I love how you go through each skill and it's morph and say why one or the other should be used. It gives a much better understanding of what's going on instead of just throwing out a template and say "use this because I say it works". Thank you!
I seriously appreciate your content. I can't think of another game that has a content creator that's at your level of game play AND has the in depth knowledge/understanding AND produces quality, well delivered content. 👑
Genuinely appreciate the amount of work and knowledge that went into this video. I just finished my first trial trifecta as DK tank and still learned a lot. Always reminds me of the immensely high skill ceiling for tanking. Any time I'm asked how to tank I give my own take on it and in the end refer to your videos. Really hope for more in-depth guides, especially for necro and sorc tanks. Keep it up, this is a necessary and amazing format!
I’ve been wanting to tank for so long, but has no idea how to do it, I just made a DK and this is everything I needed. What skills are needed when, now I just need to work on blocking and managing my stamina. Thank you!!!!!!!
You have the best tank guides in the game! I always recommend them to everyone trying to get into tanking or wanting to improve their tanking knowledge and ability. They’ve helped me a ton!
Very nice to see you making videos for a broader audience. There's something in here for everyone. You show the basics that we can read from the tooltips, but also tell us from your extensive experience what really works and when you may need it. The video editing is also great! Your tempo has also slowed down to fit us who don't go for world records, but just want to learn more.
As a new ESO player searched for about a week for an info or guide for dk tank and this popped up today thank you a lot for your hard work for so in depth guide really appreciate it!
As a New Tank make sure to avoid Alcast and definitely avoid "The Tank Club" because ones a meme builder and Tank CLub likes to steal builds, Their Icyheart build was a nefas build their ice staff tank was originally Xynodes Nature bounty build and their Olo Tank build which started Olo Tanking was a copy of my Day 1 summerset Tank build.
Xynode is a bad resource for tank information as well. He’ll tell you to do something one way but his tank is set up the exact opposite(like wrong traits and enchants). Also his tank builds just have way too much health 50k+ which you don’t need in this game or want in some fights(ones with max hp dots).
Xynodes level of expertise is on the same level as about 90% of every Trial Prog guild. I tend to avoid listening to them it's best for people to make up their own minds, but that's from my own personal experience. But I was playing long enough to have the knowledge needed to create a meta that changed how the whole player base does Tanking. @@o0mystogan0o
Another great video! I was thinking about deleting one of my toons to make an arcanist tank but now that I know that maybe just using some Nirnhoned pieces and maybe a protective jewelry piece I can make my khajit stamarc work. Even though the subject was Dragonknight.
Just wanted to add that despite there being better ultimates to slot for passives, the snb ultimate can be quite handy in pugs when you need to ressurect someone
Im building my dk to be tank dps, two handed for when I'm tanking and dual wield axes for when im in your face dps. Its very fun to be the one leading the charge everytime
Nice video. I love my DK. Im running the old faithful set yolnahkriin. With powerful assault. For monster set im rockin the Magma incarnate helm with the Spaulder of Ruin shoulder.
Not that it really matters, as this won't apply to most tanks, but for beginner crafted sets, I would probably go with Daring Corsair and Spectre's Eye. As I said, though, it doesn't really matter. Obviously, I am assuming no space for heroic slash. Love the video. Point a lot of people this way.
Thanks for the very informative video. Do you count the armor buff from puncturing remedy ser towards armor cap? I noticed that your merged skill setup for console players doesn't have a source of major resolve. Is that because you get some armor from puncturing remedy?
No, the armor from Puncturing Remedy isn't reliable enough so you'll always need a Major Resolve skill. I must've made a mistake while editing the video, the skills that should've been shown at the moment when I'm talking about console setups are the same ones as for example at 1:02:00, so look at them instead
Great video, very informative and well articulated. Since your video was so well done I have a question for you that I can't seem to find a proper answer for anywhere. It's a 1 bar question actually. FTR: I'm rather new to ESO and just recently started tanking and to make life easiest for me I'd like to try 1 bar tanking first. So I was wondering if you knew exactly how the Oakensoul ring affects the back bar enchants, skills and gear? Specifically when dealing with the possible still usefulness of such things as passives, weapons enchants, and traits. In other words, does the ring completely negate everything from the back bar, or do somethings like passives, weapon enchants and/or traits still work? I realize you can't switch to and activate anything manually, but I've heard somethings still take effect. Thanks.
Awesome video! I dont know if someone has mentiones it but your generic dungeons setup didnt have a major resolve skill.....i swapped out altar for it in my setup :D
For the weapon types section you mention that sword and board is the more defensive option - but if im at armour cap already, ice staff give me ancient knowledge passive for reduce block cost and block damage mitigation of 20% as a passive. I lose a damage shield but im already spending stamina on blocking and castinf stone giant - so keeping ice staff up for me feels more defensive?
The Poison glyph is the only way to proc it at the moment, but next patch the stamina restoring from Combustion will also proc on Burning which is something you'll proc a lot just from your skills
Hey, I’m a returning player cp795 I also don’t have Gold Road or the new Scribing skills. I was looking to update my Tank since it’s been awhile since I’ve played. For reference I last played when cloudrest and turning tide/pearlescent came out. After I got those sets I sorta stopped playing. Would this build help me with Vets and Trials for this current patch?
*Armor Cap* -> Resistances are hard capped at 33,000 so once you reach 33k Spell or Physical, anything extra that you have does nothing to benefit your character. At 33k you gain 50% mitigation and for each 660 resistances, it's equivalent to 1% mitigation.
I was just thinking about making my first tank and this video came out! Also how would you rate dragonknight, warden and arcanist tanks in terms of easiness for a beginner?
I watched all Hyperioxes tanking videos when i did all dungeon trifectas and extra achievements. The only time I had to deviate was Scriviner's hall because we could not push fast enough and I needed more protection.
I thought resistance cap shouldn't be a big factor since when blocking, resistances do not apply. I learned this from Tank Club. Resistances only matter when you're not holding block. So I'm guessing people perma blocking shouldn't invest to the resistance cap while more experienced tanks that use their block when it counts should prioritize the resistance cap? Is this correct? I'm a returning player that mains tank for the past 2 years in vet content/trials after switching from a DPS main.
Resistances do apply when blocking, although they don't matter that much because combined with the block mitigation you can reduce the attack's damage to a pretty low value even with low armor. But you can't ignore armor even if you're going to permablock because not every attack can be blocked. Even if you hold your block up all the time you're going to take a lot of damage from DoTs, some AoEs, etc.
Hi me and a friend recently got back into the game and we wanna do all hm dungeons 2man. You have any experience with this ? Seems right up your alley 😂. If so what would you recommend for the tank setup and are there any dungeons that just aren't doable
in dungeon trash is there still a reason to play puncture since you already have caltrops and wall that have the same debuffs ? I was thinking of replacing it by a fighters guild skill for ulti gen or charging manoeuver or even heroic slash for minor heroism
You're right, Puncture isn't completely necessary in dungeon trash fights, you can replace it. Fighter's guild skill won't get you much ulti though since it only procs on your killing blows
It's mostly up to date, I recommend using these gear setups combined with Horn even on a Necro since it's easier to manage, Colo is great when used properly but that isn't gonna happen in pugs
I guess sax and colo aren't suitable enough for pug 4 mans? Obviously anything in pugs is "suitable" insofar that they're shit shows but it's noticeably less efficient than just horn and these sets? @@Hyperioxes
Hi, I play for dc tank, there are 4 of us and we go to the dungeons. Tank, heal and 2 dd - stamina and mana, one dd has problems with penetration. And he often talks about it, I can't decide on the sets for the group, if I take a set to break through, then it will be useless to another dd. Can you help me with advice on which set to take? Find a middle ground so that everyone is happy.
How to restore stamina when using 2 ice staves? Not only on DKs, but on any class. For example, I am on boss fight, boss hits me a lot so I use block, stamina goes down to zero, but boss still hit me, what should I do? If there are heavy attacks that kill me if it not blocked?
You shouldn't be using double ice staff setup in fights where you're struggling, start off with one handed and shield and switch to ice staves only once you know the mechanics well enough to manage stamina
it's annihilarch's chosen mofit but hes n ot wearing a chest piece at all for the thumb nail i wish u could get just like a leather strap that goes to the shoulders with a bear chest just so u can look like its holding on ur pauldrons
Can you use a poison ( not enchant ) for your front bar weapon even if using decisive on a dk ( i want to proc combustion but still want to be on decisive trait )
It's only Poison enchant that has a higher chance to proc Poisoned status effect and proc Combustion, alchemy poisons will simply deal some poison type damage which has a very low chance to proc the Poisoned status effect since it's a DoT
I don't think reduce cost works correctly with cinder storm, I notice my magicka ticking down as normal when I cast it even with 3x infused magicka cost pieces. Bug or not idk but I tested it out of combat to check and it definitely was costing magicka to cast still.
It should cost like 50 mag/sec with 1 mag reduce cost infused, and straight up nothing with 2. Maybe its a bug . Do you have vamp on the character (maybe a cost increase)
@@ItzGenesis I remember running into something similar a while back. When using 1 glyph, it reduced it to that, but when you use 2nd one to reduce it to 0, it would simply start ticking by the old original value. Idk if that got fixed, but I remember being the only one who had that issue.
@@ItzGenesis Straight up no vamp 3x infused reduce magicka. I'm thinking it's a bug because the cost is shown as 0 but in practice it is still costing me magicka.
It’s not really worth it. At cap it’s only 673 damage. And it’s only on direct damage. If it was like 5 or 10 times that it would be nice but then it would be busted in pvp.
No, it'd be even worse in trash pulls because it'll proc on the first thing that hits you and then your enchant goes on cooldown so it gives you less control
very detailed ultra well explained guide but I still have to hard disagree, making regen tanks is just stupid as you can't regen stamina while blocking and with your own logic, "good tanks know not to perma block" - even tho again I wanna disagree, there are literal dungeon bosses on HM that light attack you for 20-25k even at full cap armor and even protections up, so again perma blocking (sadly) is the way to go, not even going to mention lags (server side, my internet is good) or bugs where a boss would do animations without you even noticing them and in fast succession so if you aren't blocking and get double tapped 20k LA you will generally die; and to circle back cause I made a huge detour, if you know not to perma block, then you can heavy attack and just get all those resources in one hit rather than waiting 6 seconds for your stupid regen to do it's job. Unless you go in prog teams that are like 0.01% of the content and players out there, doing trifectas, doing the build like that is bad, since you will end up being a "pro" tank in some pug or helping a friend and you die cause "oh no my healer didn't send me orbs" or "the other tank died and I have to tank 2 bosses and 3 ads and I don't have all sturdy so I will be out of stamina in 5 seconds". So I would stick to sturdy in most situations. I mean sure you can have like 3 sets if you are rich or crazy and just swap them around but if something happens mid fight you will probably just call a wipe rather than recover, from my perspective I came back from being solo alive in pugs and ressing everyone back up cause the "MT" died (we were on the fire dragon in vSS) in many cases. If the game would work perfectly (we even had a block bug ffs) and people played like top tier guilds, I agree with you, but saying "you're still learning the game so you use sturdy and block cost" is so wrong and elitist. Which proves me right when I join prog teams and I own even tho I've probably never done that HM before. As long as you keep your buffs and debuffs up, there is no right or wrong way to tank, unless you die which for me doesn't happen.
I don’t think the Dragonite tank is the best. Honestly, I think the Templar is the number one best right now, except for the one buff that the Templar does not get that the Dragonite pink gift to the group that’s the only thing, but if you want survivability and resource management that is 1000% Templar Templar I’ll stay in the game way longer than Dragonite by far.
This guide is now also on my website - hyperioxes.com/eso-dragonknight-tank-guide-and-build
Well they do say to 'learn from the best'...so here we all are.
Yup not at TTC
@@maelxmusic1613 is thetankclub not that reliable of a source? i've been following them for a bit too
I love how you go through each skill and it's morph and say why one or the other should be used. It gives a much better understanding of what's going on instead of just throwing out a template and say "use this because I say it works". Thank you!
I seriously appreciate your content. I can't think of another game that has a content creator that's at your level of game play AND has the in depth knowledge/understanding AND produces quality, well delivered content. 👑
Genuinely appreciate the amount of work and knowledge that went into this video. I just finished my first trial trifecta as DK tank and still learned a lot. Always reminds me of the immensely high skill ceiling for tanking.
Any time I'm asked how to tank I give my own take on it and in the end refer to your videos. Really hope for more in-depth guides, especially for necro and sorc tanks. Keep it up, this is a necessary and amazing format!
I’ve been wanting to tank for so long, but has no idea how to do it, I just made a DK and this is everything I needed. What skills are needed when, now I just need to work on blocking and managing my stamina. Thank you!!!!!!!
You have the best tank guides in the game! I always recommend them to everyone trying to get into tanking or wanting to improve their tanking knowledge and ability. They’ve helped me a ton!
Very nice to see you making videos for a broader audience. There's something in here for everyone. You show the basics that we can read from the tooltips, but also tell us from your extensive experience what really works and when you may need it. The video editing is also great! Your tempo has also slowed down to fit us who don't go for world records, but just want to learn more.
As a new ESO player searched for about a week for an info or guide for dk tank and this popped up today thank you a lot for your hard work for so in depth guide really appreciate it!
As a New Tank make sure to avoid Alcast and definitely avoid "The Tank Club" because ones a meme builder and Tank CLub likes to steal builds, Their Icyheart build was a nefas build their ice staff tank was originally Xynodes Nature bounty build and their Olo Tank build which started Olo Tanking was a copy of my Day 1 summerset Tank build.
Xynode is a bad resource for tank information as well. He’ll tell you to do something one way but his tank is set up the exact opposite(like wrong traits and enchants). Also his tank builds just have way too much health 50k+ which you don’t need in this game or want in some fights(ones with max hp dots).
Xynodes level of expertise is on the same level as about 90% of every Trial Prog guild. I tend to avoid listening to them it's best for people to make up their own minds, but that's from my own personal experience. But I was playing long enough to have the knowledge needed to create a meta that changed how the whole player base does Tanking. @@o0mystogan0o
Thanks for another indepth build guide.
I really enjoyed the article format you did for the Arcanist Tank on ESO-U, it would be great it you did it for other classes as well.
Thanks for your hard work! I would love to see an updated Necromancer's Tank Guide 💙
Thank you for this detailed and clear guide
Another great video! I was thinking about deleting one of my toons to make an arcanist tank but now that I know that maybe just using some Nirnhoned pieces and maybe a protective jewelry piece I can make my khajit stamarc work. Even though the subject was Dragonknight.
I thank you from the bottom of my tank heart!
You have nailed it bro!!
thanks so much the other guides ive been looking at were missing a lot of important info and explanation
Love listening/ watching while working on chores but ong temp gang
You put so much Work in your Guides! Muh appreciated! Thank you 🤗
I built a necro tank with half hyper half homebrewed and it's fantastic but when things get wild, out comes old faithful DK tank.
I’ve been trying to find some gear that works well with the necro tank. Do you have any good recommendations that’ll work?
Thank you very much for this.
Just wanted to add that despite there being better ultimates to slot for passives, the snb ultimate can be quite handy in pugs when you need to ressurect someone
Im building my dk to be tank dps, two handed for when I'm tanking and dual wield axes for when im in your face dps. Its very fun to be the one leading the charge everytime
Nice video. I love my DK. Im running the old faithful set yolnahkriin. With powerful assault. For monster set im rockin the Magma incarnate helm with the Spaulder of Ruin shoulder.
Not that it really matters, as this won't apply to most tanks, but for beginner crafted sets, I would probably go with Daring Corsair and Spectre's Eye. As I said, though, it doesn't really matter. Obviously, I am assuming no space for heroic slash. Love the video. Point a lot of people this way.
Toon is lit, what cosmetics did you used?
Necro next please
Thanks for the very informative video. Do you count the armor buff from puncturing remedy ser towards armor cap? I noticed that your merged skill setup for console players doesn't have a source of major resolve. Is that because you get some armor from puncturing remedy?
No, the armor from Puncturing Remedy isn't reliable enough so you'll always need a Major Resolve skill. I must've made a mistake while editing the video, the skills that should've been shown at the moment when I'm talking about console setups are the same ones as for example at 1:02:00, so look at them instead
Great video, very informative and well articulated. Since your video was so well done I have a question for you that I can't seem to find a proper answer for anywhere. It's a 1 bar question actually. FTR: I'm rather new to ESO and just recently started tanking and to make life easiest for me I'd like to try 1 bar tanking first. So I was wondering if you knew exactly how the Oakensoul ring affects the back bar enchants, skills and gear? Specifically when dealing with the possible still usefulness of such things as passives, weapons enchants, and traits.
In other words, does the ring completely negate everything from the back bar, or do somethings like passives, weapon enchants and/or traits still work? I realize you can't switch to and activate anything manually, but I've heard somethings still take effect. Thanks.
Awesome video! I dont know if someone has mentiones it but your generic dungeons setup didnt have a major resolve skill.....i swapped out altar for it in my setup :D
Hell yes . 🔥🔥🔥🔥
For the weapon types section you mention that sword and board is the more defensive option - but if im at armour cap already, ice staff give me ancient knowledge passive for reduce block cost and block damage mitigation of 20% as a passive. I lose a damage shield but im already spending stamina on blocking and castinf stone giant - so keeping ice staff up for me feels more defensive?
Great and informative vids as always! Other then poison glyph on 1 hand, what do you use for combustion passive stam recovery?
The Poison glyph is the only way to proc it at the moment, but next patch the stamina restoring from Combustion will also proc on Burning which is something you'll proc a lot just from your skills
Hey, I’m a returning player cp795
I also don’t have Gold Road or the new Scribing skills. I was looking to update my Tank since it’s been awhile since I’ve played. For reference I last played when cloudrest and turning tide/pearlescent came out. After I got those sets I sorta stopped playing.
Would this build help me with Vets and Trials for this current patch?
nice video. Any place i can find this written guide ?
*Armor Cap* -> Resistances are hard capped at 33,000 so once you reach 33k Spell or Physical, anything extra that you have does nothing to benefit your character. At 33k you gain 50% mitigation and for each 660 resistances, it's equivalent to 1% mitigation.
re: Boundless Vitality - "...if a fight does not have max HP based damage." Is there a list somewhere of the fights where this applies?
I was just thinking about making my first tank and this video came out! Also how would you rate dragonknight, warden and arcanist tanks in terms of easiness for a beginner?
Dragonknight is by far the easiest class to start with
@@Hyperioxes thanks for the answer!
I watched all Hyperioxes tanking videos when i did all dungeon trifectas and extra achievements. The only time I had to deviate was Scriviner's hall because we could not push fast enough and I needed more protection.
I tend to use unrelenting grip to make immovable, movable with all heavy set and to proc encratis.
Great stuff as always, but what is the fashion on that toon? It looks awesome
What is the outfit style that you're wearing? Curious about how it would look with Blood Forged skin and Void Pitch pigment.
I thought resistance cap shouldn't be a big factor since when blocking, resistances do not apply. I learned this from Tank Club. Resistances only matter when you're not holding block. So I'm guessing people perma blocking shouldn't invest to the resistance cap while more experienced tanks that use their block when it counts should prioritize the resistance cap? Is this correct? I'm a returning player that mains tank for the past 2 years in vet content/trials after switching from a DPS main.
Resistances do apply when blocking, although they don't matter that much because combined with the block mitigation you can reduce the attack's damage to a pretty low value even with low armor. But you can't ignore armor even if you're going to permablock because not every attack can be blocked. Even if you hold your block up all the time you're going to take a lot of damage from DoTs, some AoEs, etc.
@@Hyperioxes Thanks for clarifying. I love the detail on your videos compared to Tank Club. And the visual presentation is phenomenal. Subbed
Hi me and a friend recently got back into the game and we wanna do all hm dungeons 2man.
You have any experience with this ? Seems right up your alley 😂.
If so what would you recommend for the tank setup and are there any dungeons that just aren't doable
in dungeon trash is there still a reason to play puncture since you already have caltrops and wall that have the same debuffs ? I was thinking of replacing it by a fighters guild skill for ulti gen or charging manoeuver or even heroic slash for minor heroism
You're right, Puncture isn't completely necessary in dungeon trash fights, you can replace it. Fighter's guild skill won't get you much ulti though since it only procs on your killing blows
Where can I get the armor you are wearing in the video? Cant find it sadly
MAGDK FOREVER!!!!!!!!!
How up to date is the necro guide from 1+ year ago? Could you just whack these gear setups on one or does colossus change things for pug setups
It's mostly up to date, I recommend using these gear setups combined with Horn even on a Necro since it's easier to manage, Colo is great when used properly but that isn't gonna happen in pugs
I guess sax and colo aren't suitable enough for pug 4 mans? Obviously anything in pugs is "suitable" insofar that they're shit shows but it's noticeably less efficient than just horn and these sets? @@Hyperioxes
Hi, I play for dc tank, there are 4 of us and we go to the dungeons. Tank, heal and 2 dd - stamina and mana, one dd has problems with penetration. And he often talks about it, I can't decide on the sets for the group, if I take a set to break through, then it will be useless to another dd. Can you help me with advice on which set to take? Find a middle ground so that everyone is happy.
*Great Video!*
How to restore stamina when using 2 ice staves? Not only on DKs, but on any class. For example, I am on boss fight, boss hits me a lot so I use block, stamina goes down to zero, but boss still hit me, what should I do? If there are heavy attacks that kill me if it not blocked?
You shouldn't be using double ice staff setup in fights where you're struggling, start off with one handed and shield and switch to ice staves only once you know the mechanics well enough to manage stamina
@@Hyperioxes so you can't restore it? And all you have is stamina recovery which we are not boosting because usually we boost magika recovery?
i wanna know what motifs that outfit set lookin sick my guy
it's annihilarch's chosen mofit but hes n ot wearing a chest piece at all for the thumb nail i wish u could get just like a leather strap that goes to the shoulders with a bear chest just so u can look like its holding on ur pauldrons
So what would be best kinda want a set up i that you can use for everything cuz switching around is bit complicated
I get that there are metas but it really bothers me to use a frost staff on my DK ha.
Im an imperial dk tank. What sets should i have before trying to tank trials to farm trials sets?
godlike!
GOAT
Can you use a poison ( not enchant ) for your front bar weapon even if using decisive on a dk ( i want to proc combustion but still want to be on decisive trait )
You can use the poison enchant to proc combustion. It doesn’t matter traitwise. Infused just makes it happen more often and makes it stronger.
It's only Poison enchant that has a higher chance to proc Poisoned status effect and proc Combustion, alchemy poisons will simply deal some poison type damage which has a very low chance to proc the Poisoned status effect since it's a DoT
Is taking noxious breath instead of caltrops not an option?
I hate tanking in other MMOs, but in ESO it's so pissbutt easy, I wish I had gotten into it sooner. 😭😭
can it be soloed?
How does he get the calculations for max stat and damage on the abilities?
I'm getting them from here - esoitem.uesp.net/viewSkillCoef.php
What is the chestpiece used on your dk? It looks sick !
Did you find out what is it? I'm looking for it aswell
What would you change for u41?
WTFrick! This doesn`t say unkillable in the title so I am not interested!
I don't think reduce cost works correctly with cinder storm, I notice my magicka ticking down as normal when I cast it even with 3x infused magicka cost pieces. Bug or not idk but I tested it out of combat to check and it definitely was costing magicka to cast still.
It should cost like 50 mag/sec with 1 mag reduce cost infused, and straight up nothing with 2. Maybe its a bug . Do you have vamp on the character (maybe a cost increase)
@@ItzGenesis I remember running into something similar a while back. When using 1 glyph, it reduced it to that, but when you use 2nd one to reduce it to 0, it would simply start ticking by the old original value. Idk if that got fixed, but I remember being the only one who had that issue.
@@ItzGenesis Straight up no vamp 3x infused reduce magicka. I'm thinking it's a bug because the cost is shown as 0 but in practice it is still costing me magicka.
I think I've heard that's only for one of the morphs so try remorphing it a few times
hi, is the build still relevant?
Yes
Yo was gonna ask you ever mess with cutting defense in the blue tree if not finna test it lol
It’s not really worth it. At cap it’s only 673 damage. And it’s only on direct damage. If it was like 5 or 10 times that it would be nice but then it would be busted in pvp.
@@o0mystogan0o yeah but with trash pool might be good since activates in 7 meter radius and procs your weapon enchantments yk
No, it'd be even worse in trash pulls because it'll proc on the first thing that hits you and then your enchant goes on cooldown so it gives you less control
whats the drip
please, need guide tank necromancer
i personally dont like playing with anything else than a shield, would you say its wrong to drop the destructive staff?
very detailed ultra well explained guide but I still have to hard disagree, making regen tanks is just stupid as you can't regen stamina while blocking and with your own logic, "good tanks know not to perma block" - even tho again I wanna disagree, there are literal dungeon bosses on HM that light attack you for 20-25k even at full cap armor and even protections up, so again perma blocking (sadly) is the way to go, not even going to mention lags (server side, my internet is good) or bugs where a boss would do animations without you even noticing them and in fast succession so if you aren't blocking and get double tapped 20k LA you will generally die; and to circle back cause I made a huge detour, if you know not to perma block, then you can heavy attack and just get all those resources in one hit rather than waiting 6 seconds for your stupid regen to do it's job.
Unless you go in prog teams that are like 0.01% of the content and players out there, doing trifectas, doing the build like that is bad, since you will end up being a "pro" tank in some pug or helping a friend and you die cause "oh no my healer didn't send me orbs" or "the other tank died and I have to tank 2 bosses and 3 ads and I don't have all sturdy so I will be out of stamina in 5 seconds".
So I would stick to sturdy in most situations. I mean sure you can have like 3 sets if you are rich or crazy and just swap them around but if something happens mid fight you will probably just call a wipe rather than recover, from my perspective I came back from being solo alive in pugs and ressing everyone back up cause the "MT" died (we were on the fire dragon in vSS) in many cases.
If the game would work perfectly (we even had a block bug ffs) and people played like top tier guilds, I agree with you, but saying "you're still learning the game so you use sturdy and block cost" is so wrong and elitist. Which proves me right when I join prog teams and I own even tho I've probably never done that HM before. As long as you keep your buffs and debuffs up, there is no right or wrong way to tank, unless you die which for me doesn't happen.
Skill issue
🗿
Does this guide really need to be an hour plus?
where templar
There's already a Templar guide updated for this patch
How tf do people afford the consumables lmao... The prices on PC NA are crazy af bruh.. returning, and everything is so expensive lmao.
I don’t think the Dragonite tank is the best. Honestly, I think the Templar is the number one best right now, except for the one buff that the Templar does not get that the Dragonite pink gift to the group that’s the only thing, but if you want survivability and resource management that is 1000% Templar Templar I’ll stay in the game way longer than Dragonite by far.
Everyone can’t play an Templar though
Templar one of the worst