1 Year of Developing My Game in Godot

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  • Опубликовано: 20 ноя 2024

Комментарии • 753

  • @spicydeath82
    @spicydeath82 Месяц назад +432

    don't feel bad about your older scripts bro. every bethesda game has comments in the scripts saying things like "idk why this works, it shouldn't, but it does, don't screw with it."

    • @Emanicas
      @Emanicas Месяц назад +62

      Valve comments are literally that too

    • @SaintsPoisoned
      @SaintsPoisoned Месяц назад +19

      ​@@Emanicas Valve comments are Just so much fun

    • @matrixfull
      @matrixfull Месяц назад +9

      would be fun if someone super smart would go in depth of those andd figure out why it works xd

    • @salt-d2032
      @salt-d2032 26 дней назад +4

      that was actually a tf2 source code comment

    • @Jakkaribik1
      @Jakkaribik1 11 дней назад +1

      @@matrixfull That would Leak the whole Code and Cost a Fortune.

  • @rudstudy
    @rudstudy 3 месяца назад +941

    rig the fingers blargis, we want emotes with fingers!

    • @emaN_sdrawkcaB
      @emaN_sdrawkcaB 3 месяца назад +85

      When the game comes out I want to flip off the boss that Ive died 3000 times to!

    • @Infinity-ki7wi
      @Infinity-ki7wi 3 месяца назад +2

      no we don't speak for yourself

    • @matheuslima4093
      @matheuslima4093 3 месяца назад +18

      Watch as he actually does it just so he can flip off the people who asked him to rig the fingers.

    • @erksipa
      @erksipa 3 месяца назад +4

      Blarg wants to give you the finger, but can't

    • @InnerEagle
      @InnerEagle 2 месяца назад +1

      What we want to become...italians? 🤌🏼

  • @Pedro-S1lva
    @Pedro-S1lva 3 месяца назад +692

    you make the best devlogs in all of youtube! the game is looking really great visually speaking rn

    • @Blargis3d
      @Blargis3d  3 месяца назад +99

      I put a ton of work into these devlogs, so comments like this mean a lot to me. Thank you!

    • @JoaoVitor-qy3ze
      @JoaoVitor-qy3ze 3 месяца назад +8

      @@Blargis3d We notice it, man. Your devlogs are very enjoyable to watch.

    • @howislife-v5
      @howislife-v5 3 месяца назад +5

      U got a heart from the Blargis my Mr beast of godot

    • @youngThrashbarg
      @youngThrashbarg 2 месяца назад +1

      @@Blargis3d You basically remade "Conqueror A.D. 1086" fights.

    • @SeanBotha
      @SeanBotha Месяц назад

      With Godot going full heterophobic and stating anyone that is not woke are not allowed to use Godot or play games made eith Godot your market is greatly reduced. Then the CEO blames the Godot backers for saying keep politics out of games and call that toxic

  • @_buns_
    @_buns_ 3 месяца назад +82

    As another Godot dev working on their own 3D schmovement shooter I endlessly appreciate how grateful you are with sharing information. Can’t wait for blood thief!

  • @Interference22
    @Interference22 3 месяца назад +141

    I'd counter those comments about using .Blend files directly in your project: when handled properly, it's one of the best ways to manage your models. About the only potential issue is the one about major Blender updates potentially breaking functionality, but you can always just stick to a specific version until your project is done, I guess.
    A couple of tips when working in this way:
    1. Keep a separate work folder containing models that aren't ready to be integrated into your game and copy them over when they are. This saves on unnecessary imports
    2. Learn Godot's import suffixes ("Node type customization using name suffixes" in the manual): these are special words you add to object names in your Blender scene that tell the importer how each part of the scene should be handled. Don't want something imported (cameras, lights for testing, etc.)? Add "-noimp" to the end of objects' name. Want pre-calculated collision for an object? Add "-col". They're really handy

  • @sloppyy
    @sloppyy 2 месяца назад +31

    12:18 i distinctly remember yelling "firmly grasp it" at my screen while trying to align a sword model with a character model in godot

  • @ygypt
    @ygypt 3 месяца назад +500

    17:36 bro once you start using sin() and PI in a script you already know you're never going to recall the flash of genius that bestowed your mind when it was made and if you ever have to touch that script again you're doomed

    • @schmo103
      @schmo103 3 месяца назад +18

      so real :(

    • @benrex777productions9
      @benrex777productions9 3 месяца назад +5

      I can relate. XD

    • @oliverdowning1543
      @oliverdowning1543 3 месяца назад +25

      Me programming my own Wolfenstein-like game engine from scratch using either sin or pi (or half pi or cos or tan) practically every other line in half my files. Also yes, it is very unfortunate, but not as unfortunate as making my own file format and manually editing a file in said format using a hex editor. The pain is real. I also have to go back and document that shit because this is a project for school.

    • @ygypt
      @ygypt 3 месяца назад

      @@oliverdowning1543 i always use yaml or json for formats until its fully implemented and only then would i turn it into a a bytecode if its affecting performance. honestly props if u dove headfirst into hex lol

    • @tomekk.1889
      @tomekk.1889 3 месяца назад +18

      You can tell who's got a comp sci degree for sure lol

  • @crocodev7293
    @crocodev7293 3 месяца назад +69

    This is very inspiring. Nice take on the ultrakill gameplay style. If you want a tip make sure to avoid getting the scope too big: you reached the "add content" phase instead of "making systems" phase and it might turn into a slow slog if you are not careful

  • @RadleyBO0
    @RadleyBO0 3 месяца назад +37

    That sky texture adds so much to the outdoor scenes, and the whole visual aesthetic of it all is just really cool. Also, good job varying up the textures on the walls! At first I thought the entire game would look "samey," but each area really has its own distinctive flair. Very impressed with everything you've done so far!

  • @SillyLittleDemon
    @SillyLittleDemon 3 месяца назад +46

    personally, i really appreciate minimizing the time between death and restart. a lot of games struggle with that concept, but nothing drives me more fucking insane than having to sit there, waiting to jump back in and try again. especially in a fast-paced speedrun/style game like this. just remember, though: if you add some kind of p-rank system, please for the love of god add a setting that lets you restart without checkpoints automatically instead of having to pause and accurately click restart level every time

  • @EeveeEuphoria
    @EeveeEuphoria 3 месяца назад +108

    damn, got in the first 19 seconds
    edit: and now to say something of actual substance, devlogs like these ground the reality of prototyping games, and this'll be something for me to keep in mind whenever i eventually go on to make my own game

  • @DimbleBimble
    @DimbleBimble 2 месяца назад +10

    You are 100% correct in your assumption on the 2 second restart stutter slowly chipping away at a players sanity and I respect your morale responsibility to reduce it. I just followed the game on steam and was happy to find out how easy it is to get into play testing it, the player movement reminds me a bit of a game I enjoy called Severed Steel.

  • @dswolf9421
    @dswolf9421 3 месяца назад +12

    Ngl this channel has helped me a lot in wanting to be a game dev. Just starting out and struggling with nodes but ill learn and hopefully be able to record my thoughts and stuff like you did!
    Cheers to one year and may the next year be filled with easy coding and bug fixing!

  • @alialjubouryart
    @alialjubouryart Месяц назад +1

    13:00 I'm a "real" artist and I'm proud of you. This looks great my guy

  • @comradecid
    @comradecid 3 месяца назад +13

    that bit about getting things to 100% requiring an additional order-of-magnitude in terms of codebase size i found to be especially personally relevant =_=

    • @marcsh_dev
      @marcsh_dev 2 месяца назад +3

      Often stated as "The last 10% takes 90% of the time"

  • @KennethKirklandxoxo
    @KennethKirklandxoxo 3 месяца назад +2

    As someone who is on their own solo dev journey, I really enjoyed this video. I went and watched that old dev log a year ago and man you've come a long way. It has inspired me to keep at it even when I feel no motivation. Keep up the good work!

  • @NihongoWakannai
    @NihongoWakannai 3 месяца назад +10

    When it comes to the art, my impression from doing a playtest was "there are some really awesome looking rooms but most looks rushed with basic shapes"
    So you're capable of making good looking stuff, it's just a time investment.
    Sometimes just some small changes to make the geometry a little more interesting or add some extra texture can massively improve the look.

  • @dmdjt
    @dmdjt 3 месяца назад +6

    I really, really enjoy your demo!
    It really ticks of a lot of things I wish other game devs would do. The speed of saving and reloading is one example. It feels soooo good to just restart without losing the flow. The high skill ceiling, the quick start and the general replayability makes the game really accessible for both: a quick round and a long record hunting session.
    And then there is the low heat generation.
    The last thing I want to do in summer is to play games that heat my apartment with hundreds of watts.
    It's a game I can play at any time (also of the year), slower paced (exploring), fast paced, for long and short sessions.

  • @sambbarfuss6689
    @sambbarfuss6689 3 месяца назад +14

    Literally never stop posting. Something about the way you speak and produce videos is so captivating

  • @anonymouskitten4715
    @anonymouskitten4715 3 месяца назад +6

    One interesting idea I had was dynamically changing the intensity of the music based on player speed. Maybe not right for this project but certainly interesting in concept

  • @T3alPho3nix
    @T3alPho3nix 3 месяца назад +4

    That town level is looking really good so far, especially the sky!

  • @Gamebreakers15
    @Gamebreakers15 3 месяца назад +20

    You definitely deserve more subs. I'm also a game dev but I have 21 years of coding experience under my belt lol. I use Godot also but my reason is because it's free. Game engine companies always switch up their payment methods. For instance Unity made it to where you have to pay for each person that downloaded of your game. They ran it back and said they weren't gonna do that. But they definitely tried and they will try something like that again it's only a matter of time. But for a single dev I have to say don't be too hard on yourself. You've done an amazing job. Your game looks better than 99% of AAA titles that have hundreds of devs.

  • @AEGISAOE
    @AEGISAOE 3 месяца назад +3

    5:25 jumping like that on walls is really cool and flying around

  • @IronBrandon22
    @IronBrandon22 3 месяца назад +1

    This game looks sick as hell, I can't wait to experience the gameploo loop! I also love seeing the Godot Engine utilized to make amazing games.

  • @Galiwea
    @Galiwea 3 месяца назад +2

    Congrats man! Im also approaching the 1 year of development fot my game and I just found the fun 💀. Bloodtheif is looking amazing man, keep it up

  • @roberthickman4092
    @roberthickman4092 Месяц назад +1

    Love the 'thief the dark project' art style.

  • @JaxNissen-um1md
    @JaxNissen-um1md 3 месяца назад +3

    The amount of progress you made just this last month is absolutely insane!

  • @teawacrossman-nixom7696
    @teawacrossman-nixom7696 28 дней назад

    Finally, a big over view of what a full game looks like ! thank you very much, very helpful

  • @wintermut_e
    @wintermut_e 2 месяца назад +1

    just cleared the two levels in the playtest, its improved much better than when the playtest first started! The fluidity of the movement has gotten so much better and feels much more fun. Looking forward to the game!

  • @user-ne9sd4ow1o
    @user-ne9sd4ow1o 3 месяца назад +1

    The sky and visuals look awesome!! Great work! Looks fast and fun! 😊

  • @Gurem
    @Gurem 2 месяца назад +1

    the artistic direction is great. It gives a great vibe and you can feel the scale.

  • @iLLuzion1st
    @iLLuzion1st Месяц назад +1

    Man I laughed out loud so many times during this especially as the "WHATEVER YOU DO NOT TOUCH THIS CODE!" segment because it was a rabbit hole worth only going down once and never again be discussed or contemplated on ever again. Every coder has experienced that moment when you tapped into some magically wizardry and randomly got your code working correctly. I would love to make games some day, just currently strapped with obligations.

  • @skaruts
    @skaruts 3 месяца назад +20

    Man, the aesthetic is looking gorgeous. Love that medieval style so much.

  • @vene
    @vene 24 дня назад

    What an excellent devlog. Lots of neat, interesting little details here. Hope to play Bloodthief when it comes out!

  • @gatorsoup
    @gatorsoup 2 месяца назад +1

    the roomba on stair bit killed me. I've been watching your devlogs for a long time now and it's really amazing to see how far the game has come.

  • @eldonhill4840
    @eldonhill4840 Месяц назад

    This is a great devlog, I could watch these all day. Game looks really fun too, it's coming together super well!

  • @buffobison3099
    @buffobison3099 25 дней назад

    This is an amazing blog, that offers great insight into how the general product design process applies to videogames

  • @biojui1
    @biojui1 Месяц назад

    Just playtested the game and its GREAT, your journey is a HUGE inspiration dude, keep up the good work!

  • @antagonistes_
    @antagonistes_ Месяц назад

    This video is 1. very informative while remaining short and contained and 2. very inspiring in terms of making me want to create my own game.
    Love the format and love the dedication you are putting into making your project. You just earned a new subscriber, keep it up!

  • @Sabukaaaa
    @Sabukaaaa 3 месяца назад +1

    Wow you are so creative man! The game looks so fun I look forward playing it!

  • @bitterpearls
    @bitterpearls 3 месяца назад +2

    Honestly kinda inspiring as somebody who doesn't work on games to see your thought process and work evolve, cool stuff!

  • @woodwardscreditcard7482
    @woodwardscreditcard7482 Месяц назад

    Working on finding the right gameplay loop and making everything else as minimalistic as possible in the beginning is definetly the right move. This looks sick!

  • @ykiikii
    @ykiikii Месяц назад

    Love watching dev-logs like these.
    You all inspire me.
    Thank you :)

  • @ccgm_harpy
    @ccgm_harpy Месяц назад +1

    Oh my god, I have been so turned off by games for so long. This looks so refreshing and fun. I rarely will purchase a game for myself unless it really looks fun. You sir may take my money.

  • @rogthepirate4593
    @rogthepirate4593 2 месяца назад +1

    17:36 I feel this so much. My code at work is full of little nuggets like that. "// No idea how or why this works, but it does. DO NOT TOUCH."

  • @njdarda
    @njdarda 3 месяца назад

    dude you're the comlete package. fantastic devlogs, a game that's shaping up to be great, and this summary was short but comprehensive piece about solo developer's (or small team's) life.

  • @Shime
    @Shime 2 месяца назад +1

    Came across this today and looked awesome. From the theme, the atmosphere and the movement. Gave it ago and man, its fuckin awesome! Can't wait for more

  • @LuizMoratelli
    @LuizMoratelli 3 месяца назад +1

    So good to see the game each episode closer to see the daylight! Thank you for share the progress and show a growing godot game. Good luck! :D

  • @RockdeSolid
    @RockdeSolid Месяц назад

    Your game looks really fun man. I also like the art style, especially the outside level with the green quake sky. Keep it up!

  • @JohnnyThund3r
    @JohnnyThund3r 2 месяца назад +1

    Man... seeing your hand made knight model and realizing you kept it is very inspiring... I recently had to decide between my hand modeled 3d character or one made in MakeHuman and decided to go with the hand modeled one even though parts of it look unrealistic. You convinced me with your knight I made the right decision because your knight look unique and really sets up in my mind a relationship between bloodthief and that knight model.

  • @MyskitXD
    @MyskitXD 2 месяца назад

    This is probably one of my favorite games I've played, what you've made is so cool and I cannot wait to pay for the full version

  • @s01itarygaming
    @s01itarygaming Месяц назад

    Thanks for all your dedication man! Can't wait to buy your game :D

  • @darkvulpes4826
    @darkvulpes4826 3 месяца назад

    Yep, one of most interesting dev logs for sure. Because of how it structured and how you show how you learn new things aa you go.

  • @thegreendank1
    @thegreendank1 2 месяца назад

    Good job homie. I know nothing about game dev, but it fascinates me. Keep pushing.

  • @Godot-Bro
    @Godot-Bro 3 месяца назад +1

    Love seeing the progress and love that you're using Godot! I'm new to Godot and am learning it by making small projects. Love seeing people like you making awesome stuff! Thanks for the inspiration, and best of luck to you with your game!

  • @stedunn563
    @stedunn563 2 месяца назад

    I adore your content! I really appreciate showing all this.

  • @BigEraser42
    @BigEraser42 3 месяца назад +2

    Bro ur devlogs are goated

  • @raddelydackelydack
    @raddelydackelydack 10 дней назад

    Dude i love the level design in this like the giant castles and stuff like that

  • @taliesinsilvercrow9736
    @taliesinsilvercrow9736 2 месяца назад

    duuude im SOOOO excited for this game :DDD its gonna be such a fun retro style game
    also, i have been very impressed by your movement mechanics while I've been playtesting

  • @octaviasaenz6666
    @octaviasaenz6666 3 месяца назад

    your game looks really fun and I love how it looks, too! the way you describe the process not only makes me want to play but also go back to the game i started making a year ago and then abandoned

  • @AstroCHOKES
    @AstroCHOKES 3 месяца назад

    You have quite a way of explaining what game development is to make it seem so much less daunting. Good stuff!

  • @michaelrosenbaum4822
    @michaelrosenbaum4822 3 месяца назад

    Love the really honest and forthcoming video! Very informative, thanks!

  • @jsf00a71
    @jsf00a71 2 месяца назад

    This just cropped up in my recommendations and what an excellent video, I must say. Interesting and very well put together. Love your approach and attitude.

  • @levizin917
    @levizin917 3 месяца назад

    For me working in web, its crazy how much effort you put into this without making bank, its even more crazy how happy that makes you, keep it up, do what makes you happy

  • @ugib8377
    @ugib8377 3 месяца назад +1

    What a journey! I grew up playing Wolfenstein3D/Doom 2/ into the Quake games, so this aesthetic hits a very pleasant note with me. Congratulations on making it this far, and garnering as much attention to your project as you have.
    A video on your thoughts on Godot would be cool to watch. I am learning the engine now, and excited to see what you would have to say about it. Both good and bad.

  • @xPancakes4lyf
    @xPancakes4lyf 2 месяца назад

    following your progress is super inspiring! and the 'older' graphical aesthetics are so dope. keep it up! 💪

  • @GangsterFrankensteinComputer
    @GangsterFrankensteinComputer 3 месяца назад

    It's been really great to see your progress over the year. Actually looking forward to the full release.

  • @Tulemasin
    @Tulemasin 2 месяца назад

    I'm very exited for this game. The movement reminds me of a dream I keep having where I surf around the town in a similar manner like the movement in Bloodthief.

  • @B14z3rather
    @B14z3rather 3 месяца назад

    great to see whats possible in godot! trying out tiny projects to see how godot works and I'm really enjoying it so far

  • @Aviation667
    @Aviation667 2 месяца назад

    Honestly a cool video, will be watching more of your stuff

  • @Tom-em5lj
    @Tom-em5lj 3 дня назад

    i like the overall look and aesthetics of the game it reminds me very much of pseudoregalia which i loved, also the gameplay looks really cool keep it up!

  • @skepsys_d
    @skepsys_d 3 месяца назад

    Great work! Thank you for sharing your ups and downs as well as the dev process you followed. Good luck on reaching your release goal. Stay safe out there.

  • @optimisticori
    @optimisticori 3 месяца назад

    i feel like i’ve learned some stuff watching this. i’ve got a game project of my own and i reckon your own discoveries will make my journey easier, so thanks for sharing your progress brother

  • @shawn1531
    @shawn1531 2 месяца назад

    Your journey is so inspiring! Thank you!

  • @chrisbell8207
    @chrisbell8207 2 месяца назад

    Great video. I know very little about game dev but it's fun to see the parallels to design challenges for non-game software

  • @rotface6969
    @rotface6969 2 месяца назад

    everything is looking great. cant wait to play it. may the rest of the development go smoothly.

  • @iamfolding
    @iamfolding 2 месяца назад

    This game is SO MUCH fun!!! Love the movement

  • @triphox8313
    @triphox8313 3 месяца назад

    I’m always checking in on your channel, great progress so far

  • @benrex777productions9
    @benrex777productions9 3 месяца назад

    Cheers to a year of gamedev.
    You have one of my favorite devlogs. It is on the same level as Dave Frampton who made the game Sapiens. Your RUclips channel is also one of those channels, which I recommended most to other people. I'm looking forward to wherever your journey takes you.

  • @TsoiIzAlive
    @TsoiIzAlive 2 месяца назад

    Really inspiring video, I personally feel motivated to start learning about gamedev. I would def watch videos of you explaining your developement process and how to aproach things from scratch!

  • @cordak_Blaster
    @cordak_Blaster 2 месяца назад

    Love this game. It is amazing I liked the new 3 maps a lot. Good luck and thanks for making such a cool game, even though it did not come out yet, I already LOVE it!

  • @albowers1796
    @albowers1796 Месяц назад

    Just saw this vid, subbed, and started playing the playtest immediately, already excited to see how this goes, awesome work

  • @veneskym4979
    @veneskym4979 2 месяца назад

    I can already tell this game is gonna be awesome when it releases, great work so far man

  • @hunterwhite4544
    @hunterwhite4544 2 месяца назад

    My brother showed me this video and I’ve spent the entire day playing the game and it’s insanely fun and the perfect game for me. I love games that are super movement based super fast and have a timer mechanic for levels. I love replaying levels over and over trying to get the fastest I can possibly get. I cannot wait until this is a full game.

  • @waleedbinshabbir1542
    @waleedbinshabbir1542 3 месяца назад

    Amazing brother. I can see the love and passion towards the game. Would love to see flying enemies in this game.

  • @HeroOfyourDreams
    @HeroOfyourDreams Месяц назад

    Looks epic. Just added this to my wishlist.

  • @Daucus
    @Daucus 3 месяца назад

    It's been really fun following the progress of the game! Can't wait to see how it all comes together in a full release.

  • @stickmann6000
    @stickmann6000 Месяц назад

    I genuinely love this game im so hyped for the release

  • @Goodroosters
    @Goodroosters Месяц назад

    One thing that this really reminds me of is when I'm in a dream, sometimes my movement is something like this. Where I'm sort of flying and sliding. Very interesting to see it like this.

  • @alvaroplol
    @alvaroplol 3 месяца назад

    This is great. As a fellow dev, I find this super inspiring. One of the best devlogs on RUclips!

  • @nano-ai
    @nano-ai 4 дня назад

    can't wait to see this get released on steam! adding this to my wishlist

  • @CommieApe
    @CommieApe Месяц назад

    Im playing around with godot and im very new to it hearing about your experiences would be awesome. Good luck on the rest of your project!

  • @Iactomeda
    @Iactomeda 3 месяца назад +1

    Not only is the game looking great, the devlogs are so entertaining to watch.

  • @Kewertate
    @Kewertate 3 месяца назад

    Love those towns and cathedrals, it makes the game really feel like its own thing!

  • @lewkis9037
    @lewkis9037 3 месяца назад

    Good shit man! I've been getting inspired to make games lately and seeing your progress so far is awesome. I'm playing the playtest rn and I love it.

  • @TapirMask
    @TapirMask 3 месяца назад

    You seemingly approach dev with such a reckless abandon but some of the conclusions you reach in this video are just brilliant advice, far better than a lot of other channels on this site. The game isn't done yet so if there's some future "I deleted everything and started from scratch" video then maybe I'll rethink but it seems like your process for rapidly finding a good gameplay loop and then knowing when to move on is an absolute winner.

  • @cpcodex
    @cpcodex 3 месяца назад

    Very good video! Simple but helps small Game Devs keep that fire
    (I recently stopped working with Godot to do some web Development, but keep finding myself dreaming about building with Godot..)

  • @thesteampunksloth8029
    @thesteampunksloth8029 2 месяца назад

    Dude, the game looks absolutely amazing, the art style is so cool and nostalgia-inducing, I love it! Your and Goodgis' devlogs have been my favourite for the past year, been here since the beginning. Well done and keep it up!

    • @alytonia703
      @alytonia703 2 месяца назад

      🧢

    • @chasegimbel1904
      @chasegimbel1904 2 месяца назад

      @@alytonia703 came here just to hate, absolute loser

  • @archbarron1355
    @archbarron1355 3 месяца назад

    Seems like u got a pretty cool game there man....u did the work, and u deserve the reward....I hope u make a million bucks

  • @AnalogAbyss-ui6td
    @AnalogAbyss-ui6td 2 месяца назад

    I haven't played this game yet, but after watching the video, I can definitely see the Quake influences! It looks like a lot of fun!