Deus Ex: Human Revolution is FINE, And Here's Why

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  • Опубликовано: 20 ноя 2024

Комментарии • 19 тыс.

  • @julianleverton7045
    @julianleverton7045 2 года назад +19510

    I find it very funny that the slow fall mod is called the Icarus Landing System when Icarus, quite famously, did not land safely.

    • @mRGuitarShow1
      @mRGuitarShow1 2 года назад +579

      Hahaha true true, maybe it's because the electricity (or what ever it is) that is exerted when the system is activated, is yellow thus resembles the sun? Granted, the whole game is yellow.

    • @mizu7662
      @mizu7662 2 года назад +1447

      'The landing system Icarus wishes he had' didn't roll off the tongue very well, I guess.

    • @itme5978
      @itme5978 2 года назад +196

      He did the Opposite of landing safely 😭😭😭😂
      But I guess it could also be symbolic of people learning from Icarus’ experience and not flying too close to the sun, of learning how to land safely instead of. What he did

    • @archis4236
      @archis4236 2 года назад +150

      Bro icarus like, when you reach too far, so like, you fall, just like our society!!!! This is so deep

    • @Megalomaniac_Trans_Lesbian
      @Megalomaniac_Trans_Lesbian 2 года назад +42

      It's extra funny since they also used Icarus' iconography for Jensen in one of the trailers Cx

  • @WereInHell
    @WereInHell 2 года назад +3841

    Messed up that they make u watch this whole video as a cut scene before u get to any of the gameplay in Mankind Divided imo

    • @Foamypeon
      @Foamypeon 2 года назад +355

      Mod that plays this whole video in parts instead of the original cutscenes

    • @romxxii
      @romxxii 2 года назад +38

      LOL That's how the _original_ Deus Ex starts.

    • @jimhaverlock9784
      @jimhaverlock9784 2 года назад +6

      Hahaha. Damn.

    • @kaptenlemper
      @kaptenlemper 2 года назад +18

      @@romxxii except the original DX allows you to skip to the gameplay instead of holding you hostage to watch the entirety of their lovely cutscene.

    • @romxxii
      @romxxii 2 года назад +25

      @@kaptenlemper Er, I dunno what you're talking about, the cutscenes on DX: Mankind Divided are skippable once the pre-caching is done. You're not "held hostage" to watch cutscenes, that's a Hideo Kojima experience you're thinking of.

  • @an0idiot0of0use
    @an0idiot0of0use 2 года назад +9361

    Gonna be completely honest here, Mr. Bomberguy: In my opinion, the worst part of this video was where I had to explain to my family that I couldn't hang out because I was too busy watching a three and a half hour video about how a game I've never played, and that came out a long time ago was FINE.
    Otherwise, I enjoyed every second!

    • @serioussilliness2064
      @serioussilliness2064 2 года назад +12

      .,

    • @mike04574
      @mike04574 2 года назад +28

      Could have taken a break and come back to watch it

    • @an0idiot0of0use
      @an0idiot0of0use 2 года назад +104

      ...Whoosh? Should I have added an "/s"? Lol.

    • @musicalaviator
      @musicalaviator 2 года назад +91

      It's actually a 3:33:33.33333 long video.

    • @VultRoos
      @VultRoos 2 года назад +219

      "that came out a long time ago", WHAT. 2011 isn't a long time ago it's onlyohmygod it's 11 years ago, what is my life.

  • @zubetp
    @zubetp 9 месяцев назад +3729

    i love that guy who either calls you attila the hun or ghandi based on whether or not you killed people in the mission because he's just mad at you no matter what you do. if you didn't go to the mission because you had the flu, you'd come in and he'd be like WELL WELL, IF IT ISN'T TYPHOID MARY. I GUESS YOUR ROBOT ARMS CAN'T ACCEPT A FLU SHOT, CAN THEY? DON'T ANSWER THAT. I DON'T WANT TO BE EXPOSED TO COVID-38

    • @CooledJets
      @CooledJets 8 месяцев назад +406

      s-tier writing, absolutely nailed what's-his-face's vibe

    • @michaeluwuowo
      @michaeluwuowo 8 месяцев назад +77

      ​@@CooledJetsI think it'd Pritchard

    • @HouseWrennt
      @HouseWrennt 8 месяцев назад

      He's such a fucking asshole
      I love him

    • @Matheus-ki9zo
      @Matheus-ki9zo 7 месяцев назад

      ​@@michaeluwuowo
      Pritchard is not that big of an asshole. He's the cool asshole.

    • @Morgannin
      @Morgannin 7 месяцев назад +231

      (Jensen comes in with donuts for everyone)
      Pritchard: "WELL IF IT ISN'T FRED THE BAKER HIMSELF-"
      ...
      .
      edited because I thought the Dunkin Donuts guy was named Bob

  • @matt_rector_media
    @matt_rector_media 2 года назад +1666

    You have to respect the thoroughness of the man. Most people say “fine” because they don’t want to go into any detail. He needed to take some extra time to explain why it’s not ‘great’ or ‘bad’.

    • @nitehawk86
      @nitehawk86 2 года назад +44

      They dont call it "fine details" for nothing.

    • @FuzzyDlop
      @FuzzyDlop 2 года назад +11

      Except Human Revolution is a near masterpiece. It's the greatest immersive sim ever made and offers a freedom of approach still unmatched in ANY game, TEN YEARS later. This is a terrible video.

    • @korvenett9882
      @korvenett9882 2 года назад +4

      "Some extra time"

    • @FFKonoko
      @FFKonoko 2 года назад +95

      @@FuzzyDlop I'm glad you liked it, and you are welcome to share your subjective opinion.
      But since doing so is an invitation for other opinions...eh. It built upon what came before, so saying it was unmatched is...objectively untrue. The original deus ex had more open endedness, and did so a ridiculous amount of time earlier. Especially since until they patched it, HR literally had huge complaints specifically about how restrictive the choices were for boss fights, even compared to other games.
      And how the world itself has similar things to fallout, where investing in hacking could feel like a waste, or you would deliberately avoid the other ways, so you could eke out every bit of xp from it instead of finding the passwords people were leaving literally everywhere...which doesn't literally reduce the open endedness but it does funnel people towards similar things.

    • @nekkowe
      @nekkowe 2 года назад +78

      @@FuzzyDlop "A freedom of approach still unmatched in any game"? Reallly? Come on.

  • @RedRiotRoss
    @RedRiotRoss 2 года назад +9389

    Didn't even play this game, but I'm interested in this 3 hour hbomberguy video

    • @loganwest4899
      @loganwest4899 2 года назад +39

      Im glad to see that every good content creator also watches hbomberguy

    • @curlychapina
      @curlychapina 2 года назад +83

      I have never heard of this game, but a 3 hour hbomberguy video is a godsend.

    • @soyborne.bornmadeandundone1342
      @soyborne.bornmadeandundone1342 2 года назад +42

      3 hours and 33 minutes and 33 seconds lol

    • @AriaFromMahabre
      @AriaFromMahabre 2 года назад +43

      He could talk about paint drying for 10 hours and I would still watch it 10 times.

    • @Ma_ksi
      @Ma_ksi 2 года назад +2

      Same

  • @drakevegas7073
    @drakevegas7073 2 года назад +3185

    2:19:48 The vent that leads *DIRECTLY TO HIS OFFICE* leads you there from the *BATHROOM*. It's like the level designers are making fun of their own design. That vent can ONLY exist to make that guy's office smell like piss. There's no other explanation.

    • @katiemorison7969
      @katiemorison7969 2 года назад +403

      @@gregoryford2532 in-game, there is no other outlets. Homie got that SOLID METAL TUBE

    • @wundermax1993
      @wundermax1993 2 года назад +68

      the whole game is so badly designed especially maps. "vents" they say...

    • @Earthstar_Review
      @Earthstar_Review 2 года назад +2

      Taking the piss, huh?

    • @zevirem9301
      @zevirem9301 2 года назад +1

      Office guy had it designed that way on purpose. They are trying to secretly tell the player that he has a piss kink.

    • @jesselindsey9760
      @jesselindsey9760 2 года назад +263

      Reminds me of FF7, where a vent in the Shinra building directly connects a bathroom with a meeting room, and everyone is constantly asking why the room smells so bad. I refuse to believe this man's office does not smell like piss always and all the time.

  • @multi.instrumentalist
    @multi.instrumentalist 9 месяцев назад +759

    One of my favourite Mark Rober videos is the self-playing piano, because when he tries to simplify the key mechanism, he finds that every part of it is essential, and nothing can be removed or altered without preventing the whole system from working properly.

    • @Multi-Waves_Music
      @Multi-Waves_Music 3 месяца назад +25

      This is a really good comment

    • @squelchedotter
      @squelchedotter Месяц назад +10

      I think this says a lot more about Mark Rober than design more generally

  • @TheBroganBurke
    @TheBroganBurke 2 года назад +8641

    "12 more videos are gonna start this way" hey, that's at least 12 more years of hbomberguy videos! ♥️

    • @xmlthegreat
      @xmlthegreat 2 года назад +258

      Here have a little smooch for giving me that good news

    • @SatanasExMachina
      @SatanasExMachina 2 года назад +109

      12 plus this one make a tasty bakers dozen.

    • @moejuggler6033
      @moejuggler6033 2 года назад +42

      Right......
      yet continued +11000 patrons making monthly donations. His videos are always good, but if I had 11000 people donating a minimum of 2$ each a month (most giving at least $5), I wouldn't feel comfortable putting out a video once or twice a year, especially without considerable production costs.

    • @armybirds
      @armybirds 2 года назад +170

      @@moejuggler6033 i would feel great about it

    • @taitia8619
      @taitia8619 2 года назад +275

      @@moejuggler6033 I mean... the amount of work he puts into his _three and a half hour_ video pretty much accounts for that, I think. Yeah, it's like once a year, but it's like getting a movie once a year.

  • @lesithefangirl4300
    @lesithefangirl4300 2 года назад +28291

    People who want his videos to be shorter are wrong, this is the ideal hbommerguy video length

    • @RoamingAdhocrat
      @RoamingAdhocrat 2 года назад +521

      I want to watch it _now_ and also go to bed at a sensible time though

    • @ashikjaman1940
      @ashikjaman1940 2 года назад +275

      @@RoamingAdhocrat that's what chapters are for

    • @cdvideodump
      @cdvideodump 2 года назад +500

      You might not like it, but this is what peak Hbomberguy looks like

    • @melpmaz7041
      @melpmaz7041 2 года назад +217

      it's perfect to cook, eat, do the dishes and make a dessert while you're at it lol

    • @Dexter-by-designation
      @Dexter-by-designation 2 года назад +84

      It's the perfect length.

  • @lukecraver7966
    @lukecraver7966 2 года назад +3703

    I’m not going to make fun of how long this is, I am going to say how impressive it is that you got it to be perfectly 3:33:33

    • @tim..indeed
      @tim..indeed 2 года назад +88

      Well he just made the credits very slow and put music over it

    • @ericaugust1501
      @ericaugust1501 2 года назад +33

      you must be one of those who are easily impressed, because this is a pretty easy edit to achieve. I once edited the battlestar galactica first episode of season 1 called 33, trying to improve the series by removing all the angel/psychological bullshit. And removing the bullshit from that episode dropped it down to 33.00min, exactly. Coincidence? i think not!

    • @lukecraver7966
      @lukecraver7966 2 года назад +495

      @@ericaugust1501 you must be one of those that likes to brag about things that you already admit to being easy. I know how video editing works. I know it’s simple to get it it to be exactly how long you want it to be. Something being simple to do doesn’t mean it’s any less impressive to go through with and get past RUclips messing with time limits on videos. I’ve seen RUclips make minute long videos read as 59 or even 61 seconds. I just wanted to make a fun comment in response to his own self acknowledgment of the length. Now I’d be equally impressed if we could just leave it at that, even though that seems like an easy task

    • @Hevlikn
      @Hevlikn 2 года назад +25

      to bad it wasn't released on the 3rd

    • @ericaugust1501
      @ericaugust1501 2 года назад +2

      @@lukecraver7966 you must be one of the those who doesn't know when others are fucking with them with another fun comment.

  • @alisdraws
    @alisdraws 6 месяцев назад +424

    I fell asleep to this video yesterday and dreamed I was in an office building in Montreal and Hbomb was following me around wearing a suit explaining how that building had bad level design

    • @justjulia1720
      @justjulia1720 5 месяцев назад +29

      I was waking up during the RWBY video and had a dream that the video had very different visuals and RUclips had an ugly UI. Waking up was quite confusing.

    • @uno23sleep
      @uno23sleep 5 месяцев назад +15

      I actually use his videos to fall asleep. I've watched them too many times already. 😅

    • @goldenhorse4823
      @goldenhorse4823 4 месяца назад +6

      That sounds funny and kinda scary

    • @dayzedandconfuzed
      @dayzedandconfuzed 3 месяца назад +9

      i feel like falling asleep during a hbomberguy video is like a rite of passage

    • @goomywurm
      @goomywurm Месяц назад +3

      I had a dream Hbomb tried to kill me. He said it pretty violently and loudly and chased me through a walmart. It was less like a funny dream and more like the end of the shining.

  • @sarahpatterson5979
    @sarahpatterson5979 2 года назад +999

    This video is so interesting to drop right after that story about people who got prosthetic, electronic eyes implanted by a company that no longer supports the technology. Basically, the robot eyes allowed people with certain types of blindness to see varying levels of shapes and shades of black and white, which for many people allowed them much greater freedom in navigating the world. But the technology wasn't sufficiently profitable so the company just... stopped supporting the technology. People's eyes began breaking down and there's essentially no way to have them repaired. If they break, they're just broken: you don't get to see anymore. So I think there's a possibly rich story here about what happens when you choose to be augmented but have very little control over what happens to that technology once it's actually implanted in your body and the sort of inherent terror that your body might just stop functioning and there's nothing you can do about that. Feels like something people might have a lot of rich and complex feeling about that could be explored very effectively by a protagonist who is heavily augmented but not by choice, since he has to live with that or die, idk tho...

    • @dethmaul
      @dethmaul 2 года назад +104

      Very interesting. Could be a very fleshed out short story, just on that premise alone.
      I wouldn't want augmentations, not in a world where Apple and John Deere fuck over their customers over the simplest shit.

    • @sarge7047
      @sarge7047 2 года назад +132

      “Sorry sir we no longer support your version of heart… you can either upgrade to a new version or go to another business… sir… sir…. Oh”

    • @weatheranddarkness
      @weatheranddarkness 2 года назад +3

      Ixians would never do that to you

    • @carcrashjayson
      @carcrashjayson 2 года назад +21

      "the inherent terror that your body might just stop functioning and there's nothing you can so about that"
      That already happens. Heart attacks, strokes, etc. You can die or suffer permanent disability randomly any time. Augmentations don't really add too much to that concept.

    • @bigbrowski410
      @bigbrowski410 2 года назад +81

      @@carcrashjayson but that could be factored into the story in an interesting way, the closest HR gets is when you have to go debt collecting on someone’s black market aug because they couldn’t keep up in their line of work without it. The whole game should’ve been more of that, that as the enforcer of one of these tech/pharmaceutical companies you see first hand how much this stuff can help someone who desperately needs it, create a false sense of hope and grind people into paste for cash, and everything beyond and in between. The fact that the ONLY time someone says “hey I know this stuff can help ordinary people but isn’t it kinda fucked how much the military is putting money into this to turn soldiers even less into people” is during that boring Megan walk and talk sucks, and the fact she just goes “yeah but need money to get Tiny Tim his robot legs” is even more shitty.

  • @michellehao2000
    @michellehao2000 2 года назад +2972

    Honestly I feel like if augmentations were real, radical groups who hated “all augmentations indiscriminately” while wearing glasses feels all too real.

    • @TorrentialStardust
      @TorrentialStardust 2 года назад +218

      Augmentations are real? Wheelchairs, glasses, hearing aids, prosthetic limbs. I actually don’t know that much about disability politics though

    • @buffoonustroglodytus4688
      @buffoonustroglodytus4688 2 года назад +23

      @@TorrentialStardust nah, augmebtations are not real, none of those things you listed are an augmentation in any way. Yes, robot hands are cool as hell, but a normal ass hand is superior in every way. And it’ll stay that way forever

    • @a-rat-in-your-walls
      @a-rat-in-your-walls 2 года назад +375

      @@buffoonustroglodytus4688 You're who OP was talking about.

    • @mmmarth_
      @mmmarth_ 2 года назад +179

      @@buffoonustroglodytus4688 forever? probably not
      for a long while still? yea

    • @stevenyoung9738
      @stevenyoung9738 2 года назад +11

      @@a-rat-in-your-walls 90% sure he's joking bro

  • @juancgonzalez6537
    @juancgonzalez6537 2 года назад +3338

    Petition to have Deus Ex: Human Revolution is FINE, And Here's Why: Directors Cut Edition with the 2 hour Stalker rant intact.

    • @FnSpiralMedia
      @FnSpiralMedia 2 года назад +83

      This comment deserves more likes

    • @juancgonzalez6537
      @juancgonzalez6537 2 года назад +55

      @@FnSpiralMedia And thank you random citizen

    • @professionalhimbo
      @professionalhimbo 2 года назад +87

      You've got my signature for this petition. Knowing Harris's upload schedule, there's plenty time for this petition to go through.

    • @baburnit
      @baburnit 2 года назад +43

      Release the madman cut!

    • @juancgonzalez6537
      @juancgonzalez6537 2 года назад +57

      @@baburnit Rachel can't stop all of us! *zapped*

  • @soaapppppppp
    @soaapppppppp 7 месяцев назад +209

    "Is it good? I don't know, but it's definitely THE MOST" is a line that always makes me laugh. I don't care what I do for a living, if this isn't how my work is described I haven't done a good job

  • @artleitch
    @artleitch Год назад +4037

    3 hours and you didn't answer the biggest question. How many awards did Tommy Tallarico win for his work on Deus Ex: Human Revolution?

    • @oxoboo
      @oxoboo Год назад +670

      Enough to make his mother very proud of him.

    • @abra4662
      @abra4662 Год назад +260

      @@oxoboo Enough to make his mother very proud of Joey*

    • @jokingaming7067
      @jokingaming7067 Год назад +176

      Enough to make Tommy obligated to call everyone a Gaming Racist

    • @Teddicus90
      @Teddicus90 Год назад +185

      It's a tough question to answer, as it depends when you ask. Today, it's 2 Grammys and a Dice award. In a few years it will be 7 Grammys, 3 Dice Awards, 2 Oscars and a Nobel Prize.

    • @aaronduerst
      @aaronduerst Год назад +37

      all of em

  • @chilling2themax
    @chilling2themax 2 года назад +1803

    the fact that hbmomber can jus drop a video thats longer than a full length feature film about a decade + old video game once a year and get 2.7 million people to watch it is fucking mindblowing sorcerer shit. thisnis my 3rd time through and ive never played the game

    • @SyankaCreature
      @SyankaCreature 2 года назад +71

      The effects of quality over quantity really is amazing, isn't it?

    • @SCARaw
      @SCARaw 2 года назад +9

      illegal, play deus ex it was 85% off

    • @zetazimmer4769
      @zetazimmer4769 2 года назад +33

      Same I'd never heard of this series because I'm a fake gamer girl I guess

    • @chilling2themax
      @chilling2themax 2 года назад +7

      @@SCARaw i dont have a computer 😿

    • @jmd810
      @jmd810 2 года назад +7

      I've seen the whole thing at least 30 times now. But I have played both games, so I can't claim the "I love this long-ass video about a thing I've never heard about" badge.

  • @kattastic9999
    @kattastic9999 2 года назад +2161

    Why is nobody talking about the incredible voice actors he got for the recreation of the opening walk around where Adam just annoys his ex about anime

    • @Gloomdrake
      @Gloomdrake 2 года назад +249

      Love how the one guy hasn't even seen the movie he's shilling

    • @MegaCygnusX1
      @MegaCygnusX1 2 года назад +227

      Jensen's voice actor is Mandalore.

    • @kattastic9999
      @kattastic9999 2 года назад +56

      @@MegaCygnusX1 THANK you

    • @benneeds_a_name7398
      @benneeds_a_name7398 2 года назад +74

      Oh it is absolutely mandalore gaming dudes iconic

    • @naoxi9673
      @naoxi9673 2 года назад +124

      Oh my god, it was so good I thought it was real!

  • @spiffysquidge2724
    @spiffysquidge2724 6 месяцев назад +86

    Welcome back everyone for our 17th rewatch of this video which for some reason can be watched again and again and it feels fresh everytime.

  • @HeavensBane53
    @HeavensBane53 2 года назад +1191

    My favorite and most memorable experience in HR was non-lethally taking out every single cop in the police station as stealthily as possible (so that nobody outside of maybe one or two near me that were swiftly dispatched) were alerted in any way, then packing them all into a single small vent, only to discover that the physics engine doesn't like that and having the bodies explode everywhere, getting stuck in walls, and killing many of them. Later did the same thing at the hive, seeing how many could be packed into a bathroom stall before critical mass was achieved. Still got the pacifist achievement that run im pretty sure.
    A hell of a good time to be sure, but says something about the game's depth.

    • @humphreyspellingbee1732
      @humphreyspellingbee1732 2 года назад +138

      did you... end up having your workplace issues fixed then?

    • @sunjoexys7251
      @sunjoexys7251 2 года назад +61

      Dude that's literally how I play every Deus Ex game. In Mankind Divided, during the curfew, I cleared all the patrolling units on the street by knocking them out and piling them up in bins, rooms, air ducts, etc.

    • @Dragenyx
      @Dragenyx 2 года назад +14

      @@humphreyspellingbee1732 LMAO

    • @gladiatorscoops4907
      @gladiatorscoops4907 2 года назад +33

      haha, I did a similar thing in Mankind Divided - I took out everyone in the nightclub in Prague and piled up all of the bodies on the bed in one bedroom. By the end of it the framrate was in the single digits when you entered the room.

    • @MadaxeMunkeee
      @MadaxeMunkeee 2 года назад +51

      So all those cops died but the game decided it wasn’t your fault and the engine did it. You’re a genius.

  • @AdamCohenTheMilkman
    @AdamCohenTheMilkman 2 года назад +1031

    As a developer, I appreciate that in the first 20 minutes you really tackle the "Couldn't they just" argument head on. A lot of the time people think studios can still wave magic wands and solve problems the way they used to. Games have reached a level of fidelity and complication that that's slowly become more and more impossible.

    • @yourgameisstupid
      @yourgameisstupid 2 года назад +27

      Just because you can explain why something sucks doesn't somehow make it suck less.

    • @basilmemories
      @basilmemories 2 года назад +139

      There's a reason why people go "this indie title with like five people did this, why can't (other game) do that?!" And that reason is that those indie, pixelart-style games hide a major thing under the hood: they're focusing on one thing and don't have to deal with some major company trying to force that thing to take a new shape, that indie company is on their own dime, so they can toss years of work out without a larger company hanging and quartering them, they're using intentionally old-looking or stylized graphics so they don't have to deal with five million and one physics/rendering issues, or a combination of the above.
      This is before the issues that can befall ANY game development: game bloat, weird bugs that need dark magic to solve and they just use a niche patch that they hope won't clash with some technology of the future, engine limitations, interpersonal conflicts, hoping to god that nobody has the same idea and does it better than the team, The terrible realization that Important Feature 1 relies on something that has essentially been removed or is just not FUN, and how to finish the dang game.

    • @gum8191
      @gum8191 2 года назад +8

      Nobody cares about the development process at the end of the day. The game sucks, end of story.

    • @Laura-zc6rm
      @Laura-zc6rm 2 года назад +129

      @@gum8191 ... i care, it tells about how and why the game sucked.

    • @clementinedanger
      @clementinedanger 2 года назад +84

      I'm an author and the thought of having to finish a novel in the first draft without being able to go back and, you know, fix things quite literally gives me anxiety.

  • @AdamMooreGameDev
    @AdamMooreGameDev 2 года назад +730

    Update: Square-Enix is now selling Eidos Montreal and the Deus Ex intellectual property to Embracer Group AB, which was previously known as THQ Nordic AB (not to be confused with its subsidary THQ Nordic GmbH or the original owner of the THQ trademark THQ Inc.) THQ Inc. went bankrupt in 2012 and sold their trademark to Nordic Games Licensing AB in 2014, which is when Nordic Games Licensing AB changed its name to THQ Nordic AB and changed the name of its subsidary Nordic Games GmbH to THQ Nordic GmbH. Does that make sense to everyone else?

    • @DoubleATam
      @DoubleATam 2 года назад +112

      But what about Gex?!

    • @lordlizard2195
      @lordlizard2195 2 года назад +68

      @@DoubleATam was part of the package, embracer groop owns him now

    • @lordlizard2195
      @lordlizard2195 2 года назад +22

      also toomb rider and legacy of kain

    • @MintyCoolness
      @MintyCoolness 2 года назад +14

      @@lordlizard2195 Hope Embracer does smth with the properties

    • @butHomeisNowhere___
      @butHomeisNowhere___ 2 года назад +15

      Oh ya. Crystal clear! 😐

  • @duffyr352
    @duffyr352 10 месяцев назад +157

    "Conceal- carry Buster sword" - It's been a nearly two years and that line still slays me.

  • @edgarallenhoe3518
    @edgarallenhoe3518 2 года назад +2971

    Gee, it's almost like a game made by a massive corporation isn't going to distinguish between "robot arm tied to a subscription service that will kill you if you stop paying=bad" and "robot arm=bad"

    • @edgarallenhoe3518
      @edgarallenhoe3518 2 года назад +388

      The difference between accessing the internet through a phone in my pocket and accessing the internet through a chip in my brain ISN'T that the chip makes me less human! It's that the stakes of the second option are significantly higher-- consider the problems with the internet of things, where people are getting their refrigerators locked by trolls, only now the trolls have access to your memories. I signed up for RUclips with the understanding that I would get 1 ad for every few videos. Now I get 5 ads per video. This is annoying, but i still have the option to leave. I have that control. (adhd topic jump) Imagine an apple brand foot. You are not allowed to fix it yourself, and in a couple of years they'll lock it down and force you to buy a new one. Imagine it's not apple, it's from a brand new start up. The start up goes out of business. You can no longer walk.

    • @josephineparsons78
      @josephineparsons78 2 года назад +26

      @@edgarallenhoe3518 oh I got one imagine if there was a company who does all this cool on paper/actually bad in real life stuff like reusable rockets and a shittier underground railway only for specific brands of expensive electric cars, and they were trying to invent literal actual brain chips but they were just really bad at basic animal husbandry that all their animals they experimented on just fuckin died.
      Would be mad wouldn't it?

    • @madeline6951
      @madeline6951 2 года назад +1

      @@edgarallenhoe3518 imagine if DE:HD actually discussed that

    • @vaiyt
      @vaiyt 2 года назад

      @@edgarallenhoe3518 this is happening right now with people who goy eye implants

    • @Mortarius17
      @Mortarius17 2 года назад +52

      @@madeline6951 Imagine if it didn't make it's central bit about how neuropyzene is expensive but necessary totally moot in any country with universal healthcare?

  • @Derkious
    @Derkious Год назад +5922

    Explaining how a game is "ok" in 3 and a half hours was the funniest thing I've seen on my home page

    • @stalfithrildi5366
      @stalfithrildi5366 Год назад +194

      Tbf once you're into the third hour you really HAVE to start bringing out the other side of the argument, and admit that the centrists might have a point BUT ONLY ON THIS

    • @enchantedgoldenapple3290
      @enchantedgoldenapple3290 Год назад +54

      it's 3:33:33

    • @biggest_mac5060
      @biggest_mac5060 Год назад +26

      Sorry I agree with your comment but I’m not allowed to like it because of the funny number

    • @enchantedgoldenapple3290
      @enchantedgoldenapple3290 Год назад +16

      @@biggest_mac5060 it's already 422 you can like now

    • @Derkious
      @Derkious Год назад +12

      @@biggest_mac5060 I was confused about what you were talking about, at first I thought it was the "3" I said, then I saw the funny number and my eyes bulged

  • @ReinBelmont
    @ReinBelmont Год назад +2009

    "We don't know he owns the boat. That's not in the Wiki."
    Makes me chuckle every time.

    • @edgarallenhoe3518
      @edgarallenhoe3518 10 месяцев назад +266

      "That's one of the most important movies ever made. I can't wait to see it!" is my favorite bit in the whole video, the earnestness of the delivery makes me smile every time

    • @BE-fw1lr
      @BE-fw1lr 8 месяцев назад +41

      Truly MandaloreGaming's greatest line read.

    • @rebekahpetrosky5107
      @rebekahpetrosky5107 8 месяцев назад

      @@edgarallenhoe3518 1:56:11 in den so die I have no strong reason for that if I don't have any of them are you still really in your room and I'm going on a new trip with a little more and I have been unable from you but it will help me out with you in my room and your house and the family will take the time for the next little time and then we have the same place to go with it in a little more way than me to be able from the way I 1:58:56 will 1:58:56 1:58:56 1:58:56 1:58:57 1:58:57 in 1:58:57 1:58:57 so 1:58:57 was 1:58:57 1:58:57 1:58:57 die 1:58:57 1:58:57 1:58:57 1:58:58 1:58:58 in 1:58:59 1:58:59 1:58:59 1:58:59 1:58:59 1:59:00 1:59:00 1:59:01 1:59:01 1:59:01 in 1:59:02 so I'm 1:59:03 in 1:59:06 1:59:23 1:59:23 1:59:24 1:59:24 1:59:24 1:59:24 1:59:24 1:59:24 1:59:24 1:59:24 1:59:24 1:59:24 1:59:26 1:59:27 1:59:27 1:59:27 1:59:28 1:59:28 1:59:28 1:59:28 1:59:28 1:59:28 1:59:28 1:59:28 1:59:28 1:59:29 1:59:29 1:59:29 1:59:29 1:59:29 1:59:33 k

    • @overgrownkudzu
      @overgrownkudzu 8 месяцев назад +35

      @@edgarallenhoe3518that line catches me off guard every time lol what do you mean it's so important that you've never even seen it but remark upon it

    • @JTProud
      @JTProud 7 месяцев назад +13

      I didn't even know "butthole" was the french word for boat

  • @wildfirefox1
    @wildfirefox1 6 месяцев назад +115

    I heard Tommy Talarico worked hand in hand with Deux X himself

    • @singlereedenjoyer
      @singlereedenjoyer 3 месяца назад +7

      Amazing how he worked together with John Ion Storm to create such a masterpiece

    • @geraldine1744
      @geraldine1744 27 дней назад +1

      That's also what I heard

    • @thatchervandenhemel8899
      @thatchervandenhemel8899 9 дней назад +1

      It’s so cool how they let him do all the voices and then designed the characters around that.

    • @timob1681
      @timob1681 3 дня назад +1

      JC Denton was a huge fan of his - they always talked about working together

    • @PirateOfGermany
      @PirateOfGermany 2 дня назад

      ​@@timob1681JC Denton's mother is very proud

  • @traxorbomber3046
    @traxorbomber3046 2 года назад +749

    My main issue with the game was that i was going for a full stealth playthrough.Jensen was a master infiltrator and hacker when controlled by me, who was never detected and left a trail of unconscious hostiles in his wake. Yet as soon as the FEMA cutscene started Jensen, who up untill then crouched more than walked, suddenly decided walking into a room, without even trying to hide, in the middle of hostile territory was a good idea, and just got caught by Barrett.......

    • @ninototo1
      @ninototo1 2 года назад +2

      Yeah Jensen is an absolute idiot in cutscenes and it's annoying

    • @pasty9276
      @pasty9276 2 года назад +43

      not just the barrett fight, any boss fight. i remember my first time playing against the first boss, i did the same exact thing you did and i got so mad i was internally screaming at jensen

    • @VariablePenguin
      @VariablePenguin Год назад +5

      My issue is that you can't change your mind part way through to play it differently. If you chose the assault option, you can't get the tranquilizer gun later on to the stealthy.

    • @pasty9276
      @pasty9276 Год назад +1

      @@VariablePenguin i didnt even know that cuz i only played stealth lol

    • @VariablePenguin
      @VariablePenguin Год назад +3

      @@pasty9276 I played stealth too, but it was much harder because I had to sneak up and knock everyone out.

  • @sealeo5772
    @sealeo5772 2 года назад +637

    The theme of augmentation gets even more muddled in Mankind Divided, both for better and for worse. They really lean into the augmentation argument = racism thing and it makes less sense. It's harder to take the conflict seriously when the reason for your oppression lets you turn invisible and make your hand into a knife. But it managed to do one thing completely by accident. According to a friend of mine, it managed to capture the experience of being Arabic in a post 9/11 North America eerily well. The racism isn't based in hatred or a superiority complex, it's based in fear. They see you not as vermin but as an enemy whose existence is a threat. The "augs only" train cars were probably a hack job attempt at referencing "back of the bus" racism, but it accidentally managed to recreate the experience of seeing others breezing through airport security while you are forced to take extra tests and have all eyes on you. He even said it managed to give him the same feelings of feeling like you should be ashamed for something you haven't done. Adam wasn't the one who pressed the button that turned construction workers' hands into zombies, but he feels the need to somehow make up for the actions of the guy who did. Of course I have no reason to believe this was on purpose, so it just becomes funny that the most emotional resonance I have seen the game have was by accident.

    • @elfpi55-bigB0O85
      @elfpi55-bigB0O85 2 года назад +79

      why do so many modern games discussing the implications of synthetic sentience and human augmentation build so heavily on the racism narrative? The writers are so fucking devoid of any interesting perspective on the issue that doesn't tie into something you can spoonfeed an audience of babies, its like they don't even read literature from the genre they've been hired to work on a game for. Beyond there being a million interesting perspectives and tropes to build on, whats really offensive is how it makes issues of actual racism second-hand in those universes. Not only is it bland and uninspired, when used the way video game writers do it weakens discourse around racism by association.

    • @TwitchyCake
      @TwitchyCake 2 года назад +19

      @@elfpi55-bigB0O85 this is a... horrific take.

    • @eccomi21
      @eccomi21 2 года назад +33

      @@TwitchyCake how so?

    • @BigJuice69
      @BigJuice69 2 года назад +20

      @@TwitchyCake not really

    • @cantankerousklept2675
      @cantankerousklept2675 2 года назад +1

      Or so I've been told by my Mr bomber

  • @AveragePixel
    @AveragePixel 2 года назад +3487

    Cool vid, i look forward to finishing it over the next 4 weeks

    • @turner15
      @turner15 2 года назад +157

      I’m going to watch this in one sitting like a maniac.

    • @Houfaaa
      @Houfaaa 2 года назад +45

      those are rookie numbers

    • @itcouldbelupus2842
      @itcouldbelupus2842 2 года назад +48

      @@Houfaaa right?
      It's 1am, I'm 25 minutes in and I'm finishing this tonight.

    • @kurtzu1458
      @kurtzu1458 2 года назад +6

      Big fan of your videos man

    • @turner15
      @turner15 2 года назад +1

      @Murks What’s rookie numbers?

  • @lucky_veruca
    @lucky_veruca 6 месяцев назад +101

    I feel like the silent killer of that entire era of RPGs were endings that were three options you pick in the very last moments of the game

    • @EmmaBonn96
      @EmmaBonn96 4 месяца назад

      Can you tell me more examples

    • @lucky_veruca
      @lucky_veruca 4 месяца назад +9

      @@EmmaBonn96 The main one that comes to mind is Mass Effect 3, since it took three entire games for your choices to evaporate due to a three-option ending. Fable 2 and 3 had similar set ups where there was an illusion of choice (although, in Fable 2 is a lot less guilty since the final choices can slightly alter the game's population).

    • @MoonGalleon22
      @MoonGalleon22 4 месяца назад +11

      @@lucky_veruca Following Mass Effect 3, you had Dragon Age: 2, which didn't give you a three-option ending...it gave you a TWO-option ending instead. Literally the two things you have control over in that game are which of the two endings you go for, and how many people die before you get there.

    • @DrZuluGaming
      @DrZuluGaming 14 дней назад

      Dragon Age 2 came out before Mass Effect 3, but the point still stands.
      I always hated those endings in those games.

    • @songdaniels9960
      @songdaniels9960 7 дней назад

      immersive Sims arent always rpgs

  • @Mushroom-Stew
    @Mushroom-Stew 2 года назад +571

    Not making fun of the video length but at the fact that there are subtitles ON A 3 HOUR VIDEO. Massive props!

    • @JimboDoomface
      @JimboDoomface 2 года назад +25

      Yeah, I really appreciate that

    • @Asummersdaydreamer14
      @Asummersdaydreamer14 2 года назад +79

      And quality subtitles at that!
      Changing the location of the subs to the top or bottom of screen depending on the visibility and readability of the game footage w/dialogue boxes and denoting who is speaking when switching between different speakers. Love to see it.

    • @aciinonyx
      @aciinonyx 2 года назад +19

      oh my god thank you for saying that, i just assumed they wouldn’t be there and was fighting for my life out here

    • @consentclub8431
      @consentclub8431 2 года назад +11

      I can't even begin to describe how rare this is

    • @fikamonster2564
      @fikamonster2564 2 года назад +21

      Really appreciate that as well: i have weird audio processing issues sometimes, so its nice to have subtitles and know im not criticlyy mishearing something

  • @ChristheWeird
    @ChristheWeird 2 года назад +621

    I used to work in a lockshop and the majority of the door hardware and locks we sold/installed were from brands that were all owned by assa abloy (yale, schlage, mul-t-lock, etc). All of these brands almost directly competed with each other too. So technically all the door locks in the game being made by the same company isn't actually that unrealistic

    • @tadferd4340
      @tadferd4340 2 года назад +82

      And all of them can probably be bumped or combed, because making better locks doesn't have a profit incentive.

    • @wavesofbabies
      @wavesofbabies 2 года назад +60

      Lock Picking Lawyer taught me this

    • @toadfrommariokart64
      @toadfrommariokart64 2 года назад +3

      Assa Abloy owns Master Lock??

    • @ChristheWeird
      @ChristheWeird 2 года назад +14

      @@toadfrommariokart64 they dont actually i got that part wrong. they do own arrow though

    • @ChristheWeird
      @ChristheWeird 2 года назад +10

      @@tadferd4340 not necessarily, all the individual brands/companies still do their own thing so they're all different. medeco and mul-t-lock are still high security and difficult to pick and schlage has really wacky keyways that can make jamming a tool in a bit harder

  • @okeanos6391
    @okeanos6391 Год назад +756

    Okay the assumption that I don't want Gex to show up in Kingdom Hearts and kiss Goofy is utterly inaccurate! If society needs to crumble to see that happen, it was weak to begin with.

    • @AuraSparks
      @AuraSparks Год назад +61

      Finally somebody says it

    • @orestes0883
      @orestes0883 Год назад +52

      I mean, is society even worth saving at that point?

    • @justjulia1720
      @justjulia1720 5 месяцев назад

      Gay furries can destroy society just by existing, didn't you know?

    • @teamchaos5101
      @teamchaos5101 4 месяца назад

      ​@orestes0883 yes, I 2ouod rather live than die in the corporate hellscape that is the apocalypse

  • @HeronKij
    @HeronKij 9 месяцев назад +105

    Playing this in the background and hearing Shaun's voice out of nowhere was so jarring. I thought I'd passed out and missed an auto-play skip where Shaun was coincidently also talking about Deus Ex.

    • @MeeraReads
      @MeeraReads 2 месяца назад +2

      He got Dan Olson too. I was so tickled 😅

  • @MadHeart-rw9xh
    @MadHeart-rw9xh 2 года назад +1573

    It's kinda dystopian to hear someone say "it's great to work with them, because their IP portfolio is very rich"

    • @MadHeart-rw9xh
      @MadHeart-rw9xh 2 года назад +75

      Oh yeah he talks about that like ten seconds later lmao

    • @rusted_ursa
      @rusted_ursa 2 года назад +79

      I noticed that too. "It's great to work for this company because... they own some good stuff."

    • @Pineappolis
      @Pineappolis 2 года назад +102

      @@internetexplorer6304 Aye, when you're as used to corporate-speak as I (sadly) am, it's quite a nice thing to hear, since he could just easily have said, "it's great to work for them because chances are pretty decent I'll get to work on the sequel to one of my favourite games growing up," and it would basically have meant the same thing but, taking it at face value, it really doesn't sound like something someone genuinely excited to create awesome new games would say.
      I guess the deeper question is why their creatives feel the need to talk in corporate-speak in interviews at all.

    • @ragnarockerbunny
      @ragnarockerbunny 2 года назад +70

      "Our bosses hoard intellectual property and that's the nicest thing I can say about them" sure is a quote. But perhaps it was meant in the sense that the higher ups have enough business sense not to let their projects tank and thus there was some feeling of safety in their oversight.

    • @timothymclean
      @timothymclean 2 года назад +30

      @@Pineappolis Corporate-speak is safe. It's how management defines the talking points you're allowed to discuss, because that formalized dispassionate language is how PR and marketing describe their fields, because they're professionals writing reports for god-knows-who and not buddies giving friendly advice to people they know. Deviating from corp-speak risks stepping over one of the guidelines without realizing it until you get an angry email about it.

  • @kingnarwhals7593
    @kingnarwhals7593 Год назад +1642

    This video is exquisite for one main reason: I have only willingly watched it once, when it first came out. The other dozen times that I have watched it to completion are from when I fall asleep watching other videos and then inevitably wake up at 2am to him having a meltdown over this mid game and without fail, I end up just committing and watching it to the end. This is my personal fever dream. I didn't even know what Deus Ex was before this video

    • @distantlol
      @distantlol Год назад +64

      me with his fallout 3 video, it just comes on randomly like everytime i fall asleep with my tv on

    • @idiopathictendencies8453
      @idiopathictendencies8453 Год назад +5

      Woah...

    • @RykerJones28
      @RykerJones28 Год назад +17

      Yeah I recon about 10% of the view count is where I've fallen asleep watching another video and woke up the next morning to this one 😅

    • @jultejock7185
      @jultejock7185 Год назад +5

      Lol. Literally. That last sentence made burst out laughing irl.☺

    • @BacklogReviewer
      @BacklogReviewer Год назад +33

      How many times have you woken up to “ARTEMY BURACHS TORMENTOUS NIGHTMARE”

  • @FozzieOscar
    @FozzieOscar Год назад +1642

    2:47:31 my favourite part about the vending machine consipracy is that it also turns out to be somewhat true. In the sequel invisible war you can listen to some homeless people in the ruins of the unatco building talking about the contents of this vending machine, and it turns out the machine was stocked with ONLY lemon-lime

  • @TheKrzysiek
    @TheKrzysiek 8 месяцев назад +35

    After recently playing Deus Ex for the first time, the main thing that stood out is complete lack of objective markers.
    Having to use actual maps, compass, and the directons you were given was such a difference from ANYTHING in modern games.
    That also adds to the exploration and freedom, since when you don't have an objective marker, it means that there doesn't have to be an "intended way" of doing something or getting somewhere.
    Having objective markers is likely my biggest issue with HR and MD.

  • @caberex
    @caberex Год назад +996

    rewatching this again and im just thinking like. the themes of augmentation and disability are just so interesting- zeke sanders is shown to totally rip out his augmented eye because he hates it, and for the reason he does it is ridiculous, but it totally could be reasonable to do that in some situations. like, zeke couldve ripped it out because he didnt believe losing an eye was a detriment or made him less worthy as a person, and the eye augmentation wasnt an option he chose but something forced on him to make him more 'useful'. its a conversation ive seen especially deaf people have- coclear implants for instance can create a sensation similar to sound and be useful to some deaf people, but they also destroy any leftover hearing they have in that ear and can be a real challenge to adjust to. basically, these aids can be overhyped and come with their own drawbacks, but are *marketed* as complete 'cures' to disability. it also encourages disability to be seen as a problem to be fixed, which for a lot of disabled people it just isn't, even if its the overwhelming view that it is in modern societies.
    (some disabled people would obviously love cyborg legs and all that, including me tbf, but i dont think these are really *cures* to disability- theyre augmentations (wow!) or mobility aids. like, you'd have to do maintainance on a cyborg leg you just wouldnt have to on a fleshy human leg, and any metal parts would have the huge disadvantage of not healing on their own obviously.)
    sorry for any poor sod that comes across my rambling lol, i just have a lot of thoughts

    • @ironcladshade1
      @ironcladshade1 Год назад +34

      I really like that take on it!

    • @GTGTRIK
      @GTGTRIK Год назад +118

      Could also go the way that he had to rip the eye because he couldn't afford the neuroposine once he was out of the force - making him open his eyes (lol) about how the augmentations could be used as a leash.

    • @softlyraining2025
      @softlyraining2025 Год назад +68

      it's very common in deaf culture to dislike cochlear implants actually, more than just because of their physical effects, but because they make you "less deaf" and deaf people enjoy the culture they are a part of. gallaudette university won't let people who have the ability to hear learn at their school, obviously because they can only teach so many people and they are a famously deaf institute, but this means that dead culture and the dead community is one people will work to stay in, and you'll see people go as far as to literally flush the external part of their cochlear implant down the toilet, because they value being a part of their community and their identity as a deaf person over the extra ability to hear. it's fascinating really and a lot of people would call that stupid because why would you get rid of your ability to hear, but to others it's absolutely reasonable. I went to school in gallaudette's old campus, know asl, and spent hundreds of hours with deaf people and it's immensely interesting to see cultures like that come together even when the people are spread out evenly across the world. fun fact, deaf people hate Alexander Graham Bell because he tried to destroy sign language in the U.S.

    • @maggotsman.
      @maggotsman. Год назад +16

      As someone with erbs palsy having a cybernetic arm would be fucking SICK but also thats a really interesting point

    • @squibble08
      @squibble08 Год назад +4

      thats a very interesting take, i love hearing niche opinions!

  • @AmandaDavis6130
    @AmandaDavis6130 2 года назад +1047

    “Please don’t make fun of how long this is” as if long, comprehensive deep dives aren’t why we love this channel.

    • @AmandaDavis6130
      @AmandaDavis6130 2 года назад +19

      35:55 Loving the details in the IKEA joke.

    • @deadfr0g
      @deadfr0g 2 года назад +47

      Popular youtuber Harris Bomberguy creating a 1h45m deep-dive into the origins of antivax misinformation: The hero we needed. 🥺
      Popular youtuber Harris Bomberguy creating a 3h30m lecture about his own weird video game opinion: The hero we deserved. 💀

    • @notaspider4084
      @notaspider4084 2 года назад +20

      "please don't make fun of how long this is" is exactly what i said to your mom

    • @rafaela00002
      @rafaela00002 2 года назад +1

      Yes

    • @FlameQwert
      @FlameQwert 2 года назад +17

      there is a genre of Tweeters whose only critique of long form deep dive videos is "it's too long lol what a nerd"

  • @pkscarr
    @pkscarr 2 года назад +887

    the part about the og Deus Ex being 'suprisingly linear' reminds me of a quote from a dev I once heard "the best type of linear, is when the player doesn't realise how linear it was until later" as a devloper, that stuck with me as it's entirely true. If the storytelling can let players think that it's them making the decisions, linear storytelling has been done well

    • @subira8518
      @subira8518 2 года назад +13

      So... something like Telltale games?

    • @Naxhus2
      @Naxhus2 2 года назад +63

      @@subira8518 If you mean the first time you play any Telltale game, yes. If you mean the second time you play any Telltale game, then no.

    • @masterplusmargarita
      @masterplusmargarita 2 года назад +61

      There's a great article by Shamus Young about how the airboat chase in Half-Life 2 makes it feel like you're constantly making choices and picking your own route through the canals... But it's actually just pretty much one path with a bunch of dead-ends that make it look like you could've gone there. The trick is that the level is designed in such a way that in the heat of a chase where you're under pressure and panicking you'll almost certainly pick the one correct path, because the incorrect dead-end paths are all way, way harder to reach or put in places where you'll spot them too late to go down them. The level design guides you through so well that you can't tell there isn't actually other paths.
      But it really does FEEL like you're making split-second decisions on your feet and weaving your own way down these sprawling canals, and that's all that's needed to make the chase really intense and tonnes of fun. Even after countless replays knowing those tricks it still gets my adrenaline pumping every time.

    • @bohdanvakulenko4266
      @bohdanvakulenko4266 2 года назад +8

      So it’s a conspiracy to create an illusion of choice? That’s terror

    • @tonoornottono
      @tonoornottono 2 года назад +37

      @@bohdanvakulenko4266 you’re thinking of capitalism

  • @Quasimodo-mq8tw
    @Quasimodo-mq8tw 10 месяцев назад +177

    On a side node: i cant believe that people dont see the stupid irony of the Icarus Falling System and similar things. I never want to use something that is named after something that is only known for to needlessly crash and burn.

    • @bsims4126
      @bsims4126 5 месяцев назад +6

      They did, it’s…a classical myth.

  • @The8BitPianist
    @The8BitPianist 2 года назад +4744

    What I learned from this video:
    - Making video games is hard.
    - Making great video games is incredibly hard.

    • @LemonMoon
      @LemonMoon 2 года назад +252

      Making things is just hard in general

    • @oath_of_ancients3803
      @oath_of_ancients3803 2 года назад +38

      Hey made the burden harder on themselves by doubling down instead of changing things. Nearly every part of this video is "oh we wanted to change this because we didn't like that it was like this in the last one. Oh now everyone just does this because we change this. Okay so we're going to do this." And then proceeds to do something that exacerbates the issue.

    • @DarkHunter047
      @DarkHunter047 2 года назад +218

      @@oath_of_ancients3803 Did you miss the part where Hbomb argues that triple A videogame devolopment nowdays might not allow changes to be made that easily. Like, if they were to change things they would need a lot, like really A LOT, of work hours to change things.

    • @jasonyesmarc309
      @jasonyesmarc309 2 года назад +16

      I've been taking notes for this whole video to use as guidelines, and my project complexity just quadrupled.

    • @zanethezaniest274
      @zanethezaniest274 2 года назад +39

      @@DarkHunter047
      Well it IS a 3 hour long video, poor baby probably didn’t even make it to the 10 minute mark

  • @R0S3inC0NCR33T
    @R0S3inC0NCR33T 2 года назад +701

    it's so goddamn funny to me that just a couple months after this video dropped Square Enix sold off the Deus Ex IP along with a bunch of other wildly popular franchises all so they could get into NFT bullshit mere hours before the bubble popped. Textbook shit, couldn't have been written better

    • @SomeOne-vf1rs
      @SomeOne-vf1rs 2 года назад +111

      It’s like Eidos and its IPs are a curse that keeps being passed from company to company. Surprised Square Enix didn’t change their name to Eidos too

    • @WalterTheWalrus
      @WalterTheWalrus 2 года назад +30

      My god, it’s almost as if this nonsense about NFTs, Crypto, and Stonks is all a big scam

    • @toe_sucker_4165
      @toe_sucker_4165 2 года назад +39

      Did they sell Gex?

    • @use_alt_love_287
      @use_alt_love_287 2 года назад

      Omfg no way

    • @noizepusher7594
      @noizepusher7594 2 года назад +2

      Who did they sell it to?

  • @redberry6395
    @redberry6395 Год назад +2659

    HBomberguy is probably the only video essayist i know of who would create, and then upload a video twice the run-time of a feature length film, discussing in excruciating detail why a game released over a decade ago, that no one else really cares about anymore, was just pretty ok.

    • @demanvandemaan
      @demanvandemaan Год назад +60

      He has just been beaten.... Fredrik Knudsen just released an almost 6 hour long essay on EVE online...

    • @vinslungur
      @vinslungur Год назад +10

      Shows the downward spiral of RUclips video essays. It's all about watch time and engagement. Nothing else matters.
      I will never forgive this guy for his Fallout 3 sucks video 💀

    • @Mr._Zook
      @Mr._Zook Год назад +106

      ​@@vinslungurI mean, realistically you'd get more watch time if you separated it between 6 30-minute videos so people don't get burnt out watching one massive video

    • @demanvandemaan
      @demanvandemaan Год назад +89

      @@vinslungur I mean, sure, that is indeed the trend and for sure true for most youtubers, who went from short, less than 10 minutes, vids to these langer, higher production 30 minutes vids.
      However, when you pick one specific topic and go super deep and create multiple hour things, that's beyond that trend. I think most casual viewers will bypass vids like that. These super long deep dives are more testiment to the creators being that special kind of crazy.

    • @vinslungur
      @vinslungur Год назад +2

      @@Mr._Zook He would probably do that... if he had 6 video ideas. Ok I'm done roasting. He's great at what he does.

  • @little_leo_john
    @little_leo_john 7 месяцев назад +219

    Wait, you don't understand, as a Ukrainian, I need that 2-hour STALKER essay

  • @nattmazzoni
    @nattmazzoni 2 года назад +544

    Me when a movie I really want to see is 120 min long: awghhn that is too long 😭
    Me when Hbomberguy releases a 200+ min long video about a game I have no interest in ever playing: MY GOD THIS IS THE IDEAL LENGHT I CAN'T WAIT TO WATCH IT A MILLION TIMES

  • @TheCyanWool
    @TheCyanWool 11 месяцев назад +906

    Fun fact about the Shadowrun comparison: the Humanity stats is actually relatively new, and in the original incarnation of the game it represented the degree of control that corporations could exert over your life through their control of resources you need to live. It was changed to Prosthetics Make You Evil when the original company writing the game was bought out by a much bigger company lol

    • @comradesillyotter1537
      @comradesillyotter1537 10 месяцев назад +59

      I like this. Thank you

    • @simoneidson21
      @simoneidson21 10 месяцев назад +89

      I just have to say that the point of Humanity in Shadowrun and Cyberpunk is not ableist, no, rather, it's the opposite. It's meant to represent how corporations have shifted the blame onto regular people for them actively ruining the world and pushing people to get more and more cybernetics. People don't go crazy because they have prosthetics, getting a lot of prosthetics in a cyberpunk setting is a symptom of other mental illnesses. It's closer to an addiction metaphor than anything else.

    • @The5lacker
      @The5lacker 9 месяцев назад +88

      @@simoneidson21 I don’t think claiming it’s a metaphor for addiction makes it *less* ableist. Like, “Each beer you drink reduces your Humanity” would be a pretty fucked up thing for a game to have too.

    • @simoneidson21
      @simoneidson21 9 месяцев назад +11

      @@The5lacker How so? Is addiction not a problem that capitalism makes worse?

    • @soosmate
      @soosmate 9 месяцев назад +1

      Wow

  • @NightDocs
    @NightDocs 2 года назад +2034

    Vents are such a gaming trope that I find so unrealistic. Even the vent part you show why is that vent there? Why is it not connected to any AC system? Why are vents big enough to crawl through? Is there a single real life moment someone managed to crawl through a vent to be stealthy? You know how loud that would be even if you managed to crawl through one big enough to fit in?

    • @RosesAndWhine
      @RosesAndWhine 2 года назад +156

      Perhaps they are service tunnels and not vents. They are used for emergency burrowing in case of emergency.

    • @canadaball603
      @canadaball603 2 года назад +128

      @@RosesAndWhine as a claustrophobic person. Naw. I’ll die.

    • @jessip8654
      @jessip8654 2 года назад +294

      Even when they are big enough to crawl through, vents are usually filled with nails and sharp edges, because when you're hammering together a long winding vent, you're not thinking about how crawlable it is, you're making sure the various pieces don't blow themselves apart when the air's pushed through them.

    • @rickyl3819
      @rickyl3819 2 года назад +346

      "Attention, test prisoners attempting to escape through the air ducts. I don't know what nonsense you learned on TV, but in real life, air ducts just go to the air conditioning unit. It's also pretty dusty, so if you've got asthma, chances are you're gonna die up there. And we'll be smelling it for weeks because, again, the air ducts aren't a secret escape hatch, they're how we ventilate the facility."
      Cave Johnson, Warden of Terra-Three penal science colony.

    • @KlaximumSkroeft
      @KlaximumSkroeft 2 года назад +110

      I always enjoy when series or movies break that trope with loud noises or them falling through the ceiling and shit.

  • @stillincompetent6844
    @stillincompetent6844 7 месяцев назад +39

    Sanders ripping out his prosthetic eye also could've played into hbomber's idea for that faction really well. Rather than him ripping out the eye because of some puritanical ideologies, it could've something he gave up so that someone else could have the ability to see again. A moment of compassion that could draw more people to his side and allow him to take extreme measures for his goals while still maintaining an image that would realistically draw people to stand alongside him, whether that's a calculated move on his part of just sincere care for another.

  • @xxii9911
    @xxii9911 2 года назад +917

    Key takeaway: Elevators need to have a mini-game

    • @TheDelinear
      @TheDelinear 2 года назад +38

      Haha this is immediately what jumped to my mind when Hbomb said "You want to talk about passive gameplay?" like, don't give them ideas Mr Bomb XD

    • @woulg
      @woulg 2 года назад +6

      Why not the hacking mini game?

    • @k80_
      @k80_ 2 года назад +23

      The minigame is looking at your phone praying for a bar of signal so you don’t have to be alone with your thoughts

    • @roderguzmen
      @roderguzmen 2 месяца назад +2

      Don't forget venting

    • @flatwhitecanvas1658
      @flatwhitecanvas1658 24 дня назад +2

      Peace was never an option

  • @Aar1sW
    @Aar1sW 2 года назад +2425

    "Like twelve more videos are gonna star like this" - that's great, let's have one for another decade of Hbomberguy videos!

    • @applemask
      @applemask 2 года назад +88

      Like he'll have time to make even one before civilisation collapses

    • @thatdudeoverthere2188
      @thatdudeoverthere2188 2 года назад +9

      @@applemask not nuff time. Gonna take a year for another at *least*.

    • @JohnaldV
      @JohnaldV 2 года назад +22

      That’s at least two decades my dude.

    • @riotbreaker3506
      @riotbreaker3506 2 года назад +6

      All 5 of them!

    • @bugdracula1662
      @bugdracula1662 2 года назад +15

      @@applemask civlization will survive so that we can watch more hboberguy videos

  • @YossarianVanDriver
    @YossarianVanDriver 2 года назад +323

    This is really interesting actually, when my kid sister got addicted to Uncharted developed the exact same vocabulary for blaming "Cutscene Drake", like he was a separate entity, whenever the game showed her the main character doing something cool she didn't get to do herself, or when he went down to the kind of hit she'd learned he'd have been able to shrug off while she was controlling him.

  • @ShinoSarna
    @ShinoSarna 3 месяца назад +11

    2:33:00 Also throwing stuff around IS a meaningful interaction. It's used in stealth to distract people, toss a physics object away from yourself to make guards turn around. Literally the *only* interaction in Deus Ex that doesn't interact with other systems are billiards tables (I mean, it makes noise but that's barely anything).

  • @helolady922
    @helolady922 11 месяцев назад +1049

    I can't believe I just watched a 4 hour long review about a game I'd never heard of, that I don't care about, that came out more than a decade ago and that I will never play...but I was fully invested, immersed and entertained. I'm not even a real gamer. I just play sims 3 and Last Day On Earth on my phone. You are one hell of a storyteller Mr Bomber.

    • @DivinityFallen
      @DivinityFallen 10 месяцев назад +73

      If you game you’re a real gamer :)

    • @caskettsolo7925
      @caskettsolo7925 10 месяцев назад +27

      Same here- loved playing video games as a kid and had to quit because I'd get terrible migraines. But listening to him here on this video, all the info here to a now non-player, alot of analysis and critical thinking clearly goes into playing these games and articulated here so well, these vids gave me a lot to consider, while doing anything.

    • @hypatiakovalevskayasklodow9195
      @hypatiakovalevskayasklodow9195 8 месяцев назад +29

      “I’m not even a real gamer” why are you gatekeeping yourself, you play games youre a gamer? they’re even desktop games
      I hear so many people spending huge chunks of their lives playing video games saying they’re not gamers.
      My husband played all the games mentioned in this video (that’s why I started watching it) and he also often says “but i’m not a gamer”. Yet he plays literally 99% of his days at least half an hour.

    • @wyldeman7
      @wyldeman7 7 месяцев назад +4

      I hope you at least came away from this knowing the original deus ex is legendary.

    • @bruhtholemew
      @bruhtholemew 5 месяцев назад +5

      ​@@hypatiakovalevskayasklodow9195Some people don't like the gamer label because they'd be aligning with a ton of morons.

  • @jogslop7315
    @jogslop7315 2 года назад +563

    The best part about an Hbomberguy video is thinking "Oh man it sounds like he's reaching a conclusion, guess it'll be another 6 months until a new video" then realizing you still have 2 hours left in this one

    • @shotgun6X
      @shotgun6X 2 года назад +10

      Euphoria!

    • @bugdracula1662
      @bugdracula1662 2 года назад +15

      Hbomberguy's videos have ~5 beginnings and 6 endings

    • @jordanford9320
      @jordanford9320 2 года назад +10

      @@bugdracula1662 and over 27 different panel endings based on when you paused the video and how many times you've watched it friending for fresh content.
      I swear it's a thing 😂

  • @stephenwilliams163
    @stephenwilliams163 2 года назад +846

    I imagine that someday I'll be explaining to someone's grandchildren, "You don't understand. HBomb was so good at the craft that I sat through and actually enjoyed a three and a half hour takedown of a game I've never heard of and would never play."

    • @HederligeHampus
      @HederligeHampus 2 года назад +10

      This is the exakt kind of comment I was looking for as I checked the comments to see if it was worth watching the video. Here we go!

    • @TheDalekCaan_
      @TheDalekCaan_ 2 года назад +27

      You've never heard of Deus Ex: Human Revolution? Damn.

    • @GSG-io8zp
      @GSG-io8zp 2 года назад +3

      @@TheDalekCaan_ And would never play?

    • @computer_dude
      @computer_dude 2 года назад +6

      Deus Ex HR is a pretty cool game and I recommend you playing it. It just made the mistake of carrying the "Deus Ex" name, which was revolutionary.

    • @stephenwilliams163
      @stephenwilliams163 2 года назад +9

      @@TheDalekCaan_ I have to be super careful with video games. If I get too deep I won't do other things, like eating or going to work. So I pretty much ignore the triple A game space. These days I mostly just check out whatever FTP games will run on my win7 laptop.

  • @jackpetersen8104
    @jackpetersen8104 6 месяцев назад +24

    Hey hbomber-nerd let me tell you something, at the beginning you said to use the chapter select to skip around the video and I absolutely will not you fool! I start this video from the beginning every time I watch it and there’s nothing you can do to stop me!!

  • @christopherduke8935
    @christopherduke8935 2 года назад +1435

    As a "war vet" and boomer Deus Ex fan who lost a leg shortly before Human Revolution's release; I remember spending a lot of time playing it in my room between surgeries, physiotherapy and prosthetic limb sessions.
    Feeling my way around new-release prosthetics, learning to run on blades, seeing my body change alongside this technology... while simultaneously hanging out with robo-hookers and flexing my sword elbows? That's immersion, maaaaan.
    I'm not saying you should mince around the Middle East to make themes of body-morphing aug horror at least seem more poignant but it definitely helps.
    Like Cutscene Jenson I also didn't ask for this... though it was highlighted in the terms and conditions.
    Thanks for the vid. I haven't laughed like this in ages.

    • @SanctuaryADO
      @SanctuaryADO 2 года назад +46

      Thank you for your service man, mad respect. Hope you're doing well these days!

    • @christopherduke8935
      @christopherduke8935 2 года назад +126

      @@SanctuaryADO That's very American of you but thanks, man.
      I am! Life has never been better, legs or no legs. It's what you make of it. Take care.

    • @Maartwo
      @Maartwo 2 года назад +27

      This comment is fucking brilliant. Love your attitude!

    • @henrynelson9301
      @henrynelson9301 2 года назад +9

      That’s awesome

    • @garyshymkiw5085
      @garyshymkiw5085 2 года назад +3

      hey sorry if this seems rude but I am confused, why did you put "war vet" in quotation marks?

  • @NikGushue
    @NikGushue Год назад +1255

    Finding out the patient’s response to being told to off himself at 1:51:00 wasn't fake dialogue recorded by Hbomb for the video and is in fact a real scene in the game is breaking my brain

    • @EL-jq1sq
      @EL-jq1sq Год назад +164

      He really said it's for twinks???

    • @fidget0227
      @fidget0227 Год назад +91

      @@EL-jq1sqProbably with less… cultural background than we might use it

    • @Unethical.FandubsGames
      @Unethical.FandubsGames Год назад +47

      Canada in 2023 be like:

    • @TheMurderBird
      @TheMurderBird Год назад +10

      ​@@fidget0227I don't believe there's ever been another use for it outside of Twinkies, but it's the character saying it not the writers. Same way all the white people saying the n word in Django aren't necessarily racist

    • @TSFboi
      @TSFboi Год назад +136

      @@TheMurderBird twink isn't a slur or anything, it's just surprisingly modern to see something that old use gay slang

  • @0The_Farlander0
    @0The_Farlander0 2 года назад +732

    The "are you guys talking about ghost in the shell?!" part felt like a direct attack on me. I've been that guy. I *am* that guy.

    • @quixotes4478
      @quixotes4478 2 года назад +46

      Yeah that's me I sure do love me some Ghost in the Shell. I cannot wait to see it.

    • @computer_toucher
      @computer_toucher 2 года назад +17

      Well mr bomberguy does also reference tachikomas later on so... tongue in cheek lol

    • @sp0ckz0mbi3
      @sp0ckz0mbi3 2 года назад +7

      Never change, King.

    • @doug5240
      @doug5240 2 года назад +14

      I had to rewatch that part 5 times before accepting to continue the video and I couldn't stop laughing

    • @rice3528
      @rice3528 2 года назад +2

      word, good ambience too

  • @castle9165
    @castle9165 7 месяцев назад +21

    "The end result is like playing a fairly simple cover shooter while being lightly choked from behind by a game designer. Even when it's straightforward, it's still a little tense. And that's what makes it fun."
    - Harris "Sonic Lore Analysis" Bomberguy

  • @ARB1452
    @ARB1452 2 года назад +450

    My favourite part of Human Revolution was committing to the non lethal run achievement and finishing the game then remembering I killed the guys in the tutorial because I didn't have non lethal weapons and didn't sneak past them.

    • @jahncena9126
      @jahncena9126 2 года назад +71

      My favorite part was that I actually did finish the game non lethally but lost the achievement because apparently npcs will sometimes just die after being knocked out

    • @whypothetical
      @whypothetical 2 года назад

      Wait, but what about the gun arm guy boss fight where you're forced to kill him? I didn't know there was a non-lethal run option.

    • @jahncena9126
      @jahncena9126 2 года назад +17

      @@whypothetical it's been a while but iirc bosses don't count

    • @Keyboardeater1
      @Keyboardeater1 2 года назад +19

      @@whypothetical Bosses don't count, but they did rework them in the Directors Cut re-release to give you more options

    • @Movel0
      @Movel0 2 года назад +1

      The intro doesn't count for the pacifist achievement and you can actually sneak past those enemies as well.

  • @itspaddyd
    @itspaddyd Год назад +649

    Looking through Francois Lapikas' Linkedin, it's depressing how much of one's career can be spent on projects that get cancelled. Almost 9 years of his 23 year career so far have been spent working on things that never saw the light of day. After Human Revolution came out, the next thing he worked on that got published (Dungeons & Dragons: Dark Alliance) was released 8 YEARS LATER. AAA studios are fucking whack man.

    • @gru6064
      @gru6064 Год назад +2

      😅😅7😅u😅🎉

    • @gru6064
      @gru6064 Год назад

      Ua1😢0o0😅😊the 😅😅😅it 😢😢😢😢😢😢😢a😢8😅😅😅a!

    • @neokonline_
      @neokonline_ Год назад +108

      This video really made me think about all these game developers who pour years of their lives into one game, only for it to end up being a just "ok"-ish game... Since there is no way to majorly alter course and fix really obvious issues without throwing away millions. Such a waste of talent and passion

    • @chrismanuel9768
      @chrismanuel9768 Год назад +4

      ​@@neokonline_ Passion? Maybe. Talent? He routinely puts his time into games that either get cancelled or end up being very mid. I don't think he's talented.

    • @DimT670
      @DimT670 Год назад +41

      That's just how art is tho. You can just work on a piece for days only to realise its not just bad but also unsalvagable. And videogames are a combination of many art forms and also very hard to make.
      A youtuber I watch says the following : when you truly understand what's involved in making a videogame, you realise every game release is basically a miracle

  • @EuroWynner
    @EuroWynner Год назад +1003

    I can't believe Hbomb failed to praise this game's excellent soundtrack from Tommy Tallarico.

    • @Akitsunesceilingfan
      @Akitsunesceilingfan Год назад +167

      Don’t you mean “we can’t believe” since I basically wrote that comment 🤨🤨
      My mother’s very proud.

    • @LeonWagg
      @LeonWagg Год назад +60

      @@Akitsunesceilingfan our mother is very proud indeed 😎

    • @Unknown-jt1jo
      @Unknown-jt1jo 11 месяцев назад +42

      Adam Jensen has seven Guinness records!

    • @tomipenri
      @tomipenri 10 месяцев назад +8

      ​@@Unknown-jt1jo[insert proud mother joke]

    • @idk_lizord
      @idk_lizord 10 месяцев назад +15

      @@tomipenri i like the idea that its just one hive mind and our mother is just some giant spider or some shit

  • @erickdiangelo
    @erickdiangelo 9 месяцев назад +96

    The Icarus metaphor for augmentations IS actually pretty clever if you think about it: Icarus had man-made wings attached to his body that allowed him to reach heights never before thought possible, but the way those wings were crafted also had a key weakness, as the wax holding them together could melt off, trading a great ability for a certain risk
    Augmentations are man-made objects attached to one's body that allow them to do things never before thought possible, but the way they're crafted means they can be hijacked, trading a great ability for a certain risk
    They didn't have to hammer in that point a thousand times, but it's a clever metaphor

    • @bsims4126
      @bsims4126 5 месяцев назад +2

      Yeah you and the 500 other people saying the exact thing really made that obvious

    • @SissypheanCatboy
      @SissypheanCatboy 2 месяца назад +10

      @@bsims4126 I'm so sorry that multiple people sharing the same idea in the youtube comments section agitates you so deeply. We all must've forgotten that you're only allowed to express a thought publicly if no one else has done it beforehand.

    • @ShayLaLaLooHoo
      @ShayLaLaLooHoo Месяц назад +2

      There are nearly 20,000 comments on this video. How _dare you_ not read every single one before commenting!!

  • @boxcar9407
    @boxcar9407 Год назад +1113

    Hello, positive feedback here: I actually really liked how you don't spoonfeed the viewer a predictable script. I feel like a part of the conversation with the twists and turns, lies, reveals. It's all really great. 👍

    • @richaellr
      @richaellr Год назад +11

      This is hillarious

    • @arash-yazdani
      @arash-yazdani Год назад +23

      indeed the thing about youtube videos is that they are famously intractable and immersive

    • @luminatron
      @luminatron Год назад +122

      The way he just cuts his sentences like "Finally we can start the ga--watch another cutscene" is like an art form all on its own.
      "I'll give you three guesses--it's Joey. It's always Joey."

    • @matthewbrooks5470
      @matthewbrooks5470 Год назад +92

      @@luminatron The Tommy Tallerico video really makes that style shine with just how much you can tell he's slowly losing his sanity as the rabbit hole gets deeper

    • @MikeTheEntei
      @MikeTheEntei Год назад

      ​@@ilhamutama1095 me too

  • @natmorse-noland9133
    @natmorse-noland9133 2 года назад +797

    "Fat-fingered my way into twelve consecutive life sentences" is quite possibly the best phrase ever written in English.

    • @thesleepydot
      @thesleepydot 2 года назад +33

      3:10:23 just a time stamp for myself cause it absolutely is

  • @petsan97
    @petsan97 2 года назад +1330

    It seems they forgot that the Icarus myth wasn't about the danger of making wings, it was about the dual danger of complacency and hubris and considering for a moment that your dad, Daedalus, one of the most intelligent people alive, and the inventor of those wings, might know what he's talking about when he tells you not to be stupid with them. After all, Daedalus made it out fine on identical wings.
    Applying the actual Icarus myth to the solitary malnourished theme of Human Revolution ironically gets us a completely different message:
    "When presented with the invention of augmentation, don't be so complacent about the concept that you reject it entirely, like the puritans, dooming countless lives to suffer fates that could easily be averted. Equally do not be so ambitious and thoughtless in your implementation that you end up with people augmented on a whim, like the cheating couple that irreparably scarred their bodies due to a passing fancy. Instead, use the technology responsibly to help people and allow humanity to soar to new heights. After all, the wings of Daedalus lift you into freedom, they are not shackles binding you to the earth.

    • @cgkase6210
      @cgkase6210 Год назад +99

      That would've been an amazing message!
      But the easiest conflict is always an us v them argument, and thus could only really use the sanitized and popular version of Icarus being too ambitious and falling.

    • @petsan97
      @petsan97 Год назад +90

      @@cgkase6210 Indeed, which is one of the main reasons I absolutely hate the trend of super-simple broad appeal plots in videogames.
      The last big budget game I can remember that had an actually memorable point to make is what? Spec Ops: The Line?
      Since then it's only been indie gems like Undertale, Disco Elysium and Obra Dinn.
      And it gets even worse when games like Deus Ex are subjected to it, because a simplistic "us vs them" plotline has no buissiness being anywhere near something as philosophical as the fist game, and the sequel makes it even worse since the clumsy as hell racism analogy doesn't even hold up to basic scrutiny.

    • @danieladamczyk4024
      @danieladamczyk4024 Год назад +16

      @@petsan97 True. Making a point is a political statment, and those don't have place in vidoe games.

    • @Iaminsideofyourwalls
      @Iaminsideofyourwalls Год назад +34

      @Daniel-Adamczyk I disagree. political statements have a placenin video games just as much as they do in any other form of storytelling. Takd for exampld, the aforementioned spec ops: the line. Thag game is overtly political, and yet it manages to be a good game and an amazing story.

    • @danieladamczyk4024
      @danieladamczyk4024 Год назад +49

      @@Iaminsideofyourwalls I was sarcastic about that. They have place in video games.

  • @gralmakaren9919
    @gralmakaren9919 4 месяца назад +22

    3:10:49 the robot eye being branded with a company logo actually illustrates a real-life problem of disabled people being forced into becoming walking advertisements for the company of their prosthetic. Kinda funny how you can gleam more commentary from an in-game ad compared to the entire of the anti-augmentation organisation.

  • @BumroyV2
    @BumroyV2 2 года назад +386

    I'm only a third of the way through, but I find it interesting that many of the criticisms Hbomb had for Human Revolution could also be applied to Fallout 4. The illusion of player agency and boringly streamlined character progression are both criticisms of Fallout 4. I wonder if he'll mention that.

    • @MoonShadowWolfe
      @MoonShadowWolfe 2 года назад +79

      I get the vague impression that he thinks of that game similarly to Skyrim: the reasons he wouldn't like it are so self-evident that a couple minutes of an April Fools video is all the time it really takes to explain.

    • @Poormrworry
      @Poormrworry 2 года назад +45

      at least with 4 you can add mods so you can make the game more like how you want it to be. Human revolution is like a time capsule from that era of design.

    • @zanethezaniest274
      @zanethezaniest274 2 года назад +16

      I don’t think he’ll need to make a video saying FO4 is shit, because tons of people are slowly realising that already.

    • @Joe90h
      @Joe90h 2 года назад +25

      A video about Fallout 4 being bad would basically just be a copy/paste of why the 3rd one was bad. Maybe with a few moments to highlight some of the specific failures in storytelling the game has.

    • @daytonmargramarnsom1641
      @daytonmargramarnsom1641 2 года назад +2

      @@Joe90h 3 isn’t nearly as good as new Vegas but it is still far and away superior to 4

  • @trouty606
    @trouty606 Год назад +455

    I think what drives me mad about the vent situation beyond the gameplay pigeonholing is just their absurdity. Vents are part of an HVAC system, heating and cooling. They're not just... linear tunnels that connect two points. Some central station is pumping temperature controlled air through them, and they're usually meant to be mostly out of sight high or low in a building as they perform the singular function of pushing air around. They're not just man-sized connecting tunnels just conveniently put through buildings like shortcuts, especially not to, of all things, directly link someone's office to THE SHITTER.

    • @carso1500
      @carso1500 Год назад +25

      to be fair, that is just vents in most stories, not only videogames but movies and tv shows and books they make for good tunnels that lead everywhere and not a lot of people care about realism in those cases

    • @sorensiris1381
      @sorensiris1381 Год назад +14

      I vented straight past this section of the video

    • @isenokami7810
      @isenokami7810 Год назад +10

      @@carso1500 My favorite use of the fictitious version of vents is from the Middleman show (for anyone who remembers that), with the “Nakatomi Protocol”. Basically a fail safe in case Middleman HQ is compromised, expanding otherwise more realistic vents into strategic tunnels.

    • @iWantCorporalPunishment
      @iWantCorporalPunishment Год назад

      😅

    • @chaoticsequence
      @chaoticsequence Год назад

      This was addressed very well in Rian Johnson's "The Brothers Bloom."

  • @Hoxeel
    @Hoxeel 2 года назад +828

    You know, HR's overemphasis on augs becomes EXTRA weird when you remember how rare and obscure it allegedly becomes in 20 story years. Like, lots of guards say stuff like "Careful, that guy is some kinda mech", and the barkeep in the Underworld's augs were a talking point the player could bring up and learn from. It was extraordinarily rare to be augmented, reserved for only the most elite of agents. How would they even explain this in-lore?

    • @hbomberguy
      @hbomberguy  2 года назад +489

      MD tries to begin to explain that, but the real answer is they should probably just not worry too much and embrace whatever story they're making even if it diverges from the original

    • @JasperKazai
      @JasperKazai 2 года назад +111

      Yeah, the prequels kind of mess up the universe in that regard. Original Deus Ex is fairly low tech (in the grand scheme of things) - New York is still grimy New York, Paris still has old architecture, etc. Mechanical augments are few and far between, and the nano augs that JC, Paul, and Simons have are bleeding edge tech. But then in the prequels you have a Chinese floating cybercity and millions of augmented poor people. Prequels always kind of conflict with originals in some regards, but it's kind of crazy in HR/MD. Like hbomberguy says in the video, they probably should've just made a completely new universe for this game, or at least stated they were rebooting the franchise. But they did neither of those things.

    • @UmbreonMessiah
      @UmbreonMessiah 2 года назад +84

      The idea I think they were intending to go with is that Jensen's story explains *why* Augs are so rare in the future games: you can see the kinds of devastation a massively augmented populace would cause. But then they failed the landing with their crippled endings, and *then* Square Enix choked Eidos Montreal to make a sequel to Human Revolution and the only way they could do that was to bring back Adam Jensen, even though the most coherent ending to his story is him dying at the bottom of the Arctic Ocean.
      Hbomb's tangent on how Publishers and marketing affect Game development is honestly the most insightful and important part of this essay.

    • @Baronhaynes
      @Baronhaynes 2 года назад +60

      ​@@UmbreonMessiah It seems to be implied by a number of things in MD that Jensen *did* die in the Arctic, and you're playing as some kind of Manchurian Candidate clone - the original's frozen torso, sans augs, can be found in the Versalife vault at Palisade Bank. The title screen shots two Adams facing each other, Eliza says he is inconsistent with her memories of him, parts of his own memory are missing or suppressed somehow, the Sarif sidequest suggests that even his original augs have different serial numbers, etc. It seemed like they were building something in this direction before they got the plug pulled on them.
      Hard to say for sure, but there's a good case to be made, and the Criminal Past DLC seems to underline it further.

    • @AegixDrakan
      @AegixDrakan 2 года назад +19

      @@Baronhaynes Goddammit, I will never be ok with how they cut off the series after ending Mankind Divided on a cliffhanger with no real resolution. ;_; Where's my actual conclusion, dammit!

  • @ObiJohnKenobi67
    @ObiJohnKenobi67 6 месяцев назад +31

    Game publishers never fail to underestimate immersive sims.

  • @rachaeldiviney712
    @rachaeldiviney712 2 года назад +3971

    I like to imagine a world where a game dev accidentally gets Hbomb to play test their games and gets a 6 hour roast in return

    • @OlegUstimenko
      @OlegUstimenko 2 года назад +300

      3 years later

    • @cavejohnson976
      @cavejohnson976 2 года назад +185

      Get bullied into making a good game

    • @Praisethesunson
      @Praisethesunson 2 года назад +86

      That's the plan for kingdom hearts 5

    • @funninoriginal6054
      @funninoriginal6054 2 года назад +17

      @@vintheguy
      Whats passive agressive about pointing out the good and bad parts of a game?

    • @funninoriginal6054
      @funninoriginal6054 2 года назад +57

      @@vintheguy
      I have, and thats why im asking you this. The passive agressive stuff is just a way to make the vídeos entretaining to the viewers, and most of his points are pretty solid.

  • @aspacelex
    @aspacelex 2 года назад +347

    There's a playstyle the developers completely overlooked ammo control-wise: a silenced pistol with the armor-piercing upgrade can take down any enemy in one headshot without breaking stealth and the game just doesn't seem to know it's an option so the pistol ammo is plentiful and it feels cool to play this way.

    • @agyratingmonkey
      @agyratingmonkey 2 года назад +46

      It's just one of those game where the devs knew what was wrong but couldn't go back far enough to fix things but still tried to make it fun

    • @jagged203
      @jagged203 2 года назад +19

      I totally thought that was the intended playstyle

    • @HugoRBMarques
      @HugoRBMarques 2 года назад +7

      I want his next video to be 4:44:44 in lenght.

    • @xavior1352
      @xavior1352 2 года назад +7

      i actually did this it is extremely fun and i called it my death pistol of doom

    • @InnuendoXP
      @InnuendoXP 2 года назад +15

      Add the laser sight to it too & it becomes a hip-fire sniper. I went back for a pacifist run before even finishing just because the game felt trivially easy with that thing.

  • @emmaseckso1870
    @emmaseckso1870 Год назад +1665

    “He’s a sigma male! Jensen get out of there!”
    I watch this at least once a week and that is always my favorite part lol

    • @Free-4554
      @Free-4554 Год назад +95

      1:07:59
      had to mark it down, iconic moment.

    • @joeshipley8713
      @joeshipley8713 Год назад +37

      Thanks for the time stamp, this would have driven me crazy trying to find it lol. My favorite part is 2:35:17, "No, leave me alone!"

    • @757History
      @757History Год назад +5

      🤝😂💯

    • @Turnoutburndown
      @Turnoutburndown Год назад +6

      Lol I had to pause the video to have a laugh after that one

    • @donovancatlin3367
      @donovancatlin3367 Год назад +24

      SIGMA RULE #5,763,004:
      Have an emotional state😈 and a general psyche🧠 that is unreadable by cyborgs🤖, thus allowing you to dominate🍆 conversations💬 and quickly get back to focusing📈 on your grindset. 💰💰💰

  • @otterrific7595
    @otterrific7595 3 месяца назад +10

    Most under-appreciated part of this video is the “Stealth” chapter being written out in the RUclips timeline with really small text

    • @bindablinda
      @bindablinda Месяц назад

      guess you could say this joke was stealthy

  • @Glass_Ninja
    @Glass_Ninja 2 года назад +537

    As Magic the Gathering's longest employed designer Mark Rosewater once said, "If you make something that everyone likes, but nobody loves, it will fail." While he was talking about individual game elements, I think it applies to franchises as well.

    • @franciscofarias6385
      @franciscofarias6385 2 года назад +16

      But plenty of people loved both the franchise and HR

    • @WinterCedar
      @WinterCedar 2 года назад +10

      Tons of people love this game, I among them. Played through it probably a dozen times

    • @CJWproductions
      @CJWproductions 2 года назад

      "longest employed designer" sounds so meaningless lmao
      I meani guess they could let him go at any moment, that's how employment works these days, it's just weird to think about him being an employee, and not like, a fundamental part of the brand

    • @alastor8091
      @alastor8091 2 года назад +4

      @@franciscofarias6385 Invisible War sucked, HR was middling, and Mankind Divided was even worse. The best part of the series is the first game.

    • @naturequeen2597
      @naturequeen2597 2 года назад +1

      @@CJWproductions he is just an employee tho. That's all workers are to employees. Trying to pretend we are part of the team and not just an asset is delusional.

  • @MuteCircle
    @MuteCircle 2 года назад +349

    I will say: the redeeming feature of the melee cinematics is that I remember it being very easy to hit the button by accident. So my thumb would slip and suddenly Jensen would, apropos of nothing, cinematically manhandle or punch a random NPC on the street

    • @se7399
      @se7399 2 года назад +2

      lol, this happened to me too many times.

    • @neonfatum
      @neonfatum 2 года назад +62

      My favourite part of the takedowns in DXHR is that random, unsuspecting people would suddenly turn into trained fighters just so Jensen can stylishly punch them out.

    • @dukesubterra4683
      @dukesubterra4683 2 года назад +22

      I did this to every spawned npc in the game it took many many many hours and a self written guide to spawn locations but I call it Fisto%

    • @wabdab3459
      @wabdab3459 2 года назад +3

      @@dukesubterra4683 nice

  • @DStecks
    @DStecks 2 года назад +342

    The "Consequences" and "Level Design" section both feel like products of the 2010's AAA dev mentality that says players should never ever be frustrated by anything, which means that if you offer multiple playstyles then every single problem must be equally solvable by every single playstyle. In theory every player gets to have their own experience but in practice every player has the exact same experience; it's a smorgasbord of gameplay where everything just tastes like overcooked chicken.

    • @GiordanDiodato
      @GiordanDiodato 2 года назад +5

      I disagree with it being a bad thing.

    • @hippieduck
      @hippieduck 2 года назад +5

      IMHO, those can be really neat. They're never perfect, for the reasons you mention but... IDK. They are their own thing.

    • @cantrip7
      @cantrip7 2 года назад +2

      +

    • @eileen1020
      @eileen1020 Год назад +4

      Isn't multiple solutions to problems essential to immersive sims? If the only way to do X is to have augmentation Y and you don't have it, you either have to get it or you're stuck. But if there's multiple options, you can use the tools you have to find a way.

    • @cantrip7
      @cantrip7 Год назад +19

      @@eileen1020 Yeah, but that doesn't mean all solutions should be equally accessible. Different approaches should be distinct: easier or harder, locked behind stat or item requirements, obscure or obvious... Otherwise choices are contextless and without consequence, leading to that overcooked chicken texture.

  • @reyrapids63
    @reyrapids63 6 месяцев назад +11

    55:40 an easy cool change could have been: saving Sandervals brother and talking him down causes his brother to turn non-hostile when he shows up again, or even allows you to pass through a room that would normally have a tough combat encounter.

  • @isabelleconcorde
    @isabelleconcorde Год назад +2169

    watching through hbomb's older videos only to have the fact that he had been working on this particular deus ex feature length meltdown since at least 2017 revealed to me in a 100k q&a. the beginning of the end, as the prophesy foretold

    • @bosstoober8782
      @bosstoober8782 Год назад +150

      ...and he's still not done according to this video lol

    • @bkgrila
      @bkgrila Год назад +52

      @@bosstoober8782 I anxiously await his Mankind Divided analysis, which I estimate will arrive in 2030 and be six hours and sixty-six minutes long.

    • @deathstalkerx4415
      @deathstalkerx4415 Год назад +16

      @@bkgrila Its gonna distort time and be 6:66:66 long

    • @RobotronSage
      @RobotronSage Год назад +3

      feels like time has been going increasingly faster since the past 10 years now.
      2012 feels like it happened 5 years ago, not 11.

  • @bmpixy
    @bmpixy 11 месяцев назад +1500

    You know, looking at current events, the main antagonists effectively wanting to ban medicine is probably the most realistic part of this game's plot.

    • @johnsatan117
      @johnsatan117 4 месяца назад +12

      God, that is depressingly accurate.

    • @beezlebubb
      @beezlebubb 4 месяца назад +14

      ​@johnsatan117 god this video and the Pathologic video feel like some foreboding foreshadowing lately.

  • @ShadowXeneth
    @ShadowXeneth 2 года назад +489

    As someone who will inevitably wind up watching this entire video again every 18 months, I find it incredibly precious how APOLOGETIC and DEFENSIVE creators get about the length; if it was 6 hours long I would probably be ELATED

    • @Sciosa
      @Sciosa 2 года назад +38

      As someone who's going to watch it several times in the next few weeks, and then again every six months or so when I remember it or need Background Content while I work on something tedious-- mood.

    • @afropenguin
      @afropenguin 2 года назад +11

      Same, I mean theirs creators we kind of expect very long videos from, though they do have to work their way to them.

    • @Faelyke
      @Faelyke 2 года назад +6

      I made a 4 and a half hour video recently because I wanted to. It reminded me of the early days of the internet when uploading a 5 minute video took 30 minutes-an hour. It was a fuzzy and warm nostalgia. (I also regularly stream DND for 2+2 hours a week. Mainly so the players can rewatch a session if they need to)

  • @dans6046
    @dans6046 3 месяца назад +18

    I actually worked on this game! I was the lead sound designer for the project and worked with David Sariff for the full development! He was really cool! We started by making sounds for the abilities, and then the animation designers would be inspired by our sounds and make cool stuff with it

    • @CanceltheEat
      @CanceltheEat 3 месяца назад +8

      Well done, actual banger Tommy Tallarico joke

  • @PCMRoach
    @PCMRoach 2 года назад +550

    My absolute favourite Deus Ex moment: I was in a level where I was sneaking though some multi-level warehouse. Made a bit too much noise. "What's that!?" So, I run, I dash, I duck into an office and hide behind the open door. Guard walks in. I wheel around the door, pull out my sawed-off shotgun, fire it off right in his chest. He spins a full 180, says "Enh... probably just some homeless guy," and casually walks off, the alert officially over.
    Now, THAT is player agency. This game allowed me to perform a lobotomy with a shotgun. 14/10

    • @AwholePieMadeForYou
      @AwholePieMadeForYou Год назад +7

      Did you max your sneak out?

    • @PCMRoach
      @PCMRoach Год назад +27

      @@AwholePieMadeForYou We're talking literal decades ago. I wouldn't be surprised if I had, as that's my style, but I can neither confirm nor deny.

    • @peter_pinguin
      @peter_pinguin Год назад +5

      My guess is that this particular guard watched the movie "Hobo with a shotgun"!

    • @exlpod
      @exlpod Год назад +1

      @@peter_pinguin watched that a few weeks ago. was a trip

    • @SaunterVaguelyDown
      @SaunterVaguelyDown Год назад +1

      Wait wait you preformed a chest...lobotomy? Never knew such a thing existed...

  • @morrowzoranov
    @morrowzoranov 2 года назад +918

    I don't know why youtubers keep apologizing for making long videos, I'm not going to sit down to draw gay porn only to have to switch to a different video 20 minutes in, essays of this length are honestly ideal for me

    • @peterprime2140
      @peterprime2140 2 года назад +28

      You gonna tell us how to find said drawings or what?

    • @morrowzoranov
      @morrowzoranov 2 года назад +61

      @@peterprime2140 unfortunately I don't post anywhere _yet_, I plan to soon tho

    • @NaiyadeDragon
      @NaiyadeDragon 2 года назад +54

      Never in my life I've seen a comment so relatable as this one.

    • @garfieldsmutenthusiast
      @garfieldsmutenthusiast 2 года назад +8

      @@morrowzoranov any updates on that?

    • @morrowzoranov
      @morrowzoranov 2 года назад +34

      @@garfieldsmutenthusiast well I was gonna make a twitter but I feel like that's not an option anymore considering the,,, everything. I might make a tumblr and pray staff is nice to me

  • @milos1967
    @milos1967 2 года назад +744

    "If we're not careful, Gex will be in the next kingdom hearts" Somewhere out there videogamedunkey just had a heart attack

  • @AlLen-rh2ex
    @AlLen-rh2ex 2 месяца назад +6

    I want to take a minute to compliment you as a writer. I'm going to be honest - I'm not really much of a video game person, and when I started this video, I neither knew about nor cared about Deus X. I was just really looking for more long-format high-quality video essays from you, and I was like 'ugh fine I'll watch a video game essay to hear more hbomberguy.' I'm at the end of this video fully invested in the idea of creating meaningful challenges and opportunities for creativity in video games, and I could talk about why Deus X was revolutionary for the industry that I otherwise know next to nothing about. I laughed at your jokes, listened to your takes with rapt attention, and cared about what you cared about, because you're damn good at what you do. I really appreciate your work.

  • @levin2142
    @levin2142 2 года назад +812

    Finally, the Long Night is over. Time to start the journey of watching and rewatching another hbomberguy video game essay a million times.

    • @NeoNovastar
      @NeoNovastar 2 года назад +10

      Amen to this.

    • @incapacitaterd
      @incapacitaterd 2 года назад +14

      I feel very lucky, i started watching my way through some of his classics this week for the first time in over a year and then he drops this in our lap

    • @levin2142
      @levin2142 2 года назад +6

      @@incapacitaterd I had literally just started another rewatch of his Bloodborne video when this video got uploaded. Feels like finding an oasis in a desert.

    • @everything5066
      @everything5066 2 года назад

      Count me in

    • @hughcaldwell1034
      @hughcaldwell1034 2 года назад +3

      He's the George R. R. Martin of RUclips video essays. Except, you know, he actually eventually drops something. I was actually thinking of searching his name and then thought "No, what are the odds something new is out?" and then got this dropped in my recommended videos a few hours later.

  • @MrCriticfromhell
    @MrCriticfromhell 2 года назад +534

    On the topic of scarcity, I find it fascinating how they could have solved it by removing the regenerating health mechanic. If they gave players all the ammo they needed but kept the healing items scarce they would naturally avoid fights anyways when wounded. It would be another risk reward thing without having to completely fuck the loot and shopping mechanics.

    • @badernera7497
      @badernera7497 2 года назад +44

      scaarcity

    • @banana-rs3pv
      @banana-rs3pv 2 года назад +62

      They did that because they were worried players might end up in a frustrating situation where they have almost no health left and can't progress. I feel like they could just have capped the health regen at some low level and it would have achieved the same thing while not making healing items useless.

    • @mmmmmmm3246
      @mmmmmmm3246 2 года назад +38

      @@banana-rs3pv The devs had so many options available to them to make health systems interesting, I had no idea what they were thinking by making it regen. Or at least make it regen on the lower difficulties and not on "Give Me Deus Ex".

    • @LordTrashcanRulez
      @LordTrashcanRulez 2 года назад +2

      @@banana-rs3pv Then lock health regeneration on higher difficulties, a game with no soft locks is a bad game.

    • @lulucool45
      @lulucool45 2 года назад +3

      again, i don't think it comes down to conscious bad decisions, just sheer shitty development cycle inertia

  • @misirtere9836
    @misirtere9836 2 года назад +316

    I'm really liking the bit of finding in-game skulls for the sole purpose of using them as B-roll for when Shaun reads out a line. It's great.

    • @patrickgamblin3734
      @patrickgamblin3734 2 года назад +10

      I got embarrassingly excited when I recognized him. Like, "I'm here to talk to you about the Avengers Initiative" excited.

  • @TheGrayMysterious
    @TheGrayMysterious 5 месяцев назад +9

    I credit this video with getting me interested in trying Deus Ex, and I knew the game really was all it was cracked up to be when I crowbarred a pimp to death, got a lead on a warehouse in the local tiny hub area, clumsily stealthed my way through the abandoned warehouse, whacked all the guards to death because I didn't dump any points into gunplay and blew up the generator from up on the rooftop, only to walk down into the mess and find a whole other route to the damned thing I had no idea existed.

  • @everest5718
    @everest5718 Год назад +864

    Honestly the Icarus myth is a good thematic basis for a story if you don’t take the myth so damn literally, as the story is about finding the healthy middle ground between extremes - hubris and complacency.
    (For anyone who doesn’t know, Daedalus made wings for both himself and Icarus and warned Icarus that flying too high will melt the wax while flying too low will cause the seawater to drag the wings down. Icarus thinks he’s immortal, crashes and burns, while Daedalus manages to get away using his wings. The wings weren’t the bad part, it was Icarus’ attitude in thinking he was untouchable.)
    Though to do that you’d have to include more plot than constantly referencing the exact same myth over and over. ((Seriously, couldn’t they have at least referenced the Minotaur’s labyrinth which was the whole reason Daedalus had to invent the wings so they could escape from their prison.))

    • @MrFlyingLamma
      @MrFlyingLamma Год назад +66

      Honestly, I never truly read the entire mythos, only its simplified retelling in media, so I didn't get that nuance of the complacency and only took it as while technology is a type if salvation, humanity will inevitably use it to lift us to a point of catastrophe. The fact that Daedalus made it is proof that that wasn't the intent. Thank you for that.

    • @shaggyrogers1851
      @shaggyrogers1851 Год назад +92

      The most annoying part of modern stories that use the Icarus myth is they just use the flying too close to the sun part not the too close to the sea part because it’s utterly pointless without both

    • @animeotaku307
      @animeotaku307 Год назад +40

      @@shaggyrogers1851To be fair, Icarus’s demise is why the “don’t fly too close to the sun” part is remembered more. Plus, the biggest theme in Greek mythology is that hubris will lead to your downfall.

    • @voratheexplorer6442
      @voratheexplorer6442 Год назад +25

      Unfortunately, these writers flew too close to the pretention, and fell into a sea of too god damned many Icarus references

    • @demex404
      @demex404 Год назад

  • @Vexxa_
    @Vexxa_ 2 года назад +394

    very weird to me that "choices in rpgs" generally come down to being nice in dialogue and how you get to kill people. of course there are exceptions, but in a genre where we expect choices to matter why dont they actually matter
    edit: i understand that making genuinely meaningful choices is more work and that AAA development pipelines and publisher mandates do not make that sort of game possible. i know that work goes in to making games. i guess it would have been more accurate to ask 'why is "meaningful choice" a selling point for these games that dont have any meaningful choices'

    • @sealeo5772
      @sealeo5772 2 года назад +69

      Or how the "You can do anything you want" promise of open world rpgs always seems to be that you can steal and kill without consequence. I remember way back in the stone age when my friend was trying to sell me on this new game called Oblivion, one of the first things he said was that it was cool you could kill most NPCs in the game and it would keep going. Is there a purpose to it? No, not really. But it provides the illusion of choice just like the dialogue options of "Yes", "Yes but snarky", "Maybe later" or "No (yes)"

    • @gur262
      @gur262 2 года назад +12

      Because that's like Making 2 different movies, writing 2 books. It's work.

    • @Fryguystudios
      @Fryguystudios 2 года назад +21

      Your choices are usually: "good boi" and "absolute fucking mad asshole."

    • @CanelaAguila
      @CanelaAguila 2 года назад +15

      There's a really good video by the great Errant Signal on why AAA games will never really move beyond shooters and platformers. I can't really summarize it well, but it has to do with the input possibilities and the work that different outputs require. But "interactive novels" with lots of branching paths have reached new peaks the past years!

    • @Vexxa_
      @Vexxa_ 2 года назад +3

      @W Shiflet if theyre not willing to actually make a game with consequential decisions, maybe they shouldnt be selling the game based on how consequential those decisions are. all im sayin' is that im tired of games telling me my Choices Matter when they dont.
      although i guess no choice in any game matters because games are all fictional

  • @captainbarbossa289
    @captainbarbossa289 Год назад +292

    Why not merge the best of both worlds? Deus Gex would practically print money!

    • @StanNotSoSaint
      @StanNotSoSaint 10 месяцев назад +14

      Should get cross overed with Tomb Thief?

  • @krystina662
    @krystina662 6 месяцев назад +24

    oh in a hindsight, dan olson, a canadian, imitating a french (Quebecer?) accent is very funny