Inside Star Citizen: Alpha 3.24 - Hangars and Freight

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  • Опубликовано: 6 сен 2024
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Комментарии • 1,2 тыс.

  • @JFrombaugh
    @JFrombaugh Месяц назад +201

    Glad to hear the Spirit, Cutty, etc. now will be assigned to medium hangars. I could barely get into those small hangars in my Spirit without grazing the wings on the impossibly tight door entrance.

    • @JarenDarkwolf
      @JarenDarkwolf Месяц назад +12

      Skill issue, tbh.
      I agree, though I found getting them to fit quite fun.

    • @OfficialNinjaNoodle
      @OfficialNinjaNoodle Месяц назад +1

      i always land fast with any ship without hitting anything. you gotta get a feel for how wide and long your ship's parts are

    • @Shotblur
      @Shotblur Месяц назад

      ​@@OfficialNinjaNoodletry a full speed vertical landing in a station hangar with a spirit

  • @wb2463
    @wb2463 Месяц назад +428

    Honestly, as excited as I am for persistence in hangars, the removal of armistice in hangars might be the biggest win here! No more having to take off and fly out of armistice range before you can load your weapon rack or give a fellow player a gun or even just test out weapon fire rate, recoil and spread!

    • @joellouisfire
      @joellouisfire Месяц назад +57

      Hangar shooting range T0 confirmed

    • @explorer47422
      @explorer47422 Месяц назад +19

      @@joellouisfire Line up those Picos boys!

    • @crestm00n
      @crestm00n Месяц назад +24

      I remember the old 2013-era hangars and they had those mounts you could slap ship guns on and shoot at Vanduul cardboard targets. Man, I'm old now.

    • @hanswurst9866
      @hanswurst9866 Месяц назад +21

      Why can't we just lock the doors for our hangars instead of having to live with people being able to just walk in there? It doesn't make any sense.

    • @phxbadash
      @phxbadash Месяц назад

      ​@@hanswurst9866they would have to be on your elevator. Kinda hard to stop that

  • @TheBadRandolph
    @TheBadRandolph Месяц назад +113

    Implementing the search functionality was a magnificent use of the extra time. Well done.

    • @kingssman2
      @kingssman2 Месяц назад +2

      Thank God!

    • @Viktoria_Thaelin
      @Viktoria_Thaelin Месяц назад +2

      hopefuly it works better than starmap search function xD

    • @TheBadRandolph
      @TheBadRandolph Месяц назад

      @@Viktoria_Thaelin It does bug out a lot, true ^^

  • @Broccoli_32
    @Broccoli_32 Месяц назад +225

    6:55 editors are having a good time lol

    • @SetoNaikai
      @SetoNaikai Месяц назад

      What was it?

    • @EraRiga
      @EraRiga Месяц назад +25

      @@SetoNaikai I believe it was the Big Bennys Tardis that was in the previous episode.

    • @dragonsteamworks6675
      @dragonsteamworks6675 Месяц назад +5

      The Doctor is needed!

    • @lyl14ghost
      @lyl14ghost Месяц назад

      So basically they went to a different universe and because this one doesn't have a police box it tried to blend in with different camouflage.

    • @SteampunkNightmare
      @SteampunkNightmare Месяц назад

      Timey Whimey, Wibbley Wobbley "shtuff"

  • @nixersito190
    @nixersito190 Месяц назад +40

    What we need are functional beverage and coffee vending machines.

  • @Axeonfluke
    @Axeonfluke Месяц назад +68

    Heh Big Benny Stone Henge in the hangar. Nice throw back.

  • @jlalone
    @jlalone Месяц назад +35

    I'd love to see a purchasable 4 SCU sized gun rack/weapon locker that snaps to cargo grids. It'd make moving weapon kits between locations much easier (as well as letting us build our own armories in our personal hangars).

    • @takeonedaily
      @takeonedaily Месяц назад +2

      Me too! I'm hoping this is in the future!

  • @BDA1137
    @BDA1137 Месяц назад +12

    Loving how you guys made it sound like the Item Kiosks is a "convenience".

  • @jaysonrees738
    @jaysonrees738 Месяц назад +128

    While I really won't be doing a ton of shipping related stuff, I do recognize how important it is to the game as a whole. Inventory management branches into every aspect of the game.

    • @HK94
      @HK94 Месяц назад +7

      Personal hangers have been what I have waited for, since we got Crusader atmosphere. So exited.

    • @xxCrimsonSpiritxx
      @xxCrimsonSpiritxx Месяц назад

      I'm not sure about it, having "load/unload" from ground zero doesn't make logistic sense for bigger ships, I can get behind it for small ships sure, but in real life loading and unloading for large ships would most definitely happen slightly above atmosphere level to cut down on fuel and travel time, cargo would then be using a "space elevator" or some sort of platform that transports goods to and from space/ground, people often refer to this as building as a "space port", SC doesn't seem to be going on that route, which is a little of an immersion killer imo, not a huge deal

  • @tomsbasement4884
    @tomsbasement4884 Месяц назад +118

    How about showing weapons with their attachments in the storage display so we can tell which of our dozen P4-ARs are equipped with which goodies? Also, when selling said weapons, include the sell price of the attachments and not just the base price of the weapon.

    • @ironwar8501
      @ironwar8501 Месяц назад +3

      If you sell weapons you don't deserve a refund lol

    • @waaanuuu
      @waaanuuu Месяц назад +17

      lets focus on not exploding coming in or out of hangers before we worry about that

    • @marshalllaw4u
      @marshalllaw4u Месяц назад

      Agreed!

    • @ironwar8501
      @ironwar8501 Месяц назад +6

      @@waaanuuu haven't had that happen in a long time

    • @hope_sparrow
      @hope_sparrow Месяц назад +4

      The technology just isn't there yet, wait 12 more years

  • @blugobln85
    @blugobln85 Месяц назад +8

    I remember when they added the hangar for the first time and we could visit our ships there. Now we are returning to them... properly! Its glorious.

    • @Dragon69FlyTeam
      @Dragon69FlyTeam Месяц назад +2

      and so fast it took onley 12 years. cant wait for the rest...

  • @ean1964
    @ean1964 Месяц назад +512

    How am I gonna load my Carrack???

    • @mateoemanuel3517
      @mateoemanuel3517 Месяц назад

      u cant cause they are braindead

    • @durtyred86
      @durtyred86 Месяц назад +134

      Common sense kinda screams automatically, no?? Until they update the storage compartment, what other choice is there???

    • @Ehawk_
      @Ehawk_ Месяц назад +65

      You don’t 😊

    • @mau5atron
      @mau5atron Месяц назад +16

      Top hangar and front vehicle bay + auto load the rest in

    • @gufo10games.74
      @gufo10games.74 Месяц назад +44

      With over 400 1 scu boxes :p and a lot of doors

  • @aaronlane1970
    @aaronlane1970 Месяц назад +59

    i hope they allow sets. set up favorite load outs for different things. so instead of looking through everything every time you just select your favorite load out and it all shows up in one click.

    • @Julius413
      @Julius413 Месяц назад +5

      @aaronlane1970 loadouts like 5 Armour in your locker u can just click and the whole kit is equiped

    • @Tyreinn
      @Tyreinn Месяц назад +6

      Yeah just prepping stor all containers in my hangar is my plan for this.

    • @HighlyfeDP
      @HighlyfeDP Месяц назад +2

      Hopefully once they activate storage lockers in the future it will open up this more

    • @rikiba851
      @rikiba851 Месяц назад +4

      the option to replenish your loudouts from the local stores might be nice too

    • @AChungusAmongUs
      @AChungusAmongUs Месяц назад

      Having a service to deliver loadouts to different ships would be pretty cool.

  • @Milsar774
    @Milsar774 Месяц назад +89

    6:52 gotta love the tardis from the last isc

    • @XeroCreator
      @XeroCreator Месяц назад

      i was wondering wtf that was xD

  • @amphialus222
    @amphialus222 Месяц назад +4

    This Chad fellow seems like a sweetheart. You can tell he really cares about making things dope for the players and responding to feedback. Huge ups for implementing search, gonna be so huge

  • @Starbolt-81
    @Starbolt-81 Месяц назад +7

    Im picturing people setting up airsoft arenas in their hangars with cargo containers and staging their own pvp events 😅

    • @user-nh6po2mq4v
      @user-nh6po2mq4v Месяц назад

      I wasn't thinking this but now that you said it we most definitely will!

  • @info_fox
    @info_fox Месяц назад +21

    Thank God they are adding the search function to the elevators. Thank you very much!

  • @DigThat32
    @DigThat32 Месяц назад +26

    Welp...time to figure out how to haul a Big Benny's vending machine away. BUT..we're still waiting on some clarification on security measures at outposts. If you're loading cargo, I can run up to the terminal & send your boxes down the freight elevator, making them my boxes or I can just tractor beam them away.

    • @wafflesinsanity
      @wafflesinsanity Месяц назад +2

      Haul them? I have like 4 in my hangar already from back in the day.

    • @jimmywatsup1
      @jimmywatsup1 Месяц назад +1

      tractor beam them away where? lol and thats if you don't get caught by the player. Alot of players these days are very cautious now, especially me. from watching recent videos of players getting hijacked haha.

    • @DigThat32
      @DigThat32 Месяц назад

      @@jimmywatsup1 Anywhere...to their ship, to a buddy, over a building..

    • @jimmywatsup1
      @jimmywatsup1 Месяц назад

      @@DigThat32 ah right you talking about outside the hangers. Yea thats true.

    • @dominikcanova9299
      @dominikcanova9299 Месяц назад

      You can't send the elevator down. It won't let you.

  • @trebilicious
    @trebilicious Месяц назад +5

    Glad search is in. Please stack same items under one icon. And the ability to mark items as favorites to pin them.

  • @etsmikep
    @etsmikep Месяц назад +18

    Inventory search? Yes please and thank you!

    • @ictr3ma255
      @ictr3ma255 Месяц назад

      what about actual LOADOUT SETS?
      custom filtering has same functionality what text search does, so difference between them wont save time at all

  • @andrewpaull7485
    @andrewpaull7485 Месяц назад +6

    Nice to see these larger systems falling into place. Still hoping to see an inside star citizen titled "NPC overhaul" tho. For me getting rid of the static t-poses, random npc standing on seats &spawns on top each other should be way higher in priority. Takes you right out of the world everytime. Also increased character interactions

  • @rtdu24
    @rtdu24 Месяц назад +14

    I need that Big Benny's TARDIS as decoration in my hangar

  • @wickedwookie
    @wickedwookie Месяц назад +33

    Dear CIG please put buy and sell terminal in the hangar. Other than that looks good great job everyone.

    • @QuotidianStupidity
      @QuotidianStupidity Месяц назад +9

      No - they should create specialised hangers for trade, medical, refinery etc. not everything in one hanger.

    • @TheBigLanowski
      @TheBigLanowski Месяц назад +24

      Or at least let me connect my mobi to the location I'm in and let me see the prices of commodities. Taking the trip to the TDD so you can just find out that the location doesn't take any more off the stuff you have on board feels so lackluster...

    • @wickedwookie
      @wickedwookie Месяц назад +2

      @@QuotidianStupidity lol Yes I like it!

    • @ALEX_JOTA
      @ALEX_JOTA Месяц назад +3

      Dear CIG please hire Scooter Scooter to sell all this cargo to us with fiddy per cent discount while we eat some double dogs! Love your videos, man!

    • @wavion2
      @wavion2 Месяц назад +4

      Pretty sure they actually want you to travel around the stations. They don't want you to be able to do everything in your hangar. Maybe a compromise could be a "convenience" fee. Can connect to the station's shops and commodity traders, but it will cost 10-20% more to buy and will sell for 10-20% less than if you went to the place yourself.

  • @124thDragoon
    @124thDragoon Месяц назад +2

    I know there's a seemingly infinite number of things to get done in this game's ongoing development, but I really wish that the Carrack (and any other ship that doesn't work with this new cargo system) could have gotten the necessary work to allow for manual cargo loading. It was released with a ton of asterisks from CiG years ago with the assurance that the ship would get some more modelling/design work, yet nothing has changed. No manual cargo loading because the cargo boxes don't open, no second method of ground entry (the rear elevator really should be an option for this), no cockpit glass shields (and the appropriate gameplay), and apparently no Jump Point arms when Jump Points soon become relevant.

  • @Scopiques-Bunch-O-Stuff
    @Scopiques-Bunch-O-Stuff Месяц назад +9

    +1 for Search. -1 for still not being able to stack items :(

  • @cptmcquacken4887
    @cptmcquacken4887 Месяц назад +11

    I have checked EVERY SINGLE DAY for 3.24 like a crazy person. Hurry up already.

  • @CBadger
    @CBadger Месяц назад +5

    So let me get this right. You have to land at a location, then store your ship (maybe), travel to the TDD - which takes several minutes - to sell the cargo, get back on the transit, go back to the hangar, recall your ship (assuming you have to store it), to then unload it to get paid..?
    Glad to see CIG are really taking efficency and player enjoyment into account. I guess it'd be a completely insane idea to be able to sell from the hangar itself from a special TDD terminal, saving people literally 10 minutes of their life on every single cargo sell. I swear they have no one with bright ideas working at that place. 😂

  • @glitchloading
    @glitchloading Месяц назад

    "I'm... I'm not sure what to do with my hands..." Love the updates! Great work Chad!

  • @The-Rusty-Pigeon-Gamingchannel
    @The-Rusty-Pigeon-Gamingchannel Месяц назад +25

    How are the 4 hangar types going in? I see Selfland and Aeroview in there but not the Revel & York or the VFG industrial hangartypes?

    • @Rock_Eye
      @Rock_Eye Месяц назад +5

      I suspect we won't see those soon sadly. However, yesterday's teaser did show asteroid bases are coming. So perhaps, VFG will be locked to one of those.

    • @brianorca
      @brianorca Месяц назад +5

      Hangar types are currently locked to the location you are in. It's not yet tied to the type(s) defined in your pledge.

    • @djlord77
      @djlord77 Месяц назад +2

      @@brianorca I really wanna know let's say I have an asteroid hangar only in my pledge and I am on planet, how will my asteroid hangar make sense on the planet when they eventually give people their pledge hangars? Is there any discussion on this?

    • @SandBong
      @SandBong Месяц назад

      @@djlord77 There will most likely be a wipe when they add pledge hangars and you will be able to choose from there. Right now it is only tied to the planet you have residence at.

    • @wafflesinsanity
      @wafflesinsanity Месяц назад +2

      @@djlord77 Doubtful that you ever will. Like you said, if my home is in Area 18, what sense would it make that I could take an elevator into the city and end up at an asteroid hangar?
      I would argue that the "personal" hangars we have in our pledges will be tied to player built bases, not cities.
      Until then, you have whatever hangar the city has. Kinda like how if you live in a forest, you can't just choose to park your car in a desert.

  • @wacojones8062
    @wacojones8062 Месяц назад +1

    I can remember my original hanger which held 7 ships most of the ships could not fly at that time. The one I was testing was RSI Aurora LX vs the Vanduul.

  • @arnick9687
    @arnick9687 Месяц назад +6

    Can we add in basic item stacking? There's really no need for separate icons for 50 of one helmet. And things like unedited/modified firearms.

    • @Viktoria_Thaelin
      @Viktoria_Thaelin Месяц назад +3

      helmets already stack, as do arms and undersuits (tho not novikov or pembroke). what we need is weapons, backpacks, legs, chests stacking

  • @Christine-shield
    @Christine-shield Месяц назад +2

    these next 3.24 builds need to show significant improvements in regression bugs, stability, queue issues and ships not blowing for no reasons. 3.24 is in more peril than previous patch cycles (IMO) and this is the first time I am genuinely worried we dont see 4.0 Live this year. I think these feelings are broadly felt in all the communities I am apart of as well. SC and CIG need to show its players something to believe in

  • @jaywiggins2029
    @jaywiggins2029 Месяц назад +3

    i hope things get less buggy and smooth out with 3.24 and these new features

  • @Mrcheekymonkeyisback
    @Mrcheekymonkeyisback Месяц назад +2

    Not played this game in YEARS! many YEARS due to performance issues and bugs, I am just above the minimum requirements. I will be testing again soon,it should be good. Cant wait to get back into it..

    • @festersmith8352
      @festersmith8352 Месяц назад

      Performance is getting better. But they do keep adding new things that are slowly increasing that minimum.
      At the same time the latest and near future patches are drastically changing some of the game, and I suspect more jank for a bit longer.

  • @Kiwi_Dave
    @Kiwi_Dave Месяц назад +4

    Love how the interface is shown to be so fluid and respond quickly. Reality the servers are so bad you can't even call a lift.

  • @hornbenjamin
    @hornbenjamin Месяц назад +1

    It would be a huge Quality of Life update to have the ability to set a few different preset outfits/load-outs so that we can equip different armor/clothing sets for different activities. I don't bring the same gear to bunker missions as I do for trading or other activities. Setting armor/weapon/utility item combinations as a preset would be amazing. If the items in that preset aren't available from the current inventory then you could edit that preset to fill it with available items instead.

  • @mrgoat4233
    @mrgoat4233 Месяц назад +26

    what this game really needs is social systems. (Like factions and groups that others can see and request to join or be invited to for different jobs etc.)

    • @Gex607
      @Gex607 Месяц назад +1

      Pyro..Time will tell.

  • @Rasc0117
    @Rasc0117 Месяц назад +2

    6:54 That gave me a good chuckle!

  • @sychmil
    @sychmil Месяц назад +48

    just want to put my mark here, so i can see it again 5 years later

    • @HardMode..
      @HardMode.. Месяц назад +1

      see you in 5 hopefully

    • @donut3110
      @donut3110 Месяц назад +4

      See you in 5yrs, when we're all playing a different and better space game

    • @festersmith8352
      @festersmith8352 Месяц назад

      @@donut3110 Got some inside info on who is currently building that?

  • @wedge_one
    @wedge_one Месяц назад +1

    So, you can invite someone to your party - fully kitted for a certain mission and op - let him inside your personal hangar, kick him from the party, fill him with trespasser justice, and loot him. Cool!

  • @user-cs7eg1ch6x
    @user-cs7eg1ch6x Месяц назад +6

    Nice home gym!

  • @Raziel_SSJ
    @Raziel_SSJ 29 дней назад

    Interesting to see how ISCs artistically stepped up these last years. The sound and visual of this shot is really cool _while not "lying"_ 0:28

  • @mur4s4m3
    @mur4s4m3 Месяц назад +8

    Last ISC dedication was very moving. To be honest, I almost shed a tear
    I'd love a "meta" episode on ISC itself. First and foremost, the people behind the scene, video/sound capture and editing, doing the set(s), the various sets along with items crafted, given, collected over time, Jared himself of course, and other alike related to the show

  • @FltCaptAlan
    @FltCaptAlan Месяц назад +2

    Until you give us some way to have a personal hanger at a space station (even if only the 7 with cargo decks and GH), the simplest way may be to let us set them as out home upon first spawn of the patch, the personalized hangers are not really even on my radar, as all I usually do at my "home" is load up and go to the orbital station where I really make myself a home for the patch. As always the drawback of being up at a station would be limited size availability to the hangers, but many of us live with that anyways,
    Also, for locations that you can't store any haulers, you should enable a Hull-C like option for auto loading and unloading, both to enable ships like the Carrack or Reclaimer to be able to move cargo, given their poor access to the cargo holds, as well as giving players the option to focus on security at these more open locations

  • @Nikitaman
    @Nikitaman Месяц назад +5

    Im wondering if and when the live build will run as smooth and have as responsive interactions as it does in the video.

  • @JaK_Winter2099
    @JaK_Winter2099 Месяц назад +1

    Love the idea of being able to pull out weapons in your own hanger.

  • @silus73
    @silus73 Месяц назад +8

    So my main question is, will the autoloading fee be waived for ships that currently have NO ACCESS to their cargo bay? i.e like the Reclaimer and Carrak.

    • @pIaydagames
      @pIaydagames Месяц назад +1

      You can get to all storage areas with the reclaimer via the elevator?

    • @Samus11111
      @Samus11111 Месяц назад

      @@pIaydagames How about the Hull C? Can't access those...

    • @silus73
      @silus73 Месяц назад +2

      @pIaydagames you can get to them however you can not get cargo out of them in any meaningfully way. Because as of current the rear elevator is too small and the rear " opening" is also yo small to get a full cargo bay out of.

    • @RasakBlood
      @RasakBlood Месяц назад

      Why would you think that? You can get to the cargo. So no.

    • @silus73
      @silus73 Месяц назад +3

      @RasakBlood you can look at the cargo, you can even shuffle it around the bay a bit for all the good that does you. But what you can't do is get it out of or into the ship. So fir now, these ships should get a reduced auto-timer and fee until CIG makes the cargo accessible for loading and unloading.

  • @cv368
    @cv368 Месяц назад +2

    I´d love to get something between loot crates and 1scu containers with configurable labels to keep my gear sets in order. And maybe dummies for those suits that look cool but will definetly never be used

  • @nonyabizniz
    @nonyabizniz Месяц назад +6

    CIG development motto "How can we add more steps to everything they do?"

  • @AndrewVisse
    @AndrewVisse Месяц назад +2

    Convoluted way to handle inventory to be honest, but I guess we'll have to see how it feels in game.

  • @aufgespielt3768
    @aufgespielt3768 Месяц назад +5

    Can’t wait to test 3.24 in November

    • @brianorca
      @brianorca Месяц назад +1

      It's in Evocati right now. We're talking weeks, not months.

    • @Viktoria_Thaelin
      @Viktoria_Thaelin Месяц назад +1

      November 2026? xD

  • @marko_c_lorenz
    @marko_c_lorenz Месяц назад +1

    First fixes the bugs so that the game is playable at all

  • @tomduke1297
    @tomduke1297 Месяц назад +7

    i dont know how its implemented atm, but it makes sense to me that the automatic loading takes about as long as it would a single player. you are practically paying someone to load your ship while you go and do other stuff. i also wouldnt object to the ability to load 2, 3, or 4 times faster by paying 2, 3, or 4 guys to load the ship. time is money, so money should save you time.

  • @HK94
    @HK94 Месяц назад

    Personal hangers have been what I have waited for, since we got Crusader atmosphere. So exited.

  • @helloitsjay38
    @helloitsjay38 Месяц назад +5

    Operation "hangar box fort" is a go!

  • @JMGrimm
    @JMGrimm Месяц назад

    Super excited to try these hangers out and see what kinds of dynamic gameplay they may enable :D

  • @lespatula_
    @lespatula_ Месяц назад +13

    In 2024, people buy and sell goods via an app on their smartphone.
    In the year 2954 in SC you have a Mobiglass, but after landing you have to walk awkwardly to the trading terminal to complete the deal and then back to the hangar.

    • @TheBigLanowski
      @TheBigLanowski Месяц назад +5

      Or you just find out that the location is full and doesn't take your commodity anymore...

    • @665Jan83
      @665Jan83 Месяц назад

      Nice you buy a shirt at Amazon and it materialize at your home? Crazy! In my country im able to buy with apps but to get it it is hmmm let me think...it is still the way like since ever in trading. It needs to be moved from point a to b to get it.

    • @viperino1573
      @viperino1573 Месяц назад +1

      for stores that would make sense but for trading it really wouldn't. Modern truckers use dispatchers/Qualcomm to communicate, never themselves. But an api is promised to monitor the market, but I'd be suprised if we see it within 5 years, it would require a complete game.

    • @lespatula_
      @lespatula_ Месяц назад

      ​@@665Jan83as i wrote you buy it with the App and not with a terminal that is located somewhere in the city

    • @CyphDragon
      @CyphDragon Месяц назад

      @@665Jan83 A) this isn't "the real world," this is a GAME. B) I already moved the stuff from point A, the origin point's cargo elevator, manually with a magic tractor beam that makes everything weightless, up through the atmosphere with a magic reusable single-stage-to-orbit craft, then through space to point B using magic faster-than-light drives, back in to the atmo without burning up my magic ship because it has magic invulnerable (but only to reentry thermodynamics) heat shields, then off my ship back to another cargo elevator with the same magic tractor beam...and you're going to tell me that having a computer in the hanger to be able to do the trading contract is somehow going to break immersion? If anything, _not_ having that kind of element is immersion-breaking, since we have that kind of technology today. You didn't think the people moving real cargo in real life still have to run paper forms back and forth did you? It's all electronic, mostly done on tablets, not unlike the magic Mobiglass.

  • @xeriesdark6456
    @xeriesdark6456 Месяц назад

    This will be the biggest fundamental change to the game in a long time. Super excited and a hangar-sized thanks to everyone who worked on this!!!

  • @velitheturtle
    @velitheturtle Месяц назад +3

    Instead of stripping corpses then moving all the gear towards a box / ship storage then to a storage at a city/port, you think I can just have a giant pile of geared corpses in my hangar?

    • @brianorca
      @brianorca Месяц назад

      Ewww.
      Not sure if corpses will despawn. But you can make a pile of gear if that's what you want.

  • @TheReinhartt
    @TheReinhartt Месяц назад +6

    I do hope they've gone through all the cargo grids and made them sensible, because some ships can definitely be felt they were designed with the old cargo system in mind and are very hard to manually load/unload, or use a weird mix of boxes to fill it.... But perhaps they have because the loading of the C2 they showed filled up differently than it does on the PU so... Suppose we'll see...

    • @glimsong
      @glimsong Месяц назад +3

      Like the base Freelancer with its internal cargo grid.

    • @glimsong
      @glimsong Месяц назад +1

      I think they should adjust the flooring and allow it be a small freight elevator.

  • @ShanerTheGrey
    @ShanerTheGrey Месяц назад

    11 years in and CIG is still talking about “maybe we might have a hangar sometime in the future”.

  • @kilamir
    @kilamir Месяц назад +11

    Will the syulen be moved to a medium hangar? Because man it’s tight rn.

    • @mateusvin
      @mateusvin Месяц назад

      That's what they said in the video.

    • @needy3535
      @needy3535 Месяц назад

      lol what???

    • @djlord77
      @djlord77 Месяц назад +2

      that's what she said

    • @talentedpigeon3296
      @talentedpigeon3296 Месяц назад

      Last I checked, that was the least of the Syulen's problems lol

  • @DigiBentoBox
    @DigiBentoBox Месяц назад

    Huge bravo to CIG for making such an INCREDIBLE update! This is legitimately the first time in the verse where we have an actual home of our own to go to. Cargo looks AMAZING, and the wait times are perfectly suited to SCU crate size from the values shown. The ability to store commodities and wait for demand (looking at you RMC) is INCREDIBLE. It makes salvaging so, so much more effective.
    This is the patch of our dreams, and it’s so, so worth the wait.

    • @Scenethroughalens
      @Scenethroughalens Месяц назад +2

      I hope it's worth the wait. Because everyone will be doing much more waiting. But hey. More timesinks = making less money = more time to earn to buy in game = more people using real cash to jump the queue. Cos immersion.

    • @ictr3ma255
      @ictr3ma255 Месяц назад +1

      automatic teleportation of bodies is incredible update?
      1 HOUR of loading time is incredible update?

  • @DayLateGamerWill
    @DayLateGamerWill Месяц назад +17

    I really hope ya'll implement Morphologist's idea about hangar modules

    • @JustinMcGee-be8fu
      @JustinMcGee-be8fu Месяц назад +3

      Im willing to bet its on the table but probably not with the persistent hangars. That strikes me as more of a base building customization thing they will put in when we can actually start to make our own bases.

    • @ksl-988
      @ksl-988 Месяц назад +1

      Care to explain what it is for people who don't watch his channel?

    • @_R8ze_
      @_R8ze_ Месяц назад

      If you can modular ship, you can modular a hangar

  • @KittehBit
    @KittehBit Месяц назад

    Oh the ability to draw your weapons/tools and even use it in your hangar is great. I'm glad CIG listened to the suggestions (or perhaps it was they wanted to test it anyway). Anyway that solves multiple issues at once. Hope it'll work out fine and stay in the long run!

  • @SergeantRAD
    @SergeantRAD Месяц назад +3

    How does this work if you are trying to move cargo in the Carrack?
    How do I get these big boxes thru a small/tiny door in the Carrack...
    asking for a friend

  • @photogasm5
    @photogasm5 Месяц назад +1

    Sheesh, even the hangars and freight episode has combat in it.

    • @CyphDragon
      @CyphDragon Месяц назад +1

      "Hey, we have this great new feature that you can make into your virtual home! Oh, but you better be ready to be in combat every microsecond you're logged in...just like "real life" amirite?"

  • @montxogandia
    @montxogandia Месяц назад +13

    SC: We try to make it feel as realistic as possible
    Also SC: If you trespass you are automatically teleported

  • @tripsquared_greenworks
    @tripsquared_greenworks Месяц назад +1

    I'm so ready to be able to use my jukebox in my hanger finally

    • @festersmith8352
      @festersmith8352 Месяц назад +1

      I wonder what would happen if you forget to turn it off before you leave.

    • @tripsquared_greenworks
      @tripsquared_greenworks Месяц назад +1

      @festersmith8352 some space Karen will drop a Colossus bomb on it

  • @house382
    @house382 Месяц назад +8

    Once everything gets ironed out, make sure Chris gets a vacation. He looks like he's felt every comment the last 3 months. You're doing amazing work for an impatient group of people, myself included. On behalf of all of us, thank you. Thank you for listening to our insanity and getting this project looking amazing.

  • @SternLX
    @SternLX Месяц назад +1

    Really looking forward to this and the Persistent Personal Habs. Been a very long time coming.

  • @Maddock_
    @Maddock_ Месяц назад +20

    shouldn't hangars just be coming with authorized access only? to magic away intruders isn't super immersive for anyone involved

    • @Sarsour_
      @Sarsour_ Месяц назад +5

      @Maddock_ Yeah I don't like the timeout method.

    • @Maddock_
      @Maddock_ Месяц назад +6

      @@Sarsour_ 10 bucks that it clips you through the floor after teleporting as well

    • @MrRoblcopter
      @MrRoblcopter Месяц назад +4

      I could see eventually them getting NPCs to tackle you, which would be hilarious.

    • @Frank-costanza
      @Frank-costanza Месяц назад

      They're def gonna add forced entry so people can steal your stuff while you're half a system away.

    • @theuselessteammate2097
      @theuselessteammate2097 Месяц назад +2

      1) npc tackle on admisrice would be hilarious
      2) authorization mechanics are planned for later

  • @123reivaj
    @123reivaj Месяц назад

    I like the idea of ​​returning to my personal hangar and being able to decorate it again, especially at *_Christmas!_** :D*
    Good ISC although i miss those programs where CIG told us about *more than one thing* .

  • @Royaltea_Citizen
    @Royaltea_Citizen Месяц назад +15

    I assume the intruder can’t shoot back in your hanger? Right…. Right?😂

    • @sethstewart6297
      @sethstewart6297 Месяц назад

      even if they cant... intruders only get 30 seconds, so it shouldn't be too bad, so time (and individual circumstances of each trespass) will tell.

    • @previzslagaming
      @previzslagaming Месяц назад +7

      Almost certainly can shoot... but not legally!

    • @SuperlunarNim
      @SuperlunarNim Месяц назад +3

      I would assume not, which makes the 30 second magi-respawn kind of lame. Teleporting people doesn't really fit SC.

  • @Empriction
    @Empriction Месяц назад +1

    I hope we're closer to Banu Merchantman

    • @festersmith8352
      @festersmith8352 Месяц назад

      Not likely.
      Here is a dilemma I have seen over the years.
      People begged CIG to release the Carrack. So they did, without all the ships systems and mechanics being fleshed out in game. Now that more of those have been added, players are asking CIG to rework the Carrack for an update to modern systems and functions. At least they got their Carrack though, right?
      Rush the BMM out now, only to have to rework it later, or wait until more ship stuff is polished out, and release it in a better functional state?
      A decision for those who have the privilege of being in charge have to make. If you were in charge, what decision would you make?
      And remember, this ship is to look and feel more organic than the mechanical ships a human would build.

  • @Obosii
    @Obosii Месяц назад +38

    Aaaaaaany day now…….

    • @Em.P14
      @Em.P14 Месяц назад +9

      month ... any month now ...

    • @MrRoblcopter
      @MrRoblcopter Месяц назад +1

      Literally aiming for wave 1 this week, so day is right @Em.P14

    • @varietynews3512
      @varietynews3512 Месяц назад +1

      ​@@MrRoblcopter4.0 when?

    • @adyr3mi784
      @adyr3mi784 Месяц назад

      @@varietynews3512 q3

    • @MrRoblcopter
      @MrRoblcopter Месяц назад +1

      @@varietynews3512 With the recorded and actually successful Static Meshing tests that happened a couple months ago, both for Evo and public groups, probably this year.

  • @bethtargett4304
    @bethtargett4304 Месяц назад

    I'm really glad CIG are changing hanger allocations. My C1 is already a squeeze, so the extra space will be great to see

  • @jameswar4786
    @jameswar4786 Месяц назад +6

    please i just want to not lose millions of credits worth of cargo when i get 30k'd

    • @ledocteurgonzo
      @ledocteurgonzo Месяц назад +8

      when u get 30Ked , you dont loose your freight. since long time ago.

    • @SpaceDad42
      @SpaceDad42 Месяц назад +4

      Crash recover has worked for awhile now.

    • @QuotidianStupidity
      @QuotidianStupidity Месяц назад +2

      This is a vintage dig at SC

    • @Christfollower89
      @Christfollower89 Месяц назад +2

      ​​​@@ledocteurgonzo wrong I 30k'd in my C2 last night with $200k worth of cargo it's location is still unknown. This problem is still in the game and CIG doesn't reply to and help desk tickets. Rediculous! The need to fix the servers, what good are new features if you can't even play the game without 30k or not being able to bedlog, get up from bed, use elevators or even walk at times. 3.23 sucked!

    • @_cap_sai_cin_
      @_cap_sai_cin_ Месяц назад

      Not to mention having atmo issues on the Hercs so you either can't breath or catch fire just for using the elevator or sitting in the pilot seat.

  • @mandark10110
    @mandark10110 Месяц назад

    This is all great, Id also love to see suit locker functionality enabled in ships...love this game, thanks to everyone creating this masterpiece.

  • @daftdigit
    @daftdigit Месяц назад +6

    wow inventory is now another time sink FUN

  • @LidlRaccoon
    @LidlRaccoon Месяц назад

    Hungry! Thanks for the update Jared and team.

  • @j.d.4697
    @j.d.4697 Месяц назад +3

    So what happens when someone sneaks into your hangar and kills you? Will they get teleported back to the spaceport and get shot by local security or get teleported to GH?

    • @dominikcanova9299
      @dominikcanova9299 Месяц назад +2

      There is no way to sneak into someone's hangar unless they get into the elevator with you and you somehow don't see them

  • @zipperdragongaming
    @zipperdragongaming Месяц назад

    I starting following this game in 2015 - I am still here and still supporting you guys LET'S GOOOO!

  • @sylbil6
    @sylbil6 Месяц назад +8

    If this is not going to be physicalized what is the point of item banks ?
    Why no just have the inventory interface at the press of a button anywhere ?

    • @PingachuWarham
      @PingachuWarham Месяц назад +1

      Because conjuring guns out of thin air breaks the inmersion

    • @YouTubeUserCMXVIICDI
      @YouTubeUserCMXVIICDI Месяц назад +4

      @@PingachuWarham But having access to an entire Walmart's worth of items in a 25 cubic foot container doesn't?

    • @minecraftprovie5076
      @minecraftprovie5076 Месяц назад +3

      @@RUclipsUserCMXVIICDIno. The items are stored elsewhere on the station and you just get them out of the banks🤓 makes total sense

    • @Scenethroughalens
      @Scenethroughalens Месяц назад +4

      Yeah. Instead of having them magically appear anywhere out of thin air, you have them magically appear out of thin air only where there is a screen. Because immersion.

    • @YouTubeUserCMXVIICDI
      @YouTubeUserCMXVIICDI Месяц назад +1

      ​@@minecraftprovie5076 Sending loaded weapons through a pneumatic tube makes about as much as sense as heavy armor fitting through that tiny slot.

  • @zerentheunskilled
    @zerentheunskilled Месяц назад +2

    I sure hope the MPUV tractor will be purchasable in game with the new patch. Loading my Caterpillar with a hand tractor seems rough since the cargo doors still don't lower to the floor.

  • @imperatormeth
    @imperatormeth Месяц назад +3

    Automatically kicking out the trespassers break the immersion

    • @djlord77
      @djlord77 Месяц назад

      I think it is a placeholder till AI security becomes a thing, then it will turn into a mini fps battle within hangars!

    • @k1mfor
      @k1mfor Месяц назад

      Yeah what a stupid decision

    • @randlebrowne2048
      @randlebrowne2048 Месяц назад +1

      @@djlord77 Or, as has been suggested for high security areas, robotic turrets with stun weapons can mow down lawbreakers.

    • @djlord77
      @djlord77 Месяц назад

      @@randlebrowne2048 That works too, anything but teleportation.

  • @moestrif7431
    @moestrif7431 Месяц назад +1

    subtle reference to Deadpool and Wolverine :D nice ;)

  • @4444jw4444
    @4444jw4444 Месяц назад +9

    Does the removal of armistace in hangars mean that intruders can kill me in my hangar?

    • @QuotidianStupidity
      @QuotidianStupidity Месяц назад

      If they have not been flung out, then they will have to be quick... they will get a crimestat though

    • @tynrova9639
      @tynrova9639 Месяц назад +3

      It's a possibility but they'll get teleported out after a short while.

    • @horstmeier512
      @horstmeier512 Месяц назад

      That would be awesome!

    • @wafflesinsanity
      @wafflesinsanity Месяц назад +5

      Yes, and eventually people will be able to kill you anywhere, since armistice zones are temporary and always have been a temporary feature.

    • @4444jw4444
      @4444jw4444 Месяц назад +3

      @@wafflesinsanity yEsssss, goooooOoOd, mUrDeRiNg eVeRyWhErE. WhAt FuN! ...... Alright Voldemort, take it easy. Not everything is a muggle

  • @behelith
    @behelith Месяц назад +1

    Jared has his personal hangar since years

  • @LucaTheGuide
    @LucaTheGuide Месяц назад +1

    Perfect c= great job CIG x3

  • @CJamesGoode
    @CJamesGoode Месяц назад +4

    How are Outpost Like "Gallete Family Farm" ie very small Outpost that do not have a Landing Pad? Will they continue to have a Trade Terminal?

    • @CharlieFlyingfish
      @CharlieFlyingfish Месяц назад +1

      Trade terminals have been removed from those locations.

    • @CJamesGoode
      @CJamesGoode Месяц назад +1

      @@CharlieFlyingfish So Gallete Family Farm is Pointless Then.

    • @CharlieFlyingfish
      @CharlieFlyingfish Месяц назад +1

      @@CJamesGoode other than a box mission, sadly.

    • @pIaydagames
      @pIaydagames Месяц назад +1

      @@CJamesGoodeWhy does that location matter to you so much? What is this weird connection you have with Gallete Family Farm?

    • @CJamesGoode
      @CJamesGoode Месяц назад

      @@pIaydagames Because It is an Alternate Stop in a trade Route I have among Other small Outposts. Just means I'll Have to rework my routes when 3.24 Drops.

  • @luke1Oh59
    @luke1Oh59 Месяц назад

    I'm absolutely in love with this update. Best update since first planet landing. Cannot wait.

  • @DAWGSofW4R
    @DAWGSofW4R Месяц назад +5

    Still can't call ground vehicles using the cargo elevators? :(

    • @KaryudoDS
      @KaryudoDS Месяц назад +2

      At least you can call them up the main elevator and park them to the side in personal hangars, but that's not helpful for us who want to load up at stations for now.

    • @pIaydagames
      @pIaydagames Месяц назад

      why would it come out of the cargo elevator?

    • @pIaydagames
      @pIaydagames Месяц назад

      @@KaryudoDS What?

    • @randlebrowne2048
      @randlebrowne2048 Месяц назад +1

      @@pIaydagames Because the CitizenCon video that first showed us the cargo elevators also showed them being used to bring ground vehicles out of storage.

    • @Dirigius
      @Dirigius Месяц назад +1

      I was starting to think everyone forgot about this. It's just 3.24 then 4.0, never you mind what's missing. It was never there to begin with. Smoke and mirrors.

  • @RicardoBoer
    @RicardoBoer Месяц назад +2

    Guys......thank you for this. I've been waiting more than 10 years for this moment.

  • @simondolak6534
    @simondolak6534 Месяц назад +4

    was anything done about outpost elevators? Last time anyone could move mission cargo into there inventory without being able to protect it.

  • @n7citizen199
    @n7citizen199 Месяц назад

    Thanks for allowing us to enter keywords like we can do in the store kiosks.

  • @ttownscott
    @ttownscott Месяц назад +4

    1:19 Since there are item banks all over the station, why not also have one in the hangar so you can get small items in the hangar without using the freight elevator? Thay way you can have people go from hab to hangar in street cloths and gear up in the hangar, which is probably what people would do in IRL. I mean, astronauts don't put on a space suit in their bedroom then take the shuttle to the launch pad.

    • @brianorca
      @brianorca Месяц назад +3

      There already is.

    • @ttownscott
      @ttownscott Месяц назад

      @@brianorca Thanks, I guess I did not know that

  • @jasonfabrick9308
    @jasonfabrick9308 Месяц назад +1

    It is probably already planned for hangars, or player bases when we get to that point, but I would like to have an area of the hangar to have a ship parked, probably no bigger than a heavy fighter, and display with it the weapons, similar to the load out screen from Strike Commander.

  • @jinz0
    @jinz0 Месяц назад +5

    fix the servers

  • @okamihiroshi
    @okamihiroshi Месяц назад

    I always love that this game up until now and still teaches patience. It’s required for the new releases, and pushing and pressuring has always lead games, that were very impressive titles, had terrible reception because of pressure from investors/fans/etc.
    I’m always love hearing about the development of this game, because it is a titanic undertaking, and I am very impressed with it even still and love waiting, with anticipation, for the next update, and seeing all the speculation out there always turn into the thing people never what was coming.
    Keep going you guys! It’s amazing so far! And if it gets better, it gets even better!