We are often so critical 9f our own work. You point out th .001% of thing you could do better, but I'm hugely impressed and inspired by the 99.999% of what you di beautifully. The attention to detail in the cockpit of the camera plane is what really sells the realism! Great job and thanks for sharing!
absolute awesomeness. a lot of effort and creativity. but besides of that, as a software developer I think Blender is a masterpiece in software industry.
Great I love it! I guess I never saw anything with so much quality into the blender it could be in 3.6 splash screen!!! Thank's for this breakdown is amazing.
Except it lacks the fundamentals. Before animating the inside of the cockpit or the background, the planes should AT LEAST have moving parts. How do you make a F-35 roll and pitch (like in this video) WITHOUT moving flight control surfaces?
They are is cool and it looks great! I would love to see this again, but you work on it for a week. I couldn't even do that in a month, so awesome job!
Just wow, I don’t have any words to say how amazing this is im a so into jets, maybe a new project is a top gun kinda movie off a aircraft carrier 🙌🙌🙌🙌
This video is inspirational really. The amount of detail and animation made in just one day. I'm going to keep learning blender, I just need a better computer
Amazing job! Just a quick tip as a timesaver idea for your future projects. You rotated each bolt by hand, but it's faster to select them all and then go to Object->Transform->Randomize Transform, and then randomize rotation of objects along needed axis.
damn this is great! i wanted to do a similar project with fighter planes too but never ended up finishing it, seeing all this done in a single day is crazy
You could made the effect of clouds getting passed by the Jets to make it more realistic and made the background with a paralax effect or by rotating it. But great work!!
This is such a cool project, you answered all my questions! Throughout the video, and I wish we could get a tutorial on some aspects of the video, like the bone rigging, the jet engine vfx, and noise for animation nodes :)
Man I simply love what you do ! I can't wait to see more of you next ;) If I may suggest a video topic ? Making a cinematic vfx shot in blender with character in it would be so great since I would like to create shorts film and I am a character artist. this video would help me so much !!! thank you for everything and keep going ! peace ✌
Wow! Nice work, you are an absolute genius! The workflow looks very good. I am still learning how to use 3D modeling Applications like Blender to practice sequencing action scenes but this was absolutely way better than I was expecting. I like the subtle boring look but the explanation for bone modeling and parenting was very cool! I will definitely refer to this animation in the future for help with learning how to render my own ideas. #Nvidia #i9 #3D #Modeling #Animate
Wow, this looks sick! I'm really impressed with the final render. Just wanted to give some pointers, *OBS* I'm no 3D or aviation expert. 1. In the example video, when pilots execute those turns at the beginning, they usually raise the nose to maintain altitude. This increases air resistance significantly, causing the plane to slow down and eventually disappear out of frame, just like in the example video. 2. the cockpit glass on a fighter plane is kept clean for various reasons. So, seeing dirt or grime on it made me grit my teeth a bit. 3. You picked a fantastic backdrop, but I sank in to my chair a bit when you beveled the image because I knew it would create a fisheye/distortion effect on the backdrop. Instead, you could reduce the opacity on the bottom of the cloud image and then place the ground image flat under the plane for a smoother transition without any distortion. I understand this might require more effort, but it would definitely be worth it. 4. The top comment allready pointed this out. but making the backdrop move very slowly along the Y-axis would make the render so much more believable. Overall, it's an amazing video, and top notch render!
It looks good! Nice trick with the refaraction exhaust. But the only thing ruining it is the static background. You would expect the clouds to move to the back.
Amazing work for such a short little time, especially the pov from the cockpit looks great. Just my 2 cents, the planes from pilot pov should be loosing speed as they turn off, so they should start dragging behind. Or, a great detail would be that the jet's nozzle turns slightly hotter indicating they're banking but also increasing speed.
Pretty damn good, especially for one day of work. Gotta animate those control surfaces though. That’s the main thing which makes it look instantly fake to me at the moment.
Very good, I like your handling of the wake, but you can add some blue or orange jet flames, Additionally, some prospect clouds and Glare and solar flares may still be needed
This looks great. There are however two more things that I would change. I would remove the camera shake as it doesn't make sense to have a cameraman stanging in the cockpit next to the pilot. If you want to make it feel more real just keep the camera locked and maybe add a bit of vertical shake the moment the camera plane starts rolling. The second thing is paralax. I would just keep the top of the background image pinned in place and slowly moving the bottom (as it is supposed to be closer to the plane) This will give you the feeling of fast movent even when moving the bottom by a few percent of it's width.
Very nicely done. If I were to suggest any changes, they would only be on the technical side of what is being shot -not with any of your creative or technique choices, which were fantastic. 1. The camera in such a production would be fixed (probably by suction cup to the canopy), so you don't need any sway and probably don't want vibration. 2. Aircraft in an eschelon formation like the one you're modelling always break from the lead. The lead goes first, then #2, then #3 etc. Because the other aircraft are formating on the the lead -they are watching him/her. In your animation 5 breaks first, then 4, 3, 2 and finally the lead. This means that #4 is looking right and then breaks left into an aircraft they weren't watching, and therefore don't know precisiely where it is. Reposition your starting locations so the aircraft are in eschelon right, with the camera ship as #5 and the furthest aircraft as lead. 3. When aircraft break like this, they aren't on rails. They roll sharply and pull hard. A thousandth of a second difference in the stop point for the roll, means the final angle (and therefore the plane they are pitching in) will be different. At the moment each aircraft's movement is an exact clone of the others. There needs to be diversity in the final plane of pitch, so that some go slightly higher, and some lower. Watch the F-15 clip at the start of your video again to see what I mean. The lead aircraft pitches slightly higher than the #2. The third aircraft in the sequence actually uses the first two as references, so normally pitches somewhere between those two, and the same with later planes in the break.
would have got still images of clouds imported them with alpha channel and had them in the foreground pass quick as closer clouds, maybe even some volumetric fog, looks really good
I’m actually at the moment improving on this scene, Addon some volumetric and better background. Probably gonna upload the final result as a short in a few days. Did not record the whole process, since I was just adjusting what I’ve already did before.
I want to imagine you taking a second day to develop this more. This is phenomenal work given it only took 1 day.
Currently doing exactly that. Gonna upload that as a short in a few days
@@mlt-studios Awesome, Can't wait to see it.
@@mlt-studios your telling me this took 1 FCKING day!
@@mlt-studios May the Gods Praise your work and we' all dying to see your work
@@Gaiymer if you use pre-made models, yes it's not hard to make this in one day,
if you know what you are doing
This is very good. I would have added a subtle movement to the background to make it look like they are moving
Yea, that was the plan. In the end I just forgot 🙈
We are often so critical 9f our own work. You point out th .001% of thing you could do better, but I'm hugely impressed and inspired by the 99.999% of what you di beautifully. The attention to detail in the cockpit of the camera plane is what really sells the realism! Great job and thanks for sharing!
The way you did the engine heat distortion is genius, never thought of that! Thanks!
This is very cool and inspiring. You've giving me ideas for a shot I'm working on
This video could very easily be used as a tutorial! Thank you!
I was watching this video while smiling. Good job! I really enjoyed that!
Amazing! Inspiring me to spend the weekend making cool stuff in Blender. Thanks
This is very awesome and you are really hardworked on it good luck❤
under rated work!! the amount of details that went on to this render is astonishing. Keep up the good work my dude, earned a sub.
That's so crazy bro, I'm beginner & it blows my mind someone can do this with enough knowledge which is free on the internet
You know what else is crazy?
Despite the minor errors, buddy, your work is really good for a 4-minute scene...loved your hard work mate...
Since I've been played diablo games and those wichi has CGI I always wanted to make CGI, awesome job man!
absolute awesomeness. a lot of effort and creativity. but besides of that, as a software developer I think Blender is a masterpiece in software industry.
Great I love it! I guess I never saw anything with so much quality into the blender it could be in 3.6 splash screen!!! Thank's for this breakdown is amazing.
one of the UNDER RATED video of youtube..... ART is LOVE
Huge respect dude literally Amazing.
Wow, incredible, it looks almost like an actual footage from a jet fighter cockpit
Except it lacks the fundamentals. Before animating the inside of the cockpit or the background, the planes should AT LEAST have moving parts. How do you make a F-35 roll and pitch (like in this video) WITHOUT moving flight control surfaces?
It is not boring at all, it's super impresive and cool as hell cool 😀👍🏽
absolutely amazing!!!
Gorgeous!
They are is cool and it looks great! I would love to see this again, but you work on it for a week. I couldn't even do that in a month, so awesome job!
I’ve uploaded a short recently, where I did some work on this scene. Though I changed the planes to euro fighters
Fantastic work!
Just wow, I don’t have any words to say how amazing this is im a so into jets, maybe a new project is a top gun kinda movie off a aircraft carrier 🙌🙌🙌🙌
Man you sound like a young Werner Herzog. Cool job and thanks for sharing 🤘🏻
Amazing, thank you for posting!!!!
This video is inspirational really. The amount of detail and animation made in just one day. I'm going to keep learning blender, I just need a better computer
Amazing job! Just a quick tip as a timesaver idea for your future projects. You rotated each bolt by hand, but it's faster to select them all and then go to Object->Transform->Randomize Transform, and then randomize rotation of objects along needed axis.
Looks extremely neat!
this is really well done
One day!!! This would take a week for me... after a month of practice. Great job!
Dude, continue with what you do. I am sold, you will eventually be rich and even more successful on day
damn this is great! i wanted to do a similar project with fighter planes too but never ended up finishing it, seeing all this done in a single day is crazy
I feel you. Since when do you work with Blender?
@@mlt-studios ive been using it for a good few years but i dont do many big projects, just smaller things i can do in a couple hours
You could made the effect of clouds getting passed by the Jets to make it more realistic and made the background with a paralax effect or by rotating it.
But great work!!
clean work
at these speed the cloud move noticable but exept that insanely good
This is such a cool project, you answered all my questions! Throughout the video, and I wish we could get a tutorial on some aspects of the video, like the bone rigging, the jet engine vfx, and noise for animation nodes :)
I have been working on doing the same thing with F-15's and now I know I am over thinking things. Great job.
Man I simply love what you do ! I can't wait to see more of you next ;) If I may suggest a video topic ? Making a cinematic vfx shot in blender with character in it would be so great since I would like to create shorts film and I am a character artist. this video would help me so much !!! thank you for everything and keep going ! peace ✌
wow just wow. Awesome work mate.
Cool work, and in one day... wow amazing job
That was pretty impressive
Dude Nice Job This Looks So Cool:D
Really good result for the time invested :)
The jet plume trick is a neat one, been wondering how I could do something like that for something
GREAT job man!!!
superb for a day's job matey
Amazing Work, loved this video!!!!
Fantastic ! Great job )
this is amazing bro!
Wow! Nice work, you are an absolute genius! The workflow looks very good. I am still learning how to use 3D modeling Applications like Blender to practice sequencing action scenes but this was absolutely way better than I was expecting. I like the subtle boring look but the explanation for bone modeling and parenting was very cool! I will definitely refer to this animation in the future for help with learning how to render my own ideas. #Nvidia #i9 #3D #Modeling #Animate
Great work thanks for share, looks awesome!
20 hours is just crazyy
This is awesome !!
Damn this looks sick!!🔥🔥🔥
Im Realy proud of your content, keep going
OMG THAT IS AMAZING!!!
very very awesome and high quality! very good!
Wow that looks good
damn very sick bro, i didnt know about refraction shader so this is cool
This is very cool :D
Echt cool geworden!
That's insane
Wow, this looks sick! I'm really impressed with the final render. Just wanted to give some pointers, *OBS* I'm no 3D or aviation expert.
1. In the example video, when pilots execute those turns at the beginning, they usually raise the nose to maintain altitude. This increases air resistance significantly, causing the plane to slow down and eventually disappear out of frame, just like in the example video.
2. the cockpit glass on a fighter plane is kept clean for various reasons. So, seeing dirt or grime on it made me grit my teeth a bit.
3. You picked a fantastic backdrop, but I sank in to my chair a bit when you beveled the image because I knew it would create a fisheye/distortion effect on the backdrop. Instead, you could reduce the opacity on the bottom of the cloud image and then place the ground image flat under the plane for a smoother transition without any distortion. I understand this might require more effort, but it would definitely be worth it.
4. The top comment allready pointed this out. but making the backdrop move very slowly along the Y-axis would make the render so much more believable.
Overall, it's an amazing video, and top notch render!
Nice work!
this is amazing. and in 1 day... amazing
It looks good! Nice trick with the refaraction exhaust. But the only thing ruining it is the static background. You would expect the clouds to move to the back.
Yep. The idea was to give it some movement, but in the end I forgot.
@@mlt-studios add some vdbs composited over
great work 💪
Amazing work for such a short little time, especially the pov from the cockpit looks great. Just my 2 cents, the planes from pilot pov should be loosing speed as they turn off, so they should start dragging behind. Or, a great detail would be that the jet's nozzle turns slightly hotter indicating they're banking but also increasing speed.
Very nice animation congrats
Great work Sir
this looks awesome!
Reminds me of top gun great work 🤩
Pretty damn good, especially for one day of work.
Gotta animate those control surfaces though. That’s the main thing which makes it look instantly fake to me at the moment.
Very good, I like your handling of the wake, but you can add some blue or orange jet flames, Additionally, some prospect clouds and Glare and solar flares may still be needed
Subscribed buddy. Great work❤
amazing work
Wooow awesome work
come on man, this is super super awesome
Damn i would LOVE a high res + looped version of this so i can uset as a wallpaper
Dumb question, but is there a place I can buy such looped wallpapers?
I think you did great!
I've been working with Blender for almost 8 years now and still consider myself a noob...!
I think this feeling never goes away 😅
Instant sub, love it!
Wha you did this all in one day!!!
I like these videos a lot
Thank you very much!
nice work dude
Well done!
great job.
Amazing really love this
Very good videos, fren. Keep up gr8 work!
Is it possible to get the blend file?
Grab a flashdrive, go to his house and download the blend file, go home and download it on your computer, done :)
Thats like you completing a project with me except I don’t do any work, and then I ask for a copy of it.
@@apersunthathasaridiculousl1890i see you in scrapman’s comment section all the time lmao
@@ankibanki nuh uh
Short answer: No
Long answer: Nooooooooo
Omg expert animation
You are a genius 🎉
incredible.
Amazing!
This is brutal
This looks great. There are however two more things that I would change. I would remove the camera shake as it doesn't make sense to have a cameraman stanging in the cockpit next to the pilot. If you want to make it feel more real just keep the camera locked and maybe add a bit of vertical shake the moment the camera plane starts rolling. The second thing is paralax. I would just keep the top of the background image pinned in place and slowly moving the bottom (as it is supposed to be closer to the plane) This will give you the feeling of fast movent even when moving the bottom by a few percent of it's width.
if we imagine that it's a "dash cam" attached to the cockpit it would make sense that the vibration is visible
You still wouldn’t have that much shake in flight unless going through turbulence.
@@EchoBravoIndia Yeah you would, just look to actual videos of acrobatic teams of fighter jets
@sebastiannoriega8072 I admit I was wrong they do have a little camera shake, thank you for the criticism, I got to see some badass acrobatic tricks.
Well done! 👏
Very nicely done.
If I were to suggest any changes, they would only be on the technical side of what is being shot -not with any of your creative or technique choices, which were fantastic.
1. The camera in such a production would be fixed (probably by suction cup to the canopy), so you don't need any sway and probably don't want vibration.
2. Aircraft in an eschelon formation like the one you're modelling always break from the lead. The lead goes first, then #2, then #3 etc. Because the other aircraft are formating on the the lead -they are watching him/her. In your animation 5 breaks first, then 4, 3, 2 and finally the lead. This means that #4 is looking right and then breaks left into an aircraft they weren't watching, and therefore don't know precisiely where it is. Reposition your starting locations so the aircraft are in eschelon right, with the camera ship as #5 and the furthest aircraft as lead.
3. When aircraft break like this, they aren't on rails. They roll sharply and pull hard. A thousandth of a second difference in the stop point for the roll, means the final angle (and therefore the plane they are pitching in) will be different. At the moment each aircraft's movement is an exact clone of the others. There needs to be diversity in the final plane of pitch, so that some go slightly higher, and some lower. Watch the F-15 clip at the start of your video again to see what I mean. The lead aircraft pitches slightly higher than the #2.
The third aircraft in the sequence actually uses the first two as references, so normally pitches somewhere between those two, and the same with later planes in the break.
would have got still images of clouds imported them with alpha channel and had them in the foreground pass quick as closer clouds, maybe even some volumetric fog, looks really good
I’m actually at the moment improving on this scene, Addon some volumetric and better background. Probably gonna upload the final result as a short in a few days. Did not record the whole process, since I was just adjusting what I’ve already did before.
clean