3 Minutes to Perfect Clouds in Blender 3D + Free Ultra HQ Cloud VDB Pack

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  • Опубликовано: 3 окт 2024

Комментарии • 107

  • @PolygonPapi
    @PolygonPapi 2 месяца назад +10

    If anyone is looking at this in 2024 - This tutorial is great! I had to tweak some Numbers in the anisotropic parameters to prevent it from going darker coloured on the outside. Also! Don't forget to turn off Simplify.

    • @Robb1n11
      @Robb1n11 2 месяца назад

      Mine is straight black, dunno what to do

    • @PolygonPapi
      @PolygonPapi 2 месяца назад +1

      @@Robb1n11 Could be Scale issues? I'd keep playing with the parameters till it works. Maybe larger numbers.

    • @Robb1n11
      @Robb1n11 2 месяца назад +2

      @@PolygonPapi didnt do the light bounde thingy, all resolved. ty fren

  • @Maarten-Nauta
    @Maarten-Nauta Год назад +11

    Cool stuff, very concise shader but considerably better than a regular volume node!

  • @AlaskanFX
    @AlaskanFX Год назад +1

    Your stuff is always awesome dawg. Glad you and your discord are part of the cg + Blender community

  • @Paul-qt5ny
    @Paul-qt5ny 12 дней назад

    I had totally black clouds and what fixed it for me was turning the light paths max bounces total, transmission and volume to 32.
    Render -> Light paths -> Max Bounces

  • @soerensc1529
    @soerensc1529 Год назад

    This feels like magic! It improves the the default volume scatter shader by 100%

  • @PrometheusPhamarus
    @PrometheusPhamarus 11 месяцев назад +2

    I think you have made the shading approach more simpler than what you previously have shown, that´s good, the powder effects is also much pronounced I think, looking better.
    As for VDB creation for those others who wonders, yeah..houdini simulation will do fine, I suspect you did it with simulation and not just noise fractals here, it looks that way anyway.
    Houdini apprentice, for free is able to export VDBs for blender, so you can pretty much do this for your personal work for free.
    I do have embergen though, so I prefer using that for simulating clouds, since it´s so much faster than Houdini, this means a little extra cost though for creating VDB´s
    Thanks for sharing Samuel.
    32 samples is a decent level of volume bounces.

  • @EIendir
    @EIendir 2 месяца назад

    A magnificent cloud tutorial many thanks

  • @BraggsTippingPoint
    @BraggsTippingPoint Год назад +7

    Dude could you make a tutorial on one of those scenes you showed at the beginning of the video? Those look incredible and how you got them to blend it with the scene and also creating the clouds to look great for ground clouds is amazing.

  • @TerjeHannisdal
    @TerjeHannisdal Год назад +3

    Really awesome! Thanks for sharing 😊

  • @joepeezly
    @joepeezly 3 месяца назад

    Thanks for sharing these!

  • @benmanley9983
    @benmanley9983 4 месяца назад +1

    Amazing toturial, can you make a toturial on how to make the cloud shape?
    It would be nice to be able to make custom clouds, rather than using your premate shapes. (although, they're very well made)
    Thanks a ton bro

    • @marsmotion
      @marsmotion 4 месяца назад

      fx forge how to make realistic clouds in blender in 20 minutes

  • @mhonella
    @mhonella 9 месяцев назад

    Thank you for the great tutorial and very much appreciate the cloud files.

  • @CBaileyFilm
    @CBaileyFilm Год назад

    Loved the shader tricks. Thank you!

    • @samk9632
      @samk9632  Год назад

      Eyyyy Cbailey what's up man

  • @TheDJkarsy
    @TheDJkarsy 8 месяцев назад

    Wait so this is the same tutorial but mega concise?! Feels hard to believe haha. I am super lazy I would probably pay a £1 for your shader lol. Thank you so much though!

  • @thecackleman
    @thecackleman Год назад

    Gold right here!!!!

  • @theo99011
    @theo99011 Год назад +3

    Your videos are always a treat, great work as always! Mind if i ask, how much different is this cloud shader from the one you posted 3 months ago?

    • @samk9632
      @samk9632  Год назад +2

      Not very different, just simpler and has slightly better results

  • @Covingsworth
    @Covingsworth Год назад

    Let's goooo

  • @RogueAstro85
    @RogueAstro85 Год назад

    Nice! I'm excited to play with this today. I'm thinking of adding a shade to rgb node with a color ramp to make it a stylized but realistic cloud

  • @AArmstrongC
    @AArmstrongC 3 месяца назад

    Awesome tut! :)

  • @VLena_art
    @VLena_art 10 месяцев назад

    Thank you very much for the VDB files!!!

  • @blacksmoketv2023
    @blacksmoketv2023 8 месяцев назад +10

    i am using Blender 4.0 and I can't see the cloud in viewport shading using the volume scatter

    • @calfunter
      @calfunter 8 месяцев назад +5

      same

    •  2 месяца назад +2

      @@calfunter Did you find how to solve this ?

  • @selachiistudio
    @selachiistudio Год назад

    Very awesome shader! Thank you!

  • @yakoto4876
    @yakoto4876 Месяц назад

    I assume the VDB is made in Houdini. the density attribute is attached in vertex group?

  • @Stanisslayer
    @Stanisslayer 6 месяцев назад +5

    Its make cloud invisible, i dont get why

  • @cyborganic
    @cyborganic Год назад

    this is so great thank you for sharing

  • @maanslongbow64
    @maanslongbow64 9 месяцев назад

    Thank you so much for this.

  • @Eraqon
    @Eraqon Год назад

    This is great. Thank you so much :)

  • @gcharb2d
    @gcharb2d Год назад +1

    Great tutorial, short and sweet, I only wished Cycles was faster at rendering volumes, especially compared to Houdini Karma XPU!

    • @samk9632
      @samk9632  Год назад +2

      Believe it or not, cycles is significantly faster in many cases, including a lot of volumetric rendering.

    • @gcharb2d
      @gcharb2d Год назад

      ​@@samk9632 No offence, but I replicated your tutorial in Houdini and I get a noise free render in 10 seconds, while I still get noticeable noise in Cycles after 10 minutes...
      Also, at least IMHO, it looks a hell of a lot better in Houdini XPU!
      But maybe I am doing something wrong in Blender, so here are both files if you care to have a look, you only need to add the HDRI and VDB in the proper folders.
      drive.google.com/file/d/1VE-CyCbHsfmBF5VGjvQEyfN7qDo2WwUf/view?usp=drive_link

    • @gcharb2d
      @gcharb2d Год назад

      @@samk9632 The rendered images with settings and render times!
      drive.google.com/file/d/1nkt8yPKmDaTeOVeTIRAZrD5t7vcQ4EkV/view?usp=sharing

  • @benmanley9983
    @benmanley9983 4 месяца назад +2

    How to control density?
    i have exact same values and settings. (watched the video 11 times)
    But my cloud looks foggy and thin.

  • @adrians4265
    @adrians4265 7 месяцев назад +6

    My cloud turns transparent as soon as I delete the Principled Volume. I did exactly your node setup and the cloud is still invisible when I go rendered view. Do you know why is this happening and how can I fix it, please?

    • @abrahammoges4815
      @abrahammoges4815 7 месяцев назад +1

      same!

    • @krios9625
      @krios9625 6 месяцев назад +3

      did you type "density" correctly, that was the error I made

    • @JMtheCONQUERER
      @JMtheCONQUERER Месяц назад

      @@krios9625 Thank you. If I hadnt seen your comment I would have never known. I thought density was just a name not a reference.

    • @simqlify5653
      @simqlify5653 Месяц назад

      ​@@krios9625 its still invisible for me

    • @maga1a2
      @maga1a2 8 дней назад

      @@krios9625 nnnooooooooooooooo wwwaaaaaaaaaaaaayyy!!!!!!!! Dudeeeeeeee, you are life saver))))))))))) it really worked

  • @sdados3725
    @sdados3725 Год назад +1

    beautiful clouds and cool shading tricks, thank you for sharing both! I am curious, what process/programs did you use to create such good looking clouds?

  • @jkartz92
    @jkartz92 6 месяцев назад +1

    have you faced the following issues in using vdb inside blender?
    1. overlapping vdb's cause artifacts in render
    2. shadows from vdb renders with artifacts
    artifacts are like blocky patches

    • @marsmotion
      @marsmotion 4 месяца назад +1

      i try not to overlap them but use the camera pos to stack by view, arrange in depth. but yes they have caused this prob for me. wonder if render sets pumped up solves. idk

  • @AnnisNaeemOfficial
    @AnnisNaeemOfficial Год назад

    Oh man!!!

  • @TsuriaDragon
    @TsuriaDragon Месяц назад

    when I render it in cycles the cloud isn't working up at all? its just blank? I follow step by step

  • @nikhilnimesh5553
    @nikhilnimesh5553 4 месяца назад +3

    my cloud is black I don't know why.. could you please help???

  • @neonasheed4490
    @neonasheed4490 4 месяца назад +4

    Help! the cloud when dark when i plug in the anisotropy

    • @jacobsmith7877
      @jacobsmith7877 3 месяца назад +1

      Go to Render properties, In the Light path change Total, volume and transmission to 32. Solves it

    • @neonasheed4490
      @neonasheed4490 3 месяца назад

      @@jacobsmith7877 thanks man it works!

  • @tigerlily896
    @tigerlily896 3 месяца назад

    I absolutely love your clouds. They are so beautiful!
    Is there a way to make them dark like storm clouds? I’ve been tweaking them, but no matter what, when I render the scene, they are still quite white.

    • @tigerlily896
      @tigerlily896 3 месяца назад

      I think I figured it out, my world was just too bright! Darker world = darker clouds

  • @outcastashu4115
    @outcastashu4115 7 месяцев назад

    Thank you

  • @marwamarwa-bj1by
    @marwamarwa-bj1by 4 месяца назад

    can i use those in commercials videos !
    great work

  • @MohamedTargam.
    @MohamedTargam. Год назад

    Thank you ❤❤

  • @bra1nsen
    @bra1nsen 5 дней назад

    Why are the cloud files so heavy? like 400 MB?

  • @maksymrockatansky
    @maksymrockatansky 2 месяца назад

    If you do not see the cloud or it is too dark : CRANK UP light path max bounces on volumes

  • @cgidek
    @cgidek Год назад

    Okay.... This is awesome... But... If I may... Is the spaceship model ready and out? At least the free version that's not textured?

    • @samk9632
      @samk9632  Год назад

      Haven't finished it just yet

  • @aislingphelan5114
    @aislingphelan5114 Год назад +3

    I'm not seeing my cloud in render view? Would you know why that is?? Thanks in advance!!

    • @GermanFragEditing
      @GermanFragEditing Год назад

      same, cant see tha cloud :(( only with Principled Volume shader. I'm using Blender 3.6.0

    • @GermanFragEditing
      @GermanFragEditing Год назад +2

      got it, typed "density" wrong. Make sure you type it lower case

    • @ifroxxx1226
      @ifroxxx1226 Год назад +1

      @@GermanFragEditing Thanks!

    • @blacksmoketv2023
      @blacksmoketv2023 8 месяцев назад +1

      even typing that i can't see the cloud :(@@GermanFragEditing

    • @legendgod170
      @legendgod170 7 месяцев назад

      @@blacksmoketv2023 just add an exponent node after ray depth and make the power node from 0.8 to -0.5

  • @cr0uchingtiger
    @cr0uchingtiger 9 месяцев назад +1

    Mine looks 1000% different to yours. It's like a mutlicoloured blob.

  • @crepe8984
    @crepe8984 9 месяцев назад

    Funfact: if you change the first math node on the vector to add, you get minecraft clouds

  • @Finjas_H
    @Finjas_H 4 дня назад

    How can I adding a texture?

  • @glory9213
    @glory9213 11 месяцев назад

    much thanks for nice tuto.
    is there any way to import those cloud into unity project ?

  • @helloworld_2472
    @helloworld_2472 10 месяцев назад +1

    when i plug the anisotropy in everything disapeares

    • @shradha5844
      @shradha5844 9 месяцев назад

      try to mess with bass in the power that its connected with

  • @CelestialMindsMedia
    @CelestialMindsMedia 5 месяцев назад

    VDB from c4d to blender is pathetic. not able to figure out how to get it work , voxels and sizes are not matching any suggestions please

  • @axelpadilla4768
    @axelpadilla4768 Месяц назад

    how do I addd in a texture node

  • @AllesLatte
    @AllesLatte Год назад

    hey! id be interested in how you create those vdbs, are they sculpted after reference?

  • @WilsonBatista1
    @WilsonBatista1 Год назад +1

    The cloud disappear when volume scatter is connected

    • @juancarlosuribe
      @juancarlosuribe Год назад +1

      same thing happened to me, i´m trying to figure out what i´m missing, if i find out i will tell you

    • @WilsonBatista1
      @WilsonBatista1 Год назад +2

      @@juancarlosuribe Thx
      2 days trying
      I'll sleep on it

    • @juancarlosuribe
      @juancarlosuribe Год назад +2

      @@WilsonBatista1 I got it! it´s important to type density on the Attribute node all in lower case, my error was to type Density and not density. i hope it´s your case!

    • @WilsonBatista1
      @WilsonBatista1 Год назад +2

      @@juancarlosuribe It was lower case
      Still don't work
      Weird

  • @MrMxh
    @MrMxh 11 месяцев назад

    i got a blocky shadow from the vdb cloud, pls help

  • @purav1916
    @purav1916 7 месяцев назад

    Hey, i cannot drag and drop the vdb files into blender 4.0. Any clue on why and how to fix this? Thank you :D

    • @samk9632
      @samk9632  7 месяцев назад

      I just verified that drag&drop does still work in my instance of blender 4.0. I can't say why you're having issues with it

  • @D3LB0Y
    @D3LB0Y Год назад

    where do we upload the video/pic ?

  • @_Pawelski
    @_Pawelski Год назад +3

    Bro please start recording in 16:9, I can barely see nodes even with 1440p monitor

    • @fluorescent9764
      @fluorescent9764 Год назад +2

      Whats wrong with ur eyes, its extremely clear lol

    • @hoaxygen
      @hoaxygen Год назад +1

      JFC, first world tantrums lol

  • @Avinoam-kw3cu
    @Avinoam-kw3cu Год назад

    Where/how do you figure the math needed to achieve your results?

    • @samk9632
      @samk9632  Год назад +4

      Lots of experimentation

    • @adamebadra3171
      @adamebadra3171 7 месяцев назад

      ​@@samk9632 Is it free for commercial use 😅

  • @bymclnet
    @bymclnet Год назад

    where were these vdb's created?

  • @RandomUser-d5b
    @RandomUser-d5b Год назад

    only 43 comments. really????

  • @akiradaichi3780
    @akiradaichi3780 5 месяцев назад

    this is so stupid

  • @MysticPrince-lu2vk
    @MysticPrince-lu2vk Год назад

    It takes forever to render the cloud in 256 samples even 😂