Inside Star Citizen: To Play in Pyro

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  • Опубликовано: 29 ноя 2023
  • Who wants some noodles? Join us in Pyro as we dive deeper into how we've used the Tech Preview channel to allow players to experience a slice of the next system to make its way to the Persistent Universe, while also using it as a tool to progress its development.
    ------------------------------------------
    Roberts Space Industries is a spacecraft manufacturer within the persistent-world game "Star Citizen" and its companion single-player spaceflight sim, "Squadron 42." RSI is also your portal for information, updates, and purchases of your very own spacecraft with which to trade, plunder, and protect the citizens of Star Citizen.
    Follow us on your favorite platform for the latest Star Citizen updates:
    / robertsspaceindustries
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    / starcitizen
    / starcitizen
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Комментарии • 721

  • @Victini0510
    @Victini0510 8 месяцев назад +538

    Pyro is cool and all, but I miss Levski 🥺

    • @diamondswiss8026
      @diamondswiss8026 8 месяцев назад +5

      Indeed

    • @user-ct6lz5gt8w
      @user-ct6lz5gt8w 8 месяцев назад +61

      Im miss Tessa Bannister....😢

    • @DroLED_Music
      @DroLED_Music 8 месяцев назад +34

      I just want a released Star Citizen where making money matters

    • @MegaMegaman87
      @MegaMegaman87 8 месяцев назад +13

      more than likely it will be part of the next system Nyx soon enough

    • @yabeinsewious....
      @yabeinsewious.... 8 месяцев назад +10

      @@DroLED_Music I used to think that and It would really hold me back from playing, but now that I'm over it I have so much more fun playing!

  • @GeekyGizmo007
    @GeekyGizmo007 8 месяцев назад +327

    PLEASE let us track our larger ships solar system-wide. I'd like to park someplace and use my snubs to get around without losing the location of the home ship or having to park at a OM point.

    • @lifeonabike8691
      @lifeonabike8691 8 месяцев назад +32

      Huge agree, especially with more capital ships entering the Verse. Please let us bookmark or tag our big ships!

    • @Eggroley
      @Eggroley 8 месяцев назад +27

      New Starmap seems like it'd allow that functionality with the features they showed off at Citizen-con. That's probably still a ways away tho :/

    • @Interstellar_Gaming_Channel
      @Interstellar_Gaming_Channel 8 месяцев назад +15

      yea they confirmed it is coming with the new star map. finally

    • @DaverekCZ
      @DaverekCZ 8 месяцев назад

      I think thru setting personal beacon in particular location - like on planet, ship etc. should be relatively easy with tools we already have in game.

    • @GUNNER67akaKelt
      @GUNNER67akaKelt 8 месяцев назад +2

      @@Eggroley 'Supposedly', by the end of next year. Supposedly.

  • @Olli43
    @Olli43 8 месяцев назад +387

    I miss Pyro... and my Noodles!
    Seriously though, the Pyro preview was awesome and I'm looking forward to jumping back in. Just please, don't remove the noodle call outs. Surely it's plausible a crazy guy and gal in Pyro really try and sell you noodles when you just need a few extra medpens. I need it for my immersion.

    • @iR6s
      @iR6s 8 месяцев назад

      Hey there guys welcome to another gta 5 show!

    • @originalgameronline3457
      @originalgameronline3457 8 месяцев назад +2

      Glad to see big content creators like yourself enjoying Star CItizen. Love your vid's! o7

    • @GreasyKhaleesii
      @GreasyKhaleesii 8 месяцев назад +4

      Thanks for showing us what we couldn't play... the awesome sense of missing out is Great! Thanks marketing.

    • @originalgameronline3457
      @originalgameronline3457 8 месяцев назад +4

      @@GreasyKhaleesii Who couldn't play?? I played Pyro the whole time it was on the preview channel. So could ALL THE BACKERS. Not sure what you're getting at saying what "We couldn't play". Everyone could play Pyro.

    • @dubbeledraaideur87
      @dubbeledraaideur87 8 месяцев назад +3

      Who wants some noodles?

  • @blackeagle_138
    @blackeagle_138 8 месяцев назад +235

    glad they talked about reputation. They actually addressed a lot of my concerns about certain missing features

    • @myth-8700
      @myth-8700 8 месяцев назад +1

      When did the y do that

    • @Grimshak81
      @Grimshak81 8 месяцев назад +18

      @@myth-8700towards the end of they know they need AI and reputation to discourage ganking.
      So pyro is “lawless”, but not without logical rules.

    • @SternLX
      @SternLX 8 месяцев назад +8

      I was hoping to hear about that as well. I won't be going to Pyro until reactive AI NPC's and Rep is fully implemented. I'm going to LMAO the first time I see a player get lit up by the Station NPC's for being a douche nozzle inside the station.

    • @kaejuka6249
      @kaejuka6249 8 месяцев назад +14

      @@Grimshak81 what people don't understand is that Pyro is only "lawless" in the sense that there's no official governing body, like the UEE in Stanton. Each individual gang in pyro still has their own rules and laws for their own territory.

    • @eltreum1
      @eltreum1 8 месяцев назад +7

      @@kaejuka6249 Exactly. Stations do not run and supply themselves, so they are not going to just let anything slide and mess up their cash flow from the people they do allow aboard.

  • @Hafizul12
    @Hafizul12 8 месяцев назад +59

    Pyro is cool but i really want quanta. The cities and settlements are cool but everything feels lifeless when you really dont have much npcs to interact with. I love how in Red Dead Redemption 2 npcs have a full day routine coded into them. One day i cant wait for sc npcs to actually do something around the the city rather than t posing or just stare at my character as I pass them.

    • @comradedyatlov199
      @comradedyatlov199 8 месяцев назад +16

      * T-poses with sinister intent*

    • @Ghost_Maverick
      @Ghost_Maverick 8 месяцев назад +3

      The process of that would be insane, at that point this game would never release if it ever does.. i mean 10+ years its insane

    • @steveredstone1711
      @steveredstone1711 8 месяцев назад +4

      That's why they are working on Server Meshing. Hopefully, we can get replication layer testing this month.

    • @alterain691
      @alterain691 8 месяцев назад +2

      They are working on more realistic in and out of work routines and behaviour in Squadron 42 so I assume this will be ported over to SC at some point.

    • @clovernacknime6984
      @clovernacknime6984 8 месяцев назад +1

      @@Ghost_Maverick ...Why? All it really means is that an NPC has a schedule of where they should be and what animation they should play at any given time (and possibly what interactions are enabled). Both Arcanum and Oblivion had such a system. It's really not difficult to do.

  • @theg0z0n
    @theg0z0n 8 месяцев назад +67

    Pyro is great. All the devs directly involved should be very proud.

    • @k1mfor
      @k1mfor 8 месяцев назад +1

      too bad it's still at least 6 months away

  • @OrniasDMF
    @OrniasDMF 8 месяцев назад +189

    I like the idea of mob justice for spawn killers

    • @SpaceDad42
      @SpaceDad42 8 месяцев назад +36

      I like the idea of a game designed to prevent it.

    • @Socrates_Nuts
      @Socrates_Nuts 8 месяцев назад +13

      @@SpaceDad42 at 14:38 they talk about how the game will be designed to prevent that

    • @InvictusByz
      @InvictusByz 8 месяцев назад +24

      NPCs who live on the station should participate. Can't imagine the gangs in charge like people shooting up their hard earned turf.

    • @calventine
      @calventine 8 месяцев назад +3

      With the quality of the AI current in-game, it will never work.

    • @Epsyk
      @Epsyk 8 месяцев назад +10

      @@calventinethe AI is pretty dope when the server runs perfect. I have thousands of hours in SC and had these servers 4-5 times. So, yeah, it’s rare, but you can see that the AI is pretty good, when you have the luck to be on one of these servers.

  • @Admiral_Grufus
    @Admiral_Grufus 8 месяцев назад +97

    It was so fun to play in Pyro at CitCon, thx for organizing it all CIG. It was so immersive and beautiful

  • @DjCtavia
    @DjCtavia 8 месяцев назад +31

    It is me or the 4K video is WAY better than the usual?
    Great ISC!

    • @anthony_hw
      @anthony_hw 8 месяцев назад +1

      yeah, it's better

  • @JFrombaugh
    @JFrombaugh 8 месяцев назад +19

    4:38 Yeah, as someone who's not a pacifist player per se but still leans more toward the industrial gameplay loops, I suspect I'll visit Pyro from time to time - the rewards may be worth the risks - but I'll almost certainly be making my future base in Stanton or some other UEE system.

    • @JerDog1984
      @JerDog1984 8 месяцев назад

      And pointless ISC's like this one...

  • @AAX1975
    @AAX1975 8 месяцев назад +4

    I loved the Pyro Preview. It was epic. So much variety...it was like overload.

  • @RobinHartJones
    @RobinHartJones 8 месяцев назад +11

    I am a peaceful law abiding player but I really loved Pyro. I am just hoping that it is feasible for me to settle down there with 'People For Pyro' and make money from the disparity between Stanton & Pyro ie bringing in goods from Stanton that Pyro needs or bringing out rare items that Stanton will pay well for. I also hope that this extends to mining eg unique high-value minerals that make it worth the risk of coming into a lawless system to mine them.

    • @vfbank
      @vfbank 8 месяцев назад

      파이로 행성계에는 실제로 스탠튼에서 찾기 어려운 양자늄과 같은 광석이 많이 포함되어 있습니다. 이 테스트에서 나는 그것을 확인했다.

  • @thefish1219
    @thefish1219 8 месяцев назад +2

    My daughter was very happy we finally have noodles in game

  • @hahn-solo
    @hahn-solo 8 месяцев назад +4

    I thoroughly enjoyed Pyro that solar flare was both terrifying and awesome. Thank u CIG for giving me the opportunity to trial it

  • @AviatorFox
    @AviatorFox 8 месяцев назад +6

    Dying of a massive radiation pulse: "An amazing experience"
    Are... Are you guys okay over there...?

    • @NiceDiggz
      @NiceDiggz 8 месяцев назад +3

      Yeah idk if that is amazing

  • @Starbolt-81
    @Starbolt-81 8 месяцев назад +3

    I like the idea of having to get into pyro and pick a group to align with asap and start gaining reputation wilth them so you can have some semblance of security in the system

  • @BuzZzKiller
    @BuzZzKiller 8 месяцев назад +2

    I'm just mad the first noodles we got to eat weren't Big Benny's.

  • @hawkzulu5671
    @hawkzulu5671 8 месяцев назад +45

    CIG is on FIRE.. keep grinding, guys... cheering you on.

    • @Exsulator2
      @Exsulator2 8 месяцев назад +1

      There are two ways to interpret "CIG is on FIRE", either is fine :)

  • @alexparris7769
    @alexparris7769 8 месяцев назад +3

    So on the topic of noodles…. Where the HECK are my big bennys noodles? Why did we get this off brand pyro noodles before we got big bennys?!? For that matter why did we get the torpedo burrito before big bennys?! Literally the first in lore food item; the original SC meme, has been held back for so long. Please CIG make my noodle delivery dream come true!

  • @azerouth
    @azerouth 8 месяцев назад +11

    I wish I had been able to go check out and test pyro. Lots of cool game play that will be fun someday.
    I didn't take the opportunity because I knew lots of trolly pvp was going to happen. Glad I skipped out on that headache.

    • @DayLateGamerWill
      @DayLateGamerWill 8 месяцев назад +1

      Bro Pyro was dope, only issue for me was the stations were too big and too maze-y. Wasn't easy to find your way around imo

    • @Grimshak81
      @Grimshak81 8 месяцев назад +4

      Yeah I saw people in streams getting ganked just when they stepped out of the habitation area so I didn’t bother to log in in the first place. Immersion through PvP is nice but if I want to play Fortnite I’d buy Fortnite.

  • @MarkWolford-on6us
    @MarkWolford-on6us 8 месяцев назад

    I enjoyed my chance to see Pyro. Looking forward to its release into the PU. Thanks for the opportunity to try it out Star Citizen.

  • @jeremiahbond2810
    @jeremiahbond2810 8 месяцев назад +2

    I absolutely can't wait for Pyro. Seriously stoked to get there.

  • @Hytension
    @Hytension 8 месяцев назад +6

    I just want to take a moment to thank the entire dev team, and also tell marketing to chill, and also thank the dev team lmao

  • @benphoto1647
    @benphoto1647 8 месяцев назад +1

    Good job guys! Love the overall ambience! :)

  • @T3hBr0k3nM0nk3y
    @T3hBr0k3nM0nk3y 8 месяцев назад +16

    Amazing work, gang! Just stunning! Way to go! 😎👍

  • @realnerdethan
    @realnerdethan 8 месяцев назад +1

    Coming from a typically PvE guy, Pyro was AMAZING. It felt dangerous, run down, on the edges of civilization. I was so jumpy when cruising around alone. Can't wait for it to be added to the PU!

  • @user-hj3tt6dj1s
    @user-hj3tt6dj1s 8 месяцев назад +7

    I was wondering what the reputation mechanic would look like. I'd imagine trading with gangs would grant protection from pirates. If you bring grade A Milspec equipment then R&R provides escort fighters or air cover at a base.

    • @canniballistic555
      @canniballistic555 8 месяцев назад +2

      More likely you get next to nothing for being friendly, and if you're unfriendly they cancel pad services and ineffectually shoot at you, but with a really quick and easy way of resetting all that hostility.

  • @fixvble1237
    @fixvble1237 8 месяцев назад +8

    in other words, we are not getting pyro in live soon :D but anyways great work and i'm happy they are pushing content fast !

    • @MaverickGT92
      @MaverickGT92 8 месяцев назад +4

      I go that impression, the way they talk about Pyro/4.0 makes it seem like its at least another year away

    • @fixvble1237
      @fixvble1237 8 месяцев назад

      @@MaverickGT92 I reckon next Christmas, i don't mind, as long as it comes with all its promised features and hopefully server meshing

    • @MidnightWolfSDJ
      @MidnightWolfSDJ 8 месяцев назад +1

      I know it is a long shot but I hope they have been secretly polishing like 1-2 other systems and secretly release them into the verse when they release Pyro. Would be very cool to wake up one day and all of a sudden be able to travel to 3 other systems. Especially if it happens right after the implementation of Server Meshing.

    • @MrBucky769
      @MrBucky769 8 месяцев назад

      Always just 2 years away 😅

    • @laplongejunior
      @laplongejunior 8 месяцев назад

      ​​​@@MidnightWolfSDJ
      People claimed that for years back when SQ42's work was higher than expected. There was no secret build a greenlight away.
      No game company would hide their bigger milestones, while publicly stating there's nothing else to share. That's LITERALLY the point of having commitments to transparency.
      I would be very upset if one day they say they finished year-long work without ever disclosing said secret work to backers, who pay to help with development.

  • @Warhammered
    @Warhammered 8 месяцев назад +4

    Big Benny's called. They want their noddles. No, not their noodles back. They're angry they didn't get them out first...after several years of standing around for what, Pyro? *shrugs* More noodles! And other foods. Especially alien ones.
    Wanting Terra, not Pyro. But good work CIG. Really. No matter how hard I cry for the state of the alpha going into a PvP griefer hellhole, there is actual progress being made. C'mon Rep and AI/NPCs. That's the real key to turn for progress and countering the Alpha Hotel players you've been attracting lately.

  • @julienlouis9400
    @julienlouis9400 8 месяцев назад +2

    Guys thanks you so much for developing Star Citizen. I'm so so happy to play this game

  • @jonathansmith5279
    @jonathansmith5279 8 месяцев назад +1

    Im with Olli43 ... I want pyro in any form it was so much fun to play/explore

  • @rvebbevr
    @rvebbevr 8 месяцев назад

    I really hope that long term they are planning on 100 systems still! The detail here is incredible and it truly feels like a completely different place when compared to all the locations in Stanton! good stuff

  • @st5pr0
    @st5pr0 8 месяцев назад +1

    Since you guys have opened the gates of pyro i have lost my will to play... all the time thinking of the gameplay posibilities when two systems are in game and wwe can traverse to pyro to do sometthing there. Pyro is amazing, its mind bogling how much work you all have put into it , its amazing, its art, This is why i will never stop supporting the development of this game.
    With the new year and xmass comming i would like to wish all the best to CIG employees - You guys worked so hard this year and enriched this game we all love, now get some rest, relax and see you next year !

  • @pumbamatatta5398
    @pumbamatatta5398 8 месяцев назад

    So excited! Y’all are doing nothing but good things!

  • @BeFakeOrBeReal
    @BeFakeOrBeReal 8 месяцев назад +1

    Probably one of the best ISC thats been on in a while.

  • @Chase_The_Calm_Gaming
    @Chase_The_Calm_Gaming 8 месяцев назад +1

    Looking forward to seeing it in game

  • @borkug1566
    @borkug1566 8 месяцев назад

    You did a GREAT job with Pyro CIG!

  • @korniestpatch
    @korniestpatch 8 месяцев назад +2

    I really hope there is an interaction between the systems. As a space trucker I would like an incentive to move food from Stanton to pyro and actually need to have an escort

  • @MingoValentino
    @MingoValentino 8 месяцев назад +1

    SWEET! SO AWESOME I GET TO SIT AND WAIT EVEN LONGER FOR PYRO TO COME OUT, AND ON TOP OF IT THERE STILL WONT BE ANYTHING TO DO AND ILL FALL THROUGH FLOORS.....IM SUPER STOKED FOR THAT!!!!!! YEAAAAA MANNN!!!

  • @glitchblack_
    @glitchblack_ 8 месяцев назад

    i am very excited to experience pyro for myself one day. the preview looks amazing so far!

  • @haloxiii213
    @haloxiii213 8 месяцев назад

    So pumped for this addition.

  • @sebastian7424
    @sebastian7424 8 месяцев назад

    I spent most of my second day at Citizencon at the booth. Luckily, there was a projector showing the entire presentation in the main room.

  • @ivanshiek
    @ivanshiek 8 месяцев назад

    The part about having only some features be playable gave me an idea of what CIG could do with unreleased or unplayable content. They could set up warning zones for players, notifying them that they are getting close to an area that isn't finished or under construction. The player could either go through at their own risk or there could be an unpassable barrier preventing entry.
    This way, players can explore new places with limited areas, while CIG works on it or other areas. Then CIG just removes the barrier or moves the barrier when the work is completed for the next patch.
    This could allow players limited access to more star systems with restricted flight areas. Restricted in the sense of barred entry and a controlled flight path until work is complete.

  • @ThoughtfulWander
    @ThoughtfulWander 8 месяцев назад +1

    Great job CIG! Keep rolling along! 👍👍

  • @foluwa8989
    @foluwa8989 8 месяцев назад

    who what noodle that was incredible, and I love playing Pyro and I wish I can play it back again

  • @TheKookyman
    @TheKookyman 8 месяцев назад +2

    Best studio game ever, love you guys

  • @eltreum1
    @eltreum1 8 месяцев назад

    It was awesome to get a preview of Pyro and see its tangible potential. The environment and mood of the system feels right and unique. Definitely a distinct contrast between the two solar systems. Hopefully Nyx and Odin are not far behind.

  • @sketto1283
    @sketto1283 8 месяцев назад +1

    Great work to all!!!

  • @QubitFisher
    @QubitFisher 8 месяцев назад

    It looks amazing so far. I can't wait to play in Pyro!

  • @vdosis2023
    @vdosis2023 8 месяцев назад +1

    Awesome! Keep up the good work CIG :)

  • @Wiborg-jy6ro
    @Wiborg-jy6ro 8 месяцев назад

    I tested Pyro at CitizenCon and later at the Tech Preview and it was a great experience. I'm already looking forward to more! I would love to see a reputation system that discourages "players" from being a jerk and killing everything and everyone. If you are a member of a Pyro gang and another player kills you, the gang will hunt the player down.
    Even in a legal vacuum, there are rules and unwritten laws or honor codes and every action has consequences. The ISC give me some hope for Pyro.

  • @AlbandAquino
    @AlbandAquino 8 месяцев назад +2

    0:50 "Oui monsieur", I want some noodles!
    Except, not the ones in Pyro.
    Too much "spicy" for me... 😁

  • @HK94
    @HK94 8 месяцев назад

    Pyro was fun, hope we get to return soon.

  • @vfbank
    @vfbank 8 месяцев назад

    The Pyro experience was amazing, and although I enjoyed it throughout my testing, it still left a lot to be desired. My Starfarer does not need to be used as an overflowing supply point in Pyro, and it is interesting that PVP between users is free, but there is still no risk of looting or pirates during mining or salvage. Aside from a few strategic points, it is still as peaceful as Stanton. I look forward to seeing a 'complete' lawless area without stations as explained at CitizenCon.

  • @dibdab699
    @dibdab699 8 месяцев назад

    Reputation looks promising and a good mechanic to curb excess ganking. Also great to see Elliot back.

  • @hltechie
    @hltechie 8 месяцев назад +2

    Excellent job on Pyro guys! Outstanding visuals!
    Wish I had experienced one of the solar flares myself, they looked so cool. I experienced nothing but death trying to play lol. Not my kind of system. I'll stick to Stanton and UEE controlled systems. :)

  • @nathanielescudero5379
    @nathanielescudero5379 8 месяцев назад

    O.M.G. I'm jealous off your G1 Autobot Jetfire on the desk Jarred.

  • @xxxsu8z3r0xxx6
    @xxxsu8z3r0xxx6 8 месяцев назад +8

    Pyro was fun! Want to play again!

  • @perfectionist724
    @perfectionist724 8 месяцев назад

    Tell you why I like star citizen alot!
    I'm a 3d artist
    Everything in star citizen looks amazing!
    You guys are doing a great job!

  • @pvppro5036
    @pvppro5036 8 месяцев назад +4

    that checkmate station looks sick, I’m hoping to see some maintenance missions for it

    • @alterain691
      @alterain691 8 месяцев назад

      Looking at it, it could take many decades to just remove all of the built up trash bags...🚮

  • @ArterialCanine
    @ArterialCanine 8 месяцев назад

    Received my Orc my X arctic bobble head today it’s awesome thanks Jaryd for listening. Now waiting for my first contact hoodie! Yippee

  • @perfectionist724
    @perfectionist724 8 месяцев назад

    Those clouds are amazing! 😅

  • @tlove21
    @tlove21 8 месяцев назад

    Preview Channel is a great addition to the Launcher. Now I just want you CIG to fix box missions to make them more lucrative. Bring back the one box 10k cross-system missions.

  • @graphite7473
    @graphite7473 8 месяцев назад +1

    I was already looking forward to Pyro *before* the preview channel.. now I need an addictions counselor because you guys invited me into the preview. 😂 Just kidding, but only kind of. It was really, really good guys. I had to jump into a hole in the floor in the infamous hangar 11 that appeared right when I needed it, with a drop of health left, patched myself up and snuck around the vents just under the floor to ultimately finish the mission in a desperate final stand deep into the hangar.. surrounded on all sides by hostiles very much aware of where I was hiding. 10 out of 10.

  • @wolfgangprem626
    @wolfgangprem626 8 месяцев назад +1

    Thank you for your great work. ❤

  • @worrah
    @worrah 8 месяцев назад

    My heart will always be with the Star Citizen because of that love which you can see in every tiny detail. And because of the designers behind of all of that stuff. It just fits right into your soul from first glance. Hoping that some day there will be an opportunity for the players to create another different missions aside the beacons and maybe even the content on the planets. It seems impossible, but who knows..
    But guys, honestly, do something with the interface already. It is barely readable most of the time and pushes away the newbies.

  • @Brunnen_Gee
    @Brunnen_Gee 8 месяцев назад

    I was so sad I didn't get to log on for that more, almost every window happened while I was at work. I think I got to spend maybe two hours in Pyro. But what I saw was incredible, it spoke tons of what is to come.

  • @Em.P14
    @Em.P14 8 месяцев назад +1

    Who want some Noodles ?
    Actually by how often they say it, i sniff a railroad entry there and this beeing the codeword.
    Jokes aside i'll be loving to play in pyro, i haven't just once had a crimestat cause i slapped the securidtie flies that bugged me with their scan (and no, i did it out of spite, not even having any illegal cargo. One dream of mine would be that reputation gameplay would be to the point of the "hes a mostly lawful company mercenary" but everyone is affraid of scanning him as not many got to live the tale, so as to you beeing able to enjoy fly in spaces like stanton but not getting bugged by high sec flies

  • @geronimo5537
    @geronimo5537 8 месяцев назад +1

    Mr. Hugabee does the best presentations.

  • @1aatlas
    @1aatlas 8 месяцев назад +3

    I didnt get: To play in the pyro paywall.
    This comment was brought to you by our sponsor, Jealousy.

  • @eTreyu27
    @eTreyu27 8 месяцев назад +2

    Looks cool, super bummer never got access to try it tho

  • @milosv123344
    @milosv123344 8 месяцев назад

    Someone needs to make a bobblehead figurine of this guy, every time i see him he bobs his head left and right at the end of each sentence.

  • @ConradLarsonGaming
    @ConradLarsonGaming 8 месяцев назад

    Coronal Mass Ejection on screen instead of Mass Coronal Ejection from the preview? Nice to see.

  • @Joes_Apartment
    @Joes_Apartment 8 месяцев назад +4

    I'm really excited for Pyro. It looks hard edged and exciting! The art design is on point as usual, props to CIG

  • @rumrunner8260
    @rumrunner8260 8 месяцев назад +2

    I don't think the servers could handle a complete Pyro but it was a blast! It's exactly what SC needed so tired of Stanton!

  • @kaithanner2262
    @kaithanner2262 8 месяцев назад

    I missed the last run of Pyro and I'm looking forward to the next cycle of "Tech-Preview". In dezember I hope?! :)

  • @PatrickFisker
    @PatrickFisker 7 месяцев назад

    Can't wait to walk around in Pyro in 4K res with 20 fps and just take it all in

  • @shirocraban3978
    @shirocraban3978 8 месяцев назад

    -Have you seen the sea in Pyro?
    -The sea?
    -SEANUTS!

  • @delarosa6254
    @delarosa6254 8 месяцев назад

    yes! i approve the use of preview channel

  • @PyroRaptor841
    @PyroRaptor841 8 месяцев назад

    When noodle tech? I want the interaction between my chopsticks and each individual noodle physicalised! Nooodle teeech!

  • @AngelStrix
    @AngelStrix 8 месяцев назад +1

    star citizen is a gorgeus dream :D

  • @Deno2100
    @Deno2100 8 месяцев назад

    7:58 the sound of that mans hands cooking.
    But yeah this all feels like an admission we aren't getting Pyro any time soon...

  • @starch_1
    @starch_1 8 месяцев назад

    excited

  • @Commander_ZiN
    @Commander_ZiN 8 месяцев назад

    Love the Hotrod/Rodimus :)

  • @BadTactics101
    @BadTactics101 8 месяцев назад

    Pyro is not for me, but I am glad to see the game expand. It is a significant step forward and that is exciting.

  • @pakhyeoncheol
    @pakhyeoncheol 4 месяца назад +1

    2:53 My man’s glasses nose rests are improperly calibrated

  • @Datasaver2
    @Datasaver2 8 месяцев назад +2

    Hope it won't be last time we see pyro ))) :P

  • @Chris_KAy
    @Chris_KAy 8 месяцев назад +8

    its a high IQ move to exchange the rule of law with the rule of consequences, its a natural and logical way of implementing a unlawfull system withtou declaring obvious laws, i love it!

  • @shimo_96
    @shimo_96 8 месяцев назад +1

    As someone who does a lot of worldbuilding and character design, I always wondered about the story behind Pyro. Why is it so run down? Why are there no laws? It wasn't until I saw the section on solar flares that I realized why Pyro is the way Pyro is. It's interesting to see the sheer impact on an economy that something like a coronal mass ejection would have.

    • @Billy-bc8pk
      @Billy-bc8pk 8 месяцев назад +1

      Yeah the lore that affects the aesthetics is really awesome.

    • @laplongejunior
      @laplongejunior 8 месяцев назад

      The no laws part is easy, I think Galactic Historian did a video on it. Bandits are installed in an abandonned system, so they aren't recognized by the UEE.

  • @theCDGeffect
    @theCDGeffect 8 месяцев назад +3

    I love what pyro will do for star citizen, but I will probably never go there lol

    • @larrymitchell6470
      @larrymitchell6470 8 месяцев назад +2

      Right? It’s like no new asset will have been released to many players. It will be abandoned rapidly if Griefing is not in check.

  • @samal90
    @samal90 8 месяцев назад

    One thing they need to make faster is getting to your ship quickly on a station. Sometimes I get into a station and I don't know where the terminal is to summon my ship. So I walk around 30min to find it, gotta take trains, don't know which direction, etc. Please do a fast travel to ship terminal on each station. Its a chore to walk around so much just to find a terminal

    • @masterdecats6418
      @masterdecats6418 8 месяцев назад +1

      Navigation needs a complete overhaul. Sounds like it’s coming though. Fingers crossed.

  • @Noki5911
    @Noki5911 8 месяцев назад +1

    Pyro was ok but I like Stanton more cause of how lawful and clean it is

  • @KingdomCollections
    @KingdomCollections 8 месяцев назад

    Great stuff

  • @nerdglider
    @nerdglider 8 месяцев назад +1

    They should have a contest for the players to name pyro 1

  • @Calbeck
    @Calbeck 8 месяцев назад +1

    NOODLES FOR STANTON NOW

  • @Baloght444
    @Baloght444 8 месяцев назад

    I can't wait :)

  • @bbbenj
    @bbbenj 7 месяцев назад

    Amazing!

  • @Kash-420
    @Kash-420 8 месяцев назад +4

    How are they ever going to speed this up? They have a huge star map, even if we start getting five new star systems a year, we're looking at decades.

    • @Grimshak81
      @Grimshak81 8 месяцев назад

      First they needed months to setup a planet, then they needed weeks and for Star marine they noticed it’s easier for them to use their planet tech now and out the multiplayer map on top of that planet instead of making a traditional square multiplayer map like other games do. So when the planet tec is set (still missing roads and overhanging rock formations for example) they will make planets much much faster.
      They also hired lots of people at turbulent in Canada and are training these as planet designers at the moment.

    • @Kash-420
      @Kash-420 8 месяцев назад

      @@Grimshak81 I know they say the plan is to speed up production it just feels so far away sometimes.

    • @laplongejunior
      @laplongejunior 8 месяцев назад

      They DON'T plan to have the 100 systems on release. Having an extension plan for decades is a game maker's dream. See Nintendo with their 2 year maintenance.

  • @phimseto
    @phimseto 8 месяцев назад

    "To Play in Pyro" but sung by Lin Minmei to the tune of "To Be In Love".

  • @danyagamingone
    @danyagamingone 8 месяцев назад +2

    1.25x speed seems perfect for Inside SC videos 😄

    • @maxgamesst1
      @maxgamesst1 8 месяцев назад

      Lol I completely agree