Thor Pirate Software's View on Star Citizen's Exploitative Consumer Practices

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  • Опубликовано: 31 янв 2025

Комментарии • 7 тыс.

  • @ClipsThatHitDifferent
    @ClipsThatHitDifferent  10 месяцев назад +850

    Some more context for people coming across this video, Star Citizen has raised to date over $644 Million as of 2023.
    gamerant.com/star-citizen-24-hour-fundraising-record/
    I do hope they're able to get the game finished, and keep their promises and projections for what they're trying to create. Looks like there are monthly patches and updates which is good. I just hope they don't get stagnant with updates, and provide value to the people who have backed and supported the game thus far.
    Personally I'm not a fan of an unfinished game with this much funding turning into is what in essence a unfinished Sandbox marketplace. That being said, I don't care what you do or don't spend your money on, just be responsible, and don't harass others over spending money, or not spending money. Always remember, there can be constructive criticism, and civil discussion about the game from both perspectives. People can like or dislike different things, and that's okay.

    • @RecklessFables
      @RecklessFables 10 месяцев назад +17

      Last year was yet another record year of over $50MM in not-sales.

    • @taccntb4345
      @taccntb4345 10 месяцев назад +21

      CIG should be sued…

    • @RecklessFables
      @RecklessFables 10 месяцев назад +1

      @@taccntb4345 oh, they have been. Several times. The fact that they keep winning because of their extensive list of caveats and disclaimers whenever you check the box on the terms of service or the payment agreements means there's generally no legal grounds to win against them. This of course encourages the RUclipsrs and copium-addicts as justification.

    • @PYri9056
      @PYri9056 10 месяцев назад +25

      @@taccntb4345 why?

    • @2334animelover
      @2334animelover 10 месяцев назад

      The only thing I will say about this is, People requested the mega packs. People got on the forums and begged for packs that had every ship in concept and currently in release and a CIG responded with "Sure for like 30K" They put the packs up on a limited sale and sold out. Not saying I agree with this at all but SC is a monster that its community created and feeds

  • @cawa794
    @cawa794 10 месяцев назад +6408

    For reference, you can get a pilot's license in the USA for 8-10k

    • @KevinJDildonik
      @KevinJDildonik 9 месяцев назад +672

      With fuel and maintenance and storage being included, flying in a small plane costs somewhere north of $100/hr. For $10,000. You can probably learn to fly a small plane, and fly it for a year. And you'll end up touching grass in new places when you get there.

    • @cawa794
      @cawa794 9 месяцев назад +142

      @@KevinJDildonik Yep, when I got my license it was around 150$ per flight hour with an instructor. That was 100$ for the airplane, fuel cost included, and the airport did all the maintenance. Plus the airplanes I was flying were, and likely still are, the cheapest in the area. The remaining 50$ went to the instructor. It's definitely more expensive now. Also something to keep in mind, when I said 8-10k, I meant that only for getting the license. For further flying you can expect to put in more money than that.

    • @largosgaming
      @largosgaming 9 месяцев назад +35

      @@cawa794 Yeah unfortunately flight training just keeps getting more and more expensive. I'd wager the average cost is 12-18K for an ASEL PPL at this point. The checkride fee alone can be $800+.

    • @cawa794
      @cawa794 9 месяцев назад +7

      @@largosgaming Ouch, yeah I may be a bit behind the times. I haven't flown in several years but I bet that estimate is unfortunately pretty close.

    • @johngalt969
      @johngalt969 9 месяцев назад +36

      This is what shocks me about games like this. Get outside, the real world is way better and cheaper!

  • @toxic_icecream
    @toxic_icecream 10 месяцев назад +9427

    For 48k I'd expect to buy stock in the company

    • @BVDxBEAR
      @BVDxBEAR 10 месяцев назад +86

      It's a private company.

    • @mbg4681
      @mbg4681 10 месяцев назад +1208

      @@BVDxBEAR If it's a private company and I spend 48k then I want DOUBLE stock in the company.

    • @doctorno3912
      @doctorno3912 10 месяцев назад +18

      Ask the caulders

    • @theod4660
      @theod4660 10 месяцев назад

      @@mbg4681They have investors, that they pay regularly.

    • @BVDxBEAR
      @BVDxBEAR 10 месяцев назад

      @@mbg4681 48k outta 700million is like nothing bro. you're buying the ships and it's like all of them for people that run guilds with thousands of players. The average star Citizen Player has 2 ships and their account total is like under $300 that's less than an apex player getting a heirloom. Plus with how fast you earn money in game and most ships are available in game it actually makes sense to only spend as much as your comfortable with and then just play to earn other ships it'd take maybe a week to earn almost any of the most expensive ships that're available

  • @mickthick6170
    @mickthick6170 10 месяцев назад +3640

    "Hi we noticed a 48k withdraw from your checking account, can you verify"

    • @arcadealchemist
      @arcadealchemist 10 месяцев назад +365

      tax man "so this 48k what's that for?"
      me "farming equipment why?"
      Tax man "what kind?"
      me "the loot goblin kind"

    • @LOKSTED
      @LOKSTED 10 месяцев назад +83

      Yes, it's for a starship.

    • @deaDParrot88
      @deaDParrot88 10 месяцев назад +77

      “I’m investing in space”

    • @Igoreshkin
      @Igoreshkin 10 месяцев назад

      @@deaDParrot88 In empty space

    • @ynnda6155
      @ynnda6155 9 месяцев назад

      @@deaDParrot88 🤣🤣🤣🤣

  • @romanthechristian5237
    @romanthechristian5237 6 месяцев назад +228

    Imagine buying what is ultimately a cluster of pixels on a screen for the amount of money you would spend on a brand new pickup truck. Insane.

    • @WhiteFang103
      @WhiteFang103 6 месяцев назад +36

      And at any point in time the company can delete those pixels and you won't get a cent back.

    • @mm-qq7bb
      @mm-qq7bb 5 месяцев назад +1

      You can buy two honda civics with that money

    • @FasterthanLight11
      @FasterthanLight11 5 месяцев назад

      A pickup with bells and whistles

    • @M_1024
      @M_1024 5 месяцев назад

      A cluster of pixels may be more important to you than a pickup truck and that's okay. Not defending this though.

    • @RageAgainstTheDyingOfTheLight7
      @RageAgainstTheDyingOfTheLight7 5 месяцев назад

      Ave Imperator

  • @R3NOV8
    @R3NOV8 10 месяцев назад +4980

    The reason the $48,000 pack exists is because a long time ago, the super whales of Star Citizen told Chris Roberts at an event that they would like a pack that has every ship in game be available. CIG updates the pack every year with whatever was added during the year. This is why you can't see the pack unless you are $10,000 deep.

    • @PepicWalrus
      @PepicWalrus 10 месяцев назад +664

      These packs are also really truly aimed at large orgs (the games guilds) instead of one person.

    • @Jse0607
      @Jse0607 10 месяцев назад +1029

      Funny how the game is still missing most of the features they advertise but the store receives regular updates. 48k store pack with a 10k entry fee is indefensible

    • @lesliescottw
      @lesliescottw 10 месяцев назад

      different team what is hard to understand lol@@Jse0607

    • @justrhynd
      @justrhynd 10 месяцев назад

      @@Jse0607 go looks at the isc, and updating a store is easier and takes way less time than updating / creating a game....

    • @Korodarn
      @Korodarn 10 месяцев назад +402

      @@Jse0607It's missing the features because it's hard to make all those features and integrate them. There was a time when I saw Starfield and thought... oh, maybe Bethesda can do this as a AAA studio and show Star Citizen up, but they didn't do anything close. The closest is No Man's Sky or Elite, but neither of those games has anything close to the level of fidelity Star Citizen does in any area of the game design.
      Which is fine, they aren't shooting for that.
      Also, in fairness to you and others saying this, I would say Star Citizen isn't a good game as it stands. It may never be. But... it's also a ridiculously ambitious project that nobody but Chris would be crazy enough to attempt.
      It's not a scam, it's an expensive feature creep mess, that may one day come together or not. The last big updates were promising towards it eventually coming together on some level, but hardly telling as to whether it would end up being any good.
      The thing is, that store is how they fund this thing in very large part, and they are depending on the people who have lots of money to waste giving into that dream. I certainly wouldn't recommend anyone doing it, but if they want to do it, I have no reason to complain. It's not like the game demands it to do what you can do today or even in the future.

  • @ExercisesInFutilityIV
    @ExercisesInFutilityIV 8 месяцев назад +1289

    I was half way through my enlistment when the game was announced, I got my undergrad, and now I am wrapping up on my PhD and the game still hasn't been released yet.

    • @l0wqey16
      @l0wqey16 8 месяцев назад +21

      It’s been released.. you can play it right? It’s in alpha..an alpha release…. Key word “release” lmaoo

    • @BeSk9991
      @BeSk9991 7 месяцев назад +21

      Guess how long game development takes in set-up studios - 5-8 years, with engine made, staff hired, way smaller scope
      Guess what SC had to do - open studios (which was multiple times, as funding increased rapidly and community voted to increase the scope - there was a vote a) make the game in small original scope b) make the best damn space game ever, but it will take much longer - community voted b).
      Anyway - CIG (the developer) had to make their own engine basically, because originally they used cryengine (originally it wasnt supposed to be MMO, more like Squadron 42 being the main thing with multiplayer Star Citizen, but small scope) - but cryengine is trash for multiplayer games apparently - they went to use Lumberyard (Amazon'S modified cryengine) which was supposed to be better, but it wasn't really --- and in years they developed StarEngine (their own heavily modified cryengine/lumberyard, with like 80 % modified / changed code? - look up their starengine demo, that shit will change gaming if licensed to other developers).
      They are also developing Star Citizen and Squadron 42 side by side, both moving the "impossible" in their own genre... so yeah, I would say "12" years (realistically more like 8-10 by now, if we consider 2014-2016 massive scope growth and opening new studios, which is inherently less effective than when you have them setup) - is fine.
      I graduated high school (2018), university, got a job, I am finishing my masters next year (and I think I will have it before the game releases).
      Yes it takes long ,so if you are a backer, the best thing is to do what I did - I came back occassionaly, to check the updates... it was very very slow, the game was buggy, my PC couldn't run it.
      But now (June 2024) - the game runs relatively well (i have i7 3770, gtx 1060, 24GB 1600mhz ram - so very bad), looks better than any game I ever played and there is so many things to do. There are occasional bugs, which can be gamebreaking (but not as in game crash, but for example rogue NPC shooting through an armistice zone and killing you, so you lose all the money you spent on cargo) - but it's an alpha, there are "resets", so it doesn't matter now, you can just fly around, try different types of gameplay, have fun ;)
      Sorry for my wall of text, I just love ranting.

    • @ExercisesInFutilityIV
      @ExercisesInFutilityIV 7 месяцев назад +13

      @@BeSk9991 Nah its all good man I appreciate your thoughtful comment. I am not a backer, nor have I played it. However I might give it a go after I finish my degree and I have a bit of free time. Good luck on your masters.

    • @BeSk9991
      @BeSk9991 7 месяцев назад +6

      @@ExercisesInFutilityIV thanks, you too ;) There are "free fly weeks" couple times per year, so you might even try to test it out sometime during the year

    • @BeSk9991
      @BeSk9991 7 месяцев назад

      @@mainsidequest5203 So you are saying you can't read.
      When they created Kickstarter, how were they supposed to know they will get tens of millions of dollars? They expected getting 5-10 (first goal being 2), use that to launch alpha, which woul show investors that it'S feasible and would get 10 other million from investors and that would be it.
      A small SQ42 campaign (20 hours) and multiplayer with limited options.
      They got way more funding and got the green light from community to make the scope larger - but they couldn't know that would happen when choosing the engine - they chose perfect engine for the original vision and by 2014-2015 it was too late to change it...
      But whatever lmfao, haters gonna hate, even if it released and was game of the century, you and others would claim its a scam

  • @Belvayne
    @Belvayne 10 месяцев назад +1279

    For people that are curious: after spending 1k you get concierge, having concierge unlocks a bunch of other ship packages and after 10k or something you get access to the big 48k package that has all the ships

    • @xstrange_
      @xstrange_ 10 месяцев назад +250

      For people that are curious: you can buy one basic ship package and simply purchase the others by playing the game.

    • @Belvayne
      @Belvayne 10 месяцев назад

      @@xstrange_ this. Absolutely this. For more people that are curious. The game is free pretty often so if you're on the fence please, for the love of all that is holy, try the game for free before buying it. And if you want to buy it just get the cheapest bundle you can get and earn more ships ingame

    • @mbg4681
      @mbg4681 10 месяцев назад

      @@xstrange_ For people that are curious: SC is at its best when you invest enough money to engage the afterburners on your Sunk Cost Fallacy.

    • @theod4660
      @theod4660 10 месяцев назад +213

      @@xstrange_For those curious: you can start any gasha game and get all broken characters without ever paying a single cent. And also get every character

    • @kingssman2
      @kingssman2 10 месяцев назад +15

      Believe it also covers all future ships and expansions as well.
      You pretty much bought the entire game present and future at this price.

  • @countfrackula6707
    @countfrackula6707 Месяц назад +46

    A while back, I *almost* got into Star Citizen. I wanted to play it, so I went to their site, and I saw that they wanted you to buy your first ship. There were 3 offers for like, $25-$35 each, or something like that. I saw that page, and it *immediately* set off a few alarm bells in my head, and I sat there, contemplating it for a few solid minutes before saying, "Nah, this is a scam.", exiting the page, and never looking back. Every now-and-then, I'll hear bits of info about Star Citizen that confirm that I was 100% right to trust my gut there.

    • @v-alfred
      @v-alfred 25 дней назад +2

      Good decision my dude. Have u heard irl mmorpg? With those 48k money you can get a WIFE(!?), with a cat/dog. If you add 10k more you can get a child of your own(!?). Sounds fun right? 😂👍
      p.s. obligatory child support attached to that added package.

    • @cevune-8652
      @cevune-8652 24 дня назад +1

      The thing is, they disclaim all over that the purchases are intended to be a mechanism to contribute to development costs, not necessarily a requirement to actually have a particular ship. Even currently, all of the multi hundred dollar ships and the FOMO ships (as he describes them) are available to get in game by playing. You can start with your $45 starter, and get pretty much anything else, the veryexpensive ships (including things you can't buy IRL currently) within a week of just playing. SC gets a lot of heat for their prices, but you earn those in game for free significantly faster than pretty much any other game I've played before.
      So... if you want to call it a scam, fine. But I disagree. In practice, they milk their players for money less aggressively than many games in general, let alone MMOs specifically

  • @TheShadow89090
    @TheShadow89090 7 месяцев назад +1106

    Let's not forget that you DONT OWN ANYTHING YOU BUY - You basically "donate" that amount of money and they "give" you access to that ship/pack

    • @JohnDoe-bf7hb
      @JohnDoe-bf7hb 6 месяцев назад +89

      Although most of those 'ships' are not even in the game yet and your essentially buying an NFT of concept art of something that 'might be' in the game eventually, if said game ever gets completed. (with it being 10+ years in development and constantly hemmorging money, is unlikely)

    • @BoleDaPole
      @BoleDaPole 6 месяцев назад +23

      Yea it's a donation to a product that people are passionate about, what's the issue here? Star citizens can spend thier money how they want. Don't like it then don't participate but also don't yuck others yums. I'm sure many citizens think it's equally dumb to buy 10,000 dollar season tickets to watch grown men run after a ball for 90 minutes. At least with star citizen you are actually giving your money to a passion project and something that is pushing the limits of gaming and entertainment at large.

    • @jamespagel8143
      @jamespagel8143 6 месяцев назад +37

      ​@@BoleDaPole the issue is that most people aren't buy it as a donation, there buying it for the stuff that might not even be in the game at all, along with HAVING to spend 10k dollars at least to even buy it anyway.

    • @Solidwolf021
      @Solidwolf021 6 месяцев назад +7

      ​​@@JohnDoe-bf7hbthere's over 150 ships available to fly in game there's a couple capital ships finished but unavailable currently because they're integral to the campaign releasing and it's like a spoiler, there's only like 25-40 ships still in concept but they are complicated or alien type ships
      Keep in mind, just playing the game earns you in game credits and you can purchase more ships

    • @funboy221
      @funboy221 6 месяцев назад +45

      ⁠@@BoleDaPoleyou sur are the exact kind of person Thor was talking about. Someone who is to emotionally attached to the idea of how you spent your money, and if you do end up buying something stupid then realize it, you have to defend the stupid decision you made. On that note that last part about it being a “passion project” is funny. Just know you fell for a scam, nothing wrong with it, so did everyone else that paid into the game.

  • @swankshire6939
    @swankshire6939 8 месяцев назад +660

    Even $10,000 for in game purchases is crazy, which is even crazier for a game thats not even fully released

    • @Smootier
      @Smootier 8 месяцев назад +27

      It's crazy to anyone who doesn't have that kind of money, yes. You're not who those packages are targeting.

    • @tabuveren
      @tabuveren 8 месяцев назад

      ​@@SmootierAh yes, truly, a video game announced and marketed to the mass public, which is meant for like, what, a very tiny amount of any society's population, keeping in mind it should be a society that engaged with video games, and has people who play video games in a financial position that's crazy enough to make 48 THOUSAND DOLLARS, an amount that's unimportant enough to purchase a video game item. OF COURSE, how could he forget about such a massive part of the market for video games?! The lack of intelligence on this man huh? Truly, a dumb dumb moment.

    • @forbiddenruin
      @forbiddenruin 8 месяцев назад +6

      [laughs in DSPs gross laugh] ack ack ack ack *snort*

    • @SeanCC
      @SeanCC 8 месяцев назад +54

      @@Smootier more money than sense crowd

    • @SamuriLemonX18
      @SamuriLemonX18 8 месяцев назад +9

      It's less crazy - the money is for development. If the game was already out then it would only be for profit

  • @xhammy6174
    @xhammy6174 10 месяцев назад +1122

    At one point this was just part of the Kickstarter and relatively inoffensive as the necessary means of funding the project. In 2024 it's very apparent of why Gandalf refuses to touch the One Ring.

    • @not_the_pasta
      @not_the_pasta 10 месяцев назад +40

      You really have to pick your battles though, either have some way to generate funds or give in to investor overlords and release half baked stuff that you can "No mans sky it".

    • @xhammy6174
      @xhammy6174 10 месяцев назад +23

      @@not_the_pasta only a quarter of the original Kickstarter came from ship sales.

    • @nielskersic328
      @nielskersic328 10 месяцев назад +120

      @@not_the_pastathey said they had enough funds to finish the game many years ago. Why are they adding more ships and more features instead of finishing things that are long past their roadmap deadline? Of course they need money, but it truly seems like making money has become the main priority

    • @dococ3272
      @dococ3272 10 месяцев назад

      Kickstarter is offensive. Invest with none of the protections and no return. It is literally a scam.

    • @not_the_pasta
      @not_the_pasta 10 месяцев назад +7

      @@nielskersic328 Are you speaking from experience? Can you link me your finished MMO for me to try?

  • @novataco5412
    @novataco5412 6 месяцев назад +13

    4:25 bro is being so diplomatic. No it is not a feeling thing it is a fact. Anyone who defends those price points for worthless digital goods on an incomplete game is beyond reach.

  • @EdenFalCie
    @EdenFalCie 7 месяцев назад +558

    when you spend over $1,000 you also get an achievement, top hat, monocle, and a pistol. the moment i got the email i kind of chuckled and thought to myself "oh crap, i just got the saddest achievement in gaming"

    • @ferociousfeind8538
      @ferociousfeind8538 7 месяцев назад +43

      It's only the second-saddest achievement! It could be the "spend $10,000 in SC" achievement :P

    • @EdenFalCie
      @EdenFalCie 7 месяцев назад

      @@ferociousfeind8538 even having spent that much so far i can honestly say i feel like i will get my moneys worth eventually. even if CIG goes bankrupt the game has become so important to some people tat the community will probably do all they can to complete it or at least get it running seeing as once the appeal of making items solely to pad pockets is gone, their main motivation would be to finally play the game.

    • @mancamiatipoola
      @mancamiatipoola 6 месяцев назад +8

      If you really spend more than 50 bucks on an unfinished game that has been in development for more than 9 years then you are absolutely dumb as hell and you really want to support a pseudo-scam.
      The game has horrible net code issues and bad collision detection. Two things that should have been fixed from the early days in a MMO. But now i get why they focused more on pumping out ship models and locations.
      Ship models sell for big money, while fixing net coding and bugs doesnt. The devs are basically selling virtual toys for hundreds of dollars.

    • @pierreblignaut5859
      @pierreblignaut5859 6 месяцев назад +36

      I bought the starter pack for $50, and I feel like I wasted too much money on this game. Can't imagine what you must be feeling.

    • @SnailHatan
      @SnailHatan 5 месяцев назад

      Oh, good, now I can blow my brains out like a distinguished gentleman

  • @IcarusRepublique
    @IcarusRepublique 9 месяцев назад +746

    I legit went to university got a job, then a career for 10 years+ and i still remember the announcement trailer lol

    • @crowfather3838
      @crowfather3838 8 месяцев назад +28

      @@ccgod It's not AAA and it's still "very early" in terms of the strides they've made in making the game playable. I played it two years ago and it's still a buggy mess with basically nothing to do. This is abysmal. The game has cool ideas but the devs clearly don't give a shit about completing the game because they're focused on making money with these fucking ships. We're going to be 90 when it finally releases. Actually, the rapture is likely to happen first.

    • @gabrielcoventry4586
      @gabrielcoventry4586 8 месяцев назад +20

      I went to university, it cost £27,500 for just tuition and that costs less than some of their ships. Craziness

    • @pupusaslordking5617
      @pupusaslordking5617 8 месяцев назад

      You went to university for two years ?

    • @pupusaslordking5617
      @pupusaslordking5617 8 месяцев назад +1

      @@crowfather3838Lmfao nothing to do ? What, did you play the game for like 10 seconds or what ? 😭

    • @gabrielcoventry4586
      @gabrielcoventry4586 8 месяцев назад +1

      @@pupusaslordking5617 Literally nobody has mentioned how long they went to uni for?

  • @mdragonslayer69
    @mdragonslayer69 10 месяцев назад +2161

    We went from microtransactions to macrotransactions with this one

    • @lawrencegatley6157
      @lawrencegatley6157 9 месяцев назад +26

      hahaha so true..... micro and 42 000 don't go together

    • @chaddixon9764
      @chaddixon9764 9 месяцев назад +57

      With this one? Nah any game that charges the price of a full triple-A game is a macrotransaction. This? This is something else entirely. 40k for a single transaction? That is a teratransaction

    • @Ehh.....
      @Ehh..... 9 месяцев назад

      @@chaddixon9764 "Gargantuantransactions"

    • @joelhodoborgas
      @joelhodoborgas 9 месяцев назад +6

      To scam you mean

    • @Chalo122790
      @Chalo122790 9 месяцев назад +7

      Not even the current micro transactions are micro, like all those are like 10$+ currently and in some games they have skins that are worth more than full games

  • @TheRealJohnMadden
    @TheRealJohnMadden 5 месяцев назад +26

    The thing that’s scary is this opens the eyes of bigger developers and publishers. It makes them realize that people will spend stupid amounts of money on things they like or things that bury their feelings. Micro-transactions are a plague.

    • @topy706
      @topy706 3 месяца назад +1

      Publishers wish they had a cult like following of middle class boomers who spend their retirement on their games. Cig sit on a consumer base with huge wallets

    • @alkazarjkdghjd
      @alkazarjkdghjd Месяц назад +2

      @@topy706 Huge wallets and small brain. Imagine all the investment they could have done with all this money...
      Here there they are screaming "i do what i want with my money! i'm rich!" like some drunk teenage...

    • @topy706
      @topy706 Месяц назад

      ​@@alkazarjkdghjd well still better than having to pay child support or spending it on some wife that hates you lol

    • @Nickname-ef9tv
      @Nickname-ef9tv 17 дней назад +1

      It is not even people in general. Just like with telephone scamming they just go through people until they find the one guy who pays ridiculous amounts of money. It does not matter that millions of players are not willing to pay more than $50, if anything at all, if they have a few thouand players on the hook who are buying stuff for tens of thousands of $.

  • @gwaptiva
    @gwaptiva 9 месяцев назад +202

    Sounds like the right moment to congratulate EVE Online for being of drinking age in the US

    • @namanhlehoang9999
      @namanhlehoang9999 7 месяцев назад +3

      The $500.000 worth of damage is still a meme in EVE Community:))

    • @lennoxdantes
      @lennoxdantes 4 месяца назад +3

      Best game of all time

    • @ursadabear2810
      @ursadabear2810 2 месяца назад

      I feel supremely ancient now. 😂

    • @nobody8717
      @nobody8717 Месяц назад

      @@ursadabear2810 the monocle i bought with isk i stole, which also paid for 2 years of subscription plex, is the best memory i have of EvE.

    • @kali_chai
      @kali_chai 17 дней назад

      Feels wild that I only got into EVE last year.

  • @AKoldborg
    @AKoldborg 10 месяцев назад +575

    This is why I love Deep Rock Galactic. I never have to rush getting all the season contents, as it will always be available. And it's free content.

    • @crispy9175
      @crispy9175 10 месяцев назад +16

      You can get everything through in game currency or achievements (ie, some gear you can only get by killing a boss, etc). The only time you can't buy a ship at an in game store is for a few months after that ship is released.

    • @WELLbethere
      @WELLbethere 9 месяцев назад

      ​@@crispy9175that is not true, there are MANY ships you cannot buy in-game, and ships you cannot buy even for real money because they were "limited time sales" which is the real scam here. I've been backing the game since 2012, you cannot defend this shit so don't even try.

    • @sgtsnokeem1139
      @sgtsnokeem1139 9 месяцев назад +43

      @@crispy9175 half those ships are still concepts.

    • @crispy9175
      @crispy9175 9 месяцев назад

      @@sgtsnokeem1139 what?

    • @eddiemarohl5789
      @eddiemarohl5789 9 месяцев назад +10

      ​@@sgtsnokeem1139most ships are flyable right now. They've cracked down on releasing concept ships with no release window

  • @sparkzy3136
    @sparkzy3136 6 месяцев назад +95

    Can you even call it a microtransaction when it's enough to literally buy a new SUV?

    • @RedBrite
      @RedBrite 6 месяцев назад +15

      Macrotransactions

    • @nolanpeters5462
      @nolanpeters5462 Месяц назад

      Its literally macrotransactions. You have to spend 20x the price of the game to get access to concierge lol

    • @TheOmegaRiddler
      @TheOmegaRiddler Месяц назад +1

      They're Macrotransactions.

  • @arkosilaura
    @arkosilaura 2 месяца назад +5

    You know what else is gross? That "predatory macrotransactions are bad" is considered a feeling instead of a fact. There have been countless studies done on the sort of mentalities that design these, and the sort of minds that it targets, and it's effects on the industry as a whole, and yet we cannot say "this shit is bad" as a fact. DIS-GUS-TING.
    It's like saying that "cigarettes are bad for your health" isn't a fact. Pretty sure nobody but the people that sell them and the people that are addicted to them are going to defend them. Like, of course the people who have a vested interest in making money off it, and the people addicted to the substance, are going to be biased about it.

  • @Warhamsterrrr
    @Warhamsterrrr 10 месяцев назад +1010

    I think one of the worst parts is, that most of the ships you can get with those big packages DON'T EVEN EXIST INGAME YET. You just pay in the hope, the developer will, at some point in the Future, properly develop 3D models, animations, etc. and release it. Wtf...

    • @Jagernotty
      @Jagernotty 9 месяцев назад +155

      This right here is the big thing not spoken enough. Its not even paying a ton of money for digital goods, its paying a ton of money for a NAME.

    • @drekly
      @drekly 9 месяцев назад +70

      And by the current turnaround time, it'll take decades to make the ships they've promised. Not to mention the systems.

    • @blackmamba___
      @blackmamba___ 9 месяцев назад +66

      I've only spent $45 on Star Citizen and I have 12 ships already which include a 890 jump.
      I guess its nice if you're rich and can blow 45k on anything you want, but you can also blow $45 and still get any ship you want.

    • @drekly
      @drekly 9 месяцев назад +67

      @@blackmamba___ and then you lose it on the next patch because whoopsie we can't save that, but we can save it if you pay us.
      Also the game just isn't fun. Ok you grinded mining for an 890, now what? The only thing to do is grind for ships to grind more

    • @Kaebuki
      @Kaebuki 9 месяцев назад +24

      I feel I've seen this tactic most in the NFT and cryptocurrency game space, where they hype up what their game COULD be and offer NFTs for people to buy early, but release a barely working game and do almost no continued development afterwards. Some even shut down quietly after the initial hype, taking the money and disappearing without a trace.

  • @SqueakyFishy
    @SqueakyFishy 9 месяцев назад +417

    The way pirate software waited for twitch ads to finish to finish the convo just gave me like infinite respect for him.

    • @Sinsanatis
      @Sinsanatis 8 месяцев назад +59

      i dont really watch streams, but the first time coming across an ad on twitch was like wtf. the fact that something live gets interrupted like that is just dumb

    • @Viccaro7
      @Viccaro7 8 месяцев назад +31

      Yeah he always pauses games/major convo's during ads, because he can see when his chat are about to get ads (They happen in batches for random groups in chat over a period of about 3-5 minutes) because he doesn't want people to feel left out because some algorithm decided they needed to be interrupted right now.
      Only time he doesn't is an online game like Helldivers where you cant stop whenever you want.

    • @watchdoge6464
      @watchdoge6464 8 месяцев назад +14

      Ads are no longer meant to only try and sell you a product. They're now supposed to be as inconvenient as they can, to push you onto subbing onto the no-ads service

    • @Sabamonster
      @Sabamonster 8 месяцев назад +10

      You would be hard-pressed to find someone on this platform (or basically any other platform) that deserves respect more than he does. Dude is just an amazing human-being.

    • @justincombs7433
      @justincombs7433 7 месяцев назад

      @@Sabamonster this. I'm a proud goblin. Dude is awesome.

  • @Neamerjell
    @Neamerjell 8 месяцев назад +449

    It gets worse... I'm only in for $45. I bought it during Covid out of boredom. I quickly found that even after its been in development for *11 years*, if I mentioned that fact combined with mentions of bugs such as T-posed NPCs everywhere, I'm met with "But its in alpha!" ELEVEN YEARS OF DEVELOPMENT and its still not even beta??? Elite: Dangerous was released, got the Game of the Year award and released 3 DLC in that time!

    • @ferociousfeind8538
      @ferociousfeind8538 7 месяцев назад +33

      To be fair, Elite Dangerous is super sleeping on a ton of since-release bugs and quality of life people have been begging for for the entire time too. You can't walk around in the ships you own, even with the "make Elite an FPS" Odyssey DLC!!

    • @nicksouthcote8826
      @nicksouthcote8826 7 месяцев назад +50

      11 yeahs AND hundreds of millions of dollars. It’s absolutely WILD.

    • @tinkerer3399
      @tinkerer3399 7 месяцев назад +12

      I mean as a Project Zomboid player I'm not gonna say it's too long lol.

    • @apr6337
      @apr6337 6 месяцев назад +27

      @@Neamerjell that’s the bootlickers that can’t convince themselves that they made a bad choice by thinking they will ever get the ships they’ve spent thousands of dollars on

    • @cheshirethehatter3213
      @cheshirethehatter3213 6 месяцев назад +37

      @@tinkerer3399 Zomboid is an actual GAME though, not just clumps of non-interacting modules that are largely tech pulled from the base engine they're claiming they invented.

  • @algi1
    @algi1 Месяц назад +2

    Fun fact: After the expansion of Wing Commander 1 was successful, Wing Commander 2 was created in a way that you have to buy 2 expansions to play through the main story. And later Strike Commander was in development hell, and the manual of Strike Commander writes about it for like 2 pages, and it's very insightful for Star Citizen.

  • @stepandanek6138
    @stepandanek6138 9 месяцев назад +222

    I like the "anti-FOMO" approach Ghost Ship Games took with Deep Rock Galactic - any seasonal cosmetics from an event that has passed are added to the random cosmetic loot pool. This has interesting effects on player mentality: I do feel intrigued and motivated to get the current seasonal cosmetics sometimes, but I don't feel pressured into getting them, knowing that I would be able to get them anyway provided I spent a large enough amount of time playing the game.
    The cosmetics you can buy for real money are mostly worth their price, but don't necessarily look better than the ones gained by effort put into the game.
    Another cool thing I just really love about... this studio I guess? is the fact that they decided to do seasons just like many modern games do ... except these are free ... and are actually fun to complete.
    I feel all these things do the exact opposite of what you describe with Star Citizen - I feel welcomed and cared for playing Deep Rock, I don't know if that makes sense but the feeling is close to the feeling of "home" - a place where I can relax, let my guard down and just have fun.

    • @Drekromancer
      @Drekromancer 9 месяцев назад +16

      average Ghost Ship Games W

    • @raijinyu861
      @raijinyu861 8 месяцев назад +10

      Plus - they also announced that they bring the old battlepasses with season 5 - so even less FOMO because now it's not in the rng pool anymore - you can work on them as they were when they dropped.
      By the way - if the fomo shit would go or other practice then i#d be more willing to spent money on them.

    • @Dgero
      @Dgero 8 месяцев назад +3

      ROCK AND STONE

    • @madeingermany9445
      @madeingermany9445 8 месяцев назад +1

      Is that loot behind irl money boxes? If yes then they have gambling in it

    • @Dgero
      @Dgero 8 месяцев назад +1

      @@madeingermany9445
      Only thing behind a paywall are support pack exclusive cosmetics, that will never disappear. are mostly all about 8$ usd, for cosmetics for all classes and their weapons, and are a drop in the bucket of cool shit and cosmetics.
      everything else has not a single cent to increase chances of have chances of acquiring, simply playtime.
      Not a damn sniff of gambling, the free loot is simply randomized.

  • @xtreamerpt7775
    @xtreamerpt7775 10 месяцев назад +685

    He didn't even dive into the CCU game loop. The only game loop fully fleshed by CIG.

    • @therinwhitten
      @therinwhitten 10 месяцев назад +93

      Yeah they make excel datasheets for shaving 5 USD of a ship via cross chassis upgrades lmao. Its crazy.

    • @xtreamerpt7775
      @xtreamerpt7775 10 месяцев назад +27

      @@therinwhitten big savings lol 😂

    • @jakedylonmalone7405
      @jakedylonmalone7405 10 месяцев назад +18

      Oof lol “only game loop fully fleshed out by CIG” if I were drinking it would be all over the wall there good sir. Also all but my Javelin and F8C are full ccu’d saved me thousands to date playing that game loop

    • @zyloctal
      @zyloctal 10 месяцев назад +6

      Bounty hunting, mining, and now salvage have loops, and cargo. Once we get crafting material demand it will get real interesting.

    • @theod4660
      @theod4660 10 месяцев назад +72

      @@zyloctalThey said fully fleshed out, beam citizen

  • @sage5296
    @sage5296 8 месяцев назад +360

    "I beat the game with my credit card" is not something I want. Well put

    • @CarlValiquette
      @CarlValiquette 8 месяцев назад +3

      @@ccgod not playing it way easier mate

    • @jps80085
      @jps80085 8 месяцев назад +5

      Ever play a single player game that you enjoyed so much that you were sad when it was over, and you just wanted to keep doing what you were doing? The idea here is you play Squadron 42, your typical single player game, no buying ships from the website or anything, you just buy the game and play it, done. Then, if you love it enough you just want to keep playing, you play Star Citizen, the MMO sandbox version of Squadron 42. You can't "beat the game with my credit card" with SQ42, and if you don't like SQ42, there's no point in spending money on SC...a sandbox game that can't be "beat" anyway. Too many people are hung up on SC, when the initial focus should be on SQ42.

    • @SeanCC
      @SeanCC 8 месяцев назад

      @@ccgod millions of people try

    • @milkduds1052
      @milkduds1052 8 месяцев назад +16

      The base game costs $45 and no other cost is required to access all of the content in the game. All ships are purchasable in game with in game money

    • @artuno1207
      @artuno1207 8 месяцев назад +8

      You cant pay to win with star citizen. Just because you buy a 1,500 dollar battleship, you cant crew it by yourself. You cant pilot that by yourself or youre useless, you wont be winning shit.
      If anything this game is "have friends to win". With a good group, even if each of them has a shitty fighter, you can out play anyone with a battleship.

  • @moschbear
    @moschbear Месяц назад +6

    So , alot of people say that this isn't like predatorie or greedy ... for you i have the infos right here : Kickstarter was asking for 2 million dollar back than , they achived over 6 million when the kick-starter ended ... it was running between september and october 2012 ( so effectivly 12 years ago!! ) and now to the "tasty" part .. untill today the 9th of december 2024 they earnd 750 million dollar ... and they keep setting the release date back ( currently 2026 ) and honestly , i don't see 2026 happening ..

    • @Nickname-ef9tv
      @Nickname-ef9tv 17 дней назад +1

      Makes the likes of Blizzard and CCP appear in a much better light.

  • @NithinJune
    @NithinJune 10 месяцев назад +174

    What is that line from _Margin Call_ ? “We are selling to willing buyers at the current fair market price”

    • @Yal_Rathol
      @Yal_Rathol 9 месяцев назад +29

      basis of economics: supply and demand.
      which is a nice way of saying "whatever that sucker is willing to pay for this, that's what it's worth."

    • @grast5150
      @grast5150 9 месяцев назад +3

      Exactly. No factor that 89% of ships on the sale page are in game which anyone can just EARN via in game economy which currently I will admit is a joke. IE...you can pretty much buy any ship after about 3-4 weeks of play due to the lack of proper money sinks and known game play exploits to make lots of money.

    • @stevenclark5173
      @stevenclark5173 5 месяцев назад +3

      @@Yal_Rathol In other words, it's okay to hurt people, as many as you want, for your own greed, if you can trick them into it.

    • @theack777
      @theack777 4 месяца назад

      @@stevenclark5173 What are you talking about??? JUST DONT SPEND THE MONEY!!!! Nobody forced those idiots to buy anything! People only got hurt because they allowed themselves to get hurt! whos fault is that??? Their own fault, not CIG's fault!

  • @trentnash7631
    @trentnash7631 8 месяцев назад +125

    I'm just so happy I grew up in the Nintendo 64/Playstation era.. I got a complete game for what my parents paid for with hours of the most fun I've ever had.. Gaming is a disgusting industry now. Gaming at 33 now is the most miserable I've ever been because I know these corporations are just money hungry and not consumer focused.

    • @SnprMk7
      @SnprMk7 7 месяцев назад +4

      Fun fact, I've got a 1994 copy of Myst, unopened. $61.99 CAD, which in today's money would be about $120. Today's new release games are still only about $70 CAD, so games on average are half as expensive as they used to be, just food for thought. (Benefits of the move away from physical media and the expenses associated with that, especially in cases of overproduction. A million digital keys can be made for a couple cents, in a matter of minutes at most and if they don't get sold? Only out a couple cents.)

    • @Astroqualia
      @Astroqualia 7 месяцев назад +2

      Gaming IS a disgusting industry now. Looking at the state of the world and economies, it does make sense, though.
      Makes me want to make my own game and retire just managing it 😂

    • @Astroqualia
      @Astroqualia 7 месяцев назад +8

      ​@SnprMk7 half as expensive? Wages aren't increasing with inflation; games are way more expensive, especially when you factor in all the DLC added on over time, and all the other content behind a pay wall you never get unless you pay.

    • @Imperial_Lizardgirl
      @Imperial_Lizardgirl 7 месяцев назад +5

      Go indie.

    • @SnprMk7
      @SnprMk7 7 месяцев назад

      @@Astroqualia yes, 60 is half of 120. I am talking in absolute terms irrespective of any other consideration save the actual price change.
      A new game today is half as much as it used to be. The fact that living costs and such have gone up is irrelevant to that statement and has no effect on it. It's true, just not relevant to the statement.

  • @twowheelseatingmeals-motoj8080
    @twowheelseatingmeals-motoj8080 7 месяцев назад +35

    Thors Event development plan reminds me of what RuneScape did.
    You could do the Christmas, Easter and Halloween events of that year at any time because they put portals in places. So cool of him to do.

  • @SGz_Eliminated
    @SGz_Eliminated Месяц назад +2

    On the seasonal event thing, Ghostship Games' Deep Rock Galactic is quite similar in that all mission types from a season remain in the game after the season ends and all the cosmetic unlocks from the event get added to the in-game loot pool so it can still be acquired.

  • @HerbJon
    @HerbJon 9 месяцев назад +73

    That's how I feel about ALL microtransactions and the like.

    • @rhael42
      @rhael42 9 месяцев назад +10

      objectively correct take

    • @HerbJon
      @HerbJon 9 месяцев назад +5

      @@rhael42 I just don't buy games that have schemes like that. I can't justify it one bit.

    • @gamerboiiiiiii
      @gamerboiiiiiii 7 месяцев назад +1

      ​@HerbJon how about funding the games creation and futhur development while being its only actual form of revenu not just for SC. But for a secondary game aswell :p?

    • @RJN9008
      @RJN9008 2 месяца назад +1

      @@gamerboiiiiiiiget a loan, ask for the consumers money when you have a working product to sell, if it’s good you’ll be able to payback said loan. If you’re unable to payback the loan then you close the doors and file chapter 13. Then investors know not to loan you money next time and you can move on to something you are capable of.

    • @Gatitasecsii
      @Gatitasecsii 27 дней назад +2

      And twitch donations!

  • @Tom-ahawk
    @Tom-ahawk 9 месяцев назад +318

    From someone who was inside the cult at the beginning, that kind of money doesn't get spent all at once. It insidiously builds over time as you swap, upgrade, and get more to accomodate your sense of spaceship collecting. It's evil in its dopamine-releasing design. You never really play a gameplay loop; shoot some things, walk around your ship, deliver something. It's never enough so you sit with your imagination until you're curious enough to buy another ship and try it to feel some kind of reward. They had this money plan in place long time. It was always the true goal.
    Happy to be out of the cult. At least I found my wife there and we both escaped with a lot less financial damage than many others, thank god.

    • @Justacheese
      @Justacheese 9 месяцев назад +17

      At least you got your special someone thanks to the game. Game communities tend to do that a lot.
      Bring together people who were meant for each other.
      Or just 2 people who really get along.

    • @avananana
      @avananana 9 месяцев назад +22

      Thank you. From this day onwards I shall stop keeping up-to-date with this game because it's getting tiring. So now I can instead remember it as maybe something good - someone got married through the hellscape that is Star Citizen. Congrats :D

    • @guesswork
      @guesswork 9 месяцев назад +8

      Well to start you can literally resell your ships. Plenty of market websites that do that. Depending on what you have you can probably make more money than you spent. You can also buy any ship with in game currency. Plenty of people flying around in a Carrack that only spent 40$ of real money too. There are tons of opportunities to make millions of AUEC in game. They also have a 30 day money back policy.
      It kind of sounds like you didn't get very far past the beginner experience to me. With the whole sometimes shoot something sometimes deliver something bit. But, you know I guess maybe you didn't know that you can get money back or even more or that you can easily buy every ship in game. Or maybe that just doesn't fit the whole "scary cult my wife and I escaped from" narrative. I don't know many other sim games that let you sell modules

    • @lailleo
      @lailleo 9 месяцев назад +61

      ​@@guessworkyou sound exactly like an NFT bro with this response

    • @michaelmonstar4276
      @michaelmonstar4276 9 месяцев назад +3

      This even happens with smaller games on a smaller scale, such as with something like 'Payday 2', where they kept adding more and more content-packs you could buy. - And I'm not actually entirely against that. They make some extra content that's quite usable (weapons, but also skins, as well as maps at times) and want a few bucks for it (I believe it rarely exceeded 10 Dollars a pack), but they kept doing it until there were like dozens of them and it just didn't end. - I might have purchased... I don't know, a dozen that looked good to me, and at a discount as well, but I couldn't just keep spending money on it like an addict. They got a lot of the players to get on board with it, of course, because they're obsessed and can't help themselves, but it's not a good practice and it doesn't actually add a lot of value, while still slowly emptying your bank-account.
      Star Citizen is just a bigger and more planned-out version of that, which is indeed quite insidious. I can't blame companies for trying to keep up support while generating money, rather than probably letting it die one way or another. But again "SC" is just... egregious to the point that it starts feeling like a scam or... an addiction-program (except for keeping you addicted, not getting you off of it). - And they also blatantly frame it like this "club", right, like rich people at a Golf Club or some crap like that, which just raises the pretense and gets people's mentality into such a state that they feel better and need to keep defending their "status".
      Yea, I don't even play this "game" nor even 'No Man's Sky', but I'd recommend ANYONE to just go and get 'No Man's Sky' for 30 Dollars or less (or even 60) and play that. You get all the content. I mean like, all the content... You get 'No Man's Sky' and you're set for life. No more other games for you. - Probably, I don't know. It kinda seems like Minecraft, cause content just keeps coming. - The only limit is when you get sick of it... until you pick up one of these games and you're hooked for another 500 hours again. Now that I do know about...

  • @SunbleachedAngel
    @SunbleachedAngel 9 месяцев назад +507

    A not fully working game and a fully working store front, the classic

    • @myztklk3v
      @myztklk3v 9 месяцев назад +30

      game wouldn't exist at all without the store front, it's literally funding the game.

    • @B3tterEv3ryDay
      @B3tterEv3ryDay 9 месяцев назад +84

      Wake up, it's a scam.

    • @smiluo
      @smiluo 9 месяцев назад +10

      @@B3tterEv3ryDay what makes it a scam?

    • @SunbleachedAngel
      @SunbleachedAngel 9 месяцев назад +50

      @@myztklk3v I think you're missing the point

    • @jarrettodom3943
      @jarrettodom3943 9 месяцев назад +75

      @@smiluo the fact it's been in development for almost 11 years and still hasn't left alpha state, the fact that the devs have raised almost 3 quarters of a billion dollars and still haven't added nearly half the features they promised they would. Or the fact that this video points out they have a store page that sells digital content for 10s of thousands of dollars, most of which isn't accessible unless you spend at least a grand to access it. Then there is the fact that most of the stuff you buy in the store page doesn't even exist in game yet.

  • @ArdalanKian
    @ArdalanKian 4 месяца назад +7

    The fact that anyone looks at this and goes "What's the problem?" baffles me. I disagree with Thor. This isn't just a "feeling thing," it is predatory and manipulative. it is objectively wrong to encourage someone to pay 50k for what is being marketed as a "microtransaction," knowing full well you will have die-hard fans trying to justify their investment.

  • @IdAefixBE
    @IdAefixBE 8 месяцев назад +19

    2012 Star Citizen backer here : Not only is this shit totally P2W (those are spaceships and apart from inate player skill there basically is no single other progression factor than ships intended in this game) but it's also the very reason why Star Citizen can simply not become the player-driven MMO it promises to be. Even in its alpha stage it already feels even more of an economical inequalities simulator than the real world does.
    Not only does it have no clear game design plans and structure but as a very long-time observer who fought the urge to upgrade my ship further with actual cash (even though I frankly hate the game as it is), there's no single drop of doubt in me on the fact that they specifically designed the current in-game economy to push people into doing it since it takes dozens of hours of painful grind in a basic ship to even get equipped for the very few enticing activities provided. This already feels bad enough in a decade long testing stage of a "game", but let's add that they'll wipe all your progress every few months, so that no one can ever feel like having earned something if it didn't come from the pledge shop.
    Some players (I was of them) used to argue about it on official forums : we thought that in an alpha stage, all content should be easily available so that we could widely test it, but that discussion eventually died to a (now objectively fake) point of making the game a "simulation" (what a joke) and to have a "realistic" progression curve and economy, that came from all sides : dev's and whales and other Robert's simps... That sounded particularly funny coming from both people that are selling end-game stuff and the people buying it, and I could have laughed if there already wasn't hundreds of millions of our money on it.
    For this and countless other reason and having followed this "project" up close for basically half of my life (I'm in my thirties...), this is nothing more than an insanely overinflated cashgrab from a notorious scammer. Any person saying otherwise is either delusional or insufficiently informed. I seriously think the place for this discussion is in justice court at this point.
    PS : I also thought it was important to note that you cannot "purchase" anything from CIG, you "pledge" (donate) money to them and happen to get some retribution for it. Their terms very explicitly states that they owe you NOTHING for any not-purchases you'd make to them. When the time will come this won't stand for a second under most european jurisdictions, but that's their strategy.

    • @Freek314
      @Freek314 8 месяцев назад +2

      P2W means being able to buy more powerful things than what's otherwise available. This is Pay-to-Skip gameplay more or less, for people who want to play but work demanding jobs or have other responsibilities. You'll always be allowed to run private servers, as well.

  • @Novocane23
    @Novocane23 9 месяцев назад +42

    On a side note: policy needs to catch up with the practices going on in the gaming industry, but our government is filled with severely out of touch old people who can barely operate a cellphone with any efficiency. So it continues to get worse as corporations literally hire psychologists to help make their store/microtransactions as predatory and addictive as possible.

  • @sanji663
    @sanji663 10 месяцев назад +51

    42.000$ is not Micro to me

    • @AlexandreDuarteDM
      @AlexandreDuarteDM 9 месяцев назад

      New gaming level = includes mega-transactions. Good Lord Above 🤣😂

    • @pierregravel-primeau702
      @pierregravel-primeau702 8 месяцев назад

      Jeff Bezos make 8 millions dollar per hours since his birth. If you are paid the US federal minimum wage, 42 000$ is to Bezos what is 3 cents for a minimum wage worker.

    • @pierregravel-primeau702
      @pierregravel-primeau702 8 месяцев назад

      Jeff Bezos make 8 millions dollar per hours since his birth. If you are paid the US federal minimum wage, 42 000$ is to Bezos what is 3 cents for a minimum wage worker.

  • @dennyahh
    @dennyahh 2 месяца назад +2

    There's a wild anecdotal story from a guy that worked for a company that sold a highly exclusive service of installing movie theatres in homes, equipped with a system that allows them to get access to soon to be released movies. This service runs $25k/month. $25,000 USD every 30 days. There was an individual on the client list, that had been subscribed to the company since day 1 and at this point it would have been nearly a decade of just burning money. He had only ever used the service one time, ever.
    Whoever the fuck that guy is, feels like Star Citizen is made to get in front of that guy's kids.

  • @CaptainRhodor
    @CaptainRhodor 10 месяцев назад +141

    48k is more than twice what I make in an entire year... And people are blowing that on fucking Star Citizen...

    • @graveperil2169
      @graveperil2169 9 месяцев назад +30

      I guess they make more than you

    • @sorincaladera936
      @sorincaladera936 9 месяцев назад +26

      Skill issue, get a real job

    • @FrostB312
      @FrostB312 9 месяцев назад +18

      Sorry you have an issue with people spending money, get a grip.

    • @mstr____blik
      @mstr____blik 9 месяцев назад

      yeah.... we have issues w/ stupid people paying stupid nothingness, and it makes me embarrassed that these cretins are just the same species as i do.

    • @gowankommando
      @gowankommando 9 месяцев назад +7

      48k is almost 1/3rd of what I make a year and I wouldn't pay for that lol.
      Love my Cutty Black though

  • @vik12D
    @vik12D 9 месяцев назад +15

    Yes, after you spend over 1k, it "unlocks" more purchase options. Last I saw, there was a 25k package.

  • @shinigamiauthor
    @shinigamiauthor 2 месяца назад +7

    Starcitizen makes what EA, Ubisoft, and Activision does look like best customer practices by comparison

  • @marksmithcollins
    @marksmithcollins 10 месяцев назад +136

    The statements of voluntary from the people who exploited does not nullify the greed of the exploiters

    • @FcoEnriquePerez
      @FcoEnriquePerez 9 месяцев назад

      Is so fucking idiotic indeed, the game devs thinking adding this shit in a game that isn't ready yet, and still runs like ass alpha game.

    • @themike97_58
      @themike97_58 9 месяцев назад

      The mega backers literally asked for this. It was not a thing until they said "hey Chris, can you make a giant package with all the ships?". Y'all just want to hate on the game so much calling everything predatory. Star citizen makes it clear up front what you're getting when u pledge money. If you think u got exploited, you're just an idiot

    • @Michael-ex8lk
      @Michael-ex8lk 8 месяцев назад +5

      Are you going to stop someone buying your product?
      If that pack was not there they would just individually buy each ship.
      I dont blame the company for selling something some people want to waste money on.
      Its their responsibility to spend money wisely.

    • @blazegunshark
      @blazegunshark 8 месяцев назад

      Greed in of itself is not a crime. Not unless you'd like to set up a Theocracy.

    • @daveeast3
      @daveeast3 8 месяцев назад +7

      Most idiotic statement. You imply that CIG is exploiting. They are just offering a product. Last I checked, they didn't put a gun to your head and say, "You must purchase this".

  • @sonlen796
    @sonlen796 9 месяцев назад +60

    Good heavens, I remember Totalbiscuit talking about Star Citizen like 12 goddamn years ago when the kickstarter started.

    • @reesofraft4166
      @reesofraft4166 8 месяцев назад +2

      it is lots of fun - and lately the progress has been really ramping up speed after a lot of the basic things have been done. entry point is a normal game price tag of 45$. you can buy most of the ships ingame, no need to buy anything else than the starter pack. and it is fun with friends. there are missions but the most fun is just goofing around i a group and use this sandbox to do your own thing. car or ship racing, fps shooting, mining or space trucking, even boxing/wrestling tournament... find your way and do what makes fun.

    • @PlayerSlotAvailable
      @PlayerSlotAvailable 8 месяцев назад +10

      It is really not fun. That is the problem. It is so buggy, but even when it works it isnt actually that good.

    • @Sonicsion
      @Sonicsion 7 месяцев назад +1

      ​@@PlayerSlotAvailableit's still buggy huh? Terrible framerate still? It's been a few years since I booted it and tried to play

    • @PlayerSlotAvailable
      @PlayerSlotAvailable 7 месяцев назад +3

      @@Sonicsion i have a couple of videos on my channel from current patch where my ship just blows up. So that is great.

    • @theonesithtorulethemall
      @theonesithtorulethemall 7 месяцев назад

      @@reesofraft4166this is like saying -insert most pay to win game in the Chinese marked- is free to play becours you can unlock everything in theory

  • @the_effect_de
    @the_effect_de 8 месяцев назад +27

    My experience with Star Citizen over 15 hours was this:
    -9y crashes
    -10x glitching through an elevator
    -6x times consoles not working
    -constantly missile restocking not working (effectively removing half the weapon systems in the game)
    -4x weapon randomly disappearing
    -2x being killed by some random hardcore player I had no chance against
    -2x randomly dying while walking inside my ship
    -exclusively generic copy-paste missions of which half did not work (not spawning enemies)
    So yeah, I've never paid 39$ for a worse product.

  • @kxmode
    @kxmode 6 месяцев назад +23

    Star Citizen in Chris Roberts' own words.
    In 2012: "And while Star Citizen will offer in-game purchases as part of its business model, Roberts was adamant that there won't be anything in the game that you can't buy solely with in-game money if you're willing to put in the time to earn it. Those who want to buy their way to a cool in-game setup will probably be limited by a per-month real-world currency cap, Roberts said, but even without that kind of system, there would be limits to how much advantage a Star Citizen player can get by throwing their money around."
    On August 31st, 2013, in a letter from the Chairman about reaching $17 million: "I'm very opposed to having a game where ANY of the items, outside of your initial game/ship package, can only be purchased with cash. I hate the bifurcation of items in most online games, even when they are just for flair items. I want Star Citizen to allow players to earn everything they need in-game for ships, upgrades, and even flair. I was disappointed to see so many people feeling that we were trying to gouge people or do a money grab."
    And that's exactly what Star Citizen has become. The man has no moral compass.

    • @ethanfigueroa7609
      @ethanfigueroa7609 3 месяца назад +1

      You do realize it’s a choice you can either buy with real money or work for it with ALL ships none are exclusive to buying with real money

  • @tubby800
    @tubby800 9 месяцев назад +23

    I've seen posts of people spending so much money that their loved ones leave them like marriage is dissolving because of this game. I didn't believe it at first but after seeing the prices I truly believe that some people will just go too far when available ships and stuff are released. It's an addiction at the end of the day

    • @tubby800
      @tubby800 8 месяцев назад +1

      @@ccgod I hope I am wrong

    • @tubby800
      @tubby800 8 месяцев назад +1

      @@ccgod well again, I hope I'm wrong. However I've seen people succumb to far simpler things. also its a shit game at the end of the day so whatever

  • @dylandreisbach1986
    @dylandreisbach1986 8 месяцев назад +41

    I spent like $200 in overwatch back when the game was still alive and I felt bad afterwards for spending that much.
    Can’t imagine spending so much on a game.

    • @AntoninoFilippone-zd8nr
      @AntoninoFilippone-zd8nr 7 месяцев назад

      I hear you, but I'm positive there are people who have spent thousands upon thousands of dollars in overwatch and other wayyy more predatory games like Genshin, with loot boxes, at least here you are actually getting something instead of the chance to get something right?

    • @ShadowGun625
      @ShadowGun625 Месяц назад

      @@AntoninoFilippone-zd8nr no you dont most of those thing are even in the game what are you talking about you pathetic sack of a human being.

  • @justinklugTV
    @justinklugTV 8 месяцев назад +34

    How about one of y'all sponsor my college education instead of a space gta car.

    • @tomgerasch560
      @tomgerasch560 6 месяцев назад +1

      If we don't live in the USA, you don't need it. I spent $0.00 on my college and Master's. Maybe you just shouldn't study in the USA.
      It's perverse to study and then have to pay off that loan for the rest of your life if you don't get a very good job

  • @stevebremhorst7126
    @stevebremhorst7126 17 часов назад

    I was maybe eight years old when I was introduced to algebra. An equals sign meant balancing an equation on the left and right. But I was curious about computer programming. My father who I thought knew everything gave me a book on the language. He was a chemistry major. He didn’t know anything about computer programming. The equals sign meant assignment not balance. This was in nineteen seventy-two. I struggled with this. I couldn’t wrap my head around how the equals changed meaning.

  • @iluvdwebble
    @iluvdwebble 9 месяцев назад +19

    for a game that barely gets 60 fps on the starter planet with a 4090, it's pretty fucking stupid to even have any bundle above $100

    • @Bleiser3
      @Bleiser3 9 месяцев назад

      15 fps with my 1070 :D

    • @definitelynotthefbi4412
      @definitelynotthefbi4412 8 месяцев назад

      You need to return that 4090 dude. I get a stable 60 FPS on most city planets with the exception of Orison with a 3060 lol

    • @porterbennett7041
      @porterbennett7041 Месяц назад

      It's a ram Heavy game dude 32gigs of ram

  • @TheBSishere
    @TheBSishere 8 месяцев назад +15

    That portal thing for events makes it feel like an adventure instead.

  • @HyrulianArcher
    @HyrulianArcher 7 месяцев назад +7

    Thought you'd find this interesting if you see this. So Borderlands 3 had seasonal events. You had to play and grind during the events to get the new guns and cosmetics. The problem would be a new dlc would come out that raised the level cap so the event guns or equipment you had where under leveled now and if you wanted them to match the new level you'd have to wait for the event to come back. What they did once all the dlc was out and the game was basically done making new content is they added an option in the main menu to turn on any event you wanted at any time. So if you wanted a gun from the Halloween event you can just turn the event on and grind to your hearts content to get said gun and the rolls you want on it. I really love that they did this. I just thought you'd find that interesting as you talked about fomo events.

    • @BeverageOfSorts
      @BeverageOfSorts 4 месяца назад

      Still fomo events, doesn't exactly make it better that they included all the assets at the end of the lifecycle when they stop benefiting from fomo...
      Better than not including it but they were still utilised originally as fomo, plus imagine praising gearbox and borderlands 3 of all games sheesh

  • @_Addi_
    @_Addi_ 17 дней назад +15

    Meanwhile PirateSoftware has been working on a 2d sidescroller game that is mostly just dialog for 9 YEARS. He raised $20k to make his game, said it would probably come out in 2017, and is still nowhere near complete. He is projecting his own issues onto this game, and his criticisms aren't even valid. I always knew that there was something off about this guy, but after finding out about his unfinished game, it only confirmed it.
    He also uses a voice changer to deepen his voice btw.

  • @proinseasokiellig4388
    @proinseasokiellig4388 10 месяцев назад +134

    Lol, I paid 45 for SC and 20 for Squadron 42..the only thing that bothers me is the price of skins..because ultimately it kills creativity>
    Whales be whales

    • @roslolian11
      @roslolian11 10 месяцев назад +5

      Lol that'll be 10k in inflation dollars when the games finally come out

    • @MythionVR
      @MythionVR 10 месяцев назад +17

      @@roslolian11 Of course we get the typical "it's never coming out" lol.

    • @roslolian11
      @roslolian11 10 месяцев назад +13

      @@MythionVR it's typical because the Kickstarter happened in 2013. If it came out a year ago it would still be too late.

    • @MythionVR
      @MythionVR 10 месяцев назад +14

      @@roslolian11 You know there are plenty of games that have taken just as long to develop, with existing tech, right?
      You can't be this narrow minded, seriously.

    • @roslolian11
      @roslolian11 10 месяцев назад +15

      @@MythionVR You know those companies didn't take customer money for over a decade and charge 48k USD for PNG's right? CGI makes EA look like the most customer friendly company ever.
      It's crazy to me the amount of cope SC fanbois have. Like why would a company developing their game on their own dime and a company who made a Kickstarter have different standards? Ever thought of that????

  • @mmhmmthatright6900
    @mmhmmthatright6900 8 месяцев назад +9

    Same reason why, even if I hit the lotto, I would never buy ferrari. The idea that you have to buy x amount of something in order to even get access to buy something you may want is just nuts.

    • @janschmid281
      @janschmid281 8 месяцев назад

      You dont have to pay anything except the game package to get access to everything in sc. People that pay money just get in sooner. Nothing in sc is fully locked behind microtransactions as everything is achievable ingame.

    • @IfUanswerMeUareGae
      @IfUanswerMeUareGae 7 месяцев назад

      ​@@janschmid281
      True but how you get all the stuff ingame is the crux. You have to invest all your lifetime worth of playing the game to even get a fraction of the stuff. Its not like you have to grind for months to only get the low tier ships. And even grind way way more to have the minimum of ingame currency to buy a mid tier ship, let alone the biggest one.
      So no chance for the avarage player to get even 10% of what you can buy.
      And I doubt this will change if (and its a big big if) the game releases one day.

  • @0That_Guy0
    @0That_Guy0 8 месяцев назад +83

    And it's not even a finished game. The wildest store ever, and it's not even done.

    • @LMarshall73
      @LMarshall73 8 месяцев назад +4

      Because, unlike other games that are developed within the confines of an existing engine, they are having to develop the tech for every feature and function. If it was a major studio or AAA title they would simply release the game with a new version number after every significant development milestone. Instead they rely on crowdfunding to continue to pay their developers and artists while still granting access to the person that paid $45 for a base game package 8 years ago.

    • @0That_Guy0
      @0That_Guy0 8 месяцев назад +16

      @@LMarshall73 They exceeded their goals with the crowdfunding a long time ago, and they've earned a lot through their in-game store.
      This whole thing sounds like a team that lost track or motivation of creating a finished game.
      It's like once the money they earned from the crowdfunding and in-game store exceeded all expectations, greed took over where creativity and passion for the project should have been.
      $644 Million (and counting) should have been enough to finish their game, instead of continuously developing and milking their cash cow.

    • @LMarshall73
      @LMarshall73 8 месяцев назад

      @@0That_Guy0 If all of the tech needed to finish the game had existed before now I would agree, but the core technologies are still being developed. And it's not just the limitation of coding, but hardware as well. That being said, Squadron 42 may be seen a distraction, but ultimately a lot of the tech development for Squadron 42 has been tested and proofed in Star Citizen and vice versa. The advancements being made in Star Citizen since Squadron 42 reached "feature complete" have been extraordinary. Another full scale solar system is slated to be added this year (with several more in the pipeline) and they are adding additional NPCs (including fauna) and settlements to the existing system. Soon, players will be able to begin building their own settlements on planets that will perpetually exist where an individual or a large org can create their own homestead or military base.
      I would say that even some of the smaller features in the game are beyond the reach of other developers. I know almost every multiplayer game has a VOIP system, but how many others have FOIP? Star Citizen literally uses your webcam for not just head tracking, but to recreate your facial expressions and lip movement when speaking face to face with another person in game. They are even working towards elimination of the typical "magic" inventory system where an item is simply plucked from a menu and creating inventory access terminals where you can retrieve items to equip your player.
      The game now, even being in alpha state with some issues and bugs, still feels more complete than other published games I've played in the past. The 3.23 patch released last week had a staggering number of improvements and core system updates and there even more advancements in the pipeline for this year. Flight models have been completely reworked and they will be adding physics based control surfaces to the ships for atmospheric flight. The reworked water to deform and spray when a ship flies over causing atmospheric disruption. I'm happy to contribute to the continued development because I see the potential of the project. I've been playing for just one year and I can honestly say this game is different than anything I have ever played before.

    • @atherius6626
      @atherius6626 8 месяцев назад +1

      You think this is bad?? you have games like Genshin with 700M+ revanue.. games like Honor of Kings with billions if income since 2018...

    • @0That_Guy0
      @0That_Guy0 8 месяцев назад +5

      @@atherius6626 I'm not a fan of in-game shops in general.
      What brings Star Citizen to a new low in my eyes, is the fact it's not a finished game.

  • @christianlagioia
    @christianlagioia Месяц назад +1

    i love space games and games like star citizen.. however since the beginning i will not nor have i ever played star citizen because of exactly this .. i can not tell with certainty but if my memory does not let me down I can remember hearing about $ 100.000 packages just disgusting.. and a lot of what is happening to the game industry now was set in motion by the dev's of star citizen combined with the predatory practices of "mobile" gaming..

  • @crowhaveninc.2103
    @crowhaveninc.2103 6 месяцев назад +33

    The people in chat defending it are proving Thor's point

    • @LuckyAJC
      @LuckyAJC 4 месяца назад +3

      thor doesnt have a point, never played the game

    • @ladykryo4592
      @ladykryo4592 3 месяца назад +19

      ​@LuckyAJC he very much has a point. Dont have to play it to feel icky about a 48k purchase

    • @LuckyAJC
      @LuckyAJC 3 месяца назад

      @@ladykryo4592 don't have to purchase it, like being mad about a 10 million dollar home, just buy the average one

    • @ShadowGun625
      @ShadowGun625 Месяц назад

      @@LuckyAJC i have its and unfinished buggy mess that's only popular cause rich assholes like Linus keep defending it even though he cant even run it in 30 fps without stuttering everywhere.

    • @somerandomguy4240
      @somerandomguy4240 Месяц назад

      @@ladykryo4592 He does not. No one is forcing anyone to buy anything. People literally asked for it. Besides, every single ship that can be bought for real money now, will be available for purchase with in-game currency. And we're not talking some kind of premium currency. Just normal currency you earn buy playing the game.

  • @bravepart
    @bravepart 9 месяцев назад +19

    Dude I remember looking at this and Elite: Dangerous like 8 years ago..went with Elite, played the hell out of it, it's evolved hugely as a game..and SC still isn't released. Very nearly a full decade now.

    • @DemodiX
      @DemodiX 9 месяцев назад +6

      You can play SC and it's far superior to ED already. Even though there is only one star system yet.

    • @LuckyAJC
      @LuckyAJC 9 месяцев назад +4

      I've put a lot of hours in elite and it doesn't compare to star citizen at all

    • @SonosAzai
      @SonosAzai 8 месяцев назад

      Neither has gta6 and they have more money invested in the game

    • @knavenformed9436
      @knavenformed9436 8 месяцев назад

      Having played both, technically Star Citizen is far superior but their actual development feels stagnated compared to the money going in for the recent years
      ED is smoke and mirrors, fun until you feel it

    • @knavenformed9436
      @knavenformed9436 8 месяцев назад

      @@ccgod
      Yeah good to hear, they just need to seriously revamp their server infra, the PvE content is so janky with their current servers

  • @HairFIip
    @HairFIip 9 месяцев назад +235

    You'd think after 10 years and $600 million they'd have the most amazing video game on the market...

    • @sgtsnokeem1139
      @sgtsnokeem1139 9 месяцев назад +60

      Bare in mind Chris Roberts hasn't released a product since the 90's.

    • @savagefrito
      @savagefrito 9 месяцев назад +3

      @@sgtsnokeem1139 Sine the 90's what?

    • @sgtsnokeem1139
      @sgtsnokeem1139 9 месяцев назад +25

      @@savagefrito you comprehend words I assume?

    • @savagefrito
      @savagefrito 9 месяцев назад +6

      @sgtsnokeem1139 you made the " 90's "a possessive with that apostrophe... if you mean the 1990s or the '90s... the apostrophe goes in front making it a contraction. Long story short... it's just 90s... or 80s or 50s... not 90's or 80' etc.

    • @sgtsnokeem1139
      @sgtsnokeem1139 9 месяцев назад +29

      @@savagefrito uh huh.
      That alters my statement how?
      Because CR still hasn't released a product since the 1990's... happy?

  • @idk_something301
    @idk_something301 2 месяца назад

    Something I love about Deep Rock Galactic is that season events like halloween always include the last years cosmetics AND the new ones so you don't miss out and new players get to tag along. Great stuff.

  • @Tuttomenui
    @Tuttomenui 10 месяцев назад +35

    They do fear of missing out sales a lot to.

    • @Maverrick2140
      @Maverrick2140 10 месяцев назад +3

      yeah they do .. only to make everything available to buy again on a regular schedule every year .. so if you fomo then you do that to yourself^^

    • @Tuttomenui
      @Tuttomenui 10 месяцев назад +4

      @@Maverrick2140 yeah, really no point in paying more that $40 for a starter pack and buying other ships in game.

    • @not_the_pasta
      @not_the_pasta 10 месяцев назад +1

      @@Tuttomenui ask pretty much everyone who plays on SC Alpha, they will repeat exactly the same line. The game is fleshed out enough for you to get most of the ships ingame without an issue. Especially if you join org and play together. There is no need to spend more than starter package.

    • @Ashen_Night116
      @Ashen_Night116 9 месяцев назад

      @@not_the_pasta Shouldn't have to join an org to get everything, nor should I have to do it every patch, if I grind for something, I expect it to be mine permanently.

    • @topy706
      @topy706 3 месяца назад

      I only ever play during the free fly events when they let you test out all the ships. I swear its enough time to just play around a little. See whats new and then let it rest again until next time. All of this costs you zero dollars. ​@@not_the_pasta

  • @brandoncorwin8812
    @brandoncorwin8812 9 месяцев назад +18

    What is so gross about this is that people are sinking money into a "promise" that is never kept. These guys have been "developing" the "game" for almost 15 years and STILL haven't delivered the core content of the game. It's a scam!

    • @brandoncorwin8812
      @brandoncorwin8812 7 месяцев назад +2

      @@HelloFumofu Go back and read the developer milestones from 10-12 years ago if you can find them. The game was supposed to have released SQ42 by now. The game was supposed to have a persistent universe with thousands of procedurally generated worlds. I'm not going to go through the whole list if missed milestones. Lets just say that probably 90% of what was promised at the kick starter still hasn't been delivered.

  • @hangglidingmontana6134
    @hangglidingmontana6134 10 месяцев назад +18

    This was spot on. Its gross the way they treat the backers/players. Spent 8 yrs trying to stay positive, but the second you post in the forums, you see the level of moderation at hand.....entire threads scrubbed with no trace.
    Fuck that studio.

  • @prowlingmonkey
    @prowlingmonkey Месяц назад +1

    That spending tier page just made me think "Scientology has competition"

  • @MackyMus
    @MackyMus 10 месяцев назад +12

    From a logical point of view this business model to acquire funding makes sense, there are 2 types of people that play Star Citizen. One wants to fund the project because they believe in the vision, the other just wants to buy (pledge) a starter ship and have fun in this game. I like many others have only ever bought the starter ship and have gotten great value and enjoyment from it. I have never felt compelled or had fomo with anything in this game. I understand how groundbreaking the vision that CGI has and if someone wants to contribute to this, then its their decision.

  • @michaelzborovan4362
    @michaelzborovan4362 9 месяцев назад +5

    I fully understand the games continuing to charge for DLC to keep the game fresh as long as that's what's actually happening... what is disappointing to me is I've noticed a bad trend of games, even big name games, being released prematurely and the company using DLC and patches to essentially finish the game . I wish it was somehow both, I remember before any ability to update a game on console and the games were so much more finished(comparatively speaking) than today's model of sales...

  • @raijinmeister
    @raijinmeister 10 месяцев назад +24

    When items in your game store could be entered in your IRS you can't call it "microtransaction" anymore.

  • @JavvyF61
    @JavvyF61 2 месяца назад

    the storepage likely says "in stock" because that entire website is meant to also be an in-universe site. it's not referring to the actual availability, but rather just an additional bit of trivia about the universe of star citizen.

  • @fullspeedfly1370
    @fullspeedfly1370 10 месяцев назад +9

    I'm a long time player of the game and man I couldn't agree with you more. It's so predatory and it feels like they concentrate more on selling ships than finishing the game.

    • @sgtsnokeem1139
      @sgtsnokeem1139 9 месяцев назад +3

      Also a regretful backer. $90AUD in just for the then SQ42 package.
      Still waiting.
      Whenever I ask a white knighter (chances are you know what I mean) about SQ42 it's like I asked a theist to show me evidence in any God?
      I get word salad that basically amounts to "have faith".... but no evidence.

  • @TheBaldr
    @TheBaldr 10 месяцев назад +33

    I just went to the RSI pledge store and it doesn't look like that, however the most expensive thing I could find on there was only $1100. I've only spend $50 and I have three permanent (pledge, bought one given two through promotions)vehicles and have spent the past year having fun. Getting a millions in game credits for other vehicles that stay until wipes only takes a couple hours.

    • @Bomb_and_Kou
      @Bomb_and_Kou 10 месяцев назад +19

      At $1k, 5k, and 10k spend you gain access to additional packs and pledges. Like ships including all their skins at discount and such.

    • @Grimdarkog
      @Grimdarkog 10 месяцев назад +2

      A couple hours. Lmao. Yeah, thanks to an exploit

    • @Billy-bc8pk
      @Billy-bc8pk 10 месяцев назад +15

      @@GrimdarkogNope. Just either do the "Money for nothing" mission or the other one with the salvage of wrecked ships worth millions. All you need to do is collect that stuff and sell it.

    • @Grimdarkog
      @Grimdarkog 10 месяцев назад +2

      @@Billy-bc8pk yeah. That's an exploit. You think that's working as intended? It's not. Confirmed by the devs. You must be new.

    • @ukiuki1596
      @ukiuki1596 10 месяцев назад +22

      ​@@Grimdarkogif it's bothering you that much you can just keep trading, or do ERT takes a bit longer but after a few days you'll have any ship you want

  • @IAmMrGreat
    @IAmMrGreat 8 месяцев назад +4

    The problem with modern "games" is that they're just stores with gameplay hidden somewhere.
    Every exception to that is a treasure hidden in a pile of shit and looking for it you can't help but be covered in shit yourself. Some people realise they can take a bath and just stop adding to the smelly cloud of shit that is gaming today, by just not paying for those games.

  • @ZdravkoPanayotov
    @ZdravkoPanayotov 2 месяца назад

    Deep Rock Galactic solved FOMO really good.
    I joined the game at season 4, so I missed all the content from previous seasons. It's all cosmetic so I didn't care that much, but still, would've been nice to be able to get those blings.
    With the latest season the devs included the option to switch between seasons. Whichever season you have active, you get the events tied to that season, you accumulate experience for that season and you unlock the rewards of that season.
    Basically, they put in the option to play whichever season you want, like it's brand new, and I love it.

  • @vulcan4d
    @vulcan4d 8 месяцев назад +9

    Some sell crap upfront, some sell crap through DLC or deluxe edition games. All want money, they run a business. Just a matter of how much scum they are about it :). The hidden store doesn't get me. What ticks me off is that they choose to make ship sales limit and not available all the time to create scarcity where none exists.

    • @Shark-Fist
      @Shark-Fist 8 месяцев назад +1

      @@ccgod A) Cars at a car dealership are real, and they require real materials to be built. They aren't made of data that can be copy-and-pasted near infinitely
      B) You can just as easily (potentially more easily) argue that the limited nature of the ships actually makes people more likely to spend money that they don't have. Because if they don't buy it now, they have to wait however long it takes to restock or even risk it never restocking and being phased out. Whereas if it's always on the digital shelf, they can take their sweet time

    • @marekvonka8771
      @marekvonka8771 7 месяцев назад

      True. THIS is the only real predatory nature of CIGs ship sales.
      None of the arguments the clown in the video makes.
      I'm not defending 48k game shit package. It doesn't bother me though. If someone is stupid enough to do that, go for it.
      You know, the smart trick CIG did with this whale statuses is, that they create a feeling of an exclusive golf club vibe.
      And people are buying useless shit that cost a lot of money just because of it.
      Pirate could try to defend to me, why would anyone NEED a Ferrari, when those people rarely even drive the cars.
      That is not the trouble of the StarCitizen, or CIG. They just capitalize on the nature of these poeple.

  • @Jse0607
    @Jse0607 10 месяцев назад +32

    This is the first game I can remember that was made with the logic of “game doesn’t work we’ll fix it later. But don’t worry the store works just fine 😉”

    • @deathsmessenger
      @deathsmessenger 10 месяцев назад +3

      omg so keeping a website working is on par with creating andmaintaining an mmo......ok talk about cluless. they are massivly different things one being far easier to create and maintain vs the other.

    • @Jse0607
      @Jse0607 10 месяцев назад +12

      @@deathsmessenger bro they have a 48k ship pack that requires a 10k buy in to even access it and that’s only the second tier of the store there’s a whole other tier above that. Justify that for me and don’t just be like “it’s an MMO bro you just don’t get it” because even the scummiest most pay to win MMOs I’ve played that have a store has a max of like 50$ at most. Diablo Immortal got tons of flack for not even half of the greed here. The only reason they started making the ship packs in the first place is because people who donated to their RECORD BREAKING kickstarter were pissed that nothing was being made.

    • @deathsmessenger
      @deathsmessenger 10 месяцев назад +2

      @Jse0607 Here is the justification, players who had spent that much money wanted to get rid of multiple packs and consolidate them into one pack, so cig created the 48k pack for them. It's not meant to be sold to new players or anyone who hasn't spent that much already.

    • @deathsmessenger
      @deathsmessenger 10 месяцев назад

      @Jse0607 also stop dodging the subject regarding your stupidity in your first comment.

    • @Jse0607
      @Jse0607 10 месяцев назад +10

      @@deathsmessenger wow that’s so nice of them. They made it easier for you to pay and they did that out of the goodness of their heart? Turn your brain on man. A regular game developer would look at a situation where players are having trouble obtaining ships and maybe idk improve the game? Something like make the late game ships cheaper or up rewards to make it easier to obtain ships in mass maybe? No they went with a store upgrade where it’s just as difficult to obtain them by working for them but you can get a group of dudes to pull their real world funds together instead of fostering some kind of in game community around resources collection and ship building. You’re defending pay piggies begging for new ways to pay because the only way they will alter the game is if you offer to pay them for it

  • @sc_1755
    @sc_1755 10 месяцев назад +36

    Question: why on Earth do you need 700 Million for a game!!! what are they doing? its not like they can stop selling ships because they run out of money HOW???!!!
    CIG´s Marketing is so aggressive and it got worse over the years. its also a big problem for game balance how do you sell a fighter if people already have one? you made them stronger than the previous one. looking at F8C F8A they said they would never sell these ships yet here we are. so if they wanna sell us a new fighter guess whats happen exactly a F9 or something like that:)
    the worst part is if you Criticize the game or the development. you get banned and people jump in defending CIG.
    that´s why i avoid Spectrum like the Plaque.

    • @shippy1001
      @shippy1001 10 месяцев назад +12

      Chris Roberts needs a second Yatch, just saying.

    • @vindelqen
      @vindelqen 10 месяцев назад +12

      Because no one could do what they are trying to do without a lot of money.

    • @doctorno3912
      @doctorno3912 10 месяцев назад

      And put his wife through acting school

    • @yous2244
      @yous2244 10 месяцев назад +5

      True, I absolutely love the game and don't mind waiting for it but, don't those boomer star citizen cultists understand that if you give Cig an inch they'll take a mile. 1000 dollars for a ship is bunkers, they even justify it by saying stupid stuff like you only need 50 dollars to get everything in the game, yes that's true but what about the future? Aren't they worried about the p2w?

    • @Aci_yt
      @Aci_yt 10 месяцев назад +13

      They need the money to revolutionize the way you create games. Server meshing. seamless transition from space to planet, a global, persistent universe, all of that was not a thing anywhere on this scale before they laid the ground work.

  • @MaximumCarter
    @MaximumCarter 4 месяца назад

    Never heard of this channel before but my god your voice is fantastic for audio.

  • @Manic.miner2077
    @Manic.miner2077 10 месяцев назад +38

    I loved the idea of SC so I bought a £35 version some years ago now, I played it for about an hour, thought yep, it needs time, like most EA titles.
    Still haven’t returned yet, but my god I had no idea that store was a thing, that’s shockingly bad.

    • @justanaverageviewer8142
      @justanaverageviewer8142 10 месяцев назад +13

      tbf its more like a donation and you get some rewards for doing so... Star Citizen is fundraised and these ships in these game packages will be unlockable in game in the future (except some special edition ships like the Sabre Raven from that Intel sponsorship). Take the C2 for example, its like $500 something iirc on the pledge store, but I have 3 in game and the only game package I have is a nomad starter pack upgraded to a hull A then a freelancer.

    • @usernamealreadytaken9330
      @usernamealreadytaken9330 10 месяцев назад +6

      It's been a lot of change in a pass year and I think the development gonna ramp up after next year, because CIG developing 2 games at the same time and Squadron 48 is entered polish phase now. After its release most of developers probably back to developing Star Citizen.

    • @nazaxprime
      @nazaxprime 10 месяцев назад +5

      It's got a long way to go for sure, but it's still a decent pickup every once and a while, and it's not a bad community to just be a part of while the real world goes to shit.

    • @ESC_907
      @ESC_907 10 месяцев назад

      @@usernamealreadytaken9330dude, they already HAVE moved devs from S42 to SC.

    • @outfit5103
      @outfit5103 10 месяцев назад +2

      Tbf they were asked for these kinds of packages they didn't put them up purely out of greed

  • @tobster9567
    @tobster9567 10 месяцев назад +10

    Star citizen is vile for this

    • @RuSosan
      @RuSosan 8 месяцев назад

      Cults tend to be.

  • @CriticalMassCollective
    @CriticalMassCollective 8 месяцев назад +12

    Ferrari has a similar business model, you only get special editions if you've bought enough of them before from the official dealership.

    • @unslept_em
      @unslept_em 8 месяцев назад +4

      plenty of fashion brands also use this approach

    • @snrkybrd
      @snrkybrd 7 месяцев назад

      yea it's pretty much a stopgap to prove you have enough money to actually play ball - if you spent 15k in one month and 35k the next, it at least seems unlikely that you took out a 50k loan for whatever you were buying.
      In the cases of fashion & popular consumer goods, it also has to do with brand image. Doubt that counts here but Ferrari does not want The Poors driving Ferraris

  • @aeAble
    @aeAble Месяц назад +1

    There used to be a challenge to playing games and before the Era of microtransactions, games were built around that, and they were rewarding.
    Now games are developed around how much they can get people to spend.
    It was one thing to say that practice is fine when it was a select group of games.
    But they created a new standard and that standard is ruining gaming as a whole.

  • @andrewdobin
    @andrewdobin 6 месяцев назад +3

    The moment I heard about the cost of some of the ships, and then watched one of the videos of their approach to development it was clear this is a horrible product. They NEED to keep developing in order to get the con going.

  • @Graendal
    @Graendal 9 месяцев назад +18

    The thing that absolutely gets me on this, the absolutely SKETCHIEST thing about this whole thing... is that it was announced in 2012.
    They have been working on the game for more than 12 years, it has raised a ton of money with packages like that.
    And we STILL don't have a release date or cohesive demo.

    • @TheFriendlyInvader
      @TheFriendlyInvader 9 месяцев назад

      Define cohesive demo

    • @BalthazarB2
      @BalthazarB2 9 месяцев назад +4

      What do you mean "cohesive demo"? You can go play the Alpha right now.

    • @alex_panthea
      @alex_panthea 9 месяцев назад +3

      Starfield took a decade and was a loading screen simulator

    • @xavmanisdabestest
      @xavmanisdabestest 8 месяцев назад

      Their engine which they are about to start leasing out is the best engine I have ever seen in my life. No idea how far the game is from here but doesn't feel like soon

    • @MarioSantos-zx4bj
      @MarioSantos-zx4bj 7 месяцев назад

      ​@@xavmanisdabestestIf they have only just finished the engine, assuming a normal AAA development cycle, you still have 7-8 years of development, and that's if they are not adding more unplanned features

  • @Night_Hawk_475
    @Night_Hawk_475 9 месяцев назад +4

    See, the idea of a kickstarter for a groundbreaking/revolutionary game that really tries to solve some difficult problems in expanding an MMO to have all sorts of new features that no other MMO has -- and offering tiers in that kickstarter/early-access-campaign where supporters can pay several thousand dollars to show their support for the project, and as a token of appreciation from the developers for supporting the development years before the game is done... like that makes sense to me. The project would've have been possible without the community of supporters that believed in it for years without any solid results. .....BUT.....
    BUT, the issue for me, is that they seem to be preparing to release a serious game, in full, that believes it's ships are actually worth this much to the players who already paid full price for the game after launch. And that's a problem to me...
    edit: finished watching the video. Thor saying "it feels like a kickstarter that never ended" is pretty close to what I was meaning, yeah.
    Like, if it were up to me, these packages would again be labeled as like alpha/beta/EA supporter packages. And they would be selling unique variants of ships that you could otherwise get in game for comparably low effort. (compared to the cost, at least - they could still be end game stuff). Variants as in side grades too, not direct upgrades. Absolutely hate pay2win shit, and making it cost a year's salary is definitely not an improvement on that, lmfao.

    • @pootis8886
      @pootis8886 8 месяцев назад

      I mean, all of those ships that are purchasable irl are the exact same as their in-game purchasable variants. It sounds like they're doing exactly what you want.

    • @Night_Hawk_475
      @Night_Hawk_475 8 месяцев назад

      @pootis8886 it boils down to what the in game equivalent cost-in-time is to earn something like that. If it's 100k to skip a 3 year grind then it's priced like it's a 100k ship. If its 100k to skip a 3 week grind then it's a kind thank you to a generous donor.

    • @pootis8886
      @pootis8886 8 месяцев назад +1

      @@Night_Hawk_475 It's more like a 3 day grind to buy a 4 mil ship that cuts down future grind. Some of the bigger ones do take longer to be fair.

    • @LuckyAJC
      @LuckyAJC 4 месяца назад

      ​​@@Night_Hawk_475if you grind your ass off you can get every ship in the game in 3 months, of course once a wipe happens youll lose those ships and have to grind again but wipes wont happen once the game fully releases.

  • @catalysts94
    @catalysts94 Месяц назад +1

    it's shocking that this "game" is still ongoing production.

  • @Maurus200
    @Maurus200 9 месяцев назад +9

    The multiplayer version of this game is going to be so screwed no matter what at this point. If they make it too easy for people to acquire these ships then whales will be pissed. If they make it too hard then it is a 100% pay to win game. No winning at this point.

    • @paranoid9678
      @paranoid9678 9 месяцев назад +2

      the people who buy thoses 40k pack are the same people who unlock the seasson pass in a game for $80 one day after they got the seqasson pass for $60
      its just stupuid you can get thoses things all ingame pretty fast,
      only big ass ships are harder to get and that not even bad because we are going more and morte into multi crew game play so even if you have the money to buy the biggest ship at one point you cant use it as all by yourself
      like the hammerhead full of gun and massive fire pover but needs other people as gunner or it useless
      you can buy the biggest ship you want but toi fully use it you need other player
      sinlep crew ships are cheap to get ingame and they what most player will get

    • @StrongBoi765
      @StrongBoi765 9 месяцев назад

      @@paranoid9678 there will npcs that you can hire ingame, which will do most of what players can, on your ship.

    • @paranoid9678
      @paranoid9678 9 месяцев назад +1

      @@StrongBoi765 to alkimited extend also you will need to pay for them ingame so its still no pay to win
      and it can take years until they add them, dont forget they also did say you will be able to but ai models befor we get npc crews
      and we are far away from that too
      just look at the ptu they finaly add animals, but still no sandworms like in that 2016 trailer

    • @StrongBoi765
      @StrongBoi765 9 месяцев назад

      @@paranoid9678 that's true

    • @paranoid9678
      @paranoid9678 9 месяцев назад +1

      @@StrongBoi765
      star citizen and eve are in that point simulart you dont hear people saying get you own titan or you miss out an stuff because you cant do it all by your self
      same with star citizen with money you can but to run it you need more people to real play it
      when it comes to pay wall i thing games like cod are just worse in pay to play /win
      just login in cod and i bet a pop up come and says that new in the show or buy the seasson pass
      so far i didnt see something like this in star citizen and in the last months and they did push the game with new stuff compare to the last 3 years
      so iut looking good ans the upcoming paqtch looks like the biggest update sinze year

  • @jameshansen1148
    @jameshansen1148 10 месяцев назад +8

    I love Elite: Dangerous - I haven't played Star Citizen but it doesn't cost any extra and it's a great space game WITH planetary action too

  • @travisriffle8744
    @travisriffle8744 10 месяцев назад +21

    no one can make a reasonable argument for buying 1 thing in a game for 48k.

    • @LaughterIsDeadly
      @LaughterIsDeadly 9 месяцев назад +4

      it funds the creation of the most ambitious, ground breaking, tech advancing, megalithic game ever made. If you have the money to waste and want to push gaming further this is the place to do it. People who have that kind of money waste it on the dumbest shit that would blow your mind. At least here it's pushing the world of gaming forward. Once star citizen launches its going to take the world by storm and every other publisher is going to be trying to buy their engine to make their "super game".

    • @spacebassist
      @spacebassist 9 месяцев назад

      ​@@LaughterIsDeadly if i had 48k to burn, first of all i'd sit on it for a while because that's a ton of disposable income.
      after that, i'd probably travel or dip my toes in a bunch of hobbies without worrying about the cost because i at least tried those things i previously felt barred from. i can't justify dropping that much on any game, especially not one that already secured hundreds of millions in funding before i came along (and struggles to be functional 10 years on)
      i will admit it would be nice to be wrong and for SC to somehow become a super game, sustain some kind of interstellar (or is it intergalactic? i'm actually unsure) world where you can basically rp as star citizens but then i look at where it is right now and feel a bit hopeless for the next 5 years.
      i've been playing for about 3 myself and... yeah. only bought a starter ship, i don't believe in buying anything more and the subreddit is one big wealth display which is a concept that bothers me wherever i see it.
      it is downright not fun without someone to talk to and by that point it's a glorified-shared-visual to talk over and fill up the dead air when conversation lulls. i truly do wish it was better and made it to even half of what fans prop it up as (which is inconsistent: "it's an alpha", "it's playable", "it's not a complete game")
      i don't know, it's tiring. i'm well aware it's not for me and right now is basically a curse i make myself shoulder, but i can still have an opinion on it. it was laggy and painful when i started and now the inventory looks a little nicer, they put persistence in for some reason (makes all the pads a pain now, i remember when ships could be called to a pad, lol)
      just... pain, lol
      edit: oh yeah and "you can earn any ship though!!! it's fair that way!". it's certainly not fun lmao. not after the fifth wipe and all your money and gear is gone (but the pledgers have their stuff preserved, cool). not when you're grinding out the same loop that never varies for the 1000th hour
      it was a golden age when i could haul stuff like SLAM, the absolute goldmine when i saw big crates of Maze. i don't care that it was "the easy way", it was the *fun* way and they nerfed my Scarface moment. i wish i could still do that consistently and enjoy it my way, that's what people keep saying the game is, "make your own fun". now i'd be lucky to find 6 SCUs of Neon, what's even the point of scavenging that?

    • @Riccardo_can
      @Riccardo_can 9 месяцев назад +17

      @@LaughterIsDeadly oh boy my friend you sound like the propaganda has really worked on you, I wish you luck on getting better

    • @LaughterIsDeadly
      @LaughterIsDeadly 9 месяцев назад +4

      ​@@Riccardo_can I wish you had a real argument instead of a cheeky reply trying to attach a negative buzzword. What do you know about persistent entity streaming and server meshing? What other game has even come close to developing tech like this? I'm guessing you're going to have to google a lot to understand the scope and achievements this game has already accomplished. The engine they have built far surpasses the capabilities of any engine on the market. Publishers will be paying through the nose to get access to this in the coming years or their games will look like DOS games next to modern Windows games.

    • @Riccardo_can
      @Riccardo_can 9 месяцев назад +6

      @@LaughterIsDeadly I love how many assumptions you had to make about me for half of your response to make sense, is that what a real argument looks like to you? :D Anyway I'm not on the internet for arguments (which is why this is getting muted now), just wishing you luck; I believe one day you'll be older and look back at this version of you with a little embarrassment and I wanna let you know that's okay, it happens.

  • @shift4765
    @shift4765 2 месяца назад

    the fun thing is, these prices are only made to make ships special but still accessable to buy ingame, if you dont want to grind for like 100h. these ships are all collectable by buying ships with ingame (collectable) currency. Its kind of the same like in GTA5 with all the cars, bunkers, military vehicles, ... , but more rarity to those ingame ships. even after you buy such a ship for real cash, you can convert those spent money to shop credits, to get real merchandise or other stuff.

  • @Gatitasecsii
    @Gatitasecsii 27 дней назад +4

    Ok but this is a guy who is receiving donations and subs for quite literally nothing. At least the star citizen players get "a bundle of pixels" but what do the donators of his stream get?
    Can he not look in the mirror?
    The hypocrisy is disgusting to be honest.

  • @EmberQuill
    @EmberQuill 9 месяцев назад +6

    I admit I fell for this when I was in college. Freelancer was one of my favorite games as a kid, so when I heard Chris Roberts was working on a new space sim, in a time when there really weren't any good ones on the market, I fell for it. Spent a few hundred dollars (a fortune back when I was a broke college student) on two ships and eagerly followed the development of the game. When multiple years went by with development proceeding at a glacial pace, stretch goal after stretch goal speeding by, missing every single deadline they promised, I eventually lost interest and now mostly watch from the sidelines as the longest alpha ever continues unabated.
    I should've researched the development of Freelancer more before spending anything on Star Citizen, to be honest. I loved the game, but it apparently had a lot of the same issues during development. Slow pace, exponential scope creep, burning far too much money, etc. The only difference was that it wasn't crowdfunded, so when the studio ran low on money and looked for a publisher to fund the game, Microsoft stepped in and told them to throw out a bunch of planned features so they could actually finish the game. It still took them three more years but they did eventually release a pretty decent game.
    With no publisher or anyone else to tell them no, and an endless supply of whales with money to burn, they can effectively subsist forever on an unfinished alpha.

  • @BrownFoxWarrior
    @BrownFoxWarrior 7 месяцев назад +17

    This reminds me of any time I've ever talked to someone about Star Citizen. If you aren't absolutely praising the game, they turn absolutely rabid in defending every aspect of it. Most of the time I'm not even trying to make a jab at it.

    • @Franku_4
      @Franku_4 3 месяца назад +1

      I would go like " ah you play Scam citizen?" lol

    • @Viper-dz2kw
      @Viper-dz2kw 3 месяца назад

      I’m skeptical of my time with it. I wanted elite with the ground features I always wanted, and I kinda really enjoy that, but it is also uncomfortable to think of all the time that this game has been in development.

  • @tommykenworthy9950
    @tommykenworthy9950 17 дней назад +1

    Lets not forget this game also had a hyper successful kickstarter campaign that made millions of dollars and now they are turning their stretch goals and contributor rewards into an ongoing marketing and sales tool instead of just selling the game as early access and giving shit to players through ingame work

  • @humanperson8363
    @humanperson8363 6 месяцев назад +3

    If you buy ships with ingame cash and the servers wipe (which happens offten) you lose all ships except for the ones you bought with real money. Also you can only customize your ship if you bought it with real money

    • @keiz_
      @keiz_ 6 месяцев назад +2

      oh that's really interesting. In some ways that makes it a (tiny) bit worse, because then if you don't want to ever lose your ships, you're incentivized to spend money so that way whenever a wipe happens you don't have to start over grinding ships.

    • @LuckyAJC
      @LuckyAJC 4 месяца назад

      ​@@keiz_wipes wont happen once game releases, the wipes are to test the economy and see how fast players can earn momey and work there way to bigger ships

  • @Deb_Boi
    @Deb_Boi Месяц назад +3

    You spend 48k for something that the devs can take away at any moment for whatever reason they decide and you are unable to get that money back.

  • @idontknowleavemealoneplease
    @idontknowleavemealoneplease 9 месяцев назад +5

    Youre telling me that they are selling a digital package for the price of a real life 2024 Toyota 4Runner? Giving Eve a run for its money.

  • @MBproduections
    @MBproduections Месяц назад +1

    you are absolutely right. i first pledged in 2016 the in-game content is not worth my first pledge of 50 USD, by now i have pledged more than 1000 USD, mostly because everything i grinded for in-game got wiped so often that i decided to buy what i wanted with real money. the mechanism to grind, then wipe, then grind, then wipe makes you, at some point you just don't want to grind anymore so you spend real money on it. however the game will never ever be finished atzthe rate their are going. the graphics are already outdated and they keep changing things that were perfect before while never ever dealing with bugs, making the whole thing a sh*t-show that keeps getting worse.
    So yeah. plaese make fun of Sc players such as me. we really are all really stupid for falling for this pyramid scheme.