 месяцев назад +1

      This is not fair, lots of projects are stylized but not "anime". Godot is not aiming at ultra high fidelity like Unreal. People choosing Godot for 3D are probably indies or small studio and they're not interested in doing high fidelity.

    • @toyo8460
      @toyo8460 4 месяца назад

      ​@@mrelipteachthere are definitely indie games that have high fidelity graphics.

  • @AppMaker728
    @AppMaker728 4 месяца назад

    I'm inspired

  • @ManjaStudioID
    @ManjaStudioID 8 месяцев назад

    How about my game? 😂

    • @mrelipteach
      @mrelipteach  8 месяцев назад

      What's your game?

    • @ManjaStudioID
      @ManjaStudioID 8 месяцев назад

      @@mrelipteach Amerta the abandoned hotel

  • @scotmcpherson
    @scotmcpherson 11 месяцев назад +1

    What do you mean “even with Godot”?

    • @mrelipteach
      @mrelipteach  11 месяцев назад +12

      It's a wide spread misconception that Godot can't do 3D. I'm replying to people thinking that

    • @bobojenkins5805
      @bobojenkins5805 10 месяцев назад +1

      @@mrelipteach its not widespread and Ive never heard anyone say that, its your conception

    • @denny7477
      @denny7477 10 месяцев назад

      @@bobojenkins5805 it is widespread and if you never heard that, you were living under a rock. Majority of people think that godot is great for 2D but very bad for 3D. You can even see that there aren't that many 3D games made in godot but with release of godot 4, this is slowly changing

    • @mrelipteach
      @mrelipteach  10 месяцев назад +9

      @@bobojenkins5805 sure

    • @clankfish
      @clankfish 8 месяцев назад +1

      @@bobojenkins5805 thats practically ALL i hear from non-godot users lol

  • @UwU5437
    @UwU5437 3 месяца назад

    Looks terrible

    • @ThySmoke420
      @ThySmoke420 3 месяца назад

      Your mother is worse. Trust.